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Simple Friend System [ENG]

Oct 4th, 2011
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  1. /*                 
  2.                     ********************************
  3.                         SFS - Simple Friend Sys.
  4.                     ********************************
  5. Descrição:
  6.     Lets you interact with friends from a server.
  7. Versão:
  8.     1.1
  9. Developer:
  10.     Luke "Larceny" G.
  11.     "Lós" .
  12. ChangeLOG:
  13.     04/10/2011:
  14.         Group chat.
  15.     17/09/2011:
  16.         First release.
  17. Very thanks to:
  18.     ZeeX            - ZCMD Command Processor.
  19.     Y_Less          - Efficient and Powerful sscanf & foreach.
  20.     Double-O-Seven  - DOF2 Fast INI file system.
  21.     SA-MP Team      - For All.
  22. */
  23.  
  24. #define FILTERSCRIPT
  25. #define AMIGODIALOG 9876
  26. #define MESGEDIALOG 9877
  27.  
  28. #include <a_samp>
  29. #include <zcmd>
  30. #include <DOF2>
  31. #include <sscanf2>
  32. #include <foreach>
  33.  
  34. new Text:BackGround;
  35. new Text:TextString[MAX_PLAYERS] = {Text:INVALID_TEXT_DRAW, ...};
  36. new Text:ListString[MAX_PLAYERS] = {Text:INVALID_TEXT_DRAW, ...};
  37.  
  38. new StringTimer[MAX_PLAYERS];
  39. new FriendTimer[MAX_PLAYERS];
  40.  
  41. forward HideMessageBoxForPlayer(playerid);
  42. forward HideFriendBoxForPlayer(playerid);
  43. forward SetMessageBoxForPlayer(playerid, string[]);
  44. forward SetFriendBoxForPlayer(playerid, string[]);
  45.  
  46. stock GetPlayerNameEx(playerid)
  47. {
  48.     new string[MAX_PLAYER_NAME];
  49.     GetPlayerName(playerid, string, MAX_PLAYER_NAME);
  50.     return string;
  51. }
  52.  
  53. stock GetPlayerNameIns(playerid)
  54. {
  55.     new string[MAX_PLAYER_NAME];
  56.     GetPlayerName(playerid, string, MAX_PLAYER_NAME);
  57.     new stringLength = strlen(string);
  58.     strins(string, "~n~", stringLength);
  59.     return string;
  60. }
  61.  
  62. public OnFilterScriptInit()
  63. {
  64.     print("\n-------------------------------------------");
  65.     print("Simple Friend System loaded successfully.");
  66.     print("-------------------------------------------\n");
  67.     //
  68.     BackGround = TextDrawCreate(640.000000, 336.000000, "_");
  69.     TextDrawBackgroundColor(BackGround, 255);
  70.     TextDrawFont(BackGround, 1);
  71.     TextDrawLetterSize(BackGround, 0.600000, 12.000000);
  72.     TextDrawColor(BackGround, -1);
  73.     TextDrawSetOutline(BackGround, 0);
  74.     TextDrawSetProportional(BackGround, 1);
  75.     TextDrawSetShadow(BackGround, 1);
  76.     TextDrawUseBox(BackGround, 1);
  77.     TextDrawBoxColor(BackGround, 119);
  78.     TextDrawTextSize(BackGround, 480.000000, 0.000000);
  79.     return 1;
  80. }
  81.  
  82. public OnFilterScriptExit()
  83. {
  84.     DOF2_Exit();
  85.     return 1;
  86. }
  87.  
  88. public SetMessageBoxForPlayer(playerid, string[])
  89. {
  90.     KillTimer(StringTimer[playerid]);
  91.     TextDrawSetString(TextString[playerid], string);
  92.     TextDrawShowForPlayer(playerid, BackGround);
  93.     TextDrawShowForPlayer(playerid, TextString[playerid]);
  94.     return 1;
  95. }
  96.  
  97. public SetFriendBoxForPlayer(playerid, string[])
  98. {
  99.     KillTimer(FriendTimer[playerid]);
  100.     TextDrawSetString(ListString[playerid], string);
  101.     TextDrawShowForPlayer(playerid, ListString[playerid]);
  102.     return 1;
  103. }
  104.  
