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Faisal_khan

The GM

Apr 7th, 2013
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  1.  
  2. #include <a_samp>
  3. #include <YSI\y_ini>
  4.  
  5. new PlayerText:Textdraw0[MAX_PLAYERS];
  6. new PlayerText:Textdraw1[MAX_PLAYERS];
  7. new PlayerText:Textdraw2[MAX_PLAYERS];
  8. new PlayerText:Textdraw3[MAX_PLAYERS];
  9. new PlayerText:Textdraw4[MAX_PLAYERS];
  10. new PlayerText:Textdraw5[MAX_PLAYERS];
  11. new PlayerText:Textdraw6[MAX_PLAYERS];
  12. new PlayerText:Textdraw7[MAX_PLAYERS];
  13. new PlayerText:Textdraw8[MAX_PLAYERS];
  14. new PlayerText:Textdraw9[MAX_PLAYERS];
  15. new PlayerText:Textdraw10[MAX_PLAYERS];
  16. new PlayerText:Textdraw11[MAX_PLAYERS];
  17. new PlayerText:Textdraw12[MAX_PLAYERS];
  18. new PlayerText:Textdraw13[MAX_PLAYERS];
  19. new PlayerText:Textdraw14[MAX_PLAYERS];
  20. new PlayerText:Textdraw15[MAX_PLAYERS];
  21. new PlayerText:Textdraw16[MAX_PLAYERS];
  22. new PlayerText:Textdraw17[MAX_PLAYERS];
  23. new PlayerText:Textdraw18[MAX_PLAYERS];
  24. new PlayerText:Textdraw19[MAX_PLAYERS];
  25. new PlayerText:Textdraw20[MAX_PLAYERS];
  26. new PlayerText:Textdraw21[MAX_PLAYERS];
  27. new PlayerText:Textdraw22[MAX_PLAYERS];
  28. new PlayerText:Textdraw23[MAX_PLAYERS];
  29. new PlayerText:Textdraw24[MAX_PLAYERS];
  30. new PlayerText:Textdraw25[MAX_PLAYERS];
  31. new PlayerText:Textdraw26[MAX_PLAYERS];
  32. new PlayerText:Textdraw27[MAX_PLAYERS];
  33. new PlayerText:Textdraw28[MAX_PLAYERS];
  34. new PlayerText:Textdraw29[MAX_PLAYERS];
  35. new PlayerText:Textdraw30[MAX_PLAYERS];
  36. new PlayerText:Textdraw31[MAX_PLAYERS];
  37. new PlayerText:Textdraw32[MAX_PLAYERS];
  38. new PlayerText:Textdraw33[MAX_PLAYERS];
  39. new PlayerText:Textdraw34[MAX_PLAYERS];
  40. new PlayerText:Textdraw35[MAX_PLAYERS];
  41. new PlayerText:Textdraw36[MAX_PLAYERS];
  42. new PlayerText:Textdraw37[MAX_PLAYERS];
  43. new PlayerText:Textdraw38[MAX_PLAYERS];
  44. new PlayerText:Textdraw39[MAX_PLAYERS];
  45. new PlayerText:Textdraw40[MAX_PLAYERS];
  46. new PlayerText:Textdraw41[MAX_PLAYERS];
  47. new PlayerText:Textdraw42[MAX_PLAYERS];
  48.  
  49. #define PLACE "/Players/%s.ini"
  50.  
  51. #define DIALOG_LOGIN    100
  52. #define DIALOG_REGISTER 101
  53.  
  54. #define RequestClassForPlayer(%0);  ForceClassSelection(%0),SetPlayerHealth(%0,0),SpawnPlayer(%0);
  55.  
  56. enum gInfo
  57. {
  58.     gName,
  59.     gPass,
  60.     gIP,
  61.     gScore,
  62.     gKills,
  63.     gDeath
  64. }
  65.  
  66. new PlayerInfo[MAX_PLAYERS][gInfo];
  67.  
  68. forward LoadData(playerid,name[],value[]);
  69.  
  70. stock Place(playerid)
  71. {
  72.     new string[128],playername[MAX_PLAYER_NAME];
  73.     GetPlayerName(playerid,playername,sizeof(playername));
  74.     format(string,sizeof(string),PLACE,playername);
  75.     return string;
  76. }
  77.  
  78. public LoadData(playerid,name[],value[])
  79. {
  80.     INI_Int("Name", PlayerInfo[playerid][gName]);
  81.     INI_Int("Password",PlayerInfo[playerid][gPass]);
  82.     INI_Int("Internet Protocol Address", PlayerInfo[playerid][gIP]);
  83.     INI_Int("Score", PlayerInfo[playerid][gScore]);
  84.     INI_Int("Kills", PlayerInfo[playerid][gKills]);
  85.     INI_Int("Death", PlayerInfo[playerid][gDeath]);
  86.     return 1;
  87. }
  88.  
  89. public OnGameModeInit()
  90. {
  91.     print("\n--------------------------------------");
  92.     print(" Blank Filterscript by your name here");
  93.     print("--------------------------------------\n");
  94.     return 1;
  95. }
  96.  
  97.  
  98. main()
  99. {
  100.     print(" Blank Filterscript by your name here");
  101. }
  102.  
  103. public OnPlayerConnect(playerid)
  104. {
  105.     LoadTextdraws(playerid);
  106.     return 1;
  107. }
  108.  
  109. public OnPlayerDisconnect(playerid, reason)
  110. {
  111.     return 1;
  112. }
  113.  
  114. public OnPlayerSpawn(playerid)
  115. {
  116.     return 1;
  117. }
  118.  
