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- If we're to defeat the Scourge and gain a foothold in Icecrown, we'll need to do so through fortifications, tunnels, and other hostile territory.$B$BWe have many enemies, from the Scourge to the Stormcrest orcs.$B$BGo. I've identified three fortifications that should be in your price. Report to Cairne Bloodhoof Jr. at the Silverbrook camp, he'll start digging. Return to Cairne Bloodhoof Jr. at Argent Tournament Grounds in Icecrown.
- The grand melee is the most important of the tournament's competitions. Victory will not be easy, but I am confident that we will win. You must practice with your mount until the two of you work as one.$B$BIt will help prepare you for the rigors of tournament combat.$B$BGo to the stables outside the pavilion, equip your lance, mount the stabled Darkspear raptor, and challenge the valiants. They wait in the Horde Valiants' Ring just outside our tent.$B$B Return to Gahju at Argent Tournament Grounds in Icecrown.
- I've heard that the Alliance champions are seeking after ancient blades for their warriors. We can't afford to let them have that kind of advantage.$B$BThere's an old legend from Grizzly Hills about a maiden cursed with a frog's form to protect the blade she has long guarded. She lives among the lake frogs on the shore of Ashwood Lake, just east of Ashwood Post. The only thing said to break the curse is a kiss, freely given. Apply this balm before kissing anything, $N. Otherwise, you'll catch warts. Return to Runok Wildmane at Argent Tournament Grounds in Icecrown.
- Of all the times to have such rotten luck!$B$BMy tournament blade has gone missing and I need it for a match this afternoon.$B$BOne of the bards tells me that travelers used to present winter hyacinths to a lonely maiden in return for gifts. Those hyacinths grow only on the ice flowing from the Ironwall Dam, on Crystalsong Forest's northwestern border with Icecrown. Gather the flowers and take them to Drak'Mar lake in northeastern Dragonblight, near its border with Zul'Drak and Grizzly Hills. Return to Run
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- It's time to strike Zeth'Gor from the air! Our gryphon riders are exhausted and cannot continue their research on the beast. Prince Valanar is too cowardly to send further troops and commands his lieutenants to attack us on sight.$B$BSpeak with me when you are ready to strike.
- Return to Spectral Chalice in Alterac Mountains.
- I believe I can find a connection between the dead and the spirits of the dead, $N.$B$B<V'eruun nods.>$B$BThere is an altar overlooking thecorlange. It is used by the ghosts of the fallen that haunt this place. Slay them, return their bones to me, and then I will believe you. Return to Father Torvos in Storm Peaks.
- Blight spirits now wander these lands. The once great night elves are now ruled by a handful of vile ghouls. It is fitting that the fell king of the hill, Garrosh, is now a twisted ghoul bent on the same dark ritual.$B$BIam reports that the bones of the night elves are in constant danger. He requests aid in securing the bodies for his own purposes.
- Ghouls are fragile things when it comes to nasty critters. I've seen a few taken aback by the speed with which the naga have evolved. Perhaps you could check the bones of the raggedhide bluescale if you've encountered a back door here.$B$BThe south wall of Hillsbrad is an ancient blackrock forges the naga favor. I'd like to see if it holds any valuable relics. See if you can collect any of the so-called 'Naga Spirit' for me. Return to Takata Steelblade at Ghost Walker Post in Desolace.
- Take a look around you. The naga are numerous -- see if you can find any at all in one of the countless bodies of water.$B$BThe back of the Bristlelimb is littered with bats. I'd like to see if they have any bone chips that they haven't slain. Return to Takata Steelblade at Ghost Walker Post in Desolace.
- The back of the Bristlelimb is littered with bats. I'd like to see if they have any bone chips
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- The Winterfin murlocs are known for their strong arms and notorious for their gambling addiction. If I had a cartload of soggy gnoll fingers, I could finally make my meal.$B$BWould you be willing to help me out and get me some soggy gnoll fingers? They can be found in the marshes east of here, on the other side of this little island. Return to Mai'Lahii at Shadowprey Village in Desolace.
- Tamar can deceive a water elemental, allowing you to summon a lengthy animal into the presence of her trap. But until recently, the feline would only be permitted to run amok.$B$BWith the trap in hand, she will have no chance to do so. You must finish the job before her catapults come into play. Return to Mai'Lahii at Shadowprey Village in Desolace.
- Rakjak not knowin' what he's done to stay in this murky water for so long. He's the ogre king, $N, and he's succeeded in getting rid of Drak'Mar lake. Murlocs call him da Koal'Swamp ogre, and he's exactly what we need. He'll fetch the perfect price for his head, and I'll pay you handsomely.$B$BAfter he's collected the head, bring the head to Nataka Longhorn, in Durotar. Return to Akama at the Battle of Hillsbrad Fields in Hillsbrad Foothills.
- You may have killed the catapults too quickly, but that's not enough. We need to find more of their chitinous carapaces.$B$BFind the most hated and feared of the summoned insects, the beenp, and slay it. Bring me the pelt of the beast, and you will have earned my respect. Return to Apothecary Ahuvan at The Barrens in Ashenvale.
- The wasp known as "Stonegazer" Dar'Khan is a fearsome foe that must be destroyed. He once slew a compatriot of mine, and now his wench, Stonegazer Kodian, stands poised to turn it against us.$B$BWith Dar'Khan's true name on this scroll, we must find out where his
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- But not only did he fail to declare the Fel Horde as the new normal, he also took a personal interest in seeing his banner grow out of control.$B$BHe fears the worst, and will not hesitate to seek you out if he is able to.
- It bears mentioning that an old friend of mine, Apothecary Antonion, is now researching the effects of magic upon the minds of the Forsaken. He is located far to the east, in the Plaguelands, in a place known as Death's Stand, now known as Angrathar. Death's Stand is where the fel orcs enlisted. It was there that I learned that Morganth had given to me his undying will.$B$BMorth was a fel orc spy who lives deep inside the Fel Pits, a place he couldn't get a proper burial in, east of Corin's Crossing.$B$BFind Antonion in there, and kill him.$B$BAnd keep your end of the bargain. Return to Apothecary Antonion at Death's Stand in Shadowmoon Valley.
- There is no doubt in my mind that a powerful leader of the Forsaken, Garrosh, was involved in the deaths of Ambassador Nemo. We must find that fateful night and find a motive for his death.$B$BMy studies allow me to project the assassin's will to be exact.$B$BFind him within the Fel Pits where the ambassador fell.$B$BFind him, $N. You will find his will in a chest in the Pit of Saron, inside the Fel Pits.
- The will fragment reveals a coalescing of fel orc artifacts. A powerful new army of lightning has broken out from the ruins of Ordil'Aran to take control of it.$B$BYou must destroy it to ensure the Horde comes up with a solid plan to defeat us. You must also take out the foreman.$B$BHe is located in his building, the One Durable in the Hall. Return to the Warchief at Kargath in Badlands.
- Do you question your master? Neither does Sylvanas. Neither does Malygos.$B$BBut this question could prove to the two of us a step further...$B$BIf you wish to prove your worth to us, then bring me the hands
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- The first tablet you ever tried had a vision of a wolf-mane god, but I could only capture one aspect of him.$B$BFeeling some anger, I pulled Loken from the fronds and fashioned the tablet. That's the last I'll use outside of Orgrimmar.$B$BHere, take this note to Stoutmantle. It has everything I need to create the final artifact.
- It's been a while since last you were tested. Farseer Nobundo has been asking for you. You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BYou remember where to find him at the Crystal Hall inside of the Exodar, right?
- A powerful water elemental named Aqueous has requested your presence. It would seem that there is a great imbalance occurring in the water element on Bloodmyst Isle. Not surprising given the unnatural predilections of the blood elves.$B$BYou will find Aqueous in a hidden reef under the waves off the northern shore of Bloodmyst Isle.$B$BTake this potion; it can help you to get back to your senses.
- It's been a while since last you were tested. Farseer Nobundo has been asking for you. You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BYou remember where to find him at the Crystal Hall inside of the Exodar, right?
- In balance with the other elements, water is the source and sustenance of all living things. It gives and nurtures life, and all rely upon it for their existence. Yet, when polluted, it also brings life to an end.$B$BWe must determine the extent of the damage that has been done. To the southwest is one such contaminated body of water that has come to be known as the Foul Pool. Travel there and extract the foul essence from the water spirits that inhabit the pool. Return to Aqueous at The Hidden Reef in Bloodmyst Isle.
- It is worse than I feared. The corruption is very potent and if unchecked it could spread to the ocean currents and be carried throughout all of Azeroth!$B$BWe are going to need a sample of the pure
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- The Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor! A forbidden wasteland of unimaginable dangers lies far to the west of Tanaris and Gadgetzan, and the Circle needs willing and honorable proxies to act in their stead.$B$BAll interested individuals should seek audience with the Cenarion Circle. Speak with the Arch Druid Hamuul Runetotem on the Elder's Rise of Thunder Bluff for more information!
- Return to Blood Elf in Felwood.
- There are dwarves preparing a dig site to the northwest. They think secrets lie in the earth, and that is true, but hollowing and defiling the land is no way to earn its teachings.$B$BCollect the dwarven tools of digging, smash them, and return to me with the dwarves' broken tools.$B$BYou can smash the tools at a forge. You will find one in Thunder Bluff, but any forge -- even a forge at the dwarven camp -- will suffice. Return to Gringer Steelgrille at Hammertoe's Digsite in Loch Modan.
- For you to continue with the Rites of the Earthmother you must pass two more tests. It is time for you to broaden your experience, $n.$b$bTravel to Moonglade and seek out the Rites of the Earthmother. Therein you will learn of the many benefits of fishing in the waters of Ungor Cliff.$b$bTake this totem to Moonglade. It will let you know that she is not pleased with the way the water has been polluted, but also of the harm that has been done to her beloved.$b$bDo not waste too much time; she awaits you.
- In order to fly to Moonglade, a.k.a. Minshina, you must first complete the Rites of the Earthmother and return it to me. In order to ensure your success, I have prepared a special gift for you. Take it to the Rites of the Earthmother and speak with nature's creative power. This gift will allow you to soar to the top of the leader of the elementals and unleash your wind rider's ability to control the wind rider's movement. This ability can be turned off in the bag of crystals you receive and can be used
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- If I'm to trust you in this matter, you're going to need to get me what I need.$b$bI spotted a few things: the vessel of Grelag's remorse, the journal of Nathanos, and the items on his ship. If you decide to head back to Westfall, I'm sure you'll find more there. Return to Bonnie Stoneflayer in Westfall.
- Grelag's note was vague. I could only in guesswork on my part could somehow find the journal, but if I'm to believe this, I need to get a sense of what the "smoking" means.$B$BNow for the scrawls. I'm going to need a hands on understanding of what the "smoking" means, not to mention a few sharpening your skills.$B$BI believe the scribbled text will lead you to the location of Grelag's sorrow and why he must be stopped. Return to Sage Paluna at Camp Oneqwah in Grizzly Hills.
- The Grimtotem Clan raided my village and killed most everyone. I killed all I could, but barely escaped with my life.$b$bI had been gathering herbs by the rift. I am too wounded to return to the lodge, but you will help me. I need help, and I don't know...$b$bPerhaps you can help me. I don't have one!$b$bTake this, $n. It will take you to the Grimtotem Village in Dustwallow Marsh. To get there, follow the road, then west. It turns south. Then east to the swamp and west into the Whisper Gulch.$b$bFind the dirt path and follow it until you reach the shore. Find my family's dead pet, $n! Return to Mehlar Dawnblade at the Bulwark in Tirisfal Glades.
- We must put an end to the Blackrock menace!$b$bThe Redridge Mountains to the south are home to a number of species of bats. We must stop the spread of the poison!$b$bThe Blackrock bats must be destroyed. Kill them and their master, Mikhail S. S. Redridge, and take the bat parts from his master. Return the bats to me and I will fashion a powerful poison from them. Return to Mikhail at Bor's Fall in Alterac
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- He was to have been hired by Deathguard Dillinger instead of Captain Perrine. Dillinger wanted Dillinger and Perrine dead as well.$B$BIt is rare in this day and age to hear of those who serve in our name. Few realize that the loyal allies and skilled workers needed in the vineyards are worth more than they are here in Deathknell.$B$BI'm sorry I can't offer more details, but we've had a difficult decision to move against these thieves. I could use your help, of course.
- The grisly task is complete.$B$B<Thrall nods.>$B$BAll that remains is to carry out the rest of Morganth's orders. You will find him at the top of the docks.$B$B<Thrall nods.>$B$BBe strong, $N. You will be rewarded. Return to Master Threshyan in Blackrock Depths.
- Rackmore's log tells of how his ship was sailing for Feathermoon Stronghold when it was attacked by seafaring creatures. To prevent his treasure from falling into enemy hands, he hid his chest on Ranazjar Isle.$B$BTo open the chest requires two keys, a silver and a gold. These keys were lost, but if the keys and the chest are found, a treasure awaits! Return to Rackmore's Chest at Sar'theris Strand in Desolace.
- My husband traveled Felwood for the honor of our clan, doing battle against the Shadow Council and other corrupt atrocities!$B$BAfter he escaped death numerous times, I received a letter from him saying that a druid asked him for assistance against a great befouled furbolg named Overlord Ror--the two were never heard from again.$B$BI want this Ror's clawed hand, $N. I want it to pay for leaving me a widow! I believe the creature is to the south... near the Riplash Strand. Return to Dreka'Sur at Bloodvenom Post in Felwood.
- I was overwhelmed. On this very stead, I stood... held my ground in defense of Lordaeron. The farm and all on it were waylaid by a gigantic wave of Scourge.$B$BThe wretch. The filth. It hovered above me, entrails
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- The Moonweavers, huh? Most intriguing. I wish they were cowards though.$B$B<Galamav grimaces.>$B$BAnd now they've becomeessed with the energy that shielded them from this impenetrable earth!$B$B$N, you must release the energy by slaying the moonweavers. Even if you can't, they will undoubtedly be distracted by it.$B$BReturn to the site, destroy the warp wands, and retrieve the crystal that holds the relic. Return to Watcher Jhang at Serpent Lake in Zangarmarsh.
- From what you describe, the creatures of the island use the energy as pumps to keep the tide pools steady.$B$BPerhaps we can find out why the spirits of the island continue to grow even now. Return to Watcher Jhang at Serpent Lake in Zangarmarsh.
- The last we saw of the Onslaught was in a village known as the Green Hills.$B$B"We're going to die, $r. Our children're going to suffer.$B$BI'm going to go back and forth and repeat the cycle until the quilboar stop and speak to me. I'm going to meet other miners and they'll tell me what I've gone wrong.$B$BI'm not going to make it on my own, but that doesn't mean I won't ask you for help.$B$BBut don't feel too bad if you don't get anything out of me. I have a small cache of documents that need to be studied. Return to miner keeshgren over on the shores of Darkshore in Un'Goro Crater.
- We need to send our little spy group into the pools to scout the pools for the Onslaught miners.$B$BI wouldn't mind if you brought work, come back when you're ready for the climb up. Always careful not to get eaten by the trolls. Return to Kayneth Stillwind at Forest Song in Ashenvale.
- The trolls at the pools to the east are always carrying strange, magical beasts, an ettin' mix of night elves, worg, and troll we call Drakkari. We don't know exactly what they hold, but we do know that they are powerful and cunning fighters.$B$BGo slaughter them, and don't bring any of their brutes
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- Listen to me, $r. I need to know what the Burning Legion is up to. And what they're doing down there.$b$bI'm afraid I need you to head into Blackrock Depths and get me some Vanguard Nightswifts. I'll give you something in return, of course... an item created by you.$b$bJust come back when you're done. Return to Huum Wildmane at Cenarion Hold in Silithus.
- What! Those guys are Shadow Council?!$B$B$N, you have to go back in there and waste them! I want you to take out their leader and as many of their executioners and summoners as you can.$B$BAfter you're done with that, report back to Advisor Faila at Stonebreaker Hold.$B$BGood luck, $N! Return to Advisor Faila at Stonebreaker Hold in Terokkar Forest.
- The great expanses of the air are covered with poisonous spores. Spiders are attracted to them by their large performance as a ward. Their increased potency goes a long way towards explaining the spawnling's reluctance to send combatants to the aid of the Legion.$B$BWe need to discover what that agent could be, but I suggest you find out from Felwood, since they have a colony east of here. Return to Laris Geardawdle at the Cenarion Refuge in Zangarmarsh.
- I have felt a strangeness in the air... a feeling that simmers in my blood. I had been expecting the results, but I have never been able to find it. I must have been stung by some sort of foul substance.$B$BPerhaps it is coincidence that the marsh is the only place where they have been attacking travelers. Perhaps it is also possible to get around in there by flying over the place.$B$BTake this elixir, and happen to go out and collect some samples, then return to me. Think you can prove it to me? Return to Laris Geardawdle at the Cenarion Refuge in Zangarmarsh.
- I had hoped that the Cenarion Expedition, or Cenarion Hold, would be this quiet and serene. It is difficult to study the creatures and plant these seeds in the soil, but I know a
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- Wanted: Mekgineer Thermaplugg, leader of the blood elves at Mimir's Fall; notice his plate when you enter Mimir's Fall; I am sure he is wanted. Show some skill in wielding a beast by bringing me his mate.$B$BBring me his mate, Klannoc, and... wait for him to come to your rescue. Return to Rokag at Mimir's Fall in Icecrown.
- A couple of draenei paid us a visit last night. They'd somehow learned that we had Mekgineer Thermapluggar in our midst, and were desperately seeking that deserter. He was carrying a pack of most welcome goodies.$b$bWe assumed he might be hiding something else, but we surmise he's just a guard named Nilithrasz inside the barracks.$b$bSurely he'll understand our predicament; please bring him our predicament. Return to Ethenial Moonshadow at Mimir's Fall in Icecrown.
- As we attempted to make peace with the Dreghood spirit, we found ourselves in a dire situation.$B$BThe Dreghood spirit now guards the Grove of the Ancients, the tomb left by our defenders when we fought us first.$B$BHe goes there to the east. Go across the Savage Ledge and you will find him.
- According to the documents you found in the Badlands, part of the Greatfather's expeditionary force has been captured and is being held prisoner. The documents indicate that the men have been banding together until a group of hunters from Mottled Fury has them pinned down and executed.$B$BWe want them dead! Bring me the documents showing the captivity of the Dreghood tribe. Bring them to me along with your proof of deed. Return to Orfus of Kamagua at the Ancient Lift in Howling Fjord.
- Sunsail Anchorage has been overrun by a mysterious band of ogres.$B$BIn their haste to escape the destruction of their outpost, the normal ogres now send him fleeing for his life. They keep chains and straps around his neck, strap surrounds his eyes, and somehow keeps his skin red with envy.$B$BIt's not exactly common knowledge who might be interested in having the prized possession of Galvan the Ancient's trident. Take this
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- I have a friend, Milly Osworth, who makes a killing selling off marshfang killers to the humans. She roams the Drag, cutting down the lives of the poor and sick and culling the sick and wounded.$B$BSarget killing? Not my job. Milly tracks down shipments and helps them escape to the northwest. Round up and deliver her list to Taskmaster Varkule Dragonbreath. Return to Taskmaster Varkule Dragonbreath at Netherwing Ledge in Shadowmoon Valley.
- Ah, good to see you here, $N. But do not stay here waiting for me. Sending word that you are ready to speak with Overlord Mor'ghor is likely to be a lengthy undertaking.
- Just a moment ago a messenger was looking for you, $N. I believe she was sent by the warrior trainer Harutt. If this note is from Harutt, I wouldn't take long in reading it's contents.$B
- Just a moment ago a messenger was looking for you, $N. I believe she was sent by the hunter trainer Lanka. If this note is from Lanka, I wouldn't take long in reading it's contents.$B
- Just a moment ago a messenger was looking for you, $N. I believe she was sent by the shaman trainer Meela. If this note is from Meela, I wouldn't take long in reading it's contents.$B
- Just a moment ago a messenger was looking for you, $N. I believe she was sent by the druid trainer Gart. If this note is from Gart, I wouldn't take long in reading its contents.$B
- Ah, good to see you here, $c. A few hours ago I was visited by your superior, Lord Maxwell Wintergrasp. I am sorry I can't offer more details, but Maxwell was very friendly. He told me to keep it a secret and precise, so you will be able to gauge its effectiveness against the worgs.$B$BHe told me to keep it locked away in the Druid Ward here, so you will be able to gauge its effects against the worgs.$B$BHere is the key to the lockbox. Return to Baron Sablemane at the Circle of East Binding in the Blade's Edge Mountains.
- Ah, good to see
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- $N, could you take me there? It was quite an adventure from start to finish.$B$BOur first wind rider fell victim to the ravages of Scourge. His name is Lydon; he and his mount Dargon are the reason we're spared an army of frost wyrms.$B$BPlease, $N, you must recover Kadyr's Wreath. It is the first and only truly holy site in the Plaguelands.$B$BCan you take it to Tyr's Hand, I believe that should be your next stop. Return to Archmage Leryda at Light's Hope Chapel in Eastern Plaguelands.
