nasuhahahafff

Untitled

Aug 26th, 2018
117
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.64 KB | None | 0 0
  1. command /oishop:
  2. trigger:
  3. open chest with 5 rows named "&9&kttt&r&3&l木材販売&9&kttt" to player
  4. wait a tick
  5. format slot 0 of player with white glass pane to be unstealable
  6. format slot 1 of player with white glass pane to be unstealable
  7. format slot 2 of player with white glass pane to be unstealable
  8. format slot 3 of player with white glass pane to be unstealable
  9. format slot 4 of player with white glass pane to be unstealable
  10. format slot 5 of player with white glass pane to be unstealable
  11. format slot 6 of player with white glass pane to be unstealable
  12. format slot 7 of player with white glass pane to be unstealable
  13. format slot 8 of player with white glass pane to be unstealable
  14. format slot 9 of player with {mokuzai} with lore "&a&l値段: 100円" to run [make player execute command "mokuza"]
  15. format slot 36 of player with white glass pane to be unstealable
  16. format slot 37 of player with white glass pane to be unstealable
  17. format slot 38 of player with white glass pane to be unstealable
  18. format slot 39 of player with white glass pane to be unstealable
  19. format slot 40 of player with white glass pane to be unstealable
  20. format slot 41 of player with white glass pane to be unstealable
  21. format slot 42 of player with white glass pane to be unstealable
  22. format slot 43 of player with white glass pane to be unstealable
  23. format slot 44 of player with white glass pane to be unstealable
  24.  
  25. command /mokuza:
  26. trigger:
  27. if {%player%.motikane} < 100:
  28. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  29. stop
  30. give player {mokuzai}
  31. remove 100 from {%player%.motikane}
  32. message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
  33.  
  34. command /setshop <text>:
  35. permission: sk.admin
  36. trigger:
  37. set {%arg-1%} to tool of player
  38.  
  39. on join:
  40. if {%player%.motikane} is not set:
  41. set {%player%.motikane} to 0
  42.  
  43. command /kankin <player> <number>:
  44. permission: sk.admin
  45. trigger:
  46. add arg-2 to {%arg-1%.motikane}
  47.  
  48. on quit:
  49. add 150 to {%player%.motikane}
  50. if {nibaii} is true:
  51. add 150 to {%player%.motikane}
  52. if {%player%.grade1} is true:
  53. add 100 to {%player%.motikane}
  54. execute console command "/scoreboard players add %player% rank 1"
  55.  
  56. command /nibai:
  57. permission: sk.admin
  58. trigger:
  59. if {nibaii} is true:
  60. stop
  61. set {nibaii} to true
  62. broadcast "&b&l30分間二倍モード突入!"
  63. wait 30 minutes
  64. set {nibaii} to false
  65.  
  66. on rightclick on plain_glass_block:
  67. block under the event-block is a emerald block
  68. give player 9 iron_ingot
  69.  
  70. on rightclick on plain_glass_block:
  71. give player 1 iron_ingot
  72.  
  73. on server start:
  74. wait 40 minutes
  75. execute console command "/reload"
  76.  
  77. command /money:
  78. trigger:
  79. message "&2&l[money]&b&l%{%player%.motikane}%円"
  80.  
  81. on join:
  82. broadcast "&a&l[&3&lJoin]&e&l%player%が参加しました。&d&l[所持金:%{%player%.motikane}%]"
  83.  
  84. command /ishishop:
  85. trigger:
  86. open chest with 5 rows named "&9&kttt&r&3&l石販売&9&kttt" to player
  87. wait a tick
  88. format slot 0 of player with white glass pane to be unstealable
  89. format slot 1 of player with white glass pane to be unstealable
  90. format slot 2 of player with white glass pane to be unstealable
  91. format slot 3 of player with white glass pane to be unstealable
  92. format slot 4 of player with white glass pane to be unstealable
  93. format slot 5 of player with white glass pane to be unstealable
  94. format slot 6 of player with white glass pane to be unstealable
  95. format slot 7 of player with white glass pane to be unstealable
  96. format slot 8 of player with white glass pane to be unstealable
  97. format slot 9 of player with {ishizai} with lore "&a&l値段: 250円" to run [make player execute command "ishii"]
  98. format slot 36 of player with white glass pane to be unstealable
  99. format slot 37 of player with white glass pane to be unstealable
  100. format slot 38 of player with white glass pane to be unstealable
  101. format slot 39 of player with white glass pane to be unstealable
  102. format slot 40 of player with white glass pane to be unstealable
  103. format slot 41 of player with white glass pane to be unstealable
  104. format slot 42 of player with white glass pane to be unstealable
  105. format slot 43 of player with white glass pane to be unstealable
  106. format slot 44 of player with white glass pane to be unstealable
  107.  