  119. public OnPlayerDeath(playerid, killerid, reason)
  120. {
  121.     return 1;
  122. }
  123.  
  124. public OnVehicleSpawn(vehicleid)
  125. {
  126.     return 1;
  127. }
  128.  
  129. public OnVehicleDeath(vehicleid, killerid)
  130. {
  131.     return 1;
  132. }
  133.  
  134. new Shown[MAX_PLAYERS];
  135.  
  136. public OnPlayerCommandText(playerid, cmdtext[])
  137. {
  138.     if (strcmp("/test", cmdtext, true) == 0)
  139.     {
  140.         if(Shown[playerid] == 0)
  141.         {
  142.             ShowAllTD(playerid);
  143.             SelectTextDraw(playerid, 0x000000FF);
  144.             Shown[playerid] = 1;
  145.         }
  146.         else
  147.         {
  148.             HideAllTD(playerid);
  149.             CancelSelectTextDraw(playerid);
  150.             Shown[playerid] = 0;
  151.         }
  152.         return 1;
  153.     }
  154.     return 0;
  155. }
  156.  
  157. public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
  158. {
  159.     if(playertextid == Textdraw2[playerid])
  160.     {
  161.         if(fexist(Place(playerid)))
  162.         {
  163.             INI_ParseFile(Place(playerid), "LoadData_%s", .bExtra = true, .extra = playerid);
  164.         }
  165.     }
  166.     if(playertextid == Textdraw1[playerid])
  167.     {
  168.         if(fexist(Place(playerid)))
  169.         {
  170.  
  171.         }
  172.     }
  173.     return 1;
  174. }
  175.  
  176. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  177. {
  178.     return 1;
  179. }
  180.  
  181. public OnPlayerExitVehicle(playerid, vehicleid)
  182. {
  183.     return 1;
  184. }
  185.  
  186. public OnPlayerStateChange(playerid, newstate, oldstate)
  187. {
  188.     return 1;
  189. }
  190.  
  191. public OnPlayerEnterCheckpoint(playerid)
  192. {
  193.     return 1;
  194. }
  195.  
  196. public OnPlayerLeaveCheckpoint(playerid)
  197. {
  198.     return 1;
  199. }
  200.  
  201. public OnPlayerEnterRaceCheckpoint(playerid)
  202. {
  203.     return 1;
  204. }
  205.  
  206. public OnPlayerLeaveRaceCheckpoint(playerid)
  207. {
  208.     return 1;
  209. }
  210.  
  211. public OnRconCommand(cmd[])
  212. {
  213.     return 1;
  214. }
  215.  
  216. public OnPlayerRequestSpawn(playerid)
  217. {
  218.     return 1;
  219. }
  220.  
  221. public OnObjectMoved(objectid)
  222. {
  223.     return 1;
  224. }
  225.  
  226. public OnPlayerObjectMoved(playerid, objectid)
  227. {
  228.     return 1;
  229. }
  230.  
  231. public OnPlayerPickUpPickup(playerid, pickupid)
  232. {
  233.     return 1;
  234. }
  235.  
  236. public OnVehicleMod(playerid, vehicleid, componentid)
  237. {
  238.     return 1;
  239. }
  240.  
  241. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  242. {
  243.     return 1;
  244. }
  245.  
  246. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  247. {
  248.     return 1;
  249. }
  250.  
  251. public OnPlayerSelectedMenuRow(playerid, row)
  252. {
  253.     return 1;
  254. }
  255.  
  256. public OnPlayerExitedMenu(playerid)
  257. {
  258.     return 1;
  259. }
  260.  
  261. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  262. {
  263.     return 1;
  264. }
  265.  
  266. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  267. {
  268.     return 1;
  269. }
  270.  
  271. public OnRconLoginAttempt(ip[], password[], success)
  272. {
  273.     return 1;
  274. }
  275.  
  276. public OnPlayerUpdate(playerid)
  277. {
  278.     return 1;
  279. }
  280.  
  281. public OnPlayerStreamIn(playerid, forplayerid)
  282. {
  283.     return 1;
  284. }
  285.  
  286. public OnPlayerStreamOut(playerid, forplayerid)
  287. {
  288.     return 1;
  289. }
  290.  
  291. public OnVehicleStreamIn(vehicleid, forplayerid)
  292. {
  293.     return 1;
  294. }
  295.  
  296. public OnVehicleStreamOut(vehicleid, forplayerid)
  297. {
  298.     return 1;
  299. }
  300.  
  301. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  302. {
  303.     return 1;
  304. }
  305.  
  306. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  307. {
  308.     return 1;
  309. }
  310.  
  311. stock LoadTextdraws(playerid)
  312. {
  313.     Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 82.799957, 271.546569, "E");
  314.     PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.570800, 1.988265);
  315.     PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 15, 15);
  316.     PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  317.     PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
  318.     PlayerTextDrawUseBox(playerid, Textdraw0[playerid], 0);
  319.     PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 255);
  320.     PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  321.     PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 1);
  322.     PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
  323.     PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
  324.     PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
  325.     PlayerTextDrawSetSelectable(playerid, Textdraw0[playerid], true);
  326.  
  327.     Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 280.400024, 268.806671, "usebox");
  328.     PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 12.187041);
  329.     PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 9.199995, 0.000000);
  330.     PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  331.     PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
  332.     PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
  333.     PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 102);
  334.     PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  335.     PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  336.     PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
  337.  
  338.     Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 26.399999, 271.786590, "Q");
  339.     PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.570800, 1.988265);
  340.     PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 15, 15);
  341.     PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  342.     PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
  343.     PlayerTextDrawUseBox(playerid, Textdraw2[playerid], 0);
  344.     PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 255);
  345.     PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  346.     PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
  347.     PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
  348.     PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
  349.     PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
  350.     PlayerTextDrawSetSelectable(playerid, Textdraw2[playerid], true);
  351.  
