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Feb 20th, 2020
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  1. ---IS THIS A JOJO SCRIPT?!?!!?!?
  2. ---Star Platinum Over Heaven
  3. ---Made by trollmon123 and tyefoodmania(Crow_Kiyoamsa)
  4. ---Happy halloween
  5. ---Last script probably
  6.  
  7. ---I couldnt make a GUI cuz im lazy so
  8. -----KEYDOWNS------
  9. --- E(Hold) - OverHeaven Ora Barrages
  10. --- R - OverHeaven Strong Hit
  11. --- T - OverHeaven Blast
  12. --- F - TimeStop
  13. --- Z(Can be Spammed) - Stand Jump
  14. --- Passive(Ultimate Body)-- This body will give you Faster Health Regeneration
  15. ------This is a Play Fair script(None of that one shot stuff)
  16.  
  17. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  18. print("FE Compatibility: by WaverlyCole & Mokiros")
  19. InternalData = {}
  20. do
  21. script.Parent = owner.Character
  22. local Event = Instance.new("RemoteEvent")
  23. Event.Name = "UserInput"
  24. local function NewFakeEvent()
  25. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  26. return Fake
  27. end
  28. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  29. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  30. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  31. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  32. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  33. local function TriggerEvent(self,Event,...)
  34. local Trigger = Mouse[Event]
  35. if Trigger and Trigger.fakeEvent and Trigger.Function then
  36. Trigger.Function(...)
  37. end
  38. end
  39. Player = owner
  40. Character = Player.Character
  41. local txt = Instance.new("BillboardGui", Character)
  42. txt.Adornee = Character .Head
  43. txt.Name = "_status"
  44. txt.Size = UDim2.new(2, 0, 1.2, 0)
  45. txt.StudsOffset = Vector3.new(-9, 8, 0)
  46. local text = Instance.new("TextLabel", txt)
  47. text.Size = UDim2.new(10, 0, 7, 0)
  48. text.FontSize = "Size24"
  49. text.TextScaled = true
  50. text.TextTransparency = 0
  51. text.BackgroundTransparency = 1
  52. text.TextTransparency = 0
  53. text.TextStrokeTransparency = 0
  54. text.Font = "Bodoni"
  55. text.TextStrokeColor3 = Color3.new(255,0,0)
  56. ------------------------------------
  57. v=Instance.new("Part")
  58. v.Name = "ColorBrick"
  59. v.Parent=Player.Character
  60. v.FormFactor="Symmetric"
  61. v.Anchored=true
  62. v.CanCollide=false
  63. v.BottomSurface="Smooth"
  64. v.TopSurface="Smooth"
  65. v.Size=Vector3.new(3,3,3)
  66. v.Transparency=1
  67. v.CFrame=Character.Torso.CFrame
  68. v.BrickColor=BrickColor.new(CV)
  69. v.Transparency=1
  70. text.TextColor3 = Color3.new(123,13,21)
  71. v.Shape="Block"
  72. text.Text = "edited platinum over heaven"
  73. Mouse.TrigEvent = TriggerEvent
  74. UserInputService.TrigEvent = TriggerEvent
  75. Event.OnServerEvent:Connect(function(FiredBy,Input)
  76. if FiredBy.Name ~= owner.Name then end
  77. if Input.MouseEvent then
  78. Mouse.Target = Input.Target
  79. Mouse.Hit = Input.Hit
  80. else
  81. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  82. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  83. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  84. end
  85. for _,Action in pairs(ContextActionService.Actions) do
  86. for _,Key in pairs(Action.Keys) do
  87. if Key==Input.KeyCode then
  88. Action.Function(Action.Name,Input.UserInputState,Input)
  89. end
  90. end
  91. end
  92. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  93. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  94. end
  95. end)
  96. InternalData["Mouse"] = Mouse
  97. InternalData["ContextActionService"] = ContextActionService
  98. InternalData["UserInputService"] = UserInputService
  99. Event.Parent = NLS([[
  100. local Player = owner
  101. local Event = script:WaitForChild("UserInput")
  102. local UserInputService = game:GetService("UserInputService")
  103. local Mouse = Player:GetMouse()
  104. local Input = function(Input,gameProcessedEvent)
  105. if gameProcessedEvent then return end
  106. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  107. end
  108. UserInputService.InputBegan:Connect(Input)
  109. UserInputService.InputEnded:Connect(Input)
  110. local Hit,Target
  111. while wait(1/30) do
  112. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  113. Hit,Target = Mouse.Hit,Mouse.Target
  114. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  115. end
  116. end
  117. ]],owner.Character)
  118. end
  119. RealGame = game;game = setmetatable({},{
  120. __index = function (self,Index)
  121. local Sandbox = function (Thing)
  122. if Thing:IsA("Player") then
  123. local RealPlayer = Thing
  124. return setmetatable({},{
  125. __index = function (self,Index)
  126. local Type = type(RealPlayer[Index])
  127. if Type == "function" then
  128. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  129. return function (self)
  130. return InternalData["Mouse"]
  131. end
  132. end
  133. return function (self,...)
  134. return RealPlayer[Index](RealPlayer,...)
  135. end
  136. else
  137. return RealPlayer[Index]
  138. end
  139. end;
  140. __tostring = function(self)
  141. return RealPlayer.Name
  142. end
  143. })
  144. end
  145. end
  146. if RealGame[Index] then
  147. local Type = type(RealGame[Index])
  148. if Type == "function" then
  149. if Index:lower() == "getservice" or Index:lower() == "service" then
  150. return function (self,Service)
  151. if Service:lower() == "players" then
  152. return setmetatable({},{
  153. __index = function (self2,Index2)
  154. local RealService = RealGame:GetService(Service)
  155. local Type2 = type(Index2)
  156. if Type2 == "function" then
  157. return function (self,...)
  158. return RealService[Index2](RealService,...)
  159. end
  160. else
  161. if Index2:lower() == "localplayer" then
  162. return Sandbox(owner)
  163. end
  164. return RealService[Index2]
  165. end
  166. end;
  167. __tostring = function(self)
  168. return RealGame:GetService(Service).Name
  169. end
  170. })
  171. elseif Service:lower() == "contextactionservice" then
  172. return InternalData["ContextActionService"]
  173. elseif Service:lower() == "contextactionservice" then
  174. return InternalData["UserInputService"]
  175. elseif Service:lower() == "runservice" then
  176. return setmetatable({},{
  177. __index = function(self2,Index2)
  178. local RealService = RealGame:GetService(Service)
  179. local Type2 = type(Index2)
  180. if Type2 == "function" then
  181. return function (self,...)
  182. return RealService[Index2](RealService,...)
  183. end
  184. else
  185. if Index2:lower() == "bindtorenderstep" then
  186. return function (self,Name,Priority,Function)
  187. return RealGame:GetService("RunService").Stepped:Connect(Function)
  188. end
  189. end
  190. if Index2:lower() == "renderstepped" then
  191. return RealService["Stepped"]
  192. end
  193. return RealService[Index2]
  194. end
  195. end
  196. })
  197. else
  198. return RealGame:GetService(Service)
  199. end
  200. end
  201. end
  202. return function (self,...)
  203. return RealGame[Index](RealGame,...)
  204. end
  205. else
  206. if game:GetService(Index) then
  207. return game:GetService(Index)
  208. end
  209. return RealGame[Index]
  210. end
  211. else
  212. return nil
  213. end
  214. end
  215. });Game = game;owner = game:GetService("Players").LocalPlayer
  216. print("Complete! Running...")
  217.  
  218. local s = Instance.new("Sound")
  219.  
  220. s.Name = "Kool Aid 1"
  221. s.SoundId = "http://www.roblox.com/asset/?id=718581626"
  222. s.Volume = 2
  223. s.Looped = true
  224. s.archivable = false
  225.  
  226. s.Parent = game.Workspace
  227.  
  228.  
  229. s:play()
  230. function giant(p, size)
  231. local pchar = p.Character
  232. if pchar then
  233. local function scale(chr,scl)
  234.  
  235. for _,v in pairs(pchar:GetChildren()) do
  236. if v:IsA("Hat") then
  237. v:Clone()
  238. v.Parent = game.Lighting
  239. end
  240. end
  241.  
  242. local Head = chr['Head']
  243. local Torso = chr['Torso']
  244. local LA = chr['Left Arm']
  245. local RA = chr['Right Arm']
  246. local LL = chr['Left Leg']
  247. local RL = chr['Right Leg']
  248. local HRP = chr['HumanoidRootPart']
  249.  
  250. shirt = chr:findFirstChild("Shirt")
  251. if shirt ~= nil then
  252. shirt:Destroy()
  253. end
  254. print("Shirt removed")
  255. pants = chr:findFirstChild("Pants")
  256. if pants ~= nil then
  257. pants:Destroy()
  258. end
  259. print("Pants removed")
  260. tshirt = chr:findFirstChild("Shirt Graphic")
  261. if tshirt ~= nil then
  262. tshirt:Destroy()
  263. end
  264. print("T-Shirt destroyed")
  265.  
  266. p = game.Players.LocalPlayer
  267. p.Character.Humanoid.MaxHealth = math.huge
  268.  
  269.  
  270. wait(0.1)
  271. local char = game.Players.LocalPlayer.Character
  272. local tshirt = char:FindFirstChild("Shirt Graphic")
  273. if not tshirt then
  274. tshirt = Instance.new("ShirtGraphic",char)
  275. end
  276. tshirt.Graphic = "rbxassetid://512041013"
  277.  
  278.  
  279. Head.formFactor = 1
  280. Torso.formFactor = 1
  281. LA.formFactor = 1
  282. RA.formFactor = 1
  283. LL.formFactor = 1
  284. RL.formFactor = 1
  285. HRP.formFactor = 1
  286.  
  287. Head.Size = Vector3.new(scl * 2, scl, scl)
  288. Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
  289. LA.Size = Vector3.new(scl, scl * 2, scl)
  290. RA.Size = Vector3.new(scl, scl * 2, scl)
  291. LL.Size = Vector3.new(scl, scl * 2, scl)
  292. RL.Size = Vector3.new(scl, scl * 2, scl)
  293. HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
  294.  
  295.  
  296. ---
  297.  
  298.  
  299.  
  300.  
  301. Head.Transparency = 1
  302. Torso.BrickColor = BrickColor.new("Bright red")
  303. LA.BrickColor = BrickColor.new("Bright red")
  304. RA.BrickColor = BrickColor.new("Bright red")
  305. RL.BrickColor = BrickColor.new("Bright red")
  306. LL.BrickColor = BrickColor.new("Bright red")
  307. Head.face:Remove()
  308.  
  309.  
  310.  
  311.  
  312. local Motor1 = Instance.new('Motor6D', Torso)
  313. Motor1.Part0 = Torso
  314. Motor1.Part1 = Head
  315. Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  316. Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  317. Motor1.Name = "Neck"
  318.  
  319. local Motor2 = Instance.new('Motor6D', Torso)
  320. Motor2.Part0 = Torso
  321. Motor2.Part1 = LA
  322. Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  323. Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  324. Motor2.Name = "Left Shoulder"
  325.  
  326. local Motor3 = Instance.new('Motor6D', Torso)
  327. Motor3.Part0 = Torso
  328. Motor3.Part1 = RA
  329. Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  330. Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  331. Motor3.Name = "Right Shoulder"
  332.  
  333. local Motor4 = Instance.new('Motor6D', Torso)
  334. Motor4.Part0 = Torso
  335. Motor4.Part1 = LL
  336. Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  337. Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  338. Motor4.Name = "Left Hip"
  339.  
  340. local Motor5 = Instance.new('Motor6D', Torso)
  341. Motor5.Part0 = Torso
  342. Motor5.Part1 = RL
  343. Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  344. Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  345. Motor5.Name = "Right Hip"
  346.  
  347. local Motor6 = Instance.new('Motor6D', HRP)
  348. Motor6.Part0 = HRP
  349. Motor6.Part1 = Torso
  350. Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  351. Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  352.  
  353. end
  354.  
  355. scale(pchar, size)
  356. pchar.Humanoid.WalkSpeed = 15 * size
  357.  
  358. for _,v in pairs(game.Lighting:GetChildren()) do
  359. if v:IsA("Hat") then
  360. v.Parent = pchar
  361. end
  362. end
  363. end
  364. end
  365.  
  366. local plr = game.Players.LocalPlayer
  367. giant(plr, 1)
  368. for i, v in pairs(plr.Character:GetChildren()) do
  369. if v:IsA("BasePart") then
  370. v.Touched:connect(function(p)
  371. if p.Size.X<30 then
  372. p.Anchored = false
  373. p:BreakJoints()
  374. end
  375. end)
  376. end
  377. end
  378.  
