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- /*
- CONFIG FILE FOR KP LIBERATION
- */
- // Vehicle classnames which also function as ACE medical vehicles.
- KP_liberation_medical_vehicles = [
- "B_Truck_01_medical_F",
- "B_T_Truck_01_medical_F",
- "rhsusf_m113_usarmy_medical",
- "rhsusf_m113d_usarmy_medical",
- "RHS_UH60M_MEV2",
- "RHS_UH60M_MEV2_d",
- "rhsusf_M1230a1_usarmy_d",
- "rhsusf_M1230a1_usarmy_wd"
- ];
- // Classnames of ACE3 crates (which have to be in the unit preset as well).
- KP_liberation_ace_crates = [
- "ACE_Box_82mm_Mo_HE",
- "ACE_Box_82mm_Mo_Smoke",
- "ACE_Box_82mm_Mo_Illum",
- "ACE_medicalSupplyCrate_advanced"
- ];
- /* - Custom unit and arsenal preset settings.
- If you want to change a preset, it's recommended to set all four presets to 0 and edit the appropriate custom.sqf files in the preset folders.*/
- /* BLUFOR preset:
- 0 = custom (default vanilla with many optional mods supported)
- 1 = 3cb BAF
- 2 = Apex Tanoa
- 3 = BWMod (German Bundeswehr)
- 4 = RHS USAF woodland
- 5 = RHS USAF desert */
- KP_liberation_preset_blufor = 0;
- /* OPFOR preset:
- 0 = custom (default vanilla CSAT)
- 1 = Apex Tanoa
- 2 = Project OPFOR (Takistan)
- 3 = RHS AFRF */
- KP_liberation_preset_opfor = 3;
- /* Resistance preset:
- 0 = custom (default vanilla)
- 1 = Apex Tanoa
- 2 = RHS GREF */
- KP_liberation_preset_resistance = 2;
- /* Civilians preset:
- 0 = custom (default vanilla)
- 1 = Apex Tanoa
- 2 = Project OPFOR (Takistan) */
- KP_liberation_preset_civilians = 0;
- /* Which arsenal preset should be used?
- 0 = Use the default blacklist method (defined below).
- 1 = Custom arsenal preset (edit the custom.sqf in the arsenal_presets\ folder to change things for your own versions and tweaks).
- 2 = Killah Potatoes Gaming Community arsenal preset.
- 3 = RHS USAF arsenal preset.
- 4 = RHS USAF arsenal preset with ACE.
- 5 = RHS USAF arsenal preset with ACE and ACRE.
- 6 = 3cbBAF and RHS USAF arsenal preset. */
- KP_liberation_arsenal = 0;
- /* - Fuel consumption settings.
- Time in minutes till a full tank depletes whilst the vehicle is standing still with a running engine. */
- KP_liberation_fuel_neutral = 180;
- // Time in minutes till a full tank depletes whilst the vehicle is driving below max speed.
- KP_liberation_fuel_normal = 90;
- // Time in minutes till a full tank depletes whilst the vehicle is driving at max speed.
- KP_liberation_fuel_max = 45;
- /* - Gameplay constant settings.
- Name of the savegame namespace inside of the [ServerProfileName].vars.Arma3Profile file. */
- GRLIB_save_key = "KP_LIBERATION_" + (toUpper worldName) + "_SAVEGAME";
- GRLIB_side_friendly = WEST; // Friendly side.
- GRLIB_side_enemy = EAST; // Enemy side.
- GRLIB_side_resistance = RESISTANCE; // Resistance side.
- GRLIB_side_civilian = CIVILIAN; // Civilian side.
- GRLIB_respawn_marker = "respawn_west"; // Respawn marker name.
- GRLIB_color_friendly = "ColorBLUFOR"; // Friendly sector marker color.
- GRLIB_color_enemy = "ColorOPFOR"; // Enemy sector marker color.
- GRLIB_color_enemy_bright = "ColorRED"; // Enemy sector marker color (activated).
- GRLIB_fob_range = 125; // Build range around the main FOB building.
- GRLIB_halo_altitude = 800; // Altitude in metres for the HALO jump.
- GRLIB_secondary_missions_costs = [15, 10, 8]; // Intel price for the secondary missions [FOB hunting, Convoy ambush, SAR].
