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daipon0512

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Oct 15th, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 0
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 6
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 0
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: true
  36. Bullet_Spread: 0
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 2
  74. Message_Shooter: "&3HeadShot!"
  75. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  76. Abilities:
  77. Reset_Hit_Cooldown: true
  78. Knockback: 1
  79.  
  80. KNIFE:
  81. Item_Information:
  82. Item_Name: "&8Survival Knife"
  83. Item_Type: 267
  84. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  85. Melee_Mode: false
  86. Skip_Name_Check: false
  87. Remove_Unused_Tag: false
  88. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  89. Hidden_From_List: false
  90. Shooting:
  91. Disable: false
  92. Dual_Wield: false
  93. Right_Click_To_Shoot: false
  94. Cancel_Left_Click_Block_Damage: true
  95. Cancel_Right_Click_Interactions: true
  96. Delay_Between_Shots: 30
  97. Recoil_Amount: 0
  98. Projectile_Amount: 1
  99. Projectile_Type: snowball
  100. Remove_Arrows_On_Impact: false
  101. Remove_Bullet_Drop: false
  102. Removal_Or_Drag_Delay: 2-true
  103. Projectile_Speed: 30
  104. Projectile_Damage: 3
  105. Projectile_Flames: false
  106. Projectile_Incendiary:
  107. Enable: false
  108. Duration: 0
  109. Bullet_Spread: 0
  110. Reset_Fall_Distance: true
  111. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  112. Sneak:
  113. Enable: true
  114. No_Recoil: true
  115. Bullet_Spread: 0
  116. Sneak_Before_Shooting: false
  117. Burstfire:
  118. Enable: false
  119. Shots_Per_Burst: 1
  120. Delay_Between_Shots_In_Burst: 10
  121. Ammo:
  122. Enable: false
  123. Ammo_Item_ID: 371
  124. Take_Ammo_Per_Shot: true
  125. Ammo_Name_Check: "&eBullet"
  126. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  127. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  128. Reload:
  129. Enable: true
  130. Reload_Amount: 1
  131. Reload_With_Mouse: false
  132. Starting_Amount: 1
  133. Reload_Bullets_Individually: false
  134. Take_Ammo_On_Reload: false
  135. Take_Ammo_As_Magazine: false
  136. Reload_Duration: 30
  137. Reload_Shoot_Delay: 0
  138. Destroy_When_Empty: false
  139. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  140. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  141. Scope:
  142. Enable: false
  143. Night_Vision: true
  144. Zoom_Amount: 8
  145. Zoom_Bullet_Spread: 0
  146. Zoom_Before_Shooting: false
  147. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  148. Custom_Death_Message:
  149. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  150. Headshot:
  151. Enable: false
  152. Bonus_Damage: 2
  153. Message_Shooter: "&3HeadShot!"
  154. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155.  
  156. BARRET:
  157. Item_Information:
  158. Item_Name: "&7Barret-M82A1"
  159. Item_Type: 278
  160. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  161. Melee_Mode: false
  162. Skip_Name_Check: false
  163. Remove_Unused_Tag: false
  164. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  165. Hidden_From_List: false
  166. Shooting:
  167. Disable: false
  168. Dual_Wield: false
  169. Right_Click_To_Shoot: true
  170. Cancel_Left_Click_Block_Damage: true
  171. Cancel_Right_Click_Interactions: true
  172. Delay_Between_Shots: 50
  173. Recoil_Amount: 0
  174. Projectile_Amount: 1
  175. Projectile_Type: snowball
  176. Remove_Arrows_On_Impact: false
  177. Remove_Bullet_Drop: false
  178. Removal_Or_Drag_Delay: false
  179. Projectile_Speed: 60
  180. Projectile_Damage: 12
  181. Projectile_Flames: false
  182. Projectile_Incendiary:
  183. Enable: false
  184. Duration: 0
  185. Bullet_Spread: 3
  186. Reset_Fall_Distance: true
  187. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  188. Sneak:
  189. Enable: true
  190. No_Recoil: true
  191. Bullet_Spread: 1
  192. Sneak_Before_Shooting: false
  193. Burstfire:
  194. Enable: false
  195. Shots_Per_Burst: 1
  196. Delay_Between_Shots_In_Burst: 10
  197. Ammo:
  198. Enable: true
  199. Ammo_Item_ID: 371
  200. Take_Ammo_Per_Shot: true
  201. Ammo_Name_Check: "&eBullet"
  202. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  203. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  204. Reload:
  205. Enable: true
  206. Reload_Amount: 5
  207. Reload_With_Mouse: false
  208. Starting_Amount: 5
  209. Reload_Bullets_Individually: false
  210. Take_Ammo_On_Reload: false
  211. Take_Ammo_As_Magazine: false
  212. Reload_Duration: 240
  213. Reload_Shoot_Delay: 30
  214. Destroy_When_Empty: false
  215. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  216. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  217. Scope:
  218. Enable: true
  219. Night_Vision: true
  220. Zoom_Amount: 8
  221. Zoom_Bullet_Spread: 1
  222. Zoom_Before_Shooting: false
  223. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  224. Custom_Death_Message:
  225. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  226. Headshot:
  227. Enable: true
  228. Bonus_Damage: 2
  229. Message_Shooter: "&3HeadShot!"
  230. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  231. Abilities:
  232. Reset_Hit_Cooldown: true
  233. Knockback: 2
  234.  
  235. M1911:
  236. Item_Information:
  237. Item_Name: "&6M1911"
  238. Item_Type: 292
  239. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  240. Melee_Mode: false
  241. Skip_Name_Check: false
  242. Remove_Unused_Tag: false
  243. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  244. Hidden_From_List: false
  245. Shooting:
  246. Disable: false
  247. Dual_Wield: false
  248. Right_Click_To_Shoot: true
  249. Cancel_Left_Click_Block_Damage: true
  250. Cancel_Right_Click_Interactions: true
  251. Delay_Between_Shots: 7
  252. Recoil_Amount: 0
  253. Projectile_Amount: 1
  254. Projectile_Type: snowball
  255. Remove_Arrows_On_Impact: false
  256. Remove_Bullet_Drop: false
  257. Removal_Or_Drag_Delay: false
  258. Projectile_Speed: 40
  259. Projectile_Damage: 3
  260. Projectile_Flames: false
  261. Projectile_Incendiary:
  262. Enable: false
  263. Duration: 0
  264. Bullet_Spread: 1
  265. Reset_Fall_Distance: true
  266. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  267. Sneak:
  268. Enable: true
  269. No_Recoil: true
  270. Bullet_Spread: 0
  271. Sneak_Before_Shooting: false
  272. Burstfire:
  273. Enable:
  274. Shots_Per_Burst: 1
  275. Delay_Between_Shots_In_Burst: 10
  276. Ammo:
  277. Enable: true
  278. Ammo_Item_ID: 371
  279. Take_Ammo_Per_Shot: true
  280. Ammo_Name_Check: "&eBullet"
  281. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  282. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  283. Firearm_Action:
  284. Type: slide
  285. Reload:
  286. Enable: true
  287. Reload_Amount: 8
  288. Reload_With_Mouse: false
  289. Starting_Amount: 8
  290. Reload_Bullets_Individually: false
  291. Take_Ammo_On_Reload: false
  292. Take_Ammo_As_Magazine: false
  293. Reload_Duration: 60
  294. Reload_Shoot_Delay: 10
  295. Destroy_When_Empty: false
  296. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  297. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  298. Scope:
  299. Enable: false
  300. Night_Vision: true
  301. Zoom_Amount: 8
  302. Zoom_Bullet_Spread: 0
  303. Zoom_Before_Shooting: false
  304. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  305. Custom_Death_Message:
  306. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  307. Headshot:
  308. Enable: false
  309. Bonus_Damage: 1
  310. Message_Shooter: "&3HeadShot!"
  311. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  312. Abilities:
  313. Reset_Hit_Cooldown: true
  314. Knockback: 0
  315.  
