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  1. Log file open, 04/13/17 19:24:49
  2. LogInit:Display: Running engine for game: Subject_A119
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(-1495743980) SRandInit(-1495743980).
  5. LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  6. LogStats: Stats thread started at 0.093471
  7. LogInit: Using libcurl 7.47.1
  8. LogInit: - built for x86_64-pc-win32
  9. LogInit: - supports SSL with OpenSSL/1.0.2g
  10. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  11. LogInit: - other features:
  12. LogInit: CURL_VERSION_SSL
  13. LogInit: CURL_VERSION_LIBZ
  14. LogInit: CURL_VERSION_IPV6
  15. LogInit: CURL_VERSION_ASYNCHDNS
  16. LogInit: CURL_VERSION_LARGEFILE
  17. LogInit: CURL_VERSION_IDN
  18. LogInit: CurlRequestOptions (configurable via config and command line):
  19. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  20. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  21. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  22. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  23. LogOnline:Display: STEAM: Loading Steam SDK 1.32
  24. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  25. LogInit: Build: ++UE4+Release-4.15-CL-3299760
  26. LogInit: Engine Version: 4.15.0-3299760+++UE4+Release-4.15
  27. LogInit: Compatible Engine Version: 4.15.0-3299760+++UE4+Release-4.15
  28. LogInit: Net CL: 3299760
  29. LogDevObjectVersion: Number of dev versions registered: 14
  30. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8
  31. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  32. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  33. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 14
  34. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 22
  35. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  36. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  37. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  38. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  39. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  40. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
  41. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3
  42. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  43. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  44. LogInit: Compiled (64-bit): Feb 14 2017 02:04:14
  45. LogInit: Compiled with Visual C++: 19.00.23026.00
  46. LogInit: Build Configuration: Development
  47. LogInit: Branch Name: ++UE4+Release-4.15
  48. LogInit: Command line: /Temp/Autosaves/Game/Levels/UEDPCPersistentLevel -game -PIEVIACONSOLE -ResX=1280 -ResY=720 -Multiprocess -messaging -SessionName="Play in Standalone Game" -windowed
  49. LogInit: Base directory: C:/Program Files/Epic Games/UE_4.15/Engine/Binaries/Win64/
  50. LogInit: Installed Engine Build: 1
  51. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  52. LogInit: Object subsystem initialized
  53. [2017.04.13-17.24.51:470][ 0]LogConsoleManager:Warning: Setting the console variable 'r.Shadow.RadiusThreshold' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0.01'
  54. [2017.04.13-17.24.51:470][ 0]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4098'
  55. [2017.04.13-17.24.51:470][ 0]LogInit: Selected Device Profile: [Windows]
  56. [2017.04.13-17.24.51:470][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  57. [2017.04.13-17.24.51:475][ 0]LogInit: Computer: TOM-PC
  58. [2017.04.13-17.24.51:475][ 0]LogInit: User: Tom
  59. [2017.04.13-17.24.51:475][ 0]LogInit: CPU Page size=65536, Cores=4
  60. [2017.04.13-17.24.51:475][ 0]LogInit: High frequency timer resolution =3.117188 MHz
  61. [2017.04.13-17.24.51:475][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  62. [2017.04.13-17.24.51:475][ 0]LogMemory: Platform Memory Stats for Windows
  63. [2017.04.13-17.24.51:475][ 0]LogMemory: Process Physical Memory: 305.31 MB used, 305.33 MB peak
  64. [2017.04.13-17.24.51:475][ 0]LogMemory: Process Virtual Memory: 283.29 MB used, 283.29 MB peak
  65. [2017.04.13-17.24.51:475][ 0]LogMemory: Physical Memory: 13408.21 MB used, 2922.65 MB free, 16330.86 MB total
  66. [2017.04.13-17.24.51:475][ 0]LogMemory: Virtual Memory: 754.98 MB used, 2922.65 MB free, 134217728.00 MB total
  67. [2017.04.13-17.24.51:625][ 0]LogTextLocalizationManager: No specific translations for ('en-150') exist, so ('en') translations will be used.
