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progression

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Nov 19th, 2019
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  1. # depends: Vault
  2. # You will always be able to adjust the spawner information
  3. inventory-name: '&8Island Spawner Progression'
  4. inventory-size: 27
  5. progress-spawners:
  6. default:
  7. name: '&ePig &fSpawner'
  8. cost: 100000
  9. material: 'BARRIER'
  10. command-on-confirmed-purchase: 'silkspawner give %name% Pig 1'
  11. slot: 0
  12. ## unlocked item is automatically set to correct spawners.
  13. Sheep:
  14. entity: 'PIG'
  15. amount-of-required: 500
  16. tier: 1
  17. cost: 100000
  18. material: 'BARRIER'
  19. command-on-confirmed-purchase: 'silkspawner give %name% Sheep 1'
  20. slot: 1
  21. Cow:
  22. entity: 'SHEEP'
  23. amount-of-required: 500
  24. tier: 2
  25. cost: 50000
  26. material: 'BARRIER'
  27. command-on-confirmed-purchase: 'silkspawner give %name% Cow 1'
  28. slot: 2
  29. Spider:
  30. entity: 'COW'
  31. amount-of-required: 500
  32. tier: 3
  33. cost: 150000
  34. material: 'BARRIER'
  35. command-on-confirmed-purchase: 'silkspawner give %name% Spider 1'
  36. slot: 3
  37. Zombie:
  38. entity: 'SPIDER'
  39. amount-of-required: 500
  40. tier: 4
  41. cost: 350000
  42. material: 'BARRIER'
  43. command-on-confirmed-purchase: 'silkspawner give %name% Zombie 1'
  44. slot: 4
  45. Skeleton:
  46. entity: 'ZOMBIE'
  47. amount-of-required: 500
  48. tier: 5
  49. cost: 375000
  50. material: 'BARRIER'
  51. command-on-confirmed-purchase: 'silkspawner give %name% Skeleton 1'
  52. slot: 5
  53. Zombie Pigman:
  54. entity: 'CREEPER'
  55. amount-of-required: 500
  56. tier: 6
  57. cost: 350000
  58. material: 'BARRIER'
  59. command-on-confirmed-purchase: 'silkspawner give %name% ZP 1'
  60. slot: 6
  61. Blaze:
  62. entity: 'PIG_ZOMBIE'
  63. amount-of-required: 500
  64. tier: 7
  65. cost: 750000
  66. material: 'BARRIER'
  67. command-on-confirmed-purchase: 'silkspawner give %name% Blaze 1'
  68. slot: 7
  69. Enderman:
  70. entity: 'BLAZE'
  71. amount-of-required: 500
  72. tier: 8
  73. cost: 650000
  74. material: 'BARRIER'
  75. command-on-confirmed-purchase: 'silkspawner give %name% Enderman 1'
  76. slot: 8
  77. Iron Golem:
  78. entity: 'ENDERMAN'
  79. amount-of-required: 500
  80. tier: 9
  81. cost: 1000000
  82. material: 'BARRIER'
  83. command-on-confirmed-purchase: 'silkspawner give %name% IG 1'
  84. slot: 9
  85. Villager:
  86. entity: 'IRON_GOLEM'
  87. amount-of-required: 500
  88. tier: 10
  89. cost: 5000000
  90. material: 'BARRIER'
  91. command-on-confirmed-purchase: 'silkspawner give %name% Villager 1'
  92. slot: 10
  93. Witch:
  94. entity: 'VILLAGER'
  95. amount-of-required: 500
  96. tier: 11
  97. cost: 7500000
  98. material: 'BARRIER'
  99. command-on-confirmed-purchase: 'silkspawner give %name% Witch 1'
  100. slot: 11
  101. Magma Cube:
  102. entity: 'WITCH'
  103. amount-of-required: 500
  104. tier: 12
  105. cost: 3000000
  106. material: 'BARRIER'
  107. command-on-confirmed-purchase: 'silkspawner give %name% Magma 1'
  108. slot: 12
  109. spawner-meta-locked:
  110. name: '&e%mob% &fSpawner'
  111. lore:
  112. - ''
  113. - '&3&l* &bStatus: %progress% &a%percent%%'
  114. - '&3&l* &bKill Progress: &f%current_amount%/%needed%'
  115. - '&3&l* &bMust Kill: &f%needed_mob% &7to purchase this spawner'
  116. ## updates at value listed, must be between 1-100. must be integer.
  117. progress-bar:
  118. '0': '&c||||||||||||||||||||'
  119. '50': '&a|||||&c|||||||||||||||'
  120. '100': '&a||||||||||||||||||||'
  121. spawner-meta-unlocked:
  122. name: '&e%mob% &fSpawner'
  123. lore:
  124. - '&6&l* &e[Buyable] &f$%cost%'
  125. - ''
  126. - '&e[Click to Transact]'
  127. - ''
  128. filler-item:
  129. material: 'AIR'
  130. data: 0
  131. name: "&r "
  132. back-item:
  133. material: 'IRON_DOOR'
  134. slot: 21
  135. data: 0
  136. name: '&e&l<- BACK TO CATERGORIES'
  137. shop-gui:
  138. inventory-name: '&8Shop Menu'
  139. ## this is the item you have in your /shop inventory that should open the spawner shop
  140. overridden-item-name: '&e&lSPAWNERS'
  141. sound: 'LEVEL_UP'
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