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Multiverse Mecha Mayhem Mission 1 Enemy Stats

Oct 17th, 2020 (edited)
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  1. Mech Name: Dwarf Carnation Drone
  2. Description: The smallest and weakest drone used by the Fluorescent Rose. Cheap to make and with a simple AI, it exists mostly to slow down attackers and give Viktoryia or more important drones time to deal with them properly. Its anti-gravity generators allows it to hover in place but mobility is modest and its slick design offers little protection.
  3.  
  4. Mech Stats:
  5. HP: 4
  6. SP: 0
  7. AP: 2
  8. Toughness: 0
  9.  
  10. Health: 1 TN
  11. Special: 1 TN
  12. Attack: 2 TN (Ranged)
  13. Defence: 0 TN (Evasion)
  14. Support: 0 TN
  15.  
  16. Traits:
  17. Weapons:
  18. Vibrant Laser [Ranged]:
  19. Description: A simple laser beamgun, located just underneath the drone's chassis. It cannot fire in sustained bursts but it is accurate and reliable.
  20. SP Cost: 0
  21. Range: 1
  22. Attributes:
  23. Movement Enabled.
  24.  
  25. Passives:
  26. Reduced Action Cost (Guard): Reduces the cost of the Guard action to 0 AP.
  27.  
  28. ------------------------------------------------------------------------------
  29.  
  30. Mech Name: Vanilla Orchid Drone
  31. Description: The largest drone aboard the Fluorescent Rose, though not by very much. While not as tough or fast as a proper mech it is still a threat in combat, especially in large numbers. Its Orchid Bomb has a significant area of effect to hit behind cover and break up enemy groups, making them more vulnerable to other units deployed by the Fluorescent Rose.
  32.  
  33. Mech Stats:
  34. HP: 4
  35. SP: 1
  36. AP: 2
  37. Toughness: 1
  38.  
  39. Health: 1 TN
  40. Special: 1 TN
  41. Attack: 3 TN (Ranged)
  42. Defence: 1 TN (Armour)
  43. Support: 0 TN
  44.  
  45. Traits:
  46. Weapons:
  47. Orchid Bomb [Ranged]:
  48. Description: A plasma-based bomb which can be launched a surprisingly far distance away. While not proper artillery it is still dangerous, especially in large numbers.
  49. SP Cost: 0
  50. Range: 2
  51. Attributes:
  52. AoE Attack: This weapon hits all enemy units within a targeted area.
  53.  
  54. Vibrant Laser [Ranged]:
  55. Description: A simple laser beamgun, located just underneath the drone's chassis. It cannot fire in sustained bursts but it is accurate and reliable.
  56. SP Cost: 0
  57. Range: 1
  58. Attributes:
  59. Simple Weapon: -1 Attack when using this weapon.
  60. Movement Enabled.
  61.  
  62. Finishers:
  63. Name: Laser Painter
  64. Description: While the laser itself does no damage, the Fluorescent Rose picks up this signal and launches a barrage of missiles and mass driver shots at the target, saturating the target area with overwhelming firepower.
  65. SP Cost: 1
  66. Range: Infinite.
  67. Attributes:
  68. Area Debuff: If this Finisher successfully inflicts major damage, all enemies in the same area are debuffed and lose -1 success to all rolls until the end of their next turn.
  69.  
  70. ------------------------------------------------------------------------------
  71.  
  72. Mech Name: Easter Tulip Drone
  73. Description: One of the larger drones used by the Fluorescent Rose, though it is slightly smaller than the Vanilla Orchid Drone. While not as tough or fast as a proper mech it is still a threat, especially in large numbers. Its Tulip Rifle has an extremely long range, allowing it to harass, distract and destroy enemies while remaining out of reach.
  74.  
  75. Mech Stats:
  76. HP: 4
  77. SP: 1
  78. AP: 2
  79. Toughness: 1
  80.  
  81. Health: 1 TN
  82. Special: 1 TN
  83. Attack: 5 TN (Ranged)
  84. Defence: 1 TN (Evasion)
  85. Support: 0 TN
  86.  
  87. Traits:
  88. Weapons:
  89. Tulip Rifle [Ranged]:
  90. Description: This rifle is almost as large as the entire drone that uses it, but its extreme range and high damage makes it plain why such a weapon was chosen.
  91. SP Cost: 0
  92. Range: 4
  93. Attributes:
  94. Cover Piercing: Negates the effects of defensive terrain for the target.
  95. Long-Range: -1 when attacking enemies in the same area as this unit.
  96.  
  97. Finishers:
  98. Name: Laser Painter
  99. Description: While the laser itself does no damage, the Fluorescent Rose picks up this signal and launches a barrage of missiles and mass driver shots at the target, saturating the target area with overwhelming firepower.
  100. SP Cost: 1
  101. Range: Infinite.
  102. Attributes:
  103. Area Debuff: If this Finisher successfully inflicts major damage, all enemies in the same area are debuffed and lose -1 success to all rolls until the end of their next turn.
  104.  
  105. ------------------------------------------------------------------------------
  106.  