  108. command /ishii:
  109. trigger:
  110. if {%player%.motikane} < 250:
  111. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  112. stop
  113. give player {ishizai}
  114. remove 250 from {%player%.motikane}
  115. message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
  116.  
  117. command /zakashop:
  118. trigger:
  119. open chest with 5 rows named "&9&kttt&r&3&l雑貨屋&9&kttt" to player
  120. wait a tick
  121. format slot 0 of player with white glass pane to be unstealable
  122. format slot 1 of player with white glass pane to be unstealable
  123. format slot 2 of player with white glass pane to be unstealable
  124. format slot 3 of player with white glass pane to be unstealable
  125. format slot 4 of player with white glass pane to be unstealable
  126. format slot 5 of player with white glass pane to be unstealable
  127. format slot 6 of player with white glass pane to be unstealable
  128. format slot 7 of player with white glass pane to be unstealable
  129. format slot 8 of player with white glass pane to be unstealable
  130. format slot 9 of player with {tetusei} with lore "&a&l値段: 5000円" to run [make player execute command "tet"]
  131. format slot 10 of player with {ushishi} with lore "&a&l値段: 7500円" to run [make player execute command "mizu"]
  132. format slot 11 of player with {tane} with lore "&a&l値段: 750円" to run [make player execute command "tane"]
  133. format slot 12 of player with {tuti} with lore "&a&l値段: 300円" to run [make player execute command "tuti"]
  134. format slot 13 of player with {nae} with lore "&a&l値段: 10000円" to run [make player execute command "nae"]
  135. format slot 36 of player with white glass pane to be unstealable
  136. format slot 37 of player with white glass pane to be unstealable
  137. format slot 38 of player with white glass pane to be unstealable
  138. format slot 39 of player with white glass pane to be unstealable
  139. format slot 40 of player with white glass pane to be unstealable
  140. format slot 41 of player with white glass pane to be unstealable
  141. format slot 42 of player with white glass pane to be unstealable
  142. format slot 43 of player with white glass pane to be unstealable
  143. format slot 44 of player with white glass pane to be unstealable
  144.  
  145. command /nae:
  146. trigger:
  147. if {%player%.motikane} < 10000:
  148. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  149. stop
  150. give player {nae}
  151. remove 10000 from {%player%.motikane}
  152. message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
  153.  
  154. command /tuti:
  155. trigger:
  156. if {%player%.motikane} < 300:
  157. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  158. stop
  159. give player {tuti}
  160. remove 300 from {%player%.motikane}
  161. message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
  162.  
  163. command /tane:
  164. trigger:
  165. if {%player%.motikane} < 750:
  166. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  167. stop
  168. give player {tane}
  169. remove 750 from {%player%.motikane}
  170. message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
  171.  
  172. command /mizu:
  173. trigger:
  174. if {%player%.motikane} < 7500:
  175. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  176. stop
  177. give player {ushishi}
  178. remove 7500 from {%player%.motikane}
  179. message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
  180.  
  181. command /tet:
  182. trigger:
  183. if {%player%.motikane} < 5000:
  184. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  185. stop
  186. give player {tetusei}
  187. remove 5000 from {%player%.motikane}
  188. message "&b&lSystem &7&l≫ &a&l残り所持金は%{%player%.motikane}%円です。"
  189.  
  190. on rightclick with gold nugget:
  191. name of player's tool is "&a&lグレードアップアイテム1"
  192. if {%player%.grade1} is true:
  193. message "&b&lSystem &7&l≫ &c一度しか使えません!"
  194. stop
  195. set {%player%.grade1} to true
  196. message "&b&lSystem &7&l≫ &a&lもらえるお金が150円増えました"
  197.  
  198. command /payout <player> <number>:
  199. trigger:
  200. if {%player%.motikane} < arg-2:
  201. message "&b&lSystem &7&l≫ &c所持金が足りません。"
  202. stop
  203. remove arg-2 from {%player%.motikane}
  204. message "&b&lSystem &7&l≫ &a&l%arg-1%に%arg-2%円送金しました。"
  205. add arg-2 to {%arg-1%.motikane}
  206.  
  207. on rightclick on snow:
  208. block under the event-block is a redstone block
  209. give player 9 diamond
  210.  
  211. on rightclick on snow:
  212. give player 1 diamond
  213.  
  214. on rightclick on anvil:
  215. cancel event
Advertisement
Add Comment
Please, Sign In to add comment