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- namespace = pd_fun_menu_namespace
- # Fun Menu
- country_event = {
- id = pd_fun_menu_namespace.1
- title = pd_fun_menu_namespace.1.t
- desc = pd_fun_menu_namespace.1.d
- picture = HIT_THE_DAB_eventPicture
- is_triggered_only = yes
- option = { # Cheats
- name = pd_fun_menu_namespace.1.a
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.2 }
- }
- option = { # Geopolitical Menu
- name = pd_fun_menu_namespace.1.b
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3 }
- }
- option = { # Military
- name = pd_fun_menu_namespace.1.c
- ai_chance = { factor = 50 }
- declare_war_with_cb = {
- who = ALB
- casus_belli = cb_core
- war_goal_province = 1766
- }
- }
- option = { # Core, culturize, and convert all provinces
- name = pd_fun_menu_namespace.1.h
- ai_chance = { factor = 50 }
- all_owned_province = {
- limit = {
- has_owner_religion = no
- }
- change_religion = ROOT
- }
- all_owned_province = {
- limit = {
- has_owner_culture = no
- }
- change_culture = ROOT
- }
- all_owned_province = {
- limit = {
- is_core = no
- }
- add_core = ROOT
- }
- country_event = { id = pd_fun_menu_namespace.1 }
- }
- option = { # Core all provinces
- name = pd_fun_menu_namespace.1.e
- ai_chance = { factor = 50 }
- all_owned_province = {
- limit = {
- is_core = no
- }
- add_core = ROOT
- }
- country_event = { id = pd_fun_menu_namespace.1 }
- }
- option = { # Culturize all provinces
- name = pd_fun_menu_namespace.1.f
- ai_chance = { factor = 50 }
- all_owned_province = {
- limit = {
- has_owner_culture = no
- }
- change_culture = ROOT
- }
- country_event = { id = pd_fun_menu_namespace.1 }
- }
- option = { # Convert all provinces
- name = pd_fun_menu_namespace.1.g
- ai_chance = { factor = 50 }
- all_owned_province = {
- limit = {
- has_owner_religion = no
- }
- change_religion = ROOT
- }
- country_event = { id = pd_fun_menu_namespace.1 }
- }
- option = { # Exit
- name = pd_fun_menu_namespace.1.e
- ai_chance = { factor = 50 }
- }
- }
- #Cheats
- country_event = {
- id = pd_fun_menu_namespace.2
- title = pd_fun_menu_namespace.2.t
- desc = pd_fun_menu_namespace.2.d
- picture = HIT_THE_DAB_eventPicture
- is_triggered_only = yes
- option = { # Administrative Cheats
- name = pd_fun_menu_namespace.2.f
- ai_chance = { factor = 50 }
- trigger = { NOT = { has_country_flag = has_admin_cheats } }
- add_stability = 6
- add_country_modifier = {
- name = admin_cheat
- days = -1
- }
- set_country_flag = has_admin_cheats
- country_event = { id = pd_fun_menu_namespace.2 }
- }
- option = { # Remove Admin Cheat
- name = pd_fun_menu_namespace.2.g
- ai_chance = { factor = 50 }
- trigger = { has_country_flag = has_admin_cheats }
- clr_country_flag = has_admin_cheats
- remove_country_modifier = admin_cheat
- country_event = { id = pd_fun_menu_namespace.2 }
- }
- option = { # Economic Cheats
- name = pd_fun_menu_namespace.2.h
- trigger = { NOT = { has_country_flag = has_admin_cheats } }
- ai_chance = { factor = 50 }
- add_country_modifier = {
- name = economic_cheat
- days = -1
- }
- set_country_flag = has_economic_cheats
- country_event = { id = pd_fun_menu_namespace.2 }
- }
- option = { # Remove economic cheat
- name = pd_fun_menu_namespace.2.i
- trigger = { has_country_flag = has_admin_cheats }
- ai_chance = { factor = 50 }
- remove_country_modifier = economic_cheat
- clr_country_flag = has_economic_cheats
- country_event = { id = pd_fun_menu_namespace.2 }
- }
