ICanDoodle

clientsetup

Jun 15th, 2023
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Java 1.09 KB | None | 0 0
  1. package com.doodle.client;
  2.  
  3. import com.doodle.TestMod;
  4. import com.doodle.client.entity.ThrownNetheriteSpearRenderer;
  5. import com.doodle.client.model.SpearModel;
  6. import entity.modentities;
  7. import net.minecraft.client.renderer.entity.EntityRenderers;
  8. import net.minecraftforge.api.distmarker.Dist;
  9. import net.minecraftforge.client.event.EntityRenderersEvent;
  10. import net.minecraftforge.eventbus.api.SubscribeEvent;
  11. import net.minecraftforge.fml.common.Mod;
  12. import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
  13.  
  14.  
  15. @Mod.EventBusSubscriber(modid = TestMod.MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value =
  16.         Dist.CLIENT)
  17. public class clientsetup {
  18.     @SubscribeEvent
  19.     public static void doSetup(FMLClientSetupEvent event) {
  20.             EntityRenderers.register(modentities.NETHERITE_SPEAR.get(), ThrownNetheriteSpearRenderer::new);
  21.     }
  22.     @SubscribeEvent
  23.     public static void registerLayerDefinitions(EntityRenderersEvent.RegisterLayerDefinitions event) {
  24.         event.registerLayerDefinition(SpearModel.LAYER_LOCATION, SpearModel::createLayer);
  25.     }
  26.  
  27.  
  28.  
  29.  
  30.  
  31.  
  32. }
  33.  
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