  379. local csize = 1
  380.  
  381. local sgui = Instance.new("ScreenGui", game.CoreGui)
  382. local base = Instance.new("Frame", sgui)
  383. base.BackgroundTransparency = 1
  384. base.Size = UDim2.new(0, 110, 0, 200)
  385. base.Position = UDim2.new(1, -120, 1, -180)
  386. local indicator = Instance.new("TextLabel", base)
  387. indicator.Size = UDim2.new(1, 0, 0, 25)
  388. indicator.TextColor3 = Color3.new(1, 1, 1)
  389. indicator.BackgroundTransparency = 0
  390. indicator.FontSize = Enum.FontSize.Size18
  391. indicator.Font = Enum.Font.SourceSans
  392. indicator.Text = "Current Size: 1"
  393. local PlusOne = Instance.new("TextButton", base)
  394. PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  395. PlusOne.Position = UDim2.new(0, 0, 0, 40)
  396. PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
  397. PlusOne.BorderSizePixel = 2
  398. PlusOne.Font = Enum.Font.SourceSansBold
  399. PlusOne.FontSize = Enum.FontSize.Size24
  400. PlusOne.Text = "+1 Size"
  401. local MinusOne = Instance.new("TextButton", base)
  402. MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  403. MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
  404. MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
  405. MinusOne.Text = "-1 Size"
  406. MinusOne.BorderSizePixel = 2
  407. MinusOne.Font = Enum.Font.SourceSansBold
  408. MinusOne.FontSize = Enum.FontSize.Size24
  409.  
  410. PlusOne.MouseButton1Down:connect(function()
  411. csize = csize + 1
  412. giant(plr, csize)
  413. indicator.Text = "Current Size: "..tostring(csize)
  414. end)
  415.  
  416.  
  417.  
  418. MinusOne.MouseButton1Down:connect(function()
  419. csize = csize - 1
  420. giant(plr, csize)
  421. indicator.Text = "Current Size: "..tostring(csize)
  422. end)
  423. local char = game.Players.LocalPlayer.Character
  424. --char.Humanoid.Died:connect(function()
  425. --s:remove()
  426. --end)
  427.  
  428. wait(0.1)
  429. local Player = game.Players.LocalPlayer
  430. local Character = Player.Character
  431. local Humanoid = Character.Humanoid
  432. local Mouse = Player:GetMouse()
  433. local LeftArm = Character["Left Arm"]
  434. local RightArm = Character["Right Arm"]
  435. local LeftLeg = Character["Left Leg"]
  436. local RightLeg = Character["Right Leg"]
  437. local Head = Character.Head
  438. local Torso = Character.Torso
  439. local Camera = game.Workspace.CurrentCamera
  440. local RootPart = Character.HumanoidRootPart
  441. local RootJoint = RootPart.RootJoint
  442. local Pause = false
  443. local attack = false
  444. local Change = false
  445. local DDZ = false
  446. local LOL = false
  447. local Anim = 'Idle'
  448. local attacktype = 1
  449. local delays = false
  450. local play = true
  451. local Time = 7
  452. local targetted = nil
  453. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  454. local velocity = RootPart.Velocity.y
  455. local sine = 0
  456. local change = 1
  457. local D = false
  458. Loop = false
  459. local DD = false
  460. local doe = 0
  461. local Create = LoadLibrary("RbxUtility").Create
  462. local Stand = Instance.new("Model",Character)
  463. Stand.Name = "Stand"
  464. local ST = Instance.new("Part",Stand)
  465. ST.Size = Vector3.new(2,2,1)
  466. ST.BrickColor = BrickColor.new("White")
  467. ST.CanCollide = false
  468. local ST2 = Instance.new("SpecialMesh",ST)
  469. ST2.MeshId = "rbxasset://fonts/torso.mesh"
  470. ST2.Scale = Vector3.new(1,1,1)
  471. local ST3 = Instance.new("Weld",ST)
  472. ST3.Part0 = RootPart
  473. ST3.Part1 = ST
  474. ST3.C0 = CFrame.new(0,0,0)
  475. local SH = Instance.new("Part",Stand)
  476. SH.Size = Vector3.new(1.25,1.25,1.25)
  477. SH.CanCollide = false
  478. SH.BrickColor = BrickColor.new("White")
  479. local SH2 = Instance.new("SpecialMesh",SH)
  480. SH2.MeshType = "Head"
  481. SH2.Scale = Vector3.new(1,1,1)
  482. local SH2 = Instance.new("Weld",SH)
  483. SH2.Part0 = ST
  484. SH2.Part1 = SH
  485. SH2.C0 = CFrame.new(0,1.5,0)
  486. local SRA = Instance.new("Part",Stand)
  487. SRA.Size = Vector3.new(1,2,1)
  488. SRA.CanCollide = false
  489. SRA.BrickColor = BrickColor.new("White")
  490. local SRA2 = Instance.new("SpecialMesh",SRA)
  491. SRA2.MeshId = "rbxasset://fonts/rightarm.mesh"
  492. SRA2.Scale = Vector3.new(1,1,1)
  493. local SRA3 = Instance.new("Weld",SRA)
  494. SRA3.Part0 = ST
  495. SRA3.Part1 = SRA
  496. SRA3.C0 = CFrame.new(1.5,0,0)
  497. local SLA = Instance.new("Part",Stand)
  498. SLA.Size = Vector3.new(1,2,1)
  499. SLA.CanCollide = false
  500. SLA.BrickColor = BrickColor.new("White")
  501. local SLA2 = Instance.new("SpecialMesh",SLA)
  502. SLA2.MeshId = "rbxasset://fonts/leftarm.mesh"
  503. SLA2.Scale = Vector3.new(1,1,1)
  504. local SLA3 = Instance.new("Weld",SLA)
  505. SLA3.Part0 = ST
  506. SLA3.Part1 = SLA
  507. SLA3.C0 = CFrame.new(-1.5,0,0)
  508. local SRL = Instance.new("Part",Stand)
  509. SRL.Size = Vector3.new(1,2,1)
  510. SRL.CanCollide = false
  511. SRL.BrickColor = BrickColor.new("White")
  512. local SRL2 = Instance.new("SpecialMesh",SRL)
  513. SRL2.MeshId = "rbxasset://fonts/rightleg.mesh"
  514. SRL2.Scale = Vector3.new(1,1,1)
  515. local SRL3 = Instance.new("Weld",SRL)
  516. SRL3.Part0 = ST
  517. SRL3.Part1 = SRL
  518. SRL3.C0 = CFrame.new(0.5,-2,0)
  519. local SLL = Instance.new("Part",Stand)
  520. SLL.Size = Vector3.new(1,2,1)
  521. SLL.CanCollide = false
  522. SLL.BrickColor = BrickColor.new("White")
  523. local SLL2 = Instance.new("SpecialMesh",SLL)
  524. SLL2.MeshId = "rbxasset://fonts/leftleg.mesh"
  525. SLL2.Scale = Vector3.new(1,1,1)
  526. local SLL3 = Instance.new("Weld",SLL)
  527. SLL3.Part0 = ST
  528. SLL3.Part1 = SLL
  529. SLL3.C0 = CFrame.new(-0.5,-2,0)
  530. local FlA = Instance.new("ParticleEmitter",SRA)
  531. FlA.Texture = "rbxassetid://263837009"
  532. FlA.Size = NumberSequence.new(0.6)
  533. FlA.Rotation = NumberRange.new(-100, 100)
  534. FlA.RotSpeed = NumberRange.new(-200, 200)
  535. FlA.Transparency = NumberSequence.new(0,1)
  536. FlA.Speed = NumberRange.new(0.1)
  537. FlA.ZOffset = -0.1
  538. FlA.Lifetime = NumberRange.new(1)
  539. FlA.Rate = 1111
  540. FlA.LockedToPart = true
  541. FlA.LightEmission = 1
  542. FlA.VelocitySpread = 12121
  543. local ZZA = Instance.new("ParticleEmitter",SRA)
  544. ZZA.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  545. ZZA.Size = NumberSequence.new(0.005)
  546. ZZA.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  547. ZZA.RotSpeed = NumberRange.new(-200, 200)
  548. ZZA.Transparency = NumberSequence.new(0.7)
  549. ZZA.Lifetime = NumberRange.new(1)
  550. ZZA.Speed = NumberRange.new(0.48)
  551. ZZA.Rate = 1231231
  552. ZZA.ZOffset = 0.1
  553. ZZA.LockedToPart = true
  554. ZZA.LightEmission = 1e9
  555. ZZA.LightInfluence = 1e9
  556. local FlA1 = Instance.new("ParticleEmitter",SLA)
  557. FlA1.Texture = "rbxassetid://263837009"
  558. FlA1.Size = NumberSequence.new(0.6)
  559. FlA1.Rotation = NumberRange.new(-100, 100)
  560. FlA1.RotSpeed = NumberRange.new(-200, 200)
  561. FlA1.Transparency = NumberSequence.new(0,1)
  562. FlA1.Speed = NumberRange.new(0.1)
  563. FlA1.ZOffset = -0.1
  564. FlA1.Lifetime = NumberRange.new(1)
  565. FlA1.Rate = 1111
  566. FlA1.LockedToPart = true
  567. FlA1.LightEmission = 1
  568. FlA1.VelocitySpread = 12121
  569. local ZZA1 = Instance.new("ParticleEmitter",SLA)
  570. ZZA1.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  571. ZZA1.Size = NumberSequence.new(0.005)
  572. ZZA1.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  573. ZZA1.RotSpeed = NumberRange.new(-200, 200)
  574. ZZA1.Transparency = NumberSequence.new(0.7)
  575. ZZA1.Lifetime = NumberRange.new(1)
  576. ZZA1.Speed = NumberRange.new(0.48)
  577. ZZA1.Rate = 1231231
  578. ZZA1.ZOffset = 0.1
  579. ZZA1.LockedToPart = true
  580. ZZA1.LightEmission = 1e9
  581. ZZA1.LightInfluence = 1e9
  582. local FlA2 = Instance.new("ParticleEmitter",ST)
  583. FlA2.Texture = "rbxassetid://263837009"
  584. FlA2.Size = NumberSequence.new(0.6)
  585. FlA2.Rotation = NumberRange.new(-100, 100)
  586. FlA2.RotSpeed = NumberRange.new(-200, 200)
  587. FlA2.Transparency = NumberSequence.new(0,1)
  588. FlA2.Speed = NumberRange.new(0.1)
  589. FlA2.ZOffset = -0.1
  590. FlA2.Lifetime = NumberRange.new(1)
  591. FlA2.Rate = 1111
  592. FlA2.LockedToPart = true
  593. FlA2.LightEmission = 1
  594. FlA2.VelocitySpread = 12121
  595. local ZZA2 = Instance.new("ParticleEmitter",ST)
  596. ZZA2.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  597. ZZA2.Size = NumberSequence.new(0.005)
  598. ZZA2.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  599. ZZA2.RotSpeed = NumberRange.new(-200, 200)
  600. ZZA2.Transparency = NumberSequence.new(0.7)
  601. ZZA2.Lifetime = NumberRange.new(1)
  602. ZZA2.Speed = NumberRange.new(0.48)
  603. ZZA2.Rate = 1231231
  604. ZZA2.ZOffset = 0.1
  605. ZZA2.LockedToPart = true
  606. ZZA2.LightEmission = 1e9
  607. ZZA2.LightInfluence = 1e9
  608. local FlA3 = Instance.new("ParticleEmitter",SRL)
  609. FlA3.Texture = "rbxassetid://263837009"
  610. FlA3.Size = NumberSequence.new(0.6)
  611. FlA3.Rotation = NumberRange.new(-100, 100)
  612. FlA3.RotSpeed = NumberRange.new(-200, 200)
  613. FlA3.Transparency = NumberSequence.new(0,1)
  614. FlA3.Speed = NumberRange.new(0.1)
  615. FlA3.ZOffset = -0.1
  616. FlA3.Lifetime = NumberRange.new(1)
  617. FlA3.Rate = 1111
  618. FlA3.LockedToPart = true
  619. FlA3.LightEmission = 1
  620. FlA3.VelocitySpread = 12121
  621. local ZZA3 = Instance.new("ParticleEmitter",SRL)
  622. ZZA3.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  623. ZZA3.Size = NumberSequence.new(0.005)
  624. ZZA3.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  625. ZZA3.RotSpeed = NumberRange.new(-200, 200)
  626. ZZA3.Transparency = NumberSequence.new(0.7)
  627. ZZA3.Lifetime = NumberRange.new(1)
  628. ZZA3.Speed = NumberRange.new(0.48)
  629. ZZA3.Rate = 1231231
  630. ZZA3.ZOffset = 0.1
  631. ZZA3.LockedToPart = true
  632. ZZA3.LightEmission = 1e9
  633. ZZA3.LightInfluence = 1e9
  634. local FlA4 = Instance.new("ParticleEmitter",SLL)
  635. FlA4.Texture = "rbxassetid://263837009"
  636. FlA4.Size = NumberSequence.new(0.6)
  637. FlA4.Rotation = NumberRange.new(-100, 100)
  638. FlA4.RotSpeed = NumberRange.new(-200, 200)
  639. FlA4.Transparency = NumberSequence.new(0,1)
  640. FlA4.Speed = NumberRange.new(0.1)
  641. FlA4.ZOffset = -0.1
  642. FlA4.Lifetime = NumberRange.new(1)
  643. FlA4.Rate = 1111
  644. FlA4.LockedToPart = true
  645. FlA4.LightEmission = 1
  646. FlA4.VelocitySpread = 12121
  647. local ZZA4 = Instance.new("ParticleEmitter",SLL)
  648. ZZA4.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  649. ZZA4.Size = NumberSequence.new(0.005)
  650. ZZA4.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  651. ZZA4.RotSpeed = NumberRange.new(-200, 200)
  652. ZZA4.Transparency = NumberSequence.new(0.7)
  653. ZZA4.Lifetime = NumberRange.new(1)
  654. ZZA4.Speed = NumberRange.new(0.48)
  655. ZZA4.Rate = 1231231
  656. ZZA4.ZOffset = 0.1
  657. ZZA4.LockedToPart = true
  658. ZZA4.LightEmission = 1e9
  659. ZZA4.LightInfluence = 1e9
  660. local FlA5 = Instance.new("ParticleEmitter",SH)
