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Aug 10th, 2011
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  1.  
  2.  
  3.  
  4. materialPath: c:\program files (x86)\steam\steamapps\itzzprokiller\half-life 2\hl2\materials
  5. Loading D:\{DD} rp_c18_v1 Remake\rp_c18_dd.vmf
  6. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  7. material "models/props/metal_box_nogard" not found.
  8. Material not found!: MODELS/PROPS/METAL_BOX_NOGARD
  9. material "tnb/credits" not found.
  10. Material not found!: TNB/CREDITS
  11. material "tnb/tnbbillboard_512" not found.
  12. Material not found!: TNB/TNBBILLBOARD_512
  13. material "tnb/c18-1" not found.
  14. Material not found!: TNB/C18-1
  15. Brush 1071522: nummapbrushes == MAX_MAP_BRUSHES
  16. Side 4
  17. Texture: CONCRETE/CONCRETECEILING004A
  18.  
  19.  
  20.  
  21. 3 threads
  22. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  23. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  24. LoadPortals: couldn't read d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  25.  
  26.  
  27.  
  28. [Reading texlights from 'lights.rad']
  29. [45 texlights parsed from 'lights.rad']
  30.  
  31. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  32. No vis information, direct lighting only.
  33. 24505 faces
  34. 6 degenerate faces
  35. 4920051 square feet [708487360.00 square inches]
  36. 62 Displacements
  37. 579 Square Feet [83385.84 Square Inches]
  38. 508 direct lights
  39. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3102 sec>
  40. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  41. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  42. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  43. Ready to Finish
  44.  
  45. Object names Objects/Maxobjs Memory / Maxmem Fullness
  46. ------------ --------------- --------------- --------
  47. models 112/1024 5376/49152 (10.9%)
  48. brushes 6541/8192 78492/98304 (79.8%)
  49. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  50. planes 41082/65536 821640/1310720 (62.7%)
  51. vertexes 36690/65536 440280/786432 (56.0%)
  52. nodes 10804/65536 345728/2097152 (16.5%)
  53. texinfos 9591/12288 690552/884736 (78.1%)
  54. texdata 981/2048 31392/65536 (47.9%)
  55. dispinfos 62/0 10912/0 ( 0.0%)
  56. disp_verts 1550/0 31000/0 ( 0.0%)
  57. disp_tris 1984/0 3968/0 ( 0.0%)
  58. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  59. faces 24505/65536 1372280/3670016 (37.4%)
  60. hdr faces 0/65536 0/3670016 ( 0.0%)
  61. origfaces 16974/65536 950544/3670016 (25.9%)
  62. leaves 10917/65536 349344/2097152 (16.7%)
  63. leaffaces 30332/65536 60664/131072 (46.3%)
  64. leafbrushes 9745/65536 19490/131072 (14.9%)
  65. areas 14/256 112/2048 ( 5.5%)
  66. surfedges 187881/512000 751524/2048000 (36.7%)
  67. edges 113113/256000 452452/1024000 (44.2%)
  68. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  69. HDR worldlights 0/8192 0/720896 ( 0.0%)
  70. leafwaterdata 0/32768 0/393216 ( 0.0%)
  71. waterstrips 2694/32768 26940/327680 ( 8.2%)
  72. waterverts 0/65536 0/786432 ( 0.0%)
  73. waterindices 48942/65536 97884/131072 (74.7%)
  74. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  75. overlays 10/512 3520/180224 ( 2.0%)
  76. LDR lightdata [variable] 21594996/0 ( 0.0%)
  77. HDR lightdata [variable] 0/0 ( 0.0%)
  78. visdata [variable] 0/16777216 ( 0.0%)
  79. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  80. LDR ambient table 10917/65536 43668/262144 (16.7%)
  81. HDR ambient table 10917/65536 43668/262144 (16.7%)
  82. LDR leaf ambient 52410/65536 1467480/1835008 (80.0%)
  83. HDR leaf ambient 10917/65536 305676/1835008 (16.7%)
  84. occluders 0/0 0/0 ( 0.0%)
  85. occluder polygons 0/0 0/0 ( 0.0%)
  86. occluder vert ind 0/0 0/0 ( 0.0%)
  87. detail props [variable] 1/12 ( 8.3%)
  88. static props [variable] 1/47516 ( 0.0%)
  89. pakfile [variable] 8444054/0 ( 0.0%)
  90. physics [variable] 2015585/4194304 (48.1%)
  91. physics terrain [variable] 10946/1048576 ( 1.0%)
  92.  
  93. Level flags = 0
  94.  
  95. Total triangle count: 71117
  96. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  97. 17 minutes, 33 seconds elapsed
  98.  
  99.  
  100.  
  101. materialPath: c:\program files (x86)\steam\steamapps\itzzprokiller\half-life 2\hl2\materials
  102. Loading D:\{DD} rp_c18_v1 Remake\rp_c18_dd.vmf
  103. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  104. material "tnb/tnbbillboard_512" not found.
