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Oct 20th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137.  
  138.  
  139.  
  140.  
  141. -- Created by Nebula_Zorua --
  142. -- Banisher Infinite --
  143. -- A fanmade banisher --
  144. -- Discord: Nebula the Zorua#6969
  145. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  146.  
  147. wait(1/60)
  148.  
  149. --// Initializing \\--
  150. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  151. local Plrs = S.Players
  152. local Plr = Plrs.LocalPlayer
  153. local Char = Plr.Character
  154. local Hum = Char:FindFirstChildOfClass'Humanoid'
  155. local RArm = Char["Right Arm"]
  156. local LArm = Char["Left Arm"]
  157. local RLeg = Char["Right Leg"]
  158. local LLeg = Char["Left Leg"]
  159. local Root = Char:FindFirstChild'HumanoidRootPart'
  160. local Torso = Char.Torso
  161. local Head = Char.Head
  162. local NeutralAnims = true
  163. local Attack = false
  164. local BloodPuddles = {}
  165. local Effects = {}
  166. local Debounces = {Debounces={}}
  167. local Mouse = Plr:GetMouse()
  168. local Hit = {}
  169. local Sine = 0
  170. local Change = 1
  171. local BanishedEvents = {}
  172.  
  173.  
  174. --// Effect Thread System \\--
  175.  
  176.  
  177. --// Debounce System \\--
  178.  
  179. function Debounces:New(name,cooldown)
  180. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  181. setmetatable(aaaaa,{__index = Debounces})
  182. Debounces.Debounces[name] = aaaaa
  183. return aaaaa
  184. end
  185.  
  186. function Debounces:Use(overrideUsable)
  187. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  188. if(self.Usable or overrideUsable)then
  189. self.Usable = false
  190. self.CoolingDown = true
  191. local LastUse = time()
  192. self.LastUse = LastUse
  193. delay(self.Cooldown or 2,function()
  194. if(self.LastUse == LastUse)then
  195. self.CoolingDown = false
  196. self.Usable = true
  197. end
  198. end)
  199. end
  200. end
  201.  
  202. function Debounces:Get(name)
  203. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  204. for i,v in next, Debounces.Debounces do
  205. if(i == name)then
  206. return v;
  207. end
  208. end
  209. end
  210.  
  211. function Debounces:GetProgressPercentage()
  212. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  213. if(self.CoolingDown and not self.Usable)then
  214. return math.max(
  215. math.floor(
  216. (
  217. (time()-self.LastUse)/self.Cooldown or 2
  218. )*100
  219. )
  220. )
  221. else
  222. return 100
  223. end
  224. end
  225.  
  226. --// Shortcut Variables \\--
  227. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  228. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  229. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  230. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  231. local R3 = {N=Region3.new}
  232. local De = S.Debris
  233. local WS = workspace
  234. local Lght = S.Lighting
  235. local RepS = S.ReplicatedStorage
  236. local IN = Instance.new
  237. --// Instance Creation Functions \\--
  238.  
  239. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  240. local Sound = IN("Sound")
  241. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  242. Sound.Pitch = pitch or 1
  243. Sound.Volume = volume or 1
  244. Sound.Looped = looped or false
  245. if(autoPlay)then
  246. coroutine.wrap(function()
  247. repeat wait() until Sound.IsLoaded
  248. Sound.Playing = autoPlay or false
  249. end)()
  250. end
  251. if(not looped and effect)then
  252. Sound.Stopped:connect(function()
  253. Sound.Volume = 0
  254. Sound:destroy()
  255. end)
  256. elseif(effect)then
  257. warn("Sound can't be looped and a sound effect!")
  258. end
  259. Sound.Parent =parent or Torso
  260. return Sound
  261. end
  262. function Part(parent,color,material,size,cframe,anchored,cancollide)
  263. local part = IN("Part")
  264. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  265. part.Material = material or Enum.Material.SmoothPlastic
  266. part.TopSurface,part.BottomSurface=10,10
  267. part.Size = size or V3.N(1,1,1)
  268. part.CFrame = cframe or CF.N(0,0,0)
  269. part.Anchored = anchored or true
  270. part.CanCollide = cancollide or false
  271. part.Parent = parent or Char
  272. return part
  273. end
  274. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  275. local part = IN("SpecialMesh")
  276. part.MeshId = meshid or ""
  277. part.TextureId = textid or ""
  278. part.Scale = scale or V3.N(1,1,1)
  279. part.Offset = offset or V3.N(0,0,0)
  280. part.MeshType = meshtype or Enum.MeshType.Sphere
  281. part.Parent = parent
  282. return part
  283. end
  284.  
  285. NewInstance = function(instance,parent,properties)
  286. local inst = Instance.new(instance,parent)
  287. if(properties)then
  288. for i,v in next, properties do
  289. pcall(function() inst[i] = v end)
  290. end
  291. end
  292. return inst;
  293. end
  294.  
  295.  
  296.  
  297. --// Extended ROBLOX tables \\--
  298. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  299. --// Customization \\--
  300.  
  301. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  302. local Remove_Hats = false
  303. local Remove_Clothing = false
  304. local PlayerSize = 1
  305. local DamageColor = BrickColor.new'Really red'
  306. local MusicID = 331858747
  307. local ChatSounds = {["You will know pain."] = 907333294,["Submit now."] = 907330103,["I will show you true power."] = 907329532, ["Your death is assured."] = 907332670, ["My attacks will tear you apart!"] = 907329893, ["Most worrying indeed."] = 1395854043}
  308. local TauntDialogues = {"I'll cut you!", "I'll blast your head off!","Submit now.","Your death is assured.", "I will show you true power.", "You will know pain.","My attacks will tear you apart!"}
  309.  
  310.  
  311. --// Weapon and GUI creation, and Character Customization \\--
  312.  
  313. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  314. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  315. local Effects = IN("Folder",Char)
  316. Effects.Name = "Effects"
  317.  
  318. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  319. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  320. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  321.  
  322. New = function(Object, Parent, Name, Data)
  323. local Object = Instance.new(Object)
  324. for Index, Value in pairs(Data or {}) do
  325. Object[Index] = Value
  326. end
  327. Object.Parent = Parent
  328. Object.Name = Name
  329. return Object
  330. end
  331.  
  332. Ulta_Caliber = New("Model",Char,"Ulta_Caliber",{})
  333. Handle = New("Part",Ulta_Caliber,"Handle",{Material = Enum.Material.Metal,Size = Vector3.new(1.13946342, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.3439636, 4.31768751, -59.3824234, 0.5, -0.866025269, -1.57914513e-07, 0.866025269, 0.5, 3.60109915e-08, 4.7770822e-08, -1.5476347e-07, 1),CanCollide = false,})
  334. WMesh =New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  335. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.87730086, 0.396701694, 0.328840196),CFrame = CFrame.new(-50.9256058, 4.80724812, -59.3824234, 0.99999994, -2.24410021e-21, -1.57914513e-07, 0, 0.99999994, 3.60109773e-08, 1.57914499e-07, -3.60109809e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  336. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 1.11225295),})
  337. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.13315201, -0.98355484, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  338. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.572665811),CFrame = CFrame.new(-50.9072571, 4.11668205, -59.3754196, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  339. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  340. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.544277191, -1.34472656, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  341. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1684952, 4.40930319, -59.3824196, 0.70710665, -0.70710665, -1.57914471e-07, 0.70710665, 0.70710665, 3.60109986e-08, 8.61987672e-08, -1.37126023e-07, 1),CanCollide = false,})
  342. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.385011137, 0.748631597, 0.855579317),})
  343. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 8.61987814e-08, -0.707106829, 0.707106829, -1.37126037e-07, -1.57914471e-07, 3.60110022e-08, 1),C1 = CFrame.new(1.16707611, -1.83820343, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  344. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.6288223, 3.82322454, -59.3824234, 5.96046377e-08, -0.999999881, -2.24250414e-08, 0.999999881, 5.96046519e-08, -5.41976775e-09, 5.41976064e-09, -2.2425013e-08, 1),CanCollide = false,})
  345. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.543293059, 0.924025238, 0.855579317),})
  346. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 5.96046519e-08, 1, 5.41976819e-09, -1, 5.96046519e-08, -2.24250307e-08, -2.24250307e-08, -5.41976686e-09, 1),C1 = CFrame.new(-0.570646286, -0.000537872314, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  347. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.8299942, 3.82262015, -59.3813744, 1.57915409e-07, 5.96046306e-08, 0.999999881, 4.68513015e-08, 0.999999881, -5.96046448e-08, -1, 4.68513228e-08, 1.57915395e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  348. WMesh =New("SpecialMesh",WPart,"Mesh",{Scale = Vector3.new(0.861996353, 0.541153729, 0.299452811),MeshType = Enum.MeshType.Wedge,})
  349. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.57915409e-07, 4.68513122e-08, -1, 5.96046519e-08, 1, 4.68513264e-08, 1, -5.9604659e-08, 1.57915409e-07),C1 = CFrame.new(-0.671756744, 0.173381805, 0.00104904175, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  350. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.344652593, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.1012497, 4.28257656, -59.3753929, 0.70710665, 0.70710665, -1.20777344e-07, -0.70710665, 0.70710665, 1.25668052e-07, 1.74263192e-07, -3.45828965e-09, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  351. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.98605454, 0.727242351),})
  352. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, -0.707106829, 1.74263207e-07, 0.707106829, 0.707106829, -3.45827589e-09, -1.20777329e-07, 1.25668066e-07, 1),C1 = CFrame.new(0.590950012, -1.0937767, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  353. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7306976, 4.31373549, -59.3824272, 0.432455212, -0.901655316, 1.27368111e-07, 0.901655316, 0.432455212, -3.95984443e-07, 3.01960569e-07, 2.86087754e-07, 1),CanCollide = false,})
  354. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.541154027, 0.370038033, 0.855579317),})
  355. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.432455301, 0.901655436, 3.01960569e-07, -0.901655436, 0.432455301, 2.86087754e-07, 1.27368125e-07, -3.959845e-07, 1),C1 = CFrame.new(0.303211212, -0.533081055, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  356. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7885818, 4.20838785, -59.3824234, 0.587423027, -0.809279799, -2.19202548e-07, 0.809279799, 0.587423027, -1.98992353e-07, 2.89805143e-07, -6.05034742e-08, 1),CanCollide = false,})
  357. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  358. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.587423146, 0.809279919, 2.89805172e-07, -0.809279919, 0.587423146, -6.05035027e-08, -2.19202548e-07, -1.98992367e-07, 1),C1 = CFrame.new(0.183034897, -0.535625458, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  359. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.8400269, 4.15359306, -59.3824234, 0.760836244, -0.648943782, -2.6871362e-07, 0.648943782, 0.760836244, -1.52704587e-07, 3.035438e-07, -5.81968678e-08, 1),CanCollide = false,})
  360. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  361. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.760836303, 0.648943841, 3.035438e-07, -0.648943841, 0.760836303, -5.8196882e-08, -2.68713649e-07, -1.52704587e-07, 1),C1 = CFrame.new(0.109859467, -0.518470764, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  362. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9011612, 4.11773586, -59.3824234, 0.91851747, -0.395380199, -1.96948804e-08, 0.395380199, 0.91851747, -6.96443863e-07, 2.93450228e-07, 6.31909018e-07, 1),CanCollide = false,})
  363. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  364. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.91851759, 0.395380259, 2.93450228e-07, -0.395380259, 0.91851759, 6.31909018e-07, -1.96948431e-08, -6.96443919e-07, 1),C1 = CFrame.new(0.0482387543, -0.483455658, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  365. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.356609762, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0863571, 4.12933016, -59.3824234, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  366. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.370038033, 0.855579317),})
  367. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.034318924, -0.317272186, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  368. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.1749916, 4.05356789, -59.3820763, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  369. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.994611204, 0.301591754, 0.699436307),})
  370. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.144248962, -0.278392792, 0.000347137451, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  371. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0123367, 4.06675053, -59.3824272, 0.793815136, -0.608158827, -7.65793686e-08, 0.608158827, 0.793815136, -8.4843424e-07, 5.7677272e-07, 6.26927658e-07, 1),CanCollide = false,})
  372. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.346509725, 0.370038033, 0.684463739),})
  373. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.793815255, 0.608158886, 5.7677272e-07, -0.608158886, 0.793815255, 6.26927715e-07, -7.65793615e-08, -8.48434354e-07, 1),C1 = CFrame.new(-0.0515041351, -0.412666321, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  374. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.827166021, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.1878128, 4.82334518, -59.3845367, 0.999954939, 0.00948500633, -7.15095894e-09, -0.00948500633, 0.999954939, 7.46392743e-08, 7.85854581e-09, -7.45681135e-08, 1),CanCollide = false,})
  375. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  376. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999955058, -0.00948503613, 7.85857424e-09, 0.00948503613, 0.999955058, -7.45681064e-08, -7.1509394e-09, 7.46392885e-08, 1),C1 = CFrame.new(0.515987396, 0.117599487, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  377. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.364346951, 0.350982577, 0.328840196),CFrame = CFrame.new(-52.3578377, 4.71502256, -59.3845367, -0.870376885, -0.492385834, 1.83688564e-06, 0.492385834, -0.870376885, 4.2302986e-07, 1.3904895e-06, 1.2726523e-06, 1),CanCollide = false,})
  378. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  379. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.870377064, 0.492385924, 1.3904895e-06, -0.492385924, -0.870377064, 1.2726523e-06, 1.83688599e-06, 4.2302986e-07, 1),C1 = CFrame.new(0.337165833, 0.210681915, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  380. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.2399673, 4.18922997, -59.3753929, 0.470120013, 0.882602334, -6.54556175e-07, -0.882602334, 0.470120013, -3.05826063e-07, 3.77971503e-08, 7.21487936e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  381. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.789272487, 0.271646053, 0.727242351),})
  382. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.470120043, -0.882602453, 3.77971396e-08, 0.882602453, 0.470120043, 7.21487936e-07, -6.54556288e-07, -3.0582612e-07, 1),C1 = CFrame.new(0.440750122, -1.02031708, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  383. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(1.22879124, 0.618263781, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.58814573, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  384. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  385. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.03800774, -1.25696564, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  386. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.859521151, 0.531045794, 0.328840196),CFrame = CFrame.new(-51.7777481, 4.63175058, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  387. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  388. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(0.555093765, -0.333324432, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  389. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.414286286, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.4174423, 4.47936392, -59.3824234, 0.5, 0.866025209, 2.92257027e-08, -0.866025209, 0.5, 1.03682424e-07, 7.51787468e-08, -7.7151455e-08, 1),CanCollide = false,})
  390. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.265229613, 0.855579317),})
  391. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.50000006, -0.866025329, 7.51787468e-08, 0.866025329, 0.50000006, -7.7151455e-08, 2.92257365e-08, 1.03682439e-07, 1),C1 = CFrame.new(0.603277206, -0.721553802, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  392. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.527529478, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.0795135, 4.63236904, -59.3824196, -2.98023366e-08, -0.999999881, 3.74803335e-08, 0.999999881, -2.98023153e-08, -4.49242386e-08, 4.49242386e-08, 3.74803761e-08, 1),CanCollide = false,})
  393. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.263090521, 0.855579317),})
  394. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.38707111e-16, 1, 4.49242421e-08, -1, -1.54506983e-15, 3.74803619e-08, 3.74803619e-08, -4.49242421e-08, 1),C1 = CFrame.new(1.40474701, -1.80373001, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  395. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.17252171, 0.576061606, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.55438519, -59.3753891, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  396. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.727242351),})
  397. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.00876999, -1.27384567, 0.00703430176, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  398. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.605763316),CFrame = CFrame.new(-49.3369522, 4.12218142, -59.3754158, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  399. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  400. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(1.33419228, -2.70190048, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  401. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.835727096),CFrame = CFrame.new(-50.0582809, 4.11805487, -59.3754158, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  402. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  403. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.969955444, -2.07927704, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  404. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-49.5309296, 4.30089998, -59.3754158, -5.15544457e-07, -0.00661677122, -0.999978065, 1.41483298e-07, 0.999978065, -0.00661677122, 1, -1.44891516e-07, -5.14597104e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  405. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.31531024, 0.65928185),MeshType = Enum.MeshType.Wedge,})
  406. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.15544514e-07, 1.41483355e-07, 1, -0.00661674142, 0.999978185, -1.44891501e-07, -0.999978185, -0.00661674142, -5.14597104e-07),C1 = CFrame.new(1.39197922, -2.44455338, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  407. Blade2 = New("Part",Ulta_Caliber,"Blade2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.328840256, 0.328840226, 1.44360781),CFrame = CFrame.new(-50.3589401, 4.14609241, -59.3749352, -1.8456474e-07, -0.00555405021, 0.999984503, 9.5615583e-08, -0.999984503, -0.00555405021, 1, 9.45890548e-08, 1.85092958e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  408. WMesh =New("BlockMesh",Blade2,"Mesh",{Scale = Vector3.new(0.0458685458, 0.541722536, 1),})
  409. mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.8456474e-07, 9.56156043e-08, 1, -0.00555405021, -0.999984622, 9.45890548e-08, 0.999984622, -0.00555405021, 1.85092958e-07),C1 = CFrame.new(0.843906403, -1.80487823, 0.00748825073, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  410. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.705641866),CFrame = CFrame.new(-50.2675247, 4.12026787, -59.3754196, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  411. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  412. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(0.867248535, -1.8969574, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  413. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2174072, 4.39788437, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  414. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  415. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.13273048, -1.80155182, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  416. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.520495594, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9148941, 4.73376513, -59.3824234, 0.499999881, -0.866025329, -1.02213342e-07, 0.866025329, 0.499999881, 2.49974264e-09, 4.89418106e-08, -8.97692303e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  417. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.575376868, 1.11225307),})
  418. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025507, 4.89418248e-08, -0.866025507, 0.5, -8.97692303e-08, -1.02213335e-07, 2.49974352e-09, 1),C1 = CFrame.new(0.574869156, -0.163547516, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  419. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.730803668, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3537521, 4.49474096, -59.3824234, 0.999999881, -1.49011655e-07, -3.99031308e-07, 1.49011626e-07, 0.999999881, -1.96114058e-07, 3.99031364e-07, 1.9611403e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  420. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.701574802, 1.11225307),})
  421. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 1.49011598e-07, 3.99031393e-07, -1.49011683e-07, 1, 1.9611403e-07, -3.99031364e-07, -1.96114087e-07, 1),C1 = CFrame.new(1.14843941, -1.63504791, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  422. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4424782, 4.61851454, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  423. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  424. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.21126747, -1.49632263, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  425. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.365753591, 0.62600112, 0.328840196),CFrame = CFrame.new(-49.9626884, 4.69178581, -59.3826065, 7.68042241e-07, -0.00064355135, -0.999999762, -9.31381408e-08, -0.999999762, 0.00064355135, -1, 9.26439014e-08, -7.68102325e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  426. WMesh =New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 0.168976992),MeshType = Enum.MeshType.Wedge,})
  427. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 7.68042412e-07, -9.31381976e-08, -1, -0.00064358121, -0.999999881, 9.26438943e-08, -0.999999881, 0.000643581152, -7.68102325e-07),C1 = CFrame.new(1.51461601, -1.87519455, -0.000183105469, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  428. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2704659, 4.60726166, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  429. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  430. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28752899, -1.65091705, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  431. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3136215, 4.95879316, -59.379261, 0.787994385, -0.615682065, 2.82908672e-07, 0.615682065, 0.787994385, -6.01714532e-07, 1.47534422e-07, 6.4832966e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  432. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.840607285, 0.938997805, 0.442120701),})
  433. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.787994564, 0.615682125, 1.47534436e-07, -0.615682125, 0.787994564, 6.4832966e-07, 2.82908701e-07, -6.01714646e-07, 1),C1 = CFrame.new(1.57038498, -1.43777466, 0.00316238403, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  434. CylinderWMesh =New("Part",Ulta_Caliber,"CylinderMesh",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80339193, -59.39114, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  435. WMesh =New("CylinderMesh",CylinderWMesh,"Mesh",{Scale = Vector3.new(1, 1, 0.876968741),})
  436. mot = New("Motor",CylinderWMesh,"mot",{Part0 = CylinderWMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57474327, -1.7561264, -0.00871658325, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  437. Barrel = New("Part",Ulta_Caliber,"Barrel",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80443621, -59.3890343, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  438. WMesh =New("CylinderMesh",Barrel,"Mesh",{Scale = Vector3.new(1, 1.00999999, 0.79932487),})
  439. mot = New("Motor",Barrel,"mot",{Part0 = Barrel,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57564735, -1.75560379, -0.00661087036, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  440. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.5515137, 4.3936615, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  441. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  442. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(0.962020874, -1.51432037, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  443. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1192398, 4.60677624, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  444. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  445. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36272049, -1.78212357, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  446. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.497987658, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6954193, 4.64329672, -59.3824234, 0.258819222, 0.965925694, -2.51750805e-07, -0.965925694, 0.258819222, -1.35819789e-07, -6.60338912e-08, 2.78325388e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  447. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.562543094, 1.11225307),})
  448. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819252, -0.965925813, -6.60338841e-08, 0.965925813, 0.258819252, 2.78325388e-07, -2.51750834e-07, -1.35819803e-07, 1),C1 = CFrame.new(1.10625839, -1.26487732, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  449. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2807121, 4.61570024, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  450. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  451. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28971481, -1.63782501, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  452. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6045723, 4.60303879, -59.3824234, -0.258819282, -0.965925932, -2.34842005e-07, 0.965925932, -0.258819282, -3.79127094e-08, -2.41607623e-08, -2.36652568e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  453. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  454. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.11681747, -1.36368942, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  455. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.066185, 4.39740467, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  456. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  457. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.2079258, -1.93275452, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  458. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4315338, 4.60514545, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  459. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  460. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.20516205, -1.5124855, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  461. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9104652, 4.60788345, -59.3824272, -0.588878095, -0.808221817, 1.09032158e-06, 0.808221817, -0.588878095, 8.42210341e-07, -3.86262684e-08, 1.37718132e-06, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  462. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.534737229, 0.787132502, 1.11225307),})
  463. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588878155, 0.808221936, -3.8626272e-08, -0.808221936, -0.588878155, 1.37718132e-06, 1.0903218e-06, 8.42210511e-07, 1),C1 = CFrame.new(0.468067169, -0.230323792, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  464. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3784828, 4.39577246, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  465. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  466. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.05036354, -1.66311264, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  467. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1280746, 4.61569977, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  468. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  469. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36603165, -1.7700119, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  470. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6162033, 4.61738539, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  471. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  472. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.12342644, -1.34643555, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  473.  
  474.  
  475. if(PlayerSize ~= 1)then
  476. for _,v in next, Char:GetDescendats() do
  477. if(v:IsA'BasePart')then
  478. v.Size = v.Size * PlayerSize
  479. end
  480. end
  481. end
  482.  
  483. for _,v in next, Ulta_Caliber:GetDescendants() do
  484. if(v:IsA'BasePart')then
  485. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  486. end
  487. end
  488. local Music = Sound(Char,MusicID,1,3,true,false,true)
  489. Music.Name = 'Music'
  490. --
  491.  
  492.  
  493. --// Stop animations \\--
  494. for _,v in next, Hum:GetPlayingAnimationTracks() do
  495. v:Stop();
  496. end
  497.  
  498. pcall(game.Destroy,Char:FindFirstChild'Animate')
  499. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  500.  
  501. --// Joints \\--
  502.  
