Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 6
- - h //, - n / - c,
- - //, - c / - c n,
- ,- c, //, - c / - h / - c c,
- - //, - n* / - c* / c* n* h*,
- ,- c //, - c / - c / - c,
- ,- n //, - n / - n / - n / - n / ni
- ,c / c / c //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / ct / ci,
- 7
- - h //, - c / - c,
- - c //, - c / - c c,
- - // - h //, - c / . c / - c c,
- - //, -* / -* / c / -* c* / c c,
- ,- c //, - c / - c / c c,
- ,- c //, - c / - c / - c / - c / c ct
- ,- c / c //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / ct / ci,
- ,- ci / ci //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / ct / ci / pti,
- 8
- - h //, - c / - c / Ln',
- - c //, - c / - c c / Ln',
- ,- c, //, - n c / - c c / Ln',
- ,-* c* / -* c*, // -*, c* / -* c* / c* / Ln'*,
- - / - //, - c / - c / - c c / Ln',
- ,- c //, - c / - c / - c / - c / ci /, Lt (,Lt, Lt, Lt, Lt)
- ,c / c / c //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / ct / cf / L't,
- 10
- - j //, - c / - c,
- c //, - c / - c c,
- , // c, //, - c / - c / - c,
- - //, - c / - c / - / nt c,
- - c //, - c / - c / - c / c,
- //, - c / - c / - c / - c / cf
- ,- c / c / c //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - / ct / ct / cf,
- 11
- - - j //, - c / - c,
- - c //, - c / - c c,
- .-, c, //, - c / - c / - c,
- - // - //, - c / -, / c* c* c*,
- - - c //, - c / - c / - c / c,
- ,c //, - c / - c / - c / - c / cf
- ,c / c / c //, - ci / - ci / - ci / - ci / - ct / - ci / - ci / - ci / ct / cf,
- 12
- - - h //, - c / - c,
- - c //, - c / - c / c,
- -, c, //, - c / - c / - c,
- -tr //, - c / - c / - c nt,
- ,- c //, - c / - c / - c / c,
- -tr //, - c / - c / - c / - c / n / cf
- ,c / c / c //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / ct / cf,
- 12.8
- -* -* -* //, -* c* / -* c*,
- -* -* -* //, -* c* / -* c* c*,
- ,-* c*, //, -* c* / -* c* / -* c* / -* c* / c
- - / - / - //, - c / - c / - c / - c / - c, / - c / - c / - c / ct, / c,
- 13
- - //, - c / - c / c / h,
- - c //, - c / - c / c,
- ,- / j //, - c / - c / - c,
- - n //, - c / - c / - c,
- - n //, - c / - c / - c / c,
- //, - c / - c / - c / - c / c / c / c
- ,c / c / c //, - c / - c / - c / - c / - c / - c / - c / - c / ct / c,
- 14
- - h //, - c / - c,
- - c //, - c / - c / c,
- - / j //, - c / - c / - c,
- -* / -* //, -* c* / -* c* / -* c*,
- - / c //, - c / - c / - c c,
- - / - //, - c / - c / - c / - ct / c / c
- ,- / c / c //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / ct / ci,
- 15
- - // - h //, - c / - c,
- - //, - c / - c / - c,
- - c //, - c / - c / - c / c,
- - //, - c / - c / - c / c,
- , //, - ct / - c / - c / c ct,
- //, - c / - c / - c / - c / c / ct / c
- ,c / c / cr //, - ci / - ci / - ci / -^ c^i / - ci / - ci / - ci / -^ c^i / ct / ci,
- 16
- - //, - c / - c,
- - //, - c / - c / c,
- - hr //, - c / - c / - c,
- - //, - c / - c / - c,
- - //, - c* / - c* / - c / c,
- //, - c / - c / - c / - c / - c / ci0*
- ,c / c / c //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / cti / ci,
- 17
- -r //, - c / - c,
- -r //, - c / - c | c,
- ,-r //, - c / - c / - c,
- ,-r //, - c / - c / - c,
- -r //, - c / - c / - c | c
- ,-r //, - c / - c / - c / - c / c / c / c
- ,c / c / cr //, - ci / - ci / - ci / - ci / - ci / - ci / - ci / - ci / cti / cf,
- =======
- Project Nite Festival
- ,= h / - c / c / L'
- ,- c / - c / c / L'
- ,- c / - c / - c / c / L'
- ,-* c* / -* c* / -* c / -* c* / c* / L'*
- ,- c / - c / - c / - c / c / L'
- ,- c / - c / (- c / - c /) c / [lt] (,Lt ,Lt ,Lt ,Lt ,Lt),
- ,- c / - c / c / ltw // ,- ci / - ci / - ci / ci / ci / ci / - ci / - ci / ci / lt,
- ,- c / - c / c / lt, // - ci / - ci / - ci / - ci / - ci / - ci / ci / Lts,
- Marine Benefit
- - h //, - c / - c,
- - c //, - c / - c / c,
- ,- c // -, c / - c / - c,
- - //, - c' / - c' / - c' / c*,
- ,- c //, - c / - c / - c / e(nt),
- l* // c //, - c / - c / - c / - c* / ci
- c / c / c //, - ci* / - ci* / - ci* / - ci* / - ci* / - ci* / - ct* / ct* / - ci*, / ci,
- Shining Shooting Star
- - j //, - c / - c / lh,
- - c //, - c / - c / c / lh,
- c / c //, - c / - c / - c / lh,
- //, - c / - c* / c* / ct* / ct / lh,
- ,- c //, - c / - c / - c / c / c / lh,
- //, - c / - c / - c / - c / ct / c // lh / lh / lh
- c / c / c //, - c* / - c* / - c* / - c* / - c* / - c* / - c* / - c* / ct / c / l
- Dream Logical World
- - l //, - c / - c / c,
- - c //, - c / - c / - c,
- - c //, - c / - c / - c / n,
- //, -* c* / -* c* / -* nt* / l-* l* / -* / -*,
- ,- c //, - c / - c / - n / c / c,
- ,- c / - c / - c / - c / c / c, ct'
- ,- c / c / c //, - c / - c / - c / - c / - c / - c / - c / - c / ct / c,
- =======
- Key
- - nonspell
- c spell
- n Normal or higher only (spell assumed if not marked as -)
- h Hard or higher only (spell assumed if not marked as -)
- l Lunatic or higher only (spell assumed if not marked as -)
- j nonspell on Easy/Normal, spell on Hard/Lunatic
- L Last Spell, always appears
- L' Last Spell, requires conditions to unlock
- t pattern must be timed out
- i boss is invincible during bombs
- f boss is immune to and resists bombs, e.g. shrinking them or not clearing bullets
- r gives a unique reward e.g. a 1up item, for capturing or meeting other criteria
- * varies with shot type
- 0 reduces power to 0
- ^ spell declared by a different boss
- / new life bar
- | new life bar, not indicated by boss life count
- // separates midboss/boss
- , dialogue
- (some of these may not be accurate to the fan games included here)
Advertisement
Add Comment
Please, Sign In to add comment