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- Loading as cart with RomFS.
- 00:00:00.129 | 0001 Loader LoadCart: Loading rtld...
- 00:00:00.160 | 0001 Loader LoadProgram: Image base at 0x0000000008000000.
- 00:00:00.167 | 0001 Loader LoadCart: Loading main...
- 00:00:00.470 | 0001 Loader LoadProgram: Image base at 0x0000000008005000.
- 00:00:00.490 | 0001 Loader LoadCart: Loading subsdk0...
- 00:00:00.568 | 0001 Loader LoadProgram: Image base at 0x000000000a9e8000.
- 00:00:00.689 | 0001 Loader LoadCart: Loading sdk...
- 00:00:00.789 | 0001 Loader LoadProgram: Image base at 0x000000000b0a3000.
- 00:00:02.413 | 0008 ServiceAm GetAppletResourceUserId: Stubbed.
- 00:00:02.509 | 0008 ServiceAm AcquireForegroundRights: Stubbed.
- 00:00:02.554 | 0008 ServiceAm SetFocusHandlingMode: Stubbed.
- 00:00:02.562 | 0008 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed.
- 00:00:30.812 | 0008 ServiceNv FinishInitialize: Stubbed.
- Unhandled Exception: System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
- at Ryujinx.HLE.OsHle.Services.Vi.IApplicationDisplayService.ListDisplays(ServiceCtx Context)
- in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Services\Vi\IApplicationDisplayService.cs:line 78
- at Ryujinx.HLE.OsHle.Services.IpcService.CallMethod(ServiceCtx Context)
- in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Services\IpcService.cs:line 87
- at Ryujinx.HLE.OsHle.Ipc.IpcHandler.IpcCall(Switch Ns, Process Process, AMemory Memory, KSession Session, IpcMessage Request, Int64 CmdPtr)
- in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Ipc\IpcHandler.cs:line 43
- at Ryujinx.HLE.OsHle.Kernel.SvcHandler.SendSyncRequest(AThreadState ThreadState, Int64 CmdPtr, Int64 Size, Int32 Handle)
- in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Kernel\SvcSystem.cs:line 246
- at Ryujinx.HLE.OsHle.Kernel.SvcHandler.SvcSendSyncRequest(AThreadState ThreadState)
- in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Kernel\SvcSystem.cs:line 220
- at Ryujinx.HLE.OsHle.Kernel.SvcHandler.SvcCall(Object sender, AInstExceptionEventArgs e)
- in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Kernel\SvcHandler.cs:line 104
- at ChocolArm64.State.AThreadState.OnSvcCall(Int64 Position, Int32 Imm)
- in D:\Games\Ryujinx-master\ChocolArm64\State\AThreadState.cs:line 110
- at _ZN2nn3svc7aarch644lp6415SendSyncRequestENS0_6HandleE(AThreadState , AMemory )
- at ChocolArm64.ATranslatedSub.Execute(AThreadState ThreadState, AMemory Memory)
- in D:\Games\Ryujinx-master\ChocolArm64\ATranslatedSub.cs:line 119
- at ChocolArm64.ATranslator.ExecuteSubroutineA64(AThreadState State, AMemory Memory, Int64 Position)
- in D:\Games\Ryujinx-master\ChocolArm64\ATranslator.cs:line 91
- at ChocolArm64.ATranslator.ExecuteSubroutine(AThread Thread, Int64 Position)
- in D:\Games\Ryujinx-master\ChocolArm64\ATranslator.cs:line 52
- at ChocolArm64.AThread.<Execute>b__18_0()
- in D:\Games\Ryujinx-master\ChocolArm64\AThread.cs:line 47
- at System.Threading.Thread.ThreadMain_ThreadStart()
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
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