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  1. # NOTE:
  2. # Line beginning with "#" (Number sign/hash) or ";" (semicolon)
  3. # indicates that the line is a comment. It will be ignored by
  4. # the emulator.
  5. #
  6. # Read one by one to understand the meaning of each settings,
  7. # don't scroll down too fast like you're reading
  8. # facebook feeds or twitter tweets. (:
  9.  
  10.  
  11. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  12. ; This section will be used by the loader to start your
  13. ; games properly.
  14. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  15. [Launcher]
  16.  
  17.  
  18. ;-------------------------------------------------------------
  19. ; Target
  20. ; This must be pointed to your game executables (.exe)
  21. ; StartIn
  22. ; Point to your game folder. Don't set if you want to use
  23. ; emulator current directory.
  24. ; CommandLine
  25. ; Additional command line for your games. Source (Valve)
  26. ; games requires -steam or you will get "insecure"
  27. ; message
  28. ;-------------------------------------------------------------
  29. Target = hoi4.exe
  30. StartIn = C:\Program Files (x86)\Hearts of Iron IV Waking the Tiger
  31. #CommandLine = -steam
  32.  
  33.  
  34. ;-------------------------------------------------------------
  35. ; This must be pointing to SmartSteamEmu.dll, you can use
  36. ; absolute path or relative path; relative to StartIn
  37. ; directory. The emulator storage folder will be created on
  38. ; the same folder as SmartSteamEmu.dll
  39. ;-------------------------------------------------------------
  40. SteamClientPath = SmartSteamEmu.dll
  41. SteamClientPath64 = SmartSteamEmu64.dll
  42.  
  43.  
  44. ;-------------------------------------------------------------
  45. ; Persist
  46. ; Don't exit the loader. Required for games that uses batch
  47. ; file (.bat) or which launch multiple binary (.exe)
  48. ; InjectDll
  49. ; Inject SmartSteamEmu dll into process instead of waiting
  50. ; for game to load it
  51. ;-------------------------------------------------------------
  52. Persist = 1
  53.  
  54.  
  55.  
  56. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  57. ; This section will be used by emulator.
  58. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  59. [SmartSteamEmu]
  60.  
  61. ;-------------------------------------------------------------
  62. ; AppId
  63. ; Your game appid. http://store.steampowered.com/app/<AppId>
  64. ; Set to 0 to read from steam_appid.txt file.
  65. ;
  66. ; SteamIdGeneration - Specify one of these:
  67. ; - Static
  68. ; - Random
  69. ; - PersonaName
  70. ; - ip
  71. ; - Manual (you must set ManualSteamId)
  72. ; - GenerateRandom (Default, Generate steam id once and reuse the
  73. ; same generated steam id for the next time)
  74. ; Remember, some games store steam id in save file and steam id
  75. ; must match when loading the game again.
  76. ;
  77. ; ManualSteamId
  78. ; Example: 76561197960287930
  79. ;
  80. ; LowViolence
  81. ; Set this to 1 if you want to have a low violence game
  82. ; and/or residing in a country that requires you to have this
  83. ; restriction.
  84. ;
  85. ;-------------------------------------------------------------
  86. AppId = 394360
  87. Language = english
  88. SteamIdGeneration = GenerateRandom
  89. #ManualSteamId = 0
  90. LowViolence = 0
  91. Offline = 0
  92.  
  93.  
  94. ;-------------------------------------------------------------
  95. ; AvatarFilename
  96. ; Avatar file, only .png is supported
  97. ; PersonaName
  98. ; Set this to your name *OR* use one of these:
  99. ; - ComputerName
  100. ; - AccountName (default)
  101. ; AutomaticallyJoinInvite
  102. ; When somebody send invite to you, you will automatically
  103. ; accept their invite.
  104. ;-------------------------------------------------------------
  105. AvatarFilename = avatar.png
  106. PersonaName = AccountName
  107. AutomaticallyJoinInvite = 1
  108.  