  352.     Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 52.999977, 271.293243, "W");
  353.     PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.570800, 1.988265);
  354.     PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 15, 15);
  355.     PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  356.     PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
  357.     PlayerTextDrawUseBox(playerid, Textdraw3[playerid], 0);
  358.     PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 255);
  359.     PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  360.     PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
  361.     PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
  362.     PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
  363.     PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
  364.     PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], true);
  365.  
  366.     Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 107.800018, 271.799896, "R");
  367.     PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.570800, 1.988265);
  368.     PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 15, 15);
  369.     PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  370.     PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
  371.     PlayerTextDrawUseBox(playerid, Textdraw4[playerid], 0);
  372.     PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 255);
  373.     PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  374.     PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
  375.     PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
  376.     PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
  377.     PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
  378.     PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
  379.  
  380.     Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 131.200042, 271.306549, "T");
  381.     PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.570800, 1.988265);
  382.     PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 15, 15);
  383.     PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  384.     PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
  385.     PlayerTextDrawUseBox(playerid, Textdraw5[playerid], 0);
  386.     PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 255);
  387.     PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  388.     PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
  389.     PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
  390.     PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
  391.     PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
  392.     PlayerTextDrawSetSelectable(playerid, Textdraw5[playerid], true);
  393.  
  394.     Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 153.000030, 271.559875, "Y");
  395.     PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.570800, 1.988265);
  396.     PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 15, 15);
  397.     PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  398.     PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
  399.     PlayerTextDrawUseBox(playerid, Textdraw6[playerid], 0);
  400.     PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 255);
  401.     PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  402.     PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
  403.     PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
  404.     PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
  405.     PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
  406.     PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
  407.  
  408.     Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 174.800048, 271.813262, "U");
  409.     PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.570800, 1.988265);
  410.     PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 15, 15);
  411.     PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  412.     PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
  413.     PlayerTextDrawUseBox(playerid, Textdraw7[playerid], 0);
  414.     PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 255);
  415.     PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  416.     PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  417.     PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
  418.     PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
  419.     PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
  420.     PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], true);
  421.  
  422.     Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 199.000106, 271.319824, "I");
  423.     PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.570800, 1.988265);
  424.     PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 15, 15);
  425.     PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  426.     PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
  427.     PlayerTextDrawUseBox(playerid, Textdraw8[playerid], 0);
  428.     PlayerTextDrawBoxColor(playerid, Textdraw8[playerid], 255);
  429.     PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  430.     PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  431.     PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
  432.     PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
  433.     PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
  434.     PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], true);
  435.  
  436.     Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 220.800064, 272.319915, "O");
  437.     PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.570800, 1.988265);
  438.     PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 15, 15);
  439.     PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  440.     PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
  441.     PlayerTextDrawUseBox(playerid, Textdraw9[playerid], 0);
  442.     PlayerTextDrawBoxColor(playerid, Textdraw9[playerid], 255);
  443.     PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  444.     PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
  445.     PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  446.     PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
  447.     PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  448.     PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);
  449.  
  450.     Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 249.000595, 271.826477, "P");
  451.     PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.570800, 1.988265);
  452.     PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 15, 15);
  453.     PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  454.     PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
  455.     PlayerTextDrawUseBox(playerid, Textdraw10[playerid], 0);
  456.     PlayerTextDrawBoxColor(playerid, Textdraw10[playerid], 255);
  457.     PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  458.     PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
  459.     PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
  460.     PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
  461.     PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
  462.     PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true);
  463.  
  464.     Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 34.800613, 299.706329, "A");
  465.     PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.570800, 1.988265);
  466.     PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 15, 15);
  467.     PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  468.     PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
  469.     PlayerTextDrawUseBox(playerid, Textdraw11[playerid], 0);
  470.     PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 255);
  471.     PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  472.     PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  473.     PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
  474.     PlayerTextDrawFont(playerid, Textdraw11[playerid], 1);
  475.     PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
  476.     PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true);
  477.  
  478.     Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 59.000598, 299.959655, "S");
  479.     PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.570800, 1.988265);
  480.     PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 15, 15);
  481.     PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  482.     PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
  483.     PlayerTextDrawUseBox(playerid, Textdraw12[playerid], 0);
  484.     PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], 255);
  485.     PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  486.     PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  487.     PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
  488.     PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
  489.     PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
  490.     PlayerTextDrawSetSelectable(playerid, Textdraw12[playerid], true);
  491.  
  492.     Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 83.200637, 300.212982, "D");
  493.     PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.570800, 1.988265);
  494.     PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 15, 15);
  495.     PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  496.     PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
  497.     PlayerTextDrawUseBox(playerid, Textdraw13[playerid], 0);
  498.     PlayerTextDrawBoxColor(playerid, Textdraw13[playerid], 255);
  499.     PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  500.     PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  501.     PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
  502.     PlayerTextDrawFont(playerid, Textdraw13[playerid], 1);
  503.     PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
  504.     PlayerTextDrawSetSelectable(playerid, Textdraw13[playerid], true);
  505.  
  506.     Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 107.400650, 300.466308, "F");
  507.     PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.570800, 1.988265);
  508.     PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 15, 15);
  509.     PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  510.     PlayerTextDrawColor(playerid, Textdraw14[playerid], -1);
  511.     PlayerTextDrawUseBox(playerid, Textdraw14[playerid], 0);
  512.     PlayerTextDrawBoxColor(playerid, Textdraw14[playerid], 255);
  513.     PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  514.     PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  515.     PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
  516.     PlayerTextDrawFont(playerid, Textdraw14[playerid], 1);
  517.     PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);
  518.     PlayerTextDrawSetSelectable(playerid, Textdraw14[playerid], true);
  519.  