  105. Material not found!: TNB/TNBBILLBOARD_512
  106. material "tnb/c18-1" not found.
  107. Material not found!: TNB/C18-1
  108. Brush 1071458: nummapbrushes == MAX_MAP_BRUSHES
  109. Side 5
  110. Texture: CONCRETE/CONCRETEWALL073A
  111.  
  112.  
  113.  
  114. 3 threads
  115. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  116. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  117. LoadPortals: couldn't read d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  118.  
  119.  
  120.  
  121. [Reading texlights from 'lights.rad']
  122. [45 texlights parsed from 'lights.rad']
  123.  
  124. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  125. No vis information, direct lighting only.
  126. 24505 faces
  127. 6 degenerate faces
  128. 4920051 square feet [708487360.00 square inches]
  129. 62 Displacements
  130. 579 Square Feet [83385.84 Square Inches]
  131. 508 direct lights
  132. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3329 sec>
  133. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  134. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  135. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  136. Ready to Finish
  137.  
  138. Object names Objects/Maxobjs Memory / Maxmem Fullness
  139. ------------ --------------- --------------- --------
  140. models 112/1024 5376/49152 (10.9%)
  141. brushes 6541/8192 78492/98304 (79.8%)
  142. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  143. planes 41082/65536 821640/1310720 (62.7%)
  144. vertexes 36690/65536 440280/786432 (56.0%)
  145. nodes 10804/65536 345728/2097152 (16.5%)
  146. texinfos 9591/12288 690552/884736 (78.1%)
  147. texdata 981/2048 31392/65536 (47.9%)
  148. dispinfos 62/0 10912/0 ( 0.0%)
  149. disp_verts 1550/0 31000/0 ( 0.0%)
  150. disp_tris 1984/0 3968/0 ( 0.0%)
  151. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  152. faces 24505/65536 1372280/3670016 (37.4%)
  153. hdr faces 0/65536 0/3670016 ( 0.0%)
  154. origfaces 16974/65536 950544/3670016 (25.9%)
  155. leaves 10917/65536 349344/2097152 (16.7%)
  156. leaffaces 30332/65536 60664/131072 (46.3%)
  157. leafbrushes 9745/65536 19490/131072 (14.9%)
  158. areas 14/256 112/2048 ( 5.5%)
  159. surfedges 187881/512000 751524/2048000 (36.7%)
  160. edges 113113/256000 452452/1024000 (44.2%)
  161. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  162. HDR worldlights 0/8192 0/720896 ( 0.0%)
  163. leafwaterdata 0/32768 0/393216 ( 0.0%)
  164. waterstrips 2694/32768 26940/327680 ( 8.2%)
  165. waterverts 0/65536 0/786432 ( 0.0%)
  166. waterindices 48942/65536 97884/131072 (74.7%)
  167. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  168. overlays 10/512 3520/180224 ( 2.0%)
  169. LDR lightdata [variable] 21594996/0 ( 0.0%)
  170. HDR lightdata [variable] 0/0 ( 0.0%)
  171. visdata [variable] 0/16777216 ( 0.0%)
  172. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  173. LDR ambient table 10917/65536 43668/262144 (16.7%)
  174. HDR ambient table 10917/65536 43668/262144 (16.7%)
  175. LDR leaf ambient 52405/65536 1467340/1835008 (80.0%)
  176. HDR leaf ambient 10917/65536 305676/1835008 (16.7%)
  177. occluders 0/0 0/0 ( 0.0%)
  178. occluder polygons 0/0 0/0 ( 0.0%)
  179. occluder vert ind 0/0 0/0 ( 0.0%)
  180. detail props [variable] 1/12 ( 8.3%)
  181. static props [variable] 1/47516 ( 0.0%)
  182. pakfile [variable] 8444054/0 ( 0.0%)
  183. physics [variable] 2015585/4194304 (48.1%)
  184. physics terrain [variable] 10946/1048576 ( 1.0%)
  185.  
  186. Level flags = 0
  187.  
  188. Total triangle count: 71117
  189. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  190. 16 minutes, 55 seconds elapsed
  191.  
  192.  
  193.  
  194. materialPath: c:\program files (x86)\steam\steamapps\itzzprokiller\half-life 2\hl2\materials
  195. Loading D:\{DD} rp_c18_v1 Remake\rp_c18_dd.vmf
  196. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  197. material "tnb/tnbbillboard_512" not found.
  198. Material not found!: TNB/TNBBILLBOARD_512
  199. material "tnb/c18-1" not found.
  200. Material not found!: TNB/C18-1
  201. Brush 1071458: nummapbrushes == MAX_MAP_BRUSHES
  202. Side 5
  203. Texture: CONCRETE/CONCRETEWALL073A
  204.  
  205.  
  206.  
  207. 3 threads
  208. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  209. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  210. LoadPortals: couldn't read d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  211.  
  212.  
  213.  