  68. [2017.04.13-17.24.52:263][ 0]LogD3D11RHI: D3D11 adapters:
  69. [2017.04.13-17.24.52:302][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0)
  70. [2017.04.13-17.24.52:302][ 0]LogD3D11RHI: 8119/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  71. [2017.04.13-17.24.52:306][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  72. [2017.04.13-17.24.52:306][ 0]LogD3D11RHI: 0/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  73. [2017.04.13-17.24.52:306][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  74. [2017.04.13-17.24.52:311][ 0]LogD3D11RHI: Creating new Direct3DDevice
  75. [2017.04.13-17.24.52:311][ 0]LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
  76. [2017.04.13-17.24.52:311][ 0]LogWindows: EnumDisplayDevices:
  77. [2017.04.13-17.24.52:311][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:1 D:1)
  78. [2017.04.13-17.24.52:311][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  79. [2017.04.13-17.24.52:312][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  80. [2017.04.13-17.24.52:312][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  81. [2017.04.13-17.24.52:312][ 0]LogWindows: DebugString: FoundDriverCount:4
  82. [2017.04.13-17.24.52:312][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070
  83. [2017.04.13-17.24.52:312][ 0]LogD3D11RHI: Driver Version: 378.92 (internal:21.21.13.7892, unified:378.92)
  84. [2017.04.13-17.24.52:312][ 0]LogD3D11RHI: Driver Date: 3-16-2017
  85. [2017.04.13-17.24.52:312][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  86. [2017.04.13-17.24.52:330][ 0]LogD3D11RHI: Async texture creation enabled
  87. [2017.04.13-17.24.52:340][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  88. [2017.04.13-17.24.52:388][ 0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (F:/Unreal Engine projects/Subject_A119/Intermediate/Shaders/WorkingDirectory/6304/).
  89. [2017.04.13-17.24.52:388][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tom/AppData/Local/Temp/UnrealShaderWorkingDir/3F7EDAB04EFA88E29E8AC5B063CD76C7/'.
  90. [2017.04.13-17.24.52:388][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  91. [2017.04.13-17.24.54:942][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  92. [2017.04.13-17.24.55:016][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  93. [2017.04.13-17.24.55:088][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  94. [2017.04.13-17.24.55:150][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  95. [2017.04.13-17.24.55:150][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  96. [2017.04.13-17.24.55:768][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  97. [2017.04.13-17.24.55:813][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 50MB C:/Users/Tom/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc.
  98. [2017.04.13-17.24.55:813][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Tom/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc
  99. [2017.04.13-17.24.55:813][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Unreal Engine projects/Subject_A119/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  100. [2017.04.13-17.24.55:813][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  101. [2017.04.13-17.24.55:813][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Unreal Engine projects/Subject_A119/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  102. [2017.04.13-17.24.55:813][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  103. [2017.04.13-17.24.55:830][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  104. [2017.04.13-17.24.55:842][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Tom/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  105. [2017.04.13-17.24.55:850][ 0]LogSlate: Using Freetype 2.6.0
  106. [2017.04.13-17.24.55:850][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  107. [2017.04.13-17.24.55:850][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  108. [2017.04.13-17.24.56:207][ 0]LogCollisionProfile:Warning: Profile (Trigger) - Custom Channel Name = 'Enemy' hasn't been found
  109. [2017.04.13-17.24.56:236][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
  110. [2017.04.13-17.24.56:241][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.005378 seconds
  111. [2017.04.13-17.24.56:258][ 0]LogInit: Selected Device Profile: [Windows]
  112. [2017.04.13-17.24.56:260][ 0]LogContentStreaming: Texture pool size is 4098.00 MB
  113. [2017.04.13-17.24.56:503][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
  114. [2017.04.13-17.24.56:568][ 0]LogSimplygon: Simplygon DLL not present - disabling.