  661. FlA5.Texture = "rbxassetid://263837009"
  662. FlA5.Size = NumberSequence.new(0.6)
  663. FlA5.Rotation = NumberRange.new(-100, 100)
  664. FlA5.RotSpeed = NumberRange.new(-200, 200)
  665. FlA5.Transparency = NumberSequence.new(0,1)
  666. FlA5.Speed = NumberRange.new(0.1)
  667. FlA5.ZOffset = -0.1
  668. FlA5.Lifetime = NumberRange.new(1)
  669. FlA5.Rate = 20
  670. FlA5.LockedToPart = true
  671. FlA5.LightEmission = 1
  672. FlA5.VelocitySpread = 12121
  673. local ZZA5 = Instance.new("ParticleEmitter",SH)
  674. ZZA5.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  675. ZZA5.Size = NumberSequence.new(0.005)
  676. ZZA5.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  677. ZZA5.RotSpeed = NumberRange.new(-200, 200)
  678. ZZA5.Transparency = NumberSequence.new(0.7)
  679. ZZA5.Lifetime = NumberRange.new(1)
  680. ZZA5.Speed = NumberRange.new(0.48)
  681. ZZA5.Rate = 1231233
  682. ZZA5.ZOffset = 0.1
  683. ZZA5.LockedToPart = true
  684. ZZA5.LightEmission = 1e9
  685. ZZA5.LightInfluence = 1e9
  686. FlA.Enabled = false
  687. FlA1.Enabled = false
  688. FlA2.Enabled = false
  689. FlA3.Enabled = false
  690. FlA4.Enabled = false
  691. FlA5.Enabled = false
  692. ZZA.Enabled= false
  693. ZZA1.Enabled = false
  694. ZZA2.Enabled = false
  695. ZZA3.Enabled = false
  696. ZZA4.Enabled = false
  697. ZZA5.Enabled = false
  698. local Face = Instance.new("Decal",SH)
  699. Face.Face = "Front"
  700. Face.Texture = "rbxassetid://1692604813"
  701. local StarH = Instance.new("Part",Stand)
  702. StarH.BrickColor = BrickColor.new("Institutional white")
  703. StarH.CanCollide = false
  704. local StarH2 = Instance.new("SpecialMesh",StarH)
  705. StarH2.MeshId = "rbxassetid://874044556"
  706. StarH2.Scale = Vector3.new(0.04,0.035,0.037)
  707. local StarH3 = Instance.new("Weld",StarH)
  708. StarH3.Part0 = SH
  709. StarH3.Part1 = StarH
  710. StarH3.C0 = CFrame.new(0,0.7,0.4)*CFrame.Angles(0,0,0)
  711. local Scarf = Instance.new("Part",Stand)
  712. Scarf.BrickColor = BrickColor.new("Pastel yellow")
  713. Scarf.CanCollide = false
  714. local Scarf2 = Instance.new("SpecialMesh",Scarf)
  715. Scarf2.MeshId = "rbxassetid://873798502"
  716. Scarf2.Scale = Vector3.new(0.013,0.015,0.013)
  717. local Scarf3 = Instance.new("Weld",Scarf)
  718. Scarf3.Part0 = SH
  719. Scarf3.Part1 = Scarf
  720. Scarf3.C0 = CFrame.new(0,-0.44,0)*CFrame.Angles(0,0,0)
  721. local Clot = Instance.new("Part",Stand)
  722. Clot.BrickColor = BrickColor.new("Pastel yellow")
  723. Clot.CanCollide = false
  724. local Clot2 = Instance.new("SpecialMesh",Clot)
  725. Clot2.MeshId = "rbxassetid://874045262"
  726. Clot2.Scale = Vector3.new(0.012,0.013,0.012)
  727. local Clot3 = Instance.new("Weld",Clot)
  728. Clot3.Part0 = ST
  729. Clot3.Part1 = Clot
  730. Clot3.C0 = CFrame.new(0,-1.9,-0.55)*CFrame.Angles(0.06,0,0)
  731. local BClot = Instance.new("Part",Stand)
  732. BClot.BrickColor = BrickColor.new("Pastel yellow")
  733. BClot.CanCollide = false
  734. local BClot2 = Instance.new("SpecialMesh",BClot)
  735. BClot2.MeshId = "rbxassetid://874045262"
  736. BClot2.Scale = Vector3.new(0.012,0.013,0.012)
  737. local BClot3 = Instance.new("Weld",BClot)
  738. BClot3.Part0 = ST
  739. BClot3.Part1 = BClot
  740. BClot3.C0 = CFrame.new(0,-1.9,0.55)*CFrame.Angles(-0.06,3.1,0)
  741. local Shoulder = Instance.new("Part",Stand)
  742. Shoulder.BrickColor = BrickColor.new("Pastel yellow")
  743. Shoulder.CanCollide = false
  744. local Shoulder2 = Instance.new("SpecialMesh",Shoulder)
  745. Shoulder2.MeshId = "rbxassetid://874040321"
  746. Shoulder2.Scale = Vector3.new(0.015,0.015,0.015)
  747. local Shoulder3 = Instance.new("Weld",Shoulder)
  748. Shoulder3.Part0 = SRA
  749. Shoulder3.Part1 = Shoulder
  750. Shoulder3.C0 = CFrame.new(0.2,0.9,0)*CFrame.Angles(0,0,0)
  751. local OtShoulder = Instance.new("Part",Stand)
  752. OtShoulder.BrickColor = BrickColor.new("Pastel yellow")
  753. OtShoulder.CanCollide = false
  754. local OtShoulder2 = Instance.new("SpecialMesh",OtShoulder)
  755. OtShoulder2.MeshId = "rbxassetid://874040321"
  756. OtShoulder2.Scale = Vector3.new(0.015,0.015,0.015)
  757. local OtShoulder3 = Instance.new("Weld",OtShoulder)
  758. OtShoulder3.Part0 = SLA
  759. OtShoulder3.Part1 = OtShoulder
  760. OtShoulder3.C0 = CFrame.new(-0.2,0.9,0)*CFrame.Angles(0,3.1,0)
  761. local Abs = Instance.new("Part",Stand)
  762. Abs.BrickColor = BrickColor.new("Institutional white")
  763. Abs.CanCollide = false
  764. local Abs2 = Instance.new("SpecialMesh",Abs)
  765. Abs2.MeshId = "rbxassetid://958074736"
  766. Abs2.Scale = Vector3.new(0.009,0.01,0.01)
  767. local Abs3 = Instance.new("Weld",Abs)
  768. Abs3.Part0 = ST
  769. Abs3.Part1 = Abs
  770. Abs3.C0 = CFrame.new(0, 0.1, -0.5)*CFrame.Angles(-12.4,0,0)
  771. Humanoid.Animator.Parent = nil
  772. Character.Animate.Parent = nil
  773. mas = Instance.new("Model",game:GetService("Lighting"))
  774. WeldConstraint0 = Instance.new("WeldConstraint")
  775. WeldConstraint1 = Instance.new("WeldConstraint")
  776. WeldConstraint2 = Instance.new("WeldConstraint")
  777. WeldConstraint3 = Instance.new("WeldConstraint")
  778. WeldConstraint4 = Instance.new("WeldConstraint")
  779. WeldConstraint5 = Instance.new("WeldConstraint")
  780. WeldConstraint6 = Instance.new("WeldConstraint")
  781. WeldConstraint7 = Instance.new("WeldConstraint")
  782. WeldConstraint8 = Instance.new("WeldConstraint")
  783. WeldConstraint9 = Instance.new("WeldConstraint")
  784. WeldConstraint10 = Instance.new("WeldConstraint")
  785. WeldConstraint11 = Instance.new("WeldConstraint")
  786. WeldConstraint12 = Instance.new("WeldConstraint")
  787. WeldConstraint13 = Instance.new("WeldConstraint")
  788. Part14 = Instance.new("Part")
  789. Part15 = Instance.new("Part")
  790. WeldConstraint16 = Instance.new("WeldConstraint")
  791. WeldConstraint17 = Instance.new("WeldConstraint")
  792. WeldConstraint18 = Instance.new("WeldConstraint")
  793. WeldConstraint19 = Instance.new("WeldConstraint")
  794. WeldConstraint20 = Instance.new("WeldConstraint")
  795. WeldConstraint21 = Instance.new("WeldConstraint")
  796. WeldConstraint22 = Instance.new("WeldConstraint")
  797. WeldConstraint23 = Instance.new("WeldConstraint")
  798. WeldConstraint24 = Instance.new("WeldConstraint")
  799. WeldConstraint25 = Instance.new("WeldConstraint")
  800. WeldConstraint26 = Instance.new("WeldConstraint")
  801. WeldConstraint27 = Instance.new("WeldConstraint")
  802. WeldConstraint28 = Instance.new("WeldConstraint")
  803. WeldConstraint29 = Instance.new("WeldConstraint")
  804. Part30 = Instance.new("Part")
  805. Part31 = Instance.new("Part")
  806. Part32 = Instance.new("Part")
  807. Part33 = Instance.new("Part")
  808. Part34 = Instance.new("Part")
  809. Part35 = Instance.new("Part")
  810. Part36 = Instance.new("Part")
  811. Part37 = Instance.new("Part")
  812. Part38 = Instance.new("Part")
  813. Part39 = Instance.new("Part")
  814. Part40 = Instance.new("Part")
  815. Part41 = Instance.new("Part")
  816. Part42 = Instance.new("Part")
  817. WeldConstraint20.Parent = Part15
  818. WeldConstraint20.Part0 = Part15
  819. WeldConstraint20.Part1 = Part33
  820. WeldConstraint22.Parent = Part15
  821. WeldConstraint22.Part0 = Part15
  822. WeldConstraint22.Part1 = Part35
  823. WeldConstraint21.Parent = Part15
  824. WeldConstraint21.Part0 = Part15
  825. WeldConstraint21.Part1 = Part34
  826. WeldConstraint23.Parent = Part15
  827. WeldConstraint23.Part0 = Part15
  828. WeldConstraint23.Part1 = Part36
  829. WeldConstraint24.Parent = Part15
  830. WeldConstraint24.Part0 = Part15
  831. WeldConstraint24.Part1 = Part37
  832. WeldConstraint25.Parent = Part15
  833. WeldConstraint25.Part0 = Part15
  834. WeldConstraint25.Part1 = Part38
  835. WeldConstraint26.Parent = Part15
  836. WeldConstraint26.Part0 = Part15
  837. WeldConstraint26.Part1 = Part39
  838. WeldConstraint27.Parent = Part15
  839. WeldConstraint27.Part0 = Part15
  840. WeldConstraint27.Part1 = Part40
  841. WeldConstraint29.Parent = Part15
  842. WeldConstraint29.Part0 = Part15
  843. WeldConstraint29.Part1 = Part42
  844. WeldConstraint28.Parent = Part15
  845. WeldConstraint28.Part0 = Part15
  846. WeldConstraint28.Part1 = Part41
  847. WeldConstraint16.Parent = Part15
  848. WeldConstraint16.Part0 = Part15
  849. WeldConstraint16.Part1 = Part14
  850. WeldConstraint17.Parent = Part15
  851. WeldConstraint17.Part0 = Part15
  852. WeldConstraint17.Part1 = Part30
  853. WeldConstraint18.Parent = Part15
  854. WeldConstraint18.Part0 = Part15
  855. WeldConstraint18.Part1 = Part31
  856. WeldConstraint19.Parent = Part15
  857. WeldConstraint19.Part0 = Part15
  858. WeldConstraint19.Part1 = Part32
  859. Part14.Name = "Glove"
  860. Part14.Parent = mas
  861. Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464)
  862. Part14.Orientation = Vector3.new(0, 178.389999, 0)
  863. Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455)
  864. Part14.Rotation = Vector3.new(-180, 1.61000001, -180)
  865. Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
  866. Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032)
  867. Part14.BottomSurface = Enum.SurfaceType.Smooth
  868. Part14.BrickColor = BrickColor.new("Pastel yellow")
  869. Part14.CanCollide = false
  870. Part14.Material = Enum.Material.SmoothPlastic
  871. Part14.TopSurface = Enum.SurfaceType.Smooth
  872. Part14.brickColor = BrickColor.new("Pastel yellow")
  873. Part15.Name = "LeftHandle"
  874. Part15.Parent = mas
  875. Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106)
  876. Part15.Orientation = Vector3.new(0, 179.73999, 0)
  877. Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061)
  878. Part15.Rotation = Vector3.new(-180, 0.25999999, -180)
  879. Part15.Color = Color3.new(1, 1, 0)
  880. Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612)
  881. Part15.BottomSurface = Enum.SurfaceType.Smooth
  882. Part15.BrickColor = BrickColor.new("New Yeller")
  883. Part15.CanCollide = false
  884. Part15.Material = Enum.Material.SmoothPlastic
  885. Part15.TopSurface = Enum.SurfaceType.Smooth
  886. Part15.brickColor = BrickColor.new("New Yeller")
  887. Part15.Shape = Enum.PartType.Ball
  888. WeldConstraint16.Parent = Part15
  889. WeldConstraint16.Part0 = Part15
  890. WeldConstraint16.Part1 = Part14
  891. WeldConstraint17.Parent = Part15
  892. WeldConstraint17.Part0 = Part15
  893. WeldConstraint17.Part1 = Part30
  894. WeldConstraint18.Parent = Part15
  895. WeldConstraint18.Part0 = Part15
  896. WeldConstraint18.Part1 = Part31
  897. WeldConstraint19.Parent = Part15
  898. WeldConstraint19.Part0 = Part15
  899. WeldConstraint19.Part1 = Part32
  900. WeldConstraint20.Parent = Part15
  901. WeldConstraint20.Part0 = Part15
  902. WeldConstraint20.Part1 = Part33
  903. WeldConstraint21.Parent = Part15
  904. WeldConstraint21.Part0 = Part15
  905. WeldConstraint21.Part1 = Part34
  906. WeldConstraint22.Parent = Part15
  907. WeldConstraint22.Part0 = Part15
  908. WeldConstraint22.Part1 = Part35
  909. WeldConstraint23.Parent = Part15
  910. WeldConstraint23.Part0 = Part15
  911. WeldConstraint23.Part1 = Part36
  912. WeldConstraint24.Parent = Part15