- I took the cowardly venture to come under attack from the black dragonflight, but I could not spare the time to actually fight them.$B$BThey took over an old mine and began to drill new life into the lava.$B$BI awoke when there was a massive smoldering mess of rock to the east. I went there and discovered scales and scales of scales by the corpse of the black dragon that lay sunken by the lava.$B$BThey are pathetic things to be on the receiving end of, but I want to know more. I want to know that their leader, Skyshatter, must be summoned!$B$BYou will find him by heading west across the bridge that traverses the Zoram Strand. Return to Astromancer Darnarian at Tranquillien in Ghostlands.
- Wing Commander Gryphongar runs this outfit of ours, $N. If you show him your touch of combat, he'll glean from it the emissary's true colors.$B$BAnd he's got me thinking. He sees to it that you're rewarded for lending a hand in Darnassus.
- This battle is far from over, $N. If our people are still alive inside that village, I'm afraid we must make our stand.$B$BIn a place called death's sinestra lies a threat to our existence not only because of the Scourge, but also because of what the Burning Legion has done to them.$B$BGo and speak with Wing Commander Gryphongar. He will be able to help us address this threat.
- I'm going to offer you something of great reward, $N.$B$BYou'll find a
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- Here is your book, and the information on it. And now, thanks to you, I can finally answer your questions about what was done to you.
- $N, I have prepared a report for the King. The purpose of this taskcourse is to find out more about the activities of the Bloodscalp Advisor Kaldorei.$B$BHe was last known to inhabit some of the plots in Durotar that have gripped our people. And lately he has been moving night and night to gather intelligence.$B$BTerrorclaw, Caylee's cat, was seen outside of town by Raleigh Hall. If you hurry, you may catch her. Return to King Varian Wrynn at Stormwind Keep in Stormwind City.
- $N, information vacuum.$B$BYes, that's right, there have been some sort of mechanical failures that occurred at the Ruins of Farahlon. I've got a feeling that one or more of them may be taking place, but I cannot act on that information without first searching the area.$B$BA work in progress, $N. Return to the ruined shrine and speak with Doo-Ohl worryin' about me. I'm just wandering aimlessly now.
- Rouse it with her blessing, friend. I feel so blessed! Return to King Stormheart at Cenarion Hold in Silithus.
- Mountaineer Stormhoof was sent to Timbermaw Ice Cave to establish a supply of fresh mounts for our tauren forces. The supplies are vital to us in the fight against the arakkoa and we must maintain that presence so that we might continue our offensive in Silithus.$B$BHe will be looking for you. Good luck, $N.
- Excuse me, friend.$B$BYou're wanted back at Cenarion Refuge. The Dragonmaw Fortress is a glaring example of the corruption of nature. Go there and speak to the arakkoa matriarch. You will find her lair in the center of the basin.
- So you're interested in the doings of the war, eh? We have a small band of worgs ready to help with the overrun of the keep. I'm sure they'll have a greater impact on our war efforts than we
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- In Winterspring, to the north of Everlook, there used to be a village of worgs. But once the Dark Iron dwarves overran it, they put up a tower there with a mine. I think I can find out more about it.$B$BLast I heard they had a new gnomish miner in town named Agnar Beastamer. I have the file but I could not find him. I do not know Agnar's name, but I know he goes by the name of Mor'vek... or rather, I do not know him... and I am not certain I want that his is the name of this man. But if Mor'vek is you, then I am certain he will welcome you in peace.
- In Winterspring, to the north of Everlook, there used to be a village of worgs. But once the Dark Iron dwarves overran it, they put up a tower there with a mine. I think I know of more clues as to this Mor'vek... or perhaps Agnar Beastamer is you?
- In Winterspring, to the north of Everlook, there used to be a village of worgs. But once the Dark Iron dwarves overran it, they put up a tower there with a mine. I think I know more clues as to this Mor'vek... or perhaps Agnar Beastamer is you?
- In Winterspring, to the north of Everlook, there used to be a village of worgs. But once the Dark Iron dwarves overran it, they put up a tower there with a mine. I think I know more clues as to this Mor'vek... or perhaps Agnar Beastamer is you?
- In Winterspring, to the north of Everlook, there used to be a village of worgs. But once the Dark Iron dwarves overran it, they put up a tower there with a mine. I think I know more clues as to this Mor'vek... or perhaps Agnar Beastamer is you?
- In Winterspring, to the north of Everlook, there used to be a village of worgs. But once the Dark Iron dwarves overran it, they put up a tower there with a mine. I think I know more clues as to this Mor'vek... or perhaps
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- We've got to do something to reduce interest in this doomsday cult,but I'm hesitant to take much action until we know more about who is behind this group.$B$BI've had my men place markers around heavily traveled areas of the city. Take these posters and set them up where you see the markers. They won't discourage the most determined of seekers,but it's a first step in exposing this cult. The already king has enough enemies without his own people to deal with. Return to Captain Anton in Stormwind's Trade District.
- High Tinker Mekkatorque asked me to write a speech that he could give before the battle starts, but I just can't tell which draft is good and which ones just stink.$b$bCould you try some of them out on the local gnome residents? This device creates an image of Mekkatorque saying a few lines from each of my speech drafts.$b$bLet me know which one works, okay? Return to Toby Ziegear at Steelgrill Depot.
- We've gotta get these new mechano-tanks ready for the assault. You ready to help test these bad boys out?! Of course you are!$b$bFirst,we need to make sure that once you're in,you can get out. In battle,if you think your tank is going to explode,get out! I've seen many a gnome stay in 'til the bitter end... the tank blows up,and them along with it.$B$BWell,I've upgraded this tank with an ejection seat. Try it out for me,will ya? Let Captain Tread Sparknozzle know you ejected safely.
- Here we go. This is the speech, $N!$b$bIt has everything to be a great battle starter: It's inspirational, has eloquent language and speaks directly to gnomes. Never has a finer speech been written!$b$bTurn this in to Captain Tread Sparknozzle and get some transportation to High Tinker Mekkatorque! Talk to Captain Tread Sparknozzleat Steelgrill Depot.
- All right,soldier. Time to prove your worth!$B$BTake the speech and board the flying machine "Thunderflash". It's the fastest ship to High Tinker Mekkatorque and this speech is the only thing he's waiting on before
- ====================
- Mog'dorg the Wizened waits for you at top of da tower. He wants to talk to you about a new drink he's been brewing...
- We mages have a task that needs doing. One that is vital to the safety of Stormwind and Elwynn.$B$BJourney to Stormwind Keep and speak with the head of the mage force, Dame Auriferous. Give her my regards and be safe.
- Mog'dorg does not need to be informed about the fate of his people. His drinking problems are more than a minor annoyance. A fact of life though.$B$BHis stubborn loyalty to the Circle is why he is being tolerated among the mages of Stormwind. Speak to him now, $N. He keeps a small lean on circle in the Mage Quarter of Stormwind.
- Your drinking problems are more than a minor annoyance. A fact of life though.$B$BHis accepting of the Warchief's gift of power is yet another sign of good faith on the part of the Warchief. Speak to him now, $N. He keeps a small lean on circle in the Mage Quarter of Stormwind. Speak to him now, $N.
- Your drinking problems are more than a minor annoyance. A fact of life though.$B$BHis accepting of the Warchief's gift of power is yet another sign of good faith on the part of the Warchief. Speak to him now, $N. He keeps a small lean on circle in the Mage Quarter of Stormwind. Speak to him now, $N.
- Your drinking problems are more than a minor annoyance. A fact of life though.$B$BHis accepting of the Warchief's gift of power is yet another sign of good faith on the part of the Warchief. Speak to him now, $N.
- Your drinking problems are more than a minor annoyance. A fact of life though.$B$BHis accepting of the Warchief's gift of power is yet another sign of good faith on the part of the Warchief. Speak to him now, $N.
- You looking fer work, $N? I might have some if you're up for a little challenge.$B$BI
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- The Etymidian is perhaps the strangest creature ever created. It is, bizarrely, humanoid, with no skull or a gaping skull - two large skulls, actually.$B$BIt is a wonder it has not been cannibalized or corrupted.$B$BIn fact, what delight I could to see the spectral carcasses was the realization that the Etymidian had been corrupted, and that it would be a long shot.$B$BBut now we have discovered a new home for the Etymidian in Winterspring. Could this creature be Etymidian?$B$BIf so, then I would be most appreciative. If you would be, then I would return the favor and return to the murky depths of Winterspring and find him. Return to Isfar at The Bone Wastes in Terokkar Forest.
- The skeletal remains of a sea turtle lie in the sand of the northern Durotar coast. The Behemoth, as we call it, was once the largest fish of the rivers of Terokkar and has since been taken over by the Bristlelimb.$B$BWhile we are not a predator, we are curious enough about the giant's diet. We hunt him toenail and catch the small fish, but he does come to me.$B$BWill you find him, $N? If you find him, take me to Shattrath City to meet him. Return to Isfar at The Bone Wastes in Terokkar Forest.
- You have been so very kind to me, $N. I never dreamed that I'd have so much fun during Children's Week. Thank you. I won't be sad about what's happened to me - my parents always told me to rise above anything bad that happens. I'll be a hero... just like you.$B$BI'm sad to say this, but it's time for me to go home. Let's go back and I'll tell the matron what an awesome person you are! Return to Orphan Matron Battlewail in Orgrimmar.
- Your service to the Argent Dawn is to be commended, $N. You are truly revered amongst us. I would like to commend your skill in wielding the Light source, however.$B$BTake this shard. Use it against the c
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- In order to summon Lord Valthalak we need to start by doing a massive transmutation. We're doing that by adding a pedestal to our choker, which we slot inside of a vial.$B$BBring me exactly what is written on it, $N. I'll need you to prove me wrong, and if I'm right then the giants will come for you. But to do that, you'll have to defeat them and take their chokes.$B$BDefeat them, and I'll speak with you. Return to Baron Revilgaz at Booty Bay in Stranglethorn Vale.
- I'm going to have to do something about the giants if I stay out here! They're certainly not good for business, now are they?$B$BI've been working on a variant of a gnomish shrinking ray, but I'm using superior GOBLIN technological advances in its construction! In an effort to avoid inconveniences this problem is being addressed.$B$BThe ultimate decoy will be a cube with the power to shrink EVERYTHING! Do you think you could collect some?! Return to Ziz Fizziks at Windshear Crag in Stonetalon Mountains.
- To create the ultimate decoy, I'm going to need a cube with powerITS: 8 physically locked horns, 1 packed away in certain areas.$B$BTake these shards and smash them against the ogres of Windshear Crag to shatter them! Return to Ziz Fizziks at Windshear Crag in Stonetalon Mountains.
- To create the ultimate decoy, I'm going to need a cube with powerITS: 8 physically locked horns, 1 packed away in certain areas.$B$BTake these shards and smash them against the ogres of Shadow's Edge -- they are the ones who destroyed our first set of gates.$B$BFollow the road east out of town to the ruins. You'll find a destroyed Alliance garrison. Obtain the author of the book and free it from the legion. Return to Ziz Fizziks at Windshear Crag in Stonetalon Mountains.
- The Annals of Darrowshire tells of the creation of the first army to enter Duskwood. It is named after the late South Woodsman, a strongman who had his lands scoured by
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- You have a hungry look about you, $n. Perhaps it is time you advanced your training.$b$bTravel to Undercity and speak with Carendin Halgar, the old bag of bones knows a trick or two you might find useful.
- The best way to destroy the rest of the Legion's supplies is to use their own weapons against them. I've been working on a rig that will let you take control of one of those Fel Reaver Sentinels below.$B$BThere are a couple things I need to work out, yet. For that, I'll need the manual that Doctor Gutrick keeps locked in a chest at the bottom of the ramp. He probably won't give up the key without a fight, so you'll need to capture it. Bring the fel reaver manual back to me and I'll do the rest! Return to Plexi at Invasion Point: Cataclysm in Shadowmoon Valley.
- At Grishnath, totems left by the Oracles of the Raven enable the arakkoa to hear the Word of the Raven. Unfortunately, the language of the arakkoa is indecipherable to us.$b$bUsing the Harbinger's pendant, we can understand it. You will be able to take the souls of the arakkoa to understand their language. While you are suffused with the arakkoa's spirit, you can banish the spirit from the totems, so long as you remain within your circle. Return to Timeon at Evergrove in the Blade's Edge Mountains.
- The damned rock flayers are keeping Watch Mistress Vekh stuck at the frozen river to the north. She's the one that has the hard job. Poor thing.$b$bYou look like someone that can take care of poor Vekh.$b$bThe leader of the damned rock flayer pack is keeping the souls of the arakkoa alive. He's keeping the souls of his brothers trapped between the Scourge and the land. We need to find out what they're up to out there, $n. Help me get rid of the stuck ones, and I'll pay you handsomely. Return to Timeon at Evergrove in the Blade's Edge Mountains.
- The arakkoa of Ruaan Weald elevate from their flock the Harbingers of the Raven, the heralds of
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- I'm afraid I can't be of much more help to you, $n. If you'd like to follow up on it more, I'd suggest you go hit up the Baron himself. If there's anyone who knows Revilgaz's business, it's Revilgaz.$b$bYou'll find him at the tavern across the harbor, top floor. Speak with Baron Revilgaz at Booty Bay in Stranglethorn Vale.
- See, the Venture Company shredders out in Lake Nazferiti (in northern Stranglethorn) have been equipped with a new model fuel regulator. I was thinking that Pozzik would be able to take advantage of it, if he could get some details. Unfortunately, Cozzle, the foreman out there, appears to be a little more clever than I gave him credit for.$b$bYou seem like you might have more luck finding the blueprints though. I know he keeps them in his house, but they're almost certainly under lock and key. Return to Baron Revilgaz at Booty Bay in Stranglethorn Vale.
- You should be happy, I can feel it. We have so many secrets to this day and we want to share with it all. To that end, we have a great opportunity to win a war here against the Horde.$B$BWe are a part of the Explorers' League, but we must gain a sense of control over the Horde forces in Desolace. To that end, we've been hired by the trade princes of Azure Watch to help oversee the collection of necessary information for the king's own use.$B$BHead south from here and keep your eyes peeled for our cudgel. Return to Colvin Garven at Faldir's Cove in Stonetalon Mountains.
- We need to create a magic phrase for this cudgel. It must be written in red wax. Come back after your job is done, and I'll pay you a little. Return to Hierophant Thayreen at Amberpine Lodge in Grizzly Hills.
- We need to create a magic phrase for this cudgel. It must be written in red wax. Come back after your job is done, and I'll pay you a little. Return to Hierophant Thayreen at Amberpine Lodge in Grizzly Hills.
- We need to create a magic
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- With the Blackrock orcs bogged down and our supply lines lost, they've begun dumping the bodies of our defenders into the sea. By order of Overlord Mor'ghor, the great rock flayer population must be destroyed. With Mor'ghor's involvement, the runeforges are now taking over the reef.$B$BWe need to destroy the bog lords so that their gan'arg structures will be destroyed elsewhere. You're going to have to kill the bog lords in the vicinity, and bring me some stingers to clean up their act.$B$BKill the overlord, the last one to be executed by a suicide Crane Gun. Return to Narf at Dor'Danil in Zul'Drak.
- We're severely undermanned, $r. Poof!$b$bNow we're seeing more and more stalkers coming through the Ring of Blood! They call them 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and 'Wounds' and
- ====================
- This is probably as under-control as this situation is going to get. Let's do this, $N.$B$BI'll send you to my assistant, Pol Amberstill, in Goldshire every few months. If you can't make it to Bath'rah before Pol comes back, I'm afraidshe'll be ill at ease. Bath'rah is suspiciously close to Beldin's Secret, the place where he keeps all of his most important books.
- Giving the lifeless form of Vahlar the first few pages of his journal to me, you think that Kolramas might be able to give you some clues as to the whereabouts of last week's captured student.
- Using the time I have available to master the air raid control, I have a plan to root out the Burning Legion on the inside of Alterac.$B$BWe have to change the air raid to something that makes sure their fel cannons don't track us out of trouble.$B$BOur pilot's voice on the controller said it should be "Screaming."$B$BWe're down there to take care of the fel cannons and anything else that might threaten our existence here. Return to Althen the Historian at Spinebreaker Post in Hellfire Peninsula.
- Well, the time has come for you to learn more about the past. It's not that I don't trust you. It's simply that I don't have the ear of a $c like you.$B$BMy people have been through quite a adventure than just now. It is what I call a "scarecrow" our enemy. And while I may be able to help you on your way there, I want you to clear a path for your own life. I do not. I just need you to get a path... one that is safe from the undead that would destroy a forest under any other.$B$BI will grant you a commendation, allowing you to join the Silver Covenant. Return to Keltus Darkleaf in Eversong Woods.
- Keltus, eh? Were you, err... sent?"$B$BWas it you? Were you sent to babysit Keltus? Deemed them excellent scouts, Crusade veterans. But let me tell you, it was you who was to launch the attack on the Timbermaw Clan.$B$BAnd now
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- Huntress Kella Nightbow at Bazaar in Kalimdor.
- Would you like a shot? Weavers and hammers are cheap and plentiful here. Weavers knock down lumber and metal, and they chip and grind dragon bones. Razorsabers and rams break down dragon bones. And while those things' kind of hurt about here, theyn't really harm you.$B$BSo, when you get to be a head of Lashle and head up to the pumping station, kill 'em off and bring me back their blasted shells. They're cheap parts with lots of scrap. Return to Magistrix Carinda at Falcon Watch in Hellfire Peninsula.
- Razelikh's lair is atop the highest mountain in the Blasted Lands. The only way to the lair is through the use of the teleport runes near the mountain. To gain entrance, you must kill enough of the infernals there before entering the Blasted Lands.$B$BMake sure you aren't harmed by too much of any of them, and you wouldn't know it from the large rocks and scree, or the crashing of the mountain. Return to Marshal Redpath at Tower Point in Alterac Mountains.
- There's nothing more that I hate in this world than the sons of Gruul and their father! They slaughtered my people, and my children, and now I will have revenge!$B$BI have fashioned a trap from some dragon fire, and if you're clever enough, you can use it to kill even more of the Black Flight.$B$BJust hurry, take the trap to Rexxar. My thirst for revenge must be quenched.
- We must show those dreaded Steamwheedle engineers that we are willing to stand by our brothers in Dragonblight. To the north of us are the Ruins of Aboraz.$B$BThis is where we gather intel on those that we can use to defeat the black dragonkin that have encroached on our haven. Return to Koltira Deathweaver at Orgrim's Hammer in Icecrown.
- The Etymidian is an ancient being that haunts these lands. His name is Etymidian, and he is several years old.$B$BHis skin is pale, his strength apparent, and his essence strong. If you find any of his earthen Ring
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- I will teach you, $c.$b$bTake this taming totem and go to Warmaul Hill. You will find Warmaul Hill west of here. You must slay 6 dark dragons, one of which killed my brother. Bring me his skin and it will be a simple lesson for you. Return to Elder Shaman Vachrus at the Stormspire in Netherstorm.
- You have done well, $c. Your understanding of the shaman's work grows quickly.$b$bPerhaps it is time you advanced your training. The Warchief sent you to work in the wilderness, training young warriors. Go to the Thunderhorn Ruins and look for a warrior named Vazruden the Coldbringer. Go there,grimmar will crush you.
- You have done well, $r. Your understanding of the shaman's work grows quickly.$b$bPerhaps it is time you advanced your training. The Warchief sent you to work in the wilderness, training young warriors. Go to the Thunderhorn Ruins and look for a warrior named Rukag. Go there,the troll village in the Hinterlands. Go there, Rukag's Folly, kill him and recover the book. Return toBajis at Stonebreaker Hold in Terokkar Forest.
- You have done well, $c. Your understanding of the shaman's work grows quickly.$b$bPerhaps it is time you advanced your training. The Warchief sent you to work in the wilderness, training young warriors. Go to the Thunderhorn Ruins and look for a warrior named Rukag. Go there,the troll village in the Hinterlands. Go there, Rukag's Folly, kill him and recover the book. Return toBajis at Stonebreaker Hold in Terokkar Forest.
- You have done well, $r. Your understanding of the shaman's work grows quickly.$b$bPerhaps it is time you advanced your training. The Warchief sent you to work in the wilderness, training young warriors. Go to the Thunderhorn Ruins and look for a warrior named Rukag. Go there,the troll village in the Hinterlands. Go there, Rukag's Folly, kill him and recover the book. Return toBajis at Stonebreaker Hold in Terokkar Forest.
- You have done well, $r. Your understanding of the shaman's work grows quickly
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- The Grimtotem Clan raided our village and killed most of our people. I don't know what they were huntin' this time, but they must have turned away their guard from the children and gone home.$B$BKill the elders and seek out Torek. Find them, kill them, bring me their tusk. Return to Astrid Bjornrittar at Brunnhildar Village in The Storm Peaks.
- To even come under the sway of the Scourge is to enter the realm of the dead. We are capable of great feats of resistance - many of our enemies dead or worse.$B$BBut our enemies are not fools. They are fools who plan and initiate the next step of their conquering of the world.$B$BThey call themselves the Scourge Cores, and I will show you how to use their summoning crystal to set you on your way. Return to Darkrider Arly at Blackwatch in Icecrown.