  115. [2017.04.13-17.24.56:637][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
  116. [2017.04.13-17.24.56:637][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available
  117. [2017.04.13-17.24.56:637][ 0]LogMeshUtilities: No automatic mesh merging module available
  118. [2017.04.13-17.24.57:160][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3299760, ProjectName: subject_a119, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 4294144571
  119. [2017.04.13-17.24.58:343][ 0]LogMoviePlayer: Initializing movie player
  120. [2017.04.13-17.24.58:395][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  121. [2017.04.13-17.24.58:795][ 0]LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
  122. [2017.04.13-17.24.58:835][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  123. [2017.04.13-17.24.58:887][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  124. [2017.04.13-17.24.59:277][ 0]SourceControl: Info Source control is disabled
  125. [2017.04.13-17.24.59:277][ 0]SourceControl: Info Source control is disabled
  126. [2017.04.13-17.24.59:347][ 0]SourceControl: Info Source control is disabled
  127. [2017.04.13-17.25.00:323][ 0]LogUObjectArray: 34565 objects as part of root set at end of initial load.
  128. [2017.04.13-17.25.00:323][ 0]LogUObjectAllocator: 7879736 out of 0 bytes used by permanent object pool.
  129. [2017.04.13-17.25.00:323][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  130. [2017.04.13-17.25.00:447][ 0]LogEngine: Initializing Engine...
  131. [2017.04.13-17.25.00:448][ 0]LogHMD: Failed to initialize OpenVR with code 110
  132. [2017.04.13-17.25.00:561][ 0]LogInit: XAudio2 using 'Realtek HD Audio 2nd output (2- Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  133. [2017.04.13-17.25.00:571][ 0]LogInit: FAudioDevice initialized.
  134. [2017.04.13-17.25.00:587][ 0]LogInit: Texture streaming: Enabled
  135. [2017.04.13-17.25.00:599][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
  136. [2017.04.13-17.25.02:025][ 0]LogBlueprintUserMessages: [None] GameSettingsSave.sav file found, imports saved settings values
  137. [2017.04.13-17.25.02:116][ 0]LogInit:Display: Game Engine Initialized.
  138. [2017.04.13-17.25.02:375][ 0]LogInit:Display: Starting Game.
  139. [2017.04.13-17.25.02:375][ 0]LogNet: Browse: /Temp/Autosaves/Game/Levels/UEDPCPersistentLevel?Name=Player
  140. [2017.04.13-17.25.02:376][ 0]LogLoad: LoadMap: /Temp/Autosaves/Game/Levels/UEDPCPersistentLevel?Name=Player
  141. [2017.04.13-17.25.02:422][ 0]LogMemory: Platform Memory Stats for Windows
  142. [2017.04.13-17.25.02:422][ 0]LogMemory: Process Physical Memory: 753.12 MB used, 753.12 MB peak
  143. [2017.04.13-17.25.02:422][ 0]LogMemory: Process Virtual Memory: 808.28 MB used, 808.29 MB peak
  144. [2017.04.13-17.25.02:422][ 0]LogMemory: Physical Memory: 13725.73 MB used, 2605.14 MB free, 16330.86 MB total
  145. [2017.04.13-17.25.02:422][ 0]LogMemory: Virtual Memory: 1439.41 MB used, 2605.14 MB free, 134217728.00 MB total
  146. [2017.04.13-17.25.02:422][ 0]LogMemory:
  147. [2017.04.13-17.25.02:422][ 0]Allocator Stats for TBB: (not implemented)
  148. [2017.04.13-17.25.04:998][ 0]LogAIModule: Creating AISystem for world PersistentLevel
  149. [2017.04.13-17.25.04:998][ 0]LogLoad: Game class is 'RotationMode_C'
  150. [2017.04.13-17.25.05:005][ 0]LogWorld: Bringing World /Temp/Autosaves/Game/Levels/UEDPCPersistentLevel.PersistentLevel up for play (max tick rate 0) at 2017.04.13-19.25.05
  151. [2017.04.13-17.25.05:005][ 0]LogWorld: Bringing up level for play took: 0.005320
  152. [2017.04.13-17.25.05:007][ 0]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
  153. [2017.04.13-17.25.05:007][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  154. [2017.04.13-17.25.05:007][ 0]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