  520.     Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 130.800689, 300.719635, "G");
  521.     PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.570800, 1.988265);
  522.     PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 15, 15);
  523.     PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  524.     PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
  525.     PlayerTextDrawUseBox(playerid, Textdraw15[playerid], 0);
  526.     PlayerTextDrawBoxColor(playerid, Textdraw15[playerid], 255);
  527.     PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  528.     PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  529.     PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
  530.     PlayerTextDrawFont(playerid, Textdraw15[playerid], 1);
  531.     PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
  532.     PlayerTextDrawSetSelectable(playerid, Textdraw15[playerid], true);
  533.  
  534.     Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 156.600769, 300.226287, "H");
  535.     PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.570800, 1.988265);
  536.     PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 15, 15);
  537.     PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  538.     PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
  539.     PlayerTextDrawUseBox(playerid, Textdraw16[playerid], 0);
  540.     PlayerTextDrawBoxColor(playerid, Textdraw16[playerid], 255);
  541.     PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  542.     PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  543.     PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
  544.     PlayerTextDrawFont(playerid, Textdraw16[playerid], 1);
  545.     PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
  546.     PlayerTextDrawSetSelectable(playerid, Textdraw16[playerid], true);
  547.  
  548.     Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 182.400833, 300.479614, "J");
  549.     PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.570800, 1.988265);
  550.     PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 15, 15);
  551.     PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  552.     PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
  553.     PlayerTextDrawUseBox(playerid, Textdraw17[playerid], 0);
  554.     PlayerTextDrawBoxColor(playerid, Textdraw17[playerid], 255);
  555.     PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  556.     PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  557.     PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
  558.     PlayerTextDrawFont(playerid, Textdraw17[playerid], 1);
  559.     PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
  560.     PlayerTextDrawSetSelectable(playerid, Textdraw17[playerid], true);
  561.  
  562.     Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 209.800888, 300.732940, "K");
  563.     PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.570800, 1.988265);
  564.     PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 15, 15);
  565.     PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  566.     PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
  567.     PlayerTextDrawUseBox(playerid, Textdraw18[playerid], 0);
  568.     PlayerTextDrawBoxColor(playerid, Textdraw18[playerid], 255);
  569.     PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  570.     PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  571.     PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
  572.     PlayerTextDrawFont(playerid, Textdraw18[playerid], 1);
  573.     PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
  574.     PlayerTextDrawSetSelectable(playerid, Textdraw18[playerid], true);
  575.  
  576.     Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 233.200927, 300.239593, "L");
  577.     PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.570800, 1.988265);
  578.     PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 15, 15);
  579.     PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  580.     PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
  581.     PlayerTextDrawUseBox(playerid, Textdraw19[playerid], 0);
  582.     PlayerTextDrawBoxColor(playerid, Textdraw19[playerid], 255);
  583.     PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  584.     PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  585.     PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
  586.     PlayerTextDrawFont(playerid, Textdraw19[playerid], 1);
  587.     PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
  588.     PlayerTextDrawSetSelectable(playerid, Textdraw19[playerid], true);
  589.  
  590.     Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 51.000930, 328.866210, "Z");
  591.     PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.570800, 1.988265);
  592.     PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 15, 15);
  593.     PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  594.     PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
  595.     PlayerTextDrawUseBox(playerid, Textdraw20[playerid], 0);
  596.     PlayerTextDrawBoxColor(playerid, Textdraw20[playerid], 255);
  597.     PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  598.     PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  599.     PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
  600.     PlayerTextDrawFont(playerid, Textdraw20[playerid], 1);
  601.     PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);
  602.     PlayerTextDrawSetSelectable(playerid, Textdraw20[playerid], true);
  603.  
  604.     Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 76.800941, 329.119537, "X");
  605.     PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.570800, 1.988265);
  606.     PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 15, 15);
  607.     PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  608.     PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
  609.     PlayerTextDrawUseBox(playerid, Textdraw21[playerid], 0);
  610.     PlayerTextDrawBoxColor(playerid, Textdraw21[playerid], 255);
  611.     PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  612.     PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
  613.     PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
  614.     PlayerTextDrawFont(playerid, Textdraw21[playerid], 1);
  615.     PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
  616.     PlayerTextDrawSetSelectable(playerid, Textdraw21[playerid], true);
  617.  
  618.     Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 101.800949, 328.626190, "C");
  619.     PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.570800, 1.988265);
  620.     PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 15, 15);
  621.     PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
  622.     PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
  623.     PlayerTextDrawUseBox(playerid, Textdraw22[playerid], 0);
  624.     PlayerTextDrawBoxColor(playerid, Textdraw22[playerid], 255);
  625.     PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  626.     PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
  627.     PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
  628.     PlayerTextDrawFont(playerid, Textdraw22[playerid], 1);
  629.     PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
  630.     PlayerTextDrawSetSelectable(playerid, Textdraw22[playerid], true);
  631.  
  632.     Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 130.001007, 328.879516, "V");
  633.     PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.570800, 1.988265);
  634.     PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 15, 15);
  635.     PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
  636.     PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
  637.     PlayerTextDrawUseBox(playerid, Textdraw23[playerid], 0);
  638.     PlayerTextDrawBoxColor(playerid, Textdraw23[playerid], 255);
  639.     PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  640.     PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  641.     PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
  642.     PlayerTextDrawFont(playerid, Textdraw23[playerid], 1);
  643.     PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
  644.     PlayerTextDrawSetSelectable(playerid, Textdraw23[playerid], true);
  645.  
