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- --// yes all mighty 1x1x1x1IAMbck \\--
- --// Works on almost every abd copies lel \\ --
- --// Of course some stands won´t work, I don´t know the reason for it. Also I just made the ui. \\--
- --// Credits for the script: https://v3rmillion.net/showthread.php?tid=1020819 \\--
- --// So far, it works on Sakura stand but only some stands... like why? But yeah \\--
- loadstring(game:HttpGet('https://pastebin.com/raw/6TW7RGz3', true))()
- local example = library:AddWindow('ABD Copies')
- local w = example:AddTab('Give Stand')
- local stand = ""
- local yes = w:AddDropdown("Stand", function(ddd)
- stand = ddd
- print(stand)
- end)
- for i, v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("LocalScript") then
- yes:Add(v.Name)
- end
- end
- w:AddButton("Give", function()
- local mt = getrawmetatable(game)
- local oldNameCall = mt.__namecall
- setreadonly(mt, false)
- mt.__namecall = newcclosure(function(self, ...)
- local Method = getnamecallmethod()
- local Args = {...}
- if Method == "FireServer" and self.Name == "CheckAndGiveStand" then
- game.Lighting:WaitForChild(stand):Clone().Parent = game.Players.LocalPlayer.Backpack
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Script") then
- v.x1zy:Destroy()
- v.x1zy:Destroy()
- end
- end
- return nil
- end
- return oldNameCall(self, unpack(Args))
- end)
- setreadonly(mt, true)
- game:GetService("Players").LocalPlayer.Character:BreakJoints()
- end)
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