  105. public HideFriendBoxForPlayer(playerid)
  106. {
  107.     KillTimer(FriendTimer[playerid]);
  108.     TextDrawHideForPlayer(playerid, ListString[playerid]);
  109.     return 1;
  110. }
  111.  
  112. public HideMessageBoxForPlayer(playerid)
  113. {
  114.     KillTimer(StringTimer[playerid]);
  115.     TextDrawHideForPlayer(playerid, BackGround);
  116.     TextDrawHideForPlayer(playerid, TextString[playerid]);
  117.     return 1;
  118. }
  119.  
  120. public OnPlayerConnect(playerid)
  121. {
  122.     TextString[playerid] = TextDrawCreate(483.000000, 337.000000, "Welcome:");
  123.     TextDrawBackgroundColor(TextString[playerid], 255);
  124.     TextDrawFont(TextString[playerid], 1);
  125.     TextDrawLetterSize(TextString[playerid], 0.210000, 1.400000);
  126.     TextDrawColor(TextString[playerid], -1);
  127.     TextDrawSetOutline(TextString[playerid], 0);
  128.     TextDrawSetProportional(TextString[playerid], 1);
  129.     TextDrawSetShadow(TextString[playerid], 1);
  130.     TextDrawUseBox(TextString[playerid], 1);
  131.     TextDrawBoxColor(TextString[playerid], 0xFFFFFF00);
  132.     TextDrawTextSize(TextString[playerid], 638.000000, 0.000000);
  133.     //
  134.     ListString[playerid] = TextDrawCreate(156.000000, 165.000000, "Friends Online:");
  135.     TextDrawBackgroundColor(ListString[playerid], 255);
  136.     TextDrawFont(ListString[playerid], 1);
  137.     TextDrawLetterSize(ListString[playerid], 0.410000, 0.799999);
  138.     TextDrawColor(ListString[playerid], -1);
  139.     TextDrawSetOutline(ListString[playerid], 0);
  140.     TextDrawSetProportional(ListString[playerid], 1);
  141.     TextDrawSetShadow(ListString[playerid], 1);
  142.     TextDrawUseBox(ListString[playerid], 1);
  143.     TextDrawBoxColor(ListString[playerid], 119);
  144.     TextDrawTextSize(ListString[playerid], 390.000000, 20.000000);
  145.     //
  146.     new USER_FILE[64], AmigosOnline;
  147.     format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  148.     if(!DOF2_FileExists(USER_FILE)) DOF2_CreateFile(USER_FILE);
  149.     foreach(Player, i)
  150.     {
  151.         if(DOF2_GetInt(USER_FILE, GetPlayerNameEx(i)) == 1)
  152.         {
  153.             AmigosOnline++;
  154.             new iStr[50];
  155.             format(iStr, sizeof(iStr), "~n~~n~%s has connected.", GetPlayerNameEx(playerid));
  156.             SetMessageBoxForPlayer(i, iStr);
  157.             StringTimer[i] = SetTimerEx("HideMessageBoxForPlayer", 6000, false, "i", i);
  158.         }
  159.     }
  160.     //
  161.     new iStr[128];
  162.     format(iStr, sizeof(iStr), "Welcome %s,~n~~n~Connected successfully.~n~~n~Friends Online: %i", GetPlayerNameEx(playerid), AmigosOnline);
  163.     TextDrawSetString(TextString[playerid], iStr);
  164.     TextDrawShowForPlayer(playerid, BackGround);
  165.     TextDrawShowForPlayer(playerid, TextString[playerid]);
  166.     StringTimer[playerid] = SetTimerEx("HideMessageBoxForPlayer", 6000, false, "i", playerid);
  167.     return 1;
  168. }
  169.  