  155. [2017.04.13-17.25.05:058][ 0]LogSlate: Took 0.002481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
  156. [2017.04.13-17.25.05:113][ 0]sg.PostProcessQuality = "3"
  157. [2017.04.13-17.25.05:113][ 0]sg.AntiAliasingQuality = "3"
  158. [2017.04.13-17.25.05:113][ 0]LogConsoleManager:Warning: Setting the console variable 'r.Shadow.RadiusThreshold' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0.01'
  159. [2017.04.13-17.25.05:113][ 0]sg.ShadowQuality = "3"
  160. [2017.04.13-17.25.05:113][ 0]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4098'
  161. [2017.04.13-17.25.05:113][ 0]sg.TextureQuality = "3"
  162. [2017.04.13-17.25.05:113][ 0]sg.EffectsQuality = "3"
  163. [2017.04.13-17.25.05:113][ 0]r.VSync = "0"
  164. [2017.04.13-17.25.05:113][ 0]r.MotionBlur.Scale = "1"
  165. [2017.04.13-17.25.05:113][ 0]sg.ResolutionQuality = "100"
  166. [2017.04.13-17.25.05:113][ 0]r.ViewDistanceScale = "1"
  167. [2017.04.13-17.25.05:114][ 0]sg.FoliageQuality = "3"
  168. [2017.04.13-17.25.05:147][ 0]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/UEDPCSpawnArea 1 1 0
  169. [2017.04.13-17.25.05:147][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
  170. [2017.04.13-17.25.05:148][ 0]LogLoad: Took 2.772032 seconds to LoadMap(/Temp/Autosaves/Game/Levels/UEDPCPersistentLevel)
  171. [2017.04.13-17.25.05:235][ 0]LogRenderer: Reallocating scene render targets to support 1600x900 NumSamples 1 (Frame:2).
  172. [2017.04.13-17.25.05:455][ 0]LogUObjectGlobals: BeginLoad(/Engine/EditorResources/SequenceRecorder/Countdown) is flushing async loading
  173. [2017.04.13-17.25.10:401][ 0]LogLoad: (Engine Initialization) Total time: 22.64 seconds
  174. [2017.04.13-17.25.10:401][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 2.14 seconds
  175. [2017.04.13-17.25.10:401][ 0]LogExternalProfiler: Found external profiler: VSPerf
  176. [2017.04.13-17.25.10:401][ 0]LogExternalProfiler: Using external profiler: VSPerf
  177. [2017.04.13-17.25.10:415][ 0]LogOcInput: OculusInput pre-init called
  178. [2017.04.13-17.25.10:789][ 6]LogStreaming:Display: UWorld::AddToWorld: updating components for /Temp/Autosaves/Game/Levels/UEDPCSpawnArea took (less than) 91.74 ms
  179. [2017.04.13-17.25.10:809][ 8]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/UEDPCHallways 1 1 0
  180. [2017.04.13-17.25.13:540][124]LogStreaming:Display: UWorld::AddToWorld: updating components for /Temp/Autosaves/Game/Levels/UEDPCHallways took (less than) 74.45 ms
  181. [2017.04.13-17.25.13:555][126]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/UEDPCOffice 1 1 0
  182. [2017.04.13-17.25.14:644][177]LogMaterial: Uniform references updated for custom material expression Custom.
  183. [2017.04.13-17.25.14:656][178]LogMaterial: Uniform references updated for custom material expression TemporalAA SampleID.
  184. [2017.04.13-17.25.18:196][336]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/Laboratory/UEDPCLab_1 1 1 0
  185. [2017.04.13-17.25.20:486][431]LogStreaming:Display: UWorld::AddToWorld: updating components for /Temp/Autosaves/Game/Levels/Laboratory/UEDPCLab_1 took (less than) 46.08 ms
  186. [2017.04.13-17.25.20:503][433]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/Laboratory/UEDPCLab_2 1 1 0
  187. [2017.04.13-17.25.21:225][466]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/Laboratory/UEDPCLab_3 1 1 0
  188. [2017.04.13-17.25.21:731][493]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/Public/UEDPCPublicArea_1 1 1 0
  189. [2017.04.13-17.25.22:853][534]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/Meshes/UEDPCReception 1 1 0
  190. [2017.04.13-17.25.24:328][594]LogLevel: ActivateLevel /Temp/Autosaves/Game/Levels/UEDPCAudioLevel 1 1 0
  191. [2017.04.13-17.25.24:424][599]LogScriptCore:Warning: Script Msg: Attempted to access index 9 from array loadLevelPuzzleComplete of length 9!
