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  1. $${ifmatches(%CHATCLEAN%,[\»]Bem vindo de volta[\.]);}$$/login warfaacegay $${endif;IF(@cav);IFMATCHES(%CHAT%,"Limpando itens do chao em 5s");do(23);gui(inventory);loop;wait(6000ms);gui();ENDIF;endif;IFMATCHES(%CHAT%,"Agora você está logado."); wait(1); set(cav); log( ); log("&6&l[VIP] &1Cava-Cava &2(ON)"); log( ); set(@cav); set(@autoesc); IFMATCHES(%DIRECTION%,N);&near = NORTH;ENDIF; IFMATCHES(%DIRECTION%,S);&near = SOUTH;ENDIF; IFMATCHES(%DIRECTION%,W);&near = WEST;ENDIF; IFMATCHES(%DIRECTION%,E);&near = EAST;ENDIF; #nether = 0; #exp = 0; #bau = 1; #repq=0; &rep="diamond"; &pa="diamond_shovel"; &bloco="soul_sand"; look(%&near%); look(,71); set(cav2); do; do(350); pick(%&bloco%); key(use); wait(1ms); pick(%&pa%); if(%DURABILITY%<30); gui(inventory); for(#i,9,45); getslotitem(%#i%,&id,#stack1); if(%&id%=%&rep%); #repq=%#repq%+%#stack1%; endif; next; wait(1); gui(); if(%#repq%=0); log( ); log("&6&l[VIP] &d&lCava-Cava &4(OFF) &dNão pôde reparar &f- &aAproximadamente &a%#exp% de EXP."); log( ); unset(@cav); unset(cav); unset(cav2); stop(); else(%#repq%>0%); #repq=0; look(%&near%); look(,90); key(use); wait(2); #repq=0; endif; endif; endif; look(%&near%); look(,60); if(%HITID%=%&bloco%); key(attack); inc(#exp, 1); elseif(%HITID%="cake"); do(30); look(%&near%); look(,71); key(attack); wait(0.00000001ms); loop; elseif(%HITID%="netherrack"); do(80); look(%&near%); look(,71); key(attack); wait(0.00000001ms); loop; endif; loop; if(cav2); gui(inventory); wait(1); getslotitem(35,&ida,#stack); if(%#stack%=0); else; unset(@cav); wait(1); }$$/money pay Haknen 7000000 $${ wait(3); gui(inventory); wait(300ms); for(#lixo,9,35); getslotitem(%#lixo%,&idl,#stackl); if((%&idl%="cake")||(%&idl%="egg")||(%&idl%="record_wait")); slotclick(%#lixo%,l,false); wait(200ms); slotclick(-999); endif; next; do; wait(1); if(%#bau%=1);}$$/home esc1$${endif; if(%#bau%=2);}$$/home esc2$${endif; if(%#bau%=3);}$$/home esc3$${endif; if(%#bau%=4);}$$/home esc4$${endif; if(%#bau%=5);}$$/home esc5$${endif; if(%#bau%=6);}$$/home esc6$${endif; if(%#bau%=7);}$$/home esc7$${endif; if(%#bau%=8);}$$/home esc8$${endif; if(%#bau%=9);}$$/home esc9$${endif; if(%#bau%=10);}$$/home esc10$${endif; if(%#bau%=11);}$$/home esc11$${endif; if(%#bau%=12);}$$/home esc12$${endif; if(%#bau%=13);}$$/home esc13$${endif; if(%#bau%=14);}$$/home esc14$${endif; if(%#bau%=15);}$$/home esc15$${endif; if(%#bau%=16);}$$/home esc16$${endif; if(%#bau%=17);}$$/home esc17$${endif; if(%#bau%=18);}$$/home esc18$${endif; if(%#bau%=19);}$$/home esc19$${endif; if(%#bau%=20);}$$/home esc20$${endif; if(%#bau%=21);}$$/home esc21$${endif; if(%#bau%=22);}$$/home esc22$${endif; if(%#bau%=23);}$$/home esc23$${endif; if(%#bau%=24);}$$/home esc24$${endif; if(%#bau%=25);}$$/home esc25$${endif; if(%#bau%=26);}$$/home esc26$${endif; if(%#bau%=27);}$$/home esc27$${endif; if(%#bau%=28);}$$/home esc28$${endif; if(%#bau%=29);}$$/home esc29$${endif; if(%#bau%=30);}$$/home esc30$${endif; if(%#bau%=31);}$$/home esc31$${endif; if(%#bau%=32);}$$/home esc32$${endif; wait(5); key(use); wait(2); for(#slotn,54,89); GETSLOTITEM(%#slotn%,&id,#stack); if((%&id%=%&pa%) || (%&id%=%&bloco%) || (%&id%=%&rep%)); else; slotclick(%#slotn%,l,true); wait(30ms); slotclick(%#slotn%,l,true); wait(30ms); endif; next; wait(500ms); getslotitem(53,#id,#stack); wait(500ms); if(%#stack%!=0); inc(#bau); endif; if(%#bau%=33); unset(cav2); log(&d&l[MACRO] Cava-Cava &b"Baús cheios! Voltando a escavar."); gui(); else; gui(); endif; set(@cav); until(%#stack%=0); }$$ /home macroesc $${endif;//else;endif;gui(inventory);wait(600ms);for(#cli,36,45);getslotitem(%#cli%,&ida,#stack);if((%&ida%=%&bloco%)||(%&ida%=%&pa%));else;slotclick(%#cli%,l,true);wait(50ms);endif;next;wait(400ms);for(#slot,9,35);GETSLOTITEM(%#slot%,&id,#stack);if((%&id%=%&pa%) || (%&id%=%&bloco%));slotclick(%#slot%,l,true);wait(30ms);endif;next;getslotitem(35,&id35,#stack35);if((%&id35%=%&bloco%)||(%&id35%=%&rep%));slotclick(35,l,false);wait(200ms);slotclick(34,l,false);wait(300ms);endif;gui();loop;ENDIF;}$$
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