  170. public OnPlayerDisconnect(playerid, reason)
  171. {
  172.     TextDrawDestroy(Text:TextString[playerid]);
  173.     TextDrawDestroy(Text:ListString[playerid]);
  174.     TextString[playerid] = Text:INVALID_TEXT_DRAW;
  175.     ListString[playerid] = Text:INVALID_TEXT_DRAW;
  176.     new USER_FILE[64];
  177.     format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  178.     foreach(Player, i)
  179.     {
  180.         if(DOF2_GetInt(USER_FILE, GetPlayerNameEx(i)) == 1)
  181.         {
  182.             new iStr[50];
  183.             format(iStr, sizeof(iStr), "~n~~n~%s has disconnected.", GetPlayerNameEx(playerid));
  184.             SetMessageBoxForPlayer(i, iStr);
  185.             StringTimer[i] = SetTimerEx("HideMessageBoxForPlayer", 6000, false, "i", i);
  186.         }
  187.     }
  188.     return 1;
  189. }
  190.  
  191. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  192. {
  193.     switch(dialogid)
  194.     {
  195.         case AMIGODIALOG:
  196.         {
  197.             if(!response)
  198.             {
  199.                 SendClientMessage(GetPVarInt(playerid, "AmigoRequest"), 0x33AA33AA, "(*) The invitation has been declined.");
  200.                 DeletePVar(playerid, "AmigoRequest");
  201.                 SendClientMessage(playerid, 0x33AA33AA, "(*) You declined the invitation.");
  202.                 return 1;
  203.             }
  204.             new USER_FILE[64], FRIEND_FILE[64];
  205.             new giveplayerid = GetPVarInt(playerid, "AmigoRequest");
  206.             format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  207.             DOF2_SetInt(USER_FILE, GetPlayerNameEx(giveplayerid), 1);
  208.             format(FRIEND_FILE, sizeof(FRIEND_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(giveplayerid));
  209.             DOF2_SetInt(FRIEND_FILE, GetPlayerNameEx(playerid), 1);
  210.             DOF2_SaveFile();
  211.             SendClientMessage(giveplayerid, 0x33AA33AA, "(*) The invitation has been accepted.");
  212.             SendClientMessage(playerid, 0x33AA33AA, "(*) You've accepted the invitation.");
  213.             DeletePVar(playerid, "AmigoRequest");
  214.         }
  215.         case MESGEDIALOG:
  216.         {
  217.             if(!response) return 1;
  218.             new command[128];
  219.             format(command, sizeof(command), "%i %s", GetPVarInt(playerid, "ClickedPlayer"), inputtext);
  220.             cmd_msg(playerid, command);
  221.         }
  222.     }  
  223.     return 1;
  224. }
  225.  
  226. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  227. {
  228.     new USER_FILE[64];
  229.     format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  230.     if(DOF2_GetInt(USER_FILE, GetPlayerNameEx(clickedplayerid)) == 0) return SendClientMessage(playerid, 0x33AA33AA, "(*) You are not friend of this player.");
  231.     SetPVarInt(playerid, "ClickedPlayer", clickedplayerid);
  232.     ShowPlayerDialog(playerid, MESGEDIALOG, DIALOG_STYLE_INPUT, "Sending message to friend.", "Write a message.", "Send", "Cancel");
  233.     return 1;
  234. }
  235.  
  236. CMD:friend(playerid, params[])
  237. {
  238.     new giveplayerid;
  239.     if(sscanf(params, "u", giveplayerid)) return SendClientMessage(playerid, 0x33AA33AA, "(*) /friend [playerid]");
  240.     if(playerid == giveplayerid) return SendClientMessage(playerid, 0x33AA33AA, "(*) You cannot be friend of yourself.");
  241.     new USER_FILE[64];
  242.     format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  243.     if(DOF2_GetInt(USER_FILE, GetPlayerNameEx(giveplayerid)) == 1) return SendClientMessage(playerid, 0x33AA33AA, "(*) You already are friend of this player.");
  244.     new iStr[70];
  245.     format(iStr, sizeof(iStr), "(*) You sent an invitation to %s for a friendship.", GetPlayerNameEx(giveplayerid));
  246.     SendClientMessage(playerid, 0x33AA33AA, iStr);
  247.     format(iStr, sizeof(iStr), "%s wants to become your friend.\nDo you accept?", GetPlayerNameEx(playerid));
  248.     ShowPlayerDialog(giveplayerid, AMIGODIALOG, DIALOG_STYLE_MSGBOX, "Want to be my friend?", iStr, "Yes", "No");
  249.     SetPVarInt(giveplayerid, "AmigoRequest", playerid);
  250.     return 1;
  251. }
  252.  