- option = { # Military cheat
- name = pd_fun_menu_namespace.2.j
- trigger = { NOT = { has_country_flag = has_military_cheats } }
- ai_chance = { factor = 50 }
- add_country_modifier = {
- name = military_cheat
- days = -1
- }
- set_country_flag = has_military_cheats
- country_event = { id = pd_fun_menu_namespace.2 }
- }
- option = { # Remove military cheats
- name = pd_fun_menu_namespace.2.k
- trigger = { has_country_flag = has_admin_cheats }
- ai_chance = { factor = 50 }
- remove_country_modifier = military_cheat
- clr_country_flag = has_military_cheats
- country_event = { id = pd_fun_menu_namespace.2 }
- }
- option = { # back
- name = pd_fun_menu_namespace.2.l
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.1 }
- }
- }
- #Geopolitical Menu
- country_event = {
- id = pd_fun_menu_namespace.3
- title = pd_fun_menu_namespace.3.t
- desc = pd_fun_menu_namespace.3.d
- picture = NORTHERN_HEMISPHERE_eventPicture
- is_triggered_only = yes
- option = { # Global
- name = pd_fun_menu_namespace.3.aa
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.11 }
- }
- option = { # Europe
- name = pd_fun_menu_namespace.3.a
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.1 }
- }
- option = { # North America
- name = pd_fun_menu_namespace.3.b
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.2 }
- }
- option = { # South America
- name = pd_fun_menu_namespace.3.c
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.3 }
- }
- option = { # Africa
- name = pd_fun_menu_namespace.3.e
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.4 }
- }
- option = { # Asia
- name = pd_fun_menu_namespace.3.f
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.5 }
- }
- option = { # Oceania
- name = pd_fun_menu_namespace.3.g
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.6 }
- }
- option = { # Back
- name = pd_fun_menu_namespace.3.h
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.1 }
- }
- }
- #Global
- country_event = {
- id = pd_fun_menu_namespace.3.11
- title = pd_fun_menu_namespace.3.11.t
- desc = pd_fun_menu_namespace.3.11.d
- picture = NORTHERN_HEMISPHERE_eventPicture
- is_triggered_only = yes
- option = { # Collapse All AI Countries
- name = pd_fun_menu_namespace.3.11.a
- ai_chance = { factor = 50 }
- every_country = {
- limit = {
- ai = yes
- }
- add_stability = -6
- add_war_exhaustion = 100
- add_treasury = -5000
- add_inflation = 50
- add_legitimacy = -100
- add_republican_tradition = -100
- add_prestige = -200
- add_corruption = 50
- kill_ruler = yes
- remove_consort = yes
- kill_heir = yes
- add_country_modifier = {
- name = collapsed
- days = -1
- }
- every_subject_country = {
- add_liberty_desire = 500
- }
- }
- country_event = { id = pd_fun_menu_namespace.3.11 }
- }
- option = { # Give Colonists
- name = pd_fun_menu_namespace.3.11.b
- ai_chance = { factor = 50 }
- country_event = { id = pd_fun_menu_namespace.3.11.1 }
- }
- option = { # Collapse Random Continent
- name = pd_fun_menu_namespace.3.11.c
- ai_chance = { factor = 50 }
- random_list = {
- 16 = {
- every_country = {
- limit = {
- capital_scope = {
- continent = europe
- }
- ai = yes
- }
- add_stability = -6
- add_war_exhaustion = 100
- add_treasury = -5000
- add_inflation = 50
- add_legitimacy = -100
- add_republican_tradition = -100
- add_prestige = -200
- add_corruption = 50
- kill_ruler = yes
- remove_consort = yes
- kill_heir = yes
- add_country_modifier = {
- name = collapsed
- days = -1
- }