  316. MAC:
  317. Item_Information:
  318. Item_Name: "&3MAC-10"
  319. Item_Type: 284
  320. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  321. Melee_Mode: false
  322. Skip_Name_Check: false
  323. Remove_Unused_Tag: false
  324. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  325. Hidden_From_List: false
  326. Shooting:
  327. Disable: false
  328. Dual_Wield: false
  329. Right_Click_To_Shoot: true
  330. Cancel_Left_Click_Block_Damage: true
  331. Cancel_Right_Click_Interactions: true
  332. Recoil_Amount: 0
  333. Projectile_Amount: 1
  334. Projectile_Type: snowball
  335. Remove_Arrows_On_Impact: false
  336. Remove_Bullet_Drop: false
  337. Removal_Or_Drag_Delay: false
  338. Projectile_Speed: 70
  339. Projectile_Damage: 2
  340. Projectile_Flames: false
  341. Projectile_Incendiary:
  342. Enable: false
  343. Duration: 0
  344. Bullet_Spread: 2
  345. Reset_Fall_Distance: true
  346. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  347. Fully_Automatic:
  348. Enable: true
  349. Fire_Rate: 6
  350. Sneak:
  351. Enable: true
  352. No_Recoil: true
  353. Bullet_Spread: 1
  354. Sneak_Before_Shooting: false
  355. Burstfire:
  356. Enable: false
  357. Shots_Per_Burst: 1
  358. Delay_Between_Shots_In_Burst: 10
  359. Ammo:
  360. Enable: true
  361. Ammo_Item_ID: 371
  362. Take_Ammo_Per_Shot: true
  363. Ammo_Name_Check: "&eBullet"
  364. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  365. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  366. Reload:
  367. Enable: true
  368. Reload_Amount: 25
  369. Reload_With_Mouse: false
  370. Starting_Amount: 25
  371. Reload_Bullets_Individually: false
  372. Take_Ammo_On_Reload: false
  373. Take_Ammo_As_Magazine: false
  374. Reload_Duration: 100
  375. Reload_Shoot_Delay: 10
  376. Destroy_When_Empty: false
  377. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  378. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  379. Scope:
  380. Enable: false
  381. Night_Vision: true
  382. Zoom_Amount: 8
  383. Zoom_Bullet_Spread: 0
  384. Zoom_Before_Shooting: false
  385. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  386. Custom_Death_Message:
  387. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  388. Headshot:
  389. Enable: false
  390. Bonus_Damage: 2
  391. Message_Shooter: "&3HeadShot!"
  392. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  393. Abilities:
  394. Reset_Hit_Cooldown: true
  395. Knockback: 0
  396.  
  397. M16:
  398. Item_Information:
  399. Item_Name: "&9M16"
  400. Item_Type: 270
  401. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  402. Melee_Mode: false
  403. Skip_Name_Check: false
  404. Remove_Unused_Tag: false
  405. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  406. Hidden_From_List: false
  407. Shooting:
  408. Disable: false
  409. Dual_Wield: false
  410. Right_Click_To_Shoot: true
  411. Cancel_Left_Click_Block_Damage: true
  412. Cancel_Right_Click_Interactions: true
  413. Delay_Between_Shots: 20
  414. Recoil_Amount: 0
  415. Projectile_Amount: 1
  416. Projectile_Type: snowball
  417. Remove_Arrows_On_Impact: false
  418. Remove_Bullet_Drop: false
  419. Removal_Or_Drag_Delay: false
  420. Projectile_Speed: 40
  421. Projectile_Damage: 3
  422. Projectile_Flames: false
  423. Projectile_Incendiary:
  424. Enable: false
  425. Duration: 0
  426. Bullet_Spread: 1
  427. Reset_Fall_Distance: true
  428. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  429. Fully_Automatic:
  430. Enable: false
  431. Fire_Rate: 6
  432. Sneak:
  433. Enable: true
  434. No_Recoil: true
  435. Bullet_Spread: 0
  436. Sneak_Before_Shooting: false
  437. Burstfire:
  438. Enable: true
  439. Shots_Per_Burst: 3
  440. Delay_Between_Shots_In_Burst: 2
  441. Ammo:
  442. Enable: true
  443. Ammo_Item_ID: 371
  444. Take_Ammo_Per_Shot: true
  445. Ammo_Name_Check: "&eBullet"
  446. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  447. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  448. Reload:
  449. Enable: true
  450. Reload_Amount: 30
  451. Reload_With_Mouse: false
  452. Starting_Amount: 30
  453. Reload_Bullets_Individually: false
  454. Take_Ammo_On_Reload: false
  455. Take_Ammo_As_Magazine: false
  456. Reload_Duration: 140
  457. Reload_Shoot_Delay: 10
  458. Destroy_When_Empty: false
  459. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  460. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  461. Scope:
  462. Enable: false
  463. Night_Vision: true
  464. Zoom_Amount: 8
  465. Zoom_Bullet_Spread: 0
  466. Zoom_Before_Shooting: false
  467. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  468. Custom_Death_Message:
  469. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  470. Headshot:
  471. Enable: false
  472. Bonus_Damage: 2
  473. Message_Shooter: "&3HeadShot!"
  474. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  475. Abilities:
  476. Reset_Hit_Cooldown: true
  477. Knockback: 0
  478.  
  479. MP5:
  480. Item_Information:
  481. Item_Name: "&3MP5"
  482. Item_Type: 277
  483. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  484. Melee_Mode: false
  485. Skip_Name_Check: false
  486. Remove_Unused_Tag: false
  487. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  488. Hidden_From_List: false
  489. Shooting:
  490. Disable: false
  491. Dual_Wield: false
  492. Right_Click_To_Shoot: true
  493. Cancel_Left_Click_Block_Damage: true
  494. Cancel_Right_Click_Interactions: true
  495. Recoil_Amount: 0
  496. Projectile_Amount: 1
  497. Projectile_Type: snowball
  498. Remove_Arrows_On_Impact: false
  499. Remove_Bullet_Drop: false
  500. Removal_Or_Drag_Delay: false
  501. Projectile_Speed: 60
  502. Projectile_Damage: 2
  503. Projectile_Flames: false
  504. Projectile_Incendiary:
  505. Enable: false
  506. Duration: 0
  507. Bullet_Spread: 1
  508. Reset_Fall_Distance: true
  509. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  510. Fully_Automatic:
  511. Enable: true
  512. Fire_Rate: 4
  513. Sneak:
  514. Enable: true
  515. No_Recoil: true
  516. Bullet_Spread: 0
  517. Sneak_Before_Shooting: false
  518. Burstfire:
  519. Enable: false
  520. Shots_Per_Burst: 1
  521. Delay_Between_Shots_In_Burst: 10
  522. Ammo:
  523. Enable: true
  524. Ammo_Item_ID: 371
  525. Take_Ammo_Per_Shot: true
  526. Ammo_Name_Check: "&eBullet"
  527. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  528. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  529. Reload:
  530. Enable: true
  531. Reload_Amount: 30
  532. Reload_With_Mouse: false
  533. Starting_Amount: 30
  534. Reload_Bullets_Individually: false
  535. Take_Ammo_On_Reload: false
  536. Take_Ammo_As_Magazine: false
  537. Reload_Duration: 100
  538. Reload_Shoot_Delay: 10
  539. Destroy_When_Empty: false
  540. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  541. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  542. Scope:
  543. Enable: false
  544. Night_Vision: true
  545. Zoom_Amount: 8
  546. Zoom_Bullet_Spread: 0
  547. Zoom_Before_Shooting: false
  548. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  549. Custom_Death_Message:
  550. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  551. Headshot:
  552. Enable: false
  553. Bonus_Damage: 2
  554. Message_Shooter: "&3HeadShot!"
  555. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  556. Abilities:
  557. Knockback: 0
  558. Abilities:
  559. Reset_Hit_Cooldown: true
  560. Knockback: 0
  561.  
  562.  