- GRLIB_secondary_objective_impact = 0.6; // The percentage impact against enemy combat readiness for a successful FOB hunt.
- GRLIB_recycling_percentage = 0.5; // Percentage of resources you get back from recycling.
- KP_liberation_production_interval = 30 / GRLIB_resources_multiplier; // Time in minutes until a production process is finished, when resources multiplier is set to 1.
- GRLIB_sector_size = 1000; // Range to activate a sector.
- GRLIB_capture_size = 175; // Range to capture a sector.
- GRLIB_defended_buildingpos_part = 0.4; // Multiplier for defenders in buildings.
- GRLIB_battlegroup_size = 6 * (sqrt GRLIB_unitcap) * (sqrt GRLIB_csat_aggressivity); // Size of enemy battlegroups.
- GRLIB_vulnerability_timer = 1200; // Time in seconds how long a captured sector is vulnerable to enemy troops.
- GRLIB_radiotower_size = 2500; // Radio Tower scanning range.
- GRLIB_surrender_chance = 80; // Chance that enemy infantry will surrender after heavy losses are encountered.
- GRLIB_civilians_amount = 10 * GRLIB_civilian_activity; // Civilian count multiplier.
- GRLIB_cleanup_delay = 1200; // Time in seconds until bodies of dead soldiers are cleaned up.
- GRLIB_blufor_cap = 100 * GRLIB_unitcap; // Cap for BLUFOR.
- GRLIB_sector_cap = 180 * GRLIB_unitcap; // Cap for sector defenders.
- GRLIB_battlegroup_cap = 150 * GRLIB_unitcap; // Cap for enemy battlegroups.
- GRLIB_patrol_cap = 150 * GRLIB_unitcap; // Cap for enemy patrols.
- KP_liberation_cr_kill_penalty = 5; // Civil Reputation penalty for killing a civilian.
- KP_liberation_cr_building_penalty = 3; // Civil Reputation penalty for destroying/damaging a building.
- KP_liberation_cr_vehicle_penalty = 2; // Civil Reputation penalty for stealing a civilian vehicle.
- KP_liberation_cr_resistance_penalty = 3; // Civil Reputation penalty for killing a friendly resistance soldier.
- KP_liberation_cr_sector_gain = 5; // Civil Reputation gain for liberate a sector.
- KP_liberation_cr_wounded_chance = 35; // Chance (0-100) that there are wounded civilians right after capturing a sector.
- KP_liberation_cr_wounded_gain = 2; // Civil Reputation gain for providing medical assistance for wounded civilians.
- KP_liberation_civinfo_min = 5400; // Civil Informant minimum spawn time. (seconds)
- KP_liberation_civinfo_max = 10800; // Civil Informant maximum spawn time. (seconds)
- KP_liberation_civinfo_chance = 75; // Civil Informant spawn chance. (0-100)
- KP_liberation_civinfo_intel = 5; // Civil Informant intel amount.
- KP_liberation_civinfo_duration = 1200; // Civil Informant staytime until despawning. (seconds)
- KP_liberation_civinfo_task_chance = 40; // Chance (0-100) that the delivered informant will spawn a time critical task.
- KP_liberation_civinfo_task_duration = 900; // Duration until the task will despawn if no player is near. (seconds)
- KP_liberation_convoy_ambush_chance = 5; // Chance that a logistic convoy will be ambushed, when civil reputation is low.
- KP_liberation_convoy_ambush_duration = 1200; // Duration of the convoy ambush event. (seconds)
- KP_liberation_resistance_tier2 = 30; // At which strength (0-100) the guerilla forces will be at tier 2?
- KP_liberation_resistance_tier3 = 70; // At which strength (0-100) the guerilla forces will be at tier 3?
- KP_liberation_resistance_at_chance = 20; // Chance that a guerilla unit has a RPG. (tier 2 and 3)
- KP_liberation_resistance_sector_chance = 35; // Chance that a guerilla squad will join an ongoing sector attack.
- KP_liberation_resistance_ambush_chance = 30; // Chance that some guerilla units will spawn in blufor sectors for an ambush, if reputation is low.
- /* - Default arsenal blacklist method.