  192. [2017.04.13-17.25.24:424][599]LogScriptCore:Warning: Script Msg: Attempted to access index 9 from array loadLevelPuzzleComplete of length 9!
  193. [2017.04.13-17.25.24:424][599]LogLevel:Warning: Failed to find streaming level object associated with 'None'
  194. [2017.04.13-17.25.31:984][333]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_0
  195. [2017.04.13-17.25.32:028][338]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_1
  196. [2017.04.13-17.25.32:073][343]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_2
  197. [2017.04.13-17.25.32:117][348]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_3
  198. [2017.04.13-17.25.32:161][353]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_4
  199. [2017.04.13-17.25.32:208][358]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_5
  200. [2017.04.13-17.25.32:253][363]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_6
  201. [2017.04.13-17.25.32:301][368]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_7
  202. [2017.04.13-17.25.32:344][373]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_8
  203. [2017.04.13-17.25.32:389][378]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_9
  204. [2017.04.13-17.25.32:433][383]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_10
  205. [2017.04.13-17.25.32:477][388]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_11
  206. [2017.04.13-17.25.32:523][393]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_12
  207. [2017.04.13-17.25.32:572][398]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_13
  208. [2017.04.13-17.25.32:620][403]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_14
  209. [2017.04.13-17.25.32:666][408]LogBlueprintUserMessages: [RotationCharacter_C_0] NEW_ACHIEVEMENT_1_15
  210. [2017.04.13-17.25.53:450][890]Closing by request
  211. [2017.04.13-17.25.53:450][890]LogWindows: FPlatformMisc::RequestExit(0)
  212. [2017.04.13-17.25.53:452][891]LogMoviePlayer: Shutting down movie player
  213. [2017.04.13-17.25.53:503][891]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  214. [2017.04.13-17.25.53:506][891]LogExit: Preparing to exit.
  215. [2017.04.13-17.25.54:184][891]LogExit: Game engine shut down
  216. [2017.04.13-17.25.54:520][891]LogObj: Freed 0b from 0 cluster array pools.
  217. [2017.04.13-17.25.54:520][891]LogExit: Object subsystem successfully closed.
  218. [2017.04.13-17.25.54:557][891]LogD3D11RHI: Shutdown
  219. [2017.04.13-17.25.54:557][891]LogD3D11RHI: CleanupD3DDevice
  220. [2017.04.13-17.25.54:804][891]LogD3D11RHI: ~FD3D11DynamicRHI
  221. [2017.04.13-17.25.54:828][891]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (266)
  222. [2017.04.13-17.25.54:829][891]LogModuleManager: Shutting down and abandoning module SequenceRecorder (264)
  223. [2017.04.13-17.25.54:829][891]LogModuleManager: Shutting down and abandoning module AutomationController (262)
  224. [2017.04.13-17.25.54:830][891]LogModuleManager: Shutting down and abandoning module AutomationWorker (260)
  225. [2017.04.13-17.25.54:830][891]LogModuleManager: Shutting down and abandoning module AIModule (258)
  226. [2017.04.13-17.25.54:830][891]LogModuleManager: Shutting down and abandoning module GameplayDebugger (257)
  227. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module AITestSuite (255)
  228. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (252)
  229. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module MfMediaFactory (250)
  230. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (248)
  231. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (246)
  232. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module Media (245)
  233. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module CharacterAI (242)
  234. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module SessionServices (240)
  235. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (238)
  236. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module GeometryCache (236)
  237. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (235)
  238. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module Niagara (232)
  239. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (230)
  240. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module PortalServices (228)
  241. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module PortalRpc (226)
  242. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module MessagingRpc (224)
  243. [2017.04.13-17.25.54:831][891]LogModuleManager: Shutting down and abandoning module ProfilerService (222)
  244. [2017.04.13-17.25.54:963][891]LogModuleManager: Shutting down and abandoning module TaskGraph (220)
  245. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module SteamVRController (218)
  246. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module SteamVR (216)
  247. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (214)
  248. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module OculusLibrary (212)
  249. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module OculusInput (210)
  250. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (208)
  251. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (206)
  252. [2017.04.13-17.25.54:967][891]LogModuleManager: Shutting down and abandoning module CableComponent (204)
  253. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (202)
  254. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module HTML5Networking (198)
  255. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (196)
  256. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module DesktopPlatform (195)
  257. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module HotReload (193)
  258. [2017.04.13-17.25.54:968][891]LogDirectoryWatcher: A directory notification for 'F:/Unreal Engine projects/Subject_A119/Binaries/Win64' was aborted.