  563. DESERT:
  564. Item_Information:
  565. Item_Name: "&6Desert Eagle"
  566. Item_Type: 294
  567. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  568. Melee_Mode: false
  569. Skip_Name_Check: false
  570. Remove_Unused_Tag: false
  571. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  572. Hidden_From_List: false
  573. Shooting:
  574. Disable: false
  575. Dual_Wield: false
  576. Right_Click_To_Shoot: true
  577. Cancel_Left_Click_Block_Damage: true
  578. Cancel_Right_Click_Interactions: true
  579. Delay_Between_Shots: 10
  580. Recoil_Amount: 0
  581. Projectile_Amount: 1
  582. Projectile_Type: snowball
  583. Remove_Arrows_On_Impact: false
  584. Remove_Bullet_Drop: false
  585. Removal_Or_Drag_Delay: false
  586. Projectile_Speed: 25
  587. Projectile_Damage: 5
  588. Projectile_Flames: false
  589. Projectile_Incendiary:
  590. Enable: false
  591. Duration: 0
  592. Bullet_Spread: 2
  593. Reset_Fall_Distance: true
  594. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  595. Sneak:
  596. Enable: true
  597. No_Recoil: true
  598. Bullet_Spread: 1
  599. Sneak_Before_Shooting: false
  600. Burstfire:
  601. Enable: false
  602. Shots_Per_Burst: 1
  603. Delay_Between_Shots_In_Burst: 10
  604. Ammo:
  605. Enable: true
  606. Ammo_Item_ID: 371
  607. Take_Ammo_Per_Shot: true
  608. Ammo_Name_Check: "&eBullet"
  609. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  610. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  611. Firearm_Action:
  612. Type: slide
  613. Reload:
  614. Enable: true
  615. Reload_Amount: 7
  616. Reload_With_Mouse: false
  617. Starting_Amount: 7
  618. Reload_Bullets_Individually: false
  619. Take_Ammo_On_Reload: false
  620. Take_Ammo_As_Magazine: false
  621. Reload_Duration: 100
  622. Reload_Shoot_Delay: 10
  623. Destroy_When_Empty: false
  624. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  625. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  626. Scope:
  627. Enable: false
  628. Night_Vision: true
  629. Zoom_Amount: 8
  630. Zoom_Bullet_Spread: 0
  631. Zoom_Before_Shooting: false
  632. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  633. Custom_Death_Message:
  634. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  635. Headshot:
  636. Enable: false
  637. Bonus_Damage: 1
  638. Message_Shooter: "&3HeadShot!"
  639. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  640. Abilities:
  641. Reset_Hit_Cooldown: true
  642. Knockback: 0
  643.  
  644. SPAS:
  645. Item_Information:
  646. Item_Name: "&cSPAS-15"
  647. Item_Type: 274
  648. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  649. Melee_Mode: false
  650. Skip_Name_Check: false
  651. Remove_Unused_Tag: false
  652. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  653. Hidden_From_List: false
  654. Shooting:
  655. Disable: false
  656. Dual_Wield: false
  657. Right_Click_To_Shoot: true
  658. Cancel_Left_Click_Block_Damage: true
  659. Cancel_Right_Click_Interactions: true
  660. Delay_Between_Shots: 10
  661. Recoil_Amount: 0
  662. Projectile_Amount: 6
  663. Projectile_Type: snowball
  664. Remove_Arrows_On_Impact: false
  665. Remove_Bullet_Drop: false
  666. Removal_Or_Drag_Delay: 5-true
  667. Projectile_Speed: 35
  668. Projectile_Damage: 2
  669. Projectile_Flames: false
  670. Projectile_Incendiary:
  671. Enable: false
  672. Duration: 0
  673. Bullet_Spread: 3
  674. Reset_Fall_Distance: true
  675. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  676. Sneak:
  677. Enable: true
  678. No_Recoil: true
  679. Bullet_Spread: 2
  680. Sneak_Before_Shooting: false
  681. Burstfire:
  682. Enable: false
  683. Shots_Per_Burst: 1
  684. Delay_Between_Shots_In_Burst: 10
  685. Ammo:
  686. Enable: true
  687. Ammo_Item_ID: 371
  688. Take_Ammo_Per_Shot: true
  689. Ammo_Name_Check: "&eBullet"
  690. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  691. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  692. Firearm_Action:
  693. Type: slide
  694. Reload:
  695. Enable: true
  696. Reload_Amount: 6
  697. Reload_With_Mouse: false
  698. Starting_Amount: 6
  699. Reload_Bullets_Individually: false
  700. Take_Ammo_On_Reload: false
  701. Take_Ammo_As_Magazine: false
  702. Reload_Duration: 120
  703. Reload_Shoot_Delay: 10
  704. Destroy_When_Empty: false
  705. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  706. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  707. Scope:
  708. Enable: false
  709. Night_Vision: true
  710. Zoom_Amount: 8
  711. Zoom_Bullet_Spread: 0
  712. Zoom_Before_Shooting: false
  713. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  714. Custom_Death_Message:
  715. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  716. Headshot:
  717. Enable: false
  718. Bonus_Damage: 1
  719. Message_Shooter: "&3HeadShot!"
  720. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  721. Abilities:
  722. Reset_Hit_Cooldown: true
  723. Knockback: 0
  724.  
  725. STRIKER:
  726. Item_Information:
  727. Item_Name: "&cStriker-12"
  728. Item_Type: 256
  729. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  730. Melee_Mode: false
  731. Skip_Name_Check: false
  732. Remove_Unused_Tag: false
  733. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  734. Hidden_From_List: false
  735. Shooting:
  736. Disable: false
  737. Dual_Wield: false
  738. Right_Click_To_Shoot: true
  739. Cancel_Left_Click_Block_Damage: true
  740. Cancel_Right_Click_Interactions: true
  741. Delay_Between_Shots: 5
  742. Recoil_Amount: 0
  743. Projectile_Amount: 8
  744. Projectile_Type: snowball
  745. Remove_Arrows_On_Impact: false
  746. Remove_Bullet_Drop: false
  747. Removal_Or_Drag_Delay: 5-true
  748. Projectile_Speed: 30
  749. Projectile_Damage: 1
  750. Projectile_Flames: false
  751. Projectile_Incendiary:
  752. Enable: false
  753. Duration: 0
  754. Bullet_Spread: 4
  755. Reset_Fall_Distance: true
  756. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  757. Sneak:
  758. Enable: true
  759. No_Recoil: true
  760. Bullet_Spread: 3
  761. Sneak_Before_Shooting: false
  762. Burstfire:
  763. Enable: false
  764. Shots_Per_Burst: 1
  765. Delay_Between_Shots_In_Burst: 10
  766. Ammo:
  767. Enable: true
  768. Ammo_Item_ID: 371
  769. Take_Ammo_Per_Shot: true
  770. Ammo_Name_Check: "&eBullet"
  771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  772. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  773. Firearm_Action:
  774. Type: slide
  775. Reload:
  776. Enable: true
  777. Reload_Amount: 12
  778. Reload_With_Mouse: false
  779. Starting_Amount: 12
  780. Reload_Bullets_Individually: true
  781. Take_Ammo_On_Reload: false
  782. Take_Ammo_As_Magazine: false
  783. Reload_Duration: 15
  784. Reload_Shoot_Delay: 10
  785. Destroy_When_Empty: false
  786. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  787. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  788. Scope:
  789. Enable: false
  790. Night_Vision: true
  791. Zoom_Amount: 8
  792. Zoom_Bullet_Spread: 0
  793. Zoom_Before_Shooting: false
  794. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  795. Custom_Death_Message:
  796. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  797. Headshot:
  798. Enable: false
  799. Bonus_Damage: 1
  800. Message_Shooter: "&3HeadShot!"
  801. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  802. Abilities:
  803. Reset_Hit_Cooldown: true
  804. Knockback: 0
  805.  