  913. WeldConstraint24.Part0 = Part15
  914. WeldConstraint24.Part1 = Part37
  915. WeldConstraint25.Parent = Part15
  916. WeldConstraint25.Part0 = Part15
  917. WeldConstraint25.Part1 = Part38
  918. WeldConstraint26.Parent = Part15
  919. WeldConstraint26.Part0 = Part15
  920. WeldConstraint26.Part1 = Part39
  921. WeldConstraint27.Parent = Part15
  922. WeldConstraint27.Part0 = Part15
  923. WeldConstraint27.Part1 = Part40
  924. WeldConstraint28.Parent = Part15
  925. WeldConstraint28.Part0 = Part15
  926. WeldConstraint28.Part1 = Part41
  927. WeldConstraint29.Parent = Part15
  928. WeldConstraint29.Part0 = Part15
  929. WeldConstraint29.Part1 = Part42
  930. Part30.Parent = mas
  931. Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  932. Part30.Orientation = Vector3.new(0, 178.389999, 0)
  933. Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211)
  934. Part30.Rotation = Vector3.new(-180, 1.61000001, -180)
  935. Part30.Color = Color3.new(1, 1, 0)
  936. Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  937. Part30.BottomSurface = Enum.SurfaceType.Smooth
  938. Part30.BrickColor = BrickColor.new("New Yeller")
  939. Part30.CanCollide = false
  940. Part30.Material = Enum.Material.SmoothPlastic
  941. Part30.TopSurface = Enum.SurfaceType.Smooth
  942. Part30.brickColor = BrickColor.new("New Yeller")
  943. Part30.Shape = Enum.PartType.Ball
  944. Part31.Parent = mas
  945. Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  946. Part31.Orientation = Vector3.new(0, 178.389999, 0)
  947. Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549)
  948. Part31.Rotation = Vector3.new(-180, 1.61000001, -180)
  949. Part31.Color = Color3.new(1, 1, 0)
  950. Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  951. Part31.BottomSurface = Enum.SurfaceType.Smooth
  952. Part31.BrickColor = BrickColor.new("New Yeller")
  953. Part31.CanCollide = false
  954. Part31.Material = Enum.Material.SmoothPlastic
  955. Part31.TopSurface = Enum.SurfaceType.Smooth
  956. Part31.brickColor = BrickColor.new("New Yeller")
  957. Part31.Shape = Enum.PartType.Ball
  958. Part32.Parent = mas
  959. Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  960. Part32.Orientation = Vector3.new(0, 178.389999, 0)
  961. Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942)
  962. Part32.Rotation = Vector3.new(-180, 1.61000001, -180)
  963. Part32.Color = Color3.new(1, 1, 0)
  964. Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  965. Part32.BottomSurface = Enum.SurfaceType.Smooth
  966. Part32.BrickColor = BrickColor.new("New Yeller")
  967. Part32.CanCollide = false
  968. Part32.Material = Enum.Material.SmoothPlastic
  969. Part32.TopSurface = Enum.SurfaceType.Smooth
  970. Part32.brickColor = BrickColor.new("New Yeller")
  971. Part32.Shape = Enum.PartType.Ball
  972. Part33.Parent = mas
  973. Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  974. Part33.Orientation = Vector3.new(0, 178.389999, 0)
  975. Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823)
  976. Part33.Rotation = Vector3.new(-180, 1.61000001, -180)
  977. Part33.Color = Color3.new(1, 1, 0)
  978. Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  979. Part33.BottomSurface = Enum.SurfaceType.Smooth
  980. Part33.BrickColor = BrickColor.new("New Yeller")
  981. Part33.CanCollide = false
  982. Part33.Material = Enum.Material.SmoothPlastic
  983. Part33.TopSurface = Enum.SurfaceType.Smooth
  984. Part33.brickColor = BrickColor.new("New Yeller")
  985. Part33.Shape = Enum.PartType.Ball
  986. Part34.Parent = mas
  987. Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  988. Part34.Orientation = Vector3.new(0, 178.389999, 0)
  989. Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517)
  990. Part34.Rotation = Vector3.new(-180, 1.61000001, -180)
  991. Part34.Color = Color3.new(1, 1, 0)
  992. Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  993. Part34.BottomSurface = Enum.SurfaceType.Smooth
  994. Part34.BrickColor = BrickColor.new("New Yeller")
  995. Part34.CanCollide = false
  996. Part34.Material = Enum.Material.SmoothPlastic
  997. Part34.TopSurface = Enum.SurfaceType.Smooth
  998. Part34.brickColor = BrickColor.new("New Yeller")
  999. Part34.Shape = Enum.PartType.Ball
  1000. Part35.Parent = mas
  1001. Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1002. Part35.Orientation = Vector3.new(0, 178.389999, 0)
  1003. Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968)
  1004. Part35.Rotation = Vector3.new(-180, 1.61000001, -180)
  1005. Part35.Color = Color3.new(1, 1, 0)
  1006. Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1007. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1008. Part35.BrickColor = BrickColor.new("New Yeller")
  1009. Part35.CanCollide = false
  1010. Part35.Material = Enum.Material.SmoothPlastic
  1011. Part35.TopSurface = Enum.SurfaceType.Smooth
  1012. Part35.brickColor = BrickColor.new("New Yeller")
  1013. Part35.Shape = Enum.PartType.Ball
  1014. Part36.Parent = mas
  1015. Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1016. Part36.Orientation = Vector3.new(0, 178.389999, 0)
  1017. Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518)
  1018. Part36.Rotation = Vector3.new(-180, 1.61000001, -180)
  1019. Part36.Color = Color3.new(1, 1, 0)
  1020. Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1021. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1022. Part36.BrickColor = BrickColor.new("New Yeller")
  1023. Part36.CanCollide = false
  1024. Part36.Material = Enum.Material.SmoothPlastic
  1025. Part36.TopSurface = Enum.SurfaceType.Smooth
  1026. Part36.brickColor = BrickColor.new("New Yeller")
  1027. Part36.Shape = Enum.PartType.Ball
  1028. Part37.Parent = mas
  1029. Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1030. Part37.Orientation = Vector3.new(0, 178.389999, 0)
  1031. Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416)
  1032. Part37.Rotation = Vector3.new(-180, 1.61000001, -180)
  1033. Part37.Color = Color3.new(1, 1, 0)
  1034. Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1035. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1036. Part37.BrickColor = BrickColor.new("New Yeller")
  1037. Part37.CanCollide = false
  1038. Part37.Material = Enum.Material.SmoothPlastic
  1039. Part37.TopSurface = Enum.SurfaceType.Smooth
  1040. Part37.brickColor = BrickColor.new("New Yeller")
  1041. Part37.Shape = Enum.PartType.Ball
  1042. Part38.Parent = mas
  1043. Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1044. Part38.Orientation = Vector3.new(0, 178.389999, 0)
  1045. Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559)
  1046. Part38.Rotation = Vector3.new(-180, 1.61000001, -180)
  1047. Part38.Color = Color3.new(1, 1, 0)
  1048. Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1049. Part38.BottomSurface = Enum.SurfaceType.Smooth
  1050. Part38.BrickColor = BrickColor.new("New Yeller")
  1051. Part38.CanCollide = false
  1052. Part38.Material = Enum.Material.SmoothPlastic
  1053. Part38.TopSurface = Enum.SurfaceType.Smooth
  1054. Part38.brickColor = BrickColor.new("New Yeller")
  1055. Part38.Shape = Enum.PartType.Ball
  1056. Part39.Parent = mas
  1057. Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1058. Part39.Orientation = Vector3.new(0, 178.389999, 0)
  1059. Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091)
  1060. Part39.Rotation = Vector3.new(-180, 1.61000001, -180)
  1061. Part39.Color = Color3.new(1, 1, 0)
  1062. Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1063. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1064. Part39.BrickColor = BrickColor.new("New Yeller")
  1065. Part39.CanCollide = false
  1066. Part39.Material = Enum.Material.SmoothPlastic
  1067. Part39.TopSurface = Enum.SurfaceType.Smooth
  1068. Part39.brickColor = BrickColor.new("New Yeller")
  1069. Part39.Shape = Enum.PartType.Ball
  1070. Part40.Parent = mas
  1071. Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1072. Part40.Orientation = Vector3.new(0, 178.389999, 0)
  1073. Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296)
  1074. Part40.Rotation = Vector3.new(-180, 1.61000001, -180)
  1075. Part40.Color = Color3.new(1, 1, 0)
  1076. Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971)
  1077. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1078. Part40.BrickColor = BrickColor.new("New Yeller")
  1079. Part40.CanCollide = false
  1080. Part40.Material = Enum.Material.SmoothPlastic
  1081. Part40.TopSurface = Enum.SurfaceType.Smooth
  1082. Part40.brickColor = BrickColor.new("New Yeller")
  1083. Part41.Parent = mas
  1084. Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1085. Part41.Orientation = Vector3.new(0, 178.389999, 0)
  1086. Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296)
  1087. Part41.Rotation = Vector3.new(-180, 1.61000001, -180)
  1088. Part41.Color = Color3.new(1, 1, 0)
  1089. Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971)
  1090. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1091. Part41.BrickColor = BrickColor.new("New Yeller")
  1092. Part41.CanCollide = false
  1093. Part41.Material = Enum.Material.SmoothPlastic
  1094. Part41.TopSurface = Enum.SurfaceType.Smooth
  1095. Part41.brickColor = BrickColor.new("New Yeller")
  1096. Part42.Parent = mas
  1097. Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013)
  1098. Part42.Orientation = Vector3.new(0, 179.73999, 0)
  1099. Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795)
  1100. Part42.Rotation = Vector3.new(-180, 0.25999999, -180)
  1101. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1102. Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971)
  1103. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1104. Part42.BrickColor = BrickColor.new("Institutional white")
  1105. Part42.CanCollide = false
  1106. Part42.Material = Enum.Material.SmoothPlastic
  1107. Part42.TopSurface = Enum.SurfaceType.Smooth
  1108. Part42.brickColor = BrickColor.new("Institutional white")
  1109. for i,v in pairs(mas:GetChildren()) do
  1110. v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
  1111. pcall(function() v:MakeJoints() end)
  1112. end
  1113. local Wld = Instance.new("Weld",Part15)
  1114. Wld.Part0 = SLA
  1115. Wld.Part1 = Part15
  1116. Wld.C0 = CFrame.new(-0.49,0.55,0.03)*CFrame.Angles(0,3.15,0)
  1117. mas2 = Instance.new("Model",game:GetService("Lighting"))
  1118. WeldConstraint0 = Instance.new("WeldConstraint")
  1119. WeldConstraint1 = Instance.new("WeldConstraint")
  1120. WeldConstraint2 = Instance.new("WeldConstraint")
  1121. WeldConstraint3 = Instance.new("WeldConstraint")
  1122. WeldConstraint4 = Instance.new("WeldConstraint")
  1123. WeldConstraint5 = Instance.new("WeldConstraint")
  1124. WeldConstraint6 = Instance.new("WeldConstraint")
  1125. WeldConstraint7 = Instance.new("WeldConstraint")
  1126. WeldConstraint8 = Instance.new("WeldConstraint")
  1127. WeldConstraint9 = Instance.new("WeldConstraint")
  1128. WeldConstraint10 = Instance.new("WeldConstraint")
  1129. WeldConstraint11 = Instance.new("WeldConstraint")
  1130. WeldConstraint12 = Instance.new("WeldConstraint")
  1131. WeldConstraint13 = Instance.new("WeldConstraint")
  1132. Part14 = Instance.new("Part")