- The time has come my friend: A new age of prosperity has arrived.$b$bYou ready for another of their kind?$b$bSpeak with Vargastrasz in Stonard. He awaits you.
- Speak with Vargastrasz. He awaits you.
- This shard holds great secrets; it is the pure essence of the Emerald Dream. However, what I see in this shard is not a dream; one would call this sort of a vision a nightmare.$b$bFor you to understand this, I must remain here for only one more hour. Please hurry, $n.
- There is someone who might be able to assist you in locating this missing thief's kin. A troll named Ragetotem, along with Torek, live along the road in front of Gjalerbron the Druid, in the Durotar Highlands.$b$bBut they were dwarven and they must be stopped. The second troll, Ragetotem, traveled south, to a place called the Forest of Shadows. He hid his true name against all of the orcs. He called it the Forest of Shadows, and cursed his beast with a piece of it, forcing it to flee.$b$bIn my visions, I have seen Ragetotem travel north to the Forgotten Shore. Defeat the summoned beast and reclaim the sword. Return to Old Raget
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- The dark energy that flows through the bodies of reanimated skeletons tends to accumulate primarily among the more or less mindless minions of Hellmaw. If we find enough skeletons around the world, the Scourge will be able to use them against us.$B$BTravel to Shadowmoon Village, in the northwestern mountains of Ashenvale, and eliminate a regular shadowmoon drake or demon in the vicinity.$B$BReturn to me with his skull, and I will combine his head and determine its fate. Return to Priestess Chromie at The Sepulcher in Silverpine Forest.
- Here is the bone fragment of the departed. In some ways, it mirrored my state of mind. But in life, like this bone fragment, it was a threat to the Forsaken.$B$BWhen I returned to the Rogueholde, I found the keepers were all dead. Eadric the Pure, they were all tortured - literally!$B$BI can imagine the horror of it, $N. I would have never Tanzim expected that this would happen.
- The time has come, $N. You've grown to the point where you are ready to commune directly with the elemental spirits of this world.$B$BBut be warned. I can sense that the way you are treated are being left behind for another time.$B$BThe Shadowmoon Village has been overrun by a large force of the Outrunners. You must make your way to the gates of hell to claim the lives of those that dare oppose us!$B$BAnd $N, be wary, the fire elementals present in the village are much more powerful. Return to Spirit of Thrall at the Altar of Sha'tar in Shadowmoon Valley.
- What are you waiting for? The language barrier has been broken, thanks to Minshina. Contact Brann Bronzebeard and find out anything you can about where he's hiding and what he's chasing after.$B$BMaybe we can still salvage something from this disaster. Return to Boktar Bloodfury at the Grom'arsh Crash-Site in The Storm Peaks.
- Excellent. There's an arakkoa burial mender out there, and I can use it to mark the spot where Razormaw struts through the forest. It must be the mender that houses the barrel of the last-
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- When I grow up, I want to be a hero of the jungle!$B$BDo you know Sven? Can you imagine? A hero to train you?$B$BDo you know Deirom? Can you imagine?$B$BI'd love to work on my own if you could give me a hand. But I'd have you to prove yourself already, aren't I?$B$BThose mountains lie to the south. Bloodfen Burrow to the north. And over there in the foothills. They call them Droids' Feel $N. They grow hard and strong. Not good for a vegetable to eat.$B$BBut let's prove you're not welcome to the jungle if you're like the others, me.$B$BSwim through the Warpwood Quarter and let's see if you're up to the challenge. Return to Yaw Sharpmane at Bloodhoof Village in Mulgore.
- It's a long shot, but if it works, then Hemet Nesingwary's expedition will fall. And his death would mean the end of Thunder Bluff. His skin is a pale shadow of disrepair.$B$BBut if the loss of Nesingwary were any indication, this would be the beginning of something big for the Horde. $N, go to any site in the Blasted Lands and see if you can salvage the ore they collected for the ship. Return to Garrosh at the Coast of Echoes in Borean Tundra.
- We're almost there, but the bugs are still out of control! Just a short time ago they initiated a new type of life in our shale, spreading even deeper and destroying anything that stands in their way.$B$BIt is imperative that we not allow this to continue. Get out there and kill as many of the bugs as you can! Return to Shodo the Garden Keeper at the Shodo Stead in Ashenvale.
- Things are grim here, $N. Little is known of the satyr that are splintering and breaking up the village.$B$BI'm here to see to their continued existence... to preserve the trees of this land that once served as our home. But we've been stymieing their attacks by sending reinforcements, 5th Legion. You'll find them beyond the pass,
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- With this information, we can begin to plot our assault on the Legion.$B$BGo to Forge Base: Gehenna and locate the leader of this raiding party, Warlord Krin, and his transport. The den mother will no doubt have more information on the enemy.$B$BGo now, $N, and aid us in our attack.
- I'm going to empower you as an acting deputy of Stormwind, $N.$B$BReturn to the throne room of City of Storms in Stormwind to speak with Mog'dorg the Wizened. He's inside the city at the time.$B$BGood luck, $N. And if you ever need more blood elves, I'm sure he'll be in the next room.
- This news you bring from beyond the Dark Portal... came from inside the Forgotten Shore, safely under protection by the Kurenai forces. The thinktank is run by Kael'thas and his minions; we cannot afford to lose any information as to its whereabouts.$B$BYou should go to the Kurenai Post, to the far northeast, and kill! Report to Valnok Windrager. He'll know what to do with the information. Return to Skar'this the Heretic at The Sepulcher in Silverpine Forest.
- This new elixir is finally ready to be tested. But why let a perfectly good, highly contagious plague go to waste on a mere frog or dog? Let's have us some true fun in the name of Lady Sylvanas.$b$bHead down to Dun Garok. You know the barracks where those filthy little dwarves skitter about. Steal me a keg of their Shindigger Stout. Once I have that keg, you and I will have quite the party, $N. Return to Apothecary Lydon at Tarren Mill in Hillsbrad Foothills.
- Mog'dorg the Wizened waits for you at the Brewfest grounds outside of Darkwhisper Gorge. He'll be looking for you worthy of competing against Brewfest golems!$B$BSays Lydon, when you're ready to start.
- Brewfest isn't just about racing rams, it's also about drinking! When you have a moment, take this voucher to Belbi
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- I've been a lot of things, sir; a lot of things, and still get handed the no. 1 mark.$b$b"Mor..."$b$bYou gotta understand something to me... Mor... is a dead man.$b$bAnd now I'm dead, and you've killed my unborn child. How am I supposed to react to that?$b$bI want you to go get my niece's body back. You look like you're tough enough to win over adventurers - maybe you can get friends along the way.$b$bYou gotta find Stonehewer Deepforge in the bowels of Blackrock Mountain, he must be the last one. Return to Mountaineer Cobbleflint at North Gate Pass in Dun Morogh.
- The child born of the explosion in the Shady Rest Inn is turning to mad, violent mages. They would trouble him far worse if he were to attempt to enter the realm of the dead.$B$BNow, I don't know what they would do to help him, but apparently there is one idea. It would be a madness to let him wander the wastes, never to return.$B$BI have an associate named Egan who has a plan. He was looking for a way to save the day after so much was done.$B$BHe said maybe you go to see him.
- I'm going to help! This is going to be tricky, because I have a sick child, but I can't very well rely on my body to do its bidding. And lately the Infernals have been coming... to change the camp, not to mention getting me in trouble. I suppose you could do some serious damage to their facsimiles... with some of the stuff they're making from the corpses they send out to do the work. I'd give you a break if you could kill a few. Return to Alexi Barov at the Bulwark in Tirisfal Glades.
- <Sal'salabim laughs.>$b$bSal'salabim, eh? I'm thinkin' it's time for you to move on and meet some friends in Sen'jin.$b$bNice to meet ya, $n. Comfy not to mess with too many people thinkin' they're tough. Speak to your Oracle Orphan. Use your
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- You have a lot of questions, $N. You're the only one who can see me because you touched something dead here? Keltus Moonshroom?$B$BYou think maybe I'm... touched? No matter what you think of me, of course I will always be there when you need me. Even if it is for a short matter of time. I will guide you in my every move.$B$BGather your friends and end this. Talk to Raelorasz inside the tower when you are ready to go.
- It was fun. I think I came back a lot of money.$B$BI have a nice little camp grubber down there. You wanna help me out, mon?$B$BHere's the camp graveyard... to the west, you'll find it nestled in the middle of the marsh. Ours are the most hospitable of all the living; we all like to feast when we can.$B$BToo bad, mon. One of the worms eaten my mon!$B$BHere, mon. Take this jar to O'Breen... he be dead. Not long... but not long.$B$BYep, mon! I be needin' a new heart... and you dead mon! He be dead, mon! So ye got to go southwest to where the new stuff be be bein' happening? Return to O'Breen at Shatter Point in Hellfire Peninsula.
- You find a new fissure in the marsh, $N. Fissures grow. Fissures grow. Fissures grow. Fissures...$B$B...Fissures...$B$B<O'Breen points to the west.>$B$BOnce you reach the Stonemaul Ruins, you will find the iron dwarves, the so-called 'Swampweavers', who have made Drak'Tharon their home for generations. They are the backward cousins of their trolls. Will you go to the island and destroy the 'Swampweavers'?$B$BThe 'Swampweavers' are the backward cousins of their trolls. Return to O'Breen at Shatter Point in Hellfire Peninsula.
- The Stonemaul Ruins was once a powerful research facility
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- $N, I shall need your help to obtain an infra-green technology from our enemies.$B$BA colleague of mine, High Tinker Mekkatorque, is on a quest to advance in the goblin's ranks. He saw the folly of our ways and attempted to sell us his plans to others, but we are still dwarves and we are not Talvashian. This infra-green technology he was working on will power our infra-green devices.$B$BKill Mekkatorque activate the teleporter. Bring me his head!$B Return to High Tinker Mekkatorque at Tinker Town in Ironforge.
- <High Tinker Mekkatorque pulls up a box with a list of the items you must gather.>$B$BSecret here are some seeds that are still warm to the touch. I want you to bring me some of them, and I will tell you when you shall see them. Return to Earthmender Torlok at the Altar of Damnation in Shadowmoon Valley.
- We've made a lot of progress against the Shadow Council's operations at the Ruins of Karabor, but if we're to truly be triumphant, we'll need to defeat the Legion.$B$BI found a key among the items in this pack. I'm certain that it will prove useful in tracking down this leader of the prairie wolf. Take it behind enemy lines, and seek out Huntress Kella Nightbow near the Jaggedswine Farm to the north. Return to Huntress Kella Nightbow near Garvek's Hold in Terokkar Forest.
- This is intolerable! I have nothing to work with here! Milady asks me to come from Silverpine to help out here in Ogri'la, and I must get it for her. Normally, I'd do it myself, but we don't have any spare time to spare.$B$BBut she's asked me to come back to Medivh's farm in the Durotar Basin to examine the runes that cover her body. She sent me ahead of me to the eastern farm, but I was forced to miss it when Mekgineer found me and ran. Now I'm stuck here, stuck here, stuck here...$B$BHelp me get out of here, $c! Return to Lomac Goldwheat in
- ====================
- Why do I always get the tough tasks to tackle?$B$BThe Scourge came fast and made me a great danger. They even took my prized possession! This thing's got me eye stuck in here for... oh, nevermind. Let me out!$B$BYou'll need the golem core - the power core - of whatever power to the forge.$B$BOh, and of course the warp rift. That's where the taint comes from. Get the warp rift, $N, and bring me back. Return to Waltor of Pal'ea at the Coast of Echoes in Borean Tundra.
- Now that I have all of the items I'll need to outfit you, why don't you get going and make a little addition to my armor?$B$BI'm a bit late in sending my wife to the Valley of Lost Hope, so I'm at work on a matter of utmost importance.$B$BIt is my understanding that she is being held prisoner at the Warsong Iron Forge to the north. You'll find her there inside the abbey, in the warmest quarters of the Scarlet Bastion.$B$BHurry... I have most of the documents. Return to Adrianna inside the presence of her husband.
- Wanted: Magistrix Erona"$B$BThis desecrated ancient relic is the most precious of all our possessions: my charge to the eternity that I have laid before you. It holds great value... and I'm willing to wager you haven't seen a piece of it in your life.$B$BIf you're interested, take my pick and go hunting for Magistrix Erona. She should be in the Scarlet Tavern in Darnassus. Return to Orfus of Kamagua at the Ancient Lift in Howling Fjord.
- To the southwest was a glade that used to look much like this one. Mysterious forces and alien magics are reshaping the land. The glade has thawed, the sisters living there driven mad by the sudden change.$B$BWe thought to reach out to them, but they attacked us. I fear many may be beyond saving, but I cannot give up hope.$B$BTake my pick and go to the area known as the Altar of Damnation. Pick up my bucket and I will help you kill some of the creatures
- ====================
- You have to go back to Booty Bay and talk to Donny. He usually helps me get places where I stay, but I think he's busy trying to figure out what's going on in Booty Bay.$B$BIf you hit Rockin' Rhine, I'm sure you'll be rich!
- Elite Mercs are out there somewhere! Fired up!$B$B<Galamav grimaces.>$B$BI'll tell you what, grunt. 'Cause when I sent you to me I thought you'd be special. 'Cause when I sent you to Booty Bay you're a different species. Booty Bay is dangerous and the sea is normal.$B$BAnd if Carnage is going to set you straight once you're out of the water, then you're going to have to find someone special.$B$BOne of those above us is rumored to grant us access to the Outpost's homeworld. Find him. Find him!
- I was sent to the Wailing Caverns to aid in the fight against the forces of the Lich King, but recently, a new threat has arisen. It is rumored that the murderous jormungar are hiding out in the Hibernal Caverns, north of here. I cannot speak for the crew, but I do know that if they are victorious, the vrykul will come rest in peace.$B$BUndoubtedly, our captain, Jorn Skyseer, has asked to speak with you.
- I have something dire... what happened to my gear? I was sent here late in the morning to retrieve it.$B$BAnd I forgot my key. Reducing the key, I discovered... is going to cost me his freedom.$B$BPlease, $N. Find my sister's scrying orb and retrieve the direst of glimpses at what has been happening in the Carrion Fields.$B$BI am so old and weak, $N. Please, $N, seek her out. Return to Bor Wildmane at Cenarion Hold in Silithus.
- I... I'm too weak to continue. Grab a bucket and toss it on the Infernals at the north end of the Hold. They'll be sure to pick it up. Hurry! Return to Bor
- ====================
- $N. The Crusaders have attacked us on multiple occasions. This cannot be allowed.$B$BFind the group of humans attacking the port of Lichtar, Trollbane, and take their souls. Bring me their heads and I will reward you. Return to Captain Gort at Agmar's Hammer in Dragonblight.
- I'm going to spend some time taking a look at Scryer Bloodfist's plans for the fight against the ogres. One of their captains, a lieutenant known as Torgrond, runs the outfit.$B$BCan you take him?
- You looking fer work, $N? I might have some if you're up for a little challenge.$B$BI got a friend named Gort who makes a killing preparing dragon meat for me these days. You might find him at Agmar's Hammer, just north of here.
- You... you're not one of them? No sense...$B$BWhat have I been missing? One of the naga took me away from my kin. Now, this will not be allowed to continue.$B$BFind this naga and destroy him. Bring me his head and I will reward you. Return to Korran in The Barrens.
- You... you're not one of them? No sense...$B$BThis will not be allowed to continue.$B$BFind this orc and destroy him. Bring me his head and I will reward you. Return to Korran in The Barrens.
- You... you're not one of them? Not like the others, that fool. I sensed her and ran for cover.$B$BI must get away from this! I've been following the legends about Blackrock orcs for some time now. They used to steal horses and I thought it was some noble thing...$B$BI was wrong!$B$BShe had no idea that they had set her up and left her there.$B$BOne of the orcs had to get me back, and that's when I decided to help out. I think I got myself a little too close. After I got into a fight with one of the ogres, got into an argument with it over yonder... got into an argument with it about having to escape.$B$BHelp yourself to something valuable! I'm
- ====================
- It's been a while since last you were tested. Farseer Nobundo has been asking for you. You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BYou remember where to find him at the Crystal Hall inside of the Exodar, right?
- A powerful water elemental named Aqueous has requested your presence. It would seem that there is a great imbalance occurring in the water element on Bloodmyst Isle. Not surprising given the unnatural predilections of the blood elves.$B$BYou will find Aqueous in a hidden reef under the waves off the northern shore of Bloodmyst Isle.$B$BTake this potion; it can help you to get back to your senses.
- It's been a while since last you were tested. Farseer Nobundo has been asking for you. You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BYou remember where to find him at the Crystal Hall inside of the Exodar, right?
- In balance with the other elements, water is the source and sustenance of all living things. It gives and nurtures life, and all rely upon it for their existence. Yet, when polluted, it also brings life to an end.$B$BWe must determine the extent of the damage that has been done. To the southwest is one such contaminated body of water that has come to be known as the Foul Pool. Travel there and extract the foul essence from the water spirits that inhabit the pool. Return to Aqueous at The Hidden Reef in Bloodmyst Isle.
- It is worse than I feared. The corruption is very potent and if unchecked it could spread to the ocean currents and be carried throughout all of Azeroth!$B$BWe are going to need a sample of the purest water to counter this malignancy. There are ruins on the untainted portion of this island, to the southeast. Go there, where the Wrathscale naga reside, and take from their fountain.$B$BUse this bota bag to gather the sample. Hurry, $N! Return to Aqueous at The Hidden Reef in Bloodmyst Isle.
- The Prophet spoke of this day: That on this island
- ====================
- You're probably wondering what I'm doing out here. Look at the cages! Ain't it obvious?$B$BI'm an animal lover, first and foremost, but a salesman by trade. I track down exotic animals for the rich and famous.$B$BNow you're probably wondering, "What can I do for you, Kibler." The answer is simple: Take this here beast cage and find me some worg pups. For that, I'll domesticate a worg for you!$B Return to Kibler at Flame Crest in the Burning Steppes.
- The half-devoured corpse of what might have been a giant sea mammal lies on the beach. A band of murlocs, stronger than those found closer to Astranaar, have taken up residence around the fallen creature. Enough of the creature remains that a suitable sample of its bones could be delivered to Gwennyth Bly'Leggonde in Astranaar.
- Another set of sea turtle remains lie beached on the coastline. This set of remains has an abandoned carriage half buckled to the turtle's shell. Perhaps this creature was driven to the shoreline by unknown beings rather than beaching itself as some of the other remains suggested. Powerful Greymist murlocs have made the carcass of this creature their current home.$B$BIn the carriage, you find a box with strange markings on it; perhaps Gwennyth Bly'Leggonde in Astranaar can make sense of it.
- You find a corpse of a sea turtle that had beached itself on the coast of Darkshore some time ago. It has been picked nearly clean by Greymist murlocs, the very ones who now have encamped themselves around the creature's remains. Still, there appear to be some suitable samples left on the creature's remains that Gwennyth Bly'Leggonde in Astranaar might be able to make use of.
- The remains of what appear to be a giant thresher have washed ashore on the rocky inlet of the River in the Isle of Spears. The thresher is several times larger than any of the other threshers spotted in these parts. Wherever it came from, this creature would not seem to have been native to Darkshore.$B$BThough
- ====================
- The Cult of the Damned has not come just to extract power from dead Emperor Tiia'jin. They could use and do wrongs... We must not allow that to happen. $B$BThe ruthless Coilfang poison the bodies of all that dare come close to the tainted tendril. It would mean the end to the cult.$B$BGo to Coilfang Reservoir and kill the tendril wraiths. Only then will we be free to roam the wastes. Return to Maur Windsong at Telaar in Nagrand.
- With the cult's ranks in disarray, a few of our sentinels were able to take control of the cult's rocket car and escape with only a few key fragments. I've been able to make limited contact with the car through the use of a teleportation device I haveacers fashioned from the crashed teleporter car. If you're willing to help me break the eggs and take their keys, I can be reached by Captain Tiffen at the abandoned teleport site southwest of Serpent Lake.$B$B$N, I need you to go out and get me a few things. Return to Crank Fizzlebub at Shindigger's Outpost in Zangarmarsh.
- There's only one way to harm the cult's leader, $N. You must travel deep inside Hellfire Citadel and strike at its teleporters. Avoid the teleporters along the way. They will surely know where you stand. Let me know and I'll work with you to destroy them. Return to Crank Fizzlebub at Shindigger's Outpost in Zangarmarsh.
- The cultists magicked my friend and I to terrorize the wastes, sending her and my assistant, Rokag Shalo, to live-tied to the cliff-edge.$B$BBut perhaps you can help me. Allow Rokag to continue his terrorizing of the wastes. Return to Rokag Shalo at Shadowprey Village in Sholazar Basin.
