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ReshiStar

Mobs

Dec 13th, 2019
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  1. Wanderernametag:
  2. Type: ARMOR_STAND
  3. Display: '&aWanderer &6- Lv.3'
  4. Health: 100
  5. Damage: 1
  6. Options:
  7. AlwaysShowName: true
  8. Invisible: true
  9. Small: true
  10. Skills:
  11. - mount{type=Wanderer} ~onSpawn @self
  12. - remove ~onSignal:die @self
  13. Wanderer:
  14. Type: ZOMBIE
  15. Display: '&aWanderer &6- Lv.<mob.level>'
  16. AIGoalSelectors:
  17. - 0 clear
  18. - 1 meleeattack
  19. AITargetSelectors:
  20. - 0 clear
  21. - 1 attacker
  22. Health: 40
  23. Damage: 12
  24. BossBar:
  25. Enabled: true
  26. Title: '<mob.name>'
  27. Range: 7
  28. Color: RED
  29. Style: SOLID
  30. Equipment:
  31. - lsh head
  32. Drops:
  33. - GOLD_NUGGET{display="Gold Coin"} 1to2 0.5
  34. LevelModifiers:
  35. - health 5
  36. - damage 0.5
  37. KillMessages:
  38. - '<target.name> was beat up by a <mob.name>'
  39. Options:
  40. MovementSpeed: 0.17
  41. Silent: true
  42. Skills:
  43. # - skill{s=Yell} @NearestPlayer{r=20} ~onTimer:10
  44. - skill{s=InvisibleMob} @self ~onSpawn
  45. - skill{s=InvisibleMob} @self ~onTimer:3000
  46. - setlevel{a=set;l=3} ~onSpawn
  47. - signal{s=die} @Parent ~onDeath
  48. - skill{s=Wander} @self ~onSpawn
  49. - skill{s=Despawn} @self ~onTimer:6000
  50. - randomskill{skills=Yellone,Yelltwo,Yellthree,Yellfour;} @PIR{r=20} ~onDamaged
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