  1133. Part15 = Instance.new("Part")
  1134. WeldConstraint16 = Instance.new("WeldConstraint")
  1135. WeldConstraint17 = Instance.new("WeldConstraint")
  1136. WeldConstraint18 = Instance.new("WeldConstraint")
  1137. WeldConstraint19 = Instance.new("WeldConstraint")
  1138. WeldConstraint20 = Instance.new("WeldConstraint")
  1139. WeldConstraint21 = Instance.new("WeldConstraint")
  1140. WeldConstraint22 = Instance.new("WeldConstraint")
  1141. WeldConstraint23 = Instance.new("WeldConstraint")
  1142. WeldConstraint24 = Instance.new("WeldConstraint")
  1143. WeldConstraint25 = Instance.new("WeldConstraint")
  1144. WeldConstraint26 = Instance.new("WeldConstraint")
  1145. WeldConstraint27 = Instance.new("WeldConstraint")
  1146. WeldConstraint28 = Instance.new("WeldConstraint")
  1147. WeldConstraint29 = Instance.new("WeldConstraint")
  1148. Part30 = Instance.new("Part")
  1149. Part31 = Instance.new("Part")
  1150. Part32 = Instance.new("Part")
  1151. Part33 = Instance.new("Part")
  1152. Part34 = Instance.new("Part")
  1153. Part35 = Instance.new("Part")
  1154. Part36 = Instance.new("Part")
  1155. Part37 = Instance.new("Part")
  1156. Part38 = Instance.new("Part")
  1157. Part39 = Instance.new("Part")
  1158. Part40 = Instance.new("Part")
  1159. Part41 = Instance.new("Part")
  1160. Part42 = Instance.new("Part")
  1161. WeldConstraint20.Parent = Part15
  1162. WeldConstraint20.Part0 = Part15
  1163. WeldConstraint20.Part1 = Part33
  1164. WeldConstraint22.Parent = Part15
  1165. WeldConstraint22.Part0 = Part15
  1166. WeldConstraint22.Part1 = Part35
  1167. WeldConstraint21.Parent = Part15
  1168. WeldConstraint21.Part0 = Part15
  1169. WeldConstraint21.Part1 = Part34
  1170. WeldConstraint23.Parent = Part15
  1171. WeldConstraint23.Part0 = Part15
  1172. WeldConstraint23.Part1 = Part36
  1173. WeldConstraint24.Parent = Part15
  1174. WeldConstraint24.Part0 = Part15
  1175. WeldConstraint24.Part1 = Part37
  1176. WeldConstraint25.Parent = Part15
  1177. WeldConstraint25.Part0 = Part15
  1178. WeldConstraint25.Part1 = Part38
  1179. WeldConstraint26.Parent = Part15
  1180. WeldConstraint26.Part0 = Part15
  1181. WeldConstraint26.Part1 = Part39
  1182. WeldConstraint27.Parent = Part15
  1183. WeldConstraint27.Part0 = Part15
  1184. WeldConstraint27.Part1 = Part40
  1185. WeldConstraint29.Parent = Part15
  1186. WeldConstraint29.Part0 = Part15
  1187. WeldConstraint29.Part1 = Part42
  1188. WeldConstraint28.Parent = Part15
  1189. WeldConstraint28.Part0 = Part15
  1190. WeldConstraint28.Part1 = Part41
  1191. WeldConstraint16.Parent = Part15
  1192. WeldConstraint16.Part0 = Part15
  1193. WeldConstraint16.Part1 = Part14
  1194. WeldConstraint17.Parent = Part15
  1195. WeldConstraint17.Part0 = Part15
  1196. WeldConstraint17.Part1 = Part30
  1197. WeldConstraint18.Parent = Part15
  1198. WeldConstraint18.Part0 = Part15
  1199. WeldConstraint18.Part1 = Part31
  1200. WeldConstraint19.Parent = Part15
  1201. WeldConstraint19.Part0 = Part15
  1202. WeldConstraint19.Part1 = Part32
  1203. Part14.Name = "Glove"
  1204. Part14.Parent = mas2
  1205. Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464)
  1206. Part14.Orientation = Vector3.new(0, 178.389999, 0)
  1207. Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455)
  1208. Part14.Rotation = Vector3.new(-180, 1.61000001, -180)
  1209. Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1210. Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032)
  1211. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1212. Part14.BrickColor = BrickColor.new("Pastel yellow")
  1213. Part14.CanCollide = false
  1214. Part14.Material = Enum.Material.SmoothPlastic
  1215. Part14.TopSurface = Enum.SurfaceType.Smooth
  1216. Part14.brickColor = BrickColor.new("Pastel yellow")
  1217. Part15.Name = "LeftHandle"
  1218. Part15.Parent = mas2
  1219. Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106)
  1220. Part15.Orientation = Vector3.new(0, 179.73999, 0)
  1221. Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061)
  1222. Part15.Rotation = Vector3.new(-180, 0.25999999, -180)
  1223. Part15.Color = Color3.new(1, 1, 0)
  1224. Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612)
  1225. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part15.BrickColor = BrickColor.new("New Yeller")
  1227. Part15.CanCollide = false
  1228. Part15.Material = Enum.Material.SmoothPlastic
  1229. Part15.TopSurface = Enum.SurfaceType.Smooth
  1230. Part15.brickColor = BrickColor.new("New Yeller")
  1231. Part15.Shape = Enum.PartType.Ball
  1232. WeldConstraint16.Parent = Part15
  1233. WeldConstraint16.Part0 = Part15
  1234. WeldConstraint16.Part1 = Part14
  1235. WeldConstraint17.Parent = Part15
  1236. WeldConstraint17.Part0 = Part15
  1237. WeldConstraint17.Part1 = Part30
  1238. WeldConstraint18.Parent = Part15
  1239. WeldConstraint18.Part0 = Part15
  1240. WeldConstraint18.Part1 = Part31
  1241. WeldConstraint19.Parent = Part15
  1242. WeldConstraint19.Part0 = Part15
  1243. WeldConstraint19.Part1 = Part32
  1244. WeldConstraint20.Parent = Part15
  1245. WeldConstraint20.Part0 = Part15
  1246. WeldConstraint20.Part1 = Part33
  1247. WeldConstraint21.Parent = Part15
  1248. WeldConstraint21.Part0 = Part15
  1249. WeldConstraint21.Part1 = Part34
  1250. WeldConstraint22.Parent = Part15
  1251. WeldConstraint22.Part0 = Part15
  1252. WeldConstraint22.Part1 = Part35
  1253. WeldConstraint23.Parent = Part15
  1254. WeldConstraint23.Part0 = Part15
  1255. WeldConstraint23.Part1 = Part36
  1256. WeldConstraint24.Parent = Part15
  1257. WeldConstraint24.Part0 = Part15
  1258. WeldConstraint24.Part1 = Part37
  1259. WeldConstraint25.Parent = Part15
  1260. WeldConstraint25.Part0 = Part15
  1261. WeldConstraint25.Part1 = Part38
  1262. WeldConstraint26.Parent = Part15
  1263. WeldConstraint26.Part0 = Part15
  1264. WeldConstraint26.Part1 = Part39
  1265. WeldConstraint27.Parent = Part15
  1266. WeldConstraint27.Part0 = Part15
  1267. WeldConstraint27.Part1 = Part40
  1268. WeldConstraint28.Parent = Part15
  1269. WeldConstraint28.Part0 = Part15
  1270. WeldConstraint28.Part1 = Part41
  1271. WeldConstraint29.Parent = Part15
  1272. WeldConstraint29.Part0 = Part15
  1273. WeldConstraint29.Part1 = Part42
  1274. Part30.Parent = mas2
  1275. Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1276. Part30.Orientation = Vector3.new(0, 178.389999, 0)
  1277. Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211)
  1278. Part30.Rotation = Vector3.new(-180, 1.61000001, -180)
  1279. Part30.Color = Color3.new(1, 1, 0)
  1280. Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1281. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1282. Part30.BrickColor = BrickColor.new("New Yeller")
  1283. Part30.CanCollide = false
  1284. Part30.Material = Enum.Material.SmoothPlastic
  1285. Part30.TopSurface = Enum.SurfaceType.Smooth
  1286. Part30.brickColor = BrickColor.new("New Yeller")
  1287. Part30.Shape = Enum.PartType.Ball
  1288. Part31.Parent = mas2
  1289. Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1290. Part31.Orientation = Vector3.new(0, 178.389999, 0)
  1291. Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549)
  1292. Part31.Rotation = Vector3.new(-180, 1.61000001, -180)
  1293. Part31.Color = Color3.new(1, 1, 0)
  1294. Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1295. Part31.BottomSurface = Enum.SurfaceType.Smooth
  1296. Part31.BrickColor = BrickColor.new("New Yeller")
  1297. Part31.CanCollide = false
  1298. Part31.Material = Enum.Material.SmoothPlastic
  1299. Part31.TopSurface = Enum.SurfaceType.Smooth
  1300. Part31.brickColor = BrickColor.new("New Yeller")
  1301. Part31.Shape = Enum.PartType.Ball
  1302. Part32.Parent = mas2
  1303. Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1304. Part32.Orientation = Vector3.new(0, 178.389999, 0)
  1305. Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942)
  1306. Part32.Rotation = Vector3.new(-180, 1.61000001, -180)
  1307. Part32.Color = Color3.new(1, 1, 0)
  1308. Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1309. Part32.BottomSurface = Enum.SurfaceType.Smooth
  1310. Part32.BrickColor = BrickColor.new("New Yeller")
  1311. Part32.CanCollide = false
  1312. Part32.Material = Enum.Material.SmoothPlastic
  1313. Part32.TopSurface = Enum.SurfaceType.Smooth
  1314. Part32.brickColor = BrickColor.new("New Yeller")
  1315. Part32.Shape = Enum.PartType.Ball
  1316. Part33.Parent = mas2
  1317. Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1318. Part33.Orientation = Vector3.new(0, 178.389999, 0)
  1319. Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823)
  1320. Part33.Rotation = Vector3.new(-180, 1.61000001, -180)
  1321. Part33.Color = Color3.new(1, 1, 0)
  1322. Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1323. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1324. Part33.BrickColor = BrickColor.new("New Yeller")
  1325. Part33.CanCollide = false
  1326. Part33.Material = Enum.Material.SmoothPlastic
  1327. Part33.TopSurface = Enum.SurfaceType.Smooth
  1328. Part33.brickColor = BrickColor.new("New Yeller")
  1329. Part33.Shape = Enum.PartType.Ball
  1330. Part34.Parent = mas2
  1331. Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1332. Part34.Orientation = Vector3.new(0, 178.389999, 0)
  1333. Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517)
  1334. Part34.Rotation = Vector3.new(-180, 1.61000001, -180)
  1335. Part34.Color = Color3.new(1, 1, 0)
  1336. Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1337. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1338. Part34.BrickColor = BrickColor.new("New Yeller")
  1339. Part34.CanCollide = false
  1340. Part34.Material = Enum.Material.SmoothPlastic
  1341. Part34.TopSurface = Enum.SurfaceType.Smooth
  1342. Part34.brickColor = BrickColor.new("New Yeller")
  1343. Part34.Shape = Enum.PartType.Ball
  1344. Part35.Parent = mas2
  1345. Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1346. Part35.Orientation = Vector3.new(0, 178.389999, 0)
  1347. Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968)
  1348. Part35.Rotation = Vector3.new(-180, 1.61000001, -180)
  1349. Part35.Color = Color3.new(1, 1, 0)
  1350. Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1351. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1352. Part35.BrickColor = BrickColor.new("New Yeller")
  1353. Part35.CanCollide = false
  1354. Part35.Material = Enum.Material.SmoothPlastic
  1355. Part35.TopSurface = Enum.SurfaceType.Smooth
  1356. Part35.brickColor = BrickColor.new("New Yeller")
  1357. Part35.Shape = Enum.PartType.Ball
  1358. Part36.Parent = mas2
  1359. Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1360. Part36.Orientation = Vector3.new(0, 178.389999, 0)
  1361. Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518)
  1362. Part36.Rotation = Vector3.new(-180, 1.61000001, -180)
  1363. Part36.Color = Color3.new(1, 1, 0)
  1364. Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1365. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1366. Part36.BrickColor = BrickColor.new("New Yeller")
  1367. Part36.CanCollide = false
  1368. Part36.Material = Enum.Material.SmoothPlastic
  1369. Part36.TopSurface = Enum.SurfaceType.Smooth