  214. [Reading texlights from 'lights.rad']
  215. [45 texlights parsed from 'lights.rad']
  216.  
  217. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  218. No vis information, direct lighting only.
  219. 24505 faces
  220. 6 degenerate faces
  221. 4920051 square feet [708487360.00 square inches]
  222. 62 Displacements
  223. 579 Square Feet [83385.84 Square Inches]
  224. 508 direct lights
  225. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3246 sec>
  226. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  227. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  228. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  229. Ready to Finish
  230.  
  231. Object names Objects/Maxobjs Memory / Maxmem Fullness
  232. ------------ --------------- --------------- --------
  233. models 112/1024 5376/49152 (10.9%)
  234. brushes 6541/8192 78492/98304 (79.8%)
  235. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  236. planes 41082/65536 821640/1310720 (62.7%)
  237. vertexes 36690/65536 440280/786432 (56.0%)
  238. nodes 10804/65536 345728/2097152 (16.5%)
  239. texinfos 9591/12288 690552/884736 (78.1%)
  240. texdata 981/2048 31392/65536 (47.9%)
  241. dispinfos 62/0 10912/0 ( 0.0%)
  242. disp_verts 1550/0 31000/0 ( 0.0%)
  243. disp_tris 1984/0 3968/0 ( 0.0%)
  244. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  245. faces 24505/65536 1372280/3670016 (37.4%)
  246. hdr faces 0/65536 0/3670016 ( 0.0%)
  247. origfaces 16974/65536 950544/3670016 (25.9%)
  248. leaves 10917/65536 349344/2097152 (16.7%)
  249. leaffaces 30332/65536 60664/131072 (46.3%)
  250. leafbrushes 9745/65536 19490/131072 (14.9%)
  251. areas 14/256 112/2048 ( 5.5%)
  252. surfedges 187881/512000 751524/2048000 (36.7%)
  253. edges 113113/256000 452452/1024000 (44.2%)
  254. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  255. HDR worldlights 0/8192 0/720896 ( 0.0%)
  256. leafwaterdata 0/32768 0/393216 ( 0.0%)
  257. waterstrips 2694/32768 26940/327680 ( 8.2%)
  258. waterverts 0/65536 0/786432 ( 0.0%)
  259. waterindices 48942/65536 97884/131072 (74.7%)
  260. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  261. overlays 10/512 3520/180224 ( 2.0%)
  262. LDR lightdata [variable] 21594996/0 ( 0.0%)
  263. HDR lightdata [variable] 0/0 ( 0.0%)
  264. visdata [variable] 0/16777216 ( 0.0%)
  265. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  266. LDR ambient table 10917/65536 43668/262144 (16.7%)
  267. HDR ambient table 10917/65536 43668/262144 (16.7%)
  268. LDR leaf ambient 52402/65536 1467256/1835008 (80.0%)
  269. HDR leaf ambient 10917/65536 305676/1835008 (16.7%)
  270. occluders 0/0 0/0 ( 0.0%)
  271. occluder polygons 0/0 0/0 ( 0.0%)
  272. occluder vert ind 0/0 0/0 ( 0.0%)
  273. detail props [variable] 1/12 ( 8.3%)
  274. static props [variable] 1/47516 ( 0.0%)
  275. pakfile [variable] 8444054/0 ( 0.0%)
  276. physics [variable] 2015585/4194304 (48.1%)
  277. physics terrain [variable] 10946/1048576 ( 1.0%)
  278.  
  279. Level flags = 0
  280.  
  281. Total triangle count: 71117
  282. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  283. 16 minutes, 43 seconds elapsed
  284.  
  285.  
  286.  
  287. [Reading texlights from 'lights.rad']
  288. [45 texlights parsed from 'lights.rad']
  289.  
  290. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  291. No vis information, direct lighting only.
  292. 24505 faces
  293. 6 degenerate faces
  294. 4920051 square feet [708487360.00 square inches]
  295. 62 Displacements
  296. 579 Square Feet [83385.84 Square Inches]
  297. 508 direct lights
  298. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3262 sec>
  299. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  300. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  301. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  302. Ready to Finish
  303.  