- every_subject_country = {
- add_liberty_desire = 500
- }
- }
- }
- 16 = {
- every_country = {
- limit = {
- capital_scope = {
- continent = asia
- }
- ai = yes
- }
- add_stability = -6
- add_war_exhaustion = 100
- add_treasury = -5000
- add_inflation = 50
- add_legitimacy = -100
- add_republican_tradition = -100
- add_prestige = -200
- add_corruption = 50
- kill_ruler = yes
- remove_consort = yes
- kill_heir = yes
- add_country_modifier = {
- name = collapsed
- days = -1
- }
- every_subject_country = {
- add_liberty_desire = 500
- }
- }
- }
- 16 = {
- every_country = {
- limit = {
- capital_scope = {
- continent = africa
- }
- ai = yes
- }
- add_stability = -6
- add_war_exhaustion = 100
- add_treasury = -5000
- add_inflation = 50
- add_legitimacy = -100
- add_republican_tradition = -100
- add_prestige = -200
- add_corruption = 50
- kill_ruler = yes
- remove_consort = yes
- kill_heir = yes
- add_country_modifier = {
- name = collapsed
- days = -1
- }
- every_subject_country = {
- add_liberty_desire = 500
- }
- }
- }
- 16 = {
- every_country = {
- limit = {
- capital_scope = {
- continent = south_america
- }
- ai = yes
- }
- add_stability = -6
- add_war_exhaustion = 100
- add_treasury = -5000
- add_inflation = 50
- add_legitimacy = -100
- add_republican_tradition = -100
- add_prestige = -200
- add_corruption = 50
- kill_ruler = yes
- remove_consort = yes
- kill_heir = yes
- add_country_modifier = {
- name = collapsed
- days = -1
- }
- every_subject_country = {
- add_liberty_desire = 500
- }
- }
- }
- 16 = {
- every_country = {
- limit = {
- capital_scope = {
- continent = oceania
- }
- ai = yes
- }
- add_stability = -6
- add_war_exhaustion = 100
- add_treasury = -5000
- add_inflation = 50
- add_legitimacy = -100
- add_republican_tradition = -100
- add_prestige = -200
- add_corruption = 50
- kill_ruler = yes
- remove_consort = yes
- kill_heir = yes
- add_country_modifier = {
- name = collapsed
- days = -1
- }
- every_subject_country = {
- add_liberty_desire = 500
- }
- }
- }
- 16 = {
- every_country = {
- limit = {
- capital_scope = {
- continent = north_america
- }
- ai = yes
- }
- add_stability = -6
- add_war_exhaustion = 100
- add_treasury = -5000
- add_inflation = 50
- add_legitimacy = -100
- add_republican_tradition = -100
- add_prestige = -200
- add_corruption = 50
- kill_ruler = yes
- remove_consort = yes
- kill_heir = yes
- add_country_modifier = {
- name = collapsed
- days = -1
- }
- every_subject_country = {
- add_liberty_desire = 500
- }
- }
- }
- }
- country_event = { id = pd_fun_menu_namespace.3.11 }
- }
- option = { # Delete Random Continent
- name = pd_fun_menu_namespace.3.11.d
- ai_chance = { factor = 50 }
- random_list = {
- 16 = {
- every_province = {
- limit = {
- owner = {
- ai = yes
- continent = africa
- }
- }
- }
- }
- 16 = {
- every_province = {
- limit = {
- owner = {
- ai = yes
- continent = oceania
- }
- }
- }
- }
- 16 = {
- every_province = {
- limit = {
- owner = {
- ai = yes
- continent = north_america
- }
- }
- }
- }
- 16 = {
- every_province = {
- limit = {
- owner = {
- ai = yes
- continent = south_america
- }
- }
- }
- }
- 16 = {
- every_province = {
- limit = {
- owner = {
- ai = yes
- continent = europe
- }
- }
- }
- }
- 16 = {
- every_province = {
- limit = {
- owner = {
- ai = yes
- continent = asia
- }
- }
- }
- }
- }
- country_event = { id = pd_fun_menu_namespace.3.11 }
- }
- }
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