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- _G.noclip = true
- spawn(function()
- while game:GetService("RunService").RenderStepped:wait() do
- if _G.noclip and game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- end
- end
- end)
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- local hum = game.Players.LocalPlayer.Character.Humanoid
- local bagfull = game:GetService("Players").LocalPlayer.PlayerGui.MainGUI.Game.CoinBagFull
- local xp = game:GetService("Players").LocalPlayer.PlayerGui.MainGUI.Game.EarnedXP
- local bag = game:GetService("Players").LocalPlayer.PlayerGui.MainGUI.Game.CashBag
- function tp(CFrame)
- if hum ~= nil and hum.Health > 1 then
- local Part = game.Players.LocalPlayer.Character.HumanoidRootPart
- local CFrame1=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local CFrame2=CFrame
- for i=0,01,.045 do
- Part.CFrame=CFrame1:lerp(CFrame2,i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1)
- end
- end
- while wait() do
- if xp.Visible == true and xp.Dead.Visible == true then
- tp(CFrame.new(-109.825577, 138.347931, 3.25053692))
- repeat
- print("waiting")
- --tp(CFrame.new(-109.825577, 138.347931, 3.25053692))
- wait(3)
- until xp.Dead.Visible == false and xp.Visible == true
- end
- if bag.Visible == false then
- tp(CFrame.new(-109.825577, 138.347931, 3.25053692))
- repeat
- print("waiting")
- --tp(CFrame.new(-109.825577, 138.347931, 3.25053692))
- wait(3)
- until bag.Visible == true
- end
- if bagfull.Visible == true then
- tp(CFrame.new(-109.825577, 138.347931, 3.25053692))
- repeat
- print("waiting")
- --tp(CFrame.new(-109.825577, 138.347931, 3.25053692))
- wait()
- until bagfull.Visible == false
- end
- for i,v in pairs(game.workspace:GetDescendants()) do
- if v.Name == "Coin" and v:IsA("Part") and v ~= nil and v.Parent ~= nil and (plr.Position-v.Position).Magnitude < 70 then
- tp(v.CFrame)
- print("c")
- end
- end
- end
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