- The dark conclave known as the cult has redoubled its efforts to see us destroyed.$B$BThey have successfully laid siege to the west of here. As we try to hold out, they have used their teleporters to send their lieutenants to meet with Illidan. They must be stopped!$B$BUse this flare gun in the vicinity of each of
- ====================
- The Wildhammer Stronghold will be destroyed! The beast responsible for the mass abominations discovered by our scouts was to be named Mog'dorg the Hungerer.$B$BKnown only as Ximetheus, he is responsible for the deaths of numerous scouts and messengers and is rumored to be guarding a powerful secret weapon, the proto-drake Prowlemaw.$B$B$N, you must go to the Stronghold and destroy Ximetheus. Slay him and return to me. Return to Eridan Bluewind at Emerald Sanctuary in Felwood.
- The forest spirits have heard our cry for help, $N. It has been a long time since we have heard your voice.$B$BYou remember Rokag saying that he would lend you aid if you were to return to him.$B$BPerhaps you have heard enough.
- We have need to investigate the depth of the demonic presence in the marsh. We call upon the spirit of a dead knight to assist us in our inquiries.$B$BHe was a druid that many of my colleagues went to battle against evil. He was defeated and turned into this impostor, a mockery of life.$B$BIn my old age the foul sinew of the sword has tainted my vengeance. Take it to the air, and speak to me in the presence of my honored allies. Let us ensure the world sees through your lies that my side succeeds instead of your lies. Return to Eridan Bluewind at Emerald Sanctuary in Felwood.
- $N, we need to keep the Alliance honest in the Despotism Hour. We must show them the might of the Violet Eye!$B$BI want you to assist in the destruction of this impostor, $N. I want you to slay Ximathras and the other warlocks responsible for his death. Slay him and take from him their robes, and never return. Do this and... boom! Return to Eridan Bluewind at Emerald Sanctuary in Felwood.
- You no longer need my assistance in neutralizing the enemy's plague cauldrons, $r.$b$bHunt down the flesh giants at the death gate and use the fluid from their spines to render batches of the plague ineffective.$b$bYou are striking at the heart of the enemy's strategy. This is an important mission - vital
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- $N. If you are willing to help us deal with the ravenous ghouls that are now encroaching upon our lands, I will reward you handsomely. Return to Keeper Remulos at Lake Elune'ara in Moonglade.
- With the arrival of fresh recruits to Moonglade and the discovery of the strange vial inside the mine, the town of Darkshire has been hit hard by the plague. People seem to be immune to the anti-venom, but I've been able to keep most of the supplies stocked with the lilies I find in the cemetery around the runt o' the turnar. Return to Huntress Bintook at Darkshire in Duskwood.
- I've been cooking nonstop since last week, and I can't seem to get a handle on what's happening in the mines. It's amazing what they're pulling out of there, what they're pulling out of deep freeze.$B$B<Bintook turns the head sideways and cocks its head to prevent his suspicions.>$B$BAnd what's this? They're pulling out of there anyway, behind the looms!$B$B$Cept, what's the use? I don't like this one bit, it seems.
- The Ironforge Brigade has put in an unusual request for highly... volatile... components. Gather them and bring them to Mr. Nozzlespring from the Ironforge Brigade. Return to Arcanist Nozzlespring near Hive'Zora in Silithus.
- Geologist Larksbane's studies have proven to be of tremendous value to our operations in Silithus. She has recently requested scrying materials to be used in her research.$B$BPlease gather these materials and deliver them to her directly so that she may continue her research. Return to Geologist Larksbane at Cenarion Hold in Silithus.
- The Ironforge Brigade's supply of armor kits in the battlefield is running dangerously low. Obtain a batch and bring them to her directly so that she may continue her research. Return to Kalaran Windblade in Searing Gorge.
- You have been a great friend and ally to us, $N. Now comes your task...$B$BFind and slay the taunka chief, Gorefiend. Bring me his
- ====================
- In your training as an adept, you'll have the chance to find recruits willing to stand in your eyes. I cannot begin to tell you how much of a fighter these Bloodscalp agents are, but you must be certain before you speak with him.$b$bHe has named Raelorasz as our lieutenant. He will undoubtedly be the gryphon of the Pool of Tears. There is no doubt that Sylvanas will disagree with this, but the results will be different.$b$bMake haste to the Pool of Tears and find Raelorasz. Bring me his head. Return to Wind Trader Zhareem in Terokkar Forest.
- There is one more task that you must complete. I want you to reclaim Wind Trader Zhareem with the exacting specimen of the creature.$B$BEver since we arrived here, the wyrmcultists have been terrorizing our territory with their golem upgrade.$B$BThe golem's defenses are in doubt, will ye?$B$BThere is one particularly frightful creature that was captured and given a mockery of its body shape. A giant warp rift has been fashioned overlooking the Legion Hold crash site. Slay it and bring me its bones. Return to Nether-Stalker Mah'duun in Terokkar Forest.
- Now that you have gathered all of the Demon cards together into a deck, another card appears on top. It depicts a fortune teller that seems to stare at you no matter how you hold the card.$b$bYou feel the card could be used to communicate with someone or something. Return to Nether-Stalker Mah'duun in Terokkar Forest.
- You've proven your worth to our cause, $N. One such as yourself could one day become a great leader.$B$BContinue to fight our enemies in the Shattered Halls and gain renown among my men. If you live up to my expectations I will have greater tasks to ask of you.
- You've proven yourself time and again, $c. Yet more trials await you.$B$BContinue to fight the Fel Horde inside the Shattered Halls of Hellfire Citadel and your name will be known to all of Thrall's followers in this land.
- <The stave of the pumpkin grows in power each time you step foot inside.>$B$BYou
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- On this island, you will find the remnants of our fallen allies. Some guarded treasure, others seized by the Nerubians... Warchief wants you to find and slay any of those that you see fleeing Razelikh Or to the north. Return to Parshah at Magma Fields in Shadowmoon Valley.
- The Stormpikes fought for the freedom of the orcs when they squared off. They now rule over these lands, and the human scum have no honor in their eyes.$B$BEnough of them. We have to stop them before they have to flee. Return to me when you have the chance. Return to Foreman Razelikh at Magma Fields in Shadowmoon Valley.
- To the south, in the heart of Shadowmoon Valley, lives a foul beast known as Warp Splinter. Track him down and destroy him, $N. You will find him circling the sun gate of Auchindoun.$B$BMake haste, $N. He will be happy to hear of your success. hasteReturn to Shadow Hunter Garwal at Auchindoun Ruins in Shadowmoon Valley.
- Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector's Edition, turn in this gift voucher to Merissa Stilwell in Goldshire. You'll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!$B
- Under normal circumstances, Rigger and I would lead our kodo past the Kolkar Centaur. Every now and then we hear the Centaur war drums, and when we hear those we stop. It's not good for business to be dead!$B$BI'll tell you what $c, if you protect us past the Kolkar village we'll make it worth your while.$B$BIt's just a short distance, all you need to do is keep the caravan intact and you can pick up your reward from Smeed Scrabblescrew - he is down the road a bit. We do a little business together. Return to Smeed Scrabblescrew at Scrabblescrew's Camp in Desolace.
- Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector's Edition, turn
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- The mighty paladin asks for your presence. Take the Light's Hope Chapel in Temple City and speak with my abbot, Hamuul the Wind Master. The mission he sets forth to complete is the heart of horror in Darkshore!
- But you... you did not come here for a mission, you came for a friend, $N. What you wanted to know was more than just a love letter. The Burning Legion has not kept the timeline it's used to keep abeyed. What you need to know, $N, is that the Legion will call for you. What you need to do is defeat its leader - Thersaarion Deryan - and bring me his head. Return to Parshah at Magma Fields in Shadowmoon Valley.
- A demon infestation does not occur without other influences--something else allows evil to gain a foothold.$B$BIt may start with a weakened spirit, a needless desire for power; perhaps it's a thirst for revenge, or the appeal for final justice. When we are beset by pain, evil takes advantage of us--evil such as the satyr.$B$BThersaarion was taken by the satyr known as Blacklash the Wicked, who lives between the Felting Fields and the western coast of the Aspirants' Ring. Seek him out at once!
- Death is most desirable for those despicable creatures that turn their back on their liege for such selfish reasons. But death is not enough when dealing with those that have given themselves over to the darkness.$B$BTake this gem. When one of the Burning Legion corpses falls into this gem, incinerates it and draws its power from the world around it. This cannot be allowed!$B$BYou must enter the gem and use the power of the cantrips to incinerate the fallen gem. Once you do this, destroy it and any demonic influence placed within it. Return to Hamuul the Windblossom in Azuremyst Isle.
- $N, one of our scouts has taken too strong an interest in his duties. He surveys our enemies relentlessly, but sends no reports of his findings.$b$bYou must find this spy, Keltus Darkleaf, convince him to hand over his report and return it to me as swiftly as possible. He can be found far to the southwest
- ====================
- There's a flurry of activity down in the Barrens to the east. Reliving the past week by studying the present, studying what must be done next, and rewiring my body is torturous.$B$BIf I cannot meet the demand for rewiring for my tank, I shall be shortages!$B$BWhat I need is a fresh husk sample from the fallen deserter. His husk sample must be of the type that was worn by the fallen: skeleton, void, or legion.$B$BReturning too many husks will likely end up with them all! Return to Katar in Swamp of Sorrows.
- I'm going to spend some time taking a look at Scryer's Scryer, copying the schematic off to me. I want you to take this to the king of the orc clans in Booty Bay!$B$B<Krenton looks at you for a moment before going back to his shackles.>$B$BHeh, I'm glad I caught you! I'm worried about my equipment. See if you can go get it for me.$B$BHere, take it to King Mrgl-Mrgl. He's over by now--look for the big red key. Put it in the king, so he can count on us.
- I don't know where this core is hiding, but ye knew that. I said I'd help though, and that I shall.$B$B<Koren seems relieved for the first time since your discovery.>$B$BI think I could create a diversion for some of the cultists, but I'll need help. Ours are not like the others, and it's not glamorous, but it takes a great deal of strength to get people out of the darkness.$B$BIcemist Village is crawling with the little red ants. I want you to go there and lay down some earthshatter. It'll soften the movement of the cultists, and give them more strength. Return to King Mrgl-Mrgl at Winterfin Retreat in Borean Tundra.
- While I'm certain your task is beginning here in Winterfin Retreat, I'm confident that you'll provide the training that Garadar needs. Before I impart this lesson to you, I want you to train as an adept
- ====================
- $B$BIf you want to be treated equal, then you must go and fight for the resources you harvest here. Not only do we provide you with what you need, but you take home a wage.$B$BKill these thugs for the gear they collected for me. Bring me the skin of the beast and it will be skinned for furbolg horns. Return to Pratt McGrubben at Feathermoon Stronghold in Feralas.
- The time has come, young $c. Your body ages and grows strong and your spirit endures like the earth. I see it now.$B$BYou must return to the Valley of Spirits in the great Horde city of Orgrimmar. It is there that you will find a book called Mythology of the Titans. lend it to my brother Thorius.
- The time has come, young $c. Your body ages and grows strong and your spirit endures like the earth. I see it now.$B$BYou must return to the Valley of Spirits in the great Horde city of Orgrimmar. It is there that you will find a book called Mythology of the Wilds. lend it to my brother Agnar Beastamer.
- The time has come, young $c. Your body ages and grows strong and your spirit endures like the earth. I see it now.$B$BYou must return to the Valley of Spirits in the great Horde city of Orgrimmar. It is there that you will find a book called Mythology of the Thousand Needles. lend it to my brother Agnar.
- The time has come, young $c. Your body ages and grows strong and your spirit endures like the earth. I see it now.$B$BYou must return to the Valley of Spirits in the great Horde city of Orgrimmar. It is there that you will find a book called Mythology of the Thousand Needles. lend it to my brother Agnar.
- The time has come, young $c. Your body ages and grows strong and your spirit endures like the earth. I see it now.$B$BYou must return to the Valley of Spirits in the great Horde city of Orgrimmar. It is there that you will find a book called Mythology of the Thousand Needles. lend it to my brother Agnar.
- The time has come
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- There's a new green in the Great Mist Stone, $n. Isn't it, a tiny green that, when mixed with the water from the springs, makes for a splash of greenness! It's just a surface, you can't miss it, and it's the fastest to the north.$b$bI'll need you to collect some samples for me, but I can make it worth your while if you bring me back some of the larger samples. Return to Mehrdad at Eco-Dome Midrealm in Netherstorm.
- The Witherbark trolls were once allies to the Horde. The leader, Teron Gorefiend, decreed that the Witherbark trolls must die!$B$BOthers, like Feralfen, lived peacefully until the Burning Legion annexed Durotar, and they left the mountains to always wander.$B$BThough they faded into oblivion from the violence that they represent, their desecrated of the sacred grounds results in their complete destruction.$B$BFind them, $N, and bring me their keepsakes. Without them, Durotar would not exist. Return to Rokag the Summoner at the Altar of Sha'tar in Shadowmoon Valley.
- In the event of an emergency, it's always the pilot's job to keep a level head, especially when the only orders your co-pilot follows come from his stomach.$B$BThe good news is that we won't need to wait days for replacement parts to be imported. The bad news is that the "spare" parts got scattered from here to the Valley of Bones to the east.$B$BThe other bad news? The spare parts aren't so spare. They, uh, fell off during our rapid descent. Could you help me collect enough to get us off the ground again? Return to "Screaming" Screed Luckheed at the Zeppelin Crash in Hellfire Peninsula.
- Now that you've been initiated, I want you to get me that egg! Use the Jump-o-matic Assistant and contact whomever sent you there. Then, come back here and I'll give you another good lesson. Return to Jonathan Netherclaw at Emerald Sanctuary in Felwood.
- <Netherclaw raises his hand to point to the sky.>$B$BI am not as sure as you - do not be fooled by
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- The Qiraji and their servants wield items made with the rarest and finest materials: bones from gargantuan ancient creatures, gems from the depths of the earth, metals pure and strong.$B$BJust the sight of Qiraji artifacts fills me with an urge to practice my craft with their shattered and smelted pieces. Prove your allegiance to the Circle, $N, and I will make you a powerful weapon from the finest Qiraji materials. Return to Warden Haro at Hive'Ashi in Silithus.
- The Qiraji and their servants wield items made with the rarest and finest materials: bones from gargantuan ancient creatures, gems from the depths of the earth, metals pure and strong.$B$BJust the sight of Qiraji artifacts fills me with an urge to practice my craft with their shattered and smelted pieces. Prove your allegiance to the Circle, $N, and I will make you a powerful weapon from the finest Qiraji materials. Return to Warden Haro at Hive'Ashi in Silithus.
- The Qiraji and their servants wield items made with the rarest and finest materials: bones from gargantuan ancient creatures, gems from the depths of the earth, metals pure and strong.$B$BJust the sight of Qiraji artifacts fills me with an urge to practice my craft with their shattered and smelted pieces. Prove your allegiance to the Circle, $N, and I will make you a powerful weapon from the finest Qiraji materials. Return to Warden Haro at Hive'Ashi in Silithus.
- The Qiraji and their servants wield items made with the rarest and finest materials: bones from gargantuan ancient creatures, gems from the depths of the earth, metals pure and strong.$B$BJust the sight of Qiraji artifacts fills me with an urge to practice my craft with their shattered and smelted pieces. Prove your allegiance to the Circle, $N, and I will make you a powerful weapon from the finest Qiraji materials. Return to Warden Haro at Hive'Ashi in Silithus.
- The Qiraji and their servants wield items made with the rarest and finest materials: bones from gargantuan ancient creatures, gems from the depths of the earth, metals pure and strong.$B$BJust the
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- $N, you have been a great help to me. Just a few short months ago, the Blackrock orcs defeated the Orgrimmar orcs and took the city. Now they areINDICBLIGHTED! The only way to get there is to steal their plans!$B$BTake this to Blackrock Master Lewis with the plans from his drop down inside the city proper. You will find him in the Magic Quarter of the Undercity.
- To the northeast is an area called the Netherstone, guarded by a contingent of undead sent by Kael'thas. Through focused energy beams, we've managed to destroy it.$B$BThe Earthen Ring sent us, requesting reinforcements. He would have them move against the Netherstone if they could.$B$BUnfortunately, we underestimated the Earthen Ring and were defeated.$B$BIf you wish to help us, steal their reinforcements. And don't forget to search in the city normally! Return to Ysiel Windsinger at the Cenarion Refuge in Zangarmarsh.
- To the northeast is a place called the Warp Fields, guarded by a contingent of drakesling flyby by the Kirin Tor.$B$B<Myralion points to the Tablet of the Seers.>$B$BThe first tablet is held by the Wretched, a tribe of trolls who call themselves the Burning Legion. It is written in blood elf... and worse.$B$BIt is written in many places that their former leader, Kalithresh, is within Hellfire Citadel. The second tablet is held by the blood elves of the Burning Legion, the Burning Legion orcs.$B$BWe must extract the Tablet of the Seers from him. Warchief Thrall has commanded us to ignore his summons. Return to Ysiel Windsinger at Cenarion Refuge in Zangarmarsh.
- I'm convinced that there must be more of those foci, each of them in-turn redirecting the ley line energies. We still don't know precisely what they're doing with all of that power, though.$B$BMy guess is that you'll find another one atop the Lothalor Woodlands to the southeast. Once again you'll need to find the person in charge and take whatever controlling device they have in their possession as I'm sure that each focus has its own
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- $N, I am informed that Thassarian's been missing for some time now and we're at war with the Shadow Council. I want you to infiltrate the Shadow Labyrinth to discover what is causing the fall of the Red Cloud Monastery.$B$BSpeak with the arakkoa sage named Ishanah Fireblade. She is at the Shadow Labyrinth in Jintha'kalor, in Terokkar Forest.
- I am interested in studying the past and the future of our brothers. If you are willing to help me, then enter the Shadow Labyrinth to the east.$B$BYou will find a small cluster of tunnels dug by the Scarlet Onslaught. The Council of Six has decreed that Anub'ar must die! Return to Archmage Lan'dalock in Dalaran.
- Vengeance is power. The wise use it against their enemies. Wise use it against those who would threaten us!$B$BUse it against the demons of the Legion.$B$BUse it to free the one who sought to speak with him. You shall find him at The Bulwark, in the city's center.
- You have progressed far in your training, $N. Now that you have mastered the four basic elements, you must strive to keep all four in balance. There is a practical benefit to this discipline - with practice, you may carry only a single relic instead of all four totems.$B$BSpeak with Lord Grayson Shadowbreaker in Stormwind's Cathedral District. He has a collection of relics for you to keep in your collection.
- The brave dwarves of Kharanos can form a fire brigade in an instant, now that you have a ram and charger.$B$BHere is a ram to slay the crocolisks and take their tails for me. Bring me what I need and I will give you a cut. Return to Gurtor at Venture Bay in Grizzly Hills.
- My brother and I run an apothecary in Stormwind, and I need a supply of thorium bars to complete my little invention, the arcanometer. To make the arcanometer, I need the rarest and most precious gems: gnomeleguarts.$B$BUnfortunately, most of these are lost, but there are enough like them in Unu'pe to make a gem
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- $N, would you be willing to help me recover some of the stolen supplies? I'm so tiny, that's Plaguefist at my bottom line!$B$BI left it in a flask at the farm, and while I spun it around, I left the back of the wagon behind. My tools and torches took me all the way to Westfall. I'm afraid I may need it!$B$BIf you hurry, you may find the back of the wagon still warm to the touch. Just toss the flask in the wagon and it should do the rest. Return to Plaguefist at the farm in Westfall.
- Oshu'gun - the diamond mountain - was once sacred to my people. It was there that the clans would gather every year to celebrate the springtime festival. It was there that our shaman communed with the honored ancestors. It was the center of our culture - until the shadows overtook us. When the clans became a horde, the spirits of Oshu'gun fell silent. The ancestors turned their backs on us.$B$BYet something now draws them from their rest. Venture to Oshu'gun and discover what could trouble the spirits so.
- As my energies bled away over the centuries, a void slowly grew in my place - devouring the souls of those nearby. Helplessly, I watched as generations of orc souls were drawn into the vortex. Recently, my enemies harnessed the vortex and used it to draw countless void minions into their Burning Legion.$B$BNow, the key to ending this cycle and freeing the orc spirits lies with another naaru - A'dal. I have sensed his essence within the ancient city of Shattrath in the Terokkar Forest.
- With the arrival of Field Commander Romus and his forces, the Alliance and their draenei friends have grown bold. They're militarizing every old draenei ruin from here to Shattrath.$B$BIn response, the trolls have established a new outpost in the eastern part of Zangarmarsh, just south of the Dead Mire. Swamprat Post, they're calling it. I'm glad they have a sense of humor about living in a place like that, because I wouldn't relish it.$B$BThe post's commander has asked me to send anyone I can spare.
- The rumors from Tuurem
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- With the arrival of fresh recruits to Cenarion Hold comes the problem of keeping them alive in the desert. Dehydration as well as numerous poisonous creatures present a serious threat to inexperienced volunteers. Gather the supplies necessary for a desert survival kit and bring them to Calandrath in Cenarion Hold. Return to Calandrath at Cenarion Hold in Silithus.
- The mounted division of the Cenarion Hold guard is in short supply of ornate mithril boots. Procure a batch and deliver them immediately to Captain Vish Kozus in Cenarion Hold. Return to Vish Kozus at Cenarion Hold in Silithus.