- Useless if you're using anything other than "kp_liberation_arsenal = 0;" above. A whitelisted arsenal is always more performance friendly then a blacklisted arsenal.
- REMEMBER: All static turret and UAV bags should be defined here, to stop players from exploiting free resources via the virtual arsenal. */
- blacklisted_from_arsenal = [
- "B_Respawn_Sleeping_bag_blue_F",
- "B_Respawn_Sleeping_bag_brown_F",
- "B_Respawn_TentDome_F",
- "B_Respawn_Sleeping_bag_F",
- "B_Respawn_TentA_F",
- "I_HMG_01_weapon_F",
- "B_HMG_01_weapon_F",
- "O_HMG_01_weapon_F",
- "I_HMG_01_A_weapon_F",
- "B_HMG_01_A_weapon_F",
- "O_HMG_01_A_weapon_F",
- "I_HMG_01_high_weapon_F",
- "B_HMG_01_high_weapon_F",
- "O_HMG_01_high_weapon_F",
- "I_GMG_01_weapon_F",
- "B_GMG_01_weapon_F",
- "O_GMG_01_weapon_F",
- "I_GMG_01_A_weapon_F",
- "B_GMG_01_A_weapon_F",
- "O_GMG_01_A_weapon_F",
- "I_GMG_01_high_weapon_F",
- "B_GMG_01_high_weapon_F",
- "O_GMG_01_high_weapon_F",
- "I_Mortar_01_support_F",
- "B_Mortar_01_support_F",
- "O_Mortar_01_support_F",
- "I_Mortar_01_weapon_F",
- "B_Mortar_01_weapon_F",
- "O_Mortar_01_weapon_F",
- "I_HMG_01_support_F",
- "B_HMG_01_support_F",
- "O_HMG_01_support_F",
- "I_HMG_01_support_high_F",
- "B_HMG_01_support_high_F",
- "O_HMG_01_support_high_F",
- "I_AA_01_weapon_F",
- "B_AA_01_weapon_F",
- "O_AA_01_weapon_F",
- "I_AT_01_weapon_F",
- "B_AT_01_weapon_F",
- "O_AT_01_weapon_F",
- "I_UAV_01_backpack_F",
- "B_UAV_01_backpack_F",
- "O_UAV_01_backpack_F",
- "RHS_M2_Gun_Bag",
- "RHS_M2_Tripod_Bag",
- "rhs_M252_Gun_Bag",
- "rhs_M252_Bipod_Bag",
- "RHS_M2_MiniTripod_Bag",
- "RHS_Mk19_Gun_Bag",
- "RHS_Mk19_Tripod_Bag",
- "rhs_Tow_Gun_Bag",
- "rhs_TOW_Tripod_Bag",
- "RHS_Podnos_Bipod_Bag",
- "RHS_Podnos_Gun_Bag",
- "RHS_Metis_Gun_Bag",
- "RHS_Metis_Tripod_Bag",
- "RHS_Kornet_Gun_Bag",
- "RHS_Kornet_Tripod_Bag",
- "RHS_AGS30_Tripod_Bag",
- "RHS_AGS30_Gun_Bag",
- "RHS_DShkM_Gun_Bag",
- "RHS_DShkM_TripodHigh_Bag",
- "RHS_DShkM_TripodLow_Bag",
- "RHS_Kord_Tripod_Bag",
- "RHS_Kord_Gun_Bag",
- "RHS_NSV_Tripod_Bag",
- "RHS_NSV_Gun_Bag",
- "RHS_SPG9_Gun_Bag",
- "RHS_SPG9_Tripod_Bag",
- "I_UAV_06_backpack_F",
- "O_UAV_06_backpack_F",
- "B_UAV_06_backpack_F",
- "I_UAV_06_medical_backpack_F",
- "O_UAV_06_medical_backpack_F",
- "C_IDAP_UAV_06_medical_backpack_F",
- "B_UAV_06_medical_backpack_F",
- "C_IDAP_UAV_06_antimine_backpack_F",
- "C_UAV_06_backpack_F",
- "C_IDAP_UAV_06_backpack_F",
- "C_UAV_06_medical_backpack_F",
- "C_IDAP_UAV_01_backpack_F",
- "optic_Nightstalker",
- "optic_tws",
- "optic_tws_mg"
- ];
- // Items which should be added as allowed Items, when they get blacklisted, even if they are not in the blacklisted_from_arsenal array
- KP_liberation_allowed_items_extension = [
- "ItemRadioAcreFlagged",
- "rhs_m72a7_mag",
- "rhsusf_acc_anpeq15_bk_light_h",
- "rhs_weap_M136_used",
- "rhs_m136_mag",
- "rhs_m136_hedp_mag",
- "rhs_m136_hp_mag",
- "BWA3_optic_ZO4x30_NSV",
- "BWA3_optic_ZO4x30_IRV",
- "BWA3_optic_ZO4x30_Single_NSV",
- "BWA3_optic_ZO4x30_Single_IRV",
- "BWA3_optic_EOTech_Mag_On",
- "BWA3_optic_EOTech_Mag_Off",
- "BWA3_optic_EOTech_tan_Mag_On",
- "BWA3_optic_EOTech_tan_Mag_Off",
- "BWA3_optic_20x50_NSV",
- "BWA3_optic_24x72_NSV",
- "ACE_ReserveParachute"
- ];
- /* - Configuration settings for crates transported by vehicles.