  304. Object names Objects/Maxobjs Memory / Maxmem Fullness
  305. ------------ --------------- --------------- --------
  306. models 112/1024 5376/49152 (10.9%)
  307. brushes 6541/8192 78492/98304 (79.8%)
  308. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  309. planes 41082/65536 821640/1310720 (62.7%)
  310. vertexes 36690/65536 440280/786432 (56.0%)
  311. nodes 10804/65536 345728/2097152 (16.5%)
  312. texinfos 9591/12288 690552/884736 (78.1%)
  313. texdata 981/2048 31392/65536 (47.9%)
  314. dispinfos 62/0 10912/0 ( 0.0%)
  315. disp_verts 1550/0 31000/0 ( 0.0%)
  316. disp_tris 1984/0 3968/0 ( 0.0%)
  317. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  318. faces 24505/65536 1372280/3670016 (37.4%)
  319. hdr faces 24505/65536 1372280/3670016 (37.4%)
  320. origfaces 16974/65536 950544/3670016 (25.9%)
  321. leaves 10917/65536 349344/2097152 (16.7%)
  322. leaffaces 30332/65536 60664/131072 (46.3%)
  323. leafbrushes 9745/65536 19490/131072 (14.9%)
  324. areas 14/256 112/2048 ( 5.5%)
  325. surfedges 187881/512000 751524/2048000 (36.7%)
  326. edges 113113/256000 452452/1024000 (44.2%)
  327. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  328. HDR worldlights 508/8192 44704/720896 ( 6.2%)
  329. leafwaterdata 0/32768 0/393216 ( 0.0%)
  330. waterstrips 2694/32768 26940/327680 ( 8.2%)
  331. waterverts 0/65536 0/786432 ( 0.0%)
  332. waterindices 48942/65536 97884/131072 (74.7%)
  333. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  334. overlays 10/512 3520/180224 ( 2.0%)
  335. LDR lightdata [variable] 21594996/0 ( 0.0%)
  336. HDR lightdata [variable] 21594996/0 ( 0.0%)
  337. visdata [variable] 0/16777216 ( 0.0%)
  338. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  339. LDR ambient table 10917/65536 43668/262144 (16.7%)
  340. HDR ambient table 10917/65536 43668/262144 (16.7%)
  341. LDR leaf ambient 52402/65536 1467256/1835008 (80.0%)
  342. HDR leaf ambient 52406/65536 1467368/1835008 (80.0%)
  343. occluders 0/0 0/0 ( 0.0%)
  344. occluder polygons 0/0 0/0 ( 0.0%)
  345. occluder vert ind 0/0 0/0 ( 0.0%)
  346. detail props [variable] 1/12 ( 8.3%)
  347. static props [variable] 1/47516 ( 0.0%)
  348. pakfile [variable] 8444054/0 ( 0.0%)
  349. physics [variable] 2015585/4194304 (48.1%)
  350. physics terrain [variable] 10946/1048576 ( 1.0%)
  351.  
  352. Level flags = 0
  353.  
  354. Total triangle count: 71117
  355. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  356. 17 minutes, 2 seconds elapsed
  357.  
  358.  
  359.  
  360. materialPath: c:\program files (x86)\steam\steamapps\itzzprokiller\half-life 2 episode two\ep2\materials
  361. Loading D:\{DD} rp_c18_v1 Remake\rp_c18_dd.vmf
  362. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  363. material "tnb/tnbbillboard_512" not found.
  364. Material not found!: TNB/TNBBILLBOARD_512
  365. material "tnb/c18-1" not found.
  366. Material not found!: TNB/C18-1
  367. Brush 1071458: nummapbrushes == MAX_MAP_BRUSHES
  368. Side 5
  369. Texture: CONCRETE/CONCRETEWALL073A
  370.  
  371.  
  372.  
  373. 3 threads
  374. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  375. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  376. LoadPortals: couldn't read d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  377.  
  378.  
  379.  
  380. [Reading texlights from 'lights.rad']
  381. [48 texlights parsed from 'lights.rad']
  382.  
  383. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  384. Error! To use model "models/props_combine/breenconsole.mdl"
  385. as a static prop, it must be compiled with $staticprop!
  386. No vis information, direct lighting only.
  387. 24505 faces
  388. 6 degenerate faces
  389. 4920051 square feet [708487360.00 square inches]
  390. 62 Displacements
  391. 579 Square Feet [83385.84 Square Inches]
  392. 508 direct lights
  393. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3121 sec>
  394. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  395. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  396. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  397. Ready to Finish
  398.  