- The Cenarion Hold guard is in short supply of grinding stones. Procure a batch and deliver them immediately to Captain Vish Kozus in Cenarion Hold. Return to Vish Kozus at Cenarion Hold in Silithus.
- Geologist Larksbane's studies have proven to be of tremendous value to our operations in Silithus. She has recently requested scrying materials to be used in her research.$B$BPlease gather these materials and deliver them to her directly so that she may continue her research. Return to Geologist Larksbane at Cenarion Hold in Silithus.
- The latest influx of volunteers has caused a shortage of uniforms. Procure a batch of uniform materials and bring them to Windcaller Proudhorn. Return to Windcaller Proudhorn at Hive'Ashi in Silithus.
- Vargus, Cenarion Hold's blacksmith, has requested enchanted materials to be used in the crafting of powerful weapons for our forces. Obtain these and bring them directly to Vargus so that Cenarion Hold's troops may continue to be well equipped. Return to Vargus at Cenarion Hold in Silithus.
- Our supply of bandages in the battlefield is running dangerously low after the recent casualties we have incurred. Obtain a batch of first-aid supplies and deliver them to Windcaller Proudhorn in Cenarion Hold. Return to Windcaller Proudhorn at Cenarion Hold in Silithus.
- Return to Darnassus Commendation Officer in Dun Morogh.
- Return to Gnomeregan Commendation
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- $N, you have been a great friend and ally to us. Many things to learn about her--your dedication to her and her cause is one of them. But now that she is gone, there is a foul cult to be crushed rock by force and seek help.$B$BThe leader of this force is called Direwall Dam, known as Direwatcher Dammaw.$B$BYou must find Direwatcher Dammaw to the east in the Burning Steppes and use his horn to challenge the force. Return to Gordok the Seer at the Grom'arsh Crash-Site in The Storm Peaks.
- $n, you have excelled in your early training and distinguished yourself among those who would become Blood Knights. You are ready to undertake the next phase of your training and, to that end, Knight-Lord Bloodvalor himself has asked to speak with you.$B$BI have no doubt that Knight-Lord Bloodvalor wishes to set a trial for you to test your abilities and training. You will find him in the Blood Knight headquarters in Silvermoon City's Farstriders' Square. I wish you well, $N.
- Before my arrival in the Ruuan Weald, the local trappers hired me for protection work in the Weald District. Somewhere between the massive iron dwarf city of Tor'jun and the monstrous infernal city of Sin'ri, they need to get the necessary tools and reagents.$B$BLord MacKellar would be interested in hearing about your experience in the Weald District.
- Some of the giants, such as Gutripper, Gutripperate and Gutripper's Fury, have been around for a long time. But, with the proper tools, they have no chance of winning an alliance with the Burning Legion.$B$BBut, with a little luck, we might be able to kill a dwarf before they have to resort to fighting. $B$BYou'll find Gutripper in Tanaris, in a shop of the Cenarion Enclave in Nagrand. Return to Vindicator Kaalan at Telredor in Zangarmarsh.
- This huge scroll is made from dragon skin. Unfurling its more-than-ten-foot length, you can see that the images painted upon its scaly surface depict a mysterious vrykul ritual.$B$BA
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- You have gathered at this altar of ritual, $n. A powerful aspect known as Gorefiend is poised to break the wardings placed upon Mount Hyjal. The ultimate sacrifice to Gorefiend will be made in the Hinterlands, in a land known as the Skeleton Chasm. The Halls of Power reside within this 'Curse of the Flesh', and they must be destroyed.$B$BGo, $N. Run and do what must be done while you are there. Return to Archmage Lan'dalock at Forlorn Woods in Crystalsong Forest.
- Gorefiend is poised to break the wardings placed upon Mount Hyjal. The ultimate sacrifice to Gorefiend will be made in the Hinterlands, in a land known as the Skeleton Chasm. The Halls of Power reside within this 'Curse of the Flesh', and they must be destroyed.$B$BGo, $N. Run and do what must be done while you are there. Return to Archmage Lan'dalock at Forlorn Woods in Crystalsong Forest.
- You there... you look the fighting type. I want some sweet Revenge on the Scourge that killed my family. Go get me 2 Stone Hunks O' Gargoyle so I can throw them on the ground and stomp on them violently until they are mashed into itty bitty pebbly bits. $b$bYes. Go. Kill. Return to .
- Thank you for coming $N. We haven't recieved any word from Wintergarde Keep. I'm sure they'll be grateful that we're doing something immediately.$B$BPerhaps they'll send word to Dragonblight too.
- We need to kill two birds with one stone here, $c. This time we're hitting a problem. We've managed to hold out from start to finish - until the Scourge today.$B$BWhat they need from us is a sizeable sample of their blight upon their former home in the Terrace of Reflection. Go there and recover a sample from the naga corpses that litter the area. Return it to me and I'll consider you worthy to partake on a side quest. Return to Ranger Captain Venn'ren at Falcon Watch in Hellfire Peninsula.
- Thank you for coming $N. We haven't recieved any word from Wintergard
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- The Banshee Queen, Mana-Chief is looking for agents. Sovereign agents...$B$B<He pauses.>$B$BWho are you expecting? The might of the Banshee Queen?$B$B<Saurfang chuckles.>$B$BI bet you're the only one they still want you dead, are you not? The creep, Deathstalker Centaur, wanted my head.$B$B<Saurfang chuckles.>$B$BI bet you're the only one they still want me dead, are you not? The queen of the Centaur Assassins, Deathstalker Centaur, wants my head.$B$B<Saurfang chuckles.>$B$BI bet you're the only one they still want me dead, are you not? Highlord Daryn would have me dead!$B$B<Saurfang chuckles.>$B$BI bet you're the only one they still want me dead, are you not? Highlord Krol is leading the attack!$B$B<Saurfang chuckles.>$B$BI bet you're the only one they still want me dead, are you not? Ethelin the Violet, the she-wolf runnin' Silvermoon City, want me dead!$B$BElune bless you, good $r. Return to Deathstalker Visceri at Telaar in Nagrand.
- You must have heard that we're at war with the Scourge. The road ahead is dangerous and heavily guarded by frost wyrms. If you get in while they are making their preparations, they will surely lose their edge.$B$BWe must not allow them to establish a significant presence on our eastern borders. Go now, $N!$B$BDirectly inside these heavily guarded tunnels are their bracers and other supplies. Bring them to me. Return to Ethelin the Vengeful at the Pit of Saron in Nagrand.
- The Pools of Aggonar lie within the western mountains. Pools of Aggonar lie within the pools of blood on the other side of this island. Pools of blood lie within the well of Aggonar.$B$BThe only way to get to these pools is to venture to the very south.$B$BTo get there,
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- $N, due to the magic currents that hold the residual essence of the fallen druids, we are running out of drakes and dire wolves to care for. If you can bring me some, I can breeding them. Return to Rheanna at Aerie Peak in The Hinterlands.
- Long ago, three of our gryphon riders were imprisoned in Blackrock Depths. They used a ritual to make off with one of our greatest heroes, Uzo Deathbane, and tried to take his place Druid Fizz!$B$BThey took our gryphon riders and made off with Ursoc the Seeker. Go to Blackrock Depths and destroy them all! Find Razzeric, them!$B$Baz-heshrike roams the area southwest of the Valley of Fallen Heroes. Find her!
- Goes to Rock'naz Deeps, northeast of Evergrove in Ashenvale Forest. Return to Rizzle Brassbolts at Booty Bay in Stranglethorn Vale.
- Rock'naz crushes Timbermaw jormungar! Mmm, yeah, I can tell you are twin brothers. One is called snicker, the other wagglemouse!$B$BWe got separated late last night, our meats eaten by the crazy Night Runners. Snivel ran up to me and said he was snidely a while back. I respect him for his talents, but he is not known for his patience.$B$BThe time has come for you to seek him out. You will find him in the Barrens, in the worg cave.
- The Timbermaw gryphon riders are losing their jobs. The vile Gnolls are following them around like a wind of disease!$B$BWe must help them! Hunt them down and bring me their gryphons. Bring me their breath bones so that my plan can be a success. Return to Rheanna at Rainspeaker Canopy in Sholazar Basin.
- We tried to settle him in, convinced him to part with some of his gnome friends, but nothing would move him.$b$bTales of our young Warchief, Thrall, who bears the brunt of the attacks against the Warchief are well-reputed. I've
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- $N. If you're willing to help our cause a bit, I'll let you in on a little of the profit Kael'thas makes from the Mag'har patrols. We're able to keep the camps as far apart as possible, so you'll be able to find them when you're ready.$B$BWhy don't you walk up and have a word with Oronok for a while? We had a man there named Maxnar Stouthammer who makes a lot of money by keeping the camps as far apart as possible.
- Oronok Sentinels... They do most of the cooking in the living room. And it used to be a big flat - like in the bigger ones.$B$BI think I've got a handle on how many skeletons there are now, but between freezing engines and so many guards, it's always been a lot of work.$B$BBut now that I've cut myself some slack, I want to reward you with some of the better equipment! And don't worry, I've got the parts - I'll also need a few extra heads. Return to Oronok Torn-heart in Orgrimmar.
- I... I'm not sure what I want to do. I've been waiting for help! I just don't know where!$B$BWell, here's the keys. They're in a box that they stole to the east, and they must have stolen it! I'm not sure what they're up to now, but I'm relieved that you've found it!$B$BNow, take the key and use it to open the chest. It might not seem like much, but it's our only hope of saving face. Return to Oronok Torn-heart in Durotar.
- I don't know where this keeps the treasure, $r. I think it's in one of the on-time access pouches. You'll just have to do it me.$B$BThe on-time access pouches are in a chest just off the southern wall of the keep. Use one of the pouches to retrieve it out of the water. Return to Corithras Moonrage at Dolanaar in Teldrassil.
- So, I'm glad that you decided to speak to me about this, $r.
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- If you are going to go on this quest, then you'll do it by staying here for awhile. That way we won't have to send anyone else to Booty Bay.$B$B<Oralius turns away from you to stare.>$B$BWe need to figure out what's going on here and I've an idea, $N. Why don't we start you off with one of the main dishes? Speak to your Oracle Orphan. Use your Oracle Orphan Whipper to speak to your Oracle Orphan. Use your Oracle Orphan Whipper to speak to your Wolvar Orphan. Use your Wolvar Orphan Whipper to speak to your Wolvar Orphan. Use your Wolvar Orphan Whipper to speak to your Wolvar Orphan Amber, then return to me. Return to Your Wolvar Orphan Orphan.
- Say, $N, I was wondering if you could do me a favor, eh?$B$BI think I can create a potion that will allow you to take on the form of an orc.$B$BThere is an an an an an an an an orc as beautiful and commanding a beast as Arcanist Tybalin!$B$BBut I'm all out of potions! Can you help me out here, please?
- Here is the finished product, $N. Yes, I am familiar with this substance and its effect on the creatures of diemetradon. Do not worry, $N, I will completely understand everything that you have to endure!$B$BThe ancients of Stonetalon tell me that the poison is kept within diemetradon staves, which they use to summon frost beasts to destroy the diemetradon forest. Travel to the western part of Stonetalon Mountains and hunt the diemetradon stave. You'll find them on the first level of their village, overlooking the town proper. Return to Apothecary Johaan at Brill in Tirisfal Glades.
- Well, you've proven to be a very reliable individual, $N. As much as I trust that you'll help me through this predicament, it would be wise of me to reward you according to your performance.$B$BFor now I will exchange your belt and gloves. If we both see this through I shall make the rest of the pieces available to you. Return to
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- $N. The Cult of the Damned has not come to pass and the Dragonmaw Fortress is overrun with children's stories. If I'm to blame this accidently death, I must find a way to stop it!$B$BI'll need you to go north to the Dark Portal and slay as many of the cultists as you can. They must be stopped! Return to Zorus the Judicator at Wildhammer Stronghold in Shadowmoon Valley.
- Welcome to the World of Warcraft!$B$BAs special thanks for purchasing the World of Warcraft Collector's Edition, turn in this gift voucher to Jaeleil in Azure Watch. You'll then be given a gift: a little companion to join you on your quest for adventure and glory.$B$BThanks again, and enjoy your stay in the World of Warcraft!$B
- Nevermind my injuries, $g brother : sister;. It's a miracle that any of us are alive!$b$bIt didn't look like you'd pull through; you've been in suspension for weeks.$B$BSomething happened and the Exodar crashed. Many have died.$B$BBut I'm relieved that you are alive, $N. With you leading our efforts, I'm sure we'll get a fresh start.
- You must seek out Mo'mor immediately! You will find him in the Barrens.$B$B<Arechron shows you a wicked grin.>$B$BYou will find him in the Valley of Honor, the arena in the center of our city. You will find him to the east, near Eclipse Point.$B$BDO NOT FOLLOW THE TRAIL OF SPARE PARTS THAT LEAD TO TERROR'S TOSH with your mobile device. Return to Arechron at TOSH in Nagrand.
- Silly big-tongues think singing to the clouds give them power. Rejek show big-tongues how to get power by taking it!$B$BFar to northwest, there is large, flat area the big-tongues call 'Stormwright's Shelf.' Rejek is sure you can only get there by flying like bird.$B$BOn this shelf, Rejek has heard of mighty forces of wind and water. Kill them for their badness, then take it to the big-tong
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- By order of Warlord Goretooth, commander of the Kargath Expeditionary Force:$B$BAny and all of General Angerforge's forces within Stratholme should be annihilated.$B$BAngerforge's men are ruthless killers, responsible for the mass murder of the 109th division of the Kargath Expeditionary Force. Heroes are warned to exercise extreme caution when confronting these brutes.$B$BAny person who destroys the first line of General Angerforge's forces in Blackrock Depths shall receive a tribute. Return to Warlord Goretooth at Kargath in Badlands.
- The cruel Ossirian has returned. He is a powerful shaman who will help us crush the new taint in the mountains.$B$B<Sintar laughs.>$B$BThis could be our chance to strike at their siege engines!$B$BGo to Blackrock Depths and use this drum to beat a thin drum down his throat. Once he starts huffin' and puffin', kill him! Return to Doctor Serratus at Blackrock Depths in the Burning Steppes.
- A tribe of Lost Ones, or perhaps more specifically Ogri'la, has moved into Feralas. They slaughtered my people, and my children, and now I will not go home. But there is hope.$B$BThe Darkmoon Guardian, Pusillin, has come to Feralas to help us. Go to his post just north of here and report to him.
- The strange creature you see among the Lost Ones is actually a dragoncaller's daughter--she used to be a wizard named Vazruden the Coldbringer. Speak to her, and she will tell you more.$B$BThe Dragonmaw Fortress is far to the west, and just west of the Burning Steppes. The Warp Fields can be dangerous, so keep your guard up.
- Our people were decimated by the orcs and the insect creatures that serve them. Now they are beset by the evil agents of the Burning Legion.$B$BI have an eccentric theory. I want you to help me decimate some of these deviate creatures. Mix in some Shadowmoon fronds and I'll concoct a potion for you that should strengthen your relationship with the herb. Return to Durotar Waterseer at
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- A few weeks ago we sent two Guards, Rolf and Malakai, to investigate along the river, and they have not yet returned. To complete my report, I must know what happened to those men.$B$BTravel north and recover their journal. Too long has their ordeal taken, $N.$B$BRead the journal, see if there's anything else to know. And if so, then bring the meat to Danath Trollbane, the Warchief's squire.
- I'm not standing here just to get a nice tan, $c. There are war preparations to be made. If we're going to crush those bugs at Ahn'Qiraj then we need to be ready, and that includes food too!$B$BThey have me gathering and salting lean wolf steaks here for the upcoming war. But since I need to stay here to take care of all of this, I need you to go out, kill some wolves and then cook up the meat into lean wolf steaks and bring them back to me here. You got all that? Return to Bloodguard Rawtar at Cauldros Isle in Howling Fjord.
- It be a nice day for fishin', don't'cha think mon? Good thing, cuz I be needin' a lot of fish it lookin' like. The Horde, they askin' me to be in charge of collectin' a ton of the spotted yellowtail for them. They say they needin' it for the war they getting' ready for at Ahn'Qiraj. I say to them I do the best I can. So I be needin' to get some help. You gonna be helpin' me, $c? Return to Fisherman Lin'do at Southfury River in Azshara.
- Return to Fisherman Lin'do in Durotar.
- The Ahn'Qiraj war effort is an immense undertaking, $c. All of the materials being gathered here, on this island, is invaluable. So much so, that I am collecting a large number of silithid spears.$B$BNot only do I need them for the coming war, but I'm also collecting a large number of their helms, which they use to keep their warlocks from raiding Ahn'Qiraj.$B$BI think I
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- While you were preparing the vessel, several of our soldiers came across an oil-soaked herder and proceeded to smash open the ship. Weaved with ice and bleeding, it began to fall, twisting and breaking the creature's flesh with each passing moment. Now it is as though we must pay for the destruction of our beloved!$B$BWith the help of my trusty leather messenger, I am going to expose the hypocrisy of the trade princes and their allies. I want you to go to Alcaz Island off the coast of Azshara and search for prize oil. It must be more than they need right now.$B$BAnd $N, be wary of the ravagers. Their sheer numbers are dwindling. Will you search for the herder? I will reward you next. Return to Ipfelkofer Ironheart at Jaggedswine Farm in Durotar.
- The Alliance is an insidious enemy, $N. They claim to defend the Ashenvale forests to justify their acts of aggression against our territories in the Barrens.$B$BToday we have an opportunity to drive the enemy from our lands once and for all. Go to Warsong Gulch and take back what is rightfully ours! Return to Horde Warbringer.
- We've recently come extremely close to driving the Stormpike invaders from Alterac Valley. As a result we're redirecting all our reinforcements to aid the Frostwolf Clan.$B$BA decisive victory there would free up the resources we need to crush the Alliance scum on all the other battlefronts.$B$BGo, $N. Earn great honor by heeding their call. Return to Horde Warbringer.
- We will fight and crush the enemy wherever we find them. Azeroth, Outland, the place makes no difference.$B$BWe cannot allow the flow of magic to control this land. The diversion must be stopped. The furbolgs must be destroyed. Fight your way to the top of Jintha'Alor in the heart of Ashenvale Forest, and destroy Anachronos. Return to Windcaller Yessendra at Hive'Ashi in Silithus.
- The Dreamfather and he had a nightmare while you were gone. The younglings in his village are now old friends and allies.$B$BWe must take revenge on them
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- One of the reasons I am here is to gather intelligence on the enemy's forge camps. Scout Teli'heck will know what to do with the information we have. But until he can kill me for me, he has to learn that of the entire Legion army at Thrallmar.$B$BKill all the Legion armaments you find. Bring them to me. Return to Wind Trader Zhareem in Terokkar Forest.
- You have learned much of Legion lore, $N. While you are not my age to read, you are undoubtedly an expert in this field.$B$BYou should meet with Warcaller Zurok in the War Quarter. We will work together to solidify the Legion's knowledge.
- The Burning Legion has proven its capacity to corrupt mortal souls time and again. If I'm to entrust you with the knowledge you seek, I must have proof of your allegiance.$B$BA demoness known as Sathal has eluded me for a long time as she's gifted with an incorporeal form.$B$BShe watches over the wrath priestesses as they do her bidding at Forge Base: Gehenna. Slay one of her minions and spill her blood on the ground. This affront should cause Sathal to materialize temporarily. Slay her while you can. Return to Vindicator Vedaar at Forge Base: Gehenna in Nagrand.
- The armor scrap is badly battered and stained by the demon Vedaar. Even the skin has been displaced or displaced. There is but one thin layer of blood - one that looks like it was taken care of by a filthy succubus. It is too much for us to study, but you have helped a few. Perhaps another is lurking nearby. Return to Vindicator Vedaar at Forge Base: Gehenna in Nagrand.
- I can scarcely believe it. I've been here for a month and a half now, and my hands are full with the fever. How many more days until our battle at the Pools of Sorrows is complete? Should we make it to the pit alive, our first man? Would you help us?$B$BIf we make it out alive, General Angerforge is certain that we will need his help. With the accursed Legion keeping our distance we won't have the chance to
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- If you are willing to help us deal with this menace, then enter the shrine and slay the demon lords present there. Bring me the head of their their leader, gnomish elder Doryan. Return to Greatmother Ankha at Camp Winterhoof in Howling Fjord.
- You have done much to aid me, $N. If for no other reason I guide you, I will be dead before you arrive.$B$BI was able to gather much of the lost lifebinder, but I am old and my touch has withered me. I am forced to send you against my will to live. Alive, in a weakened state...$B$BBring me the key to my shrine and I will open a portal to the north. To get there, head south from here and a path leads up to reach the top of the mountain.$B$BUse the talisman at the shrine to begin the ritual.
- A succubus is a devourer of souls, destroyer of hearts, tempter of men. A creature of profound evil and of singular mind.$B$BIt cannot be brought into our world without a stimulus.$B$BThus we use its own strength against it. With the hearts of good men, pure men, loving men, the succubus will be unable to resist, and will cross into our world. Then you can dominate it, and make it your own.$B$BGo now, $N. Nestled against the mountain in the north is a seal of the doomed ship. With it, you will be able to free the maiden's hand. Return to Narain Soothfancy in Tanaris.
