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- sudo make build-dev -j2
- [sudo] password for sahil:
- # TODO: Debug/Release build.
- # TODO: Use a different directory for intermediate build dir.
- mkdir -p ./client/game_core/build
- cmake -H./client/ -B./client/game_core/build || \
- (echo 'CMake generation failed, clear and retry' && \
- rm -rf ./client/game_core/build/* && \
- cmake -H./client/ -B./client/game_core/build)
- -- Configuring done
- -- Generating done
- -- Build files have been written to: /home/sahil/game/client/game_core/build
- make -C ./client/game_core/build
- make[1]: Entering directory '/home/sahil/game/client/game_core/build'
- make[2]: Entering directory '/home/sahil/game/client/game_core/build'
- make[3]: Entering directory '/home/sahil/game/client/game_core/build'
- make[3]: Leaving directory '/home/sahil/game/client/game_core/build'
- [ 1%] Built target game_core_1_prejs_js
- make[3]: Entering directory '/home/sahil/game/client/game_core/build'
- make[3]: Entering directory '/home/sahil/game/client/game_core/build'
- make[3]: Leaving directory '/home/sahil/game/client/game_core/build'
- [ 2%] Built target game_core_1_postjs_js
- make[3]: Entering directory '/home/sahil/game/client/game_core/build'
- make[3]: Leaving directory '/home/sahil/game/client/game_core/build'
- make[3]: Leaving directory '/home/sahil/game/client/game_core/build'
- make[3]: Entering directory '/home/sahil/game/client/game_core/build'
- [ 58%] Built target bullet3
- [ 59%] Building C object micro_python/CMakeFiles/micro_python.dir/home/sahil/game/third_party/epsilon/python/src/py/modbuiltins.c.o
- [ 60%] Building C object micro_python/CMakeFiles/micro_python.dir/home/sahil/game/third_party/epsilon/python/src/py/modgc.c.o
- /home/sahil/game/third_party/epsilon/python/src/py/modbuiltins.c:144:41: error:
- use of undeclared identifier
- 'MP_QSTR__brace_open__colon__hash_b_brace_close_'; did you mean
- 'MP_QSTR___brace_open__colon__hash_b_brace_close_'?
- ...= { MP_OBJ_NEW_QSTR(MP_QSTR__brace_open__colon__hash_b_brace_close_), o_...
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- MP_QSTR___brace_open__colon__hash_b_brace_close_
- /home/sahil/game/client/micro_python/../../third_party/epsilon/python/src/py/obj.h:91:56: note:
- expanded from macro 'MP_OBJ_NEW_QSTR'
- #define MP_OBJ_NEW_QSTR(qst) ((mp_obj_t)((((mp_uint_t)(qst)) << 2) | 2))
- ^
- /home/sahil/game/client/game_core/build/micro_python/genhdr/qstrdefs.generated.h:90:6: note:
- 'MP_QSTR___brace_open__colon__hash_b_brace_close_' declared here
- QDEF(MP_QSTR___brace_open__colon__hash_b_brace_close_, (const byte*)"\x2...
- ^
- 1 error generated.
- ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
- micro_python/CMakeFiles/micro_python.dir/build.make:719: recipe for target 'micro_python/CMakeFiles/micro_python.dir/home/sahil/game/third_party/epsilon/python/src/py/modbuiltins.c.o' failed
- make[3]: *** [micro_python/CMakeFiles/micro_python.dir/home/sahil/game/third_party/epsilon/python/src/py/modbuiltins.c.o] Error 1
- make[3]: *** Waiting for unfinished jobs....
- make[3]: Leaving directory '/home/sahil/game/client/game_core/build'
- CMakeFiles/Makefile2:199: recipe for target 'micro_python/CMakeFiles/micro_python.dir/all' failed
- make[2]: *** [micro_python/CMakeFiles/micro_python.dir/all] Error 2
- make[2]: Leaving directory '/home/sahil/game/client/game_core/build'
- Makefile:83: recipe for target 'all' failed
- make[1]: *** [all] Error 2
- make[1]: Leaving directory '/home/sahil/game/client/game_core/build'
- Makefile:72: recipe for target 'client/game_core/build/.dirstamp' failed
- make: *** [client/game_core/build/.dirstamp] Error 2
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