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- // This file was auto-generated by SourceMod (v1.9.0.6276)
- // ConVars for plugin "store.smx"
- // Flag for admin access. Leave blank to disable.
- // -
- // Default: "z"
- sm_store_admin_flag "o"
- // Enable/disable betting of credits
- // -
- // Default: "1"
- sm_store_betting "1"
- // How many seconds betting should be enabled for after round start
- // -
- // Default: "15"
- sm_store_betting_period "15"
- // The chat tag to use for displaying messages.
- // -
- // Default: "{lightgreen}[Store]{default} "
- sm_store_chat_tag "{lightgreen}[Store DreamFire]{default} "
- // Enable/disable confirmation windows.
- // -
- // Default: "1"
- sm_store_confirmation_windows "1"
- // Number of credits to give out for active players
- // -
- // Default: "1"
- sm_store_credit_amount_active "7"
- // Number of credits to give out for inactive players (spectators)
- // -
- // Default: "1"
- sm_store_credit_amount_inactive "0"
- // Number of credits to give out for killing a player
- // -
- // Default: "1"
- sm_store_credit_amount_kill "0"
- // Interval in seconds to give out credits
- // -
- // Default: "60"
- sm_store_credit_interval "60"
- // Enable/disable messages when a player earns credits.
- // -
- // Default: "1"
- sm_store_credit_messages "1"
- // Name of the default store database entry
- // -
- // Default: "storage-local"
- sm_store_database "storage-local"
- // Number of retries if the connection fails to estabilish with timeout
- // -
- // Default: "4"
- sm_store_database_retries "4"
- // Timeout in seconds to wait for database connection before retry
- // -
- // Default: "10"
- sm_store_database_timeout "10"
- // Enable/disable gifting of credits.
- // -
- // Default: "1"
- sm_store_enable_credit_gifting "1"
- // Enable/disable gifting of already bought items. [1=everyone, 2=admins only]
- // -
- // Default: "1"
- sm_store_enable_gifting "1"
- // Enable/disable selling of already bought items.
- // -
- // Default: "1"
- sm_store_enable_selling "1"
- // Number of times you can buy godmode in a round
- // -
- // Default: "1"
- sm_store_godmode_round_limit "1"
- // Team that can use godmode. 0=Any 2=Terrorist 3=Counter-Terrorist
- // -
- // Default: "0"
- sm_store_godmode_team "0"
- // Counter-Terrorist model that supports hats
- // -
- // Default: "models/player/ct_urban.mdl"
- sm_store_hats_default_ct "models/player/ct_urban.mdl"
- // Terrorist model that supports hats
- // -
- // Default: "models/player/t_leet.mdl"
- sm_store_hats_default_t "models/player/t_leet.mdl"
- // Allow the store to override player model if it doesn't support hats
- // -
- // Default: "0"
- sm_store_hats_skin_override "0"
- // Maximum amount of health one can get, 0 means unlimited
- // -
- // Default: "0"
- sm_store_health_maximum "0"
- // Number of times you can buy health in a round
- // -
- // Default: "1"
- sm_store_health_round_limit "1"
- // Source of the item list, can be set to flatfile and database, sm_store_items_table must be set if database is chosen (THIS IS HIGHLY EXPERIMENTAL AND MAY NOT WORK YET)
- // -
- // Default: "flatfile"
- sm_store_item_source "flatfile"
- // Name of the items table
- // -
- // Default: "store_menu"
- sm_store_items_table "store_menu"
- // Command for the jetpack. +/- will be applied to it for toggling
- // -
- // Default: "jetpack"
- sm_store_jetpack_command ""
- // Lifting velocity.
- // -
- // Default: "12.0"
- sm_store_jetpack_force "12.0"
- // A full fuel tank, in seconds.
- // -
- // Default: "1.0"
- sm_store_jetpack_fuel "1.0"
- // Minimum amount of fuel in seconds needed to start the jetpack.
- // -
- // Default: "0.1"
- sm_store_jetpack_minimum "0.1"
- // Fuel in seconds regenerated per second.
