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- package me.WhaleAnarchy.kits;
- import java.util.ArrayList;
- import java.util.HashMap;
- import org.bukkit.Bukkit;
- import org.bukkit.ChatColor;
- import org.bukkit.Material;
- import org.bukkit.enchantments.Enchantment;
- import org.bukkit.entity.Player;
- import org.bukkit.event.Listener;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.inventory.PlayerInventory;
- import org.bukkit.inventory.meta.ItemMeta;
- import org.bukkit.plugin.Plugin;
- import org.bukkit.potion.PotionEffect;
- public class Kits implements Listener {
- private Plugin p;
- public Kits(Plugin p) {
- this.p = p;
- }
- private HashMap < String, ArrayList < Player >> cooldown = new HashMap < String, ArrayList < Player >> ();
- public String k = ChatColor.RED + "[" + ChatColor.GOLD + "Kits" + ChatColor.RED + "]";
- public String k2 = ChatColor.RED + "[" + ChatColor.GOLD + "Kits Help" + ChatColor.RED + "]";
- public String k3 = ChatColor.RED + "[" + ChatColor.GOLD + "Kits List" + ChatColor.RED + "]";
- public void Soldier(final Player player) {
- if (cooldown.get("Soldier") == null) cooldown.put("Soldier", new ArrayList < Player > ());
- if (cooldown.get("Soldier").contains(player)) {
- // Player is cooling down.
- return;
- }
- //Remove Potion Effects
- PlayerInventory inv = player.getInventory();
- for (PotionEffect effect: player.getActivePotionEffects())
- player.removePotionEffect(effect.getType());
- inv.clear();
- //Sword
- ItemStack sword = new ItemStack(Material.STONE_SWORD);
- ItemMeta sm = sword.getItemMeta();
- sm.addEnchant(Enchantment.DAMAGE_ALL, 1, true);
- sm.setDisplayName("Soldier's Sword");
- sword.setItemMeta(sm);
- inv.addItem(sword);
- //Stick
- ItemStack stick = new ItemStack(Material.STICK);
- inv.addItem(stick);
- //Soup
- ItemStack soup1 = new ItemStack(Material.MUSHROOM_SOUP);
- for (int i = 0; i < 32; i++) inv.addItem(soup1); // TODO
- //Helmet
- ItemStack chelm = new ItemStack(Material.LEATHER_HELMET);
- ItemMeta hm = chelm.getItemMeta();
- hm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- hm.setDisplayName("Soldier's Helmet");
- chelm.setItemMeta(hm);
- inv.setHelmet(chelm);
- //Chestplate
- ItemStack cchest = new ItemStack(Material.LEATHER_CHESTPLATE);
- ItemMeta cm = cchest.getItemMeta();
- cm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- cm.setDisplayName("Soldier's Chestplate");
- cchest.setItemMeta(cm);
- inv.setChestplate(cchest);
- //Legs
- ItemStack cleggings = new ItemStack(Material.LEATHER_LEGGINGS);
- ItemMeta cl = cleggings.getItemMeta();
- cl.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- cl.setDisplayName("Soldier's Leggings");
- cleggings.setItemMeta(cl);
- inv.setLeggings(cleggings);
- //Boots
- ItemStack cboots = new ItemStack(Material.LEATHER_BOOTS);
- ItemMeta bm = cboots.getItemMeta();
- bm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- bm.setDisplayName("Soldier's Boots");
- cboots.setItemMeta(bm);
- inv.setBoots(cboots);
- ArrayList < Player > list = cooldown.get("Soldier");
- list.add(player);
- cooldown.put("Soldier", list);
- Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(p, new Runnable() {
- public void run() {
- ArrayList < Player > list = cooldown.get("Soldier");