  399. Object names Objects/Maxobjs Memory / Maxmem Fullness
  400. ------------ --------------- --------------- --------
  401. models 112/1024 5376/49152 (10.9%)
  402. brushes 6541/8192 78492/98304 (79.8%)
  403. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  404. planes 41082/65536 821640/1310720 (62.7%)
  405. vertexes 36690/65536 440280/786432 (56.0%)
  406. nodes 10804/65536 345728/2097152 (16.5%)
  407. texinfos 9591/12288 690552/884736 (78.1%)
  408. texdata 981/2048 31392/65536 (47.9%)
  409. dispinfos 62/0 10912/0 ( 0.0%)
  410. disp_verts 1550/0 31000/0 ( 0.0%)
  411. disp_tris 1984/0 3968/0 ( 0.0%)
  412. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  413. faces 24505/65536 1372280/3670016 (37.4%)
  414. hdr faces 24505/65536 1372280/3670016 (37.4%)
  415. origfaces 16974/65536 950544/3670016 (25.9%)
  416. leaves 10917/65536 349344/2097152 (16.7%)
  417. leaffaces 30332/65536 60664/131072 (46.3%)
  418. leafbrushes 9745/65536 19490/131072 (14.9%)
  419. areas 14/256 112/2048 ( 5.5%)
  420. surfedges 187881/512000 751524/2048000 (36.7%)
  421. edges 113113/256000 452452/1024000 (44.2%)
  422. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  423. HDR worldlights 508/8192 44704/720896 ( 6.2%)
  424. leafwaterdata 0/32768 0/393216 ( 0.0%)
  425. waterstrips 2694/32768 26940/327680 ( 8.2%)
  426. waterverts 0/65536 0/786432 ( 0.0%)
  427. waterindices 48942/65536 97884/131072 (74.7%)
  428. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  429. overlays 10/512 3520/180224 ( 2.0%)
  430. LDR lightdata [variable] 21594996/0 ( 0.0%)
  431. HDR lightdata [variable] 21594996/0 ( 0.0%)
  432. visdata [variable] 0/16777216 ( 0.0%)
  433. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  434. LDR ambient table 10917/65536 43668/262144 (16.7%)
  435. HDR ambient table 10917/65536 43668/262144 (16.7%)
  436. LDR leaf ambient 52403/65536 1467284/1835008 (80.0%)
  437. HDR leaf ambient 52406/65536 1467368/1835008 (80.0%)
  438. occluders 0/0 0/0 ( 0.0%)
  439. occluder polygons 0/0 0/0 ( 0.0%)
  440. occluder vert ind 0/0 0/0 ( 0.0%)
  441. detail props [variable] 1/12 ( 8.3%)
  442. static props [variable] 1/47516 ( 0.0%)
  443. pakfile [variable] 8444054/0 ( 0.0%)
  444. physics [variable] 2015585/4194304 (48.1%)
  445. physics terrain [variable] 10946/1048576 ( 1.0%)
  446.  
  447. Level flags = 0
  448.  
  449. Total triangle count: 71117
  450. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  451. 16 minutes, 59 seconds elapsed
  452.  
  453.  
  454.  
  455. [Reading texlights from 'lights.rad']
  456. [48 texlights parsed from 'lights.rad']
  457.  
  458. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  459. Error! To use model "models/props_combine/breenconsole.mdl"
  460. as a static prop, it must be compiled with $staticprop!
  461. No vis information, direct lighting only.
  462. 24505 faces
  463. 6 degenerate faces
  464. 4920051 square feet [708487360.00 square inches]
  465. 62 Displacements
  466. 579 Square Feet [83385.84 Square Inches]
  467. 508 direct lights
  468. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3130 sec>
  469. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  470. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  471. 0...1...2...3...4...5...6
  472.  
  473.  
  474. materialPath: c:\program files (x86)\steam\steamapps\itzzprokiller\half-life 2 episode two\ep2\materials
  475. Loading D:\{DD} rp_c18_v1 Remake\rp_c18_dd.vmf
  476. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  477. material "tnb/tnbbillboard_512" not found.
  478. Material not found!: TNB/TNBBILLBOARD_512
  479. material "tnb/c18-1" not found.
  480. Material not found!: TNB/C18-1
  481. Brush 1071458: nummapbrushes == MAX_MAP_BRUSHES
  482. Side 5
  483. Texture: CONCRETE/CONCRETEWALL073A
  484.  
  485.  
  486.  
  487. 3 threads
  488. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  489. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  490. LoadPortals: couldn't read d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  491.  
  492.  
  493.  
  494. [Reading texlights from 'lights.rad']
  495. [48 texlights parsed from 'lights.rad']
  496.  
  497. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  498. Error! To use model "models/props_combine/breenconsole.mdl"
  499. as a static prop, it must be compiled with $staticprop!
  500. No vis information, direct lighting only.
  501. 24505 faces
  502. 6 degenerate faces
  503. 4920051 square feet [708487360.00 square inches]
  504. 62 Displacements
  505. 579 Square Feet [83385.84 Square Inches]
  506. 508 direct lights
  507. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3115 sec>
  508. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  509. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  510. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  511. Ready to Finish
  512.  