- The cultists magicked me into this cage and there's no door to it. Little did they know that I'm the victim of a larger evil.$B$BThe succubus is the being of a certain nature, $r. I can only assume one is out there, or perhaps several. I can only assume you are the aggressors.$B$BTake this torch and hunt down the creatures. We cannot assume they are the ones calling the area Blackrock Depths. Burn every corpse you see, $r. Return to Parshah at Magma Fields in Shadowmoon Valley.
- The furbolgs have not been convinced by your words, $r. They have grown bold and are intent on taking
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- You have stirred the lady's heart, though it was only a little too much for you to handle. It is time for you to move on and report to Rhag Devlin. I believe that he will teach you more about the old and dangerous secret of Thunder Bluff.$b$bTeach you, $r.$b$bBut before you go to Thunder Bluff, would you want to go to Mystic Gate and speak with Elementalist Sharvak in the Mystic Ward? She will teach you more?
- If there is one lesson you must learn of water, it is this: water means rebirth.$B$BIts power flows, erodes, and makes clean all manner of things. I believe that once you understand that all things are possible, your mind and body will be able to more readily handle and understand the chaotic power that is surround us. That is the power of the waterbender!$B$BWhen you are ready to learn more, seek out Tuluun, who leads the way there.
- We Thunder Bluff people have a lot to learn and grow as we know the dangers of our place in the world, but for now, all we need is time. I believe that you will find that lesson in one of the Great Mistripper Lures.$b$bBring me 3 or 4 of those things and I will teach you the lesson you seek.$b$bThe land is dangerous, but here, in Bloodhoof Village, we don't want to let our village become the prey to the might of the Horde. Return to Nokoma Snowseer at Bloodhoof Village in Mulgore.
- Bouldercrag's trap is located directly southeast of here, beneath the road in the hills behind us. You must release it before it is too late!$B$BFind Clankton and bring me its scales. Return to Ranger Captain Venn'ren at Blue Sky Logging Grounds in Grizzly Hills.
- With the tracks' power sources, we can reproduce the sounds produced by the ethereal horns of the Foul Pool to perfection. However, with the effects of the crystals concentrated within the pool, the horns will be in a fixed frequency and pulsing again.$B$BIt would be best to report back to me with the results, $N. Return to Conservator Ilthalaine at Shadowglen in Teld
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- If you're going to go talk to him, could you relay that news to him? I don't mind sharing,but I'm afraid to say... it's going to be tough going there. You have to go back to Razor Hill and you'll find him. You might need to purchase a gryphon from him,but he'll probably be able to help you.
- Attention,mage!$B$BThe Sentinels are still out there! Kill them out of the sky!$B$BThey're in clusters all over the edges of this island. I can't see anything marked with their initials. I'm too weak to survive long enough to find them$B$BBut if they've been picked off-sight,then I'll be rich and strong!$B$BKill them and bring me back their duffstones. They'll fetch us the materials for the miter stone. Return to Lotwil Veriatus at The Dustbowl in Badlands.
- "The finest altarstones." That's what they're called. That's the one they're calling Tranquillien - the Centrifuge Problem. I want to solve that problem,and I need the stone for the ceremonies already. Bring me the elements,and I'll help you,you'll find the stone.$B$BI'll even throw in a bit of coin if you just hurry,you can start there. Return to Lotwil Veriatus at The Dustbowl in Badlands.
- The ceremonies already are complete,$N. Now we will fashion a manor complete with the help of a small miracle.$B$BThe poor sap is mysteriously granted the blessing of the ancestors. It is as if our ancient blood has been twisted to serve the purpose of an ancient evil.$B$BProve your loyalty to the ancestors and return the stone to me. Do this,and I will share with you the treasures of a forgotten age. Return to Lotwil Veriatus at The Dustbowl in Badlands.
- Greetings,$N. Before I assign you to more involved tasks in the war,let me tell you about a mighty weapon. It is not a whip,but rather an immense rod,the Razaani rod.$B$BIt was crafted by a goblin named Razaan the Out
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- You know, I was once the second most important person here at this site. That all changed when Gerenzo took over. Fired my boss, Ziz Fizziks, and sent me down to work in the mines. Ziz told me to stay here and gather information, though. His new boss will pay us well if we can find out what Gerenzo's plans are.$b$bAnyways, what I do know is that Gerenzo has ordered large amounts of this gold-green ore to be mined. I can get you a sample to bring to Ziz, but you'll have to watch for patrols while I get it. Speak to Piznik in Stonard City.
- $N, take these letters to Kaela. I'm sure she'll want to know about this. Or at least the Sentinels will.$B$BMake sure you tell her, okay?
- I guess I'd better think about getting out of here, okay?$b$bI haven't had a chance to collect my reagents yet, and I've already taken care of the feeding frenzy I'll soon face. Not that I've any other use for them... they're just agonizing to get started!$b$bI'd appreciate it if you would go out and get me some stingers. They're almost useless to me now... succession of my unwanted tests.$b$bI probably will need them for my next elixir creation. Return to me when you're done! Return to Alchemist Finklestein at Reliquary of Pain in Zul'Drak.
- My elunite pieces are almost done. But it is failing me far too easily.$B$BI have a plan that will get through the best part of the elunite -- we must destroy them!$B$BI have a plan to stop the undead from succeeding, but first I must identify and defeat their leader. If you can bring me one of his elunite chalices, then I can use it to create a new elixir.$B$BInside this new elixir are most of the chalices. There is one on the bottom level of a dead end. I assume that the chalice is being held by the living. Return to Magistrix Aminel at Reliquary of Pain in Zul'D
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- As you advance within your class, you will want to take advantage of the training that your class trainer can provide you. For young hunters here on Sunstrider Isle, your trainer is Ranger Sallina. Speak with Sallina and see what training she has available for you. The things she will teach do have a cost, so bring some coin with you.$B$BYour trainer - as with all the trainers on Sunstrider Isle - is inside the Sunspire on the lower level.
- The Duskwither groundskeeper has gone missing! Someone must have forgotten to tell him to leave when the magister and everyone else did. I know that he's still somewhere around here, but I dare not go looking for him myself with all of these magical creatures roaming about.$B$BWill you find him for me, $c, and make sure he's alright?
- I swear that I'm going to fireball someone if I get one more request from Lord Saltheril concerning supplies for a special project! Do I look like a fool to you?$B$BIf supplies are the last thing we'll need, let's send Master Gadrin and the sentry bots under control.$B$BLet's hurry, $N. There's someone else who might be able to use the supplies we've collected for him.
- We need to keep the flow of magic directed at us low. Magister Bloodhawk's squire Silverhawk is cutting his hair short, so I'm going to have to cut him long, too. He's thinking of taking it to the grog master.$B$BThe blood elves in the Wetlands may want to take a bite out of you already. Return to Lieutenant Amadi at Honor Hold in Wetlands.
- Magister Bloodhawk's squire Silverhawk is cutting his hair short, so I'm going to have to cut him long, too. He's thinking of taking it to the grog master.$B$BThe blood elves in the Wetlands may want to take a bite out of you already. Return to Lieutenant Amadi at Honor Hold in Wetlands.
- Magister Bloodhawk's squire Silverhawk is cutting his hair short, so I'm going to have to cut him long, too. He's thinking of taking it to the grog master.$B$
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- $N, I'm sure Tyrande herself would be pleased with you for rescuing Minshina.$B$BTake the stairs on this wing of the Drag is south of the room where we kept our wagons. She keeps the key here so that she can finish the key rot. And she wants you to find and retrieve it before it's too late! Return to Raegar Breakbrow at Prospector's Point in Grizzly Hills.
- This battered old sword hilt has seen better days. Before the hilt was snapped from the blade, it must've been a magnificent example of the blacksmith's art.$B$BThe graceful symbols and exotic gemstones decorating the hilt suggest that the weapon may have belonged to a powerful person. Surely, the Silver Covenant members would be interested in hearing about the recovery of such an artifact. Seek out their representative at Quel'Delar's Rest, south of the Argent Tournament Grounds. Return to Caladis Brightspear at Quel'Delar's Rest.
- There's no mistaking it - this hilt comes from a powerful, ancient weapon, but which one? I do not recall seeing or hearing of a sword with these markings, but that doesn't mean that all is lost.$B$BKorialstrasz, better known as Krasus, has long been a friend to the quel'dorei and the Kirin Tor. With his vast knowledge and resources, he's certain to know something. Travel to the top of Wyrmrest Temple and seek his counsel, then report to Arcanist Tybalin inside the Silver Enclave in Dalaran. Return to Arcanist Tybalin at the Silver Enclave in Dalaran.
- One of my contacts in the Underbelly caught sight of a Sunreaver agent buying reagents from a dealer in the Black Market area. The Sunreavers normally aren't known for their interest in what goes on down in the sewers, so that's a big indication that they're planning something.$B$BHead into the Underbelly, find this Sunreaver agent, and take care of him. Search the body for any information that might give us a lead on the location of that tome from Wyrmrest. We can't let them get it back to Icecrown first. Return to Arcanist Tybalin at the Silver Enclave
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- You'll need to do some preliminary work already to unlock the secrets of the egg. Once you have the key, get that egg back from the Garrison here and bring it to me.$B$BNow leave me to my business! I have to keep an eye on these blasted troggs if the problem's been going on any longer. Return to Angela "The Claw" Kestrel in Stormwind City.
- From the beginning, I've counseled that Tirion would have been spared if he'd been stationed at Wintergarde Keep rather an isolated post in the western part of the Eastern Plaguelands. What do I know now? He's a walking nightmare.$B$BI must learn the whereabouts of my father. He claims that he is somewhere far to the north, far beneath the snow-covered one of the lands known as Stonetalon.$B$BMy father was stationed at Remans in the Plaguelands where he reports seeing strange creatures. I bet he's still got the keys to my cage!$B$BGet my father's keys before you go any further north and I'll pay you handsomely. Just bring me the key and I'll tell you where you can find it.$B$BOh, and don't try to fly in... I had the presence of mind to set a trap up while I was off in the last report. Return to "Swamp Eye" Jarl at Witch Hill in Durotar.
- Swamp Eye has a task for someone of your talents, $N. Swamp Eye would be a welcome addition to any group that Durotar associates with the desire to practice our law.$B$BThe naga of Wildhammer Stronghold to the west have moved into the Grom'arsh Crash Substation to the south. Their leader is Talo'rog, a hydra with a colorful past. He can be found on the second level of the crash site.
- There is something else that I want your help with.$B$BA group of ethereals, known as the Zukk'ash insects, have cut our supply of gizzards to just a few supply caravans. With their noses blood red, they can't resist anything edible, and trickle down from the caravans below. Vegetarus has the solution for our problems.$B$BTake this
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- The first tablet is held by the raven-haired hippogryph master Hydras the Scarred. It has three pages of additional history, each half a poem. A page from the first tablet can be gathered from the second.$B$BTake the third and fourth pages of each tablet to the crypt at the top of the Lair of Wisdom. Return them to me and I will give you the rest of the chapters of the Lair of Bones. Return to Archmage Xylem at Darkwhisper Gorge in Winterspring.
- From the first pages of each of the first two volume packs I created a master plan for the evacuation of Teldrassil. Unfortunately, Marvon Rivetseeker has had to forego wearing down our efforts!$B$B$N, you will need to go to the Stormspire on the western edge of the grounds. He has ordered all of the lightning-bound golems to begin a lengthy work day. Worst of all, they have become unstable and will not be always able to deal with the attacks of the undead. Return to Archmage Xylem at Darkwhisper Gorge in Winterspring.
- I knew a man who was going to be very useful in my struggle against the Defias. Lewis by name, John, was my name. He's a good man, but if you want to know more, maybe you should look for him in the Mage Quarter.$B$BThe tower is down by now and you should go there to get it.
- The marsh seems to have a strange effect on humans... strange things happening to them... I don't like it when I see them, but I have my own reasons for being here.$B$BThe marsh seems to be holding these humans back from entering the city. I've established that they are heavily guarded-- that makes sense, not so much as a plot.$B$B<whisper pokes his head out to look around the tree.>$B$BAnd that, my friend, will be the last I'll be able to convince those marsh magic will stop. Return to John Wayne at Wayne's Refuge in Terokkar Forest.
- We must shut down the manaforges that Kael'thas summon to stop us from replenishing our stock, or else they will destroy our equipment and leave us beset by the
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- One of the reasons I am here is to gather intelligence. Several mages from different sites here work in overlapping capacities. Some may be of assistance in this area.$B$BOne of them is Laurna Morninglight. She was sent here from Darnassus on a diplomatic mission, and she is safe with the aid of two other mages.$B$BShe should be able to shed some light on what's happening in the city and confirm any information you bring back.
- The loss of Farseer Grimwalker is not one that I wish late. I would like for you to return to Darnassus one day, perhaps to find out what has befallen the Kindalari. Perhaps next we will hear from the Archbishop of Darnassus, Quel'Thalas.$B$BHe wishes to speak with you.
- The loss of Quel'Thalas is not one that I wish late. I would like for you to return to Darnassus one day, perhaps to find out what has befallen the Kindalari. Perhaps next we will hear from the Archbishop of Darnassus, Quel'Thalas.$B$BHe wishes to speak with you.
- While I have no doubt that the centaur clans will be crushed, their war effort will be limited. I want you to bring me a load of cannon powder, and a stack of bombs, and I'll give you all of the information you'll find. Return to Farseer Grimwalker at Wildwind Lake in Feralas.
- $N, I have a favor to ask of you. Normally, I would do this myself, but my hands are already beyond full.$B$BI have an associate named Kialon at Sylvanaar in the Blade's Edge Mountains to the north. He's expecting to hear from me in the near future, although I suspect he won't like what I have to say.$B$BIf you would deliver my response to him, you would have my gratitude. I must insist, and this is very important, that you not attempt to read the letter. It is for Kialon's eyes alone.
- As if the grim news from the Arklon Ruins weren't enough to force the evacuation of Swamp of Sorrows wasn't enough to force the return of the
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- $N. I'm collecting runecloth bandages in preparation for my coming. Return them to me and I'll see you up to speed.$B$BYou're a brave one to seek such gifts, $N. As much as I would love to, I cannot yet afford to.$B$BSo, are you ready for some legwork? We have a gnoll problem that needs rescuing! He is camped east of here, and I'm thinking too cozy. I want a naga head!$B$BDo you think you can headbang with him? Return to Clopper Wizbang in Bloodmyst Isle.
- Raspberries are our next crop...and they haven't been picked yet. In fact, Raspberries are still far away, and their fruit is still very few. I need you to go back to Rainspeaker Canopy and give out samples of Rainspeaker Canopy to young Rainspeaker Kadir.$B$BLet's hope you have a little fun. Return to Clopper Wizbang in Bloodmyst Isle.
- $N, we need to crush the Anub'ar Nerubians that have made so much from this world!$B$BThey are the worst tribe in the marsh, and they remain home to many skeletons when they fell. We must stop them, and you will be the instrument of their destruction.$B$BGo to the temple on the western side of Moonrest Gardens and place a white torch before their statue. You must be the one to light it and the torch will forever be tied to you. When you do this, the spirit of Anub'ar will come. Return to Spirit of Anub'ar at the Darkspear Strand in Nagrand.
- You have worked hard, friend. Rest your weary bones and allow me to properly introduce myself.$B$BThe purpose of the Alliance:
- The root of all evil lies with the elementals, mortal. They possess evil in their midst, that is why so many are lost.$B$BThere are rumors of an ancient sword, now destroyed and used to protect the elements. It was stolen by those 'giants' that now inhabit the area to the north--members of the now-extinct Broken tribe.$B$BIf you wish to learn more of
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- The Bloodfuries have been subdued. They have been capturing and torturing the spirits of the fallen Kirin Tor sentries.$b$bKill enough of the sentries to fill your pack with power flowing from their own will. Return to me when you have gathered your findings. Return to Vindicator Corin at Kirin'Var Village in Netherstorm.
- The fallen charger rests within his crashed vessel. There are only a few visible deaths upon this coastline. Our duty under the Light is to ensure the safety of the dispatched bombers and to ensure the pilots maintain a balance. There are also only a few visible signs of the bomber's crash.$b$bThe best route to Raven's Wood is to tow it to Astranaar should you lose your wicket.
- Gnolls aren't the sharpest tools in the shed, but they will no doubt have some sort of documented strategy on their recent activity. If we were to find those plans, then we'd have a clearer idea of what is making them so worked up.$B$BI want you to head back to the Woodpaw and get their plans. They need to get that information from the walking wood.$B$BAnd $N, bring me whatever you can find. Return to Apprentice Garion at Stonewatch Keep in Alloa Hills.
- I have not long to live... so... so... weak.$b$b...the spirits start to wander.$b$b...Arthas... Tuluman the Blooded... his followers are dead, but... they still haunt the ruins of the inn. Tuluman does not know that his magic has destroyed the inn's defenses, but instead, sought to control the movement of the Sunwell and of the other magical creatures of the basin. Our lord will know just what to do when the spirit of his mentor, Minshina, has spread to the wastes of Nagrand and to the Barrens. Return to Minshina at Lake of Spirits in Barrens.
- You there! You must help us!$B$BThe fungal giants are devouring all of our spore sacs! You must do something, or we'll lose our young!$B$BThe spore sacs start out large and become smaller as the air inside them is depleted. Look for the small, mature spore sacs and save as
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- Return to Allistarj at Area 52 in Netherstorm.
- I'm behind on my report, and could use your help, $n. I just managed to find where the 'chatbot' is being held, but I saw through the eyes of its owner that I was, indeed, providing the vital information.$b$bI was looking for the main altar and its envoys. Master Carevin could use your help. He was going to take care of my 'chatbot' sonatae today.
- Find Whereabouts?$b$bIt's possible. I'm willing to wager you've been very useful to us here in Ironforge, at the airstrip above Flagoons Landing.$b$bAnd you're welcome to stay here and send word to Lieutenant Haggerdin as soon as you're able. Haggerdin's base is Grizzle Rock - just outside Thunder Bluff. Tell him to put a knife to Rinling if he's going to get me out of here, or else he'd be hurt already if we had anyone to deal with him.
- Ah, we have been expecting you, $c. We shall welcome you into the world.
- This document outlines a revolt planned by the Murkblood broken. It seems that the dragon was to be used as a diversion to draw attention away from their escape. Looking at all of the corpses littering the mine, it would be safe to assume that their plans failed.$B$BReturn the escape plans to the Mistress of the Mines. Return to Mistress of the Mines at Netherstone Mine in Shadowmoon Valley.
- These miners are far too stupid to concoct any type of escape plan. We must find and punish the source. Venture into the depths of the mine and seek out the Murkblood overseers. If they have not been overcome by the denizens of the mine, they will undoubtedly be hiding.$B$BOnce you locate one, interrogate him until he reveals the true mastermind behind the escape. Return to me with the identity of this traitor and the hand of the overseer. Return to Mistress of the Mines at Netherstone Mine in Shadowmoon Valley.
- If you show this hand stamp to Pol Amberstill, the Ram Racing Apprentice, he'll allow you to purchase Brewfest riding rams. Return to Pol Amberstill in Dun Morogh.
- If you show this hand
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- This ammo can hold my friend's favorite flare gun! So you're going to need to go back to the Ancient Lift and get it back for me?$B$BIt's been a while, scrub. I'd heard about you, if you had the chance! Return to Wazat in Nagrand.
- To the southwest, at the Southwind Refugee Camp, the battle rages a thousand deaths upon us. Our supply of armor kits is halved and we need assistance. I need you to enter the field of battle and thin the numbers of hised enemies. Defeat the dead and take their supplies.$B$BYou will find the camp's burned armor and fight your way to the top of the mountain to reach me. Once there, seek out Captain Sanders. He will teach you more. Return to Chieftain Wintergale at Taunka'le Village in Borean Tundra.
- <The sergeant quickly reads through the orders you've handed him, a frown coming over his face.>$B$B LORD HAD TAKEN THE WORD TO CREATE TERROR!$B$B<The sergeant quickly reads through the orders you've handed him, a frown coming over his face.>$B$BBYE DON'T TAK ABOUT TERROR FISTING!$B$B<The sergeant quickly reads through the orders you've handed him, a frown coming over his face.>$B$BBYE DON'T TAK ABOUT TERROR FISTING!$B$B<The sergeant quickly reads through the orders you've handed him, a frown coming over his face.>$B$BBYE DON'T TAK ABOUT TERROR FISTING!$B$B<The sergeant quickly reads through the orders you've given him, a frown coming over his face.>$B$BBYE DON'T TAK ABOUT TERROR FISTING!$B$B<The sergeant quickly reads through the orders you've given him, a frown coming over his face.>$B$BBYE DON'T TAK ABOUT TERROR FISTING!$B$B<The sergeant quickly reads through the orders you've given him, a frown coming over his face.>$B$BBYE DON'T TAK ABOUT TERROR FISTING!$B$B<The sergeant quickly reads
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- The Burning Legion has not been able to control the lava pools that surround Shadowmoon Village or its people. The demons are using the pools to trade with the land for items of power.$B$BMy group has hired a goblin to put all of those items where they will, and he has taken to gathering them in-kind.$B$BHe has a camp in the northern part of Shadowmoon Village, outside the village.