- list.remove(player);
- cooldown.put("Soldier", list);
- }
- }, 4 * 60 * 20); // 4 = num minutes
- }
- public void Archer(Player player) {
- PlayerInventory inv = player.getInventory();
- for (PotionEffect effect: player.getActivePotionEffects())
- player.removePotionEffect(effect.getType());
- inv.clear();
- //Arrows
- ItemStack arrow = new ItemStack(Material.ARROW, 1);
- inv.addItem(arrow);
- //Bow
- ItemStack bow = new ItemStack(Material.BOW);
- ItemMeta bowm = bow.getItemMeta();
- bowm.addEnchant(Enchantment.ARROW_KNOCKBACK, 1, true);
- bowm.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
- bowm.addEnchant(Enchantment.ARROW_DAMAGE, 1, true);
- bowm.setDisplayName("Archers Bow");
- bow.setItemMeta(bowm);
- inv.addItem(bow);
- //Knife
- ItemStack sword = new ItemStack(Material.IRON_SPADE);
- ItemMeta sm = sword.getItemMeta();
- sm.addEnchant(Enchantment.DAMAGE_ALL, 1, true);
- sm.addEnchant(Enchantment.KNOCKBACK, 2, true);
- sm.setDisplayName("Archer's Shovel");
- sword.setItemMeta(sm);
- inv.addItem(sword);
- //Soup
- ItemStack soup1 = new ItemStack(Material.MUSHROOM_SOUP);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- //Helmet
- ItemStack lhelm = new ItemStack(Material.LEATHER_HELMET);
- ItemMeta hm = lhelm.getItemMeta();
- hm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- hm.addEnchant(Enchantment.PROTECTION_PROJECTILE, 3, true);
- hm.addEnchant(Enchantment.DURABILITY, 10, true);
- hm.setDisplayName("Archer's Helmet");
- lhelm.setItemMeta(hm);
- inv.setHelmet(lhelm);
- //Chestplate
- ItemStack lchest = new ItemStack(Material.LEATHER_CHESTPLATE);
- ItemMeta cm = lchest.getItemMeta();
- cm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- cm.addEnchant(Enchantment.PROTECTION_PROJECTILE, 3, true);
- cm.addEnchant(Enchantment.DURABILITY, 10, true);
- cm.setDisplayName("Archer's Chestplate");
- lchest.setItemMeta(cm);
- inv.setChestplate(lchest);
- //Legs
- ItemStack llegs = new ItemStack(Material.LEATHER_LEGGINGS);
- ItemMeta lm = llegs.getItemMeta();
- lm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- lm.addEnchant(Enchantment.PROTECTION_PROJECTILE, 3, true);
- lm.addEnchant(Enchantment.DURABILITY, 10, true);
- lm.setDisplayName("Archer's Leggings");
- llegs.setItemMeta(lm);
- inv.setLeggings(llegs);
- //Boots
- ItemStack lboots = new ItemStack(Material.LEATHER_BOOTS);
- ItemMeta bm = lboots.getItemMeta();
- bm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 1, true);
- bm.addEnchant(Enchantment.PROTECTION_PROJECTILE, 3, true);
- bm.addEnchant(Enchantment.DURABILITY, 10, true);
- bm.setDisplayName("Archer's Boots");
- lboots.setItemMeta(bm);
- inv.setBoots(lboots);
- }
- public void Pro(Player player) {
- PlayerInventory inv = player.getInventory();
- for (PotionEffect effect: player.getActivePotionEffects())
- player.removePotionEffect(effect.getType());
- inv.clear();
- //Small Sword
- ItemStack sword = new ItemStack(Material.DIAMOND_SWORD);
- ItemMeta sm = sword.getItemMeta();
- sm.addEnchant(Enchantment.DAMAGE_ALL, 2, true);
- sm.addEnchant(Enchantment.KNOCKBACK, 2, true);
- sm.setDisplayName("Pro Sword");
- sword.setItemMeta(sm);
- inv.addItem(sword);
- //Soup
- ItemStack soup1 = new ItemStack(Material.MUSHROOM_SOUP);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- //Helmet
- ItemStack chelm = new ItemStack(Material.DIAMOND_HELMET);
- ItemMeta hm = chelm.getItemMeta();
- hm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 3, true);
- hm.setDisplayName("Pro Helmet");
- chelm.setItemMeta(hm);
- inv.setHelmet(chelm);
- //Chestplate
- ItemStack cchest = new ItemStack(Material.DIAMOND_CHESTPLATE);
- ItemMeta cm = cchest.getItemMeta();
- cm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 3, true);
- cm.setDisplayName("Pro Chestplate");
- cchest.setItemMeta(cm);
- inv.setChestplate(cchest);
- //Legs
- ItemStack cleggings = new ItemStack(Material.DIAMOND_LEGGINGS);
- ItemMeta lm = cleggings.getItemMeta();
- lm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 3, true);
- lm.setDisplayName("Pro Leggings");
- cleggings.setItemMeta(lm);
- inv.setLeggings(cleggings);
- //Boots
- ItemStack iboots = new ItemStack(Material.DIAMOND_BOOTS);
- ItemMeta bm = iboots.getItemMeta();
- bm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 3, true);
- bm.setDisplayName("Pro Boots");
- iboots.setItemMeta(bm);
- inv.setBoots(iboots);
- }
- public void Gamer(Player player) {
- PlayerInventory inv = player.getInventory();
- for (PotionEffect effect: player.getActivePotionEffects())
- player.removePotionEffect(effect.getType());
- inv.clear();
- ItemStack sword = new ItemStack(Material.STONE_SWORD);
- ItemMeta sm = sword.getItemMeta();
- sm.addEnchant(Enchantment.KNOCKBACK, 2, true);
- sm.addEnchant(Enchantment.DAMAGE_ALL, 1, true);
- sm.setDisplayName("Gamer Sword");
- sword.setItemMeta(sm);
- player.getInventory().addItem(sword);
- //Soup
- ItemStack soup1 = new ItemStack(Material.MUSHROOM_SOUP);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- //Helmet
- ItemStack lhelm = new ItemStack(Material.CHAINMAIL_HELMET);
- ItemMeta hm = lhelm.getItemMeta();
- hm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- hm.addEnchant(Enchantment.DURABILITY, 10, true);
- hm.setDisplayName("Gamer Helmet");
- lhelm.setItemMeta(hm);
- inv.setHelmet(lhelm);
- //Chestplate
- ItemStack lchest = new ItemStack(Material.CHAINMAIL_CHESTPLATE);
- ItemMeta cm = lchest.getItemMeta();
- cm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- cm.addEnchant(Enchantment.DURABILITY, 10, true);
- cm.setDisplayName("Gamer Chestplate");
- lchest.setItemMeta(cm);
- inv.setChestplate(lchest);
- //Legs
- ItemStack lleggings = new ItemStack(Material.CHAINMAIL_LEGGINGS);
- ItemMeta lm = lleggings.getItemMeta();
- lm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- lm.addEnchant(Enchantment.DURABILITY, 10, true);
- lm.setDisplayName("Gamer Leggings");
- lleggings.setItemMeta(lm);
- inv.setLeggings(lleggings);
- //Boots
- ItemStack lboots = new ItemStack(Material.CHAINMAIL_BOOTS);
- ItemMeta bm = lboots.getItemMeta();
- bm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- bm.addEnchant(Enchantment.DURABILITY, 10, true);
- bm.setDisplayName("Gamer Boots");
- lboots.setItemMeta(bm);
- inv.setBoots(lboots);
- }
- public void Skilled(Player player) {
- PlayerInventory inv = player.getInventory();
- for (PotionEffect effect: player.getActivePotionEffects())
- player.removePotionEffect(effect.getType());
- inv.clear();