  253. CMD:deletefriend(playerid, params[])
  254. {
  255.     new giveplayerid;
  256.     if(sscanf(params, "u", giveplayerid)) return SendClientMessage(playerid, 0x33AA33AA, "(*) /deletefriend [playerid]");
  257.     if(playerid == giveplayerid) return SendClientMessage(playerid, 0x33AA33AA, "(*) You may not delete yourself.");
  258.     new USER_FILE[64];
  259.     format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  260.     if(DOF2_GetInt(USER_FILE, GetPlayerNameEx(giveplayerid)) != 1) return SendClientMessage(playerid, 0x33AA33AA, "(*) You are not friend of this player.");
  261.     new iStr[70];
  262.     format(iStr, sizeof(iStr), "(*) You deleted %s of your friends.", GetPlayerNameEx(giveplayerid));
  263.     SendClientMessage(playerid, 0x33AA33AA, iStr);
  264.     format(iStr, sizeof(iStr), "(*) %s deleted you as friend.", GetPlayerNameEx(playerid));
  265.     SendClientMessage(giveplayerid, 0x33AA33AA, iStr);
  266.     DOF2_SetInt(USER_FILE, GetPlayerNameEx(giveplayerid), 0);
  267.     //
  268.     new FRIEND_FILE[64];
  269.     format(FRIEND_FILE, sizeof(FRIEND_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(giveplayerid));
  270.     DOF2_SetInt(FRIEND_FILE, GetPlayerNameEx(playerid), 0);
  271.     DOF2_SaveFile();
  272.     return 1;
  273. }
  274.  
  275. CMD:myfriends(playerid, params[])
  276. {
  277.     new count = 0;
  278.     new iStr[1024] = "Friends Online:~n~";
  279.     foreach(Player, i)
  280.     {
  281.         new USER_FILE[64];
  282.         format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  283.         if(DOF2_GetInt(USER_FILE, GetPlayerNameEx(i)) == 1)
  284.         {
  285.             strins(iStr, GetPlayerNameIns(i), strlen(iStr));
  286.             count++;
  287.         }
  288.        
  289.     }
  290.     if(count == 0)
  291.     {
  292.         SetFriendBoxForPlayer(playerid, "Friends Online:~n~None friend online.");
  293.         FriendTimer[playerid] = SetTimerEx("HideFriendBoxForPlayer", 6000, false, "i", playerid);
  294.     }
  295.     else
  296.     {
  297.         SetFriendBoxForPlayer(playerid, iStr);
  298.         FriendTimer[playerid] = SetTimerEx("HideFriendBoxForPlayer", 6000, false, "i", playerid);
  299.     }
  300.     return 1;
  301. }
  302.  
  303. CMD:creditsfs(playerid, params[])
  304. {
  305.     SendClientMessage(playerid, 0xA9C4E4FF, "Simple Friend System - Credits");
  306.     SendClientMessage(playerid, 0xA9C4E4FF, "Delevelopers:");
  307.     SendClientMessage(playerid, 0x33AA33AA, "Luke \"Larceny\" Godoy.");
  308.     SendClientMessage(playerid, 0x33AA33AA, "Los.");
  309.     return 1;
  310. }
  311.  
  312. CMD:helpfs(playerid, params[])
  313. {
  314.     SendClientMessage(playerid, 0xA9C4E4FF, "Commands:");
  315.     SendClientMessage(playerid, 0xA9C4E4FF, "/friend(invite a friend) - /deletefriend - /msg(send message[or click tab]) - /creditsfs - /helpfs - /myfriends(see friends online) - /msn - (chat with all friends online)");
  316.     return 1;
  317. }
  318.  