  503. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  504. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  505. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  506. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  507. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  508. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  509. local HW = NewInstance('Weld',Char,{Part0=RArm,Part1=Handle,C0 = CF.N(0,-.5,-.4)* CF.A(M.R(0),M.R(90),M.R(-30))})
  510. local LSC0 = LS.C0
  511. local RSC0 = RS.C0
  512. local NKC0 = NK.C0
  513. local LHC0 = LH.C0
  514. local RHC0 = RH.C0
  515. local RJC0 = RJ.C0
  516. ----
  517. --Converted with ttyyuu12345's model to script plugin v4
  518. function sandbox(var,func)
  519. local env = getfenv(func)
  520. local newenv = setmetatable({},{
  521. __index = function(self,k)
  522. if k=="script" then
  523. return var
  524. else
  525. return env[k]
  526. end
  527. end,
  528. })
  529. setfenv(func,newenv)
  530. return func
  531. end
  532. cors = {}
  533. mas = Instance.new("Model",game:GetService("Lighting"))
  534. Model0 = Instance.new("Model")
  535. Model1 = Instance.new("Model")
  536. WedgePart2 = Instance.new("WedgePart")
  537. WedgePart3 = Instance.new("WedgePart")
  538. Part4 = Instance.new("Part")
  539. Part5 = Instance.new("Part")
  540. Part6 = Instance.new("Part")
  541. Part7 = Instance.new("Part")
  542. Part8 = Instance.new("Part")
  543. Part9 = Instance.new("Part")
  544. Part10 = Instance.new("Part")
  545. Part11 = Instance.new("Part")
  546. Part12 = Instance.new("Part")
  547. Part13 = Instance.new("Part")
  548. Part14 = Instance.new("Part")
  549. Part15 = Instance.new("Part")
  550. SpecialMesh16 = Instance.new("SpecialMesh")
  551. Part17 = Instance.new("Part")
  552. SpecialMesh18 = Instance.new("SpecialMesh")
  553. Part19 = Instance.new("Part")
  554. SpecialMesh20 = Instance.new("SpecialMesh")
  555. Part21 = Instance.new("Part")
  556. SpecialMesh22 = Instance.new("SpecialMesh")
  557. Part23 = Instance.new("Part")
  558. SpecialMesh24 = Instance.new("SpecialMesh")
  559. Part25 = Instance.new("Part")
  560. SpecialMesh26 = Instance.new("SpecialMesh")
  561. Part27 = Instance.new("Part")
  562. SpecialMesh28 = Instance.new("SpecialMesh")
  563. Part29 = Instance.new("Part")
  564. SpecialMesh30 = Instance.new("SpecialMesh")
  565. Part31 = Instance.new("Part")
  566. Part32 = Instance.new("Part")
  567. Part33 = Instance.new("Part")
  568. Part34 = Instance.new("Part")
  569. Part35 = Instance.new("Part")
  570. Part36 = Instance.new("Part")
  571. Part37 = Instance.new("Part")
  572. ParticleEmitter38 = Instance.new("ParticleEmitter")
  573. Part39 = Instance.new("Part")
  574. Part40 = Instance.new("Part")
  575. Part41 = Instance.new("Part")
  576. Part42 = Instance.new("Part")
  577. Part43 = Instance.new("Part")
  578. Part44 = Instance.new("Part")
  579. Part45 = Instance.new("Part")
  580. Part46 = Instance.new("Part")
  581. Part47 = Instance.new("Part")
  582. Part48 = Instance.new("Part")
  583. Part49 = Instance.new("Part")
  584. Part50 = Instance.new("Part")
  585. Part51 = Instance.new("Part")
  586. Part52 = Instance.new("Part")
  587. Part53 = Instance.new("Part")
  588. Part54 = Instance.new("Part")
  589. Part55 = Instance.new("Part")
  590. Part56 = Instance.new("Part")
  591. Part57 = Instance.new("Part")
  592. Part58 = Instance.new("Part")
  593. Part59 = Instance.new("Part")
  594. Part60 = Instance.new("Part")
  595. Part61 = Instance.new("Part")
  596. Part62 = Instance.new("Part")
  597. Part63 = Instance.new("Part")
  598. Part64 = Instance.new("Part")
  599. Part65 = Instance.new("Part")
  600. Part66 = Instance.new("Part")
  601. Part67 = Instance.new("Part")
  602. Part68 = Instance.new("Part")
  603. Part69 = Instance.new("Part")
  604. Part70 = Instance.new("Part")
  605. Part71 = Instance.new("Part")
  606. Part72 = Instance.new("Part")
  607. Part73 = Instance.new("Part")
  608. Part74 = Instance.new("Part")
  609. Part75 = Instance.new("Part")
  610. Part76 = Instance.new("Part")
  611. Part77 = Instance.new("Part")
  612. Part78 = Instance.new("Part")
  613. Part79 = Instance.new("Part")
  614. Part80 = Instance.new("Part")
  615. Part81 = Instance.new("Part")
  616. Part82 = Instance.new("Part")
  617. Part83 = Instance.new("Part")
  618. Part84 = Instance.new("Part")
  619. Part85 = Instance.new("Part")
  620. Part86 = Instance.new("Part")
  621. Part87 = Instance.new("Part")
  622. Part88 = Instance.new("Part")
  623. Part89 = Instance.new("Part")
  624. Part90 = Instance.new("Part")
  625. Part91 = Instance.new("Part")
  626. Part92 = Instance.new("Part")
  627. Part93 = Instance.new("Part")
  628. Part94 = Instance.new("Part")
  629. Part95 = Instance.new("Part")
  630. Part96 = Instance.new("Part")
  631. Part97 = Instance.new("Part")
  632. Part98 = Instance.new("Part")
  633. Part99 = Instance.new("Part")
  634. Part100 = Instance.new("Part")
  635. Part101 = Instance.new("Part")
  636. Part102 = Instance.new("Part")
  637. Part103 = Instance.new("Part")
  638. Part104 = Instance.new("Part")
  639. Part105 = Instance.new("Part")
  640. Part106 = Instance.new("Part")
  641. Part107 = Instance.new("Part")
  642. Part108 = Instance.new("Part")
  643. Part109 = Instance.new("Part")
  644. Part110 = Instance.new("Part")
  645. Part111 = Instance.new("Part")
  646. Part112 = Instance.new("Part")
  647. Part113 = Instance.new("Part")
  648. Part114 = Instance.new("Part")
  649. Part115 = Instance.new("Part")
  650. Part116 = Instance.new("Part")
  651. Part117 = Instance.new("Part")
  652. Part118 = Instance.new("Part")
  653. Part119 = Instance.new("Part")
  654. Part120 = Instance.new("Part")
  655. Part121 = Instance.new("Part")
  656. Part122 = Instance.new("Part")
  657. Part123 = Instance.new("Part")
  658. Part124 = Instance.new("Part")
  659. Part125 = Instance.new("Part")
  660. Part126 = Instance.new("Part")
  661. Part127 = Instance.new("Part")
  662. Part128 = Instance.new("Part")
  663. Part129 = Instance.new("Part")
  664. Part130 = Instance.new("Part")
  665. Part131 = Instance.new("Part")
  666. Part132 = Instance.new("Part")
  667. Part133 = Instance.new("Part")
  668. Part134 = Instance.new("Part")
  669. Part135 = Instance.new("Part")
  670. Part136 = Instance.new("Part")
  671. Part137 = Instance.new("Part")
  672. Part138 = Instance.new("Part")
  673. Part139 = Instance.new("Part")
  674. Part140 = Instance.new("Part")
  675. Part141 = Instance.new("Part")
  676. Part142 = Instance.new("Part")
  677. Part143 = Instance.new("Part")
  678. Part144 = Instance.new("Part")
  679. Part145 = Instance.new("Part")
  680. Part146 = Instance.new("Part")
  681. Part147 = Instance.new("Part")
  682. Part148 = Instance.new("Part")
  683. Part149 = Instance.new("Part")
  684. Part150 = Instance.new("Part")
  685. Part151 = Instance.new("Part")
  686. Part152 = Instance.new("Part")
  687. Part153 = Instance.new("Part")
  688. Part154 = Instance.new("Part")
  689. Part155 = Instance.new("Part")
  690. Part156 = Instance.new("Part")
  691. Part157 = Instance.new("Part")
  692. Part158 = Instance.new("Part")
  693. Part159 = Instance.new("Part")
  694. Part160 = Instance.new("Part")
  695. Part161 = Instance.new("Part")
  696. Part162 = Instance.new("Part")
  697. Part163 = Instance.new("Part")
  698. Part164 = Instance.new("Part")
  699. Part165 = Instance.new("Part")
  700. Part166 = Instance.new("Part")
  701. Part167 = Instance.new("Part")
  702. Part168 = Instance.new("Part")
  703. Part169 = Instance.new("Part")
  704. Part170 = Instance.new("Part")
  705. WedgePart171 = Instance.new("WedgePart")
  706. WedgePart172 = Instance.new("WedgePart")
  707. WedgePart173 = Instance.new("WedgePart")
  708. WedgePart174 = Instance.new("WedgePart")
  709. WedgePart175 = Instance.new("WedgePart")
  710. WedgePart176 = Instance.new("WedgePart")
  711. WedgePart177 = Instance.new("WedgePart")
  712. WedgePart178 = Instance.new("WedgePart")
  713. WedgePart179 = Instance.new("WedgePart")
  714. WedgePart180 = Instance.new("WedgePart")
  715. WedgePart181 = Instance.new("WedgePart")
  716. WedgePart182 = Instance.new("WedgePart")
  717. WedgePart183 = Instance.new("WedgePart")
  718. WedgePart184 = Instance.new("WedgePart")
  719. WedgePart185 = Instance.new("WedgePart")
  720. WedgePart186 = Instance.new("WedgePart")
  721. WedgePart187 = Instance.new("WedgePart")
  722. WedgePart188 = Instance.new("WedgePart")
  723. WedgePart189 = Instance.new("WedgePart")
  724. WedgePart190 = Instance.new("WedgePart")
  725. WedgePart191 = Instance.new("WedgePart")
  726. WedgePart192 = Instance.new("WedgePart")
  727. WedgePart193 = Instance.new("WedgePart")
  728. WedgePart194 = Instance.new("WedgePart")
  729. WedgePart195 = Instance.new("WedgePart")
  730. WedgePart196 = Instance.new("WedgePart")
  731. WedgePart197 = Instance.new("WedgePart")
  732. WedgePart198 = Instance.new("WedgePart")
  733. WedgePart199 = Instance.new("WedgePart")
  734. WedgePart200 = Instance.new("WedgePart")
  735. WedgePart201 = Instance.new("WedgePart")
  736. WedgePart202 = Instance.new("WedgePart")
  737. Model203 = Instance.new("Model")
  738. Part204 = Instance.new("Part")
  739. Part205 = Instance.new("Part")
  740. ParticleEmitter206 = Instance.new("ParticleEmitter")
  741. Model207 = Instance.new("Model")
  742. WedgePart208 = Instance.new("WedgePart")
  743. Part209 = Instance.new("Part")
  744. Part210 = Instance.new("Part")
  745. Part211 = Instance.new("Part")
  746. Part212 = Instance.new("Part")
  747. Part213 = Instance.new("Part")
  748. Part214 = Instance.new("Part")
  749. Part215 = Instance.new("Part")
  750. Part216 = Instance.new("Part")
  751. Part217 = Instance.new("Part")
  752. Part218 = Instance.new("Part")
  753. Part219 = Instance.new("Part")
  754. Part220 = Instance.new("Part")
  755. Part221 = Instance.new("Part")
  756. Part222 = Instance.new("Part")
  757. Part223 = Instance.new("Part")
  758. Part224 = Instance.new("Part")
  759. Part225 = Instance.new("Part")
  760. Part226 = Instance.new("Part")
  761. Part227 = Instance.new("Part")
  762. Part228 = Instance.new("Part")
  763. Part229 = Instance.new("Part")
  764. Part230 = Instance.new("Part")
  765. Part231 = Instance.new("Part")
  766. Part232 = Instance.new("Part")
  767. Part233 = Instance.new("Part")
  768. Part234 = Instance.new("Part")
  769. Part235 = Instance.new("Part")
  770. Part236 = Instance.new("Part")
  771. Part237 = Instance.new("Part")
  772. Part238 = Instance.new("Part")
  773. Part239 = Instance.new("Part")
  774. Part240 = Instance.new("Part")
  775. Part241 = Instance.new("Part")
  776. Part242 = Instance.new("Part")
  777. Part243 = Instance.new("Part")
  778. Part244 = Instance.new("Part")
  779. Part245 = Instance.new("Part")
  780. Part246 = Instance.new("Part")
  781. Part247 = Instance.new("Part")
  782. Part248 = Instance.new("Part")
  783. Part249 = Instance.new("Part")
  784. Part250 = Instance.new("Part")
  785. ParticleEmitter251 = Instance.new("ParticleEmitter")
  786. Model252 = Instance.new("Model")
  787. Part253 = Instance.new("Part")
  788. Part254 = Instance.new("Part")
  789. ParticleEmitter255 = Instance.new("ParticleEmitter")
  790. Model256 = Instance.new("Model")
  791. Part257 = Instance.new("Part")
  792. WedgePart258 = Instance.new("WedgePart")
  793. Part259 = Instance.new("Part")
  794. Part260 = Instance.new("Part")
  795. Part261 = Instance.new("Part")
  796. Part262 = Instance.new("Part")
  797. Part263 = Instance.new("Part")
  798. Part264 = Instance.new("Part")
  799. Part265 = Instance.new("Part")
  800. Part266 = Instance.new("Part")
  801. Part267 = Instance.new("Part")
  802. Part268 = Instance.new("Part")
  803. Part269 = Instance.new("Part")
  804. Part270 = Instance.new("Part")
  805. Part271 = Instance.new("Part")
  806. Part272 = Instance.new("Part")
  807. Part273 = Instance.new("Part")
  808. Part274 = Instance.new("Part")
  809. Part275 = Instance.new("Part")
  810. Part276 = Instance.new("Part")
  811. Part277 = Instance.new("Part")
  812. Part278 = Instance.new("Part")
  813. Part279 = Instance.new("Part")
  814. Part280 = Instance.new("Part")
  815. Part281 = Instance.new("Part")
  816. Part282 = Instance.new("Part")
  817. Part283 = Instance.new("Part")
  818. Part284 = Instance.new("Part")
  819. Part285 = Instance.new("Part")
  820. Part286 = Instance.new("Part")
  821. Part287 = Instance.new("Part")
  822. Part288 = Instance.new("Part")
  823. Part289 = Instance.new("Part")
  824. Part290 = Instance.new("Part")
  825. Part291 = Instance.new("Part")
  826. Part292 = Instance.new("Part")
  827. Part293 = Instance.new("Part")
  828. Part294 = Instance.new("Part")
  829. Part295 = Instance.new("Part")
  830. Part296 = Instance.new("Part")
  831. Part297 = Instance.new("Part")
  832. Part298 = Instance.new("Part")
  833. Part299 = Instance.new("Part")
  834. ParticleEmitter300 = Instance.new("ParticleEmitter")
  835. Model301 = Instance.new("Model")
  836. Part302 = Instance.new("Part")
  837. SpecialMesh303 = Instance.new("SpecialMesh")
  838. Script304 = Instance.new("Script")
  839. Model0.Name = "Armor"
  840. Model0.Parent = mas
  841. Model1.Name = "Torso"
  842. Model1.Parent = Model0
  843. WedgePart2.Parent = Model1
  844. WedgePart2.Material = Enum.Material.SmoothPlastic
  845. WedgePart2.BrickColor = BrickColor.new("Really black")
  846. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  847. WedgePart2.Anchored = true
  848. WedgePart2.FormFactor = Enum.FormFactor.Custom
  849. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  850. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  851. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  852. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  853. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  854. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  855. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  856. WedgePart3.Parent = Model1
  857. WedgePart3.Material = Enum.Material.SmoothPlastic
  858. WedgePart3.BrickColor = BrickColor.new("Really black")
  859. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  860. WedgePart3.Anchored = true
  861. WedgePart3.FormFactor = Enum.FormFactor.Custom
  862. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  863. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  864. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  865. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  866. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  867. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  868. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  869. Part4.Name = "Torso1"
  870. Part4.Parent = Model1
  871. Part4.Material = Enum.Material.SmoothPlastic
  872. Part4.BrickColor = BrickColor.new("Pastel brown")
  873. Part4.Transparency = 1
  874. Part4.Rotation = Vector3.new(-180, 0, 0)
  875. Part4.Anchored = true
  876. Part4.CanCollide = false
  877. Part4.FormFactor = Enum.FormFactor.Plate
  878. Part4.Size = Vector3.new(2, 2, 1)
  879. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  880. Part4.TopSurface = Enum.SurfaceType.Smooth
  881. Part4.Color = Color3.new(1, 0.8, 0.6)
  882. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  883. Part4.Orientation = Vector3.new(0, 180, 180)
  884. Part4.Color = Color3.new(1, 0.8, 0.6)
  885. Part5.Parent = Model1
  886. Part5.Material = Enum.Material.Neon
  887. Part5.BrickColor = BrickColor.new("Really red")
  888. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  889. Part5.Anchored = true
  890. Part5.CanCollide = false
  891. Part5.FormFactor = Enum.FormFactor.Custom
  892. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  893. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  894. Part5.BottomSurface = Enum.SurfaceType.Smooth
  895. Part5.TopSurface = Enum.SurfaceType.Smooth
  896. Part5.Color = Color3.new(1, 0, 0)
  897. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  898. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  899. Part5.Color = Color3.new(1, 0, 0)
  900. Part6.Parent = Model1
  901. Part6.Material = Enum.Material.SmoothPlastic
  902. Part6.BrickColor = BrickColor.new("Really black")
  903. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  904. Part6.Anchored = true
  905. Part6.CanCollide = false
  906. Part6.FormFactor = Enum.FormFactor.Custom
  907. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  908. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  909. Part6.BottomSurface = Enum.SurfaceType.Smooth
  910. Part6.TopSurface = Enum.SurfaceType.Smooth
  911. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  912. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  913. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  914. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  915. Part7.Parent = Model1
  916. Part7.Material = Enum.Material.SmoothPlastic
  917. Part7.BrickColor = BrickColor.new("Really black")
  918. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  919. Part7.Anchored = true
  920. Part7.CanCollide = false
  921. Part7.FormFactor = Enum.FormFactor.Custom
  922. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  923. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  924. Part7.BottomSurface = Enum.SurfaceType.Smooth
  925. Part7.TopSurface = Enum.SurfaceType.Smooth
  926. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  927. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  928. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  929. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  930. Part8.Parent = Model1
  931. Part8.Material = Enum.Material.Neon
  932. Part8.BrickColor = BrickColor.new("Really red")
  933. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  934. Part8.Anchored = true
  935. Part8.CanCollide = false
  936. Part8.FormFactor = Enum.FormFactor.Custom
  937. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  938. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  939. Part8.BottomSurface = Enum.SurfaceType.Smooth
  940. Part8.TopSurface = Enum.SurfaceType.Smooth
  941. Part8.Color = Color3.new(1, 0, 0)
  942. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  943. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  944. Part8.Color = Color3.new(1, 0, 0)
  945. Part9.Parent = Model1
  946. Part9.Material = Enum.Material.Neon
  947. Part9.BrickColor = BrickColor.new("Really red")
  948. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  949. Part9.Anchored = true
  950. Part9.CanCollide = false
  951. Part9.FormFactor = Enum.FormFactor.Custom
  952. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  953. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  954. Part9.BottomSurface = Enum.SurfaceType.Smooth
  955. Part9.TopSurface = Enum.SurfaceType.Smooth
  956. Part9.Color = Color3.new(1, 0, 0)
  957. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  958. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  959. Part9.Color = Color3.new(1, 0, 0)
  960. Part10.Parent = Model1
  961. Part10.Material = Enum.Material.SmoothPlastic
  962. Part10.BrickColor = BrickColor.new("Really black")
  963. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  964. Part10.Anchored = true
  965. Part10.CanCollide = false
  966. Part10.FormFactor = Enum.FormFactor.Custom
  967. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  968. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  969. Part10.BottomSurface = Enum.SurfaceType.Smooth
  970. Part10.TopSurface = Enum.SurfaceType.Smooth
  971. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  972. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  973. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  974. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  975. Part11.Parent = Model1
  976. Part11.Material = Enum.Material.SmoothPlastic
  977. Part11.BrickColor = BrickColor.new("Really black")
  978. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  979. Part11.Anchored = true
  980. Part11.CanCollide = false
  981. Part11.FormFactor = Enum.FormFactor.Custom
  982. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  983. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  984. Part11.BottomSurface = Enum.SurfaceType.Smooth
  985. Part11.TopSurface = Enum.SurfaceType.Smooth
  986. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  987. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  988. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  989. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  990. Part12.Parent = Model1
  991. Part12.Material = Enum.Material.SmoothPlastic
  992. Part12.BrickColor = BrickColor.new("Really black")
  993. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  994. Part12.Anchored = true
  995. Part12.CanCollide = false
  996. Part12.FormFactor = Enum.FormFactor.Custom
  997. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  998. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  999. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1000. Part12.TopSurface = Enum.SurfaceType.Smooth
  1001. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1002. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  1003. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  1004. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1005. Part13.Parent = Model1
  1006. Part13.Material = Enum.Material.SmoothPlastic
  1007. Part13.BrickColor = BrickColor.new("Really black")
  1008. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  1009. Part13.Anchored = true
  1010. Part13.CanCollide = false
  1011. Part13.FormFactor = Enum.FormFactor.Custom
  1012. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  1013. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  1014. Part13.BottomSurface = Enum.SurfaceType.Smooth
  1015. Part13.TopSurface = Enum.SurfaceType.Smooth
  1016. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1017. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  1018. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  1019. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1020. Part14.Parent = Model1
  1021. Part14.Material = Enum.Material.SmoothPlastic
  1022. Part14.BrickColor = BrickColor.new("Really black")
  1023. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  1024. Part14.Anchored = true
  1025. Part14.CanCollide = false
  1026. Part14.FormFactor = Enum.FormFactor.Custom
  1027. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  1028. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  1029. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1030. Part14.TopSurface = Enum.SurfaceType.Smooth
  1031. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1032. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  1033. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  1034. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1035. Part15.Parent = Model1
  1036. Part15.Material = Enum.Material.Ice
  1037. Part15.BrickColor = BrickColor.new("Black")
  1038. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  1039. Part15.Anchored = true
  1040. Part15.CanCollide = false
  1041. Part15.FormFactor = Enum.FormFactor.Custom
  1042. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1043. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  1044. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1045. Part15.TopSurface = Enum.SurfaceType.Smooth
  1046. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1047. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  1048. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  1049. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1050. SpecialMesh16.Parent = Part15
  1051. SpecialMesh16.MeshId = "rbxassetid://437432504"
  1052. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1053. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  1054. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1055. Part17.Parent = Model1
  1056. Part17.Material = Enum.Material.Ice
  1057. Part17.BrickColor = BrickColor.new("Black")
  1058. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  1059. Part17.Anchored = true
  1060. Part17.CanCollide = false
  1061. Part17.FormFactor = Enum.FormFactor.Custom
  1062. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1063. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  1064. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1065. Part17.TopSurface = Enum.SurfaceType.Smooth
  1066. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1067. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  1068. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  1069. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1070. SpecialMesh18.Parent = Part17
  1071. SpecialMesh18.MeshId = "rbxassetid://437432504"
  1072. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1073. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  1074. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1075. Part19.Parent = Model1
  1076. Part19.Material = Enum.Material.Ice
  1077. Part19.BrickColor = BrickColor.new("Black")
  1078. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  1079. Part19.Anchored = true
  1080. Part19.CanCollide = false
  1081. Part19.FormFactor = Enum.FormFactor.Custom
  1082. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1083. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  1084. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1085. Part19.TopSurface = Enum.SurfaceType.Smooth
  1086. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1087. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  1088. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  1089. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1090. SpecialMesh20.Parent = Part19
  1091. SpecialMesh20.MeshId = "rbxassetid://437432504"
  1092. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1093. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  1094. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1095. Part21.Parent = Model1
  1096. Part21.Material = Enum.Material.Ice
  1097. Part21.BrickColor = BrickColor.new("Black")
  1098. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  1099. Part21.Anchored = true
  1100. Part21.CanCollide = false
  1101. Part21.FormFactor = Enum.FormFactor.Custom
  1102. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1103. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  1104. Part21.BottomSurface = Enum.SurfaceType.Smooth
  1105. Part21.TopSurface = Enum.SurfaceType.Smooth
  1106. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1107. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  1108. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  1109. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1110. SpecialMesh22.Parent = Part21
  1111. SpecialMesh22.MeshId = "rbxassetid://437432504"
  1112. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1113. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  1114. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1115. Part23.Parent = Model1
  1116. Part23.Material = Enum.Material.Ice
  1117. Part23.BrickColor = BrickColor.new("Black")
  1118. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  1119. Part23.Anchored = true
  1120. Part23.CanCollide = false
  1121. Part23.FormFactor = Enum.FormFactor.Custom
  1122. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1123. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  1124. Part23.BottomSurface = Enum.SurfaceType.Smooth
  1125. Part23.TopSurface = Enum.SurfaceType.Smooth
  1126. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1127. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  1128. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  1129. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1130. SpecialMesh24.Parent = Part23
  1131. SpecialMesh24.MeshId = "rbxassetid://437432504"
  1132. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1133. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  1134. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1135. Part25.Parent = Model1
  1136. Part25.Material = Enum.Material.Ice
  1137. Part25.BrickColor = BrickColor.new("Black")
  1138. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  1139. Part25.Anchored = true
  1140. Part25.CanCollide = false
  1141. Part25.FormFactor = Enum.FormFactor.Custom
  1142. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1143. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  1144. Part25.BottomSurface = Enum.SurfaceType.Smooth
  1145. Part25.TopSurface = Enum.SurfaceType.Smooth
  1146. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1147. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  1148. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  1149. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1150. SpecialMesh26.Parent = Part25
  1151. SpecialMesh26.MeshId = "rbxassetid://437432504"
  1152. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1153. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  1154. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1155. Part27.Parent = Model1
  1156. Part27.Material = Enum.Material.Ice
  1157. Part27.BrickColor = BrickColor.new("Black")
  1158. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  1159. Part27.Anchored = true
  1160. Part27.CanCollide = false
  1161. Part27.FormFactor = Enum.FormFactor.Custom
  1162. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1163. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  1164. Part27.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part27.TopSurface = Enum.SurfaceType.Smooth
  1166. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1167. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  1168. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  1169. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1170. SpecialMesh28.Parent = Part27
  1171. SpecialMesh28.MeshId = "rbxassetid://437432504"
  1172. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1173. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  1174. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1175. Part29.Parent = Model1
  1176. Part29.Material = Enum.Material.Ice
  1177. Part29.BrickColor = BrickColor.new("Black")
  1178. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  1179. Part29.Anchored = true
  1180. Part29.CanCollide = false
  1181. Part29.FormFactor = Enum.FormFactor.Custom
  1182. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  1183. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  1184. Part29.BottomSurface = Enum.SurfaceType.Smooth
  1185. Part29.TopSurface = Enum.SurfaceType.Smooth
  1186. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1187. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  1188. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  1189. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1190. SpecialMesh30.Parent = Part29
  1191. SpecialMesh30.MeshId = "rbxassetid://437432504"
  1192. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1193. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  1194. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  1195. Part31.Parent = Model1
  1196. Part31.Material = Enum.Material.Neon
  1197. Part31.BrickColor = BrickColor.new("Really red")
  1198. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  1199. Part31.Anchored = true
  1200. Part31.CanCollide = false
  1201. Part31.FormFactor = Enum.FormFactor.Custom
  1202. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  1203. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  1204. Part31.BottomSurface = Enum.SurfaceType.Smooth
  1205. Part31.TopSurface = Enum.SurfaceType.Smooth
  1206. Part31.Color = Color3.new(1, 0, 0)
  1207. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  1208. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  1209. Part31.Color = Color3.new(1, 0, 0)
  1210. Part32.Parent = Model1
  1211. Part32.Material = Enum.Material.Neon
  1212. Part32.BrickColor = BrickColor.new("Really red")
  1213. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  1214. Part32.Anchored = true
  1215. Part32.CanCollide = false
  1216. Part32.FormFactor = Enum.FormFactor.Custom
  1217. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  1218. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  1219. Part32.BottomSurface = Enum.SurfaceType.Smooth
  1220. Part32.TopSurface = Enum.SurfaceType.Smooth
  1221. Part32.Color = Color3.new(1, 0, 0)
  1222. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  1223. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  1224. Part32.Color = Color3.new(1, 0, 0)
  1225. Part33.Parent = Model1
  1226. Part33.Material = Enum.Material.Neon
  1227. Part33.BrickColor = BrickColor.new("Really red")
  1228. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  1229. Part33.Anchored = true
  1230. Part33.CanCollide = false
  1231. Part33.FormFactor = Enum.FormFactor.Custom
  1232. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  1233. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  1234. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1235. Part33.TopSurface = Enum.SurfaceType.Smooth
  1236. Part33.Color = Color3.new(1, 0, 0)
  1237. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  1238. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  1239. Part33.Color = Color3.new(1, 0, 0)
  1240. Part34.Parent = Model1
  1241. Part34.Material = Enum.Material.Neon
  1242. Part34.BrickColor = BrickColor.new("Really red")
  1243. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  1244. Part34.Anchored = true
  1245. Part34.CanCollide = false
  1246. Part34.FormFactor = Enum.FormFactor.Custom
  1247. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  1248. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  1249. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1250. Part34.TopSurface = Enum.SurfaceType.Smooth
  1251. Part34.Color = Color3.new(1, 0, 0)
  1252. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  1253. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  1254. Part34.Color = Color3.new(1, 0, 0)
  1255. Part35.Parent = Model1
  1256. Part35.Material = Enum.Material.Neon
  1257. Part35.BrickColor = BrickColor.new("Really red")
  1258. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  1259. Part35.Anchored = true
  1260. Part35.CanCollide = false
  1261. Part35.FormFactor = Enum.FormFactor.Custom
  1262. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  1263. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  1264. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1265. Part35.TopSurface = Enum.SurfaceType.Smooth
  1266. Part35.Color = Color3.new(1, 0, 0)
  1267. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  1268. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  1269. Part35.Color = Color3.new(1, 0, 0)
  1270. Part36.Parent = Model1
  1271. Part36.Material = Enum.Material.Neon
  1272. Part36.BrickColor = BrickColor.new("Really red")
  1273. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  1274. Part36.Anchored = true
  1275. Part36.CanCollide = false
  1276. Part36.FormFactor = Enum.FormFactor.Custom
  1277. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  1278. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  1279. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part36.TopSurface = Enum.SurfaceType.Smooth
  1281. Part36.Color = Color3.new(1, 0, 0)
  1282. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  1283. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  1284. Part36.Color = Color3.new(1, 0, 0)
  1285. Part37.Parent = Model1
  1286. Part37.Material = Enum.Material.SmoothPlastic
  1287. Part37.Transparency = 1
  1288. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  1289. Part37.Anchored = true
  1290. Part37.FormFactor = Enum.FormFactor.Custom
  1291. Part37.Size = Vector3.new(1.9000001, 1, 2)
  1292. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  1293. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1294. Part37.TopSurface = Enum.SurfaceType.Smooth
  1295. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  1296. Part37.Orientation = Vector3.new(90, -180, 0)
  1297. ParticleEmitter38.Name = "Void"
  1298. ParticleEmitter38.Parent = Part37
  1299. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  1300. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  1301. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  1302. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  1303. ParticleEmitter38.Texture = "rbxassetid://341277531"
  1304. ParticleEmitter38.ZOffset = -1
  1305. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  1306. ParticleEmitter38.Rate = 1000
  1307. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  1308. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  1309. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  1310. Part39.Parent = Model1
  1311. Part39.Material = Enum.Material.Neon
  1312. Part39.BrickColor = BrickColor.new("Really red")
  1313. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  1314. Part39.Anchored = true
  1315. Part39.CanCollide = false
  1316. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1317. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  1318. Part39.Color = Color3.new(1, 0, 0)
  1319. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  1320. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  1321. Part39.Color = Color3.new(1, 0, 0)
  1322. Part40.Parent = Model1
  1323. Part40.Material = Enum.Material.Neon
  1324. Part40.BrickColor = BrickColor.new("Really red")
  1325. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  1326. Part40.Anchored = true
  1327. Part40.CanCollide = false
  1328. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1329. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  1330. Part40.Color = Color3.new(1, 0, 0)
  1331. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  1332. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  1333. Part40.Color = Color3.new(1, 0, 0)
  1334. Part41.Parent = Model1
  1335. Part41.Material = Enum.Material.Neon
  1336. Part41.BrickColor = BrickColor.new("Really red")
  1337. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  1338. Part41.Anchored = true
  1339. Part41.CanCollide = false
  1340. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1341. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  1342. Part41.Color = Color3.new(1, 0, 0)
  1343. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  1344. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  1345. Part41.Color = Color3.new(1, 0, 0)
  1346. Part42.Parent = Model1
  1347. Part42.Material = Enum.Material.Neon
  1348. Part42.BrickColor = BrickColor.new("Really red")
  1349. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  1350. Part42.Anchored = true
  1351. Part42.CanCollide = false
  1352. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1353. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  1354. Part42.Color = Color3.new(1, 0, 0)
  1355. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  1356. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  1357. Part42.Color = Color3.new(1, 0, 0)
  1358. Part43.Parent = Model1
  1359. Part43.Material = Enum.Material.Neon
  1360. Part43.BrickColor = BrickColor.new("Really red")
  1361. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  1362. Part43.Anchored = true
  1363. Part43.CanCollide = false
  1364. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1365. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  1366. Part43.Color = Color3.new(1, 0, 0)
  1367. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  1368. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  1369. Part43.Color = Color3.new(1, 0, 0)
  1370. Part44.Parent = Model1
  1371. Part44.Material = Enum.Material.Neon
  1372. Part44.BrickColor = BrickColor.new("Really red")
  1373. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  1374. Part44.Anchored = true
  1375. Part44.CanCollide = false
  1376. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1377. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  1378. Part44.Color = Color3.new(1, 0, 0)
  1379. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  1380. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  1381. Part44.Color = Color3.new(1, 0, 0)
  1382. Part45.Parent = Model1
  1383. Part45.Material = Enum.Material.Neon
  1384. Part45.BrickColor = BrickColor.new("Really red")
  1385. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  1386. Part45.Anchored = true
  1387. Part45.CanCollide = false
  1388. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1389. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  1390. Part45.Color = Color3.new(1, 0, 0)
  1391. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  1392. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  1393. Part45.Color = Color3.new(1, 0, 0)
  1394. Part46.Parent = Model1
  1395. Part46.Material = Enum.Material.Neon
  1396. Part46.BrickColor = BrickColor.new("Really red")
  1397. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  1398. Part46.Anchored = true