- ItemStack axe = new ItemStack(Material.IRON_SWORD);
- ItemMeta am = axe.getItemMeta();
- am.addEnchant(Enchantment.KNOCKBACK, 1, true);
- am.addEnchant(Enchantment.DAMAGE_ALL, 2, true);
- am.setDisplayName("Skilled Sword");
- axe.setItemMeta(am);
- inv.addItem(axe);
- //Soup
- ItemStack soup1 = new ItemStack(Material.MUSHROOM_SOUP);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- //Helmet
- ItemStack chelm = new ItemStack(Material.IRON_HELMET);
- ItemMeta hm = chelm.getItemMeta();
- hm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- hm.setDisplayName("Skilled Helmet");
- chelm.setItemMeta(hm);
- inv.setHelmet(chelm);
- //Chestplate
- ItemStack cchest = new ItemStack(Material.IRON_CHESTPLATE);
- ItemMeta cm = cchest.getItemMeta();
- cm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- cm.setDisplayName("Skilled Chestplate");
- cchest.setItemMeta(cm);
- inv.setChestplate(cchest);
- //Legs
- ItemStack lleggings = new ItemStack(Material.IRON_LEGGINGS);
- ItemMeta lm = lleggings.getItemMeta();
- lm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- lm.setDisplayName("Skilled Leggings");
- lleggings.setItemMeta(lm);
- inv.setLeggings(lleggings);
- //Boots
- ItemStack cboots = new ItemStack(Material.IRON_BOOTS);
- ItemMeta bm = cboots.getItemMeta();
- bm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 2, true);
- bm.addEnchant(Enchantment.PROTECTION_FALL, 3, true);
- bm.setDisplayName("Skilled Boots");
- cboots.setItemMeta(bm);
- inv.setBoots(cboots);
- }
- public void Fire(Player player) {
- PlayerInventory inv = player.getInventory();
- for (PotionEffect effect: player.getActivePotionEffects())
- player.removePotionEffect(effect.getType());
- inv.clear();
- //Arrows
- ItemStack arrow = new ItemStack(Material.ARROW, 1);
- inv.addItem(arrow);
- //Chef's Knife
- ItemStack axe = new ItemStack(Material.STONE_AXE);
- ItemMeta am = axe.getItemMeta();
- am.addEnchant(Enchantment.DAMAGE_ALL, 2, true);
- am.addEnchant(Enchantment.KNOCKBACK, 1, true);
- am.addEnchant(Enchantment.FIRE_ASPECT, 1, true);
- am.setDisplayName("Fire Axe");
- axe.setItemMeta(am);
- inv.addItem(axe);
- //Hot Potato
- ItemStack potato = new ItemStack(Material.BOW);
- ItemMeta pm = potato.getItemMeta();
- pm.addEnchant(Enchantment.FIRE_ASPECT, 1, true);
- pm.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
- pm.setDisplayName("Fire Bow");
- potato.setItemMeta(pm);
- inv.addItem(potato);
- //Soup
- ItemStack soup1 = new ItemStack(Material.MUSHROOM_SOUP);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- //Helmet
- ItemStack chelm = new ItemStack(Material.GOLD_HELMET);
- ItemMeta hm = chelm.getItemMeta();
- hm.addEnchant(Enchantment.PROTECTION_FIRE, 2, true);
- hm.setDisplayName("Fire Resistant Helmet");
- chelm.setItemMeta(hm);
- inv.setHelmet(chelm);
- //Chestplate
- ItemStack cchest = new ItemStack(Material.GOLD_CHESTPLATE);
- ItemMeta cm = cchest.getItemMeta();
- cm.addEnchant(Enchantment.PROTECTION_FIRE, 2, true);
- cm.setDisplayName("Fire Resistant Chestplate");
- cchest.setItemMeta(cm);
- inv.setChestplate(cchest);
- //Legs
- ItemStack cleggings = new ItemStack(Material.GOLD_LEGGINGS);
- ItemMeta lm = cleggings.getItemMeta();
- lm.addEnchant(Enchantment.PROTECTION_FIRE, 2, true);