- Format = ["classname", distance behind vehicle to unload crate, attachTo positions for each box], */
- box_transport_config = [
- ["C_Offroad_01_F", -6.5, [0,-1.7,0.4]],
- ["I_G_Offroad_01_F", -6.5, [0,-1.7,0.4]],
- ["O_G_Offroad_01_F", -6.5, [0,-1.7,0.4]],
- ["C_Van_01_transport_F", -6.5, [0,-1.1,0.25], [0,-2.6,0.25]],
- ["I_G_Van_01_transport_F", -6.5, [0,-1.1,0.25], [0,-2.6,0.25]],
- ["I_C_Van_01_transport_F", -6.5, [0,-1.1,0.25], [0,-2.6,0.25]],
- ["O_G_Van_01_transport_F", -6.5, [0,-1.1,0.25], [0,-2.6,0.25]],
- ["C_Truck_02_transport_F", -6.5, [0,0.3,0.05], [0,-1.3,0.05], [0,-2.9,0.05]],
- ["C_Truck_02_covered_F", -6.5, [0,0.3,0.05], [0,-1.3,0.05], [0,-2.9,0.05]],
- ["RHS_Ural_Open_Civ_03", -6.5, [0,-0.2,0.55], [0,-1.4,0.55], [0,-2.55,0.55]],
- ["RHS_Ural_Civ_03", -6.5, [0,-0.2,0.55], [0,-1.4,0.55], [0,-2.55,0.55]],
- ["RHS_Ural_Open_MSV_01", -6.5, [0,-0.2,0.55], [0,-1.4,0.55], [0,-2.55,0.55]],
- ["RHS_Ural_MSV_01", -6.5, [0,-0.2,0.55], [0,-1.4,0.55], [0,-2.55,0.55]],
- ["LOP_TAK_Civ_Ural_open", -6.5, [0,-0.2,0.55], [0,-1.4,0.55], [0,-2.55,0.55]],
- ["LOP_TAK_Civ_Ural", -6.5, [0,-0.2,0.55], [0,-1.4,0.55], [0,-2.55,0.55]],
- ["B_Truck_01_transport_F", -6.5, [0,-0.4,0.4], [0,-2.1,0.4], [0,-3.8,0.4]],
- ["B_Truck_01_covered_F", -6.5, [0,-0.4,0.4], [0,-2.1,0.4], [0,-3.8,0.4]],
- ["B_T_Truck_01_transport_F", -6.5, [0,-0.4,0.4], [0,-2.1,0.4], [0,-3.8,0.4]],
- ["B_T_Truck_01_covered_F", -6.5, [0,-0.4,0.4], [0,-2.1,0.4], [0,-3.8,0.4]],
- ["rhsusf_M977A4_BKIT_usarmy_d", -6.5, [0,0.4,1.4], [0,-1.3,1.4], [0,-3,1.4]],
- ["rhsusf_M977A4_BKIT_M2_usarmy_d", -6.5, [0,0.4,0.7], [0,-1.3,0.7], [0,-3,0.7]],
- ["rhsusf_M977A4_BKIT_usarmy_wd", -6.5, [0,0.4,1.4], [0,-1.3,1.4], [0,-3,1.4]],
- ["rhsusf_M977A4_BKIT_M2_usarmy_wd", -6.5, [0,0.4,0.7], [0,-1.3,0.7], [0,-3,0.7]],
- ["I_Heli_Transport_02_F", -6.5, [0,4.2,-1.45], [0,2.5,-1.45], [0,0.8,-1.45], [0,-0.9,-1.45]],
- ["BW_AW101_Trans_Heer_F", -6.5, [0,4.2,-1.45], [0,2.5,-1.45], [0,0.8,-1.45], [0,-0.9,-1.45]],
- ["B_Heli_Transport_03_F", -7.5, [0,2.2,-1], [0,0.5,-1], [0,-1.2,-1]],
- ["B_Heli_Transport_03_unarmed_F", -7.5, [0,2.2,-1], [0,0.5,-1], [0,-1.2,-1]],