  109.  
  110. ;-------------------------------------------------------------
  111. ; StorageOnAppdata
  112. ; Storage (save game) files will be saved on local account
  113. ; appdata folder.
  114. ; C:\Users\<YourName>\AppData\SmartSteamEmu
  115. ;
  116. ; If you lose your savegame files after using this
  117. ; version, disable this value or move your savegame files to
  118. ; appdata folder.
  119. ;
  120. ; SeparateStorageByName
  121. ; Each "PersonaName" will have its own storage folder for save
  122. ; game, storage file, stats, achievements and avatar.
  123. ;
  124. ; Before
  125. ; SmartSteamEmu\<game files>
  126. ; After
  127. ; SmartSteamEmu\my name\<own game files>
  128. ; SmartSteamEmu\his name\<own game files>
  129. ; SmartSteamEmu\her name\<own game files>
  130. ;
  131. ; RemoteStoragePath
  132. ; Specify your own location of remote storage path. The
  133. ; default location is on SmartSteamEmu\remote_<appid> or
  134. ; SmartSteamEmu\<persona name>\remote_<appid>.
  135. ;-------------------------------------------------------------
  136. StorageOnAppdata = 1
  137. SeparateStorageByName = 0
  138. #RemoteStoragePath = %USERPROFILE%\Documents\My Games\%SteamAppId%
  139.  
  140.  
  141. ;-------------------------------------------------------------
  142. ; EnableHTTP
  143. ; If disabled, all calls to create HTTP request will fail.
  144. ; It is advised to keep this turned off.
  145. ;
  146. ; EnableInGameVoice
  147. ; Enable In-Game voice using microphone input.
  148. ; The implementation is not yet finished. It is recommended
  149. ; to use other application for voice chat.
  150. ;
  151. ; EnableLobbyFilter
  152. ; Turn this off to find all lobbies within the same app id.
  153. ;
  154. ; EnableOverlay
  155. ; Tell game that we have overlay enabled.
  156. ;
  157. ; DisableFriendList
  158. ; Disable friend list from appear in game.
  159. ;
  160. ; DisableLeaderboard
  161. ; Disable leaderboard by not returning any leaderboad when
  162. ; game requested it
  163. ;
  164. ; SecuredServer
  165. ; VAC server. If the games complain it starts *insecure*ly
  166. ; or to remove any plugins before attempting to connect to
  167. ; a VAC secured server, set this to 0.
  168. ;
  169. ; VR
  170. ; Tell supported games to enable virtual reality.
  171. ;
  172. ; RandomItemAwards
  173. ; Give random items in CS:GO
  174. ;
  175. ; DisableGC
  176. ; Disable GameCoordinator emulation
  177. ;-------------------------------------------------------------
  178. EnableHTTP = 0
  179. EnableInGameVoice = 0
  180. EnableLobbyFilter = 1
  181. EnableOverlay = 1
  182. DisableFriendList = 0
  183. DisableLeaderboard = 0
  184. SecuredServer = 1
  185. VR = 0
  186. RandomItemAwards = 1
  187. DisableGC = 0
  188.  
  189.  
  190. ;------------------------
  191. ; Master server list
  192. ; In "<ip>:<port>" format. Multiple server is separated by
  193. ; a space.
  194. ;
  195. #MasterServer = 46.165.194.16:27011 46.4.71.67:27011 46.165.194.14:27011
  196. #MasterServerGoldSrc = 46.165.194.16:27010 46.4.71.67:27010 46.165.194.14:27010
  197. MasterServer = 188.40.40.201:27010
  198. MasterServerGoldSrc = 188.40.40.201:27010
  199.  
  200.  
  201. ;------------------------
  202. ; Quick join hotkey for private match.
  203. ; Valid modifier are: BACKSPACE, TAB, ENTER, SHIFT, CONTROL, ALT
  204. ; PAUSE, CAPSLOCK, ESCAPE, SPACE, PAGEUP, PAGEDOWN, END, HOME,
  205. ; INSERT, DELETE, F1-F12.