- lm.setDisplayName("Fire Resistant Leggings");
- cleggings.setItemMeta(lm);
- inv.setLeggings(cleggings);
- //Boots
- ItemStack iboots = new ItemStack(Material.GOLD_BOOTS);
- ItemMeta bm = iboots.getItemMeta();
- bm.addEnchant(Enchantment.PROTECTION_FIRE, 2, true);
- bm.setDisplayName("Fire Resistant Boots");
- iboots.setItemMeta(bm);
- inv.setBoots(iboots);
- }
- public void Poison(Player player) {
- PlayerInventory inv = player.getInventory();
- for (PotionEffect effect: player.getActivePotionEffects())
- player.removePotionEffect(effect.getType());
- inv.clear();
- //Explosive Sword
- ItemStack sword = new ItemStack(Material.BONE);
- ItemMeta sm = sword.getItemMeta();
- sm.addEnchant(Enchantment.DAMAGE_ALL, 1, true);
- sm.addEnchant(Enchantment.KNOCKBACK, 1, true);
- sm.setDisplayName("Poison Bone");
- sword.setItemMeta(sm);
- inv.addItem(sword);
- //Grenades
- ItemStack snow = new ItemStack(373, 5, (short) 16396);
- ItemMeta sm2 = snow.getItemMeta();
- sm2.setDisplayName("Damage Bomb");
- snow.setItemMeta(sm2);
- inv.addItem(snow);
- //Soup
- ItemStack soup1 = new ItemStack(Material.MUSHROOM_SOUP);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- inv.addItem(soup1);
- //Helmet
- ItemStack chelm = new ItemStack(Material.CHAINMAIL_HELMET);
- ItemMeta hm = chelm.getItemMeta();
- hm.addEnchant(Enchantment.THORNS, 3, true);
- hm.setDisplayName("Thorny Helmet");
- chelm.setItemMeta(hm);
- inv.setHelmet(chelm);
- //Chestplate
- ItemStack cchest = new ItemStack(Material.CHAINMAIL_CHESTPLATE);
- ItemMeta cm = cchest.getItemMeta();
- cm.addEnchant(Enchantment.THORNS, 3, true);
- cm.setDisplayName("Thorny Chestplate");
- cchest.setItemMeta(cm);
- inv.setChestplate(cchest);
- //Legs
- ItemStack cleggings = new ItemStack(Material.CHAINMAIL_LEGGINGS);
- ItemMeta lm = cleggings.getItemMeta();
- lm.addEnchant(Enchantment.THORNS, 3, true);
- lm.setDisplayName("Thorny Leggings");
- cleggings.setItemMeta(lm);
- inv.setLeggings(cleggings);
- //Boots
- ItemStack cboots = new ItemStack(Material.CHAINMAIL_BOOTS);
- ItemMeta bm = cboots.getItemMeta();
- bm.addEnchant(Enchantment.THORNS, 3, true);
- bm.setDisplayName("Thorny Boots");
- cboots.setItemMeta(bm);
- inv.setBoots(cboots);
- }
- public void Error(Player player) {
- player.sendMessage(k + ChatColor.RED + " Error: Please Choose A Valid Kit");
- }
- public void kitList(Player player) {
- player.sendMessage(ChatColor.GOLD + "------====" + k3 + ChatColor.GOLD + "====------");
- player.sendMessage(ChatColor.GOLD + "Soldier");
- player.sendMessage(ChatColor.GOLD + "Archer");
- player.sendMessage(ChatColor.GOLD + "Fire");
- player.sendMessage(ChatColor.GOLD + "Poison");
- player.sendMessage(ChatColor.GOLD + "Gamer");
- player.sendMessage(ChatColor.GOLD + "Skilled");
- player.sendMessage(ChatColor.GOLD + "Pro");
- }
- public void Help(Player player) {
- player.sendMessage(ChatColor.GOLD + "------====" + k2 + ChatColor.GOLD + "" + "====------");
- player.sendMessage(k + ChatColor.GOLD + " /Kit List:" + ChatColor.RED + " Pulls Up The Help page For " + ChatColor.GOLD + "SupaKits");
- player.sendMessage(k + ChatColor.GOLD + " /Kit <Name>:" + ChatColor.RED + " Gives A Certain Kit To A Player");
- }
- }
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