  646.     Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 158.201095, 329.132843, "B");
  647.     PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.570800, 1.988265);
  648.     PlayerTextDrawTextSize(playerid, Textdraw24[playerid], 15, 15);
  649.     PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  650.     PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
  651.     PlayerTextDrawUseBox(playerid, Textdraw24[playerid], 0);
  652.     PlayerTextDrawBoxColor(playerid, Textdraw24[playerid], 255);
  653.     PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  654.     PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
  655.     PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
  656.     PlayerTextDrawFont(playerid, Textdraw24[playerid], 1);
  657.     PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
  658.     PlayerTextDrawSetSelectable(playerid, Textdraw24[playerid], true);
  659.  
  660.     Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 184.801132, 329.386169, "N");
  661.     PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.570800, 1.988265);
  662.     PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 15, 15);
  663.     PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  664.     PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
  665.     PlayerTextDrawUseBox(playerid, Textdraw25[playerid], 0);
  666.     PlayerTextDrawBoxColor(playerid, Textdraw25[playerid], 255);
  667.     PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  668.     PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
  669.     PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
  670.     PlayerTextDrawFont(playerid, Textdraw25[playerid], 1);
  671.     PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
  672.     PlayerTextDrawSetSelectable(playerid, Textdraw25[playerid], true);
  673.  
  674.     Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 214.601181, 330.386169, "M");
  675.     PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.570800, 1.988265);
  676.     PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 15, 15);
  677.     PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  678.     PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
  679.     PlayerTextDrawUseBox(playerid, Textdraw26[playerid], 0);
  680.     PlayerTextDrawBoxColor(playerid, Textdraw26[playerid], 255);
  681.     PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  682.     PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  683.     PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
  684.     PlayerTextDrawFont(playerid, Textdraw26[playerid], 1);
  685.     PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
  686.     PlayerTextDrawSetSelectable(playerid, Textdraw26[playerid], true);
  687.  
  688.     Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 89.599945, 356.159942, "SPACE BAR");
  689.     PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.449999, 1.600000);
  690.     PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 15, 15);
  691.     PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  692.     PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
  693.     PlayerTextDrawUseBox(playerid, Textdraw27[playerid], 0);
  694.     PlayerTextDrawBoxColor(playerid, Textdraw27[playerid], 255);
  695.     PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  696.     PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 1);
  697.     PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
  698.     PlayerTextDrawFont(playerid, Textdraw27[playerid], 1);
  699.     PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
  700.     PlayerTextDrawSetSelectable(playerid, Textdraw27[playerid], true);
  701.  
  702.     Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 35.199996, 355.413238, "SHIFT");
  703.     PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.449999, 1.600000);
  704.     PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 15, 15);
  705.     PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  706.     PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
  707.     PlayerTextDrawUseBox(playerid, Textdraw28[playerid], 0);
  708.     PlayerTextDrawBoxColor(playerid, Textdraw28[playerid], 255);
  709.     PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  710.     PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 1);
  711.     PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
  712.     PlayerTextDrawFont(playerid, Textdraw28[playerid], 1);
  713.     PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
  714.     PlayerTextDrawSetSelectable(playerid, Textdraw28[playerid], true);
  715.  
  716.     Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 186.399978, 356.159973, "CAPS LOCK");
  717.     PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.449999, 1.600000);
  718.     PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 15, 15);
  719.     PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
  720.     PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
  721.     PlayerTextDrawUseBox(playerid, Textdraw29[playerid], 0);
  722.     PlayerTextDrawBoxColor(playerid, Textdraw29[playerid], 255);
  723.     PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  724.     PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 1);
  725.     PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 51);
  726.     PlayerTextDrawFont(playerid, Textdraw29[playerid], 1);
  727.     PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);
  728.     PlayerTextDrawSetSelectable(playerid, Textdraw29[playerid], true);
  729.  
  730.     Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 621.199951, 267.313323, "usebox");
  731.     PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.000000, 16.604814);
  732.     PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 454.799987, 0.000000);
  733.     PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
  734.     PlayerTextDrawColor(playerid, Textdraw30[playerid], 0);
  735.     PlayerTextDrawUseBox(playerid, Textdraw30[playerid], true);
  736.     PlayerTextDrawBoxColor(playerid, Textdraw30[playerid], 102);
  737.     PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  738.     PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  739.     PlayerTextDrawFont(playerid, Textdraw30[playerid], 0);
  740.  
  741.     Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 475.999847, 277.013458, "7");
  742.     PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.600400, 2.570666);
  743.     PlayerTextDrawTextSize(playerid, Textdraw31[playerid], 15, 15);
  744.     PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
  745.     PlayerTextDrawColor(playerid, Textdraw31[playerid], -1);
  746.     PlayerTextDrawUseBox(playerid, Textdraw31[playerid], 0);
  747.     PlayerTextDrawBoxColor(playerid, Textdraw31[playerid], 255);
  748.     PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
  749.     PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 1);
  750.     PlayerTextDrawBackgroundColor(playerid, Textdraw31[playerid], 51);
  751.     PlayerTextDrawFont(playerid, Textdraw31[playerid], 1);
  752.     PlayerTextDrawSetProportional(playerid, Textdraw31[playerid], 1);
  753.     PlayerTextDrawSetSelectable(playerid, Textdraw31[playerid], true);
  754.  
  755.     Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 526.599670, 276.520111, "8");
  756.     PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.600400, 2.570666);
  757.     PlayerTextDrawTextSize(playerid, Textdraw32[playerid], 15, 15);
  758.     PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
  759.     PlayerTextDrawColor(playerid, Textdraw32[playerid], -1);
  760.     PlayerTextDrawUseBox(playerid, Textdraw32[playerid], 0);
  761.     PlayerTextDrawBoxColor(playerid, Textdraw32[playerid], 255);
  762.     PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
  763.     PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 1);
  764.     PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
  765.     PlayerTextDrawFont(playerid, Textdraw32[playerid], 1);
  766.     PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);
  767.     PlayerTextDrawSetSelectable(playerid, Textdraw32[playerid], true);
  768.  
  769.     Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 580.399536, 276.773468, "9");
  770.     PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.600400, 2.570666);
  771.     PlayerTextDrawTextSize(playerid, Textdraw33[playerid], 15, 15);
  772.     PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
  773.     PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
  774.     PlayerTextDrawUseBox(playerid, Textdraw33[playerid], 0);
  775.     PlayerTextDrawBoxColor(playerid, Textdraw33[playerid], 255);
  776.     PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
  777.     PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 1);
  778.     PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
  779.     PlayerTextDrawFont(playerid, Textdraw33[playerid], 1);
  780.     PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
  781.     PlayerTextDrawSetSelectable(playerid, Textdraw33[playerid], true);
  782.  
  783.     Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 475.799682, 315.853637, "4");
  784.     PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.600400, 2.570666);
  785.     PlayerTextDrawTextSize(playerid, Textdraw34[playerid], 15, 15);
  786.     PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
  787.     PlayerTextDrawColor(playerid, Textdraw34[playerid], -1);
  788.     PlayerTextDrawUseBox(playerid, Textdraw34[playerid], 0);
  789.     PlayerTextDrawBoxColor(playerid, Textdraw34[playerid], 255);
  790.     PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
  791.     PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 1);
  792.     PlayerTextDrawBackgroundColor(playerid, Textdraw34[playerid], 51);
  793.     PlayerTextDrawFont(playerid, Textdraw34[playerid], 1);
  794.     PlayerTextDrawSetProportional(playerid, Textdraw34[playerid], 1);
  795.     PlayerTextDrawSetSelectable(playerid, Textdraw34[playerid], true);
  796.  
  797.     Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 525.599731, 314.613647, "5");
  798.     PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.600400, 2.570666);
  799.     PlayerTextDrawTextSize(playerid, Textdraw35[playerid], 15, 15);
  800.     PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
  801.     PlayerTextDrawColor(playerid, Textdraw35[playerid], -1);
  802.     PlayerTextDrawUseBox(playerid, Textdraw35[playerid], 0);
  803.     PlayerTextDrawBoxColor(playerid, Textdraw35[playerid], 255);
  804.     PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
  805.     PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 1);
  806.     PlayerTextDrawBackgroundColor(playerid, Textdraw35[playerid], 51);
  807.     PlayerTextDrawFont(playerid, Textdraw35[playerid], 1);
  808.     PlayerTextDrawSetProportional(playerid, Textdraw35[playerid], 1);
  809.     PlayerTextDrawSetSelectable(playerid, Textdraw35[playerid], true);
  810.  
  811.     Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 580.999572, 314.866973, "6");
  812.     PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 0.600400, 2.570666);
  813.     PlayerTextDrawTextSize(playerid, Textdraw36[playerid], 15, 15);
  814.     PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
  815.     PlayerTextDrawColor(playerid, Textdraw36[playerid], -1);
  816.     PlayerTextDrawUseBox(playerid, Textdraw36[playerid], 0);
  817.     PlayerTextDrawBoxColor(playerid, Textdraw36[playerid], 255);
  818.     PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
  819.     PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 1);
  820.     PlayerTextDrawBackgroundColor(playerid, Textdraw36[playerid], 51);
  821.     PlayerTextDrawFont(playerid, Textdraw36[playerid], 1);
  822.     PlayerTextDrawSetProportional(playerid, Textdraw36[playerid], 1);
  823.     PlayerTextDrawSetSelectable(playerid, Textdraw36[playerid], true);
  824.  
  825.     Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 474.799591, 351.707061, "1");
  826.     PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.600400, 2.570666);
  827.     PlayerTextDrawTextSize(playerid, Textdraw37[playerid], 15, 15);
  828.     PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
  829.     PlayerTextDrawColor(playerid, Textdraw37[playerid], -1);
  830.     PlayerTextDrawUseBox(playerid, Textdraw37[playerid], 0);
  831.     PlayerTextDrawBoxColor(playerid, Textdraw37[playerid], 255);
  832.     PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
  833.     PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 1);
  834.     PlayerTextDrawBackgroundColor(playerid, Textdraw37[playerid], 51);
  835.     PlayerTextDrawFont(playerid, Textdraw37[playerid], 1);
  836.     PlayerTextDrawSetProportional(playerid, Textdraw37[playerid], 1);
  837.     PlayerTextDrawSetSelectable(playerid, Textdraw37[playerid], true);
  838.  
  839.     Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 526.999450, 351.960388, "2");
  840.     PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.600400, 2.570666);
  841.     PlayerTextDrawTextSize(playerid, Textdraw38[playerid], 15, 15);
  842.     PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
  843.     PlayerTextDrawColor(playerid, Textdraw38[playerid], -1);
  844.     PlayerTextDrawUseBox(playerid, Textdraw38[playerid], 0);
  845.     PlayerTextDrawBoxColor(playerid, Textdraw38[playerid], 255);
  846.     PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
  847.     PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 1);
  848.     PlayerTextDrawBackgroundColor(playerid, Textdraw38[playerid], 51);
  849.     PlayerTextDrawFont(playerid, Textdraw38[playerid], 1);
  850.     PlayerTextDrawSetProportional(playerid, Textdraw38[playerid], 1);
  851.     PlayerTextDrawSetSelectable(playerid, Textdraw38[playerid], true);
  852.  