  1399. Part46.CanCollide = false
  1400. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1401. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  1402. Part46.Color = Color3.new(1, 0, 0)
  1403. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  1404. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  1405. Part46.Color = Color3.new(1, 0, 0)
  1406. Part47.Parent = Model1
  1407. Part47.Material = Enum.Material.Neon
  1408. Part47.BrickColor = BrickColor.new("Really red")
  1409. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  1410. Part47.Anchored = true
  1411. Part47.CanCollide = false
  1412. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1413. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  1414. Part47.Color = Color3.new(1, 0, 0)
  1415. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  1416. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  1417. Part47.Color = Color3.new(1, 0, 0)
  1418. Part48.Parent = Model1
  1419. Part48.Material = Enum.Material.Neon
  1420. Part48.BrickColor = BrickColor.new("Really red")
  1421. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  1422. Part48.Anchored = true
  1423. Part48.CanCollide = false
  1424. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1425. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  1426. Part48.Color = Color3.new(1, 0, 0)
  1427. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  1428. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  1429. Part48.Color = Color3.new(1, 0, 0)
  1430. Part49.Parent = Model1
  1431. Part49.Material = Enum.Material.Neon
  1432. Part49.BrickColor = BrickColor.new("Really red")
  1433. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  1434. Part49.Anchored = true
  1435. Part49.CanCollide = false
  1436. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1437. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  1438. Part49.Color = Color3.new(1, 0, 0)
  1439. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  1440. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  1441. Part49.Color = Color3.new(1, 0, 0)
  1442. Part50.Parent = Model1
  1443. Part50.Material = Enum.Material.Neon
  1444. Part50.BrickColor = BrickColor.new("Really red")
  1445. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  1446. Part50.Anchored = true
  1447. Part50.CanCollide = false
  1448. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1449. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  1450. Part50.Color = Color3.new(1, 0, 0)
  1451. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  1452. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  1453. Part50.Color = Color3.new(1, 0, 0)
  1454. Part51.Parent = Model1
  1455. Part51.Material = Enum.Material.Neon
  1456. Part51.BrickColor = BrickColor.new("Really red")
  1457. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  1458. Part51.Anchored = true
  1459. Part51.CanCollide = false
  1460. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1461. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  1462. Part51.Color = Color3.new(1, 0, 0)
  1463. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  1464. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  1465. Part51.Color = Color3.new(1, 0, 0)
  1466. Part52.Parent = Model1
  1467. Part52.Material = Enum.Material.Neon
  1468. Part52.BrickColor = BrickColor.new("Really red")
  1469. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  1470. Part52.Anchored = true
  1471. Part52.CanCollide = false
  1472. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1473. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  1474. Part52.Color = Color3.new(1, 0, 0)
  1475. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  1476. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  1477. Part52.Color = Color3.new(1, 0, 0)
  1478. Part53.Parent = Model1
  1479. Part53.Material = Enum.Material.Neon
  1480. Part53.BrickColor = BrickColor.new("Really red")
  1481. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  1482. Part53.Anchored = true
  1483. Part53.CanCollide = false
  1484. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1485. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  1486. Part53.Color = Color3.new(1, 0, 0)
  1487. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  1488. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  1489. Part53.Color = Color3.new(1, 0, 0)
  1490. Part54.Parent = Model1
  1491. Part54.Material = Enum.Material.Neon
  1492. Part54.BrickColor = BrickColor.new("Really red")
  1493. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1494. Part54.Anchored = true
  1495. Part54.CanCollide = false
  1496. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1497. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1498. Part54.Color = Color3.new(1, 0, 0)
  1499. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1500. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1501. Part54.Color = Color3.new(1, 0, 0)
  1502. Part55.Parent = Model1
  1503. Part55.Material = Enum.Material.Neon
  1504. Part55.BrickColor = BrickColor.new("Really red")
  1505. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1506. Part55.Anchored = true
  1507. Part55.CanCollide = false
  1508. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1509. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1510. Part55.Color = Color3.new(1, 0, 0)
  1511. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1512. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1513. Part55.Color = Color3.new(1, 0, 0)
  1514. Part56.Parent = Model1
  1515. Part56.Material = Enum.Material.Neon
  1516. Part56.BrickColor = BrickColor.new("Really red")
  1517. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1518. Part56.Anchored = true
  1519. Part56.CanCollide = false
  1520. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1521. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1522. Part56.Color = Color3.new(1, 0, 0)
  1523. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1524. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1525. Part56.Color = Color3.new(1, 0, 0)
  1526. Part57.Parent = Model1
  1527. Part57.Material = Enum.Material.Neon
  1528. Part57.BrickColor = BrickColor.new("Really red")
  1529. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1530. Part57.Anchored = true
  1531. Part57.CanCollide = false
  1532. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1533. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1534. Part57.Color = Color3.new(1, 0, 0)
  1535. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1536. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1537. Part57.Color = Color3.new(1, 0, 0)
  1538. Part58.Parent = Model1
  1539. Part58.Material = Enum.Material.Neon
  1540. Part58.BrickColor = BrickColor.new("Really red")
  1541. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1542. Part58.Anchored = true
  1543. Part58.CanCollide = false
  1544. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1545. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1546. Part58.Color = Color3.new(1, 0, 0)
  1547. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1548. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1549. Part58.Color = Color3.new(1, 0, 0)
  1550. Part59.Parent = Model1
  1551. Part59.Material = Enum.Material.Neon
  1552. Part59.BrickColor = BrickColor.new("Really red")
  1553. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1554. Part59.Anchored = true
  1555. Part59.CanCollide = false
  1556. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1557. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1558. Part59.Color = Color3.new(1, 0, 0)
  1559. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1560. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1561. Part59.Color = Color3.new(1, 0, 0)
  1562. Part60.Parent = Model1
  1563. Part60.Material = Enum.Material.Neon
  1564. Part60.BrickColor = BrickColor.new("Really red")
  1565. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1566. Part60.Anchored = true
  1567. Part60.CanCollide = false
  1568. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1569. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1570. Part60.Color = Color3.new(1, 0, 0)
  1571. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1572. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1573. Part60.Color = Color3.new(1, 0, 0)
  1574. Part61.Parent = Model1
  1575. Part61.Material = Enum.Material.Neon
  1576. Part61.BrickColor = BrickColor.new("Really red")
  1577. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1578. Part61.Anchored = true
  1579. Part61.CanCollide = false
  1580. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1581. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1582. Part61.Color = Color3.new(1, 0, 0)
  1583. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1584. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1585. Part61.Color = Color3.new(1, 0, 0)
  1586. Part62.Parent = Model1
  1587. Part62.Material = Enum.Material.Neon
  1588. Part62.BrickColor = BrickColor.new("Really red")
  1589. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1590. Part62.Anchored = true
  1591. Part62.CanCollide = false
  1592. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1593. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1594. Part62.Color = Color3.new(1, 0, 0)
  1595. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1596. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1597. Part62.Color = Color3.new(1, 0, 0)
  1598. Part63.Parent = Model1
  1599. Part63.Material = Enum.Material.Neon
  1600. Part63.BrickColor = BrickColor.new("Really red")
  1601. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1602. Part63.Anchored = true
  1603. Part63.CanCollide = false
  1604. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1605. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1606. Part63.Color = Color3.new(1, 0, 0)
  1607. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1608. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1609. Part63.Color = Color3.new(1, 0, 0)
  1610. Part64.Parent = Model1
  1611. Part64.Material = Enum.Material.Neon
  1612. Part64.BrickColor = BrickColor.new("Really red")
  1613. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1614. Part64.Anchored = true
  1615. Part64.CanCollide = false
  1616. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1617. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1618. Part64.Color = Color3.new(1, 0, 0)
  1619. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1620. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1621. Part64.Color = Color3.new(1, 0, 0)
  1622. Part65.Parent = Model1
  1623. Part65.Material = Enum.Material.Neon
  1624. Part65.BrickColor = BrickColor.new("Really red")
  1625. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1626. Part65.Anchored = true
  1627. Part65.CanCollide = false
  1628. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1629. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1630. Part65.Color = Color3.new(1, 0, 0)
  1631. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1632. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1633. Part65.Color = Color3.new(1, 0, 0)
  1634. Part66.Parent = Model1
  1635. Part66.Material = Enum.Material.Neon
  1636. Part66.BrickColor = BrickColor.new("Really red")
  1637. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1638. Part66.Anchored = true
  1639. Part66.CanCollide = false
  1640. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1641. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1642. Part66.Color = Color3.new(1, 0, 0)
  1643. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1644. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1645. Part66.Color = Color3.new(1, 0, 0)
  1646. Part67.Parent = Model1
  1647. Part67.Material = Enum.Material.Neon
  1648. Part67.BrickColor = BrickColor.new("Really red")
  1649. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1650. Part67.Anchored = true
  1651. Part67.CanCollide = false
  1652. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1653. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1654. Part67.Color = Color3.new(1, 0, 0)
  1655. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1656. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1657. Part67.Color = Color3.new(1, 0, 0)
  1658. Part68.Parent = Model1
  1659. Part68.Material = Enum.Material.Neon
  1660. Part68.BrickColor = BrickColor.new("Really red")
  1661. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1662. Part68.Anchored = true
  1663. Part68.CanCollide = false
  1664. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1665. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1666. Part68.Color = Color3.new(1, 0, 0)
  1667. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1668. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1669. Part68.Color = Color3.new(1, 0, 0)
  1670. Part69.Parent = Model1
  1671. Part69.Material = Enum.Material.Neon
  1672. Part69.BrickColor = BrickColor.new("Really red")
  1673. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1674. Part69.Anchored = true
  1675. Part69.CanCollide = false
  1676. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1677. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1678. Part69.Color = Color3.new(1, 0, 0)
  1679. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1680. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1681. Part69.Color = Color3.new(1, 0, 0)
  1682. Part70.Parent = Model1
  1683. Part70.Material = Enum.Material.Neon
  1684. Part70.BrickColor = BrickColor.new("Really red")
  1685. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1686. Part70.Anchored = true
  1687. Part70.CanCollide = false
  1688. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1689. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1690. Part70.Color = Color3.new(1, 0, 0)
  1691. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1692. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1693. Part70.Color = Color3.new(1, 0, 0)
  1694. Part71.Parent = Model1
  1695. Part71.Material = Enum.Material.Neon
  1696. Part71.BrickColor = BrickColor.new("Really red")
  1697. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1698. Part71.Anchored = true
  1699. Part71.CanCollide = false
  1700. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1701. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1702. Part71.Color = Color3.new(1, 0, 0)
  1703. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1704. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1705. Part71.Color = Color3.new(1, 0, 0)
  1706. Part72.Parent = Model1
  1707. Part72.Material = Enum.Material.Neon
  1708. Part72.BrickColor = BrickColor.new("Really red")
  1709. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1710. Part72.Anchored = true
  1711. Part72.CanCollide = false
  1712. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1713. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1714. Part72.Color = Color3.new(1, 0, 0)
  1715. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1716. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1717. Part72.Color = Color3.new(1, 0, 0)
  1718. Part73.Parent = Model1
  1719. Part73.Material = Enum.Material.Neon
  1720. Part73.BrickColor = BrickColor.new("Really red")
  1721. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1722. Part73.Anchored = true
  1723. Part73.CanCollide = false
  1724. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1725. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1726. Part73.Color = Color3.new(1, 0, 0)
  1727. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1728. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1729. Part73.Color = Color3.new(1, 0, 0)
  1730. Part74.Parent = Model1
  1731. Part74.Material = Enum.Material.Neon
  1732. Part74.BrickColor = BrickColor.new("Really red")
  1733. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1734. Part74.Anchored = true
  1735. Part74.CanCollide = false
  1736. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1737. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1738. Part74.Color = Color3.new(1, 0, 0)
  1739. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1740. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1741. Part74.Color = Color3.new(1, 0, 0)
  1742. Part75.Parent = Model1
  1743. Part75.Material = Enum.Material.Neon
  1744. Part75.BrickColor = BrickColor.new("Really red")
  1745. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1746. Part75.Anchored = true
  1747. Part75.CanCollide = false
  1748. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1749. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1750. Part75.Color = Color3.new(1, 0, 0)
  1751. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1752. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1753. Part75.Color = Color3.new(1, 0, 0)
  1754. Part76.Parent = Model1
  1755. Part76.Material = Enum.Material.Neon
  1756. Part76.BrickColor = BrickColor.new("Really red")
  1757. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1758. Part76.Anchored = true
  1759. Part76.CanCollide = false
  1760. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1761. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1762. Part76.Color = Color3.new(1, 0, 0)
  1763. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1764. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1765. Part76.Color = Color3.new(1, 0, 0)
  1766. Part77.Parent = Model1
  1767. Part77.Material = Enum.Material.Neon
  1768. Part77.BrickColor = BrickColor.new("Really red")
  1769. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1770. Part77.Anchored = true
  1771. Part77.CanCollide = false
  1772. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1773. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1774. Part77.Color = Color3.new(1, 0, 0)
  1775. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1776. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1777. Part77.Color = Color3.new(1, 0, 0)
  1778. Part78.Parent = Model1
  1779. Part78.Material = Enum.Material.Neon
  1780. Part78.BrickColor = BrickColor.new("Really red")
  1781. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1782. Part78.Anchored = true
  1783. Part78.CanCollide = false
  1784. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1785. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1786. Part78.Color = Color3.new(1, 0, 0)
  1787. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1788. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1789. Part78.Color = Color3.new(1, 0, 0)
  1790. Part79.Parent = Model1
  1791. Part79.Material = Enum.Material.Neon
  1792. Part79.BrickColor = BrickColor.new("Really red")
  1793. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1794. Part79.Anchored = true
  1795. Part79.CanCollide = false
  1796. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1797. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1798. Part79.Color = Color3.new(1, 0, 0)
  1799. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1800. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1801. Part79.Color = Color3.new(1, 0, 0)
  1802. Part80.Parent = Model1
  1803. Part80.Material = Enum.Material.Neon
  1804. Part80.BrickColor = BrickColor.new("Really red")
  1805. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1806. Part80.Anchored = true
  1807. Part80.CanCollide = false
  1808. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1809. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1810. Part80.Color = Color3.new(1, 0, 0)
  1811. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1812. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1813. Part80.Color = Color3.new(1, 0, 0)
  1814. Part81.Parent = Model1
  1815. Part81.Material = Enum.Material.Neon
  1816. Part81.BrickColor = BrickColor.new("Really red")
  1817. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1818. Part81.Anchored = true
  1819. Part81.CanCollide = false
  1820. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1821. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1822. Part81.Color = Color3.new(1, 0, 0)
  1823. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1824. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1825. Part81.Color = Color3.new(1, 0, 0)
  1826. Part82.Parent = Model1
  1827. Part82.Material = Enum.Material.Neon
  1828. Part82.BrickColor = BrickColor.new("Really red")
  1829. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1830. Part82.Anchored = true
  1831. Part82.CanCollide = false
  1832. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1833. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1834. Part82.Color = Color3.new(1, 0, 0)
  1835. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1836. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1837. Part82.Color = Color3.new(1, 0, 0)
  1838. Part83.Parent = Model1
  1839. Part83.Material = Enum.Material.Neon
  1840. Part83.BrickColor = BrickColor.new("Really red")
  1841. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1842. Part83.Anchored = true
  1843. Part83.CanCollide = false
  1844. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1845. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1846. Part83.Color = Color3.new(1, 0, 0)
  1847. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1848. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1849. Part83.Color = Color3.new(1, 0, 0)
  1850. Part84.Parent = Model1
  1851. Part84.Material = Enum.Material.Neon
  1852. Part84.BrickColor = BrickColor.new("Really red")
  1853. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1854. Part84.Anchored = true
  1855. Part84.CanCollide = false
  1856. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1857. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1858. Part84.Color = Color3.new(1, 0, 0)
  1859. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1860. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1861. Part84.Color = Color3.new(1, 0, 0)
  1862. Part85.Parent = Model1
  1863. Part85.Material = Enum.Material.Neon
  1864. Part85.BrickColor = BrickColor.new("Really red")
  1865. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1866. Part85.Anchored = true
  1867. Part85.CanCollide = false
  1868. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1869. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1870. Part85.Color = Color3.new(1, 0, 0)
  1871. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1872. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1873. Part85.Color = Color3.new(1, 0, 0)
  1874. Part86.Parent = Model1
  1875. Part86.Material = Enum.Material.Neon
  1876. Part86.BrickColor = BrickColor.new("Really red")
  1877. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1878. Part86.Anchored = true
  1879. Part86.CanCollide = false
  1880. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1881. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1882. Part86.Color = Color3.new(1, 0, 0)
  1883. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1884. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1885. Part86.Color = Color3.new(1, 0, 0)
  1886. Part87.Parent = Model1
  1887. Part87.Material = Enum.Material.Neon
  1888. Part87.BrickColor = BrickColor.new("Really red")
  1889. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1890. Part87.Anchored = true
  1891. Part87.CanCollide = false
  1892. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1893. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1894. Part87.Color = Color3.new(1, 0, 0)
  1895. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1896. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1897. Part87.Color = Color3.new(1, 0, 0)
  1898. Part88.Parent = Model1
  1899. Part88.Material = Enum.Material.Neon
  1900. Part88.BrickColor = BrickColor.new("Really red")
  1901. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1902. Part88.Anchored = true
  1903. Part88.CanCollide = false
  1904. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1905. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1906. Part88.Color = Color3.new(1, 0, 0)
  1907. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1908. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1909. Part88.Color = Color3.new(1, 0, 0)
  1910. Part89.Parent = Model1
  1911. Part89.Material = Enum.Material.Neon
  1912. Part89.BrickColor = BrickColor.new("Really red")
  1913. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1914. Part89.Anchored = true
  1915. Part89.CanCollide = false
  1916. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1917. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1918. Part89.Color = Color3.new(1, 0, 0)
  1919. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1920. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1921. Part89.Color = Color3.new(1, 0, 0)
  1922. Part90.Parent = Model1
  1923. Part90.Material = Enum.Material.Neon
  1924. Part90.BrickColor = BrickColor.new("Really red")
  1925. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1926. Part90.Anchored = true
  1927. Part90.CanCollide = false
  1928. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1929. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1930. Part90.Color = Color3.new(1, 0, 0)
  1931. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1932. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1933. Part90.Color = Color3.new(1, 0, 0)
  1934. Part91.Parent = Model1
  1935. Part91.Material = Enum.Material.Neon
  1936. Part91.BrickColor = BrickColor.new("Really red")
  1937. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1938. Part91.Anchored = true
  1939. Part91.CanCollide = false
  1940. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1941. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1942. Part91.Color = Color3.new(1, 0, 0)
  1943. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1944. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1945. Part91.Color = Color3.new(1, 0, 0)
  1946. Part92.Parent = Model1
  1947. Part92.Material = Enum.Material.Neon
  1948. Part92.BrickColor = BrickColor.new("Really red")
  1949. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1950. Part92.Anchored = true
  1951. Part92.CanCollide = false
  1952. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1953. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1954. Part92.Color = Color3.new(1, 0, 0)
  1955. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1956. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1957. Part92.Color = Color3.new(1, 0, 0)
  1958. Part93.Parent = Model1
  1959. Part93.Material = Enum.Material.Neon
  1960. Part93.BrickColor = BrickColor.new("Really red")
  1961. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1962. Part93.Anchored = true
  1963. Part93.CanCollide = false
  1964. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1965. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1966. Part93.Color = Color3.new(1, 0, 0)
  1967. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1968. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1969. Part93.Color = Color3.new(1, 0, 0)
  1970. Part94.Parent = Model1
  1971. Part94.Material = Enum.Material.Neon
  1972. Part94.BrickColor = BrickColor.new("Really red")
  1973. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1974. Part94.Anchored = true
  1975. Part94.CanCollide = false
  1976. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1977. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1978. Part94.Color = Color3.new(1, 0, 0)
  1979. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1980. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1981. Part94.Color = Color3.new(1, 0, 0)
  1982. Part95.Parent = Model1
  1983. Part95.Material = Enum.Material.Neon
  1984. Part95.BrickColor = BrickColor.new("Really red")
  1985. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1986. Part95.Anchored = true
  1987. Part95.CanCollide = false
  1988. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1989. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1990. Part95.Color = Color3.new(1, 0, 0)
  1991. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1992. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1993. Part95.Color = Color3.new(1, 0, 0)
  1994. Part96.Parent = Model1
  1995. Part96.Material = Enum.Material.Neon
  1996. Part96.BrickColor = BrickColor.new("Really red")
  1997. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1998. Part96.Anchored = true
  1999. Part96.CanCollide = false
  2000. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2001. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  2002. Part96.Color = Color3.new(1, 0, 0)
  2003. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  2004. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  2005. Part96.Color = Color3.new(1, 0, 0)
  2006. Part97.Parent = Model1
  2007. Part97.Material = Enum.Material.Neon
  2008. Part97.BrickColor = BrickColor.new("Really red")
  2009. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  2010. Part97.Anchored = true
  2011. Part97.CanCollide = false
  2012. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2013. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  2014. Part97.Color = Color3.new(1, 0, 0)
  2015. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  2016. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  2017. Part97.Color = Color3.new(1, 0, 0)
  2018. Part98.Parent = Model1
  2019. Part98.Material = Enum.Material.Neon
  2020. Part98.BrickColor = BrickColor.new("Really red")
  2021. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  2022. Part98.Anchored = true
  2023. Part98.CanCollide = false
  2024. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2025. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  2026. Part98.Color = Color3.new(1, 0, 0)
  2027. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  2028. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  2029. Part98.Color = Color3.new(1, 0, 0)
  2030. Part99.Parent = Model1
  2031. Part99.Material = Enum.Material.Neon
  2032. Part99.BrickColor = BrickColor.new("Really red")
  2033. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  2034. Part99.Anchored = true
  2035. Part99.CanCollide = false
  2036. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2037. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  2038. Part99.Color = Color3.new(1, 0, 0)
  2039. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  2040. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  2041. Part99.Color = Color3.new(1, 0, 0)
  2042. Part100.Parent = Model1
  2043. Part100.Material = Enum.Material.Neon
  2044. Part100.BrickColor = BrickColor.new("Really red")
  2045. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  2046. Part100.Anchored = true
  2047. Part100.CanCollide = false
  2048. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  2049. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  2050. Part100.Color = Color3.new(1, 0, 0)
  2051. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  2052. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  2053. Part100.Color = Color3.new(1, 0, 0)
  2054. Part101.Parent = Model1
  2055. Part101.Material = Enum.Material.Neon
  2056. Part101.BrickColor = BrickColor.new("Really red")
  2057. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  2058. Part101.Anchored = true
  2059. Part101.CanCollide = false
  2060. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2061. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  2062. Part101.Color = Color3.new(1, 0, 0)
  2063. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  2064. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  2065. Part101.Color = Color3.new(1, 0, 0)
  2066. Part102.Parent = Model1
  2067. Part102.Material = Enum.Material.Neon
  2068. Part102.BrickColor = BrickColor.new("Really red")
  2069. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  2070. Part102.Anchored = true
  2071. Part102.CanCollide = false
  2072. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2073. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  2074. Part102.Color = Color3.new(1, 0, 0)
  2075. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  2076. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  2077. Part102.Color = Color3.new(1, 0, 0)
  2078. Part103.Parent = Model1
  2079. Part103.Material = Enum.Material.Neon
  2080. Part103.BrickColor = BrickColor.new("Really red")
  2081. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  2082. Part103.Anchored = true
  2083. Part103.CanCollide = false
  2084. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2085. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  2086. Part103.Color = Color3.new(1, 0, 0)
  2087. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  2088. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  2089. Part103.Color = Color3.new(1, 0, 0)
  2090. Part104.Parent = Model1
  2091. Part104.Material = Enum.Material.Neon
  2092. Part104.BrickColor = BrickColor.new("Really red")
  2093. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  2094. Part104.Anchored = true
  2095. Part104.CanCollide = false
  2096. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  2097. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  2098. Part104.Color = Color3.new(1, 0, 0)
  2099. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  2100. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  2101. Part104.Color = Color3.new(1, 0, 0)
  2102. Part105.Parent = Model1
  2103. Part105.Material = Enum.Material.Neon
  2104. Part105.BrickColor = BrickColor.new("Really red")
  2105. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  2106. Part105.Anchored = true
  2107. Part105.CanCollide = false
  2108. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2109. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  2110. Part105.Color = Color3.new(1, 0, 0)
  2111. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  2112. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  2113. Part105.Color = Color3.new(1, 0, 0)
  2114. Part106.Parent = Model1
  2115. Part106.Material = Enum.Material.Neon
  2116. Part106.BrickColor = BrickColor.new("Really red")
  2117. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  2118. Part106.Anchored = true
  2119. Part106.CanCollide = false
  2120. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2121. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  2122. Part106.Color = Color3.new(1, 0, 0)
  2123. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  2124. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  2125. Part106.Color = Color3.new(1, 0, 0)
  2126. Part107.Parent = Model1
  2127. Part107.Material = Enum.Material.Neon
  2128. Part107.BrickColor = BrickColor.new("Really red")
  2129. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  2130. Part107.Anchored = true
  2131. Part107.CanCollide = false
  2132. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2133. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  2134. Part107.Color = Color3.new(1, 0, 0)
  2135. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  2136. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  2137. Part107.Color = Color3.new(1, 0, 0)
  2138. Part108.Parent = Model1
  2139. Part108.Material = Enum.Material.Neon
  2140. Part108.BrickColor = BrickColor.new("Really red")
  2141. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  2142. Part108.Anchored = true
  2143. Part108.CanCollide = false
  2144. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2145. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  2146. Part108.Color = Color3.new(1, 0, 0)
  2147. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  2148. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  2149. Part108.Color = Color3.new(1, 0, 0)
  2150. Part109.Parent = Model1
  2151. Part109.Material = Enum.Material.Neon
  2152. Part109.BrickColor = BrickColor.new("Really red")
  2153. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  2154. Part109.Anchored = true
  2155. Part109.CanCollide = false
  2156. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2157. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  2158. Part109.Color = Color3.new(1, 0, 0)
  2159. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  2160. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  2161. Part109.Color = Color3.new(1, 0, 0)
  2162. Part110.Parent = Model1
  2163. Part110.Material = Enum.Material.Neon
  2164. Part110.BrickColor = BrickColor.new("Really red")
  2165. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  2166. Part110.Anchored = true
  2167. Part110.CanCollide = false
  2168. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2169. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  2170. Part110.Color = Color3.new(1, 0, 0)
  2171. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  2172. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  2173. Part110.Color = Color3.new(1, 0, 0)
  2174. Part111.Parent = Model1
  2175. Part111.Material = Enum.Material.Neon
  2176. Part111.BrickColor = BrickColor.new("Really red")
  2177. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  2178. Part111.Anchored = true
  2179. Part111.CanCollide = false
  2180. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2181. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  2182. Part111.Color = Color3.new(1, 0, 0)
  2183. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  2184. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  2185. Part111.Color = Color3.new(1, 0, 0)
  2186. Part112.Parent = Model1
  2187. Part112.Material = Enum.Material.Neon
  2188. Part112.BrickColor = BrickColor.new("Really red")
  2189. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  2190. Part112.Anchored = true
  2191. Part112.CanCollide = false
  2192. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2193. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  2194. Part112.Color = Color3.new(1, 0, 0)
  2195. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  2196. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  2197. Part112.Color = Color3.new(1, 0, 0)
  2198. Part113.Parent = Model1
  2199. Part113.Material = Enum.Material.Neon
  2200. Part113.BrickColor = BrickColor.new("Really red")
  2201. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  2202. Part113.Anchored = true
  2203. Part113.CanCollide = false
  2204. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2205. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  2206. Part113.Color = Color3.new(1, 0, 0)
  2207. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  2208. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  2209. Part113.Color = Color3.new(1, 0, 0)
  2210. Part114.Parent = Model1
  2211. Part114.Material = Enum.Material.Neon
  2212. Part114.BrickColor = BrickColor.new("Really red")
  2213. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  2214. Part114.Anchored = true
  2215. Part114.CanCollide = false
  2216. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2217. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  2218. Part114.Color = Color3.new(1, 0, 0)
  2219. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  2220. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  2221. Part114.Color = Color3.new(1, 0, 0)
  2222. Part115.Parent = Model1
  2223. Part115.Material = Enum.Material.Neon
  2224. Part115.BrickColor = BrickColor.new("Really red")
  2225. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  2226. Part115.Anchored = true
  2227. Part115.CanCollide = false
  2228. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2229. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  2230. Part115.Color = Color3.new(1, 0, 0)
  2231. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  2232. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  2233. Part115.Color = Color3.new(1, 0, 0)
  2234. Part116.Parent = Model1
  2235. Part116.Material = Enum.Material.Neon
  2236. Part116.BrickColor = BrickColor.new("Really red")
  2237. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  2238. Part116.Anchored = true
  2239. Part116.CanCollide = false
  2240. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2241. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  2242. Part116.Color = Color3.new(1, 0, 0)
  2243. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  2244. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  2245. Part116.Color = Color3.new(1, 0, 0)
  2246. Part117.Parent = Model1
  2247. Part117.Material = Enum.Material.Neon
  2248. Part117.BrickColor = BrickColor.new("Really red")
  2249. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  2250. Part117.Anchored = true
  2251. Part117.CanCollide = false
  2252. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2253. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  2254. Part117.Color = Color3.new(1, 0, 0)