- ["B_T_VTOL_01_infantry_F", -7.5,[0,4.7,-4.88],[0,3,-4.88],[0,1.3,-4.88],[0,-0.4,-4.88],[0,-2.1,-4.88]],
- ["B_T_VTOL_01_vehicle_F", -7.5,[0,4.7,-4.88],[0,3,-4.88],[0,1.3,-4.88],[0,-0.4,-4.88],[0,-2.1,-4.88]],
- ["RHS_CH_47F_10", -7.5, [0,2.2,-1.7], [0,0.5,-1.7], [0,-1.2,-1.7]],
- ["RHS_CH_47F_light", -7.5, [0,2.2,-1.7], [0,0.5,-1.7], [0,-1.2,-1.7]],
- ["RHS_CH_47F", -7.5, [0,2.2,-1.7], [0,0.5,-1.7], [0,-1.2,-1.7]],
- ["UK3CB_BAF_Merlin_HC3_18_DPMT", -7.5, [0.25,3.7,-1.5], [0.25,1.6,-1.5], [0.25,-0.4,-1.5]],
- ["UK3CB_BAF_Merlin_HC3_32_MTP", -7.5, [0.25,3.7,-1.5], [0.25,1.6,-1.5], [0.25,-0.4,-1.5]],
- ["UK3CB_BAF_Merlin_HC3_CSAR_MTP", -7.5, [0.25,3.7,-1.5], [0.25,1.6,-1.5], [0.25,-0.4,-1.5]],
- ["O_Truck_03_transport_F", -6.5, [0,-0.8,0.4], [0,-2.4,0.4], [0,-4.0,0.4]],
- ["BW_LKW7T_Trans_F", -6.5, [0,-0.8,0.4], [0,-2.4,0.4], [0,-4.0,0.4]],
- ["O_Truck_03_covered_F", -6.5, [0,-0.8,0.4], [0,-2.4,0.4], [0,-4.0,0.4]],
- ["O_T_Truck_03_transport_ghex_F", -6.5, [0,-0.8,0.4], [0,-2.4,0.4], [0,-4.0,0.4]],
- ["O_T_Truck_03_covered_ghex_F", -6.5, [0,-0.8,0.4], [0,-2.4,0.4], [0,-4.0,0.4]],
- ["greuh_eh101_gr", -6.5, [0,4.2,-1.45], [0,2.5,-1.45], [0,0.8,-1.45], [0,-0.9,-1.45]],
- ["CUP_B_Wolfhound_GMG_GB_W", -6.5, [0,-3.5,2.3]],
- ["CUP_B_Wolfhound_HMG_GB_W", -6.5, [0,-3.5,2.3]],
- ["CUP_B_Wolfhound_LMG_GB_W", -6.5, [0,-3.5,2.3]],
- ["rhsusf_m998_w_2dr_halftop", -4.5, [0,-0.9,-0.2]],
- ["rhsusf_m998_d_2dr_halftop", -4.5, [0,-0.9,-0.2]],
- ["rhsusf_M1078A1P2_wd_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1078A1P2_d_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1083A1P2_wd_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1083A1P2_wd_open_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1083A1P2_d_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1083A1P2_d_open_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1078A1P2_B_M2_d_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1078A1P2_B_M2_wd_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1083A1P2_B_M2_d_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
- ["rhsusf_M1083A1P2_B_M2_wd_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]]
- ];
- /* Various other settings.
