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  1. Log uploaded on Wednesday, April 11, 2018, 11:59:34 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
  6. Artful Robots [B18]: $HugsLibChecker(0.4.0.0), artfulRobots(1.0.6539.37593)
  7. A Dog Said...: (no assemblies)
  8. DE Surgeries: (no assemblies)
  9. Dinosauria: (no assemblies)
  10. Expanded Prosthetics and Organ Engineering: (no assemblies)
  11. Megafauna: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
  12. Misc. Robots: AIRobot(0.18.0.0)
  13. Misc. Robots++: (no assemblies)
  14. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  15. Misc. MAI: AIPawn(1.9.0.0)
  16. More Vanilla Turrets [B18]: (no assemblies)
  17. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
  18. Rimsenal: (no assemblies)
  19. Rimsenal - Federation: (no assemblies)
  20. Rimsenal - Feral: (no assemblies)
  21. Rimsenal - Rimhair: (no assemblies)
  22. Rimsenal - Security pack: (no assemblies)
  23. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  24. Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  25. Simply Cloth: (no assemblies)
  26. Tilled Soil: (no assemblies)
  27. VGP Vegetable Garden: ModFinder(1.0.0.0)
  28. VGP Garden Fabrics: (no assemblies)
  29. VGP Garden Gourmet: ModFinder(1.0.0.0)
  30. VGP Garden Medicine: ModFinder(1.0.0.0)
  31. VGP Garden Drinks: ModFinder(1.0.0.0), VGDrinks(1.0.0.0)
  32. VGP More Veggies: (no assemblies)
  33. VGP Garden Resources: (no assemblies)
  34. VGP Soylent Production: (no assemblies)
  35. VGP Garden Tools: VGDrinks(1.0.0.0)
  36. VGP Xtra Trees and Flowers: (no assemblies)
  37.  
  38. Active Harmony patches:
  39. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  40. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  41. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  42. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  43. CompArt.JustCreatedBy: PRE: artfuRobots.Patch.checkName
  44. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  45. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  46. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  47. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  48. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  49. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  50. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  51. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  52. ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  53. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  54. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  55. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  56. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  57. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  58. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  59. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  60. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  61. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  62. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  63. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  64. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  65. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  66. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  67. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  68. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  69. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  70. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  71. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  72. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  73. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  74. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  75. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  76. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  77. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  78. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  79. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  80. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  81. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  82. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  83. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  84. Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  85. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  86. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  87. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  88. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  89. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  90. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  91. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  92. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  93. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  94. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  95. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  96. Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_RomanceChancePatch.PsychologyFormula
  97. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  98. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  99. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  100. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  101. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  102. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  103. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  104. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  105. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  106. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  107. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  108. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  109. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  110. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  111. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  112. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  113. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  114. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  115. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  116. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  117. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  118. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  119. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  120. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  121. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  122. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  123. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  124. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  125. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  126. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.rimworld.modcheck:1.0.9.1, HugsLib.artfulRobots:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1
  127.  
  128. Platform information: (hidden, hold Shift while publishing to include)
  129.  
  130. Log file contents:
  131. Initialize engine version: 5.6.3p1 (9c92e827232b)
  132. GfxDevice: [Renderer information redacted]
  133. Begin MonoManager ReloadAssembly
  134. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\UnityEngine.dll into Unity Child Domain
  135. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  136. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  137. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  138. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  139. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\NAudio.dll into Unity Child Domain
  140. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\NVorbis.dll into Unity Child Domain
  141. Loading [Rimworld_dir]\RimWorld1722Win_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  142. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  143. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  144. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  145. RimWorld 0.18.1722 rev1246
  146.  
  147. Unsupported encoding: 'iso-8859-1,text/plain'
  148.  
  149. A Dog Said... has been detected, enjoy using it with Megafauna!
  150.  
  151. Duplicate def-linked translation key: Tantrum.label
  152.  
  153. Duplicate def-linked translation key: Tantrum.beginLetter
  154.  
  155. Duplicate def-linked translation key: Tantrum.beginLetterLabel
  156.  
  157. Duplicate def-linked translation key: Tantrum.recoveryMessage
  158.  
  159. Duplicate def-linked translation key: Tantrum.baseInspectLine
  160.  
  161. Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
  162. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  163.  
  164. Def-linked translation error: Found no Verse.HediffDef named LightRezeptor to match LightRezeptor.label
  165.  
  166. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.label
  167.  
  168. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetter
  169.  
  170. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetterLabel
  171.  
  172. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.recoveryMessage
  173.  
  174. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.baseInspectLine
  175.  
  176. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.17 at index 17 but the original list only has 17 entries (so the max index is 16).
  177. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  178.  
  179. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.18 at index 18 but the original list only has 17 entries (so the max index is 16).
  180. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  181.  
  182. Def-linked translation error: Exception getting field at path DamageEvent_Ceiling.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.DamageEvent_Ceiling.rulePack.rulesStrings.19 at index 19 but the original list only has 17 entries (so the max index is 16).
  183. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  184.  
  185. Def-linked translation error: Found no Verse.ThingDef named SunLamp_Blueprint_Install to match SunLamp_Blueprint_Install.label
  186.  
  187. Def-linked translation error: Found no RimWorld.ThoughtDef named PrudeVsNudist to match PrudeVsNudist.stages.0.label
  188.  
  189. Def-linked translation error: Found no RimWorld.ThoughtDef named BleedingHeartVsPsychopath to match BleedingHeartVsPsychopath.stages.0.label
  190.  
  191. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  192.  
  193. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  194.  
  195. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  196. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  197. Full XML text:
  198.  
  199. <AWOLSoldier54>
  200. <title>Fahnenflüchtiger Soldat</title>
  201. <titleShort>Soldat</titleShort>
  202. <desc>NAME gehörte der Infanterie an.
  203.  
  204. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  205. </AWOLSoldier54>
  206.  
  207. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  208. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  209. Full XML text:
  210.  
  211. <ChildChemist73>
  212. <title>Angehender Chemiker</title>
  213. <titleShort>Chemiker</titleShort>
  214. <desc>Als Mittwelt-Kind war NAME darauf fixiert herauszufinden, wie genau alles funktioniert.
  215.  
  216. HECAP sammelte seltene Objekte und führte an ihnen gefährliche Experimente durch. Je tiefer HE in die Experimente eintauchte, desto weiter entfernte HE sich vom Rest der Welt. HECAP unterbrach nur HISe Forschung, wenn HE mehr Materialien sammeln gehen musste.</desc>
  217. </ChildChemist73>
  218.  
  219. Duplicate code-linked translation key: VG_ContainsIngredient in language English
  220.  
  221. Duplicate code-linked translation key: VG_ContainsProduct in language English
  222.  
  223. Duplicate code-linked translation key: VG_NoIngredient in language English
  224.  
  225. Duplicate code-linked translation key: VG_IdealSafeFermentingTemperature in language English
  226.  
  227. Duplicate code-linked translation key: VG_Finished in language English
  228.  
  229. Duplicate code-linked translation key: VG_Ideal in language English
  230.  
  231. Duplicate code-linked translation key: VG_Safe in language English
  232.  
  233. [HugsLib] v4.1.1 initialized artfulRobots, Psychology, SimpleSidearms
  234.  
  235. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
  236.  
  237. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  238.  
  239. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  240.  
  241. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  242.  
  243. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  244.  
  245. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  246.  
  247. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  248.  
  249. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  250.  
  251. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  252.  
  253. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  254.  
  255. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  256.  
  257. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  258.  
  259. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  260.  
  261. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  262.  
  263. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  264.  
  265. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  266.  
  267. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  268.  
  269. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  270.  
  271. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  272.  
  273. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  274.  
  275. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  276.  
  277. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  278.  
  279. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  280.  
  281. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
  282.  
  283. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  284.  
  285. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 11057.
  286. Total: 50.540863 ms (FindLiveObjects: 0.473777 ms CreateObjectMapping: 0.827999 ms MarkObjects: 49.183979 ms DeleteObjects: 0.054222 ms)
  287.  
  288. Loading game from file Die Coolen Boys with mods Core, HugsLib, Additional-Joy-Objects-18.01, Artful Robots, A_Dog_Said-A18, DESurgeries, Dinosauria, ExpandedProsthetics&OrganEngineering, Megafauna_b18, Misc Robots, Misc. Robots++, Miscellaneous CORE, Miscellaneous_MAI, More Vanilla Turrets B18, Psychology, Rimsenal, Rimsenal_Federation, Rimsenal_Feral, Rimsenal_Hair, Rimsenal_Security, Rimsenal_Vanilla, SimpleSidearms-master, Simply Cloth, TilledSoil-0.18.1755, Vegetable Garden, VGP_Fabric, VGP_Garden_Gourmet, VGP_Medicine, VGP_Garden_Drinks, VGP_More Veggies, VGP_Resources, VGP_Soylent Production, VGP_Tools, und VGP_Trees_Flowers
  289.  
  290. Unsupported encoding: 'iso-8859-1,text/plain'
  291.  
  292. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  293.  
  294. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17856.
  295. Total: 145.887054 ms (FindLiveObjects: 1.138666 ms CreateObjectMapping: 2.117776 ms MarkObjects: 142.592834 ms DeleteObjects: 0.037333 ms)
  296.  