  2255. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  2256. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  2257. Part117.Color = Color3.new(1, 0, 0)
  2258. Part118.Parent = Model1
  2259. Part118.Material = Enum.Material.Neon
  2260. Part118.BrickColor = BrickColor.new("Really red")
  2261. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  2262. Part118.Anchored = true
  2263. Part118.CanCollide = false
  2264. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2265. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  2266. Part118.Color = Color3.new(1, 0, 0)
  2267. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  2268. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  2269. Part118.Color = Color3.new(1, 0, 0)
  2270. Part119.Parent = Model1
  2271. Part119.Material = Enum.Material.Neon
  2272. Part119.BrickColor = BrickColor.new("Really red")
  2273. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  2274. Part119.Anchored = true
  2275. Part119.CanCollide = false
  2276. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2277. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  2278. Part119.Color = Color3.new(1, 0, 0)
  2279. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  2280. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  2281. Part119.Color = Color3.new(1, 0, 0)
  2282. Part120.Parent = Model1
  2283. Part120.Material = Enum.Material.Neon
  2284. Part120.BrickColor = BrickColor.new("Really red")
  2285. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  2286. Part120.Anchored = true
  2287. Part120.CanCollide = false
  2288. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2289. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  2290. Part120.Color = Color3.new(1, 0, 0)
  2291. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  2292. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  2293. Part120.Color = Color3.new(1, 0, 0)
  2294. Part121.Parent = Model1
  2295. Part121.Material = Enum.Material.Neon
  2296. Part121.BrickColor = BrickColor.new("Really red")
  2297. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  2298. Part121.Anchored = true
  2299. Part121.CanCollide = false
  2300. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2301. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  2302. Part121.Color = Color3.new(1, 0, 0)
  2303. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  2304. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  2305. Part121.Color = Color3.new(1, 0, 0)
  2306. Part122.Parent = Model1
  2307. Part122.Material = Enum.Material.Neon
  2308. Part122.BrickColor = BrickColor.new("Really red")
  2309. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  2310. Part122.Anchored = true
  2311. Part122.CanCollide = false
  2312. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2313. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  2314. Part122.Color = Color3.new(1, 0, 0)
  2315. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  2316. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  2317. Part122.Color = Color3.new(1, 0, 0)
  2318. Part123.Parent = Model1
  2319. Part123.Material = Enum.Material.Neon
  2320. Part123.BrickColor = BrickColor.new("Really red")
  2321. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  2322. Part123.Anchored = true
  2323. Part123.CanCollide = false
  2324. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2325. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  2326. Part123.Color = Color3.new(1, 0, 0)
  2327. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  2328. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  2329. Part123.Color = Color3.new(1, 0, 0)
  2330. Part124.Parent = Model1
  2331. Part124.Material = Enum.Material.Neon
  2332. Part124.BrickColor = BrickColor.new("Really red")
  2333. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  2334. Part124.Anchored = true
  2335. Part124.CanCollide = false
  2336. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2337. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  2338. Part124.Color = Color3.new(1, 0, 0)
  2339. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  2340. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  2341. Part124.Color = Color3.new(1, 0, 0)
  2342. Part125.Parent = Model1
  2343. Part125.Material = Enum.Material.Neon
  2344. Part125.BrickColor = BrickColor.new("Really red")
  2345. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  2346. Part125.Anchored = true
  2347. Part125.CanCollide = false
  2348. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2349. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  2350. Part125.Color = Color3.new(1, 0, 0)
  2351. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  2352. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  2353. Part125.Color = Color3.new(1, 0, 0)
  2354. Part126.Parent = Model1
  2355. Part126.Material = Enum.Material.Neon
  2356. Part126.BrickColor = BrickColor.new("Really red")
  2357. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  2358. Part126.Anchored = true
  2359. Part126.CanCollide = false
  2360. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  2361. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  2362. Part126.Color = Color3.new(1, 0, 0)
  2363. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  2364. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  2365. Part126.Color = Color3.new(1, 0, 0)
  2366. Part127.Parent = Model1
  2367. Part127.Material = Enum.Material.Neon
  2368. Part127.BrickColor = BrickColor.new("Really red")
  2369. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  2370. Part127.Anchored = true
  2371. Part127.CanCollide = false
  2372. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2373. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  2374. Part127.Color = Color3.new(1, 0, 0)
  2375. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  2376. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  2377. Part127.Color = Color3.new(1, 0, 0)
  2378. Part128.Parent = Model1
  2379. Part128.Material = Enum.Material.Neon
  2380. Part128.BrickColor = BrickColor.new("Really red")
  2381. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  2382. Part128.Anchored = true
  2383. Part128.CanCollide = false
  2384. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2385. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  2386. Part128.Color = Color3.new(1, 0, 0)
  2387. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  2388. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  2389. Part128.Color = Color3.new(1, 0, 0)
  2390. Part129.Parent = Model1
  2391. Part129.Material = Enum.Material.Neon
  2392. Part129.BrickColor = BrickColor.new("Really red")
  2393. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  2394. Part129.Anchored = true
  2395. Part129.CanCollide = false
  2396. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2397. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  2398. Part129.Color = Color3.new(1, 0, 0)
  2399. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  2400. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  2401. Part129.Color = Color3.new(1, 0, 0)
  2402. Part130.Parent = Model1
  2403. Part130.Material = Enum.Material.Neon
  2404. Part130.BrickColor = BrickColor.new("Really red")
  2405. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  2406. Part130.Anchored = true
  2407. Part130.CanCollide = false
  2408. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2409. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  2410. Part130.Color = Color3.new(1, 0, 0)
  2411. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  2412. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  2413. Part130.Color = Color3.new(1, 0, 0)
  2414. Part131.Parent = Model1
  2415. Part131.Material = Enum.Material.Neon
  2416. Part131.BrickColor = BrickColor.new("Really red")
  2417. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  2418. Part131.Anchored = true
  2419. Part131.CanCollide = false
  2420. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2421. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  2422. Part131.Color = Color3.new(1, 0, 0)
  2423. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  2424. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  2425. Part131.Color = Color3.new(1, 0, 0)
  2426. Part132.Parent = Model1
  2427. Part132.Material = Enum.Material.Neon
  2428. Part132.BrickColor = BrickColor.new("Really red")
  2429. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  2430. Part132.Anchored = true
  2431. Part132.CanCollide = false
  2432. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2433. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  2434. Part132.Color = Color3.new(1, 0, 0)
  2435. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  2436. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  2437. Part132.Color = Color3.new(1, 0, 0)
  2438. Part133.Parent = Model1
  2439. Part133.Material = Enum.Material.Neon
  2440. Part133.BrickColor = BrickColor.new("Really red")
  2441. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  2442. Part133.Anchored = true
  2443. Part133.CanCollide = false
  2444. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2445. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  2446. Part133.Color = Color3.new(1, 0, 0)
  2447. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  2448. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  2449. Part133.Color = Color3.new(1, 0, 0)
  2450. Part134.Parent = Model1
  2451. Part134.Material = Enum.Material.Neon
  2452. Part134.BrickColor = BrickColor.new("Really red")
  2453. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  2454. Part134.Anchored = true
  2455. Part134.CanCollide = false
  2456. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2457. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  2458. Part134.Color = Color3.new(1, 0, 0)
  2459. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  2460. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  2461. Part134.Color = Color3.new(1, 0, 0)
  2462. Part135.Parent = Model1
  2463. Part135.Material = Enum.Material.Neon
  2464. Part135.BrickColor = BrickColor.new("Really red")
  2465. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  2466. Part135.Anchored = true
  2467. Part135.CanCollide = false
  2468. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2469. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  2470. Part135.Color = Color3.new(1, 0, 0)
  2471. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  2472. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  2473. Part135.Color = Color3.new(1, 0, 0)
  2474. Part136.Parent = Model1
  2475. Part136.Material = Enum.Material.Neon
  2476. Part136.BrickColor = BrickColor.new("Really red")
  2477. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  2478. Part136.Anchored = true
  2479. Part136.CanCollide = false
  2480. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2481. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  2482. Part136.Color = Color3.new(1, 0, 0)
  2483. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  2484. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  2485. Part136.Color = Color3.new(1, 0, 0)
  2486. Part137.Parent = Model1
  2487. Part137.Material = Enum.Material.Neon
  2488. Part137.BrickColor = BrickColor.new("Really red")
  2489. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  2490. Part137.Anchored = true
  2491. Part137.CanCollide = false
  2492. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2493. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2494. Part137.Color = Color3.new(1, 0, 0)
  2495. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2496. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2497. Part137.Color = Color3.new(1, 0, 0)
  2498. Part138.Parent = Model1
  2499. Part138.Material = Enum.Material.Neon
  2500. Part138.BrickColor = BrickColor.new("Really red")
  2501. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2502. Part138.Anchored = true
  2503. Part138.CanCollide = false
  2504. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2505. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2506. Part138.Color = Color3.new(1, 0, 0)
  2507. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2508. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2509. Part138.Color = Color3.new(1, 0, 0)
  2510. Part139.Parent = Model1
  2511. Part139.Material = Enum.Material.Neon
  2512. Part139.BrickColor = BrickColor.new("Really red")
  2513. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2514. Part139.Anchored = true
  2515. Part139.CanCollide = false
  2516. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2517. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2518. Part139.Color = Color3.new(1, 0, 0)
  2519. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2520. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2521. Part139.Color = Color3.new(1, 0, 0)
  2522. Part140.Parent = Model1
  2523. Part140.Material = Enum.Material.Neon
  2524. Part140.BrickColor = BrickColor.new("Really red")
  2525. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2526. Part140.Anchored = true
  2527. Part140.CanCollide = false
  2528. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2529. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2530. Part140.Color = Color3.new(1, 0, 0)
  2531. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2532. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2533. Part140.Color = Color3.new(1, 0, 0)
  2534. Part141.Parent = Model1
  2535. Part141.Material = Enum.Material.Neon
  2536. Part141.BrickColor = BrickColor.new("Really red")
  2537. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2538. Part141.Anchored = true
  2539. Part141.CanCollide = false
  2540. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2541. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2542. Part141.Color = Color3.new(1, 0, 0)
  2543. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2544. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2545. Part141.Color = Color3.new(1, 0, 0)
  2546. Part142.Parent = Model1
  2547. Part142.Material = Enum.Material.Neon
  2548. Part142.BrickColor = BrickColor.new("Really red")
  2549. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2550. Part142.Anchored = true
  2551. Part142.CanCollide = false
  2552. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2553. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2554. Part142.Color = Color3.new(1, 0, 0)
  2555. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2556. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2557. Part142.Color = Color3.new(1, 0, 0)
  2558. Part143.Parent = Model1
  2559. Part143.Material = Enum.Material.Neon
  2560. Part143.BrickColor = BrickColor.new("Really red")
  2561. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2562. Part143.Anchored = true
  2563. Part143.CanCollide = false
  2564. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2565. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2566. Part143.Color = Color3.new(1, 0, 0)
  2567. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2568. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2569. Part143.Color = Color3.new(1, 0, 0)
  2570. Part144.Parent = Model1
  2571. Part144.Material = Enum.Material.Neon
  2572. Part144.BrickColor = BrickColor.new("Really red")
  2573. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2574. Part144.Anchored = true
  2575. Part144.CanCollide = false
  2576. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2577. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2578. Part144.Color = Color3.new(1, 0, 0)
  2579. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2580. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2581. Part144.Color = Color3.new(1, 0, 0)
  2582. Part145.Parent = Model1
  2583. Part145.Material = Enum.Material.Neon
  2584. Part145.BrickColor = BrickColor.new("Really red")
  2585. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2586. Part145.Anchored = true
  2587. Part145.CanCollide = false
  2588. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2589. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2590. Part145.Color = Color3.new(1, 0, 0)
  2591. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2592. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2593. Part145.Color = Color3.new(1, 0, 0)
  2594. Part146.Parent = Model1
  2595. Part146.Material = Enum.Material.Neon
  2596. Part146.BrickColor = BrickColor.new("Really red")
  2597. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2598. Part146.Anchored = true
  2599. Part146.CanCollide = false
  2600. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2601. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2602. Part146.Color = Color3.new(1, 0, 0)
  2603. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2604. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2605. Part146.Color = Color3.new(1, 0, 0)
  2606. Part147.Parent = Model1
  2607. Part147.Material = Enum.Material.Neon
  2608. Part147.BrickColor = BrickColor.new("Really red")
  2609. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2610. Part147.Anchored = true
  2611. Part147.CanCollide = false
  2612. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2613. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2614. Part147.Color = Color3.new(1, 0, 0)
  2615. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2616. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2617. Part147.Color = Color3.new(1, 0, 0)
  2618. Part148.Parent = Model1
  2619. Part148.Material = Enum.Material.Neon
  2620. Part148.BrickColor = BrickColor.new("Really red")
  2621. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2622. Part148.Anchored = true
  2623. Part148.CanCollide = false
  2624. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2625. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2626. Part148.Color = Color3.new(1, 0, 0)
  2627. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2628. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2629. Part148.Color = Color3.new(1, 0, 0)
  2630. Part149.Parent = Model1
  2631. Part149.Material = Enum.Material.Neon
  2632. Part149.BrickColor = BrickColor.new("Really red")
  2633. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2634. Part149.Anchored = true
  2635. Part149.CanCollide = false
  2636. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2637. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2638. Part149.Color = Color3.new(1, 0, 0)
  2639. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2640. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2641. Part149.Color = Color3.new(1, 0, 0)
  2642. Part150.Parent = Model1
  2643. Part150.Material = Enum.Material.Neon
  2644. Part150.BrickColor = BrickColor.new("Really red")
  2645. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2646. Part150.Anchored = true
  2647. Part150.CanCollide = false
  2648. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2649. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2650. Part150.Color = Color3.new(1, 0, 0)
  2651. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2652. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2653. Part150.Color = Color3.new(1, 0, 0)
  2654. Part151.Parent = Model1
  2655. Part151.Material = Enum.Material.Neon
  2656. Part151.BrickColor = BrickColor.new("Really red")
  2657. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2658. Part151.Anchored = true
  2659. Part151.CanCollide = false
  2660. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2661. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2662. Part151.Color = Color3.new(1, 0, 0)
  2663. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2664. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2665. Part151.Color = Color3.new(1, 0, 0)
  2666. Part152.Parent = Model1
  2667. Part152.Material = Enum.Material.Neon
  2668. Part152.BrickColor = BrickColor.new("Really red")
  2669. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2670. Part152.Anchored = true
  2671. Part152.CanCollide = false
  2672. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2673. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2674. Part152.Color = Color3.new(1, 0, 0)
  2675. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2676. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2677. Part152.Color = Color3.new(1, 0, 0)
  2678. Part153.Parent = Model1
  2679. Part153.Material = Enum.Material.Neon
  2680. Part153.BrickColor = BrickColor.new("Really red")
  2681. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2682. Part153.Anchored = true
  2683. Part153.CanCollide = false
  2684. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2685. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2686. Part153.Color = Color3.new(1, 0, 0)
  2687. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2688. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2689. Part153.Color = Color3.new(1, 0, 0)
  2690. Part154.Parent = Model1
  2691. Part154.Material = Enum.Material.Neon
  2692. Part154.BrickColor = BrickColor.new("Really red")
  2693. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2694. Part154.Anchored = true
  2695. Part154.CanCollide = false
  2696. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2697. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2698. Part154.Color = Color3.new(1, 0, 0)
  2699. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2700. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2701. Part154.Color = Color3.new(1, 0, 0)
  2702. Part155.Parent = Model1
  2703. Part155.Material = Enum.Material.Neon
  2704. Part155.BrickColor = BrickColor.new("Really red")
  2705. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2706. Part155.Anchored = true
  2707. Part155.CanCollide = false
  2708. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2709. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2710. Part155.Color = Color3.new(1, 0, 0)
  2711. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2712. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2713. Part155.Color = Color3.new(1, 0, 0)
  2714. Part156.Parent = Model1
  2715. Part156.Material = Enum.Material.Neon
  2716. Part156.BrickColor = BrickColor.new("Really red")
  2717. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2718. Part156.Anchored = true
  2719. Part156.CanCollide = false
  2720. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2721. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2722. Part156.Color = Color3.new(1, 0, 0)
  2723. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2724. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2725. Part156.Color = Color3.new(1, 0, 0)
  2726. Part157.Parent = Model1
  2727. Part157.Material = Enum.Material.Neon
  2728. Part157.BrickColor = BrickColor.new("Really red")
  2729. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2730. Part157.Anchored = true
  2731. Part157.CanCollide = false
  2732. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2733. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2734. Part157.Color = Color3.new(1, 0, 0)
  2735. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2736. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2737. Part157.Color = Color3.new(1, 0, 0)
  2738. Part158.Parent = Model1
  2739. Part158.Material = Enum.Material.Neon
  2740. Part158.BrickColor = BrickColor.new("Really red")
  2741. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2742. Part158.Anchored = true
  2743. Part158.CanCollide = false
  2744. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2745. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2746. Part158.Color = Color3.new(1, 0, 0)
  2747. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2748. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2749. Part158.Color = Color3.new(1, 0, 0)
  2750. Part159.Parent = Model1
  2751. Part159.Material = Enum.Material.Neon
  2752. Part159.BrickColor = BrickColor.new("Really red")
  2753. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2754. Part159.Anchored = true
  2755. Part159.CanCollide = false
  2756. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2757. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2758. Part159.Color = Color3.new(1, 0, 0)
  2759. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2760. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2761. Part159.Color = Color3.new(1, 0, 0)
  2762. Part160.Parent = Model1
  2763. Part160.Material = Enum.Material.Neon
  2764. Part160.BrickColor = BrickColor.new("Really red")
  2765. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2766. Part160.Anchored = true
  2767. Part160.CanCollide = false
  2768. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2769. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2770. Part160.Color = Color3.new(1, 0, 0)
  2771. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2772. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2773. Part160.Color = Color3.new(1, 0, 0)
  2774. Part161.Parent = Model1
  2775. Part161.Material = Enum.Material.Neon
  2776. Part161.BrickColor = BrickColor.new("Really red")
  2777. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2778. Part161.Anchored = true
  2779. Part161.CanCollide = false
  2780. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2781. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2782. Part161.Color = Color3.new(1, 0, 0)
  2783. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2784. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2785. Part161.Color = Color3.new(1, 0, 0)
  2786. Part162.Parent = Model1
  2787. Part162.Material = Enum.Material.Neon
  2788. Part162.BrickColor = BrickColor.new("Really red")
  2789. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2790. Part162.Anchored = true
  2791. Part162.CanCollide = false
  2792. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2793. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2794. Part162.Color = Color3.new(1, 0, 0)
  2795. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2796. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2797. Part162.Color = Color3.new(1, 0, 0)
  2798. Part163.Parent = Model1
  2799. Part163.Material = Enum.Material.Neon
  2800. Part163.BrickColor = BrickColor.new("Really red")
  2801. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2802. Part163.Anchored = true
  2803. Part163.CanCollide = false
  2804. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2805. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2806. Part163.Color = Color3.new(1, 0, 0)
  2807. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2808. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2809. Part163.Color = Color3.new(1, 0, 0)
  2810. Part164.Parent = Model1
  2811. Part164.Material = Enum.Material.Neon
  2812. Part164.BrickColor = BrickColor.new("Really red")
  2813. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2814. Part164.Anchored = true
  2815. Part164.CanCollide = false
  2816. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2817. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2818. Part164.Color = Color3.new(1, 0, 0)
  2819. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2820. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2821. Part164.Color = Color3.new(1, 0, 0)
  2822. Part165.Parent = Model1
  2823. Part165.Material = Enum.Material.Neon
  2824. Part165.BrickColor = BrickColor.new("Really red")
  2825. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2826. Part165.Anchored = true
  2827. Part165.CanCollide = false
  2828. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2829. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2830. Part165.Color = Color3.new(1, 0, 0)
  2831. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2832. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2833. Part165.Color = Color3.new(1, 0, 0)
  2834. Part166.Parent = Model1
  2835. Part166.Material = Enum.Material.Neon
  2836. Part166.BrickColor = BrickColor.new("Really red")
  2837. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2838. Part166.Anchored = true
  2839. Part166.CanCollide = false
  2840. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2841. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2842. Part166.Color = Color3.new(1, 0, 0)
  2843. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2844. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2845. Part166.Color = Color3.new(1, 0, 0)
  2846. Part167.Parent = Model1
  2847. Part167.Material = Enum.Material.Neon
  2848. Part167.BrickColor = BrickColor.new("Really red")
  2849. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2850. Part167.Anchored = true
  2851. Part167.CanCollide = false
  2852. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2853. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2854. Part167.Color = Color3.new(1, 0, 0)
  2855. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2856. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2857. Part167.Color = Color3.new(1, 0, 0)
  2858. Part168.Parent = Model1
  2859. Part168.Material = Enum.Material.Neon
  2860. Part168.BrickColor = BrickColor.new("Really red")
  2861. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2862. Part168.Anchored = true
  2863. Part168.CanCollide = false
  2864. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2865. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2866. Part168.Color = Color3.new(1, 0, 0)
  2867. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2868. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2869. Part168.Color = Color3.new(1, 0, 0)
  2870. Part169.Parent = Model1
  2871. Part169.Material = Enum.Material.Neon
  2872. Part169.BrickColor = BrickColor.new("Really red")
  2873. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2874. Part169.Anchored = true
  2875. Part169.CanCollide = false
  2876. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2877. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2878. Part169.Color = Color3.new(1, 0, 0)
  2879. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2880. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2881. Part169.Color = Color3.new(1, 0, 0)
  2882. Part170.Parent = Model1
  2883. Part170.Material = Enum.Material.Neon
  2884. Part170.BrickColor = BrickColor.new("Really red")
  2885. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2886. Part170.Anchored = true
  2887. Part170.CanCollide = false
  2888. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2889. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2890. Part170.Color = Color3.new(1, 0, 0)
  2891. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2892. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2893. Part170.Color = Color3.new(1, 0, 0)
  2894. WedgePart171.Parent = Model1
  2895. WedgePart171.Material = Enum.Material.Neon
  2896. WedgePart171.BrickColor = BrickColor.new("Really red")
  2897. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2898. WedgePart171.Anchored = true
  2899. WedgePart171.CanCollide = false
  2900. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2901. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2902. WedgePart171.Color = Color3.new(1, 0, 0)
  2903. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2904. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2905. WedgePart171.Color = Color3.new(1, 0, 0)
  2906. WedgePart172.Parent = Model1
  2907. WedgePart172.Material = Enum.Material.Neon
  2908. WedgePart172.BrickColor = BrickColor.new("Really red")
  2909. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2910. WedgePart172.Anchored = true
  2911. WedgePart172.CanCollide = false
  2912. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2913. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2914. WedgePart172.Color = Color3.new(1, 0, 0)
  2915. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2916. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2917. WedgePart172.Color = Color3.new(1, 0, 0)
  2918. WedgePart173.Parent = Model1
  2919. WedgePart173.Material = Enum.Material.Neon
  2920. WedgePart173.BrickColor = BrickColor.new("Really red")
  2921. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2922. WedgePart173.Anchored = true
  2923. WedgePart173.CanCollide = false
  2924. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2925. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2926. WedgePart173.Color = Color3.new(1, 0, 0)
  2927. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2928. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2929. WedgePart173.Color = Color3.new(1, 0, 0)
  2930. WedgePart174.Parent = Model1
  2931. WedgePart174.Material = Enum.Material.Neon
  2932. WedgePart174.BrickColor = BrickColor.new("Really red")
  2933. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2934. WedgePart174.Anchored = true
  2935. WedgePart174.CanCollide = false
  2936. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2937. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2938. WedgePart174.Color = Color3.new(1, 0, 0)
  2939. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2940. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2941. WedgePart174.Color = Color3.new(1, 0, 0)
  2942. WedgePart175.Parent = Model1
  2943. WedgePart175.Material = Enum.Material.Neon
  2944. WedgePart175.BrickColor = BrickColor.new("Really red")
  2945. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2946. WedgePart175.Anchored = true
  2947. WedgePart175.CanCollide = false
  2948. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2949. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2950. WedgePart175.Color = Color3.new(1, 0, 0)
  2951. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2952. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2953. WedgePart175.Color = Color3.new(1, 0, 0)
  2954. WedgePart176.Parent = Model1
  2955. WedgePart176.Material = Enum.Material.Neon
  2956. WedgePart176.BrickColor = BrickColor.new("Really red")
  2957. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2958. WedgePart176.Anchored = true
  2959. WedgePart176.CanCollide = false
  2960. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2961. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2962. WedgePart176.Color = Color3.new(1, 0, 0)
  2963. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2964. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2965. WedgePart176.Color = Color3.new(1, 0, 0)
  2966. WedgePart177.Parent = Model1
  2967. WedgePart177.Material = Enum.Material.Neon
  2968. WedgePart177.BrickColor = BrickColor.new("Really red")
  2969. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2970. WedgePart177.Anchored = true
  2971. WedgePart177.CanCollide = false
  2972. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2973. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2974. WedgePart177.Color = Color3.new(1, 0, 0)
  2975. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2976. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2977. WedgePart177.Color = Color3.new(1, 0, 0)
  2978. WedgePart178.Parent = Model1
  2979. WedgePart178.Material = Enum.Material.Neon
  2980. WedgePart178.BrickColor = BrickColor.new("Really red")
  2981. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2982. WedgePart178.Anchored = true
  2983. WedgePart178.CanCollide = false
  2984. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2985. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2986. WedgePart178.Color = Color3.new(1, 0, 0)
  2987. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2988. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2989. WedgePart178.Color = Color3.new(1, 0, 0)
  2990. WedgePart179.Parent = Model1
  2991. WedgePart179.Material = Enum.Material.Neon
  2992. WedgePart179.BrickColor = BrickColor.new("Really red")
  2993. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2994. WedgePart179.Anchored = true
  2995. WedgePart179.CanCollide = false
  2996. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2997. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2998. WedgePart179.Color = Color3.new(1, 0, 0)
  2999. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  3000. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  3001. WedgePart179.Color = Color3.new(1, 0, 0)
  3002. WedgePart180.Parent = Model1
  3003. WedgePart180.Material = Enum.Material.Neon
  3004. WedgePart180.BrickColor = BrickColor.new("Really red")
  3005. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  3006. WedgePart180.Anchored = true
  3007. WedgePart180.CanCollide = false
  3008. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  3009. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  3010. WedgePart180.Color = Color3.new(1, 0, 0)
  3011. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  3012. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  3013. WedgePart180.Color = Color3.new(1, 0, 0)
  3014. WedgePart181.Parent = Model1
  3015. WedgePart181.Material = Enum.Material.Neon
  3016. WedgePart181.BrickColor = BrickColor.new("Really red")
  3017. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  3018. WedgePart181.Anchored = true
  3019. WedgePart181.CanCollide = false
  3020. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  3021. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  3022. WedgePart181.Color = Color3.new(1, 0, 0)
  3023. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  3024. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  3025. WedgePart181.Color = Color3.new(1, 0, 0)
  3026. WedgePart182.Parent = Model1
  3027. WedgePart182.Material = Enum.Material.Neon
  3028. WedgePart182.BrickColor = BrickColor.new("Really red")
  3029. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  3030. WedgePart182.Anchored = true
  3031. WedgePart182.CanCollide = false
  3032. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  3033. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  3034. WedgePart182.Color = Color3.new(1, 0, 0)
  3035. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  3036. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  3037. WedgePart182.Color = Color3.new(1, 0, 0)
  3038. WedgePart183.Parent = Model1
  3039. WedgePart183.Material = Enum.Material.Neon
  3040. WedgePart183.BrickColor = BrickColor.new("Really red")
  3041. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  3042. WedgePart183.Anchored = true
  3043. WedgePart183.CanCollide = false
  3044. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  3045. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  3046. WedgePart183.Color = Color3.new(1, 0, 0)
  3047. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  3048. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  3049. WedgePart183.Color = Color3.new(1, 0, 0)
  3050. WedgePart184.Parent = Model1
  3051. WedgePart184.Material = Enum.Material.Neon
  3052. WedgePart184.BrickColor = BrickColor.new("Really red")
  3053. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  3054. WedgePart184.Anchored = true
  3055. WedgePart184.CanCollide = false
  3056. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  3057. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  3058. WedgePart184.Color = Color3.new(1, 0, 0)
  3059. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  3060. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  3061. WedgePart184.Color = Color3.new(1, 0, 0)
  3062. WedgePart185.Parent = Model1
  3063. WedgePart185.Material = Enum.Material.Neon
  3064. WedgePart185.BrickColor = BrickColor.new("Really red")
  3065. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  3066. WedgePart185.Anchored = true
  3067. WedgePart185.CanCollide = false
  3068. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  3069. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  3070. WedgePart185.Color = Color3.new(1, 0, 0)
  3071. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  3072. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  3073. WedgePart185.Color = Color3.new(1, 0, 0)
  3074. WedgePart186.Parent = Model1
  3075. WedgePart186.Material = Enum.Material.Neon
  3076. WedgePart186.BrickColor = BrickColor.new("Really red")
  3077. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  3078. WedgePart186.Anchored = true
  3079. WedgePart186.CanCollide = false
  3080. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  3081. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  3082. WedgePart186.Color = Color3.new(1, 0, 0)
  3083. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  3084. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  3085. WedgePart186.Color = Color3.new(1, 0, 0)
  3086. WedgePart187.Parent = Model1
  3087. WedgePart187.Material = Enum.Material.Neon
  3088. WedgePart187.BrickColor = BrickColor.new("Really red")
  3089. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  3090. WedgePart187.Anchored = true
  3091. WedgePart187.CanCollide = false