  206. ;
  207. ; Must be a combination, example: CONTROL + J
  208. ;
  209. QuickJoinHotkey = SHIFT + TAB
  210.  
  211.  
  212. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  213. ; Overlay Plugins
  214. ;
  215. ; SSEOverlay plugins comes with two functions, overlay being the
  216. ; main one and OnlineMode which allow you to connects to other
  217. ; players worldwide. To open overlay, use the QuickJoinHotkey
  218. ; defined on [SmartSteamEmu] section.
  219. ;
  220. ; The overlay may be highly unstable for some games and you may
  221. ; need to disable them.
  222. ;
  223. ; The online mode is turned on by default, if you wish not to
  224. ; connect to others or care for privacy or security, simply turn
  225. ; the option off.
  226. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  227. [SSEOverlay]
  228. DisableOverlay = 0
  229. OnlineMode = 1
  230.  
  231.  
  232.  
  233. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  234. ; DLC subscriptions
  235. ;
  236. ; Use the following format for subscription:
  237. ; <appid> = <1/0> or <DLC Name>
  238. ; Example:
  239. ; 57923 = Duke Nukem Forever: Hail to the Icons Parody Pack
  240. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  241. [DLC]
  242. 460610 = Hearts of Iron IV: German Historical Portraits
  243. 460600 = Hearts of Iron IV: Poland - United and Ready
  244. 460559 = Hearts of Iron IV: Rocket Launcher Unit Pack
  245. 460558 = Hearts of Iron IV: Allied Radio Music Pack
  246. 460557 = Hearts of Iron IV: German March Order Music Pack
  247. 460556 = Hearts of Iron IV: British Tanks Unit Pack
  248. 460555 = Hearts of Iron IV: US Tanks Unit Pack
  249. 460554 = Hearts of Iron IV: Soviet Tanks Unit Pack
  250. 460553 = Hearts of Iron IV: Heavy Cruisers Unit Pack
  251. 460551 = Hearts of Iron IV: French Tanks Pack
  252. 460550 = Hearts of Iron IV: German Tanks Pack
  253. 461800 = Hearts of Iron IV: Sabaton Soundtrack
  254. 445630 = Hearts of Iron IV: War Stories
  255. 530760 = Hearts of Iron IV: Together for Victory
  256. 584140 = Hearts of Iron IV: Death or Dishonor
  257. 584141 = Hearts of Iron IV: Sabaton Soundtrack Vol. 2
  258. 702350 = Hearts of Iron IV: Waking the Tiger
  259.  
  260. ;------------------------
  261. ; If requested subscription id cannot be found here,
  262. ; SmartSteamEmu will use this default value.
  263. ;
  264. Default = 1
  265.  
  266. src103582791433980119 = Payday 2 Community
  267. src103582791435633447 = Payday 2 Mod - HoxHud
  268.  
  269.  
  270.  
  271. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  272. ; Achievements override
  273. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  274. [Achievements]
  275.  
  276. ; Unlocks all achievements
  277. UnlockAll = 0
  278.  
  279. ; If the game loops when reading stats/achievements, enable this.
  280. FailOnNonExistenceStats = 0
  281.  
  282.  
  283. ; If you want to modify individual achievements, use the
  284. ; following format:
  285. ; <achievement name> = 1/0
  286.  
  287.  
  288.  
  289. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  290. ; Player Management
  291. ;
  292. ; Allow or deny who will able to connect to your server
  293. ;
  294. ; To deny or ban connection from steam id, use the following
  295. ; format:
  296. ; STEAM_0:X:YYY = 0
  297. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  298. [PlayerManagement]
  299.  
  300. ; Allow anyone to connect. If set to false, only allow connection
  301. ; from recognized steam emu.
  302. AllowAnyoneConnect = 1
  303.  
