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- 2019-05-27 15:51:55.762467+0200 clickablock[9559:3457252] [DYMTLInitPlatform] platform initialization successful
- 2019-05-27 15:51:55.841531+0200 clickablock[9559:3457100] Built from '2019.1/staging' branch, Version '2019.1.3f1 (dc414eb9ed43)', Build type 'Release', Scripting Backend 'il2cpp'
- 2019-05-27 15:51:55.845351+0200 clickablock[9559:3457100] -> registered mono modules 0x101db7100
- -> applicationDidFinishLaunching()
- 2019-05-27 15:51:56.026412+0200 clickablock[9559:3457100] Metal GPU Frame Capture Enabled
- 2019-05-27 15:51:56.026627+0200 clickablock[9559:3457100] Metal API Validation Disabled
- -> applicationDidBecomeActive()
- GfxDevice: creating device client; threaded=1
- Initializing Metal device caps: Apple A12 GPU
- Initialize engine version: 2019.1.3f1 (dc414eb9ed43)
- WARNING: Shader Unsupported: 'Hidden/Lightweight Render Pipeline/ScreenSpaceShadows' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Lightweight Render Pipeline/ScreenSpaceShadows' - Setting to default shader.
- =================================================================
- Main Thread Checker: UI API called on a background thread: -[UIApplication applicationState]
- PID: 9559, TID: 3457345, Thread name: com.apple.CoreMotion.MotionThread, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 libobjc.A.dylib 0x00000001ddb5b6f4 <redacted> + 56
- 5 CoreMotion 0x00000001e42a5638 CoreMotion + 292408
- 6 CoreMotion 0x00000001e42a5b68 CoreMotion + 293736
- 7 CoreMotion 0x00000001e42a5a78 CoreMotion + 293496
- 8 CoreMotion 0x00000001e42d38a8 CoreMotion + 481448
- 9 CoreMotion 0x00000001e42d38ec CoreMotion + 481516
- 10 CoreFoundation 0x00000001de8e778c <redacted> + 28
- 11 CoreFoundation 0x00000001de8e7074 <redacted> + 276
- 12 CoreFoundation 0x00000001de8e2368 <redacted> + 2276
- 13 CoreFoundation 0x00000001de8e1764 CFRunLoopRunSpecific + 452
- 14 CoreFoundation 0x00000001de8e2498 CFRunLoopRun + 84
- 15 CoreMotion 0x00000001e42d3280 CoreMotion + 479872
- 16 libsystem_pthread.dylib 0x00000001de561920 <redacted> + 132
- 17 libsystem_pthread.dylib 0x00000001de56187c _pthread_start + 48
- 18 libsystem_pthread.dylib 0x00000001de569dcc thread_start + 4
- 2019-05-27 15:51:56.499998+0200 clickablock[9559:3457345] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication applicationState]
- PID: 9559, TID: 3457345, Thread name: com.apple.CoreMotion.MotionThread, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 libobjc.A.dylib 0x00000001ddb5b6f4 <redacted> + 56
- 5 CoreMotion 0x00000001e42a5638 CoreMotion + 292408
- 6 CoreMotion 0x00000001e42a5b68 CoreMotion + 293736
- 7 CoreMotion 0x00000001e42a5a78 CoreMotion + 293496
- 8 CoreMotion 0x00000001e42d38a8 CoreMotion + 481448
- 9 CoreMotion 0x00000001e42d38ec CoreMotion + 481516
- 10 CoreFoundation 0x00000001de8e778c <redacted> + 28
- 11 CoreFoundation 0x00000001de8e7074 <redacted> + 276
- 12 CoreFoundation 0x00000001de8e2368 <redacted> + 2276
- 13 CoreFoundation 0x00000001de8e1764 CFRunLoopRunSpecific + 452
- 14 CoreFoundation 0x00000001de8e2498 CFRunLoopRun + 84
- 15 CoreMotion 0x00000001e42d3280 CoreMotion + 479872
- 16 libsystem_pthread.dylib 0x00000001de561920 <redacted> + 132
- 17 libsystem_pthread.dylib 0x00000001de56187c _pthread_start + 48
- 18 libsystem_pthread.dylib 0x00000001de569dcc thread_start + 4
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/GrainBaker' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/GrainBaker' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/MotionBlur' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MotionBlur' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Texture2DLerp' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Texture2DLerp' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DeferredFog' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DeferredFog' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/TemporalAntialiasing' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/TemporalAntialiasing' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DiscardAlpha' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DiscardAlpha' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Lut2DBaker' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Lut2DBaker' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/SubpixelMorphologicalAntialiasing' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/SubpixelMorphologicalAntialiasing' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Bloom' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Bloom' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Copy' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Copy' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScalableAO' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScalableAO' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
- UnloadTime: 4.051625 ms
- Loading player data from: /var/mobile/Containers/Data/Application/21EAD3E9-6AC4-42D0-981E-1C709B2D4832/Documents/Save/playerdata.json
- PlayerData:LoadData()
- GameManager:Awake()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- RenderingCommandBuffer: invalid pass index 1 in DrawMesh
- UnityEngine.Rendering.LWRP.LightweightRenderPipeline:RenderSingleCamera(ScriptableRenderContext, Camera)
- UnityEngine.Rendering.LWRP.LightweightRenderPipeline:Render(ScriptableRenderContext, Camera[])
- [ line 0]
- (Filename: Line: 0)
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