  3092. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  3093. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  3094. WedgePart187.Color = Color3.new(1, 0, 0)
  3095. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  3096. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  3097. WedgePart187.Color = Color3.new(1, 0, 0)
  3098. WedgePart188.Parent = Model1
  3099. WedgePart188.Material = Enum.Material.Neon
  3100. WedgePart188.BrickColor = BrickColor.new("Really red")
  3101. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  3102. WedgePart188.Anchored = true
  3103. WedgePart188.CanCollide = false
  3104. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  3105. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  3106. WedgePart188.Color = Color3.new(1, 0, 0)
  3107. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  3108. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  3109. WedgePart188.Color = Color3.new(1, 0, 0)
  3110. WedgePart189.Parent = Model1
  3111. WedgePart189.Material = Enum.Material.Neon
  3112. WedgePart189.BrickColor = BrickColor.new("Really red")
  3113. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  3114. WedgePart189.Anchored = true
  3115. WedgePart189.CanCollide = false
  3116. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  3117. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  3118. WedgePart189.Color = Color3.new(1, 0, 0)
  3119. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  3120. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  3121. WedgePart189.Color = Color3.new(1, 0, 0)
  3122. WedgePart190.Parent = Model1
  3123. WedgePart190.Material = Enum.Material.Neon
  3124. WedgePart190.BrickColor = BrickColor.new("Really red")
  3125. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  3126. WedgePart190.Anchored = true
  3127. WedgePart190.CanCollide = false
  3128. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  3129. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  3130. WedgePart190.Color = Color3.new(1, 0, 0)
  3131. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  3132. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  3133. WedgePart190.Color = Color3.new(1, 0, 0)
  3134. WedgePart191.Parent = Model1
  3135. WedgePart191.Material = Enum.Material.Neon
  3136. WedgePart191.BrickColor = BrickColor.new("Really red")
  3137. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  3138. WedgePart191.Anchored = true
  3139. WedgePart191.CanCollide = false
  3140. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  3141. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  3142. WedgePart191.Color = Color3.new(1, 0, 0)
  3143. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  3144. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  3145. WedgePart191.Color = Color3.new(1, 0, 0)
  3146. WedgePart192.Parent = Model1
  3147. WedgePart192.Material = Enum.Material.Neon
  3148. WedgePart192.BrickColor = BrickColor.new("Really red")
  3149. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  3150. WedgePart192.Anchored = true
  3151. WedgePart192.CanCollide = false
  3152. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  3153. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  3154. WedgePart192.Color = Color3.new(1, 0, 0)
  3155. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  3156. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  3157. WedgePart192.Color = Color3.new(1, 0, 0)
  3158. WedgePart193.Parent = Model1
  3159. WedgePart193.Material = Enum.Material.Neon
  3160. WedgePart193.BrickColor = BrickColor.new("Really red")
  3161. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  3162. WedgePart193.Anchored = true
  3163. WedgePart193.CanCollide = false
  3164. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  3165. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  3166. WedgePart193.Color = Color3.new(1, 0, 0)
  3167. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  3168. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  3169. WedgePart193.Color = Color3.new(1, 0, 0)
  3170. WedgePart194.Parent = Model1
  3171. WedgePart194.Material = Enum.Material.Neon
  3172. WedgePart194.BrickColor = BrickColor.new("Really red")
  3173. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  3174. WedgePart194.Anchored = true
  3175. WedgePart194.CanCollide = false
  3176. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  3177. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  3178. WedgePart194.Color = Color3.new(1, 0, 0)
  3179. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  3180. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  3181. WedgePart194.Color = Color3.new(1, 0, 0)
  3182. WedgePart195.Parent = Model1
  3183. WedgePart195.Material = Enum.Material.Neon
  3184. WedgePart195.BrickColor = BrickColor.new("Really red")
  3185. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  3186. WedgePart195.Anchored = true
  3187. WedgePart195.CanCollide = false
  3188. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  3189. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  3190. WedgePart195.Color = Color3.new(1, 0, 0)
  3191. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  3192. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  3193. WedgePart195.Color = Color3.new(1, 0, 0)
  3194. WedgePart196.Parent = Model1
  3195. WedgePart196.Material = Enum.Material.Neon
  3196. WedgePart196.BrickColor = BrickColor.new("Really red")
  3197. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  3198. WedgePart196.Anchored = true
  3199. WedgePart196.CanCollide = false
  3200. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  3201. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  3202. WedgePart196.Color = Color3.new(1, 0, 0)
  3203. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  3204. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  3205. WedgePart196.Color = Color3.new(1, 0, 0)
  3206. WedgePart197.Parent = Model1
  3207. WedgePart197.Material = Enum.Material.Neon
  3208. WedgePart197.BrickColor = BrickColor.new("Really red")
  3209. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  3210. WedgePart197.Anchored = true
  3211. WedgePart197.CanCollide = false
  3212. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  3213. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  3214. WedgePart197.Color = Color3.new(1, 0, 0)
  3215. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  3216. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  3217. WedgePart197.Color = Color3.new(1, 0, 0)
  3218. WedgePart198.Parent = Model1
  3219. WedgePart198.Material = Enum.Material.Neon
  3220. WedgePart198.BrickColor = BrickColor.new("Really red")
  3221. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  3222. WedgePart198.Anchored = true
  3223. WedgePart198.CanCollide = false
  3224. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  3225. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  3226. WedgePart198.Color = Color3.new(1, 0, 0)
  3227. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  3228. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  3229. WedgePart198.Color = Color3.new(1, 0, 0)
  3230. WedgePart199.Parent = Model1
  3231. WedgePart199.Material = Enum.Material.Neon
  3232. WedgePart199.BrickColor = BrickColor.new("Really red")
  3233. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  3234. WedgePart199.Anchored = true
  3235. WedgePart199.CanCollide = false
  3236. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  3237. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  3238. WedgePart199.Color = Color3.new(1, 0, 0)
  3239. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  3240. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  3241. WedgePart199.Color = Color3.new(1, 0, 0)
  3242. WedgePart200.Parent = Model1
  3243. WedgePart200.Material = Enum.Material.Neon
  3244. WedgePart200.BrickColor = BrickColor.new("Really red")
  3245. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  3246. WedgePart200.Anchored = true
  3247. WedgePart200.CanCollide = false
  3248. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  3249. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  3250. WedgePart200.Color = Color3.new(1, 0, 0)
  3251. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  3252. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  3253. WedgePart200.Color = Color3.new(1, 0, 0)
  3254. WedgePart201.Parent = Model1
  3255. WedgePart201.Material = Enum.Material.Neon
  3256. WedgePart201.BrickColor = BrickColor.new("Really red")
  3257. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  3258. WedgePart201.Anchored = true
  3259. WedgePart201.CanCollide = false
  3260. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  3261. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  3262. WedgePart201.Color = Color3.new(1, 0, 0)
  3263. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  3264. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  3265. WedgePart201.Color = Color3.new(1, 0, 0)
  3266. WedgePart202.Parent = Model1
  3267. WedgePart202.Material = Enum.Material.Neon
  3268. WedgePart202.BrickColor = BrickColor.new("Really red")
  3269. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  3270. WedgePart202.Anchored = true
  3271. WedgePart202.CanCollide = false
  3272. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  3273. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  3274. WedgePart202.Color = Color3.new(1, 0, 0)
  3275. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  3276. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  3277. WedgePart202.Color = Color3.new(1, 0, 0)
  3278. Model203.Name = "RightLeg"
  3279. Model203.Parent = Model0
  3280. Part204.Name = "Right Leg1"
  3281. Part204.Parent = Model203
  3282. Part204.Material = Enum.Material.SmoothPlastic
  3283. Part204.BrickColor = BrickColor.new("Pastel brown")
  3284. Part204.Transparency = 1
  3285. Part204.Rotation = Vector3.new(-180, 0, 180)
  3286. Part204.Anchored = true
  3287. Part204.CanCollide = false
  3288. Part204.FormFactor = Enum.FormFactor.Plate
  3289. Part204.Size = Vector3.new(1, 2, 1)
  3290. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3291. Part204.Color = Color3.new(1, 0.8, 0.6)
  3292. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  3293. Part204.Orientation = Vector3.new(0, 180, 0)
  3294. Part204.Color = Color3.new(1, 0.8, 0.6)
  3295. Part205.Parent = Model203
  3296. Part205.Material = Enum.Material.SmoothPlastic
  3297. Part205.Transparency = 1
  3298. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  3299. Part205.Anchored = true
  3300. Part205.FormFactor = Enum.FormFactor.Custom
  3301. Part205.Size = Vector3.new(1.0999999, 1, 2)
  3302. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3303. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3304. Part205.TopSurface = Enum.SurfaceType.Smooth
  3305. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  3306. Part205.Orientation = Vector3.new(90, -180, 0)
  3307. ParticleEmitter206.Name = "Void"
  3308. ParticleEmitter206.Parent = Part205
  3309. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3310. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  3311. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3312. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3313. ParticleEmitter206.Texture = "rbxassetid://341277531"
  3314. ParticleEmitter206.ZOffset = -1
  3315. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  3316. ParticleEmitter206.Rate = 1000
  3317. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  3318. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  3319. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3320. Model207.Name = "RightArm"
  3321. Model207.Parent = Model0
  3322. WedgePart208.Parent = Model207
  3323. WedgePart208.Material = Enum.Material.SmoothPlastic
  3324. WedgePart208.BrickColor = BrickColor.new("Really black")
  3325. WedgePart208.Reflectance = 0.20000000298023
  3326. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  3327. WedgePart208.Anchored = true
  3328. WedgePart208.CanCollide = false
  3329. WedgePart208.FormFactor = Enum.FormFactor.Custom
  3330. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3331. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  3332. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  3333. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3334. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  3335. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  3336. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3337. Part209.Name = "Right Arm1"
  3338. Part209.Parent = Model207
  3339. Part209.Material = Enum.Material.SmoothPlastic
  3340. Part209.BrickColor = BrickColor.new("Pastel brown")
  3341. Part209.Transparency = 1
  3342. Part209.Rotation = Vector3.new(180, 0, 180)
  3343. Part209.Anchored = true
  3344. Part209.CanCollide = false
  3345. Part209.FormFactor = Enum.FormFactor.Plate
  3346. Part209.Size = Vector3.new(1, 2, 1)
  3347. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  3348. Part209.BottomSurface = Enum.SurfaceType.Smooth
  3349. Part209.TopSurface = Enum.SurfaceType.Smooth
  3350. Part209.Color = Color3.new(1, 0.8, 0.6)
  3351. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  3352. Part209.Orientation = Vector3.new(0, 180, 0)
  3353. Part209.Color = Color3.new(1, 0.8, 0.6)
  3354. Part210.Parent = Model207
  3355. Part210.Material = Enum.Material.SmoothPlastic
  3356. Part210.BrickColor = BrickColor.new("Really black")
  3357. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  3358. Part210.Anchored = true
  3359. Part210.CanCollide = false
  3360. Part210.FormFactor = Enum.FormFactor.Custom
  3361. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3362. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3363. Part210.BottomSurface = Enum.SurfaceType.Smooth
  3364. Part210.TopSurface = Enum.SurfaceType.Smooth
  3365. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3366. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  3367. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  3368. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3369. Part211.Parent = Model207
  3370. Part211.Material = Enum.Material.Neon
  3371. Part211.BrickColor = BrickColor.new("Really red")
  3372. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  3373. Part211.Anchored = true
  3374. Part211.CanCollide = false
  3375. Part211.FormFactor = Enum.FormFactor.Custom
  3376. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3377. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3378. Part211.BottomSurface = Enum.SurfaceType.Smooth
  3379. Part211.TopSurface = Enum.SurfaceType.Smooth
  3380. Part211.Color = Color3.new(1, 0, 0)
  3381. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  3382. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  3383. Part211.Color = Color3.new(1, 0, 0)
  3384. Part212.Parent = Model207
  3385. Part212.Material = Enum.Material.SmoothPlastic
  3386. Part212.BrickColor = BrickColor.new("Really black")
  3387. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  3388. Part212.Anchored = true
  3389. Part212.CanCollide = false
  3390. Part212.FormFactor = Enum.FormFactor.Custom
  3391. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3392. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3393. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3394. Part212.TopSurface = Enum.SurfaceType.Smooth
  3395. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3396. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  3397. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  3398. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3399. Part213.Parent = Model207
  3400. Part213.Material = Enum.Material.SmoothPlastic
  3401. Part213.BrickColor = BrickColor.new("Really black")
  3402. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  3403. Part213.Anchored = true
  3404. Part213.CanCollide = false
  3405. Part213.FormFactor = Enum.FormFactor.Custom
  3406. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3407. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3408. Part213.BottomSurface = Enum.SurfaceType.Smooth
  3409. Part213.TopSurface = Enum.SurfaceType.Smooth
  3410. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3411. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3412. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  3413. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3414. Part214.Parent = Model207
  3415. Part214.Material = Enum.Material.SmoothPlastic
  3416. Part214.BrickColor = BrickColor.new("Really black")
  3417. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  3418. Part214.Anchored = true
  3419. Part214.CanCollide = false
  3420. Part214.FormFactor = Enum.FormFactor.Custom
  3421. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3422. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3423. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3424. Part214.TopSurface = Enum.SurfaceType.Smooth
  3425. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3426. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  3427. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  3428. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3429. Part215.Parent = Model207
  3430. Part215.Material = Enum.Material.Neon
  3431. Part215.BrickColor = BrickColor.new("Really red")
  3432. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  3433. Part215.Anchored = true
  3434. Part215.CanCollide = false
  3435. Part215.FormFactor = Enum.FormFactor.Custom
  3436. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3437. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3438. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3439. Part215.TopSurface = Enum.SurfaceType.Smooth
  3440. Part215.Color = Color3.new(1, 0, 0)
  3441. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3442. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3443. Part215.Color = Color3.new(1, 0, 0)
  3444. Part216.Parent = Model207
  3445. Part216.Material = Enum.Material.SmoothPlastic
  3446. Part216.BrickColor = BrickColor.new("Really black")
  3447. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3448. Part216.Anchored = true
  3449. Part216.CanCollide = false
  3450. Part216.FormFactor = Enum.FormFactor.Custom
  3451. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3452. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3453. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3454. Part216.TopSurface = Enum.SurfaceType.Smooth
  3455. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3456. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3457. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3458. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3459. Part217.Parent = Model207
  3460. Part217.Material = Enum.Material.SmoothPlastic
  3461. Part217.BrickColor = BrickColor.new("Really black")
  3462. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3463. Part217.Anchored = true
  3464. Part217.CanCollide = false
  3465. Part217.FormFactor = Enum.FormFactor.Custom
  3466. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3467. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3468. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3469. Part217.TopSurface = Enum.SurfaceType.Smooth
  3470. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3471. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3472. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3473. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3474. Part218.Parent = Model207
  3475. Part218.Material = Enum.Material.SmoothPlastic
  3476. Part218.BrickColor = BrickColor.new("Really black")
  3477. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3478. Part218.Anchored = true
  3479. Part218.CanCollide = false
  3480. Part218.FormFactor = Enum.FormFactor.Custom
  3481. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3482. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3483. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3484. Part218.TopSurface = Enum.SurfaceType.Smooth
  3485. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3486. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3487. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3488. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3489. Part219.Parent = Model207
  3490. Part219.Material = Enum.Material.SmoothPlastic
  3491. Part219.BrickColor = BrickColor.new("Black")
  3492. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3493. Part219.Anchored = true
  3494. Part219.CanCollide = false
  3495. Part219.FormFactor = Enum.FormFactor.Custom
  3496. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3497. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3498. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3499. Part219.TopSurface = Enum.SurfaceType.Smooth
  3500. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3501. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3502. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3503. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3504. Part220.Parent = Model207
  3505. Part220.Material = Enum.Material.Neon
  3506. Part220.BrickColor = BrickColor.new("Really red")
  3507. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3508. Part220.Anchored = true
  3509. Part220.CanCollide = false
  3510. Part220.FormFactor = Enum.FormFactor.Custom
  3511. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3512. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3513. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3514. Part220.TopSurface = Enum.SurfaceType.Smooth
  3515. Part220.Color = Color3.new(1, 0, 0)
  3516. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3517. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3518. Part220.Color = Color3.new(1, 0, 0)
  3519. Part221.Parent = Model207
  3520. Part221.Material = Enum.Material.SmoothPlastic
  3521. Part221.BrickColor = BrickColor.new("Really black")
  3522. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3523. Part221.Anchored = true
  3524. Part221.CanCollide = false
  3525. Part221.FormFactor = Enum.FormFactor.Custom
  3526. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3527. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3528. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3529. Part221.TopSurface = Enum.SurfaceType.Smooth
  3530. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3531. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3532. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3533. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3534. Part222.Parent = Model207
  3535. Part222.Material = Enum.Material.SmoothPlastic
  3536. Part222.BrickColor = BrickColor.new("Really black")
  3537. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3538. Part222.Anchored = true
  3539. Part222.CanCollide = false
  3540. Part222.FormFactor = Enum.FormFactor.Custom
  3541. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3542. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3543. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3544. Part222.TopSurface = Enum.SurfaceType.Smooth
  3545. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3546. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3547. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3548. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3549. Part223.Parent = Model207
  3550. Part223.Material = Enum.Material.SmoothPlastic
  3551. Part223.BrickColor = BrickColor.new("Really black")
  3552. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3553. Part223.Anchored = true
  3554. Part223.CanCollide = false
  3555. Part223.FormFactor = Enum.FormFactor.Custom
  3556. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3557. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3558. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3559. Part223.TopSurface = Enum.SurfaceType.Smooth
  3560. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3561. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3562. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3563. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3564. Part224.Parent = Model207
  3565. Part224.Material = Enum.Material.SmoothPlastic
  3566. Part224.BrickColor = BrickColor.new("Really black")
  3567. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3568. Part224.Anchored = true
  3569. Part224.CanCollide = false
  3570. Part224.FormFactor = Enum.FormFactor.Custom
  3571. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3572. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3573. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3574. Part224.TopSurface = Enum.SurfaceType.Smooth
  3575. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3576. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3577. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3578. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3579. Part225.Parent = Model207
  3580. Part225.Material = Enum.Material.SmoothPlastic
  3581. Part225.BrickColor = BrickColor.new("Really black")
  3582. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3583. Part225.Anchored = true
  3584. Part225.CanCollide = false
  3585. Part225.FormFactor = Enum.FormFactor.Custom
  3586. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3587. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3588. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3589. Part225.TopSurface = Enum.SurfaceType.Smooth
  3590. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3591. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3592. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3593. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3594. Part226.Parent = Model207
  3595. Part226.Material = Enum.Material.SmoothPlastic
  3596. Part226.BrickColor = BrickColor.new("Really black")
  3597. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3598. Part226.Anchored = true
  3599. Part226.CanCollide = false
  3600. Part226.FormFactor = Enum.FormFactor.Custom
  3601. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3602. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3603. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3604. Part226.TopSurface = Enum.SurfaceType.Smooth
  3605. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3606. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3607. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3608. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3609. Part227.Parent = Model207
  3610. Part227.Material = Enum.Material.Neon
  3611. Part227.BrickColor = BrickColor.new("Really red")
  3612. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3613. Part227.Anchored = true
  3614. Part227.CanCollide = false
  3615. Part227.FormFactor = Enum.FormFactor.Custom
  3616. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3617. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3618. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3619. Part227.TopSurface = Enum.SurfaceType.Smooth
  3620. Part227.Color = Color3.new(1, 0, 0)
  3621. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3622. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3623. Part227.Color = Color3.new(1, 0, 0)
  3624. Part228.Parent = Model207
  3625. Part228.Material = Enum.Material.Neon
  3626. Part228.BrickColor = BrickColor.new("Really red")
  3627. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3628. Part228.Anchored = true
  3629. Part228.CanCollide = false
  3630. Part228.FormFactor = Enum.FormFactor.Custom
  3631. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3632. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3633. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3634. Part228.TopSurface = Enum.SurfaceType.Smooth
  3635. Part228.Color = Color3.new(1, 0, 0)
  3636. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3637. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3638. Part228.Color = Color3.new(1, 0, 0)
  3639. Part229.Parent = Model207
  3640. Part229.Material = Enum.Material.SmoothPlastic
  3641. Part229.BrickColor = BrickColor.new("Really black")
  3642. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3643. Part229.Anchored = true
  3644. Part229.CanCollide = false
  3645. Part229.FormFactor = Enum.FormFactor.Custom
  3646. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3647. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3648. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3649. Part229.TopSurface = Enum.SurfaceType.Smooth
  3650. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3651. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3652. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3653. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3654. Part230.Parent = Model207
  3655. Part230.Material = Enum.Material.Neon
  3656. Part230.BrickColor = BrickColor.new("Really red")
  3657. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3658. Part230.Anchored = true
  3659. Part230.CanCollide = false
  3660. Part230.FormFactor = Enum.FormFactor.Custom
  3661. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3662. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3663. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3664. Part230.TopSurface = Enum.SurfaceType.Smooth
  3665. Part230.Color = Color3.new(1, 0, 0)
  3666. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3667. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3668. Part230.Color = Color3.new(1, 0, 0)
  3669. Part231.Parent = Model207
  3670. Part231.Material = Enum.Material.Neon
  3671. Part231.BrickColor = BrickColor.new("Really red")
  3672. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3673. Part231.Anchored = true
  3674. Part231.CanCollide = false
  3675. Part231.FormFactor = Enum.FormFactor.Custom
  3676. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3677. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3678. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3679. Part231.TopSurface = Enum.SurfaceType.Smooth
  3680. Part231.Color = Color3.new(1, 0, 0)
  3681. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3682. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3683. Part231.Color = Color3.new(1, 0, 0)
  3684. Part232.Parent = Model207
  3685. Part232.Material = Enum.Material.SmoothPlastic
  3686. Part232.BrickColor = BrickColor.new("Really black")
  3687. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3688. Part232.Anchored = true
  3689. Part232.CanCollide = false
  3690. Part232.FormFactor = Enum.FormFactor.Custom
  3691. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3692. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3693. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3694. Part232.TopSurface = Enum.SurfaceType.Smooth
  3695. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3696. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3697. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3698. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3699. Part233.Parent = Model207
  3700. Part233.Material = Enum.Material.Neon
  3701. Part233.BrickColor = BrickColor.new("Really red")
  3702. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3703. Part233.Anchored = true
  3704. Part233.CanCollide = false
  3705. Part233.FormFactor = Enum.FormFactor.Custom
  3706. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3707. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3708. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3709. Part233.TopSurface = Enum.SurfaceType.Smooth
  3710. Part233.Color = Color3.new(1, 0, 0)
  3711. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3712. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3713. Part233.Color = Color3.new(1, 0, 0)
  3714. Part234.Parent = Model207
  3715. Part234.Material = Enum.Material.SmoothPlastic
  3716. Part234.BrickColor = BrickColor.new("Really black")
  3717. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3718. Part234.Anchored = true
  3719. Part234.CanCollide = false
  3720. Part234.FormFactor = Enum.FormFactor.Custom
  3721. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3722. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3723. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3724. Part234.TopSurface = Enum.SurfaceType.Smooth
  3725. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3726. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3727. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3728. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3729. Part235.Parent = Model207
  3730. Part235.Material = Enum.Material.SmoothPlastic
  3731. Part235.BrickColor = BrickColor.new("Really black")
  3732. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3733. Part235.Anchored = true
  3734. Part235.CanCollide = false
  3735. Part235.FormFactor = Enum.FormFactor.Custom
  3736. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3737. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3738. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3739. Part235.TopSurface = Enum.SurfaceType.Smooth
  3740. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3741. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3742. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3743. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3744. Part236.Parent = Model207
  3745. Part236.Material = Enum.Material.SmoothPlastic
  3746. Part236.BrickColor = BrickColor.new("Really black")
  3747. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3748. Part236.Anchored = true
  3749. Part236.CanCollide = false
  3750. Part236.FormFactor = Enum.FormFactor.Custom
  3751. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3752. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3753. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3754. Part236.TopSurface = Enum.SurfaceType.Smooth
  3755. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3756. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3757. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3758. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3759. Part237.Parent = Model207
  3760. Part237.Material = Enum.Material.Neon
  3761. Part237.BrickColor = BrickColor.new("Really red")
  3762. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3763. Part237.Anchored = true
  3764. Part237.CanCollide = false
  3765. Part237.FormFactor = Enum.FormFactor.Custom
  3766. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3767. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3768. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3769. Part237.TopSurface = Enum.SurfaceType.Smooth
  3770. Part237.Color = Color3.new(1, 0, 0)
  3771. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3772. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3773. Part237.Color = Color3.new(1, 0, 0)
  3774. Part238.Parent = Model207
  3775. Part238.Material = Enum.Material.Neon
  3776. Part238.BrickColor = BrickColor.new("Really red")
  3777. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3778. Part238.Anchored = true
  3779. Part238.CanCollide = false
  3780. Part238.FormFactor = Enum.FormFactor.Custom
  3781. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3782. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3783. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3784. Part238.TopSurface = Enum.SurfaceType.Smooth
  3785. Part238.Color = Color3.new(1, 0, 0)
  3786. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3787. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3788. Part238.Color = Color3.new(1, 0, 0)
  3789. Part239.Parent = Model207
  3790. Part239.Material = Enum.Material.Neon
  3791. Part239.BrickColor = BrickColor.new("Really red")
  3792. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3793. Part239.Anchored = true
  3794. Part239.CanCollide = false
  3795. Part239.FormFactor = Enum.FormFactor.Custom
  3796. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3797. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3798. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3799. Part239.TopSurface = Enum.SurfaceType.Smooth
  3800. Part239.Color = Color3.new(1, 0, 0)
  3801. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3802. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3803. Part239.Color = Color3.new(1, 0, 0)
  3804. Part240.Parent = Model207
  3805. Part240.Material = Enum.Material.Neon
  3806. Part240.BrickColor = BrickColor.new("Really red")
  3807. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3808. Part240.Anchored = true
  3809. Part240.CanCollide = false
  3810. Part240.FormFactor = Enum.FormFactor.Custom
  3811. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3812. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3813. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3814. Part240.TopSurface = Enum.SurfaceType.Smooth
  3815. Part240.Color = Color3.new(1, 0, 0)
  3816. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3817. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3818. Part240.Color = Color3.new(1, 0, 0)
  3819. Part241.Parent = Model207
  3820. Part241.Material = Enum.Material.Neon
  3821. Part241.BrickColor = BrickColor.new("Really red")
  3822. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3823. Part241.Anchored = true
  3824. Part241.CanCollide = false
  3825. Part241.FormFactor = Enum.FormFactor.Custom
  3826. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3827. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3828. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3829. Part241.TopSurface = Enum.SurfaceType.Smooth
  3830. Part241.Color = Color3.new(1, 0, 0)
  3831. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3832. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3833. Part241.Color = Color3.new(1, 0, 0)
  3834. Part242.Parent = Model207
  3835. Part242.Material = Enum.Material.SmoothPlastic
  3836. Part242.BrickColor = BrickColor.new("Really black")
  3837. Part242.Reflectance = 0.20000000298023
  3838. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3839. Part242.Anchored = true
  3840. Part242.CanCollide = false
  3841. Part242.FormFactor = Enum.FormFactor.Custom
  3842. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3843. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3844. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3845. Part242.TopSurface = Enum.SurfaceType.Smooth
  3846. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3847. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3848. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3849. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3850. Part243.Parent = Model207
  3851. Part243.Material = Enum.Material.SmoothPlastic
  3852. Part243.BrickColor = BrickColor.new("Really black")
  3853. Part243.Reflectance = 0.20000000298023
  3854. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3855. Part243.Anchored = true
  3856. Part243.CanCollide = false
  3857. Part243.FormFactor = Enum.FormFactor.Custom
  3858. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3859. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3860. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3861. Part243.TopSurface = Enum.SurfaceType.Smooth
  3862. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3863. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3864. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3865. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3866. Part244.Parent = Model207
  3867. Part244.Material = Enum.Material.SmoothPlastic
  3868. Part244.BrickColor = BrickColor.new("Really black")
  3869. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3870. Part244.Anchored = true
  3871. Part244.CanCollide = false
  3872. Part244.FormFactor = Enum.FormFactor.Custom
  3873. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3874. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3875. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3876. Part244.TopSurface = Enum.SurfaceType.Smooth
  3877. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3878. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3879. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3880. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3881. Part245.Parent = Model207
  3882. Part245.Material = Enum.Material.Neon
  3883. Part245.BrickColor = BrickColor.new("Really red")
  3884. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3885. Part245.Anchored = true
  3886. Part245.CanCollide = false
  3887. Part245.FormFactor = Enum.FormFactor.Custom
  3888. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3889. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3890. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3891. Part245.TopSurface = Enum.SurfaceType.Smooth
  3892. Part245.Color = Color3.new(1, 0, 0)
  3893. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3894. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3895. Part245.Color = Color3.new(1, 0, 0)
  3896. Part246.Parent = Model207
  3897. Part246.Material = Enum.Material.Neon