  259. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (192)
  260. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module UObjectPlugin (188)
  261. [2017.04.13-17.25.54:968][891]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (186)
  262. [2017.04.13-17.25.54:969][891]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (184)
  263. [2017.04.13-17.25.54:970][891]LogModuleManager: Shutting down and abandoning module SourceControl (183)
  264. [2017.04.13-17.25.54:971][891]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (180)
  265. [2017.04.13-17.25.54:971][891]LogModuleManager: Shutting down and abandoning module PhysXVehicles (178)
  266. [2017.04.13-17.25.54:971][891]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (176)
  267. [2017.04.13-17.25.54:971][891]LogModuleManager: Shutting down and abandoning module UdpMessaging (174)
  268. [2017.04.13-17.25.55:072][891]LogModuleManager: Shutting down and abandoning module TcpMessaging (172)
  269. [2017.04.13-17.25.55:172][891]LogModuleManager: Shutting down and abandoning module SubstanceCore (170)
  270. [2017.04.13-17.25.55:174][891]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (168)
  271. [2017.04.13-17.25.55:174][891]LogModuleManager: Shutting down and abandoning module FacialAnimation (166)
  272. [2017.04.13-17.25.55:174][891]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (164)
  273. [2017.04.13-17.25.55:174][891]LogModuleManager: Shutting down and abandoning module Paper2D (162)
  274. [2017.04.13-17.25.55:175][891]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (160)
  275. [2017.04.13-17.25.55:175][891]LogModuleManager: Shutting down and abandoning module WmfMedia (158)
  276. [2017.04.13-17.25.55:176][891]LogModuleManager: Shutting down and abandoning module MfMedia (156)
  277. [2017.04.13-17.25.55:176][891]LogModuleManager: Shutting down and abandoning module MediaAssets (154)
  278. [2017.04.13-17.25.55:176][891]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (152)
  279. [2017.04.13-17.25.55:176][891]LogModuleManager: Shutting down and abandoning module VREditor (150)
  280. [2017.04.13-17.25.55:176][891]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (148)
  281. [2017.04.13-17.25.55:176][891]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (146)
  282. [2017.04.13-17.25.55:178][891]LogModuleManager: Shutting down and abandoning module FunctionalTesting (144)
  283. [2017.04.13-17.25.55:178][891]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (142)
  284. [2017.04.13-17.25.55:179][891]LogModuleManager: Shutting down and abandoning module UMG (140)
  285. [2017.04.13-17.25.55:179][891]LogModuleManager: Shutting down and abandoning module UMGEditor (139)
  286. [2017.04.13-17.25.55:181][891]LogModuleManager: Shutting down and abandoning module Sequencer (138)
  287. [2017.04.13-17.25.55:183][891]LogModuleManager: Shutting down and abandoning module AssetTools (136)
  288. [2017.04.13-17.25.55:186][891]LogModuleManager: Shutting down and abandoning module MessageLog (135)
  289. [2017.04.13-17.25.55:186][891]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (134)
  290. [2017.04.13-17.25.55:186][891]LogModuleManager: Shutting down and abandoning module SlateReflector (128)
  291. [2017.04.13-17.25.55:188][891]LogModuleManager: Shutting down and abandoning module Slate (126)
  292. [2017.04.13-17.25.55:188][891]LogModuleManager: Shutting down and abandoning module EditorStyle (124)
  293. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module Messaging (122)
  294. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (120)
  295. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (118)
  296. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module XAudio2 (116)
  297. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module Networking (114)
  298. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module Core (112)
  299. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module KismetCompiler (110)
  300. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module PhysXFormats (108)
  301. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module MeshUtilities (106)
  302. [2017.04.13-17.25.55:192][891]LogModuleManager: Shutting down and abandoning module SimplygonSwarm (105)
  303. [2017.04.13-17.25.55:193][891]LogModuleManager: Shutting down and abandoning module SimplygonMeshReduction (103)
  304. [2017.04.13-17.25.55:193][891]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (101)
  305. [2017.04.13-17.25.55:193][891]LogModuleManager: Shutting down and abandoning module PropertyEditor (99)