  513. Object names Objects/Maxobjs Memory / Maxmem Fullness
  514. ------------ --------------- --------------- --------
  515. models 112/1024 5376/49152 (10.9%)
  516. brushes 6541/8192 78492/98304 (79.8%)
  517. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  518. planes 41082/65536 821640/1310720 (62.7%)
  519. vertexes 36690/65536 440280/786432 (56.0%)
  520. nodes 10804/65536 345728/2097152 (16.5%)
  521. texinfos 9591/12288 690552/884736 (78.1%)
  522. texdata 981/2048 31392/65536 (47.9%)
  523. dispinfos 62/0 10912/0 ( 0.0%)
  524. disp_verts 1550/0 31000/0 ( 0.0%)
  525. disp_tris 1984/0 3968/0 ( 0.0%)
  526. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  527. faces 24505/65536 1372280/3670016 (37.4%)
  528. hdr faces 24505/65536 1372280/3670016 (37.4%)
  529. origfaces 16974/65536 950544/3670016 (25.9%)
  530. leaves 10917/65536 349344/2097152 (16.7%)
  531. leaffaces 30332/65536 60664/131072 (46.3%)
  532. leafbrushes 9745/65536 19490/131072 (14.9%)
  533. areas 14/256 112/2048 ( 5.5%)
  534. surfedges 187881/512000 751524/2048000 (36.7%)
  535. edges 113113/256000 452452/1024000 (44.2%)
  536. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  537. HDR worldlights 508/8192 44704/720896 ( 6.2%)
  538. leafwaterdata 0/32768 0/393216 ( 0.0%)
  539. waterstrips 2694/32768 26940/327680 ( 8.2%)
  540. waterverts 0/65536 0/786432 ( 0.0%)
  541. waterindices 48942/65536 97884/131072 (74.7%)
  542. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  543. overlays 10/512 3520/180224 ( 2.0%)
  544. LDR lightdata [variable] 21594996/0 ( 0.0%)
  545. HDR lightdata [variable] 21594996/0 ( 0.0%)
  546. visdata [variable] 0/16777216 ( 0.0%)
  547. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  548. LDR ambient table 10917/65536 43668/262144 (16.7%)
  549. HDR ambient table 10917/65536 43668/262144 (16.7%)
  550. LDR leaf ambient 52401/65536 1467228/1835008 (80.0%)
  551. HDR leaf ambient 52406/65536 1467368/1835008 (80.0%)
  552. occluders 0/0 0/0 ( 0.0%)
  553. occluder polygons 0/0 0/0 ( 0.0%)
  554. occluder vert ind 0/0 0/0 ( 0.0%)
  555. detail props [variable] 1/12 ( 8.3%)
  556. static props [variable] 1/47516 ( 0.0%)
  557. pakfile [variable] 8444054/0 ( 0.0%)
  558. physics [variable] 2015585/4194304 (48.1%)
  559. physics terrain [variable] 10946/1048576 ( 1.0%)
  560.  
  561. Level flags = 0
  562.  
  563. Total triangle count: 71117
  564. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  565. 17 minutes, 47 seconds elapsed
  566.  
  567.  
  568.  
  569. [Reading texlights from 'lights.rad']
  570. [48 texlights parsed from 'lights.rad']
  571.  
  572. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  573. Error! To use model "models/props_combine/breenconsole.mdl"
  574. as a static prop, it must be compiled with $staticprop!
  575. No vis information, direct lighting only.
  576. 24505 faces
  577. 6 degenerate faces
  578. 4920051 square feet [708487360.00 square inches]
  579. 62 Displacements
  580. 579 Square Feet [83385.84 Square Inches]
  581. 508 direct lights
  582. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3140 sec>
  583. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  584. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  585. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  586. Ready to Finish
  587.  
  588. Object names Objects/Maxobjs Memory / Maxmem Fullness
  589. ------------ --------------- --------------- --------
  590. models 112/1024 5376/49152 (10.9%)
  591. brushes 6541/8192 78492/98304 (79.8%)
  592. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  593. planes 41082/65536 821640/1310720 (62.7%)
  594. vertexes 36690/65536 440280/786432 (56.0%)
  595. nodes 10804/65536 345728/2097152 (16.5%)
  596. texinfos 9591/12288 690552/884736 (78.1%)
  597. texdata 981/2048 31392/65536 (47.9%)
  598. dispinfos 62/0 10912/0 ( 0.0%)
  599. disp_verts 1550/0 31000/0 ( 0.0%)
  600. disp_tris 1984/0 3968/0 ( 0.0%)
  601. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  602. faces 24505/65536 1372280/3670016 (37.4%)
  603. hdr faces 24505/65536 1372280/3670016 (37.4%)
  604. origfaces 16974/65536 950544/3670016 (25.9%)
  605. leaves 10917/65536 349344/2097152 (16.7%)
  606. leaffaces 30332/65536 60664/131072 (46.3%)
  607. leafbrushes 9745/65536 19490/131072 (14.9%)
  608. areas 14/256 112/2048 ( 5.5%)
  609. surfedges 187881/512000 751524/2048000 (36.7%)
  610. edges 113113/256000 452452/1024000 (44.2%)
  611. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  612. HDR worldlights 508/8192 44704/720896 ( 6.2%)
  613. leafwaterdata 0/32768 0/393216 ( 0.0%)
  614. waterstrips 2694/32768 26940/327680 ( 8.2%)
  615. waterverts 0/65536 0/786432 ( 0.0%)
  616. waterindices 48942/65536 97884/131072 (74.7%)
  617. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  618. overlays 10/512 3520/180224 ( 2.0%)
  619. LDR lightdata [variable] 21594996/0 ( 0.0%)
  620. HDR lightdata [variable] 21594996/0 ( 0.0%)
  621. visdata [variable] 0/16777216 ( 0.0%)
  622. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  623. LDR ambient table 10917/65536 43668/262144 (16.7%)
  624. HDR ambient table 10917/65536 43668/262144 (16.7%)
  625. LDR leaf ambient 52401/65536 1467228/1835008 (80.0%)
  626. HDR leaf ambient 52400/65536 1467200/1835008 (80.0%)
  627. occluders 0/0 0/0 ( 0.0%)
  628. occluder polygons 0/0 0/0 ( 0.0%)
  629. occluder vert ind 0/0 0/0 ( 0.0%)
  630. detail props [variable] 1/12 ( 8.3%)
  631. static props [variable] 1/47516 ( 0.0%)
  632. pakfile [variable] 8444054/0 ( 0.0%)
  633. physics [variable] 2015585/4194304 (48.1%)
  634. physics terrain [variable] 10946/1048576 ( 1.0%)
  635.  