  3898. Part246.BrickColor = BrickColor.new("Really red")
  3899. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3900. Part246.Anchored = true
  3901. Part246.CanCollide = false
  3902. Part246.FormFactor = Enum.FormFactor.Custom
  3903. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3904. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3905. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3906. Part246.TopSurface = Enum.SurfaceType.Smooth
  3907. Part246.Color = Color3.new(1, 0, 0)
  3908. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3909. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3910. Part246.Color = Color3.new(1, 0, 0)
  3911. Part247.Parent = Model207
  3912. Part247.Material = Enum.Material.SmoothPlastic
  3913. Part247.BrickColor = BrickColor.new("Really black")
  3914. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3915. Part247.Anchored = true
  3916. Part247.CanCollide = false
  3917. Part247.FormFactor = Enum.FormFactor.Custom
  3918. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3919. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3920. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3921. Part247.TopSurface = Enum.SurfaceType.Smooth
  3922. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3923. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3924. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3925. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3926. Part248.Parent = Model207
  3927. Part248.Material = Enum.Material.Neon
  3928. Part248.BrickColor = BrickColor.new("Really red")
  3929. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3930. Part248.Anchored = true
  3931. Part248.CanCollide = false
  3932. Part248.FormFactor = Enum.FormFactor.Custom
  3933. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3934. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3935. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3936. Part248.TopSurface = Enum.SurfaceType.Smooth
  3937. Part248.Color = Color3.new(1, 0, 0)
  3938. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3939. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3940. Part248.Color = Color3.new(1, 0, 0)
  3941. Part249.Parent = Model207
  3942. Part249.Material = Enum.Material.Neon
  3943. Part249.BrickColor = BrickColor.new("Really red")
  3944. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3945. Part249.Anchored = true
  3946. Part249.CanCollide = false
  3947. Part249.FormFactor = Enum.FormFactor.Custom
  3948. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3949. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3950. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3951. Part249.TopSurface = Enum.SurfaceType.Smooth
  3952. Part249.Color = Color3.new(1, 0, 0)
  3953. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3954. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3955. Part249.Color = Color3.new(1, 0, 0)
  3956. Part250.Parent = Model207
  3957. Part250.Material = Enum.Material.SmoothPlastic
  3958. Part250.Transparency = 1
  3959. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3960. Part250.Anchored = true
  3961. Part250.FormFactor = Enum.FormFactor.Custom
  3962. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3963. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3964. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3965. Part250.TopSurface = Enum.SurfaceType.Smooth
  3966. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3967. Part250.Orientation = Vector3.new(90, -180, 0)
  3968. ParticleEmitter251.Name = "Void"
  3969. ParticleEmitter251.Parent = Part250
  3970. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3971. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3972. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3973. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3974. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3975. ParticleEmitter251.ZOffset = -1
  3976. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3977. ParticleEmitter251.Rate = 1000
  3978. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3979. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3980. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3981. Model252.Name = "LeftLeg"
  3982. Model252.Parent = Model0
  3983. Part253.Name = "Left Leg1"
  3984. Part253.Parent = Model252
  3985. Part253.Material = Enum.Material.SmoothPlastic
  3986. Part253.BrickColor = BrickColor.new("Pastel brown")
  3987. Part253.Transparency = 1
  3988. Part253.Rotation = Vector3.new(-180, 0, 180)
  3989. Part253.Anchored = true
  3990. Part253.CanCollide = false
  3991. Part253.FormFactor = Enum.FormFactor.Plate
  3992. Part253.Size = Vector3.new(1, 2, 1)
  3993. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3994. Part253.Color = Color3.new(1, 0.8, 0.6)
  3995. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3996. Part253.Orientation = Vector3.new(0, 180, 0)
  3997. Part253.Color = Color3.new(1, 0.8, 0.6)
  3998. Part254.Parent = Model252
  3999. Part254.Material = Enum.Material.SmoothPlastic
  4000. Part254.Transparency = 1
  4001. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  4002. Part254.Anchored = true
  4003. Part254.FormFactor = Enum.FormFactor.Custom
  4004. Part254.Size = Vector3.new(1.0999999, 1, 2)
  4005. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4006. Part254.BottomSurface = Enum.SurfaceType.Smooth
  4007. Part254.TopSurface = Enum.SurfaceType.Smooth
  4008. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  4009. Part254.Orientation = Vector3.new(90, -180, 0)
  4010. ParticleEmitter255.Name = "Void"
  4011. ParticleEmitter255.Parent = Part254
  4012. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4013. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  4014. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4015. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4016. ParticleEmitter255.Texture = "rbxassetid://341277531"
  4017. ParticleEmitter255.ZOffset = -1
  4018. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  4019. ParticleEmitter255.Rate = 1000
  4020. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  4021. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  4022. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4023. Model256.Name = "LeftArm"
  4024. Model256.Parent = Model0
  4025. Part257.Name = "Left Arm1"
  4026. Part257.Parent = Model256
  4027. Part257.Material = Enum.Material.SmoothPlastic
  4028. Part257.BrickColor = BrickColor.new("Pastel brown")
  4029. Part257.Transparency = 1
  4030. Part257.Rotation = Vector3.new(-180, 0, 0)
  4031. Part257.Anchored = true
  4032. Part257.CanCollide = false
  4033. Part257.FormFactor = Enum.FormFactor.Plate
  4034. Part257.Size = Vector3.new(1, 2, 1)
  4035. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  4036. Part257.BottomSurface = Enum.SurfaceType.Smooth
  4037. Part257.TopSurface = Enum.SurfaceType.Smooth
  4038. Part257.Color = Color3.new(1, 0.8, 0.6)
  4039. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  4040. Part257.Orientation = Vector3.new(0, 180, 180)
  4041. Part257.Color = Color3.new(1, 0.8, 0.6)
  4042. WedgePart258.Parent = Model256
  4043. WedgePart258.Material = Enum.Material.SmoothPlastic
  4044. WedgePart258.BrickColor = BrickColor.new("Really black")
  4045. WedgePart258.Reflectance = 0.20000000298023
  4046. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  4047. WedgePart258.Anchored = true
  4048. WedgePart258.CanCollide = false
  4049. WedgePart258.FormFactor = Enum.FormFactor.Custom
  4050. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  4051. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  4052. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  4053. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4054. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  4055. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  4056. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4057. Part259.Parent = Model256
  4058. Part259.Material = Enum.Material.Neon
  4059. Part259.BrickColor = BrickColor.new("Really red")
  4060. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  4061. Part259.Anchored = true
  4062. Part259.CanCollide = false
  4063. Part259.FormFactor = Enum.FormFactor.Custom
  4064. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  4065. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  4066. Part259.BottomSurface = Enum.SurfaceType.Smooth
  4067. Part259.TopSurface = Enum.SurfaceType.Smooth
  4068. Part259.Color = Color3.new(1, 0, 0)
  4069. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  4070. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  4071. Part259.Color = Color3.new(1, 0, 0)
  4072. Part260.Parent = Model256
  4073. Part260.Material = Enum.Material.SmoothPlastic
  4074. Part260.BrickColor = BrickColor.new("Really black")
  4075. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4076. Part260.Anchored = true
  4077. Part260.CanCollide = false
  4078. Part260.FormFactor = Enum.FormFactor.Custom
  4079. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  4080. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4081. Part260.BottomSurface = Enum.SurfaceType.Smooth
  4082. Part260.TopSurface = Enum.SurfaceType.Smooth
  4083. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4084. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  4085. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  4086. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4087. Part261.Parent = Model256
  4088. Part261.Material = Enum.Material.SmoothPlastic
  4089. Part261.BrickColor = BrickColor.new("Really black")
  4090. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4091. Part261.Anchored = true
  4092. Part261.CanCollide = false
  4093. Part261.FormFactor = Enum.FormFactor.Custom
  4094. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  4095. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4096. Part261.BottomSurface = Enum.SurfaceType.Smooth
  4097. Part261.TopSurface = Enum.SurfaceType.Smooth
  4098. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4099. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  4100. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  4101. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4102. Part262.Parent = Model256
  4103. Part262.Material = Enum.Material.SmoothPlastic
  4104. Part262.BrickColor = BrickColor.new("Really black")
  4105. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4106. Part262.Anchored = true
  4107. Part262.CanCollide = false
  4108. Part262.FormFactor = Enum.FormFactor.Custom
  4109. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4110. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4111. Part262.BottomSurface = Enum.SurfaceType.Smooth
  4112. Part262.TopSurface = Enum.SurfaceType.Smooth
  4113. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4114. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  4115. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  4116. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4117. Part263.Parent = Model256
  4118. Part263.Material = Enum.Material.SmoothPlastic
  4119. Part263.BrickColor = BrickColor.new("Really black")
  4120. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4121. Part263.Anchored = true
  4122. Part263.CanCollide = false
  4123. Part263.FormFactor = Enum.FormFactor.Custom
  4124. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4125. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4126. Part263.BottomSurface = Enum.SurfaceType.Smooth
  4127. Part263.TopSurface = Enum.SurfaceType.Smooth
  4128. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4129. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  4130. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  4131. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4132. Part264.Parent = Model256
  4133. Part264.Material = Enum.Material.SmoothPlastic
  4134. Part264.BrickColor = BrickColor.new("Really black")
  4135. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4136. Part264.Anchored = true
  4137. Part264.CanCollide = false
  4138. Part264.FormFactor = Enum.FormFactor.Custom
  4139. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  4140. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4141. Part264.BottomSurface = Enum.SurfaceType.Smooth
  4142. Part264.TopSurface = Enum.SurfaceType.Smooth
  4143. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4144. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  4145. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  4146. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4147. Part265.Parent = Model256
  4148. Part265.Material = Enum.Material.SmoothPlastic
  4149. Part265.BrickColor = BrickColor.new("Really black")
  4150. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4151. Part265.Anchored = true
  4152. Part265.CanCollide = false
  4153. Part265.FormFactor = Enum.FormFactor.Custom
  4154. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4155. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4156. Part265.BottomSurface = Enum.SurfaceType.Smooth
  4157. Part265.TopSurface = Enum.SurfaceType.Smooth
  4158. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4159. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  4160. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  4161. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4162. Part266.Parent = Model256
  4163. Part266.Material = Enum.Material.Neon
  4164. Part266.BrickColor = BrickColor.new("Really red")
  4165. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4166. Part266.Anchored = true
  4167. Part266.CanCollide = false
  4168. Part266.FormFactor = Enum.FormFactor.Custom
  4169. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  4170. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4171. Part266.BottomSurface = Enum.SurfaceType.Smooth
  4172. Part266.TopSurface = Enum.SurfaceType.Smooth
  4173. Part266.Color = Color3.new(1, 0, 0)
  4174. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  4175. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  4176. Part266.Color = Color3.new(1, 0, 0)
  4177. Part267.Parent = Model256
  4178. Part267.Material = Enum.Material.SmoothPlastic
  4179. Part267.BrickColor = BrickColor.new("Black")
  4180. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4181. Part267.Anchored = true
  4182. Part267.CanCollide = false
  4183. Part267.FormFactor = Enum.FormFactor.Custom
  4184. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  4185. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4186. Part267.BottomSurface = Enum.SurfaceType.Smooth
  4187. Part267.TopSurface = Enum.SurfaceType.Smooth
  4188. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4189. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  4190. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  4191. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4192. Part268.Parent = Model256
  4193. Part268.Material = Enum.Material.Neon
  4194. Part268.BrickColor = BrickColor.new("Really red")
  4195. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4196. Part268.Anchored = true
  4197. Part268.CanCollide = false
  4198. Part268.FormFactor = Enum.FormFactor.Custom
  4199. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4200. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4201. Part268.BottomSurface = Enum.SurfaceType.Smooth
  4202. Part268.TopSurface = Enum.SurfaceType.Smooth
  4203. Part268.Color = Color3.new(1, 0, 0)
  4204. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  4205. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  4206. Part268.Color = Color3.new(1, 0, 0)
  4207. Part269.Parent = Model256
  4208. Part269.Material = Enum.Material.Neon
  4209. Part269.BrickColor = BrickColor.new("Really red")
  4210. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4211. Part269.Anchored = true
  4212. Part269.CanCollide = false
  4213. Part269.FormFactor = Enum.FormFactor.Custom
  4214. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  4215. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4216. Part269.BottomSurface = Enum.SurfaceType.Smooth
  4217. Part269.TopSurface = Enum.SurfaceType.Smooth
  4218. Part269.Color = Color3.new(1, 0, 0)
  4219. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  4220. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  4221. Part269.Color = Color3.new(1, 0, 0)
  4222. Part270.Parent = Model256
  4223. Part270.Material = Enum.Material.SmoothPlastic
  4224. Part270.BrickColor = BrickColor.new("Really black")
  4225. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4226. Part270.Anchored = true
  4227. Part270.CanCollide = false
  4228. Part270.FormFactor = Enum.FormFactor.Custom
  4229. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4230. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4231. Part270.BottomSurface = Enum.SurfaceType.Smooth
  4232. Part270.TopSurface = Enum.SurfaceType.Smooth
  4233. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4234. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  4235. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  4236. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4237. Part271.Parent = Model256
  4238. Part271.Material = Enum.Material.Neon
  4239. Part271.BrickColor = BrickColor.new("Really red")
  4240. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4241. Part271.Anchored = true
  4242. Part271.CanCollide = false
  4243. Part271.FormFactor = Enum.FormFactor.Custom
  4244. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4245. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4246. Part271.BottomSurface = Enum.SurfaceType.Smooth
  4247. Part271.TopSurface = Enum.SurfaceType.Smooth
  4248. Part271.Color = Color3.new(1, 0, 0)
  4249. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  4250. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  4251. Part271.Color = Color3.new(1, 0, 0)
  4252. Part272.Parent = Model256
  4253. Part272.Material = Enum.Material.Neon
  4254. Part272.BrickColor = BrickColor.new("Really red")
  4255. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4256. Part272.Anchored = true
  4257. Part272.CanCollide = false
  4258. Part272.FormFactor = Enum.FormFactor.Custom
  4259. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4260. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4261. Part272.BottomSurface = Enum.SurfaceType.Smooth
  4262. Part272.TopSurface = Enum.SurfaceType.Smooth
  4263. Part272.Color = Color3.new(1, 0, 0)
  4264. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  4265. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  4266. Part272.Color = Color3.new(1, 0, 0)
  4267. Part273.Parent = Model256
  4268. Part273.Material = Enum.Material.SmoothPlastic
  4269. Part273.BrickColor = BrickColor.new("Really black")
  4270. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  4271. Part273.Anchored = true
  4272. Part273.CanCollide = false
  4273. Part273.FormFactor = Enum.FormFactor.Custom
  4274. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  4275. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  4276. Part273.BottomSurface = Enum.SurfaceType.Smooth
  4277. Part273.TopSurface = Enum.SurfaceType.Smooth
  4278. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4279. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  4280. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  4281. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4282. Part274.Parent = Model256
  4283. Part274.Material = Enum.Material.Neon
  4284. Part274.BrickColor = BrickColor.new("Really red")
  4285. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4286. Part274.Anchored = true
  4287. Part274.CanCollide = false
  4288. Part274.FormFactor = Enum.FormFactor.Custom
  4289. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4290. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4291. Part274.BottomSurface = Enum.SurfaceType.Smooth
  4292. Part274.TopSurface = Enum.SurfaceType.Smooth
  4293. Part274.Color = Color3.new(1, 0, 0)
  4294. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  4295. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  4296. Part274.Color = Color3.new(1, 0, 0)
  4297. Part275.Parent = Model256
  4298. Part275.Material = Enum.Material.Neon
  4299. Part275.BrickColor = BrickColor.new("Really red")
  4300. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  4301. Part275.Anchored = true
  4302. Part275.CanCollide = false
  4303. Part275.FormFactor = Enum.FormFactor.Custom
  4304. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  4305. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  4306. Part275.BottomSurface = Enum.SurfaceType.Smooth
  4307. Part275.TopSurface = Enum.SurfaceType.Smooth
  4308. Part275.Color = Color3.new(1, 0, 0)
  4309. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  4310. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  4311. Part275.Color = Color3.new(1, 0, 0)
  4312. Part276.Parent = Model256
  4313. Part276.Material = Enum.Material.SmoothPlastic
  4314. Part276.BrickColor = BrickColor.new("Really black")
  4315. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4316. Part276.Anchored = true
  4317. Part276.CanCollide = false
  4318. Part276.FormFactor = Enum.FormFactor.Custom
  4319. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4320. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4321. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4322. Part276.TopSurface = Enum.SurfaceType.Smooth
  4323. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4324. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  4325. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  4326. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4327. Part277.Parent = Model256
  4328. Part277.Material = Enum.Material.Neon
  4329. Part277.BrickColor = BrickColor.new("Really red")
  4330. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4331. Part277.Anchored = true
  4332. Part277.CanCollide = false
  4333. Part277.FormFactor = Enum.FormFactor.Custom
  4334. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4335. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4336. Part277.BottomSurface = Enum.SurfaceType.Smooth
  4337. Part277.TopSurface = Enum.SurfaceType.Smooth
  4338. Part277.Color = Color3.new(1, 0, 0)
  4339. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  4340. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  4341. Part277.Color = Color3.new(1, 0, 0)
  4342. Part278.Parent = Model256
  4343. Part278.Material = Enum.Material.SmoothPlastic
  4344. Part278.BrickColor = BrickColor.new("Really black")
  4345. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4346. Part278.Anchored = true
  4347. Part278.CanCollide = false
  4348. Part278.FormFactor = Enum.FormFactor.Custom
  4349. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4350. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4351. Part278.BottomSurface = Enum.SurfaceType.Smooth
  4352. Part278.TopSurface = Enum.SurfaceType.Smooth
  4353. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4354. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  4355. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  4356. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4357. Part279.Parent = Model256
  4358. Part279.Material = Enum.Material.SmoothPlastic
  4359. Part279.BrickColor = BrickColor.new("Really black")
  4360. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4361. Part279.Anchored = true
  4362. Part279.CanCollide = false
  4363. Part279.FormFactor = Enum.FormFactor.Custom
  4364. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4365. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4366. Part279.BottomSurface = Enum.SurfaceType.Smooth
  4367. Part279.TopSurface = Enum.SurfaceType.Smooth
  4368. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4369. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  4370. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  4371. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4372. Part280.Parent = Model256
  4373. Part280.Material = Enum.Material.SmoothPlastic
  4374. Part280.BrickColor = BrickColor.new("Really black")
  4375. Part280.Reflectance = 0.20000000298023
  4376. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4377. Part280.Anchored = true
  4378. Part280.CanCollide = false
  4379. Part280.FormFactor = Enum.FormFactor.Custom
  4380. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  4381. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4382. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4383. Part280.TopSurface = Enum.SurfaceType.Smooth
  4384. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4385. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  4386. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  4387. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4388. Part281.Parent = Model256
  4389. Part281.Material = Enum.Material.Neon
  4390. Part281.BrickColor = BrickColor.new("Really red")
  4391. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4392. Part281.Anchored = true
  4393. Part281.CanCollide = false
  4394. Part281.FormFactor = Enum.FormFactor.Custom
  4395. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4396. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4397. Part281.BottomSurface = Enum.SurfaceType.Smooth
  4398. Part281.TopSurface = Enum.SurfaceType.Smooth
  4399. Part281.Color = Color3.new(1, 0, 0)
  4400. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  4401. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  4402. Part281.Color = Color3.new(1, 0, 0)
  4403. Part282.Parent = Model256
  4404. Part282.Material = Enum.Material.SmoothPlastic
  4405. Part282.BrickColor = BrickColor.new("Really black")
  4406. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4407. Part282.Anchored = true
  4408. Part282.CanCollide = false
  4409. Part282.FormFactor = Enum.FormFactor.Custom
  4410. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4411. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4412. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4413. Part282.TopSurface = Enum.SurfaceType.Smooth
  4414. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4415. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  4416. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  4417. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4418. Part283.Parent = Model256
  4419. Part283.Material = Enum.Material.Neon
  4420. Part283.BrickColor = BrickColor.new("Really red")
  4421. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4422. Part283.Anchored = true
  4423. Part283.CanCollide = false
  4424. Part283.FormFactor = Enum.FormFactor.Custom
  4425. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  4426. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4427. Part283.BottomSurface = Enum.SurfaceType.Smooth
  4428. Part283.TopSurface = Enum.SurfaceType.Smooth
  4429. Part283.Color = Color3.new(1, 0, 0)
  4430. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  4431. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  4432. Part283.Color = Color3.new(1, 0, 0)
  4433. Part284.Parent = Model256
  4434. Part284.Material = Enum.Material.Neon
  4435. Part284.BrickColor = BrickColor.new("Really red")
  4436. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4437. Part284.Anchored = true
  4438. Part284.CanCollide = false
  4439. Part284.FormFactor = Enum.FormFactor.Custom
  4440. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4441. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4442. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4443. Part284.TopSurface = Enum.SurfaceType.Smooth
  4444. Part284.Color = Color3.new(1, 0, 0)
  4445. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4446. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4447. Part284.Color = Color3.new(1, 0, 0)
  4448. Part285.Parent = Model256
  4449. Part285.Material = Enum.Material.Neon
  4450. Part285.BrickColor = BrickColor.new("Really red")
  4451. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4452. Part285.Anchored = true
  4453. Part285.CanCollide = false
  4454. Part285.FormFactor = Enum.FormFactor.Custom
  4455. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4456. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4457. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4458. Part285.TopSurface = Enum.SurfaceType.Smooth
  4459. Part285.Color = Color3.new(1, 0, 0)
  4460. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4461. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4462. Part285.Color = Color3.new(1, 0, 0)
  4463. Part286.Parent = Model256
  4464. Part286.Material = Enum.Material.SmoothPlastic
  4465. Part286.BrickColor = BrickColor.new("Really black")
  4466. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4467. Part286.Anchored = true
  4468. Part286.CanCollide = false
  4469. Part286.FormFactor = Enum.FormFactor.Custom
  4470. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4471. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4472. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4473. Part286.TopSurface = Enum.SurfaceType.Smooth
  4474. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4475. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4476. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4477. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4478. Part287.Parent = Model256
  4479. Part287.Material = Enum.Material.SmoothPlastic
  4480. Part287.BrickColor = BrickColor.new("Really black")
  4481. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4482. Part287.Anchored = true
  4483. Part287.CanCollide = false
  4484. Part287.FormFactor = Enum.FormFactor.Custom
  4485. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4486. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4487. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4488. Part287.TopSurface = Enum.SurfaceType.Smooth
  4489. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4490. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4491. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4492. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4493. Part288.Parent = Model256
  4494. Part288.Material = Enum.Material.SmoothPlastic
  4495. Part288.BrickColor = BrickColor.new("Really black")
  4496. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4497. Part288.Anchored = true
  4498. Part288.CanCollide = false
  4499. Part288.FormFactor = Enum.FormFactor.Custom
  4500. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4501. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4502. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4503. Part288.TopSurface = Enum.SurfaceType.Smooth
  4504. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4505. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4506. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4507. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4508. Part289.Parent = Model256
  4509. Part289.Material = Enum.Material.Neon
  4510. Part289.BrickColor = BrickColor.new("Really red")
  4511. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4512. Part289.Anchored = true
  4513. Part289.CanCollide = false
  4514. Part289.FormFactor = Enum.FormFactor.Custom
  4515. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4516. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4517. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4518. Part289.TopSurface = Enum.SurfaceType.Smooth
  4519. Part289.Color = Color3.new(1, 0, 0)
  4520. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4521. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4522. Part289.Color = Color3.new(1, 0, 0)
  4523. Part290.Parent = Model256
  4524. Part290.Material = Enum.Material.Neon
  4525. Part290.BrickColor = BrickColor.new("Really red")
  4526. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4527. Part290.Anchored = true
  4528. Part290.CanCollide = false
  4529. Part290.FormFactor = Enum.FormFactor.Custom
  4530. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4531. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4532. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4533. Part290.TopSurface = Enum.SurfaceType.Smooth
  4534. Part290.Color = Color3.new(1, 0, 0)
  4535. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4536. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4537. Part290.Color = Color3.new(1, 0, 0)
  4538. Part291.Parent = Model256
  4539. Part291.Material = Enum.Material.Neon
  4540. Part291.BrickColor = BrickColor.new("Really red")
  4541. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4542. Part291.Anchored = true
  4543. Part291.CanCollide = false
  4544. Part291.FormFactor = Enum.FormFactor.Custom
  4545. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4546. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4547. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4548. Part291.TopSurface = Enum.SurfaceType.Smooth
  4549. Part291.Color = Color3.new(1, 0, 0)
  4550. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4551. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4552. Part291.Color = Color3.new(1, 0, 0)
  4553. Part292.Parent = Model256
  4554. Part292.Material = Enum.Material.SmoothPlastic
  4555. Part292.BrickColor = BrickColor.new("Really black")
  4556. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4557. Part292.Anchored = true
  4558. Part292.CanCollide = false
  4559. Part292.FormFactor = Enum.FormFactor.Custom
  4560. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4561. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4562. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4563. Part292.TopSurface = Enum.SurfaceType.Smooth
  4564. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4565. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4566. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4567. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4568. Part293.Parent = Model256
  4569. Part293.Material = Enum.Material.SmoothPlastic
  4570. Part293.BrickColor = BrickColor.new("Really black")
  4571. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4572. Part293.Anchored = true
  4573. Part293.CanCollide = false
  4574. Part293.FormFactor = Enum.FormFactor.Custom
  4575. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4576. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4577. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4578. Part293.TopSurface = Enum.SurfaceType.Smooth
  4579. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4580. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4581. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4582. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4583. Part294.Parent = Model256
  4584. Part294.Material = Enum.Material.SmoothPlastic
  4585. Part294.BrickColor = BrickColor.new("Really black")
  4586. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4587. Part294.Anchored = true
  4588. Part294.CanCollide = false
  4589. Part294.FormFactor = Enum.FormFactor.Custom
  4590. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4591. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4592. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4593. Part294.TopSurface = Enum.SurfaceType.Smooth
  4594. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4595. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4596. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4597. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4598. Part295.Parent = Model256
  4599. Part295.Material = Enum.Material.SmoothPlastic
  4600. Part295.BrickColor = BrickColor.new("Really black")
  4601. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4602. Part295.Anchored = true
  4603. Part295.CanCollide = false
  4604. Part295.FormFactor = Enum.FormFactor.Custom
  4605. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4606. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4607. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4608. Part295.TopSurface = Enum.SurfaceType.Smooth
  4609. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4610. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4611. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4612. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4613. Part296.Parent = Model256
  4614. Part296.Material = Enum.Material.SmoothPlastic
  4615. Part296.BrickColor = BrickColor.new("Really black")
  4616. Part296.Reflectance = 0.20000000298023
  4617. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4618. Part296.Anchored = true
  4619. Part296.CanCollide = false
  4620. Part296.FormFactor = Enum.FormFactor.Custom
  4621. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4622. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4623. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4624. Part296.TopSurface = Enum.SurfaceType.Smooth
  4625. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4626. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4627. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4628. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4629. Part297.Parent = Model256
  4630. Part297.Material = Enum.Material.Neon
  4631. Part297.BrickColor = BrickColor.new("Really red")
  4632. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4633. Part297.Anchored = true
  4634. Part297.CanCollide = false
  4635. Part297.FormFactor = Enum.FormFactor.Custom
  4636. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4637. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4638. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4639. Part297.TopSurface = Enum.SurfaceType.Smooth
  4640. Part297.Color = Color3.new(1, 0, 0)
  4641. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4642. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4643. Part297.Color = Color3.new(1, 0, 0)
  4644. Part298.Parent = Model256
  4645. Part298.Material = Enum.Material.SmoothPlastic
  4646. Part298.BrickColor = BrickColor.new("Really black")
  4647. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4648. Part298.Anchored = true
  4649. Part298.CanCollide = false
  4650. Part298.FormFactor = Enum.FormFactor.Custom
  4651. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4652. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4653. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4654. Part298.TopSurface = Enum.SurfaceType.Smooth
  4655. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4656. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4657. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4658. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4659. Part299.Parent = Model256
  4660. Part299.Material = Enum.Material.SmoothPlastic
  4661. Part299.Transparency = 1
  4662. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4663. Part299.Anchored = true
  4664. Part299.FormFactor = Enum.FormFactor.Custom
  4665. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4666. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4667. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4668. Part299.TopSurface = Enum.SurfaceType.Smooth
  4669. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4670. Part299.Orientation = Vector3.new(90, -180, 0)
  4671. ParticleEmitter300.Name = "Void"
  4672. ParticleEmitter300.Parent = Part299
  4673. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4674. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4675. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4676. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4677. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4678. ParticleEmitter300.ZOffset = -1
  4679. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4680. ParticleEmitter300.Rate = 1000
  4681. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4682. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4683. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4684. Model301.Name = "Head"
  4685. Model301.Parent = Model0
  4686. Part302.Name = "Head1"
  4687. Part302.Parent = Model301
  4688. Part302.Material = Enum.Material.SmoothPlastic
  4689. Part302.BrickColor = BrickColor.new("Pastel brown")
  4690. Part302.Transparency = 1
  4691. Part302.Rotation = Vector3.new(-180, 0, 180)
  4692. Part302.Anchored = true
  4693. Part302.CanCollide = false
  4694. Part302.FormFactor = Enum.FormFactor.Symmetric
  4695. Part302.Size = Vector3.new(2, 1, 1)
  4696. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4697. Part302.TopSurface = Enum.SurfaceType.Smooth
  4698. Part302.Color = Color3.new(1, 0.8, 0.6)
  4699. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4700. Part302.Orientation = Vector3.new(0, 180, 0)
  4701. Part302.Color = Color3.new(1, 0.8, 0.6)
  4702. SpecialMesh303.Parent = Part302
  4703. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4704. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4705. Script304.Name = "Welds"
  4706. Script304.Parent = Model0
  4707. Script304.Disabled = true
  4708. table.insert(cors,sandbox(Script304,function()
  4709. --Saz
  4710.  
