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Megaman X Legacy Collection Vol.1

Jul 23rd, 2018
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  1. Loading as cart with RomFS.
  2. 00:00:00.129 | 0001 Loader LoadCart: Loading rtld...
  3. 00:00:00.160 | 0001 Loader LoadProgram: Image base at 0x0000000008000000.
  4. 00:00:00.167 | 0001 Loader LoadCart: Loading main...
  5. 00:00:00.470 | 0001 Loader LoadProgram: Image base at 0x0000000008005000.
  6. 00:00:00.490 | 0001 Loader LoadCart: Loading subsdk0...
  7. 00:00:00.568 | 0001 Loader LoadProgram: Image base at 0x000000000a9e8000.
  8. 00:00:00.689 | 0001 Loader LoadCart: Loading sdk...
  9. 00:00:00.789 | 0001 Loader LoadProgram: Image base at 0x000000000b0a3000.
  10. 00:00:02.413 | 0008 ServiceAm GetAppletResourceUserId: Stubbed.
  11. 00:00:02.509 | 0008 ServiceAm AcquireForegroundRights: Stubbed.
  12. 00:00:02.554 | 0008 ServiceAm SetFocusHandlingMode: Stubbed.
  13. 00:00:02.562 | 0008 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed.
  14. 00:00:30.812 | 0008 ServiceNv FinishInitialize: Stubbed.
  15.  
  16. Unhandled Exception: System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  17. at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
  18. at Ryujinx.HLE.OsHle.Services.Vi.IApplicationDisplayService.ListDisplays(ServiceCtx Context)
  19. in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Services\Vi\IApplicationDisplayService.cs:line 78
  20. at Ryujinx.HLE.OsHle.Services.IpcService.CallMethod(ServiceCtx Context)
  21. in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Services\IpcService.cs:line 87
  22. at Ryujinx.HLE.OsHle.Ipc.IpcHandler.IpcCall(Switch Ns, Process Process, AMemory Memory, KSession Session, IpcMessage Request, Int64 CmdPtr)
  23. in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Ipc\IpcHandler.cs:line 43
  24. at Ryujinx.HLE.OsHle.Kernel.SvcHandler.SendSyncRequest(AThreadState ThreadState, Int64 CmdPtr, Int64 Size, Int32 Handle)
  25. in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Kernel\SvcSystem.cs:line 246
  26. at Ryujinx.HLE.OsHle.Kernel.SvcHandler.SvcSendSyncRequest(AThreadState ThreadState)
  27. in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Kernel\SvcSystem.cs:line 220
  28.  
  29. at Ryujinx.HLE.OsHle.Kernel.SvcHandler.SvcCall(Object sender, AInstExceptionEventArgs e)
  30. in D:\Games\Ryujinx-master\Ryujinx.HLE\OsHle\Kernel\SvcHandler.cs:line 104
  31. at ChocolArm64.State.AThreadState.OnSvcCall(Int64 Position, Int32 Imm)
  32. in D:\Games\Ryujinx-master\ChocolArm64\State\AThreadState.cs:line 110
  33. at _ZN2nn3svc7aarch644lp6415SendSyncRequestENS0_6HandleE(AThreadState , AMemory )
  34. at ChocolArm64.ATranslatedSub.Execute(AThreadState ThreadState, AMemory Memory)
  35. in D:\Games\Ryujinx-master\ChocolArm64\ATranslatedSub.cs:line 119
  36. at ChocolArm64.ATranslator.ExecuteSubroutineA64(AThreadState State, AMemory Memory, Int64 Position)
  37. in D:\Games\Ryujinx-master\ChocolArm64\ATranslator.cs:line 91
  38. at ChocolArm64.ATranslator.ExecuteSubroutine(AThread Thread, Int64 Position)
  39. in D:\Games\Ryujinx-master\ChocolArm64\ATranslator.cs:line 52
  40. at ChocolArm64.AThread.<Execute>b__18_0()
  41. in D:\Games\Ryujinx-master\ChocolArm64\AThread.cs:line 47
  42. at System.Threading.Thread.ThreadMain_ThreadStart()
  43. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  44. --- End of stack trace from previous location where exception was thrown ---
  45. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
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