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Imp

May 8th, 2022 (edited)
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  1. ■ Character Name: Imp
  2. ■ Character Race: Goblin Rogue
  3. ■ Character Age: 21
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  5. ■ Where are they from (what Nationality)? Where were their parents from (and, if they're not from the same nation, how did they meet)? Where was your character raised (what nation, and what city/village/region)?
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  7. Imp is an Argossean-born Goblin in the city of Trabatis. Their parents were a part of a pirate crew, being rather crafty and disposable at a dime. His parents were born and raised in the liberal ports of Argos though his father seemed to have gone missing early in his life while plundering ships near the accursed Island.
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  9. ■ What kind of upbringing did they have? Were they wealthy or poor? Were their parents tradesmen? Farmers? Nobility? How did that influence your character's view on the world, and on other people (both those that were better-off than themselves, and those who were worse off)?
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  11. Imp is considered a runt even by goblin standards, having a more lithe, feminine build than the other males. They didn't seem terribly strong and were not combat gifted and so the parents instead taught them to be crafty, to dress, and escape danger. This however did not stop Imp, who still strived to become a skilled hand at sea, a heroic one among the people of Argos.
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  13. ■ What skills and talents does your character have? What are one or two things they're really good at? ■ What weaknesses does the character have? What character flaws do they possess that has influenced their lives, and the lives of those around them?
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  15. Imp is quite the talented thief. They have excelled at theft and sliding among the shadows, and had a big interest in tinkering and in turn disabling devices. This little goblin does not try to punch up but instead looks to set a trap and utilize evasive efforts to take on less direct terror.
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  17. A considerable flaw of Imp is that their greed for clothing and jewels can be somewhat blinding enough to make them attempt bad heists. They even often like to wear and swap out their outfits with what they find in the time and moment. This has gotten them into considerable trouble, especially since their marks would often be that of the rich, nobles, or officers of crews.
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  19. Imp enjoys fishing and calls it the sleight of the ocean. They can whistle quite well and is a fan of singing.
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  21. ■ What god(s) do they worship? How do they exhibit or demonstrate their faith?
  22. Imp is a considerable believer in Bel, not quite a priest but they do find comfort in the force of merit they get off of this god which isn't entirely linked to their form, but their mind and creativity. They will always donate the most expensive item in a heist which in turn helps push them to steal things of incredible value.
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  24. ■ What does your character look like? Describe them (ex: tall, short, skin tone, hair colour, eye colour, unusual scars/markings/features, etc - this should line up with their Nationality).
  25. Imp has muddy red hair cut in a rather short and messy style. They are incredibly short even for goblin standards and have a more feminine appearance. They tend to stick to a more androgynous look for the sake of disguise and to get the most of out stolen clothing. They will tend towards fancier clothing but have a preference for more muted and oceany vibes. His eyes are a deep red and he has freckles of a strange black coloration spraying around his eyes which he has built into his appearance with some raccoon-like eye paint.
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  27. ■ How would your character react to non-humans, like demons, tieflings, and shapeshifters?
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  29. Humans: 4/5 - Accepting of humans and finding the human spirit to be something with admiring. He sees many of them tend to be more on the helpless side compared to the dangers of the world and will often come to the aid of the mere civilian in trouble.
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  31. Fae-Blooded: 3/5 - Appreciates them and their strange birth but does not have any strong feelings one way or the other.
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  33. Tiefling: 2/5, Their demonic blood is untrusted and they do not think a Tiefling will ever be a capable ally, but they won't actively aim to cause harm and may still open a heart to those who suffer genuinely.
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  35. Half-Giant: 2/5, They are so tall and it seems to be upsetting for him. A lot of their clothing isn't something they'd be capable of wear and all the valuables they wear sewn into their clothing gets them acting up.
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  37. Goblins: 5/5, Brothers in arms, it would take an incredibly maladjusted goblin for them to think poorly of them. They run the virtue that all goblins are family and need to stick together.
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  39. Snakemen: 2/5, Sees them as ancient and interesting creatures, but ones to be cautious of. They'd be willing to work alongside them, but may be guilty of trying to get intel on them as well.
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  41. Shapeshifters: 4/5, Finds them to be good pranksters and likely snoops. He thinks well of these people and even dreams of being able to do something similar, to become a raven. A bit of envy.
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  43. Vampire: 1/5, Terrible creatures. Just outright has no real reason to like them and may even do something without benefit to themselves to foil them.
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  45. Werewolves: 3/5, Treated like shifters, though due to their rather strong power a bit more hesitance is offered.
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  47. Demon: 1/5, Much like tieflings except they see no redeemable light within them and will not pity any demon.
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  49. Fae: 3.5/5, The fey are considered truly natural beings, and out of all the supernatural powers the ones most likely to aid in dire times. Those especially tied with the ocean, beaches and winds can expect an extra +0.5-1 value.
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  51. ■ What are their goals? (Short and long term)
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  53. Imp's goal is to be a real elusive thief. They aim to antagonize the wealth and civilization of the island and try to set up their own team of thieves/pirates. They however also wish to be a hero regardless of their size and stature. They want to stand up to and defend the island in their own way. He has come to this island on his own merit to look for clues about his father and the crew to prove himself capable of the seas.
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