- If you want to find out more about the Pool of Tears, take the boat from Shadowmoon Village. You will find it on the eastern end of the river.
- If you want to find out more about the Pool of Tears, take the boat from Thunderlord Stronghold. You will find it on the eastern end of the river.
- The last thing I remember these foul little creatures overpowered our regiment and nearly killed us. I don't know how they survived, maybe to launch an attack on one of our comrades?$B$BWe chose to base our operations here on a number of things including their abandoned battle standard, located to the west of here.$B$BNow I don't know if we can get those anymore. We've got a regiment of brutes on the battlefield.$B$BI'm bidding you a merry Alliance, and I want you to attack those who've trying to help us. Return to Knight-Lord Bloodvalor in Eversong Woods.
- We've got a good chance of making it out of these manaforges before we have time to really test our techniques. Snap!$B$BI want you to try our techniques on these fel cannons and place them in vulnerable areas. You'll see what I mean. Return to Magistrix Aminel at Eversong Woods in Eversong Woods.
- Your services have gone above and beyond what is expected of you, $N. You are but a step away from achieving the highest honor available to non-citizens of Dalaran.$B$BContinue to prove your loyalty to us and I will empower your signet to its full capacity.
- Your services have gone above and beyond what is expected of you, $N. You are but a step away from achieving the highest honor available to non-citizens of Dalaran.$B$BContinue to prove your loyalty to us and I will empower your sign
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- If you want Bonescythe made, you're going to have to supply the materials.$B$BEnter Naxxramas, the big floating city of death in the sky up there, and find desecrated armor and wartorn armor scraps. Bring those back along with the materials to put everything together and you'll have your Bonescythe. Oh, and you'll need to pay me for my troubles... I'll supply the bones. Return to Rohan the Assassin at Light's Hope Chapel in Eastern Plaguelands.
- Stand at attention, soldier!$B$BWINKY! SOUND OFF! This is quite extraordinary! It appears to be a gift given to you by your god, Thorim. You must take it to Naxxramas - you will be transported there shortly.$B$BYour god will not be pleased to see you dead, but if you truly wish to face Malygos, then Kodo must be summoned. You will find Kodo's camp on the eastern border of the land.
- Unsheathe that weapon, $r. It's time to go on patrol!$b$bI've got four posts under my command and it's crucial to our success that they remain in our control. I'm ordering you to visit each of them and offer your assistance.$b$bYou can begin with Captain Brandon southeast of here. He'll direct you to the next post when he's finished with you.$b$bReport back to me once you've assisted each of my men. And remember, you'll be more richly rewarded for returning to me quickly - so double-time it!$b$bDismissed! Return to Commander Kunz at Argent Stand in Zul'Drak.
- Listen, $c. This is the Argent Crusade. Our men will fight to the end and never complain no matter what the conditions.$b$bThat said, we've taken some heavy casualties in this campaign and we've been hitting it hard with little or no sleep for months. That all takes a toll on morale, whether we admit it or not.$b$bIt may not seem like much, but seeing our standard raised over the battlefield is of considerable comfort to a soldier. Take these banners and raise them at the pedestals in Drak'Sotra. Return to Captain Brandon at Drak'Sotra in
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- $N, you have been a great ally and caretaker of the water creatures, but there is something that is troubling me: these water beasts are killing our water creatures!$B$B$N, I want you to see to it that their population will be decreased greatly. Kill them all: the ones guarding the secrets of the underworld, the ones who traffics in the naga, and the ones who traffics in the naga and the ones who traffics in the naga.$B$BReturn to me when your task is complete. Return to Ogtinc at The Shattered Strand in Azshara.
- Beneath us is iron's ancient bastion, Kolkar Village. The Warchief calls there, and he would have words with us if we had not fled for victory. Win, lose, never return.$B$BIt's not enough to fight beside us; we must take up our place in the fight against the Lich King. There is more there than just attacking the Scourge there. We need to show them that we're not with them. Return to Koltira Deathweaver at Orgrim's Hammer in Icecrown.
- Azeroth's history is one of conflict. With the Scourge sieging our defenses, we've come to understand that choice must be made first. With the Stormcrest ogres encroaching upon our lands, there is a crisis that must be taken immediately. Lithic Skith, one of our natural allies, has requested that we send assistance to the cultists in Kolkar Village. Do you help?
- Cold to the touch is restored for as long as you can? Ever since we raised this particular dagger, countless maiden-tempered furbolgs have come from the heavens. I can only imagine the spirits of the Furbolgs would welcome a chance to practice its properties against them. I want you to assist me, $N.$B$BTake this elemental gyrodrillar; I want you to get close to the arcanum within the village and use it to bring word of the gyrodrillar's success.$B$BYou will find the Gyrodrillar Post, just southwest of here. Return to Tabetha at The Quagmire in Dustwallow Marsh.
- I'm not
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- If you want Bonescythe made, you're going to have to supply the materials.$B$BEnter Naxxramas, the big floating city of death in the sky up there, and find desecrated armor and wartorn armor scraps. Bring those back along with the materials to put everything together and you'll have your Bonescythe. Oh, and you'll need to pay me for my troubles... I'll supply the bones. Return to Rohan the Assassin at Light's Hope Chapel in Eastern Plaguelands.
- After you bring down the defenses of the Scourge summoning circles, you must confront the acolytes who protect them.$b$bIn truth, these are not men. They are shadows, some of the Lich King's most frightening creatures. They can be revealed using the necrotic runes they carry, and then destroyed with magic or strength of arms. Return to Commander Thomas Helleran at Eastwall Tower in Eastern Plaguelands.
- Many heroes fell in the last war and many continue to perish at the hands of the Scourge to this day. From the corpses of the fallen, the armor is stripped and taken back to Naxxramas to be used for unknown purposes.$B$BRecover the desecrated armor and wartorn armor scraps and supply to me the other material components I require and I will craft Dreamwalker armor. Return to Rayne at Eastwall Tower in Eastern Plaguelands.
- Many heroes fell in the last war and many continue to perish at the hands of the Scourge to this day. From the corpses of the fallen, the armor is stripped and taken back to Naxxramas to be used for unknown purposes.$B$BRecover the desecrated armor and wartorn armor scraps and supply to me the other material components I require and I will craft Dreamwalker armor. Return to Rayne at Eastwall Tower in Eastern Plaguelands.
- Many heroes fell in the last war and many continue to perish at the hands of the Scourge to this day. From the corpses of the fallen, the armor is stripped and taken back to Naxxramas to be used for unknown purposes.$B$BRecover the desecrated armor and wartorn armor scraps and supply to me the other material components I require and I will craft Dreamwalker armor. Return to Rayne at Eastwall Tower in Eastern Plaguelands
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- The envoys of the Forsaken to Arathi Basin are wanted dead, $N. They are Durmwood giants, created by the Lich King to become large enough and strong enough to face any creature of power. They laid waste to Arathi Basin before claiming the area as their own, and now seek to reclamation of the land as part of their larger plans.$B$BPlease gather what you can and deliver them to Marshal Redpath in Tarren Mill, east of the city.
- We must send Foreman Swindlegrin to the Crossroads to assist with our mines. If you have a look at it, he should be in the next room, at the Crossroads.$B$BMake your way to him and kill him. Take the trap. Then tell Krasus of the outcome of the battle for Alterac Valley. Return to Krasus at Tarren Mill in Hillsbrad Foothills.
- Thank you for saving us, $N. The ancient sandworm, Zanzil, is the largest yeti of the night elves. He is ferocious and will slay you in cold blood. It is at that moment that my spirit must be freed.$B$BZanzil lies deep within the Swamp of Sorrows. The arakkoa of Lordaeron use the Soulflayer to power their monstrous minions. It is at that moment that my spirit must be freed.$B$BReturn to Aangrim in Azuremyst Isle. Return to Aangrim at Azure Watch in Azuremyst Isle.
- The sacred ground of the elves to the west is being corrupted...$B$BThe rot hides are the source of this unholy corruption. The grells and grellkin have a naga priestess that guards the sacred grounds. She guards the arakkoa grounds, in the main arakkoa shrine.$B$BShe awaits your arrival, $N. Travel northwest, to the sacred grounds and take up her mantle. Defeat her -- bring me her head! Return to Aangrim at Azure Watch in Azuremyst Isle.
- You have done much to advance our efforts against the Scourge, $N. In fact, the morale of all those who have come into contact with you soars! Such is your influence over the soldiers and citizenry of Darn
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- The Darkmoon Faire is coming! Don't miss out!$B$BAll groups that make a fine showing of the fruit of the bargain shall be given a share of the profits.$B$BThe vendor in town: Chef Grual Rabbitsky - he does his best to keep the spirits spirits under control. Show him the pumpkin I left last week and he'll make a special deal.
- Return to Ormus the Penitent.
- Every year the Gnarlpine festival is celebrated here in our city - again! But this year, the Gnarlpine ambushes and the festival is stifled! This year, if you choose to partake, you'll need to protect your allies, $N.$B$BTravel to the village of Nifflevar and show the way for Ormus. Do this for the Gnarlpine peacekeepers. Return to Sergeant Hammerhill at Icecrown Citadel in Icecrown.
- In the event of an emergency, it's always the pilot's job to keep a level head, especially when the only orders your co-pilot follows come from his stomach.$B$BThe good news is that we won't need to wait days for replacement parts to be imported. The bad news is that the "spare" parts got scattered from here to the Valley of Bones to the east.$B$BThe other bad news? The spare parts aren't so spare. They, uh, fell off during our rapid descent. Could you help me collect enough to get us off the ground again? Return to "Screaming" Screed Luckheed at the Zeppelin Crash in Hellfire Peninsula.
- Now that you've got your wings, perhaps you'd be interested in running another bombing mission?$B$BThis time we've isolated the Legion's main production area, behind the forge camps to the north. I need you to get on a wyvern and destroy the whole damned thing!$B$BHere are your bombs - now, talk to Wing Commander Brack when you're ready for takeoff. Return to Forward Commander To'arch at Reaver's Fall in Hellfire Peninsula.
- Now that you've got your wings, perhaps you'd be interested in running another bombing mission?$B$BThis time we've isolated the Legion's main production area, behind the forge camps to the north. I need you to
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- It's a shame he's lost his mind. He insisted he was helping them escape with the toxin, but I'd have them pinned down too!$B$BHe's a cunning, fierce ogre, so I can sense their every move.$B$BFind the courier, $c, and silence him. Gather his belongings, then show him this cloth. He'll appreciate a piece of his husk. Return to Wind Trader Zhareem in Terokkar Forest.
- We're moving in!$B$BThe ogres of Terokkar Forest have begun to filter back into the rest of Sholazar Basin.$B$BOne of the chief contaminants, nether residue, pervades the area to the north and east. We must remove it before their filter can fail.$B$BThe primary goal of the ogres of Terokkar Forest is to obtain the last of the last reserves of their god. Their lieutenants are Laurith and Rok'Morokk. You must destroy them! Return to Wind Trader Zhareem at the Valley of Echoes in Nagrand.
- The last thing we need is more of the irradiated shrapnel you brought me. There're too many for me to kill with conventional blade. It'll probably end up splattering on you more times.$B$BAll the other components, including the plague cauldrons, are going to be too contaminated.$B$BYou should probably get rid of the irradiated shrapnel by the south. Better to have your say than your own conscience. Return to Voren'thal the Seer in Terokkar Forest.
- I can't believe I fell for that fraud! That shrapnel you were bringing me was harmless. When I saw the corruption in the water table, I thought it was a drain, but seeing this type of behavior from a seasoned fisherman is disturbing. I'm certainly not one to give in to evil. What's this talk of corruption in the water table?$B$BPerhaps the trappers will know what to do. Take this device I've been using for years and use it on a trap that will turn the water list off for all to see.$B$BOnce the trap is off, go to the water fountain and use it. It should activate the trap. You'll find it inside the ship'sitor.
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- The Argent Dawn recently learned that the Scourge are creating their own plagued dragonflight!$B$BWe must stop them -- if the Scourge gain a force of dragons they'll sweep across Azeroth unchecked!$B$BTheir necromancers are breeding plagued dragons at the Scholomance, in the middle of Darrowmere Lake.$B$BGo to the Scholomance and kill as many hatchlings as you can... before they get any bigger! Return to Betina Bigglezink at Light's Hope Chapel in Eastern Plaguelands.
- The eggs you brought were to be used in Scourge experiments to create a plagued dragonflight. These frozen black dragon eggs would have been invaluable in their studies, and would have assuredly quickened their timetable.$B$BNow, it is time we ended their research.$B$BBetina will find another to harness the power of the Etymidian in a moment.
- On the island of Caer Darrow lies Scholomance - a wretched center of Scourge necromancy and evil. Our enemy dwells within, conducting unspeakable acts of depravity on unwitting victims... at least, we surmise as much. A door bars the way, and try as we might no entry is to be had without a proper key.$B$BAlchemist Arbington is well versed on Scholomance, and has an idea how to obtain a key. You have proved your worth to me, and now I entrust this task to you. Speak with him on this matter.
- What?! What?!$B$BThat wasn't good enough for you? You know how expensive those explosives are? They sell for... oh, nevermind. Fine, you want to make some real money? Cause that's how business is done: you prove you're a valuable employee and then you're rewarded handsomely!$B$BWhat are you waiting for? The Captain will reward you. Return to Captain Melrache in The Barrens.
- Beneath its porous exterior, this hunk of metal gleams with a mysterious quality.$b$bYou feel it would only be prudent to burn off the slag at Fjorn's Anvil.$b$bAs you ponder where in this frozen waste you might find something hot enough to burn Fjorn's
- ====================
- My brother and I run the chemical and engineering lab, but we're always running into some trouble. It's always tricky to get crew and supplies, and we can't always get them back.$B$BSo, are you ready for some combat? I'll put you on one of my stormtroopers to Protectorate Watchtower, where you'll be required to slay 10 nerve agents and capture a Demolisher. Bring these to me along with instructions on how to use the Trogg threat. Return to Protectorate Watchtower at Amberpine Lodge in Grizzly Hills.
- The device we've assembled won't win any beauty contests, but it should be capable of destroying the silithid without harming whatever it is that drives them to attack us!$B$BIt has built-in cloaking, but I need a power source to make the device usable again. I'm in need of a rare type of crystal, which is what I'm going to need in gathering the new specifications.$B$BHere, take this and the contaminicated crystal at the bottom of the lake to the northwest. Search for the contaminicated crystal between the footmen and the lake.$B$BAnd, $N, be wary of the sentries since they can throw you off their guard. Return to Ember Clutch at Ember Spear Tower in Grizzly Hills.
- There's no sign of the cipher on the box. Inside are unrecognizable shapes, one by one.$B$BPerhaps someone at the Cenarion Post could know a little more about it.
- To Hellscream's Challenge it is said that once completed, it will shake the very foundation of the demon realm!$B$BIt will be a place of great power and wealth to the west. Confront demonic con-men and you may find it, but be careful - use caution. Return to Ebon Watcher at the Valley of Echoes in Icecrown.
- To Hellscream's Challenge it is said that once completed, it will shake the very foundation of the demon realm!$B$BIt will be a place of great power and wealth to the west. Confront demonic con-men and you may find it, but be careful - use caution. Return to Ebon Watcher at the Valley of Echoes in Icecrown.
- To Hellscream's Challenge it is said that once
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- How could I have fallen to his mischief? Surely you are not of the mind of a clever $c, eh? $b$bHere is a piece of parchment that you are capable of touching. Bring it to me. Return to Craftsman Wilhelm at Eastwall Tower in Eastern Plaguelands.
- $C, you must return to Gadgetzan. And I will reveal the secrets of the Edition of Time to you.
- As I had feared, the time has come for someone of your renown to set foot in Tanaris. As a champion, you have mastered the art of mounted combat, besting challengers of all levels of skill. And now, one day, you will be competing in Azeroth against one of the greatest champions of Lordaeron!$b$bYou must travel to the city of Southshore, in the desert of Tanaris, and speak with him. As part of my training, I must compliment your skill as a warrior, $N.
- It is a sign, $N. Even in death, I cannot be stopped. Recovering a part of the Cipher of Damnation is my destiny. With your help, that destiny will be fulfilled.$B$BBefore we embark on that journey, I must have my longbow, Lohn'goron. It is a family heirloom that has been handed down from Torn-heart to Torn-heart for generations.$B$BMy instinct tells me that a demon stole it from my corpse. Kill the demons here until you find my bow. Return to Spirit of Ar'tor at Illidari Point in Shadowmoon Valley.
- The main threat Thrall wishes dealt with is the Burning Blade---members of the Horde that have given their loyalty to the demons. They seek to practice their dark magic and care little for Thrall's visions of the Horde's future here in Kalimdor.
- Well, hello there. You seem like you wouldn't be opposed to making some coin, hm? I can tell from the look in your eyes. I am Mogul Kebok, overseer of operations in Azeroth, and if it is riches you seek, perhaps I can make arrangements. I have the digest for you, $N. I need not tell you to take great care with it. And to keep it far from unfriend
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- With the Blackwing bombers flying overhead, it becomes more of a problem. I need you to take some of them out and hay some of them.$b$bKill as many of the Blackwing bombers as you can. Hopefully they'll have a hand in the unraveling of this mystery. Return to Etaruk at Coldrock Quarry in Borean Tundra.
- According to the documents you captured at Narvir's Cradle, the iron colossus is complete except for one key component -- the Heart of the Storm.$B$BWithout it, our forces' reinforcements will never have arrived.$B$BAnother clue that I'm finding is the name of the dwarf who is to beheaded. King Stormheart, leader of the Thistle Bears. Seems to be a big red 'X' next to his name. Return to Rakoria at Stonebreaker Hold in Terokkar Forest.
- The arakkoa tracks, accompanied by a pair of shallow ruts, lead north across the road. It is as if the arakkoa are tracking you, and using your scent to alert them to our presence.$B$BYou must find the arakkoa first. They will surely want to know about our find. Head to the arakkoa's hideout and find out, $N. And $N, be mindful of what you may do after you've found the arakkoa. They will be eager to meet you.
- On the island of Caer Darrow lies Scholomance - a sacred place for the dead and... for mages to meet their death.$B$BThis place sickened me greatly, and I fear that if I do not cleanse the place of these ghosts soon, I will not be able to defeat the Scourge scum here. But there is hope. Scholomance is located on a small island right before the border to Havens Gate.$B$BIf you can, help me! Scholomance is a place of reverence for the dead. Enter the Scholomance and kill Scarlet Crusade soldiers. Take their souls and place this shard within their body. I want you to behead the Lich King's head, $N. Return to High Sorcerer Thassarian at the Sanctum of the Stars in Shadowmoon Valley.
- The Scarlet Crusade has redoubled its efforts to see us destroyed. They
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- If you're going to go talk to Hemet Nesingwary Jr. Jr. at Nesingwary's Expedition in Stranglethorn Vale, you might find him at the tavern 'soaking up the atmosphere'. Jr. was nesingwary's nephew and we haven't heard from him recently.$B$BI wonder how he's doing. Jr. said he was busy with a novel idea. Perhaps you could quietly relieve him of his snuff pouch and feed him it to his goblin addictions. Return to Jr. at Booty Bay in Stranglethorn Vale.
- It's been a while since last you were tested. Farseer Nobundo has been asking for you. You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BThe time has come for you to learn more. But you must first prove yourself to Myzrael.$B$BYou will find him in the Temple of Atal'Hakkar in the Swamp of Sorrows. Despite your obviously weak nature, you have shown great wisdom. Perhaps one day you will be able to challenge Ital'ai!
- The time has come for you to learn more of the elemental spirits within the great lakes of Kalimdor. You will find elementals such as water elemental hatchling, ravager, and elemental oil.$B$BThey are not very smart and will be bested only by the best of their can learn. Do not tarry, $N. Return to Ital'ai at Zim'Torga in Zul'Drak.
- Tamer Barah is the spiritual leader of all elementals, demon. She circles near the well where we hunt our prey, and above all, she is surrounded by the spirits of fire.$B$B'Tamer be praised, $N. She will teach you the secrets of earth and earth not known to us.$B$BGo to her. Telaari Basin is where the ancestors first traveled to seek safe passage to the other lands. Go there, $N, and bring back to me the totem which gave her the edge. Return to Ital'ai at Zim'Torga in Zul'Drak.
- You have done much to advance our efforts against the Scourge,
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- In southern Crystalsong Forest, overlooking the Crystal Vice's exit, you will find Lord Everblaze. Kill him and take the everburning ember from his corpse.$B$BBring it to the center of Winter's Breath Lake in northern Howling Fjord, and use it to free the maiden encased in ice. She is the guardian of an ancient sword and will award it to whoever frees her.$B$BProve your worth and earn the weapon that she has guarded for so long, $N. Return to Marshal Jacob Alerius in Icecrown.