  806. MG3:
  807. Item_Information:
  808. Item_Name: "&aMG3"
  809. Item_Type: 293
  810. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  811. Melee_Mode: false
  812. Skip_Name_Check: false
  813. Remove_Unused_Tag: false
  814. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  815. Hidden_From_List: false
  816. Shooting:
  817. Disable: false
  818. Dual_Wield: false
  819. Right_Click_To_Shoot: true
  820. Cancel_Left_Click_Block_Damage: true
  821. Cancel_Right_Click_Interactions: true
  822. Delay_Between_Shots: 5
  823. Recoil_Amount: 0
  824. Projectile_Amount: 1
  825. Projectile_Type: snowball
  826. Remove_Arrows_On_Impact: false
  827. Remove_Bullet_Drop: false
  828. Removal_Or_Drag_Delay: false
  829. Projectile_Speed: 40
  830. Projectile_Damage: 1
  831. Projectile_Flames: false
  832. Projectile_Incendiary:
  833. Enable: false
  834. Duration: 0
  835. Bullet_Spread: 1
  836. Reset_Fall_Distance: true
  837. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  838. Sneak:
  839. Enable: true
  840. No_Recoil: true
  841. Bullet_Spread: 0
  842. Sneak_Before_Shooting: false
  843. Burstfire:
  844. Enable: false
  845. Shots_Per_Burst: 1
  846. Delay_Between_Shots_In_Burst: 10
  847. Ammo:
  848. Enable: true
  849. Ammo_Item_ID: 371
  850. Take_Ammo_Per_Shot: true
  851. Ammo_Name_Check: "&eBullet"
  852. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  853. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  854. Firearm_Action:
  855. Type: slide
  856. Reload:
  857. Enable: true
  858. Reload_Amount: 120
  859. Reload_With_Mouse: false
  860. Starting_Amount: 120
  861. Reload_Bullets_Individually: true
  862. Take_Ammo_On_Reload: false
  863. Take_Ammo_As_Magazine: false
  864. Reload_Duration: 300
  865. Reload_Shoot_Delay: 10
  866. Destroy_When_Empty: false
  867. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  868. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  869. Scope:
  870. Enable: false
  871. Night_Vision: true
  872. Zoom_Amount: 8
  873. Zoom_Bullet_Spread: 0
  874. Zoom_Before_Shooting: false
  875. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  876. Custom_Death_Message:
  877. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  878. Headshot:
  879. Enable: false
  880. Bonus_Damage: 1
  881. Message_Shooter: "&3HeadShot!"
  882. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  883. Abilities:
  884. Reset_Hit_Cooldown: true
  885. Knockback: 0
  886.  
  887. WA2000:
  888. Item_Information:
  889. Item_Name: "&6WA2000"
  890. Item_Type: 285
  891. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  892. Melee_Mode: false
  893. Skip_Name_Check: false
  894. Remove_Unused_Tag: false
  895. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  896. Hidden_From_List: false
  897. Shooting:
  898. Disable: false
  899. Dual_Wield: false
  900. Right_Click_To_Shoot: true
  901. Cancel_Left_Click_Block_Damage: true
  902. Cancel_Right_Click_Interactions: true
  903. Delay_Between_Shots: 40
  904. Recoil_Amount: 0
  905. Projectile_Amount: 1
  906. Projectile_Type: snowball
  907. Remove_Arrows_On_Impact: false
  908. Remove_Bullet_Drop: false
  909. Removal_Or_Drag_Delay: false
  910. Projectile_Speed: 80
  911. Projectile_Damage: 9
  912. Projectile_Flames: false
  913. Projectile_Incendiary:
  914. Enable: false
  915. Duration: 0
  916. Bullet_Spread: 2
  917. Reset_Fall_Distance: true
  918. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  919. Sneak:
  920. Enable: true
  921. No_Recoil: true
  922. Bullet_Spread: 1
  923. Sneak_Before_Shooting: false
  924. Burstfire:
  925. Enable: false
  926. Shots_Per_Burst: 1
  927. Delay_Between_Shots_In_Burst: 10
  928. Ammo:
  929. Enable: true
  930. Ammo_Item_ID: 371
  931. Take_Ammo_Per_Shot: true
  932. Ammo_Name_Check: "&eBullet"
  933. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  934. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  935. Reload:
  936. Enable: true
  937. Reload_Amount: 6
  938. Reload_With_Mouse: false
  939. Starting_Amount: 6
  940. Reload_Bullets_Individually: false
  941. Take_Ammo_On_Reload: false
  942. Take_Ammo_As_Magazine: false
  943. Reload_Duration: 200
  944. Reload_Shoot_Delay: 30
  945. Destroy_When_Empty: false
  946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  948. Scope:
  949. Enable: true
  950. Night_Vision: true
  951. Zoom_Amount: 10
  952. Zoom_Bullet_Spread: 0
  953. Zoom_Before_Shooting: false
  954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  955. Custom_Death_Message:
  956. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  957. Headshot:
  958. Enable: true
  959. Bonus_Damage: 3
  960. Message_Shooter: "&3HeadShot!"
  961. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  962. Abilities:
  963. Reset_Hit_Cooldown: true
  964. Knockback: 1
  965.  
  966. MK5:
  967. Item_Information:
  968. Item_Name: "&9MK5"
  969. Item_Type: 291
  970. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  971. Melee_Mode: false
  972. Skip_Name_Check: false
  973. Remove_Unused_Tag: false
  974. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  975. Hidden_From_List: false
  976. Shooting:
  977. Disable: false
  978. Dual_Wield: false
  979. Right_Click_To_Shoot: true
  980. Cancel_Left_Click_Block_Damage: true
  981. Cancel_Right_Click_Interactions: true
  982. Delay_Between_Shots: 10
  983. Recoil_Amount: 0
  984. Projectile_Amount: 1
  985. Projectile_Type: snowball
  986. Remove_Arrows_On_Impact: false
  987. Remove_Bullet_Drop: false
  988. Removal_Or_Drag_Delay: false
  989. Projectile_Speed: 40
  990. Projectile_Damage: 2
  991. Projectile_Flames: false
  992. Projectile_Incendiary:
  993. Enable: false
  994. Duration: 0
  995. Bullet_Spread: 1
  996. Reset_Fall_Distance: true
  997. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  998. Fully_Automatic:
  999. Enable: false
  1000. Fire_Rate: 6
  1001. Sneak:
  1002. Enable: true
  1003. No_Recoil: true
  1004. Bullet_Spread: 0
  1005. Sneak_Before_Shooting: false
  1006. Burstfire:
  1007. Enable: true
  1008. Shots_Per_Burst: 3
  1009. Delay_Between_Shots_In_Burst: 1
  1010. Ammo:
  1011. Enable: true
  1012. Ammo_Item_ID: 371
  1013. Take_Ammo_Per_Shot: true
  1014. Ammo_Name_Check: "&eBullet"
  1015. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1016. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1017. Reload:
  1018. Enable: true
  1019. Reload_Amount: 15
  1020. Reload_With_Mouse: false
  1021. Starting_Amount: 15
  1022. Reload_Bullets_Individually: false
  1023. Take_Ammo_On_Reload: false
  1024. Take_Ammo_As_Magazine: false
  1025. Reload_Duration: 80
  1026. Reload_Shoot_Delay: 10
  1027. Destroy_When_Empty: false
  1028. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1029. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1030. Scope:
  1031. Enable: false
  1032. Night_Vision: true
  1033. Zoom_Amount: 8
  1034. Zoom_Bullet_Spread: 0
  1035. Zoom_Before_Shooting: false
  1036. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1037. Custom_Death_Message:
  1038. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1039. Headshot:
  1040. Enable: false
  1041. Bonus_Damage: 2
  1042. Message_Shooter: "&3HeadShot!"
  1043. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1044. Abilities:
  1045. Reset_Hit_Cooldown: true
  1046. Knockback: 0
  1047.  