  306. [2017.04.13-17.25.55:193][891]LogModuleManager: Shutting down and abandoning module AssetRegistry (96)
  307. [2017.04.13-17.25.55:193][891]LogModuleManager: Shutting down and abandoning module DerivedDataCache (94)
  308. [2017.04.13-17.25.55:386][891]LogDerivedDataCache: Shutdown
  309. [2017.04.13-17.25.55:386][891]LogModuleManager: Shutting down and abandoning module TargetPlatform (92)
  310. [2017.04.13-17.25.55:386][891]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (91)
  311. [2017.04.13-17.25.55:386][891]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (89)
  312. [2017.04.13-17.25.55:387][891]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (87)
  313. [2017.04.13-17.25.55:387][891]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (85)
  314. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (83)
  315. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (81)
  316. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (79)
  317. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (77)
  318. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (75)
  319. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module ImageWrapper (74)
  320. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (71)
  321. [2017.04.13-17.25.55:388][891]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (69)
  322. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (67)
  323. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (65)
  324. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (63)
  325. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (61)
  326. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (59)
  327. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (57)
  328. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module InputCore (54)
  329. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module Settings (52)
  330. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module OculusRift (50)
  331. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (48)
  332. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (46)
  333. [2017.04.13-17.25.55:389][891]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (42)
  334. [2017.04.13-17.25.55:389][891]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
  335. [2017.04.13-17.25.55:646][891]LogOnline:Display: Unloading online subsystem: STEAM
  336. [2017.04.13-17.25.55:646][891]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
  337. [2017.04.13-17.25.55:646][891]LogOnline:Display: Unloading online subsystem: NULL
  338. [2017.04.13-17.25.55:648][891]LogModuleManager: Shutting down and abandoning module XMPP (37)
  339. [2017.04.13-17.25.55:649][891]LogModuleManager: Shutting down and abandoning module HTTP (35)
  340. [2017.04.13-17.25.55:682][891]LogModuleManager: Shutting down and abandoning module SSL (34)
  341. [2017.04.13-17.25.55:684][891]LogModuleManager: Shutting down and abandoning module AudioEditor (30)
  342. [2017.04.13-17.25.55:684][891]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
  343. [2017.04.13-17.25.55:685][891]LogModuleManager: Shutting down and abandoning module ShaderCore (26)
  344. [2017.04.13-17.25.55:685][891]LogModuleManager: Shutting down and abandoning module Landscape (24)
  345. [2017.04.13-17.25.55:685][891]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
  346. [2017.04.13-17.25.55:686][891]LogModuleManager: Shutting down and abandoning module OpenGLDrv (20)
  347. [2017.04.13-17.25.55:687][891]LogModuleManager: Shutting down and abandoning module D3D11RHI (18)
  348. [2017.04.13-17.25.55:687][891]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (16)
  349. [2017.04.13-17.25.55:687][891]LogModuleManager: Shutting down and abandoning module Renderer (14)
  350. [2017.04.13-17.25.55:687][891]LogModuleManager: Shutting down and abandoning module Engine (12)
  351. [2017.04.13-17.25.55:687][891]LogModuleManager: Shutting down and abandoning module CoreUObject (10)
  352. [2017.04.13-17.25.55:687][891]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
  353. [2017.04.13-17.25.55:688][891]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
  354. [2017.04.13-17.25.55:688][891]LogModuleManager: Shutting down and abandoning module SandboxFile (4)
  355. [2017.04.13-17.25.55:688][891]LogModuleManager: Shutting down and abandoning module PakFile (2)
  356. [2017.04.13-17.25.55:690][891]LogExit: Exiting.
  357. [2017.04.13-17.25.55:691][891]Log file closed, 04/13/17 19:25:55
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