  1370. Part36.brickColor = BrickColor.new("New Yeller")
  1371. Part36.Shape = Enum.PartType.Ball
  1372. Part37.Parent = mas2
  1373. Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1374. Part37.Orientation = Vector3.new(0, 178.389999, 0)
  1375. Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416)
  1376. Part37.Rotation = Vector3.new(-180, 1.61000001, -180)
  1377. Part37.Color = Color3.new(1, 1, 0)
  1378. Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1379. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1380. Part37.BrickColor = BrickColor.new("New Yeller")
  1381. Part37.CanCollide = false
  1382. Part37.Material = Enum.Material.SmoothPlastic
  1383. Part37.TopSurface = Enum.SurfaceType.Smooth
  1384. Part37.brickColor = BrickColor.new("New Yeller")
  1385. Part37.Shape = Enum.PartType.Ball
  1386. Part38.Parent = mas2
  1387. Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1388. Part38.Orientation = Vector3.new(0, 178.389999, 0)
  1389. Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559)
  1390. Part38.Rotation = Vector3.new(-180, 1.61000001, -180)
  1391. Part38.Color = Color3.new(1, 1, 0)
  1392. Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1393. Part38.BottomSurface = Enum.SurfaceType.Smooth
  1394. Part38.BrickColor = BrickColor.new("New Yeller")
  1395. Part38.CanCollide = false
  1396. Part38.Material = Enum.Material.SmoothPlastic
  1397. Part38.TopSurface = Enum.SurfaceType.Smooth
  1398. Part38.brickColor = BrickColor.new("New Yeller")
  1399. Part38.Shape = Enum.PartType.Ball
  1400. Part39.Parent = mas2
  1401. Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1402. Part39.Orientation = Vector3.new(0, 178.389999, 0)
  1403. Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091)
  1404. Part39.Rotation = Vector3.new(-180, 1.61000001, -180)
  1405. Part39.Color = Color3.new(1, 1, 0)
  1406. Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
  1407. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1408. Part39.BrickColor = BrickColor.new("New Yeller")
  1409. Part39.CanCollide = false
  1410. Part39.Material = Enum.Material.SmoothPlastic
  1411. Part39.TopSurface = Enum.SurfaceType.Smooth
  1412. Part39.brickColor = BrickColor.new("New Yeller")
  1413. Part39.Shape = Enum.PartType.Ball
  1414. Part40.Parent = mas2
  1415. Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1416. Part40.Orientation = Vector3.new(0, 178.389999, 0)
  1417. Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296)
  1418. Part40.Rotation = Vector3.new(-180, 1.61000001, -180)
  1419. Part40.Color = Color3.new(1, 1, 0)
  1420. Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971)
  1421. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1422. Part40.BrickColor = BrickColor.new("New Yeller")
  1423. Part40.CanCollide = false
  1424. Part40.Material = Enum.Material.SmoothPlastic
  1425. Part40.TopSurface = Enum.SurfaceType.Smooth
  1426. Part40.brickColor = BrickColor.new("New Yeller")
  1427. Part41.Parent = mas2
  1428. Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
  1429. Part41.Orientation = Vector3.new(0, 178.389999, 0)
  1430. Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296)
  1431. Part41.Rotation = Vector3.new(-180, 1.61000001, -180)
  1432. Part41.Color = Color3.new(1, 1, 0)
  1433. Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971)
  1434. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1435. Part41.BrickColor = BrickColor.new("New Yeller")
  1436. Part41.CanCollide = false
  1437. Part41.Material = Enum.Material.SmoothPlastic
  1438. Part41.TopSurface = Enum.SurfaceType.Smooth
  1439. Part41.brickColor = BrickColor.new("New Yeller")
  1440. Part42.Parent = mas2
  1441. Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013)
  1442. Part42.Orientation = Vector3.new(0, 179.73999, 0)
  1443. Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795)
  1444. Part42.Rotation = Vector3.new(-180, 0.25999999, -180)
  1445. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1446. Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971)
  1447. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1448. Part42.BrickColor = BrickColor.new("Institutional white")
  1449. Part42.CanCollide = false
  1450. Part42.Material = Enum.Material.SmoothPlastic
  1451. Part42.TopSurface = Enum.SurfaceType.Smooth
  1452. Part42.brickColor = BrickColor.new("Institutional white")
  1453. for i,v in pairs(mas2:GetChildren()) do
  1454. v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
  1455. pcall(function() v:MakeJoints() end)
  1456. end
  1457. local Wld = Instance.new("Weld",Part15)
  1458. Wld.Part0 = SRA
  1459. Wld.Part1 = Part15
  1460. Wld.C0 = CFrame.new(0.49,0.55,-0.01)*CFrame.Angles(0,0,0)
  1461. for i,v in pairs(mas:children()) do
  1462. if v:IsA("Part") then
  1463. v.Transparency = 1
  1464. end
  1465. end
  1466. for i,v in pairs(Character.Stand:children()) do
  1467. if v:IsA("Part") then
  1468. v.Transparency = 1
  1469. Face.Transparency = 1
  1470. end
  1471. end
  1472. local newMotor = function(part0, part1, c0, c1)
  1473. local w = Create('Motor'){
  1474. Parent = part0,
  1475. Part0 = part0,
  1476. Part1 = part1,
  1477. C0 = c0,
  1478. C1 = c1,
  1479. }
  1480. return w
  1481. end
  1482. function clerp(a, b, t)
  1483. return a:lerp(b, t)
  1484. end
  1485.  
  1486. coroutine.resume(coroutine.create(function()
  1487. while true do
  1488. Humanoid.Health = Humanoid.Health + 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  1489. game:GetService("RunService").RenderStepped:wait()
  1490. end
  1491. end))
  1492. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1493. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1494.  
  1495. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  1496. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  1497. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  1498. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  1499. RootJoint.C1 = CFrame.new(0, 0, 0)
  1500. RootJoint.C0 = CFrame.new(0, 0, 0)
  1501. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  1502. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  1503.  
  1504. local rarmc1 = RW.C1
  1505. local larmc1 = LW.C1
  1506. local rlegc1 = RH.C1
  1507. local llegc1 = LH.C1
  1508.  
  1509. local resetc1 = false
  1510.  
  1511. function PlayAnimationFromTable(table, speed, bool)
  1512. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1513. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1514. RW.C0 = clerp(RW.C0, table[3], speed)
  1515. LW.C0 = clerp(LW.C0, table[4], speed)
  1516. RH.C0 = clerp(RH.C0, table[5], speed)
  1517. LH.C0 = clerp(LH.C0, table[6], speed)
  1518. if bool == true then
  1519. if resetc1 == false then
  1520. resetc1 = true
  1521. RootJoint.C1 = RootJoint.C1
  1522. Torso.Neck.C1 = Torso.Neck.C1
  1523. RW.C1 = rarmc1
  1524. LW.C1 = larmc1
  1525. RH.C1 = rlegc1
  1526. LH.C1 = llegc1
  1527. end
  1528. end
  1529. end
  1530.  
  1531. ArtificialHB = Create("BindableEvent", script){
  1532. Parent = script,
  1533. Name = "Heartbeat",
  1534. }
  1535.  
  1536. script:WaitForChild("Heartbeat")
  1537.  
  1538. frame = 1 / 30
  1539. tf = 0
  1540. allowframeloss = false
  1541. tossremainder = false
  1542. lastframe = tick()
  1543. script.Heartbeat:Fire()
  1544.  
  1545. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1546. tf = tf + s
  1547. if tf >= frame then
  1548. if allowframeloss then
  1549. script.Heartbeat:Fire()
  1550. lastframe = tick()
  1551. else
  1552. for i = 1, math.floor(tf / frame) do
  1553. script.Heartbeat:Fire()
  1554. end
  1555. lastframe = tick()
  1556. end
  1557. if tossremainder then
  1558. tf = 0
  1559. else
  1560. tf = tf - frame * math.floor(tf / frame)
  1561. end
  1562. end
  1563. end)
  1564.  
  1565. function swait(num)
  1566. if num == 0 or num == nil then
  1567. ArtificialHB.Event:wait()
  1568. else
  1569. for i = 0, num do
  1570. ArtificialHB.Event:wait()
  1571. end
  1572. end
  1573. end
  1574.  
  1575.  
  1576.  
  1577. Mouse.KeyDown:connect(function(key)
  1578. if key == "q" then
  1579. if Change == false then
  1580. Stand()
  1581. Change = true
  1582. elseif Change == true then
  1583. UnStand()
  1584. Change = false
  1585. end
  1586. end
  1587. end)
  1588.  
  1589.  
  1590. function Stand()
  1591. if D == false then
  1592. D = true
  1593. Pause = true
  1594. for i = 0,0.1,0.1 do
  1595. swait()
  1596. PlayAnimationFromTable({
  1597. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1600. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. }, .5, false)
  1604. ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  1605. end
  1606. coroutine.resume(coroutine.create(function()
  1607. for i = 0,1.2,0.1 do
  1608. swait()
  1609. PlayAnimationFromTable({
  1610. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0),
  1611. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0),
  1612. CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7),
  1613. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0),
  1614. CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1),
  1615. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1),
  1616. }, .5, false)
  1617. ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.Angles(0,0,0),0.3)
  1618. end
  1619. Pause = false
  1620. end))
  1621. local Sound = Instance.new("Sound",ST)
  1622. Sound.Pitch = 12121
  1623. Sound.Volume = 121111111
  1624. Sound.Looped = false
  1625. Sound.SoundId = "rbxassetid://463010917"
  1626. Sound:play()
  1627. coroutine.resume(coroutine.create(function()
  1628. for i,v in pairs(mas:children()) do
  1629. if v:IsA("Part") then
  1630. coroutine.resume(coroutine.create(function()
  1631. v.Transparency = v.Transparency - 0.1
  1632. game:GetService("RunService").RenderStepped:wait()
  1633. end))
  1634. v.Transparency = 1
  1635. end
  1636. end
  1637. end))
  1638. for i,v in pairs(Character.Stand:children()) do
  1639. if v:IsA("Part") then
  1640. coroutine.resume(coroutine.create(function()
  1641. for i = 1,11 do
  1642. v.Transparency = v.Transparency - 0.1
  1643. Face.Transparency = Face.Transparency - 0.1
  1644. game:GetService("RunService").RenderStepped:wait()
  1645. end
  1646. FlA.Enabled = true
  1647. FlA1.Enabled = true
  1648. FlA2.Enabled = true
  1649. FlA3.Enabled = true
  1650. FlA4.Enabled = true
  1651. FlA5.Enabled = true
  1652. ZZA.Enabled = true
  1653. ZZA1.Enabled = true
  1654. ZZA2.Enabled = true
  1655. ZZA3.Enabled = true
  1656. ZZA4.Enabled = true
  1657. ZZA5.Enabled = true
  1658. end))
  1659. end
  1660. end
  1661. ZZZ = Mouse.KeyDown:connect(function(key)
  1662. if key == "t" then
  1663. Blast()
  1664. end
  1665. if key == "r" then
  1666. StrongOra()
  1667. end
  1668. if key == "e" then
  1669. OHOra()
  1670. end
  1671. if key == "f" then
  1672. TimeStop()
  1673. end
  1674. if key == "z" then
  1675. Jump()
  1676. end
  1677. end)
  1678. ZZZ1 = Mouse.KeyUp:connect(function(key)
  1679. if key == "e" then
  1680. Stop()
  1681. end
  1682. end)
  1683. wait(0.5)
  1684. D = false
  1685. end
  1686. end
  1687.  