  1048. AK:
  1049. Item_Information:
  1050. Item_Name: "&6AK-47"
  1051. Item_Type: 284
  1052. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1053. Melee_Mode: false
  1054. Skip_Name_Check: false
  1055. Remove_Unused_Tag: false
  1056. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1057. Hidden_From_List: false
  1058. Shooting:
  1059. Disable: false
  1060. Dual_Wield: false
  1061. Right_Click_To_Shoot: true
  1062. Cancel_Left_Click_Block_Damage: true
  1063. Cancel_Right_Click_Interactions: true
  1064. Recoil_Amount: 0
  1065. Projectile_Amount: 1
  1066. Projectile_Type: snowball
  1067. Remove_Arrows_On_Impact: false
  1068. Remove_Bullet_Drop: false
  1069. Removal_Or_Drag_Delay: false
  1070. Projectile_Speed: 45
  1071. Projectile_Damage: 2
  1072. Projectile_Flames: false
  1073. Projectile_Incendiary:
  1074. Enable: false
  1075. Duration: 0
  1076. Bullet_Spread: 2
  1077. Reset_Fall_Distance: true
  1078. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1079. Fully_Automatic:
  1080. Enable: true
  1081. Fire_Rate: 2
  1082. Sneak:
  1083. Enable: true
  1084. No_Recoil: true
  1085. Bullet_Spread: 1
  1086. Sneak_Before_Shooting: false
  1087. Burstfire:
  1088. Enable: false
  1089. Shots_Per_Burst: 1
  1090. Delay_Between_Shots_In_Burst: 10
  1091. Ammo:
  1092. Enable: true
  1093. Ammo_Item_ID: 371
  1094. Take_Ammo_Per_Shot: true
  1095. Ammo_Name_Check: "&eBullet"
  1096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1097. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1098. Reload:
  1099. Enable: true
  1100. Reload_Amount: 30
  1101. Reload_With_Mouse: false
  1102. Starting_Amount: 30
  1103. Reload_Bullets_Individually: false
  1104. Take_Ammo_On_Reload: false
  1105. Take_Ammo_As_Magazine: false
  1106. Reload_Duration: 120
  1107. Reload_Shoot_Delay: 10
  1108. Destroy_When_Empty: false
  1109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1110. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1111. Scope:
  1112. Enable: false
  1113. Night_Vision: true
  1114. Zoom_Amount: 8
  1115. Zoom_Bullet_Spread: 0
  1116. Zoom_Before_Shooting: false
  1117. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1118. Custom_Death_Message:
  1119. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1120. Headshot:
  1121. Enable: false
  1122. Bonus_Damage: 2
  1123. Message_Shooter: "&3HeadShot!"
  1124. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1125. Abilities:
  1126. Reset_Hit_Cooldown: true
  1127. Knockback: 0
  1128.  
  1129. STRIKER2:
  1130. Item_Information:
  1131. Item_Name: "&cStriker-12 Dual"
  1132. Item_Type: 256
  1133. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1134. Melee_Mode: false
  1135. Skip_Name_Check: false
  1136. Remove_Unused_Tag: false
  1137. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1138. Hidden_From_List: false
  1139. Shooting:
  1140. Disable: false
  1141. Dual_Wield: true
  1142. Right_Click_To_Shoot: true
  1143. Cancel_Left_Click_Block_Damage: true
  1144. Cancel_Right_Click_Interactions: true
  1145. Delay_Between_Shots: 5
  1146. Recoil_Amount: 0
  1147. Projectile_Amount: 8
  1148. Projectile_Type: snowball
  1149. Remove_Arrows_On_Impact: false
  1150. Remove_Bullet_Drop: false
  1151. Removal_Or_Drag_Delay: 5-true
  1152. Projectile_Speed: 30
  1153. Projectile_Damage: 1
  1154. Projectile_Flames: false
  1155. Projectile_Incendiary:
  1156. Enable: false
  1157. Duration: 0
  1158. Bullet_Spread: 4
  1159. Reset_Fall_Distance: true
  1160. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1161. Sneak:
  1162. Enable: true
  1163. No_Recoil: true
  1164. Bullet_Spread: 3
  1165. Sneak_Before_Shooting: false
  1166. Burstfire:
  1167. Enable: false
  1168. Shots_Per_Burst: 1
  1169. Delay_Between_Shots_In_Burst: 10
  1170. Ammo:
  1171. Enable: true
  1172. Ammo_Item_ID: 371
  1173. Take_Ammo_Per_Shot: true
  1174. Ammo_Name_Check: "&eBullet"
  1175. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1176. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1177. Firearm_Action:
  1178. Type: slide
  1179. Reload:
  1180. Enable: true
  1181. Reload_Amount: 12
  1182. Reload_With_Mouse: false
  1183. Starting_Amount: 12
  1184. Reload_Bullets_Individually: true
  1185. Take_Ammo_On_Reload: false
  1186. Take_Ammo_As_Magazine: false
  1187. Reload_Duration: 15
  1188. Reload_Shoot_Delay: 10
  1189. Destroy_When_Empty: false
  1190. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1191. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1192. Scope:
  1193. Enable: false
  1194. Night_Vision: true
  1195. Zoom_Amount: 8
  1196. Zoom_Bullet_Spread: 0
  1197. Zoom_Before_Shooting: false
  1198. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1199. Custom_Death_Message:
  1200. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1201. Headshot:
  1202. Enable: false
  1203. Bonus_Damage: 1
  1204. Message_Shooter: "&3HeadShot!"
  1205. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1206. Abilities:
  1207. Reset_Hit_Cooldown: true
  1208. Knockback: 0
  1209.  
  1210. GALIL:
  1211. Item_Information:
  1212. Item_Name: "&9Galil"
  1213. Item_Type: 277
  1214. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1215. Melee_Mode: false
  1216. Skip_Name_Check: false
  1217. Remove_Unused_Tag: false
  1218. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1219. Hidden_From_List: false
  1220. Shooting:
  1221. Disable: false
  1222. Dual_Wield: false
  1223. Right_Click_To_Shoot: true
  1224. Cancel_Left_Click_Block_Damage: true
  1225. Cancel_Right_Click_Interactions: true
  1226. Delay_Between_Shots: 7
  1227. Recoil_Amount: 0
  1228. Projectile_Amount: 1
  1229. Projectile_Type: snowball
  1230. Remove_Arrows_On_Impact: false
  1231. Remove_Bullet_Drop: false
  1232. Removal_Or_Drag_Delay: false
  1233. Projectile_Speed: 50
  1234. Projectile_Damage: 4
  1235. Projectile_Flames: false
  1236. Projectile_Incendiary:
  1237. Enable: false
  1238. Duration: 0
  1239. Bullet_Spread: 2
  1240. Reset_Fall_Distance: true
  1241. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1242. Fully_Automatic:
  1243. Enable: true
  1244. Fire_Rate: 3
  1245. Sneak:
  1246. Enable: true
  1247. No_Recoil: true
  1248. Bullet_Spread: 1
  1249. Sneak_Before_Shooting: false
  1250. Burstfire:
  1251. Enable: false
  1252. Shots_Per_Burst: 1
  1253. Delay_Between_Shots_In_Burst: 10
  1254. Ammo:
  1255. Enable: true
  1256. Ammo_Item_ID: 371
  1257. Take_Ammo_Per_Shot: true
  1258. Ammo_Name_Check: "&eBullet"
  1259. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1260. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1261. Reload:
  1262. Enable: true
  1263. Reload_Amount: 30
  1264. Reload_With_Mouse: false
  1265. Starting_Amount: 30
  1266. Reload_Bullets_Individually: false
  1267. Take_Ammo_On_Reload: false
  1268. Take_Ammo_As_Magazine: false
  1269. Reload_Duration: 140
  1270. Reload_Shoot_Delay: 10
  1271. Destroy_When_Empty: false
  1272. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1273. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1274. Scope:
  1275. Enable: false
  1276. Night_Vision: true
  1277. Zoom_Amount: 8
  1278. Zoom_Bullet_Spread: 0
  1279. Zoom_Before_Shooting: false
  1280. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1281. Custom_Death_Message:
  1282. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1283. Headshot:
  1284. Enable: false
  1285. Bonus_Damage: 2
  1286. Message_Shooter: "&3HeadShot!"
  1287. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1288. Abilities:
  1289. Reset_Hit_Cooldown: true
  1290. Knockback: 0
  1291.  