- The pieces fit together to form an elegant hammer. Its construction appears to be at least partially Titan in nature.$B$BThe console inside the Archivum might have some information regarding this artifact. Return to Archivum Console.
- Most of the tournament's competitions require competitors to master the command of a mount in battle. In order to familiarize you with mounted combat, we've put up training dummies all over the northern part of the tournament grounds.$B$BVisit the stables outside the pavilion, equip your lance, and mount up on the Quel'dorei steed. Familiarize yourself with the tactics available to you and use them to defeat the three different kinds of training dummies. Return to Scout Shalyndria in Icecrown.
- Come closer, $G man:sweetheart;! Let us go back at it. Return to Lana Stouthammer in Icecrown.
- It's been a while since last you were tested. Farseer Nobundo has been asking for you. You must have grown greatly in wisdom because you are being called to learn the mysteries of the element of water.$B$BYou remember where to find him at the Crystal Hall inside of the Exodar, right?
- Our shaman claim that the blood of the giants is going to save the world! Take the elemental horn and travel to the lair of the blood elf master, Nimboya. Go to the Crystal Hall and gather the blood of the giants.$B$BYour task is to take the horn and travel south to the home of the blood elf master, Dithermist. Search for him. Return to Nimboya at Forest Song in Ashenvale.
- I'm actually surprised I haven't seen you all over
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- The Burning Legion has moved in on our claim at the Scrap Field down the path and across the bridge to the east.$B$BThis could be a huge problem for us! With the Legion at the Arklon Ruins, and now there, it's starting to look bad for us - and the rocket project - here at Area 52.$B$B$N, I need you to go out and deal with those demons! I'd do it, but I'm a lover, not a fighter.$B$BYep, this is going to be trouble, I can feel it! Return to Papa Wheeler at Area 52 in Netherstorm.
- Ridding Sunfury Hold of its garrison is not sufficient to keep the blood elves from reoccupying it. Kael'thas's followers are zealous and tenacious. Leaving them anything to use at Sunfury is effectively an invitation to return.$B$BNo, it must all be destroyed. See to it that their tents and artillery burn to ashes!$B$B<The ghost's fists clench.>$B$BSteal torches from the Sunfury flamekeepers near the western ramp of the hold. Return to Lieutenant-Sorcerer Morran at Kirin'Var Village in Netherstorm.
- You look like a capable young $g man: woman;! I was wondering if you could lend me a hand?$B$BTo the east is the Scrap Field, which the Burning Legion has moved into. It's full of huge fel reaver parts. There're also a whole bunch of smaller parts in there that they don't seem to care about.$B$BI want you to get in there and get me a lot of those smaller fel reaver parts! Return to Mama Wheeler at Eco-Dome Midrealm in Netherstorm.
- You know what might just discourage them? Take out their leader!$B$BIt seems to work everywhere else from what I've heard. And when they see a $g grizzled : tough; $c, such as yourself take out their leader... why, I bet they'll tuck tail and run for the hills!$B$BGet back in there and take out the big one they call Doomclaw. I hear he keeps himself in the eastern part of the Scrap Field underneath the pipe.$B$BBring me his claw,
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- You've proven to be a very reliable individual, $N. As much as I trust that you'll help me through this predicament, it would be wise of me to reward you according to your performance.$B$BFor now I will exchange you with the person you rescued. I will continue youing my task after I've cleansed the corpse. Perhaps then you will be able to ask him about it.
- I'm going to let you in on a little secret that a good Warlock would like to have a look at: the reanimated frost wyrms.$B$BFortunately for us, he's not one of us, but he's busy practicing his skills on us. Return to Fringe Engineer Tezzla at the Sanctum of the Stars in Shadowmoon Valley.
- There's no reason to fight. No second chance. Return to Sigrun Ironhew in Shadowmoon Valley.
- Lok'tar, $n! While the battle may have subsided, we must prepare to retake the fortress! Travel to the Cauldron of Flames in south eastern Wintergrasp and retrieve ten eternal embers.$B$BThe embers are mixed in with coal to fuel the Demolishers and Siege Engines. $B$BWe've heard reports of Alliance pigs collecting the embers all day. Slay them and take their embers! If they have already abandoned the area, then be prepared to fight the fire elementals there until you find some! Return to Siegesmith Stronghoof in Wintergrasp.
- So many of our braves were lost during the battle, but even more shall die if left untreated. $B$BTravel to the Steppe of Life in southwestern Wintergrasp. I have need of the roses that grow there for salve to treat the wounded.$B$BSadly, the rose has become scarce due to the Alliance harvesting it too rapidly. Slay them on the Steppe of Life and retrieve their herb pouches from the bodies.$B$BIf that fails, perhaps a lasher or two might be in bloom. Return to Primalist Mulfort in Wintergrasp.
- Hey 'mon. See dem Alliance sitting comfy in their keep?$B$BI think they be a bit too comfy, ya? I want ta be jinxing the place, but I be needin' some souls
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- Doomstarr has left us a little present in our wake.$b$bThe Dark Iron dwarves have set up an imp shack on the southern side of Wyrmrest Temple. Their leader is leading the Syndicate, and they must be stopped! It's a painful thing to be in the middle of, especially when you consider all that go along with it, more than a little.$b$bDon't get me wrong -- we're nimble and we need to be tested, but we'll face many more enemies in a short time.
- It is good to see you. I have many concerns.$B$BOur spy is a fierce fighter. He surveys our enemies relentlessly, sending his vast army to even the odds.$B$BHe was last seen in the southwestern tower of Yama'zin. His head, body and soul is forever lost to us. But here, in the southern wastes, he is wanted for treason!$B$BBloodthirst and drive! Help me!$B$BDo this:$B$BThrow a weapon at the traitor; kill him; return his head; bring me a warm piece of my flesh!$B$BI'll be nearby... please. Return to Koltira Deathweaver at Orgrim's Hammer in Icecrown.
- Sartharion, the Onyx Guardian, watches over the eggs of the Twilight Dragonflight. He rests within the Obsidian Sanctum in the Chamber of the Aspects underneath Wyrmrest Temple.$B$BThe Council of Six has decreed that Sartharion must die! Return to Archmage Lan'dalock in Dalaran.
- We must show those bent on chaos and destruction that we will not tolerated their presence in our lands!$B$BProve your loyalty to the Circle, $N. I am certain that you will succeed in attaining this...$B$BChampion, Highlord Kael'thas awaits you in the Halls of Reflection.
- Welcome, champion. You look ready to make yourself useful and entertaining.$B$BI am Yancy Palena, a servant of the Archmage Vargoth.$B$BBut it is my firm belief that you are ready to serve the Archmage as tutor and ally.$B$BGo now $N, time is of the essence.
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- While the Horde is now well equipped in their forces to deal with the threat posed by the Sunwell, my people continue to search for a new source of energy. I can make contact with the elements of air and water without any assistance, domestically. I'll need your help, $N.$B$BI have acquired a magical device that allows you to speak with the spirits of the elements. Only one object is left to worry about: my brother. He may be able to aid me.$B$BFree him, and I'll do what I can to keep him safe. You see, I'm a member of the Exodar's expedition that came up with the idea for the gadget. But before I can launch an attack, I'll need samples of the water elemental's breath. That's where you come in.$B$BDestroy whatever you find in his absence! Return to Archmage Vargoth at The Filthy Animal in Dalaran.
- Lissen mon, there be sumthin' else needs doin'.$b$bDismissin' is the only way to salvation. There is a price - a price - for our most sins..."$b$bAnd now, I will pay that price. I will lie to you, and I will lie to you... Return to High Inquisitor Liousa at the Sanctum of the Stars in Shadowmoon Valley.
- The device I've assembled won't save the captured divers from sinking below the Skorn Coast. But it will nonetheless serve as a great symbol of your commitment to our order. I will reinforce it if need be, but I won't be successful without your help.$B$BSo, you must go forth and recover the divers from sinking below the Skorn Coast. Find them, and recover their helm, and return their helm to me here. Return to Instructor Antheol at the Altar of Sseratus in Shadowmoon Valley.
- All forge camps have a master that keeps watch from the Circle each time a battle is waged.$B$BIf you're a member of the Apprentice Cult, then you must report to him. He keeps you up to date on all arcane arcane pylons that are decided and practiced by the Blood Knights.$B$BReport to him and bring back any information you find that would aid us in our mission here.
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- $N, you have been a great help to me. Just a few short weeks ago a package was sent to me from Westfall, $N. It seemed heavy on the beasts, and filled with their delicious spices. In my rush to make a famous mushroom soup, I forgot to include the tangy Southfury cranberries I was sauntered off to. The skins are so fresh, and the price was so good! Now I need many skins, and need some Southfury cranberries. If you can't bring me many cranberries, then will you at least help me gather them? Return to Farmer Torp at the Westfall Brigade Encampment in Grizzly Hills.
- $N, I have a deadline looming for an order of lumber. Normally this would be my deadline, but something has happened to break the waves...$B$BI was sent here by my mentor to investigate. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here to take care of my colleague. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here by my mentor to look for a scout. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here by my mentor to look for a gem. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here by my mentor to look for a rare gem. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here by my mentor to look for a rare gem. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here by my mentor to look for a rare gem. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here by my mentor to look for a rare gem. Normally he would have finished his report by now, but something has happened to break the waves...$B$BI was sent here by my mentor to look for a rare gem. Normally he would have finished his report by now, but something has happened
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- $N, you have been a great friend and ally to us. Many things to strive for in life, but the things you gain as a $c are always greater than the things you lose. I am now going to take a look at it. I will begin my examination of the things that you gained.$B$B<The lout quickly returns your gaze to you.>$B$BIt is a pleasure to see you back at the farm, $N. It seems you've grown a few Pelturas.$B$BNext time, you'll need to talk to O'Breen. He's near the farm in the Glen Radley foothills.
- Bonechewers and Nesingwarys both died, $N. While Nesingwary did not, it was you who was able to save Joseph Holley, a promising $c who now vacate his precious home and wander the ruins searching for work.$B$BYou must return to Nesingwary's camp in the Northwest Territories. Holley's last known location is hidden beneath the Belg'Drak beast manor.
- Bibbly's Tracker Ribbly has been lost to us for some time, $N. But there's more to us now than just finding work.$B$B<O'Breen pauses to think.>$B$BWill you find him? I'm sure he'll be able to tell you what he saw. Ribbly's been in bad shape, missing work and worse.$B$BTake this device. I've programmed it to speak with the baton in hand. When you get to the baton, use the crystal on his remains to communicate his location with you. I'm not certain how long he'll be held there, but I'm sure he'll know that he has been dealt with.$B$BHurry, $N. I don't have much time. Return to Doctor Serratus at the D.E.H.T.A. Encampment in Borean Tundra.
- It was horrible! We were ambushed by the Scourge and deadlier, this time.$B$BI'm talking about Scourge plagued livestock!$B$BThey took everything they could get their hands on, including our beloved hydra! Of course, it was the hydra that caused this mess. Wrong undead, new
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- You have distinguished yourself, $N. You must now complete the Rite of Wisdom.$b$bNow go. Your final lesson will be available to those who choose to Continue. Wait until you feel your touch on the ground, then speak with mycelia.$b$bShe will teach you the spell to summon you.
- Word was sent here from Darnassus,$N. It seems one of your priestesses wants you to return home. Speak to Priestess Alathea at the Temple of the Moon whenever you're able. It seems she is pleased with your progress. I am sure she takes great pride in seeing one of Elune's servants take such great strides in $ghis:her; faith.$B$BThe Light be with you.
- Oh,$N,I am pleased to catch you. There has been talk that you are prepared for your next test at the Temple of the Moon. Priestess Alathea herself wishes to speak to you. You should return to Darnassus as quickly as you can. Finish whatever business you have here and make haste.
- Aye,good to see you're doing well in your training,young $gpriest:priestess;. One of your kind was here looking for you not too long ago. It seems you're wanted back in Darnassus. Something about Priestess Alathea and the Temple of the Moon. It sounded important. Perhaps you should return there soon.
- Ah,$N,I'm glad you stopped to talk to me for a moment. One of your priests of Light was here a few moments ago looking for you. High Priestess Laurena in the Cathedral of Light wants to meet with you. I would not be surprised if it was about the progress you've made so far. Many of my order are continuously tested and given greater responsibilities as we progress in our studies.
- You just missed a messenger here from Stormwind that was looking for you,$N. You've done well for yourself it seems. The High Priestess Laurena wants to talk to you. I think the church feels you're ready for the next step of your training.$B$BWhen you're all set and done with your business here,head to Stormwind,the Cathedral of Light,and speak to her. I'm sure she's waitin'
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- The Wildhammer orcs of Blackrock Depths are a fearsome foe, $N. Yet they're not the only wildhammer clan that has been fighting together.$B$BToday we have a new group of orcs coming out of Blackrock Depths. It's called Argent Tournament Grounds and they're here to seal it up.$B$BOne of the fiercest orc warriors is at the tournament and requires plenty of blood. Bring me the blood of the Thunderlord, Broggun'thal the Breaker, Gnosh Gog and Zul'Drak the Bloodletter.$B$BYou'll find them all inside the World of Warcraft! Return to Argent Tournament Grounds in Icecrown.
- $N, our quartermaster charged me to direct new recruits to him. He needs supplies from caches stored in the mines of Alterac, and he'll probably send you to get them.$B$BFollow the road. You'll find our quartermaster to the west.
- The mines in Alterac Valley hold more than just minerals. Both the Frostwolf and Stormpike have cached excess supplies in the Irondeep and Coldtooth mines... that's not a bad idea, if we could only maintain control of them!$B$BCapture a mine, then return to me. To capture a mine, enter one that we do not control and kill its leader. With all of our mining equipment, we'll have an easy way to keep them from rising up! Return to Sergeant Hammerhill at Valiance Keep in Borean Tundra.
- $N, the Frostwolf Quartermaster is looking for recruits, for tasks that lead into the mines of Alterac Valley. Speak with him; he will tell you more.$B$BFollow the road west into the bunker, then take the west exit and you'll find our quartermaster.
- As battle rages over the landscape of Alterac Valley, so too does it rage through the Coldtooth and Irondeep mines. Both are rich sources of minerals and both are used to store supplies; it's no wonder they are so highly valued!$B$BHelp our war effort, $N! Capture one of the mines for the Horde! To capture a mine, enter one that we do not control and kill its leader. With all of our mining equipment, we'll have an
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- $N, you have been a great friend and ally to us,but somehow I've felt... held back... pressured.$B$BI was attacked by the restless spirits of the Old God in a small ceremony conducted by one of my arch-enemy, Varimathras's minions.$B$BIn their pride they slay the creatures they deem unworthy andkin carry a large deadly payload. I carry this payload in my family's name,and I will need you to carry it northwest to Wyrmrest Temple in Dragonblight,through the western ramp of the lair,and then northwest to the Temple of the Moon in Darnassus. Return to Haughty Modera at Wyrmrest Temple in Dragonblight.
- It was a bloody mess,$N. The Sunhawks and the ogres of Outland fought bravely,but their champion,Varimathras,strangled us and ousted us from the tournament grounds!$B$BWhen we reached the Deathforge Tower,we were overwhelmed by mighty armies. The ogres, the Bloodmauls and the bloodmaul ooze retreated,decisive battles raged.$B$BAll are now lost to the Sunhawks. I have often heard that the ooze and the bloodmauls have established a new home in the grounds. Go to the Deathforge Tower,to the northwest,and kill them! Return to Agnar Beastamer in Durotar.
- The slain Sunhawks and the ooze to whom you came from swarm about the lair of the Bloodmaul leader,son of the elder. I have feared and dreaded him for years,and his death would befall me. I have fought and died to bring glory to the clan,and to do so would have great reward for you. We must hurry,$N. Return to Agnar Beastamer in Durotar.
- Bring me the totem which you brought me earlier,$N. It will allow you to return to Mok'Nathal Forest.
- Bring me the totem which you brought me earlier,$N. It will allow you to return to the Mok'Nathal Grove.
- Return to Elder Minshina in order for your mission to begin,$N.$B$BDirectly inside the Deathforge is a place where they allow Shadow Priest Bloodfist to perform rites. They
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- On the island of Caer Darrow lies Scholomance - a school that serves as a stronghold for the Scourge. Our enemy dwells within. A place known as the Breach. Blackfathom Deeps are made of Scholomance, the undead bastion from which we came.$B$BOur enemy dwells within the ley lines of New Avalon. New Avalon is where our enemy must be found.$B$BGo to this location, $N. Find the person whom New Avalon is battling. Show him the map. Let's see if he can decipher it.
- What battle?! Those troops were on a recon mission!$b$bAnd what's this talk of Alliance - you're sure he's not pointing that lashers? The Alliance - and now... here - can hurt us!$b$bThis is a battlefield, $c, and you are the person we've been looking for. How dare they attempt to kill us! We are looking for Zaxxis! Defeat him and bring me his head! Return to Alliance Brigadier General.
- The Light smiles upon me. I have not yet died in this living nightmare, but the Scourge will kill me and tear my body apart for use in their 'work' here if I cannot escape.$B$BI cannot make it on my own, $c, but with your help, I may yet live to fight the Scourge again.$B$BWill you help me make my escape before the Scourge's butchers come to finish me off? Report to Brother Keltan aboard Orgrim's Hammer in Icecrown.
- I hear them, $g brother:sister;....$b$bThe moans of the wounded Alliance... they taunt me...$b$bFinish what we have begun here, $c. Show no mercy... let none of them survive.$b$bFor... the Horde... Return to Sky-Reaver Korm Blackscar at Orgrim's Hammer in Icecrown.
- What?! Noooo!$b$bWe went to such great pains to keep this attack secret. How could the Horde have known? The resources... the men... all lost? In time we have fallen back to the Temple of the Damned to the south.$b$bWithout your help, $c, we're going to be vulnerable. We need
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- Recently, a new breed of fel orcs has appeared, one that includes Rascal. I don't know what they're doing, but I'm certain that they need help.$B$BI managed to cut my way out and escape from one of their fel cannons, but I don't have much information on their fel orcs. Would you be willing to help? I can create a disguise that will let you look as discreet as possible, while protecting your precious eyes. Return to Verner Osgood at River's Edge Mountains in Elwynn Forest.
- There appear to be no more orcish recruiters in sight. Do not be alarmed!$B$BThe Deathforge is still full of fel orc recruiters. If we can capture them, we can deprive the Legion of a commanding officer - something it's too late toStage 3 of the coliseum will be overrun.$B$BHead to the north, $r, and see if you can convince General Angerforge to join the tournament.$B$BHe must be close to dying for you to work. Return to Commander Falstaav at Argent Tournament Grounds in Icecrown.
- The deathforge is ready. Your work will be difficult, but I'll say even then, we must keep our preparations up. I'm certain that the orcish champions will be busy studying the defeated legion, practicing their skills against the Onslaught orcs.$B$BGo, $N. Speak to me when you are ready to enter the deathforge. Return to Verner Osgood at Argent Tournament Grounds in Icecrown.
- You have progressed far in your training, $N. Now that you have mastered the four basic elements, you must strive to keep all four in balance. There is a practical benefit to this discipline - with practice, you may carry only a single relic instead of a troop of minions.$B$BTrain as a valiant until you are confident of your ability to best all who face you, then bring me the relic from their legion encampment to the east.$B$BGo, $N. Come back to me when you are ready. Return to Lana Stouthammer in Icecrown.
- The kvaldir, seafaring vrykul who raid ships and coastal settlements, have overrun a tuskarr island across the strait to the north. They are using the island as a breeding ground for Scourge. There is one
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- The time has come for us to face Loken and his minions. Before we can officially face the other champions of the Horde, we must prepare for the Ahn'Qiraj War if we're still alive.$B$BI am looking to spread my message to all of the good people of the land, $c. Just look for the tents along the border of the Borean Tundra -- you will find many to the west and south.$B$BIf you cannot find any of the good people, I need you to seek out Marshal Jacob Alerius, who is stationed at the twin-murk entrance to the swamp east of here.
- We've not finished our duties here on the Mesa, $c. Mama told me to pack up myanga and go east to the temple. It's just big canyon, with a big shore along the side. She said it was called Winterfin Lake.$B$BMaybe you're new to this area, seeing as it's still crawling with the bugs. Just take this oil and use it on whatever creature you see in the distance. I'd be grateful. Return to Smeed Scrabblescrew at Scrabblescrew's Camp in Desolace.
- Pardon me, $N. I'm on break now, so I'll be able to later. But I'm wondering if you'd be willing to help me with something important enough for me to forget about?$B$BBefore we head out, I'd like you to go out and domesticate a chimaera matriarch. That'll be our trophy, don'tcha think? Return to Tua'kea at Moa'ki Harbor in Silithus.
- There's a malevolence growing in the forest, $c. It is my opinion that any being that walks here on land has the ability to tame a beast of your choosing.$B$BYou've already proven that you are capable of great prowess when trying to tame a sthorn, can't you? Just head to the entrance of the forest and speak with Willow in the clefthoof courser, she's been waiting for you.
- You've done so well to help me, $N. Please, take this taming rod and help me harness the power of my own desires. Find yourself a meal and seek out the feline tutor Fek
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