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- on right click:
- name of held item contains "&b&l速度上昇指令"
- execute console command "effect @a[score_zombie_min=1] 1 15 2"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で全感染者の移動力が一時的に強化された!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&a&l跳躍上昇指令"
- execute console command "effect @a[score_zombie_min=1] 8 15 3"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で全感染者の跳躍力が一時的に強化された!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&c&l肉体強化指令&6(自分のみ)"
- execute console command "effect %player% 11 3 5"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で親ゾンビが3秒間無敵になった!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&d&l方向転換指令"
- execute console command "tp @a[score_human_min=1] ~ ~ ~ 0 -90"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で生存者が上を向いてしまった!!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&9&l生存者索敵指令"
- execute console command "effect @a[score_human_min=1] 24 10 1"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で生存者の位置が一定時間映し出された!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&9&l速度低下指令"
- execute console command "effect @a[score_human_min=1] 2 11 3"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で生存者の移動速度が一時的に低下した!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&5&l暗転指令"
- execute console command "effect @a[score_human_min=1] 15 6 2"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で生存者が一定時間盲目になった!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&6&l万能指令"
- execute console command "effect @a[score_zombie_min=1] 1 20 0"
- execute console command "effect @a[score_zombie_min=1] 8 20 0"
- execute console command "effect @a[score_zombie_min=1] 10 20 1"
- execute console command "effect @a[score_zombie_min=1] 11 20 1"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で感染者の能力が一定時間向上した!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&b&l体力増強指令"
- execute console command "effect @a[score_zombie_min=1] 21 15 9"
- execute console command "effect @a[score_zombie_min=1] 10 15 1"
- execute console command "effect @a[score_zombie_min=1] 6 15 5"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で感染者の体力が大幅に一定時間向上した!"
- remove 1 of player's held item from the player's inventory
- on right click:
- name of held item contains "&7&l捕縛指令"
- execute console command "effect @p[score_human_min=1] 15 10 2"
- execute console command "effect @p[score_human_min=1] 2 10 50"
- execute console command "scoreboard players tag %player% add sound"
- broadcast "&9》 &a親ゾンビの指令で一番近い生存者が移動不可になった!"
- remove 1 of player's held item from the player's inventory
- command /order:
- permission: sk.order
- trigger:
- loop 3 times:
- set {_order} to a random integer between 1 and 10
- if {_order} is equal to 1:
- execute console command "menu grab %player% order1"
- else if {_order} is equal to 2:
- execute console command "menu grab %player% order2"
- else if {_order} is equal to 3:
- execute console command "menu grab %player% order3"
- else if {_order} is equal to 4:
- execute console command "menu grab %player% order4"
- else if {_order} is equal to 5:
- execute console command "menu grab %player% order5"
- else if {_order} is equal to 6:
- execute console command "menu grab %player% order6"
- else if {_order} is equal to 7:
- execute console command "menu grab %player% order7"
- else if {_order} is equal to 8:
- execute console command "menu grab %player% order8"
- else if {_order} is equal to 9:
- execute console command "menu grab %player% order9"
- else:
- execute console command "menu grab %player% order10"
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