  1292. OTS:
  1293. Item_Information:
  1294. Item_Name: "&9OTs-14"
  1295. Item_Type: 284
  1296. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1297. Melee_Mode: false
  1298. Skip_Name_Check: false
  1299. Remove_Unused_Tag: false
  1300. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1301. Hidden_From_List: false
  1302. Shooting:
  1303. Disable: false
  1304. Dual_Wield: false
  1305. Right_Click_To_Shoot: true
  1306. Cancel_Left_Click_Block_Damage: true
  1307. Cancel_Right_Click_Interactions: true
  1308. Recoil_Amount: 0
  1309. Projectile_Amount: 1
  1310. Projectile_Type: snowball
  1311. Remove_Arrows_On_Impact: false
  1312. Remove_Bullet_Drop: false
  1313. Removal_Or_Drag_Delay: false
  1314. Projectile_Speed: 35
  1315. Projectile_Damage: 3
  1316. Projectile_Flames: false
  1317. Projectile_Incendiary:
  1318. Enable: false
  1319. Duration: 0
  1320. Bullet_Spread: 0
  1321. Reset_Fall_Distance: true
  1322. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1323. Fully_Automatic:
  1324. Enable: true
  1325. Fire_Rate: 1
  1326. Sneak:
  1327. Enable: true
  1328. No_Recoil: true
  1329. Bullet_Spread: 0
  1330. Sneak_Before_Shooting: false
  1331. Burstfire:
  1332. Enable: false
  1333. Shots_Per_Burst: 1
  1334. Delay_Between_Shots_In_Burst: 10
  1335. Ammo:
  1336. Enable: true
  1337. Ammo_Item_ID: 371
  1338. Take_Ammo_Per_Shot: true
  1339. Ammo_Name_Check: "&eBullet"
  1340. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1341. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1342. Reload:
  1343. Enable: true
  1344. Reload_Amount: 20
  1345. Reload_With_Mouse: false
  1346. Starting_Amount: 20
  1347. Reload_Bullets_Individually: false
  1348. Take_Ammo_On_Reload: false
  1349. Take_Ammo_As_Magazine: false
  1350. Reload_Duration: 110
  1351. Reload_Shoot_Delay: 10
  1352. Destroy_When_Empty: false
  1353. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1354. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1355. Scope:
  1356. Enable: false
  1357. Night_Vision: true
  1358. Zoom_Amount: 8
  1359. Zoom_Bullet_Spread: 0
  1360. Zoom_Before_Shooting: false
  1361. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1362. Custom_Death_Message:
  1363. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1364. Headshot:
  1365. Enable: false
  1366. Bonus_Damage: 2
  1367. Message_Shooter: "&3HeadShot!"
  1368. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1369. Abilities:
  1370. Reset_Hit_Cooldown: true
  1371. Knockback: 0
  1372.  
  1373. M870:
  1374. Item_Information:
  1375. Item_Name: "&eM870"
  1376. Item_Type: 2256
  1377. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1378. Melee_Mode: false
  1379. Skip_Name_Check: false
  1380. Remove_Unused_Tag: false
  1381. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1382. Hidden_From_List: false
  1383. Shooting:
  1384. Disable: false
  1385. Dual_Wield: false
  1386. Right_Click_To_Shoot: true
  1387. Cancel_Left_Click_Block_Damage: true
  1388. Cancel_Right_Click_Interactions: true
  1389. Delay_Between_Shots: 30
  1390. Recoil_Amount: 0
  1391. Projectile_Amount: 7
  1392. Projectile_Type: snowball
  1393. Remove_Arrows_On_Impact: false
  1394. Remove_Bullet_Drop: false
  1395. Removal_Or_Drag_Delay: 5-true
  1396. Projectile_Speed: 50
  1397. Projectile_Damage: 2
  1398. Projectile_Flames: false
  1399. Projectile_Incendiary:
  1400. Enable: false
  1401. Duration: 0
  1402. Bullet_Spread: 2
  1403. Reset_Fall_Distance: true
  1404. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1405. Sneak:
  1406. Enable: true
  1407. No_Recoil: true
  1408. Bullet_Spread: 1
  1409. Sneak_Before_Shooting: false
  1410. Burstfire:
  1411. Enable:
  1412. Shots_Per_Burst: 1
  1413. Delay_Between_Shots_In_Burst: 10
  1414. Ammo:
  1415. Enable: true
  1416. Ammo_Item_ID: 371
  1417. Take_Ammo_Per_Shot: true
  1418. Ammo_Name_Check: "&eBullet"
  1419. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1420. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1421. Firearm_Action:
  1422. Type: slide
  1423. Reload:
  1424. Enable: true
  1425. Reload_Amount: 8
  1426. Reload_With_Mouse: false
  1427. Starting_Amount: 8
  1428. Reload_Bullets_Individually: true
  1429. Take_Ammo_On_Reload: false
  1430. Take_Ammo_As_Magazine: false
  1431. Reload_Duration: 15
  1432. Reload_Shoot_Delay: 10
  1433. Destroy_When_Empty: false
  1434. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1435. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1436. Scope:
  1437. Enable: false
  1438. Night_Vision: true
  1439. Zoom_Amount: 8
  1440. Zoom_Bullet_Spread: 0
  1441. Zoom_Before_Shooting: false
  1442. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1443. Custom_Death_Message:
  1444. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1445. Headshot:
  1446. Enable: false
  1447. Bonus_Damage: 1
  1448. Message_Shooter: "&3HeadShot!"
  1449. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1450. Abilities:
  1451. Reset_Hit_Cooldown: true
  1452. Knockback: 0
  1453.  
  1454. APS:
  1455. Item_Information:
  1456. Item_Name: "&6StechkinAPS"
  1457. Item_Type: 290
  1458. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1459. Melee_Mode: false
  1460. Skip_Name_Check: false
  1461. Remove_Unused_Tag: false
  1462. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1463. Hidden_From_List: false
  1464. Shooting:
  1465. Disable: false
  1466. Dual_Wield: false
  1467. Right_Click_To_Shoot: true
  1468. Cancel_Left_Click_Block_Damage: true
  1469. Cancel_Right_Click_Interactions: true
  1470. Recoil_Amount: 0
  1471. Projectile_Amount: 1
  1472. Projectile_Type: snowball
  1473. Remove_Arrows_On_Impact: false
  1474. Remove_Bullet_Drop: false
  1475. Removal_Or_Drag_Delay: false
  1476. Projectile_Speed: 55
  1477. Projectile_Damage: 3
  1478. Projectile_Flames: false
  1479. Projectile_Incendiary:
  1480. Enable: false
  1481. Duration: 0
  1482. Bullet_Spread: 1
  1483. Reset_Fall_Distance: true
  1484. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1485. Fully_Automatic:
  1486. Enable: true
  1487. Fire_Rate: 8
  1488. Sneak:
  1489. Enable: true
  1490. No_Recoil: true
  1491. Bullet_Spread: 1
  1492. Sneak_Before_Shooting: false
  1493. Burstfire:
  1494. Enable: false
  1495. Shots_Per_Burst: 0
  1496. Delay_Between_Shots_In_Burst: 10
  1497. Ammo:
  1498. Enable: true
  1499. Ammo_Item_ID: 371
  1500. Take_Ammo_Per_Shot: true
  1501. Ammo_Name_Check: "&eBullet"
  1502. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1503. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1504. Firearm_Action:
  1505. Type: slide
  1506. Reload:
  1507. Enable: true
  1508. Reload_Amount: 22
  1509. Reload_With_Mouse: false
  1510. Starting_Amount: 22
  1511. Reload_Bullets_Individually: false
  1512. Take_Ammo_On_Reload: false
  1513. Take_Ammo_As_Magazine: false
  1514. Reload_Duration: 60
  1515. Reload_Shoot_Delay: 10
  1516. Destroy_When_Empty: false
  1517. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1518. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1519. Scope:
  1520. Enable: false
  1521. Night_Vision: true
  1522. Zoom_Amount: 8
  1523. Zoom_Bullet_Spread: 0
  1524. Zoom_Before_Shooting: false
  1525. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1526. Custom_Death_Message:
  1527. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1528. Headshot:
  1529. Enable: false
  1530. Bonus_Damage: 1
  1531. Message_Shooter: "&3HeadShot!"
  1532. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1533. Abilities:
  1534. Reset_Hit_Cooldown: true
  1535. Knockback: 0
  1536.  