  1688. function Blast()
  1689. if D == false then
  1690. D = true
  1691. Pause = true
  1692. for i = 0,1.2,0.1 do
  1693. swait()
  1694. PlayAnimationFromTable({
  1695. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1698. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. }, .5, false)
  1702. SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3)
  1703. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  1704. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  1705. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  1706. ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3)
  1707. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3)
  1708. end
  1709. coroutine.resume(coroutine.create(function()
  1710. wait(0.7)
  1711. Pause = false
  1712. end))
  1713. local Bl = Instance.new("Part",workspace)
  1714. Bl.CanCollide = false
  1715. Bl.Material = "Neon"
  1716. Bl.Shape = "Ball"
  1717. Bl.Size = Vector3.new(20,20,20)
  1718. Bl.BrickColor = BrickColor.new("New Yeller")
  1719. Bl.CFrame = RootPart.CFrame*CFrame.new(0,0,-20)
  1720. local Fl = Instance.new("BodyVelocity",Bl)
  1721. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1722. Fl.Velocity = RootPart.CFrame.lookVector*160
  1723. local Ring = Instance.new("Part",RootPart)
  1724. Ring.Size = Vector3.new(1,1,1)
  1725. Ring.CanCollide = false
  1726. Ring.CFrame = RootPart.CFrame*CFrame.new(0,0,-9)*CFrame.Angles(0,0,0)
  1727. Ring.Anchored = true
  1728. Ring.BrickColor = BrickColor.new("Institutional white")
  1729. Ring.Transparency = 0
  1730. local Ring2 = Instance.new("SpecialMesh",Ring)
  1731. Ring2.MeshId = "rbxassetid://3270017"
  1732. Ring2.Scale = Vector3.new(1,1,0.1)
  1733. coroutine.resume(coroutine.create(function()
  1734. for i = 1,50 do
  1735. Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0)
  1736. Ring.Transparency = Ring.Transparency + 0.07
  1737. game:GetService("RunService").RenderStepped:wait()
  1738. end
  1739. Ring:remove()
  1740. end))
  1741. Bl.Touched:connect(function(hit)
  1742. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1743. Bl:remove()
  1744. local S = Instance.new("Sound",hit.Parent.Head)
  1745. S.SoundId = "rbxassetid://1447540455"
  1746. S.Pitch = 10000000000000000000000000000000
  1747. S.Volume = 10000
  1748. S.Looped = false
  1749. S:play()
  1750. hit.Parent.Humanoid:TakeDamage(6000000000000000000000000)
  1751. hit.Parent.Humanoid.WalkSpeed = 2
  1752. local Ef = Instance.new("Part",workspace)
  1753. Ef.Size = Vector3.new(1,1,1)
  1754. Ef.CanCollide = false
  1755. Ef.Shape = "Ball"
  1756. Ef.Material = "Neon"
  1757. Ef.BrickColor = BrickColor.new("New Yeller")
  1758. Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)
  1759. Ef.Anchored = true
  1760. local Ef2 = Instance.new("SpecialMesh",Ef)
  1761. Ef2.MeshType = "Sphere"
  1762. Ef2.Scale = Vector3.new(1,1,1)
  1763. coroutine.resume(coroutine.create(function()
  1764. for i = 1,6 do
  1765. local random = math.random(-4,4)
  1766. local random2 = math.random(-4,4)
  1767. local random3 = math.random(-4,4)
  1768. local Ring = Instance.new("Part",Ef)
  1769. Ring.Size = Vector3.new(1,1,1)
  1770. Ring.CanCollide = false
  1771. Ring.CFrame = Ef.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3)
  1772. Ring.Anchored = true
  1773. Ring.BrickColor = BrickColor.new("Institutional white")
  1774. Ring.Transparency = 0
  1775. local Ring2 = Instance.new("SpecialMesh",Ring)
  1776. Ring2.MeshId = "rbxassetid://3270017"
  1777. Ring2.Scale = Vector3.new(1,1,0.1)
  1778. coroutine.resume(coroutine.create(function()
  1779. for i = 1,170 do
  1780. Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0)
  1781. Ring.Transparency = Ring.Transparency + 0.01
  1782. game:GetService("RunService").RenderStepped:wait()
  1783. end
  1784. Ring:remove()
  1785. end))
  1786. end
  1787. end))
  1788. for i = 1,170 do
  1789. Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1)
  1790. Ef.Transparency = Ef.Transparency + 0.01
  1791. game:GetService("RunService").RenderStepped:wait()
  1792. end
  1793. Ef:remove()
  1794. end
  1795. end)
  1796. wait(1.5)
  1797. D = false
  1798. end
  1799. end
  1800.  
  1801. function Jump()
  1802. if DD == false then
  1803. DD = true
  1804. print("ASD")
  1805. local Bod = Instance.new("BodyPosition",RootPart)
  1806. Bod.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1807. Bod.Position = RootPart.CFrame*CFrame.new(0,80,-80).p
  1808. local Ef = Instance.new("Part",workspace)
  1809. Ef.Size = Vector3.new(1,1,1)
  1810. Ef.CanCollide = false
  1811. Ef.Anchored = true
  1812. Ef.BrickColor = BrickColor.new("New Yeller")
  1813. Ef.Material = "Neon"
  1814. Ef.Shape = "Ball"
  1815. Ef.CFrame = ST.CFrame*CFrame.new(0,-2.3,0)
  1816. coroutine.resume(coroutine.create(function()
  1817. for i = 1,30 do
  1818. Ef.Size = Ef.Size + Vector3.new(0.8,0.8,0.8)
  1819. Ef.Transparency = Ef.Transparency + 0.07
  1820. game:GetService("RunService").RenderStepped:wait()
  1821. end
  1822. Ef:remove()
  1823. end))
  1824. wait(0.1)
  1825. Bod:remove()
  1826. wait(1)
  1827. DD = false
  1828. end
  1829. end
  1830.  
  1831. function TimeStop()
  1832. if DDZ == false then
  1833. DDZ = true
  1834. local S = Instance.new("Sound",ST)
  1835. S.SoundId = "rbxassetid://1447540455"
  1836. S.Pitch = 12000000000000000000000000
  1837. S.Volume = 1231200000
  1838. S.Looped = false
  1839. S:play()
  1840. local Ef = Instance.new("Part",workspace)
  1841. Ef.Size = Vector3.new(1,1,1)
  1842. Ef.Material = "Neon"
  1843. Ef.BrickColor = BrickColor.new("White")
  1844. Ef.Transparency = 0.4
  1845. Ef.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  1846. Ef.Anchored = true
  1847. Ef.CanCollide = false
  1848. Ef.Shape = "Ball"
  1849. local Ef2 = Instance.new("SpecialMesh",Ef)
  1850. Ef2.MeshType = "Sphere"
  1851. Ef2.Scale = Vector3.new(1,1,1)
  1852. coroutine.resume(coroutine.create(function()
  1853. for i = 1,70 do
  1854. Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1)
  1855. game:GetService("RunService").RenderStepped:wait()
  1856. end
  1857. for i = 1,70 do
  1858. Ef2.Scale = Ef2.Scale - Vector3.new(1,1,1)
  1859. game:GetService("RunService").RenderStepped:wait()
  1860. end
  1861. Ef:remove()
  1862. end))
  1863. local HB = Instance.new("Part",workspace)
  1864. HB.CanCollide = false
  1865. HB.Anchored = true
  1866. HB.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  1867. HB.Size = Vector3.new(300,300,300)
  1868. HB.Transparency = 1
  1869. HB.Touched:connect(function(hit)
  1870. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1871. hit.Parent.Torso.Anchored = true
  1872. hit.Parent.Head.Anchored = true
  1873. hit.Parent["Right Arm"].Anchored = true
  1874. hit.Parent["Left Arm"].Anchored = true
  1875. hit.Parent["Right Leg"].Anchored = true
  1876. hit.Parent["Left Leg"].Anchored = true
  1877. wait(Time)
  1878. hit.Parent.Torso.Anchored = false
  1879. hit.Parent.Head.Anchored = false
  1880. hit.Parent["Right Arm"].Anchored = false
  1881. hit.Parent["Left Arm"].Anchored = false
  1882. hit.Parent["Right Leg"].Anchored = false
  1883. hit.Parent["Left Leg"].Anchored = false
  1884. end
  1885. end)
  1886. wait(0.1)
  1887. HB:remove()
  1888. DDZ = false
  1889. end
  1890. end
  1891.  
