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AntiMovements

nboy

Jul 11th, 2019
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  1. # Default FeatherBoard comes with a board called "default". All players have the permission
  2. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  3. # the permission is negated.
  4.  
  5. # Example of the use of settings
  6. # This section is optional
  7. settings:
  8. # If you quickly want to change the
  9. # the label color change it here.
  10. # It replaces $setting_label-color$ throughout the entire config
  11. label-color: "&e"
  12. # Show or hide the health
  13. # This is an example of the script
  14. show-health: true
  15. # The priority of the scoreboard. The higher the number -> higher priority
  16. # Used when having more than one scoreboard assigned
  17. priority: 10
  18.  
  19. # Example of pre processing script
  20. # This section is optional
  21. script-pre: |
  22. if (settings['show-health'] == true){
  23. board.getMeta().setSetting("enable-health","");
  24. }else{
  25. board.getMeta().setSetting("enable-health","|disabled|");
  26. }
  27.  
  28. # This section is required. Those are your scoreboard lines
  29. lines:
  30. # Every section here are different lines. The first section will be used as the title
  31. # the following sections will be used as the lines on the scoreboard (max 15)
  32. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  33. # things simple I will use logical names such as "title", "spacer", "header", ...
  34. title:
  35. # Every line has its own frames. The animation will loop through these frames on intervals
  36. # that you configure below.
  37. # Put all your frames under 'text:'. You can make as many lines as you want and use
  38. # placeholders and preset effects.
  39. # Keep in mind that there is a limit in line width!
  40. frames:
  41. # To create cool looking animations you create yourself
  42. # you can use the graphical tool AnimationCreator
  43. # https://www.spigotmc.org/resources/animationcreator.6001/
  44. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  45. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  46. - '<single><delay times="10">&l><</delay></single>'
  47. - '<single>&f&1Nb</single>' # <single> will allow the frame to only run ONCE
  48. - '<single>&f&1Nbo</single>'
  49. - '<single>&f&1Nboy</single>'
  50. - '<single>&f&1Nboy_</single>'
  51. - '<single>&f&1Nboy_G</single>'
  52. - '<single>&f&1Nboy_Ga</single>'
  53. - '<single>&f&1Nboy_Gam</single>'
  54. - '<single>&f&1Nboy_Gami</single>'
  55. - '<single>&f&1Nboy_Gamin</single>'
  56. - '<single>&f&1Nboy_Gaming</single>'
  57. - ' <delay times="15">&fNboy_Gaming</delay>' # <delay> will repeat the line X times
  58. #- '<glow glowsize="5">FeatherBoard</glow>' # This is the basic glow effect without custom colors
  59. - '<glow glowsize="5" startglowcolor="&c&l" glowcolor="&4&l" endglowcolor="&c&l" normalcolor="&f&l">Nboy_Gaming</glow>'
  60. # Interval is the animation interval in TICKS (20 ticks is one second).
  61. # Every X ticks the animation goes to the next frame (see above)
  62. # Once all frames are finished it will start over from the first one
  63. interval: 2
  64. # If you don't want a static order of the frames and want to show each frame at random
  65. # you can enable this option.
  66. random: false
  67. # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  68. # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  69. # These lines (usually a header or footer) are also good for decoration.
  70. header:
  71. frames:
  72. - '<rainbow>&m+---------------------+</rainbow>'
  73. interval: 10
  74. random: true
  75. player-label:
  76. frames:
  77. - '&b&l> $setting_label-color$&lPlayer Info:'
  78. interval: 100
  79. random: false
  80. player-line1:
  81. frames:
  82. - '&o<cmd repeatmiddle="20">{player}</cmd>'
  83. interval: 2
  84. random: false
  85. player-line2:
  86. frames:
  87. - '{ping} &7ms latency'
  88. interval: 2
  89. random: false
  90. # For empty lines just add another 'section' but just don't put any text
  91. # in it so it acts like an empty line.
  92. spacer1:
  93. frames: []
  94. interval: 100
  95. random: false
  96. news-info:
  97. frames:
  98. - '&b&l> $setting_label-color$&lNews:'
  99. interval: 100
  100. random: false
  101. news:
  102. # Lets create some animated news
  103. # News is something you need to write quick
  104. # and usually you don't want to spend ages on creating
  105. # some cool effect. That is why FeatherBoard features
  106. # several presets you can use.
  107. frames:
  108. - '<scroll width="29">&cAFollow Nboy_Gaming on Twitch!!</scroll>'
  109. - '<scroll width="29">&chttps://www.twitch.tv/nboy_gaming</scroll>'
  110. interval: 2 # When using preset effects. The interval will apply to that effect
  111. # Do you want to randomize the animation frames?
  112. random: false
  113. # For empty lines just add another 'section' but just don't put any text
  114. # in it so it acts like an empty line.
  115. spacer2:
  116. frames: []
  117. interval: 100
  118. random: false
  119. timesplayed-label: #Switch between site, times played and health
  120. text:
  121. - '&b&l> $setting_label-color$&lDiscord:'
  122. - '&b&l> $setting_label-color$&lPlayed:'
  123. - '$setting_enable-health$&b&l> $setting_label-color$Health:'
  124. interval: 100
  125. random: false
  126. timesplayed: #Switch between site, times played and health
  127. frames:
  128. - 'https://discord.gg/mkAsw9B'
  129. - '{stat_timesplayed}'
  130. - '$setting_enable-health${healthbar}'
  131. interval: 100
  132. random: false
  133. server-line2:
  134. frames:
  135. - '&2{onlineplayers} &8&l/ &c{maxplayers} &aOnline'
  136. interval: 10
  137. random: false
  138. spacer3:
  139. frames: []
  140. interval: 100
  141. random: false
  142. server-label:
  143. frames:
  144. - '&b&l> $setting_label-color$&lServer Info:'
  145. interval: 100
  146. random: false
  147. server-line1:
  148. frames:
  149. - '<repeat times=200>{usedram} &7MB &8&l/ &f{totalram} &7MB</repeat>' #Refresh the ram 200 times
  150. - '<repeat times=100>{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
  151. interval: 1
  152. random: false
  153. server-line2:
  154. frames:
  155. - '&2{onlineplayers} &8&l/ &c{maxplayers} &aOnline'
  156. interval: 10
  157. random: false
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