  1537. M40A3:
  1538. Item_Information:
  1539. Item_Name: "&7M40A3"
  1540. Item_Type: 269
  1541. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1542. Melee_Mode: false
  1543. Skip_Name_Check: false
  1544. Remove_Unused_Tag: false
  1545. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1546. Hidden_From_List: false
  1547. Shooting:
  1548. Disable: false
  1549. Dual_Wield: false
  1550. Right_Click_To_Shoot: true
  1551. Cancel_Left_Click_Block_Damage: true
  1552. Cancel_Right_Click_Interactions: true
  1553. Delay_Between_Shots: 40
  1554. Recoil_Amount: 0
  1555. Projectile_Amount: 1
  1556. Projectile_Type: snowball
  1557. Remove_Arrows_On_Impact: false
  1558. Remove_Bullet_Drop: false
  1559. Removal_Or_Drag_Delay: false
  1560. Projectile_Speed: 70
  1561. Projectile_Damage: 7
  1562. Projectile_Flames: false
  1563. Projectile_Incendiary:
  1564. Enable: false
  1565. Duration: 0
  1566. Bullet_Spread: 1
  1567. Reset_Fall_Distance: true
  1568. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1569. Fully_Automatic:
  1570. Enable: false
  1571. Fire_Rate: 8
  1572. Sneak:
  1573. Enable: true
  1574. No_Recoil: true
  1575. Bullet_Spread: 1
  1576. Sneak_Before_Shooting: false
  1577. Burstfire:
  1578. Enable: false
  1579. Shots_Per_Burst: 0
  1580. Delay_Between_Shots_In_Burst: 10
  1581. Ammo:
  1582. Enable: true
  1583. Ammo_Item_ID: 371
  1584. Take_Ammo_Per_Shot: true
  1585. Ammo_Name_Check: "&eBullet"
  1586. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1587. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1588. Firearm_Action:
  1589. Type: slide
  1590. Reload:
  1591. Enable: true
  1592. Reload_Amount: 8
  1593. Reload_With_Mouse: false
  1594. Starting_Amount: 8
  1595. Reload_Bullets_Individually: false
  1596. Take_Ammo_On_Reload: false
  1597. Take_Ammo_As_Magazine: false
  1598. Reload_Duration: 200
  1599. Reload_Shoot_Delay: 20
  1600. Destroy_When_Empty: false
  1601. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1602. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1603. Scope:
  1604. Enable: true
  1605. Night_Vision: true
  1606. Zoom_Amount: 8
  1607. Zoom_Bullet_Spread: 0
  1608. Zoom_Before_Shooting: false
  1609. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1610. Custom_Death_Message:
  1611. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1612. Headshot:
  1613. Enable: true
  1614. Bonus_Damage: 2
  1615. Message_Shooter: "&3HeadShot!"
  1616. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1617. Abilities:
  1618. Reset_Hit_Cooldown: true
  1619. Knockback: 1
  1620.  
  1621. PYTHON:
  1622. Item_Information:
  1623. Item_Name: "&5Python"
  1624. Item_Type: 2257
  1625. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1626. Melee_Mode: false
  1627. Skip_Name_Check: false
  1628. Remove_Unused_Tag: false
  1629. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1630. Hidden_From_List: false
  1631. Shooting:
  1632. Disable: false
  1633. Dual_Wield: false
  1634. Right_Click_To_Shoot: true
  1635. Cancel_Left_Click_Block_Damage: true
  1636. Cancel_Right_Click_Interactions: true
  1637. Delay_Between_Shots: 25
  1638. Recoil_Amount: 0
  1639. Projectile_Amount: 1
  1640. Projectile_Type: snowball
  1641. Remove_Arrows_On_Impact: false
  1642. Remove_Bullet_Drop: false
  1643. Removal_Or_Drag_Delay: false
  1644. Projectile_Speed: 35
  1645. Projectile_Damage: 6
  1646. Projectile_Flames: false
  1647. Projectile_Incendiary:
  1648. Enable: false
  1649. Duration: 0
  1650. Bullet_Spread: 2
  1651. Reset_Fall_Distance: true
  1652. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1653. Sneak:
  1654. Enable: true
  1655. No_Recoil: true
  1656. Bullet_Spread: 1
  1657. Sneak_Before_Shooting: false
  1658. Burstfire:
  1659. Enable:
  1660. Shots_Per_Burst: 1
  1661. Delay_Between_Shots_In_Burst: 10
  1662. Ammo:
  1663. Enable: true
  1664. Ammo_Item_ID: 371
  1665. Take_Ammo_Per_Shot: true
  1666. Ammo_Name_Check: "&eBullet"
  1667. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1668. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1669. Firearm_Action:
  1670. Type: slide
  1671. Reload:
  1672. Enable: true
  1673. Reload_Amount: 6
  1674. Reload_With_Mouse: false
  1675. Starting_Amount: 6
  1676. Reload_Bullets_Individually: true
  1677. Take_Ammo_On_Reload: false
  1678. Take_Ammo_As_Magazine: false
  1679. Reload_Duration: 25
  1680. Reload_Shoot_Delay: 20
  1681. Destroy_When_Empty: false
  1682. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1683. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1684. Scope:
  1685. Enable: false
  1686. Night_Vision: true
  1687. Zoom_Amount: 8
  1688. Zoom_Bullet_Spread: 0
  1689. Zoom_Before_Shooting: false
  1690. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1691. Custom_Death_Message:
  1692. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1693. Headshot:
  1694. Enable: false
  1695. Bonus_Damage: 1
  1696. Message_Shooter: "&3HeadShot!"
  1697. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1698. Abilities:
  1699. Reset_Hit_Cooldown: true
  1700. Knockback: 0
  1701.  
  1702. DSR:
  1703. Item_Information:
  1704. Item_Name: "&aDSR-1"
  1705. Item_Type: 2258
  1706. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1707. Melee_Mode: false
  1708. Skip_Name_Check: false
  1709. Remove_Unused_Tag: false
  1710. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1711. Hidden_From_List: false
  1712. Shooting:
  1713. Disable: false
  1714. Dual_Wield: false
  1715. Right_Click_To_Shoot: true
  1716. Cancel_Left_Click_Block_Damage: true
  1717. Cancel_Right_Click_Interactions: true
  1718. Delay_Between_Shots: 60
  1719. Recoil_Amount: 0
  1720. Projectile_Amount: 1
  1721. Projectile_Type: snowball
  1722. Remove_Arrows_On_Impact: false
  1723. Remove_Bullet_Drop: false
  1724. Removal_Or_Drag_Delay: false
  1725. Projectile_Speed: 70
  1726. Projectile_Damage: 15
  1727. Projectile_Flames: false
  1728. Projectile_Incendiary:
  1729. Enable: false
  1730. Duration: 0
  1731. Bullet_Spread: 1
  1732. Reset_Fall_Distance: true
  1733. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1734. Fully_Automatic:
  1735. Enable: false
  1736. Fire_Rate: 8
  1737. Sneak:
  1738. Enable: true
  1739. No_Recoil: true
  1740. Bullet_Spread: 1
  1741. Sneak_Before_Shooting: false
  1742. Burstfire:
  1743. Enable: false
  1744. Shots_Per_Burst: 0
  1745. Delay_Between_Shots_In_Burst: 10
  1746. Ammo:
  1747. Enable: true
  1748. Ammo_Item_ID: 371
  1749. Take_Ammo_Per_Shot: true
  1750. Ammo_Name_Check: "&eBullet"
  1751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1752. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1753. Firearm_Action:
  1754. Type: slide
  1755. Reload:
  1756. Enable: true
  1757. Reload_Amount: 4
  1758. Reload_With_Mouse: false
  1759. Starting_Amount: 4
  1760. Reload_Bullets_Individually: false
  1761. Take_Ammo_On_Reload: false
  1762. Take_Ammo_As_Magazine: false
  1763. Reload_Duration: 300
  1764. Reload_Shoot_Delay: 20
  1765. Destroy_When_Empty: false
  1766. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1767. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1768. Scope:
  1769. Enable: true
  1770. Night_Vision: true
  1771. Zoom_Amount: 10
  1772. Zoom_Bullet_Spread: 0
  1773. Zoom_Before_Shooting: false
  1774. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1775. Custom_Death_Message:
  1776. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1777. Headshot:
  1778. Enable: true
  1779. Bonus_Damage: 4
  1780. Message_Shooter: "&3HeadShot!"
  1781. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1782. Abilities:
  1783. Reset_Hit_Cooldown: true
  1784. Knockback: 3
  1785.  
  1786. SVD:
  1787. Item_Information:
  1788. Item_Name: "&aSVD"
  1789. Item_Type: 2259
  1790. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1791. Melee_Mode: false
  1792. Skip_Name_Check: false
  1793. Remove_Unused_Tag: false
  1794. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1795. Hidden_From_List: false
  1796. Shooting:
  1797. Disable: false
  1798. Dual_Wield: false
  1799. Right_Click_To_Shoot: true
  1800. Cancel_Left_Click_Block_Damage: true
  1801. Cancel_Right_Click_Interactions: true
  1802. Delay_Between_Shots: 15
  1803. Recoil_Amount: 0
  1804. Projectile_Amount: 1
  1805. Projectile_Type: snowball
  1806. Remove_Arrows_On_Impact: false
  1807. Remove_Bullet_Drop: false
  1808. Removal_Or_Drag_Delay: false
  1809. Projectile_Speed: 60
  1810. Projectile_Damage: 4
  1811. Projectile_Flames: false
  1812. Projectile_Incendiary:
  1813. Enable: false
  1814. Duration: 0
  1815. Bullet_Spread: 1
  1816. Reset_Fall_Distance: true
  1817. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1818. Fully_Automatic:
  1819. Enable: false
  1820. Fire_Rate: 8
  1821. Sneak:
  1822. Enable: true
  1823. No_Recoil: true
  1824. Bullet_Spread: 1
  1825. Sneak_Before_Shooting: false
  1826. Burstfire:
  1827. Enable: false
  1828. Shots_Per_Burst: 0
  1829. Delay_Between_Shots_In_Burst: 10
  1830. Ammo:
  1831. Enable: true
  1832. Ammo_Item_ID: 371
  1833. Take_Ammo_Per_Shot: true
  1834. Ammo_Name_Check: "&eBullet"
  1835. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1836. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1837. Firearm_Action:
  1838. Type: slide
  1839. Reload:
  1840. Enable: true
  1841. Reload_Amount: 10
  1842. Reload_With_Mouse: false
  1843. Starting_Amount: 10
  1844. Reload_Bullets_Individually: false
  1845. Take_Ammo_On_Reload: false
  1846. Take_Ammo_As_Magazine: false
  1847. Reload_Duration: 180
  1848. Reload_Shoot_Delay: 20
  1849. Destroy_When_Empty: false
  1850. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1851. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1852. Scope:
  1853. Enable: true
  1854. Night_Vision: true
  1855. Zoom_Amount: 10
  1856. Zoom_Bullet_Spread: 0
  1857. Zoom_Before_Shooting: false
  1858. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1859. Custom_Death_Message:
  1860. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1861. Headshot:
  1862. Enable: true
  1863. Bonus_Damage: 2
  1864. Message_Shooter: "&3HeadShot!"
  1865. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1866. Abilities:
  1867. Reset_Hit_Cooldown: true
  1868. Knockback: 3
  1869.  
  1870. AUG:
  1871. Item_Information:
  1872. Item_Name: "&3Aug"
  1873. Item_Type: 2260
  1874. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1875. Melee_Mode: false
  1876. Skip_Name_Check: false
  1877. Remove_Unused_Tag: false
  1878. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1879. Hidden_From_List: false
  1880. Shooting:
  1881. Disable: false
  1882. Dual_Wield: false
  1883. Right_Click_To_Shoot: true
  1884. Cancel_Left_Click_Block_Damage: true
  1885. Cancel_Right_Click_Interactions: true
  1886. Recoil_Amount: 0
  1887. Projectile_Amount: 1
  1888. Projectile_Type: snowball
  1889. Remove_Arrows_On_Impact: false
  1890. Remove_Bullet_Drop: false
  1891. Removal_Or_Drag_Delay: false
  1892. Projectile_Speed: 55
  1893. Projectile_Damage: 3
  1894. Projectile_Flames: false
  1895. Projectile_Incendiary:
  1896. Enable: false
  1897. Duration: 0
  1898. Bullet_Spread: 2
  1899. Reset_Fall_Distance: true
  1900. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1901. Fully_Automatic:
  1902. Enable: true
  1903. Fire_Rate: 4
  1904. Sneak:
  1905. Enable: true
  1906. No_Recoil: true
  1907. Bullet_Spread: 1
  1908. Sneak_Before_Shooting: false
  1909. Burstfire:
  1910. Enable: false
  1911. Shots_Per_Burst: 1
  1912. Delay_Between_Shots_In_Burst: 10
  1913. Ammo:
  1914. Enable: true
  1915. Ammo_Item_ID: 371
  1916. Take_Ammo_Per_Shot: true
  1917. Ammo_Name_Check: "&eBullet"
  1918. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1919. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1920. Reload:
  1921. Enable: true
  1922. Reload_Amount: 30
  1923. Reload_With_Mouse: false
  1924. Starting_Amount: 30
  1925. Reload_Bullets_Individually: false
  1926. Take_Ammo_On_Reload: false
  1927. Take_Ammo_As_Magazine: false
  1928. Reload_Duration: 120
  1929. Reload_Shoot_Delay: 10
  1930. Destroy_When_Empty: false
  1931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1932. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1933. Scope:
  1934. Enable: false
  1935. Night_Vision: true
  1936. Zoom_Amount: 8
  1937. Zoom_Bullet_Spread: 0
  1938. Zoom_Before_Shooting: false
  1939. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1940. Custom_Death_Message:
  1941. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1942. Headshot:
  1943. Enable: false
  1944. Bonus_Damage: 2
  1945. Message_Shooter: "&3HeadShot!"
  1946. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1947. Abilities:
  1948. Reset_Hit_Cooldown: true
  1949. Knockback: 0
  1950.  
  1951. BUMBLEBEE:
  1952. Item_Information:
  1953. Item_Name: "&3Bumblebee"
  1954. Item_Type: 2261
  1955. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  1956. Melee_Mode: false
  1957. Skip_Name_Check: false
  1958. Remove_Unused_Tag: false
  1959. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1960. Hidden_From_List: false
  1961. Shooting:
  1962. Disable: false
  1963. Dual_Wield: false
  1964. Right_Click_To_Shoot: true
  1965. Cancel_Left_Click_Block_Damage: true
  1966. Cancel_Right_Click_Interactions: true
  1967. Recoil_Amount: 0
  1968. Projectile_Amount: 2
  1969. Projectile_Type: snowball
  1970. Remove_Arrows_On_Impact: false
  1971. Remove_Bullet_Drop: false
  1972. Removal_Or_Drag_Delay: false
  1973. Projectile_Speed: 45
  1974. Projectile_Damage: 2
  1975. Projectile_Flames: false
  1976. Projectile_Incendiary:
  1977. Enable: false
  1978. Duration: 0
  1979. Bullet_Spread: 1
  1980. Reset_Fall_Distance: true
  1981. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1982. Fully_Automatic:
  1983. Enable: true
  1984. Fire_Rate: 2
  1985. Sneak:
  1986. Enable: true
  1987. No_Recoil: true
  1988. Bullet_Spread: 0
  1989. Sneak_Before_Shooting: false
  1990. Burstfire
  1991. Enable: false
  1992. Shots_Per_Burst: 1
  1993. Delay_Between_Shots_In_Burst: 10
  1994. Ammo:
  1995. Enable: true
  1996. Ammo_Item_ID: 371
  1997. Take_Ammo_Per_Shot: true
  1998. Ammo_Name_Check: "&eBullet"
  1999. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2000. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2001. Reload:
  2002. Enable: true
  2003. Reload_Amount: 30
  2004. Reload_With_Mouse: false
  2005. Starting_Amount: 30
  2006. Reload_Bullets_Individually: false
  2007. Take_Ammo_On_Reload: false
  2008. Take_Ammo_As_Magazine: false
  2009. Reload_Duration: 180
  2010. Reload_Shoot_Delay: 10
  2011. Destroy_When_Empty: false
  2012. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2013. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2014. Scope:
  2015. Enable: false
  2016. Night_Vision: true
  2017. Zoom_Amount: 8
  2018. Zoom_Bullet_Spread: 0
  2019. Zoom_Before_Shooting: false
  2020. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2021. Custom_Death_Message:
  2022. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2023. Headshot:
  2024. Enable: false
  2025. Bonus_Damage: 2
  2026. Message_Shooter: "&3HeadShot!"
  2027. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2028. Abilities:
  2029. Reset_Hit_Cooldown: true
  2030. Knockback: 0
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