- Everything the AI troups should be able to resupply from. */
- ai_resupply_sources = [
- "B_Truck_01_ammo_F",
- "B_T_Truck_01_ammo_F",
- "B_Slingload_01_Ammo_F",
- "B_APC_Tracked_01_CRV_F",
- "B_T_APC_Tracked_01_CRV_F",
- "rhsusf_M977A4_AMMO_usarmy_d",
- "rhsusf_M977A4_AMMO_usarmy_wd",
- "rhsusf_M977A4_AMMO_BKIT_usarmy_d",
- "rhsusf_M977A4_AMMO_BKIT_usarmy_wd",
- "rhsusf_M977A4_AMMO_BKIT_M2_usarmy_d",
- "rhsusf_M977A4_AMMO_BKIT_M2_usarmy_wd",
- "BW_LKW15T_Ammo_F",
- "rhs_gaz66_ammo_msv"
- ];
- // Everything that can resupply other vehicles.
- vehicle_repair_sources = [
- "C_Offroad_01_repair_F",
- "B_Truck_01_Repair_F",
- "B_T_Truck_01_Repair_F",
- "B_Slingload_01_Repair_F",
- "B_APC_Tracked_01_CRV_F",
- "B_T_APC_Tracked_01_CRV_F",
- "rhsusf_M977A4_REPAIR_usarmy_d",
- "rhsusf_M977A4_REPAIR_usarmy_wd",
- "rhsusf_M977A4_REPAIR_BKIT_usarmy_d",
- "rhsusf_M977A4_REPAIR_BKIT_usarmy_wd",
- "rhsusf_M977A4_REPAIR_BKIT_M2_usarmy_d",
- "rhsusf_M977A4_REPAIR_BKIT_M2_usarmy_wd",
- "BW_LKW15T_Repair_F"
- ];
- vehicle_rearm_sources = [
- "B_Truck_01_ammo_F",
- "B_T_Truck_01_ammo_F",
- "B_Slingload_01_Ammo_F",
- "B_APC_Tracked_01_CRV_F",
- "B_T_APC_Tracked_01_CRV_F",
- "rhsusf_M977A4_AMMO_usarmy_d",
- "rhsusf_M977A4_AMMO_usarmy_wd",
- "rhsusf_M977A4_AMMO_BKIT_usarmy_d",
- "rhsusf_M977A4_AMMO_BKIT_usarmy_wd",
- "rhsusf_M977A4_AMMO_BKIT_M2_usarmy_d",
- "rhsusf_M977A4_AMMO_BKIT_M2_usarmy_wd",
- "BW_LKW15T_Ammo_F"
- ];
- vehicle_refuel_sources = [
- "C_Van_01_fuel_F",
- "C_Truck_02_fuel_F",
- "B_Truck_01_fuel_F",
- "B_T_Truck_01_fuel_F",
- "B_Slingload_01_Fuel_F",
- "B_APC_Tracked_01_CRV_F",
- "B_T_APC_Tracked_01_CRV_F",
- "rhsusf_M978A4_usarmy_d",
- "rhsusf_M978A4_usarmy_wd",
- "rhsusf_M978A4_BKIT_usarmy_d",
- "rhsusf_M978A4_BKIT_usarmy_wd",
- "BW_LKW15T_Fuel_F"
- ];
- // Classnames of artillery vehicles or statics which should be linked to the support system. (Currently deactivated)
- /*KP_liberation_artySupp = [
- "B_Mortar_01_F",
- "B_T_Mortar_01_F",
- "B_MBT_01_arty_F",
- "B_T_MBT_01_arty_F",
- "B_MBT_01_mlrs_F",
- "B_T_MBT_01_mlrs_F",
- "rhsusf_m109_usarmy",
- "rhsusf_m109d_usarmy",
- "RHS_M252_WD",
- "RHS_M252_D",
- "RHS_M119_WD",
- "RHS_M119_D",
- "UK3CB_BAF_Static_L16_Deployed_MTP"
- ];*/
- // Classnames of boats, so they can be built on water.