  1892. function StrongOra()
  1893. if D == false then
  1894. D = true
  1895. Pause = true
  1896. local HB = Instance.new("Part",SRA)
  1897. HB.CanCollide = false
  1898. HB.Transparency = 1
  1899. HB.Size = Vector3.new(1,1,1)
  1900. local HB2 = Instance.new("Weld",HB)
  1901. HB2.Part0 = SRA
  1902. HB2.Part1 = HB
  1903. HB2.C0 = CFrame.new(0,0,0)
  1904. HB.Touched:connect(function(hit)
  1905. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1906. HB:remove()
  1907. hit.Parent.Humanoid:TakeDamage(3000000000)
  1908. hit.Parent.Humanoid.PlatformStand = true
  1909. local Ef = Instance.new("Part",workspace)
  1910. Ef.Size = Vector3.new(1,1,1)
  1911. Ef.CanCollide = false
  1912. Ef.Anchored = true
  1913. Ef.Shape = "Ball"
  1914. Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)
  1915. Ef.Material = "Neon"
  1916. Ef.BrickColor = BrickColor.new("White")
  1917. local Ef2 = Instance.new("SpecialMesh",Ef)
  1918. Ef2.MeshType = "Sphere"
  1919. Ef2.Scale = Vector3.new(1,1,1)
  1920. coroutine.resume(coroutine.create(function()
  1921. for i = 1,5 do
  1922. local random = math.random(-3,3)
  1923. local random2 = math.random(-3,3)
  1924. local random3 = math.random(-3,3)
  1925. local ZC = Instance.new("Part",workspace)
  1926. ZC.Size = Vector3.new(1,1,1)
  1927. ZC.CanCollide = false
  1928. ZC.Anchored = true
  1929. ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3)
  1930. ZC.Shape = "Ball"
  1931. ZC.Material = "Neon"
  1932. ZC.BrickColor = BrickColor.new("New Yeller")
  1933. local ZC2 = Instance.new("SpecialMesh",ZC)
  1934. ZC2.MeshType = "Sphere"
  1935. ZC2.Scale = Vector3.new(1,1,1)
  1936. coroutine.resume(coroutine.create(function()
  1937. for i = 1,100 do
  1938. ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2)
  1939. ZC.Transparency = ZC.Transparency + 0.03
  1940. game:GetService("RunService").RenderStepped:wait()
  1941. end
  1942. ZC:remove()
  1943. end))
  1944. end
  1945. end))
  1946. coroutine.resume(coroutine.create(function()
  1947. for i = 1,100 do
  1948. Ef2.Scale = Ef2.Scale + Vector3.new(0.6,0.6,0.6)
  1949. Ef.Transparency = Ef.Transparency + 0.03
  1950. game:GetService("RunService").RenderStepped:wait()
  1951. end
  1952. Ef:remove()
  1953. end))
  1954. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1955. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1956. Fl.velocity = RootPart.CFrame.lookVector*190
  1957. wait(0.3)
  1958. Fl:remove()
  1959. wait(0.5)
  1960. hit.Parent.Humanoid.PlatformStand = false
  1961. end
  1962. end)
  1963. for i = 0,0.5,0.1 do
  1964. swait()
  1965. PlayAnimationFromTable({
  1966. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0),
  1967. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0),
  1968. CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7),
  1969. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0),
  1970. CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1),
  1971. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1),
  1972. }, .5, false)
  1973. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,0.5)*CFrame.Angles(1.55,0,0.5),0.3)
  1974. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.3)
  1975. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.8,-0.2)*CFrame.Angles(-0.5,0,0),0.3)
  1976. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.2,0,0),0.3)
  1977. ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2)*CFrame.new(0,0,0)*CFrame.Angles(0.2,-0.5,0),0.3)
  1978. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0.5,0),0.3)
  1979. end
  1980. local Ora = Instance.new("Sound",ST)
  1981. Ora.SoundId = "rbxassetid://1447540455"
  1982. Ora.Pitch = 1000000000000000000000000000
  1983. Ora.Looped = false
  1984. Ora.Volume = 1231200000000
  1985. Ora:play()
  1986. for i = 0,0.6,0.1 do
  1987. swait()
  1988. PlayAnimationFromTable({
  1989. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0),
  1990. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0),
  1991. CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7),
  1992. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0),
  1993. CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1),
  1994. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1),
  1995. }, .5, false)
  1996. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-2)*CFrame.Angles(1.77,0,-0.5),0.5)
  1997. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.5)
  1998. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.7,-0.3)*CFrame.Angles(-0.4,0,0),0.5)
  1999. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.2)*CFrame.Angles(-0.2,0,0),0.5)
  2000. ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2.5)*CFrame.new(0,0,0)*CFrame.Angles(-0.2,0.8,0),0.5)
  2001. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.2,0,0),0.5)
  2002. end
  2003. coroutine.resume(coroutine.create(function()
  2004. wait(0.4)
  2005. HB:remove()
  2006. end))
  2007. Pause = false
  2008. wait(0.5)
  2009. D = false
  2010. end
  2011. end
  2012. function OHOra()
  2013. if D == false then
  2014. D = true
  2015. Pause = true
  2016. Loop = true
  2017. SoundZ = Instance.new("Sound",ST)
  2018. SoundZ.SoundId = "rbxassetid://1447540455"
  2019. SoundZ.Volume = 2000000000000
  2020. SoundZ.Looped = true
  2021. SoundZ.Pitch = 190000000000000000000
  2022. SoundZ:play()
  2023. while Loop do
  2024. local HB = Instance.new("Part",SRA)
  2025. HB.CanCollide = false
  2026. HB.Transparency = 1
  2027. local HB2 = Instance.new("Weld",HB)
  2028. HB2.Part0 = SRA
  2029. HB2.Part1 = HB
  2030. HB2.C0 = CFrame.new(0,-1.1,0)
  2031. HB.Touched:connect(function(hit)
  2032. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  2033. HB:remove()
  2034. hit.Parent.Humanoid:TakeDamage(1000000000000)
  2035. hit.Parent.Humanoid.WalkSpeed = 0
  2036. local random = math.random(-3,3)
  2037. local random2 = math.random(-3,3)
  2038. local random3 = math.random(-3,3)
  2039. local Ef = Instance.new("Part",workspace)
  2040. Ef.Size = Vector3.new(1,1,1)
  2041. Ef.CanCollide = false
  2042. Ef.Material = "Neon"
  2043. Ef.BrickColor = BrickColor.new("White")
  2044. Ef.Anchored = true
  2045. Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3)
  2046. local Ef2 = Instance.new("SpecialMesh",Ef)
  2047. Ef2.MeshType = "Sphere"
  2048. Ef2.Scale = Vector3.new(0.1,0.1,0.1)
  2049. local Part = Instance.new("Part",workspace)
  2050. Part.Size = Vector3.new(1,1,1)
  2051. Part.CanCollide = false
  2052. Part.BrickColor = BrickColor.new("New Yeller")
  2053. Part.Material = "Neon"
  2054. Part.Anchored = true
  2055. Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3)
  2056. local Part2 = Instance.new("SpecialMesh",Part)
  2057. Part2.MeshType = "Sphere"
  2058. Part2.Scale = Vector3.new(1,1,1)
  2059. for i = 1,50 do
  2060. Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4)
  2061. Part.Transparency = Part.Transparency + 0.07
  2062. Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2)
  2063. Ef.Transparency = Ef.Transparency + 0.07
  2064. game:GetService("RunService").RenderStepped:wait()
  2065. end
  2066. Part:remove()
  2067. Ef:remove()
  2068. end
  2069. end)
  2070. for i = 0,0.15,0.1 do
  2071. swait()
  2072. PlayAnimationFromTable({
  2073. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0),
  2074. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0),
  2075. CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7),
  2076. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0),
  2077. CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1),
  2078. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1),
  2079. }, .5, false)
  2080. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,-0.4),0.3)
  2081. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3)
  2082. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3)
  2083. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3)
  2084. ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),0.3)
  2085. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,-0.5,0),0.3)
  2086. end
  2087. coroutine.resume(coroutine.create(function()
  2088. wait(1)
  2089. HB:remove()
  2090. end))
  2091. local CCB = Instance.new("Part",SRA)
  2092. CCB.CanCollide = false
  2093. CCB.Transparency = 1
  2094. local CCB2 = Instance.new("Weld",CCB)
  2095. CCB2.Part0 = SRA
  2096. CCB2.Part1 = CCB
  2097. CCB2.C0 = CFrame.new(0,-1.1,0)
  2098. CCB.Touched:connect(function(hit)
  2099. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  2100. CCB:remove()
  2101. hit.Parent.Humanoid:TakeDamage(10000000000000000000000000)
  2102. hit.Parent.Humanoid.WalkSpeed = 2
  2103. local random = math.random(-3,3)
  2104. local random2 = math.random(-3,3)
  2105. local random3 = math.random(-3,3)
  2106. local Ef = Instance.new("Part",workspace)
  2107. Ef.Size = Vector3.new(1,1,1)
  2108. Ef.CanCollide = false
  2109. Ef.Material = "Neon"
  2110. Ef.BrickColor = BrickColor.new("White")
  2111. Ef.Anchored = true
  2112. Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3)
  2113. local Ef2 = Instance.new("SpecialMesh",Ef)
  2114. Ef2.MeshType = "Sphere"
  2115. Ef2.Scale = Vector3.new(0.1,0.1,0.1)
  2116. local Part = Instance.new("Part",workspace)
  2117. Part.Size = Vector3.new(1,1,1)
  2118. Part.CanCollide = false
  2119. Part.BrickColor = BrickColor.new("New Yeller")
  2120. Part.Material = "Neon"
  2121. Part.Anchored = true
  2122. Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3)
  2123. local Part2 = Instance.new("SpecialMesh",Part)
  2124. Part2.MeshType = "Sphere"
  2125. Part2.Scale = Vector3.new(0.1,0.1,0.1)
  2126. for i = 1,50 do
  2127. Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4)
  2128. Part.Transparency = Part.Transparency + 0.07
  2129. Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2)
  2130. Ef.Transparency = Ef.Transparency + 0.07
  2131. game:GetService("RunService").RenderStepped:wait()
  2132. end
  2133. Part:remove()
  2134. Ef:remove()
  2135. end
  2136. end)
  2137. for i = 0,0.15,0.1 do
  2138. swait()
  2139. PlayAnimationFromTable({
  2140. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0),
  2141. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0),
  2142. CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7),
  2143. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0),
  2144. CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1),
  2145. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1),
  2146. }, .5, false)
  2147. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3)
  2148. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,0.4),0.3)
  2149. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3)
  2150. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3)
  2151. ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,-1,0),0.3)
  2152. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,0.5,0),0.3)
  2153. end
  2154. coroutine.resume(coroutine.create(function()
  2155. wait(1)
  2156. CCB:remove()
  2157. end))
  2158. game:GetService("RunService").RenderStepped:wait()
  2159. end
  2160. wait(0.2)
  2161. D = false
  2162. end
  2163. end
  2164.  
  2165. function Stop()
  2166. Pause = false
  2167. SoundZ:remove()
  2168. Loop = false
  2169. end
  2170.  
  2171. function UnStand()
  2172. if D == false then
  2173. D = true
  2174. FlA.Enabled = false
  2175. FlA1.Enabled = false
  2176. FlA2.Enabled = false
  2177. FlA3.Enabled = false
  2178. FlA4.Enabled = false
  2179. FlA5.Enabled = false
  2180. ZZA.Enabled= false
  2181. ZZA1.Enabled = false
  2182. ZZA2.Enabled = false
  2183. ZZA3.Enabled = false
  2184. ZZA4.Enabled = false
  2185. ZZA5.Enabled = false
  2186. Pause = true
  2187. coroutine.resume(coroutine.create(function()
  2188. for i = 0,1.2,0.1 do
  2189. swait()
  2190. PlayAnimationFromTable({
  2191. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2192. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2193. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  2194. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2195. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2196. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2197. }, .5, false)
  2198. ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2199. end
  2200. Pause = false
  2201. ZZZ:disconnect()
  2202. ZZZ1:disconnect()
  2203. end))
  2204. for i,v in pairs(Character.Stand:children()) do
  2205. if v:IsA("Part") then
  2206. coroutine.resume(coroutine.create(function()
  2207. for i = 1,11 do
  2208. v.Transparency = v.Transparency + 0.1
  2209. Face.Transparency = Face.Transparency + 0.1
  2210. game:GetService("RunService").RenderStepped:wait()
  2211. end
  2212. end))
  2213. end
  2214. end
  2215. wait(0.5)
  2216. D = false
  2217.  
  2218. end
  2219. end
  2220.  
  2221.  
  2222. New = function(Object, Parent, Name, Data)
  2223. local Object = Instance.new(Object)
  2224. for Index, Value in pairs(Data or {}) do
  2225. Object[Index] = Value
  2226. end
  2227. Object.Parent = Parent
  2228. Object.Name = Name
  2229. return Object
  2230. end
  2231. function rayCast(Position, Direction, Range, Ignore)
  2232. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2233. end
  2234.  
  2235.  
  2236.  
  2237.  
  2238. coroutine.wrap(function()
  2239. while 1 do
  2240. swait()
  2241. if doe <= 360 then
  2242. doe = doe + 2
  2243. else
  2244. doe = 0
  2245. end
  2246. end
  2247. end)()
  2248. while true do
  2249. swait()
  2250. for i, v in pairs(Character:GetChildren()) do
  2251. if v:IsA("Part") then
  2252. v.Material = "SmoothPlastic"
  2253. elseif v:IsA("Accessory") then
  2254. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2255. end
  2256. end
  2257.  
  2258. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2259. velocity = RootPart.Velocity.y
  2260. sine = sine + change
  2261. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2262. if RootPart.Velocity.y > 1 and hit == nil then
  2263. Anim = "Jump"
  2264. if Pause == false then
  2265. PlayAnimationFromTable({
  2266. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), -- Torso,
  2267. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), ----- Head
  2268. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2,0,0), --- RightArm
  2269. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),--LeftArm
  2270. CFrame.new(0.5,-1.6,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), --RightLeg
  2271. CFrame.new(-0.5,-1.8,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), --LeftLeg
  2272. }, .3, false)
  2273. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2274. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2275. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2276. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2277. ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,2)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2278. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3)
  2279. end
  2280. elseif RootPart.Velocity.y < -1 and hit == nil then
  2281. Anim = "Fall"
  2282. if Pause == false then
  2283. PlayAnimationFromTable({
  2284. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso,
  2285. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), ----- Head
  2286. CFrame.new(1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.4), --- RightArm
  2287. CFrame.new(-1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.4),--LeftArm
  2288. CFrame.new(0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.2), --RightLeg
  2289. CFrame.new(-0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.2), --LeftLeg
  2290. }, .3, false)
  2291. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2292. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2293. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2294. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2295. ST3.C0 = clerp(ST3.C0,CFrame.new(0,5,3)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2296. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3)
  2297. end
  2298. elseif Torsovelocity < 1 and hit ~= nil then
  2299. Anim = "Idle"
  2300. if Pause == false then
  2301. change = 1
  2302. PlayAnimationFromTable({
  2303. CFrame.new(0,0-.05*math.sin(tick()*2),0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  2304. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.1*math.sin(tick()*2), 0.4, 0),
  2305. CFrame.new(1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.1),
  2306. CFrame.new(-1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1),
  2307. CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1),
  2308. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1),
  2309. }, .3, false)
  2310. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2311. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2312. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2313. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2314. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3)
  2315. ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),0.3)
  2316. end
  2317. elseif Torsovelocity > 2 and hit ~= nil then
  2318. Anim = "Walk"
  2319. if Pause == false then
  2320. PlayAnimationFromTable({
  2321. CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*11), 0) * CFrame.Angles(-0.1-.1*math.sin(tick()*11), 0, 0+RootPart.RotVelocity.Y/33),
  2322. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0+RootPart.RotVelocity.Y/20, 0),
  2323. CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 5)), 0, 0),
  2324. CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 5)), 0, 0),
  2325. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33),
  2326. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33),
  2327. }, .3, false)
  2328. SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2329. SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3)
  2330. SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2331. SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3)
  2332. SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3)
  2333. ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*6),0)*CFrame.Angles(0,0,0),0.3)
  2334. end
  2335. end
  2336. end
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