  636. Level flags = 0
  637.  
  638. Total triangle count: 71117
  639. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  640. 17 minutes, 18 seconds elapsed
  641.  
  642.  
  643.  
  644. materialPath: c:\program files (x86)\steam\steamapps\itzzprokiller\half-life 2 episode two\ep2\materials
  645. Loading D:\{DD} rp_c18_v1 Remake\rp_c18_dd.vmf
  646. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  647. material "tnb/tnbbillboard_512" not found.
  648. Material not found!: TNB/TNBBILLBOARD_512
  649. material "tnb/c18-1" not found.
  650. Material not found!: TNB/C18-1
  651. Brush 1508719: MAX_MAP_BRUSHSIDES
  652. Side 1
  653. Texture: METAL/METALFLOOR010A
  654.  
  655.  
  656.  
  657. 3 threads
  658. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  659. reading d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  660. LoadPortals: couldn't read d:\{dd} rp_c18_v1 remake\rp_c18_dd.prt
  661.  
  662.  
  663.  
  664. [Reading texlights from 'lights.rad']
  665. [48 texlights parsed from 'lights.rad']
  666.  
  667. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  668. Error! To use model "models/props_combine/breenconsole.mdl"
  669. as a static prop, it must be compiled with $staticprop!
  670. No vis information, direct lighting only.
  671. 24505 faces
  672. 6 degenerate faces
  673. 4920051 square feet [708487360.00 square inches]
  674. 62 Displacements
  675. 579 Square Feet [83385.84 Square Inches]
  676. 508 direct lights
  677. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3200 sec>
  678. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  679. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  680. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  681. Ready to Finish
  682.  
  683. Object names Objects/Maxobjs Memory / Maxmem Fullness
  684. ------------ --------------- --------------- --------
  685. models 112/1024 5376/49152 (10.9%)
  686. brushes 6541/8192 78492/98304 (79.8%)
  687. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  688. planes 41082/65536 821640/1310720 (62.7%)
  689. vertexes 36690/65536 440280/786432 (56.0%)
  690. nodes 10804/65536 345728/2097152 (16.5%)
  691. texinfos 9591/12288 690552/884736 (78.1%)
  692. texdata 981/2048 31392/65536 (47.9%)
  693. dispinfos 62/0 10912/0 ( 0.0%)
  694. disp_verts 1550/0 31000/0 ( 0.0%)
  695. disp_tris 1984/0 3968/0 ( 0.0%)
  696. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  697. faces 24505/65536 1372280/3670016 (37.4%)
  698. hdr faces 24505/65536 1372280/3670016 (37.4%)
  699. origfaces 16974/65536 950544/3670016 (25.9%)
  700. leaves 10917/65536 349344/2097152 (16.7%)
  701. leaffaces 30332/65536 60664/131072 (46.3%)
  702. leafbrushes 9745/65536 19490/131072 (14.9%)
  703. areas 14/256 112/2048 ( 5.5%)
  704. surfedges 187881/512000 751524/2048000 (36.7%)
  705. edges 113113/256000 452452/1024000 (44.2%)
  706. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  707. HDR worldlights 508/8192 44704/720896 ( 6.2%)
  708. leafwaterdata 0/32768 0/393216 ( 0.0%)
  709. waterstrips 2694/32768 26940/327680 ( 8.2%)
  710. waterverts 0/65536 0/786432 ( 0.0%)
  711. waterindices 48942/65536 97884/131072 (74.7%)
  712. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  713. overlays 10/512 3520/180224 ( 2.0%)
  714. LDR lightdata [variable] 21594996/0 ( 0.0%)
  715. HDR lightdata [variable] 21594996/0 ( 0.0%)
  716. visdata [variable] 0/16777216 ( 0.0%)
  717. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  718. LDR ambient table 10917/65536 43668/262144 (16.7%)
  719. HDR ambient table 10917/65536 43668/262144 (16.7%)
  720. LDR leaf ambient 52411/65536 1467508/1835008 (80.0%)
  721. HDR leaf ambient 52400/65536 1467200/1835008 (80.0%)
  722. occluders 0/0 0/0 ( 0.0%)
  723. occluder polygons 0/0 0/0 ( 0.0%)
  724. occluder vert ind 0/0 0/0 ( 0.0%)
  725. detail props [variable] 1/12 ( 8.3%)
  726. static props [variable] 1/47516 ( 0.0%)
  727. pakfile [variable] 8444054/0 ( 0.0%)
  728. physics [variable] 2015585/4194304 (48.1%)
  729. physics terrain [variable] 10946/1048576 ( 1.0%)
  730.  