  107. Mech Name: Sunset Lilac
  108. Description: The personal mech of Ihar Zima, butler to the infamous space pirate Viktoryia. It is stylish yet subdued in a red-white colour scheme and equipped with a rifle for long-range combat and a set of pistols for close-range firepower. However the Sunset Lilac's main role is support and so it is equipped with several extra arms and welding equipment for on-site repairs. It also has an built-in kettle and a cupboard full of biscuits and cookies should combat overlap with teatime.
  109.  
  110. Mech Stats:
  111. HP: 8
  112. SP: 12
  113. AP: 2
  114. Toughness: 2
  115.  
  116. Health: 2 TN
  117. Special: 3 TN
  118. Attack: 3 TN (Ranged)
  119. Defence: 1 TN (Armour)
  120. Support: 3 TN
  121.  
  122. Traits:
  123. Weapons:
  124. Lauka^2 [Ranged]:
  125. Description: Sometimes a butler has to take matters into his own hand. This rifle is accurate enough to hit the lugnuts of a car a kilometer away, and powerful enough to take out the rest of the car as well.
  126. SP Cost: 1
  127. Range: 4
  128. Attributes:
  129. Cover Piercing: Negates the effects of defensive terrain for the target.
  130. Long-Range: -1 when attacking enemies in the same area as this unit.
  131.  
  132. AL-1 Zvycaj [Ranged]:
  133. Description: A compact pistol with a massive firing rate to project a wall of bullets while Ihar retreats to a safe distance.
  134. SP Cost: 0
  135. Range: 0
  136. Attributes:
  137. Movement Enabled.
  138.  
  139. Actions:
  140. Name: Minor Service
  141. AP Cost: 0
  142. SP Cost: 1
  143. Effects: Heals an ally in the same area by 4 HP.
  144.  
  145. Name: Full Service
  146. AP Cost: 1
  147. SP Cost: 2
  148. Effects: Heals an ally up to 1 area away by 8 HP.
  149.  
  150. Name: Proper Maintenance
  151. AP Cost: 2
  152. SP Cost: 4
  153. Effects: Migrates a piece of major damage on an ally in the same area.
  154.  
  155. Passives:
  156. High Energy Generator: This unit recovers 1 SP a turn.
  157. Reduced Action Cost (Move): Using the Move action costs 0 AP for this mech.
  158. Drone Support Beacon: Every drone ally in the same area as this mech gains +1 Defence.
  159.  
  160. ------------------------------------------------------------------------------
  161.  
  162. Mech Name: Crimson Snapdragon
  163. Description: The Crimson Snapdragon is piloted by the notorious space pirate Viktoryia Rybar and so is packed to the gills with technology from across the multiverse. It is not very well armoured but it is fast and difficult to hit, giving it survivability in battle. Like its name suggest it is painted in a bright crimson colour but it is also covered in neon lighting to make it stand out even more on the battlefield, revealing how confident of a pilot Viktoryia is.
  164.  
  165. Mech Stats:
  166. HP: 18
  167. SP: 8
  168. AP: 2
  169. Toughness: 3
  170.  
  171. Health: 3 TN
  172. Special: 2 TN
  173. Attack: 6 TN (Melee)
  174. Defence: 2 TN (Evasion)
  175. Support: 1 TN
  176.  
  177. Traits:
  178. Weapons:
  179. Carbon-Blade Axe [Melee]:
  180. Description: The primary weapon of the Crimson Snapdragon is a fearsome looking poleaxe. Its strength comes more from the mech's actuators than any fancy technology but the blade is made out of a special carbon material that retains its edge exceptionally well and resists the extreme forces generated with each swing.
  181. SP Cost: 0
  182. Range: 0
  183. Attributes:
  184. Movement Enabled.
  185. Cover Piercing: Negates the effects of defensive terrain for the target.
  186.  
  187. Flameblast [Ranged]:
  188. Description: Like the metaphorical dragon, Crimson Snapdragon is equipped with a powerful energy weapon capable of setting an area alight and burning all who are touched by its rays.
  189. SP Cost: 1
  190. Range: 1
  191. Attributes:
  192. AoE Attack: This weapon hits all enemy units within a targeted area.
  193.  
  194. Finishers:
  195. Name: Firestorm
  196. Description: Panels on the Crimson Snapdragon's shoulders, thighs and chest open up revealing ports similar to its Flameblast. For a moment the mech goes dark as all power is directed to these flameblasts, burning away whatever manages to get caught in its blast.
  197. SP Cost: 2 SP.
  198. Range: 0
  199. Attributes:
  200. Movement Enabled.
  201.  
  202. Actions:
  203. Name: Double-Attack
  204. AP Cost: 1
  205. SP Cost: 2
  206. Effects: Attack again with another weapon.
  207.  
  208. Passives:
  209. High Energy Jets: This unit ignores difficult terrain.
  210. Scyt Floating Shields: +1 Defence when attacked by enemies not in the same area.
  211. Reduced Action Cost (Finisher): Using the Finisher action costs 1 AP for this mech.
  212. Drone Command Beacon: Every drone ally in the same area as this mech gains +2 Attack.
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