  4711. --A new system which is a combination of fast-welds and hard-welds.
  4712. --Should be far, far better.
  4713.  
  4714. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4715. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4716.  
  4717. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4718. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4719.  
  4720. wait(.33)
  4721.  
  4722. Tool=script.Parent
  4723. Nib=Tool.Parent
  4724.  
  4725.  
  4726. for _,v in pairs(Nib:children()) do
  4727. if v.className=="Hat" then
  4728. v:Remove()
  4729. end
  4730. end
  4731.  
  4732. wait(1)
  4733.  
  4734. weldparts=function()
  4735. print("Welding")
  4736. lel={}
  4737. function jarate(p)
  4738. for i=1, #p do
  4739. table.insert(lel,p[i])
  4740. k=p[i]:children()
  4741. if #k>0 then
  4742. jarate(k)
  4743. end
  4744. end
  4745. end
  4746. for _,v in pairs(script.Parent:children()) do
  4747. if v.Name~="Cloak" and v.className~="Script" then
  4748. v:BreakJoints()
  4749. jarate(v:children())
  4750. end
  4751. end
  4752. for _,v in pairs(lel) do
  4753. if v.className=="Weld" or v.className=="Motor6D" then
  4754. v:Remove()
  4755. end
  4756. end
  4757. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4758. if v.Name~="Right Leg1" then
  4759. w=Instance.new("Weld")
  4760. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4761. w.Part1=v
  4762. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4763. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4764. w.Parent=w.Part0
  4765. end
  4766. end
  4767. w=Instance.new("Weld")
  4768. w.Part0=Nib["Right Leg"]
  4769. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4770. w.Parent=w.Part0
  4771. w.C0=CFrame.new(0,-.1,0)
  4772. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4773. if v.Name~="Left Leg1" then
  4774. w=Instance.new("Weld")
  4775. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4776. w.Part1=v
  4777. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4778. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4779. w.Parent=w.Part0
  4780. end
  4781. end
  4782. w=Instance.new("Weld")
  4783. w.Part0=Nib["Left Leg"]
  4784. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4785. w.Parent=w.Part0
  4786. w.C0=CFrame.new(0,-.1,0)
  4787. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4788. if v.Name~="Right Arm1" then
  4789. w=Instance.new("Weld")
  4790. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4791. w.Part1=v
  4792. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4793. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4794. w.Parent=w.Part1
  4795. end
  4796. end
  4797. w=Instance.new("Weld")
  4798. w.Part0=Nib["Right Arm"]
  4799. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4800. w.Parent=w.Part0
  4801. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4802.  
  4803. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4804. if v.Name~="Left Arm1" then
  4805. w=Instance.new("Weld")
  4806. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4807. w.Part1=v
  4808. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4809. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4810. w.Parent=w.Part0
  4811. end
  4812. end
  4813. w=Instance.new("Weld")
  4814. w.Part0=Nib["Left Arm"]
  4815. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4816. w.Parent=w.Part0
  4817.  
  4818.  
  4819. for _,v in pairs(script.Parent["Head"]:children()) do
  4820. if v.Name~="Head1" then
  4821. w=Instance.new("Weld")
  4822. w.Part0=script.Parent["Head"]["Head1"]
  4823. w.Part1=v
  4824. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4825. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4826. w.Parent=w.Part0
  4827. end
  4828. end
  4829. w=Instance.new("Weld")
  4830. w.Part0=Nib["Head"]
  4831. w.Part1=script.Parent["Head"]["Head1"]
  4832. w.Parent=w.Part0
  4833.  
  4834. for _,v in pairs(script.Parent["Torso"]:children()) do
  4835. if v.Name~="Torso1" then
  4836. w=Instance.new("Weld")
  4837. w.Part0=script.Parent["Torso"]["Torso1"]
  4838. w.Part1=v
  4839. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4840. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4841. w.Parent=script.Parent["Torso"]["Torso1"]
  4842. end
  4843. end
  4844.  
  4845. w=Instance.new("Weld")
  4846. w.Part0=Nib["Torso"]
  4847. w.Part1=script.Parent["Torso"]["Torso1"]
  4848. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4849. w.Parent=w.Part0
  4850.  
  4851. for _,v in pairs(lel) do
  4852. if v:IsA("BasePart") then v.Anchored=false end
  4853. end
  4854.  
  4855.  
  4856.  
  4857. wait(1)
  4858.  
  4859. w=Instance.new("Weld")
  4860. w.Part0=Nib.Torso
  4861. w.Part1=Tool.Torso.Torso1
  4862. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4863. w.C1=CFrame.new(0,0,0)
  4864. w.Parent=w.Part1
  4865. w.Name="ClothingWeld"
  4866.  
  4867. wait(.06)
  4868.  
  4869. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4870. wait(.03)
  4871. w=Instance.new("Weld")
  4872. w.Part0=Nib.Torso
  4873. w.Part1=Tool.Torso.Torso1
  4874. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4875. w.C1=CFrame.new(0,0,0)
  4876. w.Parent=w.Part1
  4877. w.Name="ClothingWeld"
  4878. end
  4879.  
  4880. w=Instance.new("Weld")
  4881. w.Part0=Nib["Right Leg"]
  4882. w.Part1=Tool.RightLeg["Right Leg1"]
  4883. w.C0=CFrame.new(0,0,0)
  4884. w.C1=CFrame.new(0,0,0)
  4885. w.Parent=w.Part1
  4886. w.Name="ClothingWeld"
  4887.  
  4888. w=Instance.new("Weld")
  4889. w.Part0=Nib["Left Leg"]
  4890. w.Part1=Tool.LeftLeg["Left Leg1"]
  4891. w.C0=CFrame.new(0,0,0)
  4892. w.C1=CFrame.new(0,0,0)
  4893. w.Parent=w.Part1
  4894. w.Name="ClothingWeld"
  4895.  
  4896. w=Instance.new("Weld")
  4897. w.Part0=Nib["Right Arm"]
  4898. w.Part1=Tool.RightArm["Right Arm1"]
  4899. w.C0=CFrame.new(0,0,0)
  4900. w.C1=CFrame.new(0,0,0)
  4901. w.Parent=w.Part1
  4902. w.Name="ClothingWeld"
  4903.  
  4904. w=Instance.new("Weld")
  4905. w.Part0=Nib["Left Arm"]
  4906. w.Part1=Tool.LeftArm["Left Arm1"]
  4907. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4908. w.C1=CFrame.new(0,0,0)
  4909. w.Parent=w.Part1
  4910. w.Name="ClothingWeld"
  4911.  
  4912. wait()
  4913.  
  4914. end
  4915. weldparts()
  4916.  
  4917. end))
  4918. for i,v in pairs(mas:GetChildren()) do
  4919. v.Parent = game:GetService("Players").LocalPlayer.Character
  4920. pcall(function() v:MakeJoints() end)
  4921. end
  4922. mas:Destroy()
  4923. for i,v in pairs(cors) do
  4924. spawn(function()
  4925. pcall(v)
  4926. end)
  4927. end
  4928.  
  4929. --// Artificial HB \\--
  4930.  
  4931. local ArtificialHB = IN("BindableEvent", script)
  4932. ArtificialHB.Name = "Heartbeat"
  4933.  
  4934. script:WaitForChild("Heartbeat")
  4935.  
  4936. local tf = 0
  4937. local allowframeloss = false
  4938. local tossremainder = false
  4939. local lastframe = tick()
  4940. local frame = 1/Frame_Speed
  4941. ArtificialHB:Fire()
  4942.  
  4943. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4944. tf = tf + s
  4945. if tf >= frame then
  4946. if allowframeloss then
  4947. script.Heartbeat:Fire()
  4948. lastframe = tick()
  4949. else
  4950. for i = 1, math.floor(tf / frame) do
  4951. ArtificialHB:Fire()
  4952. end
  4953. lastframe = tick()
  4954. end
  4955. if tossremainder then
  4956. tf = 0
  4957. else
  4958. tf = tf - frame * math.floor(tf / frame)
  4959. end
  4960. end
  4961. end)
  4962.  
  4963. function swait(num)
  4964. if num == 0 or num == nil then
  4965. ArtificialHB.Event:wait()
  4966. else
  4967. for i = 0, num do
  4968. ArtificialHB.Event:wait()
  4969. end
  4970. end
  4971. end
  4972.  
  4973. --// Effect Function(s) \\--
  4974.  
  4975. function Tween(obj,props,time,easing,direction,repeats,backwards)
  4976. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  4977. local tween = S.TweenService:Create(obj, info, props)
  4978.  
  4979. tween:Play()
  4980. end
  4981.  
  4982. function OnceWas(who,dontRemove)
  4983. coroutine.wrap(function()
  4984. local c = who:children()
  4985. if(not dontRemove)then who:destroy() end
  4986. for _,v in next, c do
  4987. if(v:IsA'BasePart' and v.Transparency < 0.9)then
  4988. local Prt = v:Clone()
  4989. Prt.Parent = Effects
  4990. Prt.BrickColor = BrickColor.new'Crimson'
  4991. Prt.Material = Enum.Material.Glass
  4992. Prt.CanCollide = false
  4993. Prt.Anchored = true
  4994. Prt:breakJoints()
  4995.  
  4996.  
  4997. local part = Effect{
  4998. Manual=Prt,
  4999. Effect='Fade',
  5000. Frames = 90,
  5001. }
  5002. end
  5003. end
  5004. end)()
  5005. end
  5006.  
  5007. function Bezier(startpos, pos2, pos3, endpos, t)
  5008. local A = startpos:lerp(pos2, t)
  5009. local B = pos2:lerp(pos3, t)
  5010. local C = pos3:lerp(endpos, t)
  5011. local lerp1 = A:lerp(B, t)
  5012. local lerp2 = B:lerp(C, t)
  5013. local cubic = lerp1:lerp(lerp2, t)
  5014. return cubic
  5015. end
  5016.  
  5017. function Effect(data)
  5018. local FX = data.Effect or 'ResizeAndFade'
  5019. local Parent = data.Parent or Effects
  5020. local Color = data.Color or C3.N(0,0,0)
  5021. local Size = data.Size or V3.N(1,1,1)
  5022. local MoveDir = data.MoveDirection or nil
  5023. local MeshData = data.Mesh or nil
  5024. local SndData = data.Sound or nil
  5025. local Frames = data.Frames or 45
  5026. local Manual = data.Manual or nil
  5027. local Material = data.Material or nil
  5028. local CFra = data.CFrame or Torso.CFrame
  5029. local Settings = data.FXSettings or {}
  5030. local Snd,Prt,Msh;
  5031. local Shape = data.Shape or Enum.PartType.Block
  5032. coroutine.resume(coroutine.create(function()
  5033. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  5034. Prt = Manual
  5035. else
  5036. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  5037. Prt.Shape = Shape
  5038. end
  5039. if(typeof(MeshData) == 'table')then
  5040. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  5041. elseif(typeof(MeshData) == 'Instance')then
  5042. Msh = MeshData:Clone()
  5043. Msh.Parent = Prt
  5044. elseif(Shape == Enum.PartType.Block)then
  5045. Msh = Mesh(Prt,Enum.MeshType.Brick)
  5046. end
  5047. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  5048. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  5049. end
  5050. if(Snd)then
  5051. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  5052. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  5053. end
  5054. local MoveSpeed = nil;
  5055. if(MoveDir)then
  5056. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  5057. end
  5058. local Inc = M.RNG()-M.RNG()
  5059. local Thingie = 0
  5060. local Thingie2 = M.RNG(50,100)/100
  5061. if(FX ~= 'Arc')then
  5062. for i = 1, Frames do
  5063. if(swait and typeof(swait) == 'function')then
  5064. swait()
  5065. else
  5066. wait()
  5067. end
  5068. if(FX == 'ResizeAndFade')then
  5069. if(not Settings.EndSize)then
  5070. Settings.EndSize = V3.N(0,0,0)
  5071. end
  5072. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  5073. if(Settings.EndIsIncrement)then
  5074. Prt.Size = Prt.Size + Settings.EndSize
  5075. else
  5076. Prt.Size = Prt.Size - grow/Frames
  5077. end
  5078. Prt.Transparency = (i/Frames)
  5079. elseif(FX == 'Fade')then
  5080. Prt.Transparency = (i/Frames)
  5081. end
  5082.  
  5083. if(Settings.RandomizeCFrame)then
  5084. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  5085. end
  5086. if(MoveDir and MoveSpeed)then
  5087. local Orientation = Prt.Orientation
  5088. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  5089. Prt.Orientation = Orientation
  5090. end
  5091. end
  5092. Prt:destroy()
  5093. else
  5094. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  5095. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  5096. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5097. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5098. assert(start ~= nil,"You need to specify a start point!")
  5099. assert(endP ~= nil,"You need to specify an end point!")
  5100. for i = 0, 1, Settings.Speed or 0.01 do
  5101. if(swait and typeof(swait) == 'function')then
  5102. swait()
  5103. else
  5104. wait()
  5105. end
  5106. if(Settings.Home)then
  5107. endP = Settings.Home.CFrame
  5108. end
  5109. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  5110. end
  5111. if(Settings.RemoveOnGoal)then
  5112. Prt:destroy()
  5113. end
  5114. end
  5115. end))
  5116. return Prt,Msh,Snd
  5117. end
  5118.  
  5119.  
  5120. function SoulSteal(whom)
  5121. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  5122. print(torso)
  5123. if(torso and torso:IsA'BasePart')then
  5124. local Model = Instance.new("Model",Effects)
  5125. Model.Name = whom.Name.."'s Soul"
  5126. whom:BreakJoints()
  5127. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  5128. Soul.Name = 'Head'
  5129. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  5130. Effect{
  5131. Effect="Arc",
  5132. Manual = Soul,
  5133. FXSettings={
  5134. Start=torso.CFrame,
  5135. Home = Torso,
  5136. RemoveOnGoal = true,
  5137. }
  5138. }
  5139. local lastPoint = Soul.CFrame.p
  5140.  
  5141. for i = 0, 1, 0.01 do
  5142. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  5143. local mag = (lastPoint - Soul.Position).magnitude
  5144. Effect{
  5145. Effect = "Fade",
  5146. CFrame = point * CF.N(0, mag/2, 0),
  5147. Size = V3.N(.5,mag+.5,.5),
  5148. Color = Soul.BrickColor
  5149. }
  5150. lastPoint = Soul.CFrame.p
  5151. swait()
  5152. end
  5153. for i = 1, 15 do
  5154. Effect{
  5155. Effect="Fade",
  5156. Color = BrickColor.new'Really red',
  5157. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  5158. }
  5159. end
  5160. end
  5161. end
  5162.  
  5163. --// Other Functions \\ --
  5164.  
  5165. function Turn(position)
  5166. Root.CFrame=CFrame.new(Root.CFrame.p,V3.N(position.X,Root.Position.Y,position.Z))
  5167. end
  5168.  
  5169. function Shoot(startP,endP)
  5170. local part,pos,norm,dist = CastRay(startP,endP,1500)
  5171. if(part and part.Parent and part.Parent ~= workspace)then
  5172. local part = part
  5173. local who = part.Parent;
  5174. OnceWas(who)
  5175. local plr = S.Players:GetPlayerFromCharacter(who)
  5176. warn("Banished "..who.Name)
  5177. if(plr)then
  5178. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  5179. c:destroy()
  5180. end)
  5181. end
  5182. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  5183. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  5184. end
  5185. end
  5186. Effect{
  5187. Effect='ResizeAndFade',
  5188. Frames=45,
  5189. Size=V3.N(.1,.1,.1),
  5190. CFrame=Barrel.CFrame,
  5191. Mesh ={MeshType=Enum.MeshType.Sphere},
  5192. Color=BrickColor.new'Really red',
  5193. FXSettings={
  5194. EndSize=V3.N(.05,.05,.05),
  5195. EndIsIncrement=true,
  5196. }
  5197. }
  5198. Effect{
  5199. Effect='ResizeAndFade',
  5200. Frames=45,
  5201. Size=V3.N(.1,.1,.1),
  5202. CFrame=Barrel.CFrame,
  5203. Mesh ={MeshType=Enum.MeshType.Sphere},
  5204. Color=BrickColor.new'Really red',
  5205. FXSettings={
  5206. EndSize=V3.N(.1,.1,.1),
  5207. EndIsIncrement=true,
  5208. }
  5209. }
  5210. Effect{
  5211. Effect='Fade',
  5212. Frames=15,
  5213. Size=V3.N(.15,.15,dist),
  5214. CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  5215. Color=BrickColor.new'Really red',
  5216. }
  5217. Effect{
  5218. Effect='ResizeAndFade',
  5219. Frames=45,
  5220. Size=V3.N(.5,.5,.5),
  5221. CFrame=CF.N(pos),
  5222. Mesh ={MeshType=Enum.MeshType.Sphere},
  5223. Color=BrickColor.new'Really red',
  5224. FXSettings={
  5225. EndSize=V3.N(.05,.05,.05),
  5226. EndIsIncrement=true,
  5227. }
  5228. }
  5229. for i = 1, 5 do
  5230. Effect{
  5231. Effect='ResizeAndFade',
  5232. Frames=65,
  5233. Size=V3.N(.2,.2,1),
  5234. CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  5235. Mesh = {MeshType=Enum.MeshType.Sphere},
  5236. Material=Enum.Material.Neon,
  5237. Color=BrickColor.new'Really red',
  5238. FXSettings={
  5239. EndSize=V3.N(.005,.005,.05),
  5240. EndIsIncrement=true,
  5241. }
  5242. }
  5243. end
  5244. end
  5245.  
  5246. function Chat(text)
  5247. if(ChatSounds[text])then
  5248. Sound(Head,ChatSounds[text],1,3,false,true,true)
  5249. end
  5250. --if(game.PlaceId ~= 843468296)then
  5251. coroutine.wrap(function()
  5252. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  5253. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  5254. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  5255. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  5256. for i = 1, #text do
  5257. delay(i/25, function()
  5258. SND.Pitch = M.RNG(9,11)/10
  5259. SND.Volume = 3
  5260. SND.Parent = Effects
  5261. SND:Play()
  5262. Txt.Text = text:sub(1,i)
  5263. end)
  5264. end
  5265. delay((#text/25)+2, function()
  5266. Txt.Text = ""
  5267. for i = 1, #text do
  5268. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  5269. end
  5270. end)
  5271. delay((#text/25)+3, function()
  5272. BBG:destroy()
  5273. SND:destroy()
  5274. end)
  5275. end)()
  5276. --else
  5277. -- Chat2(text)
  5278. --end
  5279. end
  5280.  
  5281. function Chat2(text)
  5282. coroutine.wrap(function()
  5283. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  5284. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  5285. local offset = 0;
  5286. local xsize = 0;
  5287. for i = 1, #text do
  5288. offset = offset - 16
  5289. xsize = xsize + 32
  5290. delay(i/25, function()
  5291. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  5292. offset = offset + 32
  5293. while Txt and Txt.Parent do
  5294. Txt.Rotation = M.RNG(-15,15)
  5295. swait()
  5296. end
  5297. end)
  5298. end
  5299. BBG.Size = UDim2.new(0,xsize,0,40)
  5300. delay((#text/25)+3, function()
  5301. for _,v in next, BBG:children() do
  5302. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  5303. end
  5304. end)
  5305. delay((#text/25)+4, function()
  5306. BBG:destroy()
  5307. end)
  5308. end)()
  5309. end
  5310.  
  5311. function getRegion(point,range,ignore)
  5312. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  5313. end
  5314.  
  5315. function clerp(startCF,endCF,alpha)
  5316. return startCF:lerp(endCF, alpha)
  5317. end
  5318.  
  5319. function GetTorso(char)
  5320. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  5321. end
  5322.  
  5323.  
  5324.  
  5325. function ShowDamage(Pos, Text, Time, Color)
  5326. coroutine.wrap(function()
  5327. local Rate = (1 / 30)
  5328. local Pos = (Pos or Vector3.new(0, 0, 0))
  5329. local Text = (Text or "")
  5330. local Time = (Time or 2)
  5331. local Color = (Color or Color3.new(1, 0, 1))
  5332. local EffectPart = NewInstance("Part",Effects,{
  5333. Material=Enum.Material.SmoothPlastic,
  5334. Reflectance = 0,
  5335. Transparency = 1,
  5336. CanCollide=false,
  5337. BrickColor = BrickColor.new(Color),
  5338. Name = "Effect",
  5339. Size = Vector3.new(0,0,0),
  5340. Anchored = true,
  5341. CFrame = CFrame.new(Pos)
  5342. })
  5343. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  5344. Size = UDim2.new(3.75, 0, 3.75, 0),
  5345. Adornee = EffectPart,
  5346. })
  5347. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  5348. BackgroundTransparency = 1,
  5349. Size = UDim2.new(1, 0, 1, 0),
  5350. Text = Text,
  5351. Font = "Arial",
  5352. TextColor3 = Color,
  5353. TextStrokeColor3 = Color3.new(0,0,0),
  5354. TextStrokeTransparency=0,
  5355. TextScaled = true,
  5356. })
  5357. game.Debris:AddItem(EffectPart, (Time))
  5358. EffectPart.Parent = game:GetService("Workspace")
  5359. delay(0, function()
  5360. local Frames = (Time / Rate)
  5361. for Frame = 1, Frames do
  5362. wait(Rate)
  5363. local Percent = (Frame / Frames)
  5364. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  5365. TextLabel.TextTransparency = Percent
  5366. TextLabel.TextStrokeTransparency = Percent
  5367. end
  5368. if EffectPart and EffectPart.Parent then
  5369. EffectPart:Destroy()
  5370. end
  5371. end) end)()
  5372. end
  5373.  
  5374.  
  5375. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  5376. if(who)then
  5377. local hum = who:FindFirstChildOfClass'Humanoid'
  5378. local Damage = M.RNG(minDam,maxDam)
  5379. local canHit = true
  5380. if(hum)then
  5381. for _, p in pairs(Hit) do
  5382. if p[1] == hum then
  5383. if(time() - p[2] < 0.1) then
  5384. canHit = false
  5385. else
  5386. Hit[_] = nil
  5387. end
  5388. end
  5389. end
  5390. if(canHit)then
  5391. if(hum.Health >= math.huge)then
  5392. who:BreakJoints()
  5393. if(who:FindFirstChild'Head' and hum.Health > 0)then
  5394. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  5395. end
  5396. else
  5397. local player = S.Players:GetPlayerFromCharacter(who)
  5398. if(Type == "Fire")then
  5399. --idk..
  5400. else
  5401. local c = Instance.new("ObjectValue",hum)
  5402. c.Name = "creator"
  5403. c.Value = Plr
  5404. game:service'Debris':AddItem(c,0.35)
  5405. if(M.RNG(1,100) <= (critChance or 0))then
  5406. if(who:FindFirstChild'Head' and hum.Health > 0)then
  5407. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  5408. end
  5409. hum.Health = hum.Health - Damage*(critMult or 2)
  5410. else
  5411. if(who:FindFirstChild'Head' and hum.Health > 0)then
  5412. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  5413. end
  5414. hum.Health = hum.Health - Damage
  5415. end
  5416. if(Type == 'Knockback' and GetTorso(who))then
  5417. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  5418. local body = NewInstance('BodyVelocity',GetTorso(who),{
  5419. P = 500,
  5420. maxForce = V3.N(math.huge,0,math.huge),
  5421. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  5422. })
  5423. game:service'Debris':AddItem(body,.5)
  5424. elseif(Type == 'Knockdown' and GetTorso(who))then
  5425. local rek = GetTorso(who)
  5426. print(rek)
  5427. hum.PlatformStand = true
  5428. delay(1,function()
  5429. hum.PlatformStand = false
  5430. end)
  5431. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  5432. local bodvol = NewInstance("BodyVelocity",rek,{
  5433. velocity = angle * Knock,
  5434. P = 5000,
  5435. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  5436. })
  5437. local rl = NewInstance("BodyAngularVelocity",rek,{
  5438. P = 3000,
  5439. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  5440. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  5441. })
  5442. game:GetService("Debris"):AddItem(bodvol, .5)
  5443. game:GetService("Debris"):AddItem(rl, .5)
  5444. end
  5445. end
  5446. end
  5447. end
  5448. table.insert(Hit,{hum,time()})
  5449. end
  5450. end
  5451. end
  5452.  
  5453. function ClosestPart(pos,range)
  5454. local mag,closest = math.huge;
  5455. for _,v in next, getRegion(pos,range or 10,{Char}) do
  5456. if((v.CFrame.p-pos).magnitude < mag)then
  5457. mag = (v.CFrame.p-pos).magnitude
  5458. closest = v
  5459. end
  5460. end
  5461. return closest
  5462. end
  5463.  
  5464. function AOEBanish(pos,range)
  5465. local mag,closest = math.huge;
  5466. for _,v in next, getRegion(pos,range or 10,{Char}) do
  5467. local who = v.Parent
  5468. if((v.CFrame.p-pos).magnitude < mag and who and who ~= workspace and not Char:IsAncestorOf(v))then
  5469. local plr = S.Players:GetPlayerFromCharacter(who)
  5470. if(plr)then
  5471. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  5472. c:destroy()
  5473. end)
  5474. end
  5475. warn("Banished "..who.Name)
  5476. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  5477. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  5478. end
  5479. OnceWas(who)
  5480. end
  5481. end
  5482. end
  5483.  