  731. Level flags = 0
  732.  
  733. Total triangle count: 71117
  734. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  735. 16 minutes, 59 seconds elapsed
  736.  
  737.  
  738.  
  739. [Reading texlights from 'lights.rad']
  740. [48 texlights parsed from 'lights.rad']
  741.  
  742. Loading d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  743. Error! To use model "models/props_combine/breenconsole.mdl"
  744. as a static prop, it must be compiled with $staticprop!
  745. No vis information, direct lighting only.
  746. 24505 faces
  747. 6 degenerate faces
  748. 4920051 square feet [708487360.00 square inches]
  749. 62 Displacements
  750. 579 Square Feet [83385.84 Square Inches]
  751. 508 direct lights
  752. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.3162 sec>
  753. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  754. 11 of 22 (50% of) surface lights went in leaf ambient cubes.
  755. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  756. Ready to Finish
  757.  
  758. Object names Objects/Maxobjs Memory / Maxmem Fullness
  759. ------------ --------------- --------------- --------
  760. models 112/1024 5376/49152 (10.9%)
  761. brushes 6541/8192 78492/98304 (79.8%)
  762. brushsides 53090/65536 424720/524288 (81.0%) VERY FULL!
  763. planes 41082/65536 821640/1310720 (62.7%)
  764. vertexes 36690/65536 440280/786432 (56.0%)
  765. nodes 10804/65536 345728/2097152 (16.5%)
  766. texinfos 9591/12288 690552/884736 (78.1%)
  767. texdata 981/2048 31392/65536 (47.9%)
  768. dispinfos 62/0 10912/0 ( 0.0%)
  769. disp_verts 1550/0 31000/0 ( 0.0%)
  770. disp_tris 1984/0 3968/0 ( 0.0%)
  771. disp_lmsamples 3144/0 3144/0 ( 0.0%)
  772. faces 24505/65536 1372280/3670016 (37.4%)
  773. hdr faces 24505/65536 1372280/3670016 (37.4%)
  774. origfaces 16974/65536 950544/3670016 (25.9%)
  775. leaves 10917/65536 349344/2097152 (16.7%)
  776. leaffaces 30332/65536 60664/131072 (46.3%)
  777. leafbrushes 9745/65536 19490/131072 (14.9%)
  778. areas 14/256 112/2048 ( 5.5%)
  779. surfedges 187881/512000 751524/2048000 (36.7%)
  780. edges 113113/256000 452452/1024000 (44.2%)
  781. LDR worldlights 508/8192 44704/720896 ( 6.2%)
  782. HDR worldlights 508/8192 44704/720896 ( 6.2%)
  783. leafwaterdata 0/32768 0/393216 ( 0.0%)
  784. waterstrips 2694/32768 26940/327680 ( 8.2%)
  785. waterverts 0/65536 0/786432 ( 0.0%)
  786. waterindices 48942/65536 97884/131072 (74.7%)
  787. cubemapsamples 92/1024 1472/16384 ( 9.0%)
  788. overlays 10/512 3520/180224 ( 2.0%)
  789. LDR lightdata [variable] 21594996/0 ( 0.0%)
  790. HDR lightdata [variable] 21594996/0 ( 0.0%)
  791. visdata [variable] 0/16777216 ( 0.0%)
  792. entdata [variable] 330746/393216 (84.1%) VERY FULL!
  793. LDR ambient table 10917/65536 43668/262144 (16.7%)
  794. HDR ambient table 10917/65536 43668/262144 (16.7%)
  795. LDR leaf ambient 52411/65536 1467508/1835008 (80.0%)
  796. HDR leaf ambient 52397/65536 1467116/1835008 (80.0%)
  797. occluders 0/0 0/0 ( 0.0%)
  798. occluder polygons 0/0 0/0 ( 0.0%)
  799. occluder vert ind 0/0 0/0 ( 0.0%)
  800. detail props [variable] 1/12 ( 8.3%)
  801. static props [variable] 1/47516 ( 0.0%)
  802. pakfile [variable] 8444054/0 ( 0.0%)
  803. physics [variable] 2015585/4194304 (48.1%)
  804. physics terrain [variable] 10946/1048576 ( 1.0%)
  805.  
  806. Level flags = 0
  807.  
  808. Total triangle count: 71117
  809. Writing d:\{dd} rp_c18_v1 remake\rp_c18_dd.bsp
  810. 17 minutes, 6 seconds elapsed
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