  297. Spelopede521152 on unwalkable cell (168, 0, 173). Teleporting to (168, 0, 172)
  298.  
  299. Trying to save reference to a discarded thing Cleaner Bot (Tier 1) with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=robot
  300.  
  301. Attack target reservation manager failed to clean up properly; Lincoln still reserving WolfTimber459675
  302.  
  303. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  304.  
  305. Unloading 7135 unused Assets to reduce memory usage. Loaded Objects now: 14638.
  306. Total: 147.922165 ms (FindLiveObjects: 0.916888 ms CreateObjectMapping: 2.394221 ms MarkObjects: 122.014168 ms DeleteObjects: 22.595989 ms)
  307.  
  308. Loading game from file Autosave-3 with mods Core, HugsLib, Additional-Joy-Objects-18.01, Artful Robots, A_Dog_Said-A18, DESurgeries, Dinosauria, ExpandedProsthetics&OrganEngineering, Megafauna_b18, Misc Robots, Misc. Robots++, Miscellaneous CORE, Miscellaneous_MAI, More Vanilla Turrets B18, Psychology, Rimsenal, Rimsenal_Federation, Rimsenal_Feral, Rimsenal_Hair, Rimsenal_Security, Rimsenal_Vanilla, SimpleSidearms-master, Simply Cloth, TilledSoil-0.18.1755, Vegetable Garden, VGP_Fabric, VGP_Garden_Gourmet, VGP_Medicine, VGP_Garden_Drinks, VGP_More Veggies, VGP_Resources, VGP_Soylent Production, VGP_Tools, und VGP_Trees_Flowers
  309.  
  310. Unsupported encoding: 'iso-8859-1,text/plain'
  311.  
  312. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  313.  
  314. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20399.
  315. Total: 174.163025 ms (FindLiveObjects: 1.611554 ms CreateObjectMapping: 2.268443 ms MarkObjects: 170.247040 ms DeleteObjects: 0.035555 ms)
  316.  
  317. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  318.  
  319. Unloading 5744 unused Assets to reduce memory usage. Loaded Objects now: 14647.
  320. Total: 126.362610 ms (FindLiveObjects: 1.043110 ms CreateObjectMapping: 2.013776 ms MarkObjects: 115.131943 ms DeleteObjects: 8.172885 ms)
  321.  
  322. Loading game from file Autosave-2 with mods Core, HugsLib, Additional-Joy-Objects-18.01, Artful Robots, A_Dog_Said-A18, DESurgeries, Dinosauria, ExpandedProsthetics&OrganEngineering, Megafauna_b18, Misc Robots, Misc. Robots++, Miscellaneous CORE, Miscellaneous_MAI, More Vanilla Turrets B18, Psychology, Rimsenal, Rimsenal_Federation, Rimsenal_Feral, Rimsenal_Hair, Rimsenal_Security, Rimsenal_Vanilla, SimpleSidearms-master, Simply Cloth, TilledSoil-0.18.1755, Vegetable Garden, VGP_Fabric, VGP_Garden_Gourmet, VGP_Medicine, VGP_Garden_Drinks, VGP_More Veggies, VGP_Resources, VGP_Soylent Production, VGP_Tools, und VGP_Trees_Flowers
  323.  
  324. Unsupported encoding: 'iso-8859-1,text/plain'
  325.  
  326. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  327.  
  328. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20370.
  329. Total: 206.329239 ms (FindLiveObjects: 1.368443 ms CreateObjectMapping: 2.286221 ms MarkObjects: 202.631912 ms DeleteObjects: 0.042222 ms)
  330.  
  331. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=0)
  332.  
  333. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  334.  
  335. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=0)
  336.  
  337. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  338.  
  339. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=0)
  340.  
  341. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  342.  
  343. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=0)
  344.  
  345. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  346.  
  347. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=0)
  348.  
  349. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  350.  
  351. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=0)
  352.  
  353. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  354.  
  355. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=0)
  356.  
  357. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  358.  
  359. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  360.  
  361. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  362.  
  363. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  364.  
  365. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  366.  
  367. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  368.  
  369. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  370.  
  371. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  372.  
  373. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  374.  
  375. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  376.  
  377. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  378.  
  379. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  380.  
  381. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  382.  
  383. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  384.  
  385. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  386.  
  387. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  388.  
  389. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  390.  
  391. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  392.  
  393. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
  394.  
  395. Could not reserve (128, 0, 174)/ for Trumpet for job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174) (now doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Rambo doing job PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)(curToil=1)
  396.  
  397. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayHorseshoes (Job_4425446) A=Thing_HorseshoesPin61693 B=(128, 0, 174)
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