Advertisement
Guest User

Untitled

a guest
Sep 23rd, 2019
131
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.87 KB | None | 0 0
  1. bool break_lby = false;
  2. float next_update = 0;
  3. void misc::anti_hit::update_lowerbody_breaker() {
  4. if (!configuration::settings::aimbot_anti_hit_enable)
  5. return;
  6.  
  7. if (!csgo::local_player || !csgo::local_player->is_alive())
  8. return;
  9.  
  10. float server_time = csgo::local_player->get_tick_base() * interfaces::globals->interval_per_tick, speed = csgo::local_player->velocity().length_2d_sqr(), oldCurtime = interfaces::globals->cur_time;
  11.  
  12. if (speed > 0.1)
  13. next_update = server_time + 0.22;
  14.  
  15. break_lby = false;
  16.  
  17. if (next_update <= server_time) {
  18. next_update = server_time + 1.1;
  19. break_lby = true;
  20. }
  21.  
  22. if (!(csgo::local_player->flags() & fl_onground))
  23. break_lby = false;
  24. }
  25.  
  26. //rest is up to u
  27. if (break_lby) {
  28. send_packet = false;
  29. cmd->viewangles.y += side ? -csgo::local_player->get_desync_delta() * 2 : csgo::local_player->get_desync_delta() * 2;
  30. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement