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  1. For Honor - Samurai Hero Idea
  2.  
  3. brought to you by google translate & a wikipedia article and zero knowledge of Japanese or Japanese culture.
  4.  
  5. Name: Gādian (Guardian, but it'd be a more intricate name than that shit)
  6.  
  7. Class: Heavy
  8.  
  9. Weapons: Jitte paired with a shield.
  10.  
  11. Playstyle: Bulky hero with a focus on stuns and CC.
  12.  
  13. Chains:
  14.  
  15. Vigil's Smite - Heavy, Light, Heavy
  16. Cease & Desist - Light, Heavy, Light
  17. Guardian's Fury - Light, Heavy, Heavy
  18.  
  19. Heavies can be soft feinted into forward dash. (see below)
  20.  
  21. Moves:
  22.  
  23. Jitte Stun:
  24.  
  25. Input - Forward Dash + Light in any direction.
  26.  
  27. Gādian strikes opponent's head with an unblockable jab that stuns the opponent. It's 500ms in all directions. It deals a flat 14 damage. Can be parried for a light parry punish. This move counts as a light chain starter.
  28.  
  29. Jitte Grapple:
  30.  
  31. Neutral Input: Any Dash + GB or All Block
  32.  
  33. Jitte Grapple is a 600ms CC move. It can be used from any dash or after successfully blocking an attack with All Block. Gādian reaches forward grapples the opponent and locks their arm behind their back and then taps them on the head with the Jitte to inflict 18 damage and a stunning effect. Gādian can either use the attack as a light chain starter or press GB to shove the opponent forward, this shove can be used to create space or knock down OOS opponents and follow up with a heavy attack.
  34.  
  35. Protector's Animosity:
  36.  
  37. Input: Side Heavy Chain finisher or Heavy Parry ripsote.
  38.  
  39. A 900ms unblockable attack that deals 35 damage and stuns the opponent. just like his heavy attack this can be soft feinted into a forward dash. This attack has hyper armor.
  40.  
  41. All block: If you successfully block an attack you can go into either a guaranteed Jitte Stun or a non-guaranteed Jitte Grapple. Inputs are light or GB.
  42.  
  43. Parry Ripostes:
  44.  
  45. Light Parry Riposte - A quick smack with the jitte, deals 15 damage and stuns.
  46.  
  47. Heavy parry Riposte - Protector's Animosity
  48.  
  49. Damage Values:
  50.  
  51. Side Light starter - 16 damage. Chained side light - 17 damage. Side light finisher - 19 damage.
  52. Top Light starter - 15 damage. Chained top light - 16 damage. Top light finisher - 20 damage.
  53.  
  54. Jitte Stun: 14 damage.
  55.  
  56. Side Heavy Starter - 35 Damage. Chained Side Heavy - 38 Damage. Protector's Animosity - 35 Damage.
  57. Top Heavy Starter - 30 Damage. Chained Top Heavy - 34 Damage. Top Heavy Finisher - 42 Damage.
  58.  
  59. Attack speed:
  60.  
  61. Side Heavy starter - 800ms. Side Heavy chained - 700ms. Protector's animosity - 900ms.
  62. Top Heavy Starter - 700ms. Top heavy chained - 600ms. Top heavy finisher - 700ms.
  63.  
  64. Chain Properties:
  65.  
  66. All chain finishers have hyper armor.
  67.  
  68. Feats:
  69.  
  70. Tier 1: Speed Revive, Iron Lungs, New Feat.
  71.  
  72. Guard Duty (passive): renown gain from boosting a point increases exponentially until it reaches a cap. (x2.5 renown gain instead of average boosting, effect resets once you step off point or it becomes contested)
  73.  
  74. Tier 2: Revenge Attacks, Rock Steady, New Feat.
  75.  
  76. Knock Out blow (passive): Heavy attacks now inflict stun & drain a small amount of your opponent's stamina.
  77.  
  78. Tier 3: Punch Through, Long Bow, New Feat.
  79.  
  80. Cant think of name yet (activated): A debuff skill that increases the target's recovery time. (maybe this won't work, if it cannot then go with a simple Attack & Stamina debuff)
  81.  
  82. Tier 4: Arrow Storm, Stalwart Banner, New Feat.
  83.  
  84. Indomitable Spirit (activated) Create an aura around you, anyone within it's radius has much higher resistance to bleed and other debuffs alongside their stamina being bolstered.
  85.  
  86. That is my shitty idea for a cool hero. please rate & and subscribe and don't forget to leave a like.
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