- boats_names = [
- "B_Boat_Transport_01_F",
- "B_Boat_Armed_01_minigun_F",
- "B_T_Boat_Transport_01_F",
- "B_T_Boat_Armed_01_minigun_F",
- "B_SDV_01_F",
- "O_Boat_Transport_01_F",
- "O_Boat_Armed_01_hmg_F",
- "O_T_Boat_Transport_01_F",
- "O_T_Boat_Armed_01_hmg_F",
- "rhsusf_mkvsoc"
- ];
- // Large storage area placement position offsets.
- KP_liberation_large_storage_positions = [
- [-5.59961,3.60938,0.6],
- [-3.99902,3.60938,0.6],
- [-2.39941,3.60938,0.6],
- [-0.799805,3.60938,0.6],
- [0.800781,3.60938,0.6],
- [2.40039,3.60938,0.6],
- [4.00098,3.60938,0.6],
- [5.60059,3.60938,0.6],
- [-5.59961,1.80859,0.6],
- [-3.99902,1.80859,0.6],
- [-2.39941,1.80859,0.6],
- [-0.799805,1.80859,0.6],
- [0.800781,1.80859,0.6],
- [2.40039,1.80859,0.6],
- [4.00098,1.80859,0.6],
- [5.60059,1.80859,0.6],
- [-5.59961,0.00976563,0.6],
- [-3.99902,0.00976563,0.6],
- [-2.39941,0.00976563,0.6],
- [-0.799805,0.00976563,0.6],
- [0.800781,0.00976563,0.6],
- [2.40039,0.00976563,0.6],
- [4.00098,0.00976563,0.6],
- [5.60059,0.00976563,0.6],
- [-5.59961,-1.79102,0.6],
- [-3.99902,-1.79102,0.6],
- [-2.39941,-1.79102,0.6],
- [-0.799805,-1.79102,0.6],
- [0.800781,-1.79102,0.6],
- [2.40039,-1.79102,0.6],
- [4.00098,-1.79102,0.6],
- [5.60059,-1.79102,0.6],
- [-5.59961,-3.58984,0.6],
- [-3.99902,-3.58984,0.6],
- [-2.39941,-3.58984,0.6],
- [-0.799805,-3.58984,0.6],
- [0.800781,-3.58984,0.6],
- [2.40039,-3.58984,0.6],
- [4.00098,-3.58984,0.6],
- [5.60059,-3.58984,0.6]
- ];
- // Small storage area placement position offsets.
- KP_liberation_small_storage_positions = [
- [-2.34961,1.80078,0.6],
- [-0.75,1.80078,0.6],
- [0.850586,1.80078,0.6],
- [2.4502,1.80078,0.6],
- [-2.34961,0,0.6],
- [-0.75,0,0.6],
- [0.850586,0,0.6],
- [2.4502,0,0.6],
- [-2.34961,-1.79883,0.6],
- [-0.75,-1.79883,0.6],
- [0.850586,-1.79883,0.6],
- [2.4502,-1.79883,0.6]
- ];
- // Building classnames which should be ignored for the destroyed/damaged buildings check for the civil reputation
- KP_liberation_cr_ignored_buildings = [
- "Land_LampStreet_small_F",
- "Land_PowerPoleWooden_L_F",
- "Land_LampShabby_F",
- "Land_SlideCastle_F",
- "Land_Carousel_01_F",
- "Land_LampDecor_F",
- "Land_LampStreet_F",
- "Land_LampHalogen_F",
- "Land_LampSolar_F",
- "Land_LampHarbour_F",
- "Land_HighVoltageColumnWire_F",
- "Land_HighVoltageColumn_F",
- "Land_fs_feed_F",
- "Land_PowerWireBig_left_F",
- "Land_runway_edgelight_blue_F",
- "Land_LampAirport_off_F",
- "Land_Flush_Light_green_F",
- "Land_LampAirport_F",
- "Land_PierLadder_F"
- ];
- // DO NOT CHANGE (unless you know what you are doing).
- GRLIB_endgame = 0;
- if ( GRLIB_blufor_cap > 100 ) then { GRLIB_blufor_cap = 100 };
- GRLIB_offload_diag = false;
- KP_liberation_production_interval = ceil KP_liberation_production_interval;
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