  304. ; Set a password to allow ban/unban remotely. The password must > 4
  305. ; characters long. Remove # infront AdminPassword to enable password.
  306. ; App restart is *required* to update the password.
  307. #AdminPassword =
  308.  
  309.  
  310.  
  311. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  312. ; Direct Patch
  313. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  314. [DirectPatch]
  315.  
  316.  
  317.  
  318. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  319. ; Logging and debugging
  320. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  321. [Debug]
  322.  
  323. ;------------------------
  324. ; EnableLog
  325. ; Enable/Disable log file output.
  326. ; MarkLogHotkey
  327. ; Mark the logfile with timestamp using this hotkey before
  328. ; performing some action to make it easier when debugging.
  329. ; LogFilter
  330. ; Filter log output. Separate by semicolon.
  331. ;
  332. EnableLog = 0
  333. MarkLogHotkey = CTRL + ALT + M
  334. LogFilter = User logged on
  335.  
  336.  
  337. ;------------------------
  338. ; Create dump file when games crash. This can helps developer
  339. ; to investigate what causes the game crash and to improve this
  340. ; emulator.
  341. ;
  342. Minidump = 1
  343.  
  344.  
  345.  
  346. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  347. ; Emulator networking
  348. ; Warning: Advanced settings! Best to leave it as is if you
  349. ; don't know what these settings are for.
  350. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  351. [Networking]
  352.  
  353.  
  354. ;------------------------
  355. ; BroadcastAddress
  356. ; Set broadcast address used by emulator discovery system.
  357. ; To broadcast to multiple addresses, separate by a space.
  358. ; To connect to other computer online, specify their ip or
  359. ; ip:port here.
  360. ; ListenPort
  361. ; Communication port used by this emulator, must match with
  362. ; other player or it won't find each other.
  363. ; MaximumPort
  364. ; Attempt to use another next port when current listen port
  365. ; is already in use.
  366. ; DiscoveryInterval
  367. ; Interval for discover packet in second. A small packet
  368. ; sent by the emulator to broadcast address to discover
  369. ; other players.
  370. ; MaximumConnection
  371. ; Number of maximum allowed connection
  372. ;
  373. BroadcastAddress = 255.255.255.255
  374. ListenPort = 31313
  375. MaximumPort = 10
  376. DiscoveryInterval = 3
  377. MaximumConnection = 200
  378.  
  379.  
  380.  
  381. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  382. ; steam_api.dll replacement.
  383. ;
  384. ; Allow you to start game directly without the launcher.
  385. ;
  386. ; To start the game without the launcher, rename original
  387. ; steam_api.dll to ValveApi.dll and then rename
  388. ; SmartSteamEmu.dll to steam_api.dll
  389. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  390. [SteamApi]
  391.  
  392. ; The emulator will try to search for interface version
  393. ; automatically inside original steam api.
  394. ;
  395. OriginalSteamApi = ValveApi.dll
  396. OriginalSteamApi64 = ValveApi64.dll
  397.  
  398.  
  399. ; Manually specify interface version if no original steam_api.dll
  400. ; found. It must match the steam_api.dll that come with the game.
  401. ;
  402. SteamClient = 15
  403. SteamUser = 16
  404. SteamGameServer = 1
  405. SteamFriends = 13
  406. SteamUtils = 5
  407. SteamMatchMaking = 9
  408. SteamMatchMakingServers = 2
  409. SteamUserStats = 11
  410. SteamGameServerStats = 1
  411. SteamApps = 5
  412. SteamMasterServerUpdater = 1
  413. SteamNetworking = 5
  414. SteamRemoteStorage = 10
  415. SteamScreenshots = 1
  416. SteamHTTP = 2
  417. SteamUnifiedMessages = 1
  418. SteamController = 1
  419. SteamUGC = 1
  420. SteamAppList = 1
  421. SteamMusic = 1
  422. SteamMusicRemote = 1
  423. SteamHTMLSurface = 2
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