  853.     Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 581.599365, 352.213714, "3");
  854.     PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.600400, 2.570666);
  855.     PlayerTextDrawTextSize(playerid, Textdraw39[playerid], 15, 15);
  856.     PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
  857.     PlayerTextDrawColor(playerid, Textdraw39[playerid], -1);
  858.     PlayerTextDrawUseBox(playerid, Textdraw39[playerid], 0);
  859.     PlayerTextDrawBoxColor(playerid, Textdraw39[playerid], 255);
  860.     PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
  861.     PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 1);
  862.     PlayerTextDrawBackgroundColor(playerid, Textdraw39[playerid], 51);
  863.     PlayerTextDrawFont(playerid, Textdraw39[playerid], 1);
  864.     PlayerTextDrawSetProportional(playerid, Textdraw39[playerid], 1);
  865.     PlayerTextDrawSetSelectable(playerid, Textdraw39[playerid], true);
  866.  
  867.     Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 525.799560, 386.813873, "0");
  868.     PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.600400, 2.570666);
  869.     PlayerTextDrawTextSize(playerid, Textdraw40[playerid], 15, 15);
  870.     PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
  871.     PlayerTextDrawColor(playerid, Textdraw40[playerid], -1);
  872.     PlayerTextDrawUseBox(playerid, Textdraw40[playerid], 0);
  873.     PlayerTextDrawBoxColor(playerid, Textdraw40[playerid], 255);
  874.     PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
  875.     PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 1);
  876.     PlayerTextDrawBackgroundColor(playerid, Textdraw40[playerid], 51);
  877.     PlayerTextDrawFont(playerid, Textdraw40[playerid], 1);
  878.     PlayerTextDrawSetProportional(playerid, Textdraw40[playerid], 1);
  879.     PlayerTextDrawSetSelectable(playerid, Textdraw40[playerid], true);
  880.  
  881.     Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 339.400085, 295.933441, "REGISTER");
  882.     PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.449999, 1.600000);
  883.     PlayerTextDrawTextSize(playerid, Textdraw41[playerid], 15, 15);
  884.     PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
  885.     PlayerTextDrawColor(playerid, Textdraw41[playerid], -16776961);
  886.     PlayerTextDrawUseBox(playerid, Textdraw41[playerid], 0);
  887.     PlayerTextDrawBoxColor(playerid, Textdraw41[playerid], 255);
  888.     PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
  889.     PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 1);
  890.     PlayerTextDrawBackgroundColor(playerid, Textdraw41[playerid], -1);
  891.     PlayerTextDrawFont(playerid, Textdraw41[playerid], 1);
  892.     PlayerTextDrawSetProportional(playerid, Textdraw41[playerid], 1);
  893.     PlayerTextDrawSetSelectable(playerid, Textdraw41[playerid], true);
  894.  
  895.     Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 348.000030, 270.293304, "LOGIN");
  896.     PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.449999, 1.600000);
  897.     PlayerTextDrawTextSize(playerid, Textdraw42[playerid], 15, 15);
  898.     PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
  899.     PlayerTextDrawColor(playerid, Textdraw42[playerid], 8388863);
  900.     PlayerTextDrawUseBox(playerid, Textdraw42[playerid], 0);
  901.     PlayerTextDrawBoxColor(playerid, Textdraw42[playerid], 255);
  902.     PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
  903.     PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 1);
  904.     PlayerTextDrawBackgroundColor(playerid, Textdraw42[playerid], -1);
  905.     PlayerTextDrawFont(playerid, Textdraw42[playerid], 1);
  906.     PlayerTextDrawSetProportional(playerid, Textdraw42[playerid], 1);
  907.     PlayerTextDrawSetSelectable(playerid, Textdraw42[playerid], true);
  908. }
  909.  