- // -
- // Default: "0.1"
- sm_store_jetpack_regen "0.1"
- // Path to the activation sound
- // -
- // Default: "npc/roller/mine/combine_mine_active_loop1.wav"
- sm_store_jihad_activation_sound "npc/roller/mine/combine_mine_active_loop1.wav"
- // Path to the explosion sound
- // -
- // Default: "ambient/explosions/explode_1.wav"
- sm_store_jihad_explosion_sound "ambient/explosions/explode_1.wav"
- // Team that can use the bomb. 0=Any 2=Terrorist 3=Counter-Terrorist
- // -
- // Default: "0"
- sm_store_jihad_team "0"
- // Defines whether the bombs kill teammates or not.
- // -
- // Default: "0"
- sm_store_jihad_teamkill "0"
- // Material to be used with the dot of the laser sights
- // -
- // Default: "materials/sprites/redglow1.vmt"
- sm_store_lasersight_dot_material "materials/sprites/redglow1.vmt"
- // Material to be used with laser sights
- // -
- // Default: "materials/sprites/laserbeam.vmt"
- sm_store_lasersight_material "materials/sprites/laserbeam.vmt"
- // Set this to 1 for file logging and 2 to SQL logging (only MySQL). Leaving on 0 means disabled.
- // -
- // Default: "0"
- sm_store_logging "0"
- // Path of the default CT skin.
- // -
- // Default: ""
- sm_store_playerskin_default_ct ""
- // Path of the default T skin.
- // -
- // Default: ""
- sm_store_playerskin_default_t ""
- // Delay after spawn before applying the skin. -1 means no delay
- // -
- // Default: "-1"
- sm_store_playerskin_delay "-1"
- // If it's set to 1, default skins will be enforced.
- // -
- // Default: "0"
- sm_store_playerskin_force_default "0"
- // Defines whether the skin should be changed instantly or on next spawn.
- // -
- // Default: "0"
- sm_store_playerskin_instant "0"
- // Flag to access the !store menu
- // -
- // Default: ""
- sm_store_required_flag ""
- // Number of times you can buy respawn in a round
- // -
- // Default: "1"
- sm_store_respawn_round_limit "1"
- // Enable/disable client data saving on client death.
- // -
- // Default: "0"
- sm_store_save_on_death "0"
- // Ratio of the original price to get for selling an item.
- // -
- // Default: "0.60"
- sm_store_sell_ratio "0.60"
- // If you enable this VIP items will be shown in grey.
- // -
- // Default: "0"
- sm_store_show_vip_items "0"
- // Controls the give credits message visibility. 0 = public 1 = private 2 = no message
- // -
- // Default: "0"
- sm_store_silent_givecredits "0"
- // Distance from wall to spray
- // -
- // Default: "115"
- sm_store_spray_distance "115"
- // Number of seconds between two sprays
- // -
- // Default: "30"
- sm_store_spray_limit "30"
- // Number of credits a client starts with
- // -
- // Default: "0"
- sm_store_startcredits "0"
- // Life of a tracer in seconds
- // -
- // Default: "0.5"
- sm_store_tracer_life "0.5"
- // Material to be used with tracers
- // -
- // Default: "materials/sprites/laserbeam.vmt"
- sm_store_tracer_material "materials/sprites/laserbeam.vmt"
- // Life of a tracer in seconds
- // -
- // Default: "1.0"
- sm_store_tracer_width "1.0"
- // Number of columns before starting to increase altitude
- // -
- // Default: "3"
- sm_store_trails_columns "3"
- // Life of a trail in seconds
- // -
- // Default: "1.0"
- sm_store_trails_life "1.0"
- // Space between two trails
- // -
- // Default: "30.0"
- sm_store_trails_padding "30.0"
- // Flag for VIP access (all items unlocked). Leave blank to disable.
- // -
- // Default: ""
- sm_store_vip_flag ""
- // Name of the default human class.
- // -
- // Default: "Normal Human"
- sm_store_zrclass_default_human "Normal Human"
- // Name of the default zombie class.
- // -
- // Default: "Classic"
- sm_store_zrclass_default_zombie "Classic"
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