  5484. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  5485. for _,v in next, getRegion(where,range,{Char}) do
  5486. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  5487. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  5488. end
  5489. end
  5490. end
  5491.  
  5492. function AOEHeal(where,range,amount)
  5493. local healed = {}
  5494. for _,v in next, getRegion(where,range,{Char}) do
  5495. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  5496. if(hum and not healed[hum])then
  5497. hum.Health = hum.Health + amount
  5498. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  5499. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  5500. end
  5501. end
  5502. end
  5503. end
  5504.  
  5505. function CastRay(startPos,endPos,range,ignoreList)
  5506. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  5507. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  5508. return part,pos,norm,(pos and (startPos-pos).magnitude)
  5509. end
  5510.  
  5511. --// Attack Functions \\--
  5512.  
  5513.  
  5514. function Show_Mercy()
  5515. Chat "I will show you mercy."
  5516. ShowDamage((Head.CFrame * CF.N(0, 0, (Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "DEBANISHED", 1.5, C3.N(.7,0,0))
  5517.  
  5518. for p,v in next, BanishedEvents do
  5519. warn("Unbanished "..p.Name)
  5520. v:disconnect()
  5521. BanishedEvents[p] = nil
  5522. end
  5523. end
  5524.  
  5525. function Banishing_Storm()
  5526. Attack = true
  5527. NeutralAnims = false
  5528. Hum.AutoRotate = false
  5529. for i = 0, 2.3, .1 do
  5530. swait()
  5531. Turn(Mouse.Hit.p)
  5532. local Alpha = .15
  5533. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  5534. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5535. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5536. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  5537. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  5538. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  5539. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  5540. end
  5541. local numberFall = 0;
  5542. repeat
  5543. for i = 0, .8, 0.1 do
  5544. swait()
  5545. Turn(Mouse.Hit.p)
  5546. local Alpha = .3
  5547. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  5548. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5549. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5550. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  5551. RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  5552. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  5553. HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  5554. end
  5555. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  5556. local part,pos,dist = Shoot(Barrel.CFrame.p,Barrel.CFrame*CF.N(0,-1500,0).p)
  5557. if(not part)then
  5558. numberFall = numberFall + 1
  5559. end
  5560. Effect{
  5561. Effect='ResizeAndFade',
  5562. Frames=45,
  5563. Size=V3.N(.1,.1,.1),
  5564. CFrame=Barrel.CFrame,
  5565. Mesh ={MeshType=Enum.MeshType.Sphere},
  5566. Color=BrickColor.new'Really red',
  5567. FXSettings={
  5568. EndSize=V3.N(.05,.05,.05),
  5569. EndIsIncrement=true,
  5570. }
  5571. }
  5572. Effect{
  5573. Effect='ResizeAndFade',
  5574. Frames=45,
  5575. Size=V3.N(.1,.1,.1),
  5576. CFrame=Barrel.CFrame,
  5577. Mesh ={MeshType=Enum.MeshType.Sphere},
  5578. Color=BrickColor.new'Really red',
  5579. FXSettings={
  5580. EndSize=V3.N(.1,.1,.1),
  5581. EndIsIncrement=true,
  5582. }
  5583. }
  5584. for i = 0, .7, 0.1 do
  5585. swait()
  5586. Turn(Mouse.Hit.p)
  5587. local Alpha = .3
  5588. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  5589. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5590. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5591. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  5592. RS.C0 = clerp(RS.C0,CFrame.new(1.47678053, 0.526562393, 0.174270749, 0.947701395, 0.126782924, 0.292896599, 0.194988653, -0.956529498, -0.216866404, 0.252669275, 0.262636065, -0.931225359),Alpha)
  5593. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  5594. HW.C0 = clerp(HW.C0,CFrame.new(-0.110761039, -0.749590993, -0.415038049, 5.96046448e-07, -4.7236681e-06, 1.00000012, -0.500009775, 0.866019845, 4.39817086e-06, -0.866019845, -0.500009775, -1.90734863e-06),Alpha)
  5595. end
  5596. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z)
  5597. delay(2, function()
  5598. for i = 1, numberFall*2 do
  5599. local part,pos,dist = ClosestPart(Mouse.Hit.p,2),Mouse.Hit.p+V3.N(M.RNG(-100,100)/100,0,M.RNG(-100,100)/100),1500
  5600. Effect{
  5601. Effect='Fade',
  5602. Frames=15,
  5603. Size=V3.N(.15,dist,.15),
  5604. CFrame=CF.N(pos)*CF.N(0,dist/2,0),
  5605. Color=BrickColor.new'Really red',
  5606. }
  5607. Effect{
  5608. Effect='ResizeAndFade',
  5609. Frames=45,
  5610. Size=V3.N(.5,.5,.5),
  5611. CFrame=CF.N(pos),
  5612. Mesh ={MeshType=Enum.MeshType.Sphere},
  5613. Color=BrickColor.new'Really red',
  5614. FXSettings={
  5615. EndSize=V3.N(.05,.05,.05),
  5616. EndIsIncrement=true,
  5617. }
  5618. }
  5619. for i = 1, 5 do
  5620. Effect{
  5621. Effect='ResizeAndFade',
  5622. Frames=65,
  5623. Size=V3.N(.2,.2,1),
  5624. CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  5625. Mesh = {MeshType=Enum.MeshType.Sphere},
  5626. Material=Enum.Material.Neon,
  5627. Color=BrickColor.new'Really red',
  5628. FXSettings={
  5629. EndSize=V3.N(.005,.005,.05),
  5630. EndIsIncrement=true,
  5631. }
  5632. }
  5633. end
  5634. if(part and part.Parent and part.Parent ~= workspace)then
  5635. local part = part
  5636. local who = part.Parent
  5637. OnceWas(who)
  5638. local plr = S.Players:GetPlayerFromCharacter(who)
  5639. if(plr)then
  5640. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  5641. c:destroy()
  5642. end)
  5643. end
  5644. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  5645. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  5646. end
  5647. end
  5648. swait(5)
  5649. end
  5650. end)
  5651. Hum.AutoRotate = true
  5652. Attack = false
  5653. NeutralAnims = true
  5654. end
  5655.  
  5656. function Spectral_Banish()
  5657. Attack = true
  5658. Chat "If you desire to be a ghost.."
  5659. swait(120)
  5660. Chat "Then move on to the afterlife!"
  5661. NeutralAnims = false
  5662. Hum.AutoRotate = false
  5663. for i = 0, 6, .1 do
  5664. swait()
  5665. Turn(Mouse.Hit.p)
  5666. local Alpha = .15
  5667. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  5668. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5669. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5670. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  5671. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  5672. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  5673. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  5674. end
  5675. for i = 0, .8, 0.1 do
  5676. swait()
  5677. Turn(Mouse.Hit.p)
  5678. local Alpha = .3
  5679. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  5680. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5681. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5682. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  5683. RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  5684. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  5685. HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  5686. end
  5687. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  5688. Effect{
  5689. Effect='ResizeAndFade',
  5690. Frames=45,
  5691. Size=V3.N(.1,.1,.1),
  5692. CFrame=Barrel.CFrame,
  5693. Mesh ={MeshType=Enum.MeshType.Sphere},
  5694. Color=BrickColor.new'Really red',
  5695. FXSettings={
  5696. EndSize=V3.N(.05,.05,.05),
  5697. EndIsIncrement=true,
  5698. }
  5699. }
  5700. Effect{
  5701. Effect='ResizeAndFade',
  5702. Frames=45,
  5703. Size=V3.N(.1,.1,.1),
  5704. CFrame=Barrel.CFrame,
  5705. Mesh ={MeshType=Enum.MeshType.Sphere},
  5706. Color=BrickColor.new'Really red',
  5707. FXSettings={
  5708. EndSize=V3.N(.1,.1,.1),
  5709. EndIsIncrement=true,
  5710. }
  5711. }
  5712. for i = 1, 5 do
  5713. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  5714. local cf = Barrel.CFrame
  5715. Effect{
  5716. Effect='ResizeAndFade',
  5717. Frames=65,
  5718. Size=V3.N(.2,.2,1),
  5719. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  5720. Mesh = {MeshType=Enum.MeshType.Sphere},
  5721. Material=Enum.Material.Neon,
  5722. Color=BrickColor.new'Really red',
  5723. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  5724. FXSettings={
  5725. EndSize=V3.N(.005,.005,.05),
  5726. EndIsIncrement=true,
  5727. }
  5728. }
  5729. end
  5730. Effect{
  5731. Effect='Fade',
  5732. Frames=35,
  5733. Size=V3.N(.15,2048,.15),
  5734. CFrame=CF.N(Barrel.CFrame.p)*CF.N(0,2048/2,0),
  5735. Color=BrickColor.new'Really red',
  5736. }
  5737. for i = 0, .8, .1 do
  5738. swait()
  5739. Turn(Mouse.Hit.p)
  5740. local Alpha = .15
  5741. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  5742. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5743. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  5744. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  5745. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  5746. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  5747. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  5748. end
  5749. for _,v in next, S.Players:players() do
  5750. if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
  5751. pcall(function()
  5752. v.Character.Parent = workspace
  5753. local tor = v.Character:FindFirstChild'Head'
  5754. Effect{
  5755. Effect='Fade',
  5756. Frames=15,
  5757. Size=V3.N(.15,2048,.15),
  5758. CFrame=CF.N(tor.CFrame.p)*CF.N(0,2048/2,0),
  5759. Color=BrickColor.new'Really red',
  5760. }
  5761. Effect{
  5762. Effect='ResizeAndFade',
  5763. Frames=45,
  5764. Size=V3.N(.5,.5,.5),
  5765. CFrame=CF.N(tor.CFrame.p),
  5766. Mesh ={MeshType=Enum.MeshType.Sphere},
  5767. Color=BrickColor.new'Really red',
  5768. FXSettings={
  5769. EndSize=V3.N(.05,.05,.05),
  5770. EndIsIncrement=true,
  5771. }
  5772. }
  5773. for i = 1, 5 do
  5774. Effect{
  5775. Effect='ResizeAndFade',
  5776. Frames=65,
  5777. Size=V3.N(.2,.2,1),
  5778. CFrame=CF.N(CF.N(tor.CFrame.p)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,tor.CFrame.p),
  5779. Mesh = {MeshType=Enum.MeshType.Sphere},
  5780. Material=Enum.Material.Neon,
  5781. Color=BrickColor.new'Really red',
  5782. FXSettings={
  5783. EndSize=V3.N(.005,.005,.05),
  5784. EndIsIncrement=true,
  5785. }
  5786. }
  5787. end
  5788. local asd = v.Character;
  5789. OnceWas(asd)
  5790. v.Character:destroy()
  5791. BanishedEvents[v] = v.CharacterAdded:connect(function(c)
  5792. c:destroy()
  5793. end)
  5794. end)
  5795. end
  5796. end
  5797. Hum.AutoRotate = true
  5798. Attack = false
  5799. NeutralAnims = true
  5800. end
  5801.  
  5802. function Teleport()
  5803. Attack = true
  5804. NeutralAnims = false
  5805. Hum.AutoRotate = false
  5806. repeat
  5807. Turn(Mouse.Hit.p)
  5808. swait()
  5809. local Alpha = .1
  5810. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  5811. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5812. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5813. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  5814. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  5815. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  5816. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  5817. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  5818. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  5819. local pos,dist = Mouse.Hit.p,(Barrel.CFrame.p-Mouse.Hit.p).magnitude
  5820. Effect{
  5821. Effect='ResizeAndFade',
  5822. Frames=45,
  5823. Size=V3.N(.1,.1,.1),
  5824. CFrame=Barrel.CFrame,
  5825. Mesh ={MeshType=Enum.MeshType.Sphere},
  5826. Color=BrickColor.new'Really red',
  5827. FXSettings={
  5828. EndSize=V3.N(.05,.05,.05),
  5829. EndIsIncrement=true,
  5830. }
  5831. }
  5832. Effect{
  5833. Effect='ResizeAndFade',
  5834. Frames=45,
  5835. Size=V3.N(.1,.1,.1),
  5836. CFrame=Barrel.CFrame,
  5837. Mesh ={MeshType=Enum.MeshType.Sphere},
  5838. Color=BrickColor.new'Really red',
  5839. FXSettings={
  5840. EndSize=V3.N(.1,.1,.1),
  5841. EndIsIncrement=true,
  5842. }
  5843. }
  5844.  
  5845. Effect{
  5846. Effect='Fade',
  5847. Frames=15,
  5848. Size=V3.N(.15,.15,dist),
  5849. CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  5850. Color=BrickColor.new'Really red',
  5851. }
  5852. for i = 0, .3, .05 do
  5853. swait()
  5854. local Alpha = .3
  5855. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  5856. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5857. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5858. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  5859. RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  5860. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  5861. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  5862. end
  5863. OnceWas(Char,true)
  5864. Torso.CFrame = CF.N(pos)*CF.N(0,3,0)
  5865. for i = 1, 15 do
  5866. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  5867. local cf = Torso.CFrame
  5868. Effect{
  5869. Effect='ResizeAndFade',
  5870. Frames=65,
  5871. Size=V3.N(2,2,10),
  5872. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  5873. Mesh = {MeshType=Enum.MeshType.Sphere},
  5874. Material=Enum.Material.Neon,
  5875. Color=BrickColor.new'Really red',
  5876. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  5877. FXSettings={
  5878. EndSize=V3.N(.005,.005,.05),
  5879. EndIsIncrement=true,
  5880. }
  5881. }
  5882. end
  5883. OnceWas(Char,true)
  5884. for i = 0, .4, .05 do
  5885. swait()
  5886. local Alpha = .3
  5887. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  5888. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5889. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5890. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  5891. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  5892. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  5893. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  5894. end
  5895. Attack = false
  5896. NeutralAnims = true
  5897. Hum.AutoRotate = true
  5898. end
  5899.  
  5900. function BGone()
  5901. Attack = true
  5902. NeutralAnims = false
  5903. Hum.AutoRotate = false
  5904. Chat "Be gone.."
  5905. --repeat
  5906. for i = 0, 9, .1 do
  5907. Turn(Mouse.Hit.p)
  5908. swait()
  5909. Hum.WalkSpeed = 0
  5910. local Alpha = .1
  5911. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0296121463, -0.249109969, -0.153551444, -0.000328990631, -0.0094739655, -0.999952853, 0.204196915, 0.978885293, -0.0093415454, 0.978927732, -0.204190359, 0.0016125096),Alpha)
  5912. LH.C0 = clerp(LH.C0,CFrame.new(-0.475788742, -0.651965797, 0.0191618577, 0.978805363, 0.204197079, 0.0156120053, -0.204313993, 0.978885233, 0.00628500246, -0.0139989806, -0.0093415454, 0.999858379),Alpha)
  5913. RH.C0 = clerp(RH.C0,CFrame.new(0.498535633, -0.912865818, 0.0149653442, 0.999878168, 5.14090061e-06, 0.0156120053, -0.000103279948, 0.999980271, 0.00628500246, -0.0156116625, -0.00628584996, 0.999858379),Alpha)
  5914. LS.C0 = clerp(LS.C0,CFrame.new(-1.29815638, 0.566930115, -0.00661327224, -0.237626657, 0.971231222, 0.0156120053, -0.971307039, -0.237746239, 0.00628500246, 0.00981588662, -0.0136705656, 0.999858379),Alpha)
  5915. RS.C0 = clerp(RS.C0,CFrame.new(1.24513125, 0.449408412, -0.155189604, 0.502771139, -0.519900203, -0.690597773, 0.303394169, 0.854222655, -0.422203362, 0.809427798, 0.00274830475, 0.587213099),Alpha)
  5916. NK.C0 = clerp(NK.C0,CFrame.new(-0.0153051838, 1.498806, -0.0364812165, 1.34855509e-06, 0.0477146953, 0.998861074, -0.00628432725, 0.998841345, -0.0477137454, -0.999980271, -0.00627710624, 0.000301202759),Alpha)
  5917. HW.C0 = clerp(HW.C0,CFrame.new(-0.110760681, -0.749610901, -0.415069938, -1.63912773e-06, 9.19401646e-06, 1.00000024, -0.500005245, 0.866022348, -8.86109865e-06, -0.866022408, -0.500005245, 3.1888485e-06),Alpha)
  5918. end
  5919. --until not S.UserInputService:IsKeyDown(Enum.KeyCode.V)
  5920.  
  5921. for i = 0, .7, 0.1 do
  5922. swait()
  5923. Hum.WalkSpeed = 0
  5924. local Alpha = .3
  5925. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00766070001, -0.269241363, -0.0518192649, 0.00021806825, 0.00368537591, 0.99999094, -0.166544884, 0.9860273, -0.00359759619, -0.986031651, -0.166542619, 0.000828802586),Alpha)
  5926. LH.C0 = clerp(LH.C0,CFrame.new(-0.497863114, -0.984335184, 0.0215952508, 0.987798393, 0.154953942, 0.0156120034, -0.155066714, 0.987884164, 0.00628500665, -0.0144489631, -0.00862922147, 0.999858379),Alpha)
  5927. RH.C0 = clerp(RH.C0,CFrame.new(0.462316692, -0.882526457, 0.015341443, 0.985910237, -0.166545048, 0.0156120034, 0.166465312, 0.9860273, 0.00628500665, -0.0164405983, -0.00359759573, 0.999858379),Alpha)
  5928. LS.C0 = clerp(LS.C0,CFrame.new(-1.34305215, 0.64557004, 0.206238627, 0.819938838, 0.417069167, 0.392114401, -0.412350535, 0.905431569, -0.100800663, -0.397073597, -0.0790382028, 0.914377153),Alpha)
  5929. RS.C0 = clerp(RS.C0,CFrame.new(1.3656987, 0.557721138, -0.0314715505, 0.0156120034, -0.985910237, 0.166545048, 0.00628500665, -0.166465312, -0.9860273, 0.999858379, 0.0164405983, 0.00359759573),Alpha)
  5930. NK.C0 = clerp(NK.C0,CFrame.new(0.0260951146, 1.49902618, -0.00289419782, -1.0067597e-06, 0.0574942529, -0.998345912, 0.00628517801, 0.998326182, 0.0574931316, 0.999980211, -0.00627472438, -0.000362364575),Alpha)
  5931. HW.C0 = clerp(HW.C0,CFrame.new(-0.11075601, -0.749610424, -0.415073156, 0, 0, 1, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0),Alpha)
  5932. end
  5933.  
  5934. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  5935. Sound(Barrel,415700134,1.6,10,false,true,true)
  5936. Sound(Barrel,138677306,1.2,7,false,true,true)
  5937. coroutine.wrap(function()
  5938. local cf = Root.CFrame * CF.N(0,0,-2)
  5939. for i = 1, 100 do
  5940. Effect{
  5941. Effect='ResizeAndFade',
  5942. CFrame = cf*CF.A(M.R(90),0,M.R(90)),
  5943. Size=V3.N(2,5,5),
  5944. Material=Enum.Material.Neon,
  5945. Color=BrickColor.new'Crimson',
  5946. Shape='Cylinder',
  5947. FXSettings={
  5948. EndSize=V3.N(0,.3,.3),
  5949. EndIsIncrement=true
  5950. }
  5951. }
  5952. for i = 1, 3 do
  5953. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  5954. Effect{
  5955. Effect='ResizeAndFade',
  5956. Frames=65,
  5957. Size=V3.N(1,1,1),
  5958. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-10).p,cf.p),
  5959. Mesh = {MeshType=Enum.MeshType.Sphere},
  5960. Material=Enum.Material.Neon,
  5961. Color=BrickColor.new'Really red',
  5962. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-50).p,cf.p).p,
  5963. FXSettings={
  5964. EndSize=V3.N(0,0,.3),
  5965. EndIsIncrement=true,
  5966. }
  5967. }
  5968. end
  5969. AOEBanish(cf.p,8)
  5970. cf = cf*CF.N(0,0,-2)
  5971. swait()
  5972. end
  5973. end)()
  5974. swait(30)
  5975. Hum.WalkSpeed = 16
  5976. Attack = false
  5977. NeutralAnims = true
  5978. Hum.AutoRotate = true
  5979. end
  5980. function Banisher_Bullet()
  5981. Attack = true
  5982. NeutralAnims = false
  5983. Hum.AutoRotate = false
  5984. for i = 0, .4, .1/3 do
  5985. Turn(Mouse.Hit.p)
  5986. swait()
  5987. local Alpha = .1
  5988. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  5989. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5990. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  5991. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  5992. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  5993. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  5994. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  5995. end
  5996. repeat
  5997. for i = 0, .2, .1/3 do
  5998. Turn(Mouse.Hit.p)
  5999. swait()
  6000. local Alpha = .1
  6001. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  6002. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  6003. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  6004. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  6005. RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  6006. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  6007. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  6008. end
  6009. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  6010. Shoot(Barrel.CFrame.p,Mouse.Hit.p)
  6011. for i = 0, .3, .1/3 do
  6012. swait()
  6013. local Alpha = .1
  6014. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  6015. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  6016. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  6017. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  6018. RS.C0 = clerp(RS.C0,CFrame.new(1.46904922, 0.532365739, -0.0222326554, 0.0156120034, -0.987360775, 0.157718793, 0.00628500059, -0.157637998, -0.987477064, 0.999858379, 0.0164077543, 0.00374451769),Alpha)
  6019. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  6020. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749605894, -0.415075004, 0, 0, 1, -0.50000155, 0.866024613, 0, -0.866024613, -0.50000149, 0),Alpha)
  6021. end
  6022. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  6023. Hum.AutoRotate = true
  6024. Attack = false
  6025. NeutralAnims = true
  6026. end
  6027.  
  6028. function Taunt()
  6029. Attack = true
  6030. NeutralAnims = false
  6031. local taunt = 1 --M.RNG(1,3)
  6032. if(taunt == 1)then
  6033.  
  6034. local rad = 0
  6035. for i = 0, 6, 0.1 do
  6036. swait()
  6037. rad = rad + 35
  6038. local Alpha = .3
  6039. RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  6040. LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  6041. RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  6042. LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  6043. RS.C0 = clerp(RS.C0,CFrame.new(1.41887283, 0.461011291, -0.0306870341, 0.0158389043, -0.994383454, -0.104623824, 0.00844715256, 0.104766518, -0.994461119, 0.999836862, 0.0148673952, 0.0100591201),Alpha)
  6044. NK.C0 = clerp(NK.C0,CFrame.new(8.88854265e-06, 1.49895382, -0.0144050419, 0.566473544, 0.0473791771, -0.82271415, 0.00518015958, 0.99812144, 0.0610474497, 0.824061036, -0.0388435796, 0.56516397),Alpha)
  6045. HW.C0 = clerp(HW.C0,CFrame.new(-0.11075747, -0.749606431, -0.415068656, -5.63569483e-06, -1.58343755e-06, 1.00000012, -0.500001132, 0.866024792, -1.44650403e-06, -0.866024852, -0.500001192, -5.67225288e-06)*CF.A(0,0,M.R(rad)),Alpha)
  6046. end
  6047. Chat (TauntDialogues[M.RNG(1,#TauntDialogues)])
  6048. for i = 0, 6, 0.1 do
  6049. swait()
  6050. local Alpha = .3
  6051. RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  6052. LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  6053. RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  6054. LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  6055. RS.C0 = clerp(RS.C0,CFrame.new(1.30098641, 0.458334863, -0.45630464, 0.97372508, 0.226236522, 0.0259280894, 0.00073058781, 0.110756524, -0.99384743, -0.227716282, 0.967752993, 0.10768114),Alpha)
  6056. NK.C0 = clerp(NK.C0,CFrame.new(8.21147114e-06, 1.49895406, -0.0144038275, 0.99988234, -0.000873879122, 0.0151748769, -9.55477299e-05, 0.997964978, 0.0637657493, -0.015199719, -0.0637597144, 0.997847497),Alpha)
  6057. HW.C0 = clerp(HW.C0,CFrame.new(-0.110763341, -0.749599576, -0.415068239, -6.5267086e-06, -2.71201134e-06, 1.00000012, -0.500001013, 0.866024971, -9.23871994e-07, -0.866024971, -0.500001013, -7.01099634e-06),Alpha)
  6058. end
  6059. end
  6060. Attack = false
  6061. NeutralAnims = true
  6062. end
  6063.  
  6064. Mouse.KeyDown:connect(function(k)
  6065. if(Attack)then return end
  6066. if(k == 'x')then Show_Mercy() end
  6067. if(k == 'z')then Banishing_Storm() end
  6068. if(k == 'b')then Spectral_Banish() end
  6069. if(k == 'c')then Teleport() end
  6070. if(k == 'v')then BGone() end
  6071. if(k == 't')then Taunt() end
  6072.  
  6073. end)
  6074. Mouse.Button1Down:connect(function()
  6075. if(Attack)then return end
  6076. Banisher_Bullet()
  6077. end)
  6078. --
  6079.  
  6080.  
  6081. --// Wrap it all up \\--
  6082.  
  6083. Plr.Chatted:connect(function(m)
  6084. local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(m,Plr) end)
  6085. if(not succ)then
  6086. text = string.rep("_",#text)
  6087. end
  6088. Chat(text)
  6089. end)
  6090. while true do
  6091. swait()
  6092. Sine = Sine + Change
  6093. --[[if(not Music or not Music.Parent)then
  6094. local a = Music.TimePosition
  6095. Music = Sound(Char,MusicID,1,1,true,false,true)
  6096. Music.Name = 'Music'
  6097. Music.TimePosition = a
  6098. end
  6099. Music.Volume = 1
  6100. Music.Pitch = 1
  6101. Music.Playing = true]]
  6102. Sine = Sine + Change
  6103. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  6104. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  6105. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  6106. if(State == 'Walk')then
  6107. local wsVal = 32 / (Hum.WalkSpeed/14)
  6108. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  6109. Change = 2
  6110. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  6111. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  6112. else
  6113. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  6114. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  6115. end
  6116. if(NeutralAnims)then
  6117. if(State == 'Idle')then
  6118. Change = .5
  6119. local Alpha = .1
  6120. RJ.C0 = clerp(RJ.C0,CFrame.new(5.95311994e-13, 0.00629388914+.2*M.C(Sine/20), 1.41759301e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  6121. LH.C0 = clerp(LH.C0,CFrame.new(-0.560905516, -0.984790266-.2*M.C(Sine/20), 0.0225828942, 0.997905374, 0.0627432317, 0.0156119671, -0.062847726, 0.998003423, 0.00628523249, -0.0151864393, -0.00725326827, 0.999856234),Alpha)
  6122. RH.C0 = clerp(RH.C0,CFrame.new(0.507978499, -0.98526901-.2*M.C(Sine/20), 0.0152739538, 0.995106399, -0.0975458771, 0.0156119671, 0.0974583924, 0.995219886, 0.00628523249, -0.016150441, -0.00473298226, 0.999856234),Alpha)
  6123. LS.C0 = clerp(LS.C0,CFrame.new(-0.997352481, 0.328557909+.1*M.C(Sine/20), 0.373372614, 0.726782799, -0.595508456, 0.342274755, 0.369578063, 0.759076476, 0.535924494, -0.578960299, -0.263003558, 0.771770597),Alpha)
  6124. RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589+.1*M.C(Sine/20), 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  6125. NK.C0 = clerp(NK.C0,CFrame.new(4.35163702e-06, 1.4989562, -0.0144046843, 0.99999553, 3.67523171e-07, -1.62050128e-07, -3.56434612e-07, 0.997964919, 0.0637686774, 1.8440187e-07, -0.0637684539, 0.997960329)*CF.A(M.R(-6*-M.C(Sine/20)),0,0),Alpha)
  6126. HW.C0 = clerp(HW.C0,CFrame.new(-0.110785089, -0.749598742, -0.415072441, 2.87592411e-06, 1.69873238e-06, 1.00000012, -0.500000358, 0.866025329, 0, -0.866025269, -0.500000358, 3.33799494e-06),Alpha)
  6127. elseif(State == 'Walk')then
  6128. local wsVal = 32 / (Hum.WalkSpeed/14)
  6129. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  6130. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  6131. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  6132. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  6133. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  6134. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  6135. RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589, 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  6136. elseif(State == 'Jump' or State == 'Fall')then
  6137. if(Walking)then
  6138. local Alpha = .1
  6139. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  6140. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  6141. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  6142. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  6143. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  6144. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  6145. else
  6146. local Alpha = .1
  6147. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  6148. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  6149. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  6150. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  6151. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  6152. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  6153. end
  6154. elseif(State == 'Paralyzed')then
  6155. -- paralyzed
  6156. elseif(State == 'Sit')then
  6157. -- sit
  6158. end
  6159. end
  6160. end
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