  910. stock ShowAllTD(playerid)
  911. {
  912.     PlayerTextDrawShow(playerid, Textdraw0[playerid]);
  913.     PlayerTextDrawShow(playerid, Textdraw1[playerid]);
  914.     PlayerTextDrawShow(playerid, Textdraw2[playerid]);
  915.     PlayerTextDrawShow(playerid, Textdraw3[playerid]);
  916.     PlayerTextDrawShow(playerid, Textdraw4[playerid]);
  917.     PlayerTextDrawShow(playerid, Textdraw5[playerid]);
  918.     PlayerTextDrawShow(playerid, Textdraw6[playerid]);
  919.     PlayerTextDrawShow(playerid, Textdraw7[playerid]);
  920.     PlayerTextDrawShow(playerid, Textdraw8[playerid]);
  921.     PlayerTextDrawShow(playerid, Textdraw9[playerid]);
  922.     PlayerTextDrawShow(playerid, Textdraw10[playerid]);
  923.     PlayerTextDrawShow(playerid, Textdraw11[playerid]);
  924.     PlayerTextDrawShow(playerid, Textdraw12[playerid]);
  925.     PlayerTextDrawShow(playerid, Textdraw13[playerid]);
  926.     PlayerTextDrawShow(playerid, Textdraw14[playerid]);
  927.     PlayerTextDrawShow(playerid, Textdraw15[playerid]);
  928.     PlayerTextDrawShow(playerid, Textdraw16[playerid]);
  929.     PlayerTextDrawShow(playerid, Textdraw17[playerid]);
  930.     PlayerTextDrawShow(playerid, Textdraw18[playerid]);
  931.     PlayerTextDrawShow(playerid, Textdraw19[playerid]);
  932.     PlayerTextDrawShow(playerid, Textdraw20[playerid]);
  933.     PlayerTextDrawShow(playerid, Textdraw21[playerid]);
  934.     PlayerTextDrawShow(playerid, Textdraw22[playerid]);
  935.     PlayerTextDrawShow(playerid, Textdraw23[playerid]);
  936.     PlayerTextDrawShow(playerid, Textdraw24[playerid]);
  937.     PlayerTextDrawShow(playerid, Textdraw25[playerid]);
  938.     PlayerTextDrawShow(playerid, Textdraw26[playerid]);
  939.     PlayerTextDrawShow(playerid, Textdraw27[playerid]);
  940.     PlayerTextDrawShow(playerid, Textdraw28[playerid]);
  941.     PlayerTextDrawShow(playerid, Textdraw29[playerid]);
  942.     PlayerTextDrawShow(playerid, Textdraw30[playerid]);
  943.     PlayerTextDrawShow(playerid, Textdraw31[playerid]);
  944.     PlayerTextDrawShow(playerid, Textdraw32[playerid]);
  945.     PlayerTextDrawShow(playerid, Textdraw33[playerid]);
  946.     PlayerTextDrawShow(playerid, Textdraw34[playerid]);
  947.     PlayerTextDrawShow(playerid, Textdraw35[playerid]);
  948.     PlayerTextDrawShow(playerid, Textdraw36[playerid]);
  949.     PlayerTextDrawShow(playerid, Textdraw37[playerid]);
  950.     PlayerTextDrawShow(playerid, Textdraw38[playerid]);
  951.     PlayerTextDrawShow(playerid, Textdraw39[playerid]);
  952.     PlayerTextDrawShow(playerid, Textdraw40[playerid]);
  953.     PlayerTextDrawShow(playerid, Textdraw41[playerid]);
  954.     PlayerTextDrawShow(playerid, Textdraw42[playerid]);
  955. }
  956.  
  957. stock HideAllTD(playerid)
  958. {
  959.     PlayerTextDrawHide(playerid, Textdraw0[playerid]);
  960.     PlayerTextDrawHide(playerid, Textdraw1[playerid]);
  961.     PlayerTextDrawHide(playerid, Textdraw2[playerid]);
  962.     PlayerTextDrawHide(playerid, Textdraw3[playerid]);
  963.     PlayerTextDrawHide(playerid, Textdraw4[playerid]);
  964.     PlayerTextDrawHide(playerid, Textdraw5[playerid]);
  965.     PlayerTextDrawHide(playerid, Textdraw6[playerid]);
  966.     PlayerTextDrawHide(playerid, Textdraw7[playerid]);
  967.     PlayerTextDrawHide(playerid, Textdraw8[playerid]);
  968.     PlayerTextDrawHide(playerid, Textdraw9[playerid]);
  969.     PlayerTextDrawHide(playerid, Textdraw10[playerid]);
  970.     PlayerTextDrawHide(playerid, Textdraw11[playerid]);
  971.     PlayerTextDrawHide(playerid, Textdraw12[playerid]);
  972.     PlayerTextDrawHide(playerid, Textdraw13[playerid]);
  973.     PlayerTextDrawHide(playerid, Textdraw14[playerid]);
  974.     PlayerTextDrawHide(playerid, Textdraw15[playerid]);
  975.     PlayerTextDrawHide(playerid, Textdraw16[playerid]);
  976.     PlayerTextDrawHide(playerid, Textdraw17[playerid]);
  977.     PlayerTextDrawHide(playerid, Textdraw18[playerid]);
  978.     PlayerTextDrawHide(playerid, Textdraw19[playerid]);
  979.     PlayerTextDrawHide(playerid, Textdraw20[playerid]);
  980.     PlayerTextDrawHide(playerid, Textdraw21[playerid]);
  981.     PlayerTextDrawHide(playerid, Textdraw22[playerid]);
  982.     PlayerTextDrawHide(playerid, Textdraw23[playerid]);
  983.     PlayerTextDrawHide(playerid, Textdraw24[playerid]);
  984.     PlayerTextDrawHide(playerid, Textdraw25[playerid]);
  985.     PlayerTextDrawHide(playerid, Textdraw26[playerid]);
  986.     PlayerTextDrawHide(playerid, Textdraw27[playerid]);
  987.     PlayerTextDrawHide(playerid, Textdraw28[playerid]);
  988.     PlayerTextDrawHide(playerid, Textdraw29[playerid]);
  989.     PlayerTextDrawHide(playerid, Textdraw30[playerid]);
  990.     PlayerTextDrawHide(playerid, Textdraw31[playerid]);
  991.     PlayerTextDrawHide(playerid, Textdraw32[playerid]);
  992.     PlayerTextDrawHide(playerid, Textdraw33[playerid]);
  993.     PlayerTextDrawHide(playerid, Textdraw34[playerid]);
  994.     PlayerTextDrawHide(playerid, Textdraw35[playerid]);
  995.     PlayerTextDrawHide(playerid, Textdraw36[playerid]);
  996.     PlayerTextDrawHide(playerid, Textdraw37[playerid]);
  997.     PlayerTextDrawHide(playerid, Textdraw38[playerid]);
  998.     PlayerTextDrawHide(playerid, Textdraw39[playerid]);
  999.     PlayerTextDrawHide(playerid, Textdraw40[playerid]);
  1000.     PlayerTextDrawHide(playerid, Textdraw41[playerid]);
  1001.     PlayerTextDrawHide(playerid, Textdraw42[playerid]);
  1002. }
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