  319. CMD:msg(playerid, params[])
  320. {
  321.     new giveplayerid, gMsg[128];
  322.     if(sscanf(params, "us[128]", giveplayerid, gMsg)) return SendClientMessage(playerid, 0x33AA33AA, "(*) /msg [playerid] [message]");
  323.     if(playerid == giveplayerid) return SendClientMessage(playerid, 0x33AA33AA, "(*) You may not send message to yourself.");
  324.     if(strcmp(gMsg,"^",true) == 0) return SendClientMessage(playerid, 0x33AA33AA, "(*) ''^'' is not a character allowed.");
  325.     if(strcmp(gMsg,"~",true) == 0) return SendClientMessage(playerid, 0x33AA33AA, "(*) ''~'' is not a character allowed.");
  326.     new iStr[256], gStr[164];
  327.     format(iStr, sizeof(iStr), "%s Says: ~n~%s", GetPlayerNameEx(playerid), gMsg);
  328.     format(gStr, sizeof(gStr), "%s Says: %s", GetPlayerNameEx(playerid), gMsg);
  329.     SetMessageBoxForPlayer(giveplayerid, iStr);
  330.     StringTimer[giveplayerid] = SetTimerEx("HideMessageBoxForPlayer", 6000, false, "i", giveplayerid);
  331.     SendClientMessage(giveplayerid, -1, gStr);
  332.     //
  333.     format(iStr, sizeof(iStr), "To %s: ~n~%s", GetPlayerNameEx(giveplayerid), gMsg);
  334.     format(gStr, sizeof(gStr), "To %s: %s", GetPlayerNameEx(giveplayerid), gMsg);
  335.     SetMessageBoxForPlayer(playerid, iStr);
  336.     SetMessageBoxForPlayer(playerid, iStr);
  337.     StringTimer[playerid] = SetTimerEx("HideMessageBoxForPlayer", 6000, false, "i", playerid);
  338.     SendClientMessage(playerid, -1, gStr);
  339.     return 1;
  340. }
  341.  
  342. CMD:msn(playerid, params[])
  343. {
  344.     new gMsg[128];
  345.     if(sscanf(params, "s[128]", gMsg)) return SendClientMessage(playerid, 0x33AA33AA, "(*) /msn [message]");
  346.     if(strcmp(gMsg,"^",true) == 0) return SendClientMessage(playerid, 0x33AA33AA, "(*) ''^'' is not a character allowed.");
  347.     if(strcmp(gMsg,"~",true) == 0) return SendClientMessage(playerid, 0x33AA33AA, "(*) ''~'' is not a character allowed.");
  348.     new iStr[256], gStr[164];
  349.     format(iStr, sizeof(iStr), "[ALL] %s Says: ~n~%s", GetPlayerNameEx(playerid), gMsg);
  350.     format(gStr, sizeof(gStr), "[ALL] %s Says: %s", GetPlayerNameEx(playerid), gMsg);
  351.     foreach(Player, i)
  352.     {
  353.         new USER_FILE[64];
  354.         format(USER_FILE, sizeof(USER_FILE), "SFSUsers/%s.ini", GetPlayerNameEx(playerid));
  355.         if(DOF2_GetInt(USER_FILE, GetPlayerNameEx(i)) == 1 && playerid != i)
  356.         {
  357.             SetMessageBoxForPlayer(i, iStr);
  358.             StringTimer[i] = SetTimerEx("HideMessageBoxForPlayer", 6000, false, "i", i);
  359.             SendClientMessage(i, -1, gStr);
  360.         }
  361.        
  362.     }
  363.     //
  364.     format(iStr, sizeof(iStr), "To All: ~n~%s", gMsg);
  365.     format(gStr, sizeof(gStr), "To All: %s", gMsg);
  366.     SetMessageBoxForPlayer(playerid, iStr);
  367.     SetMessageBoxForPlayer(playerid, iStr);
  368.     StringTimer[playerid] = SetTimerEx("HideMessageBoxForPlayer", 6000, false, "i", playerid);
  369.     SendClientMessage(playerid, -1, gStr);
  370.     return 1;
  371. }
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