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- variables:
- {turbo::money} = false
- command /turbomoney [<player>]:
- executable by: console
- trigger:
- if {turbo::money} is false:
- set {turbo::money} to true
- send "&aAktywowano usluge." to player
- else:
- set {turbo::money} to false
- send "&cDezaktywowano usluge." to player
- on death:
- if attacker is not victim:
- if attacker is a player:
- if victim is a player:
- set {_a} to attacker
- send {_a} title "&c%victim% &7zostal zabity." with subtitle "&cWalcz, stan sie legenda!" for 3 seconds
- broadcast "&6C&eS &7» &c%victim% &7zostal zabity przez &c%attacker% &7[&e+25$&7]."
- send "&6C&eS &7» &cPrzegrales. &7Twoim zabojca jest &c%attacker% &7[&c-15$&7]." to victim
- add 25 to {stats::coins::%attacker%}
- add -15 to {stats::coins::%victim%}
- if {turbo::money} is true:
- add 50 to {stats::coins::%attacker%}
- send "&aAktywowano usluge."
- wait 3 hours
- set {turbo::money} to false
- send "&cDezaktywowano usluge."
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