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- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/MageGame/Levels/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainM
- enu'
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: MainMenu (Jul 9, 2019, 6:27:52 PM)
- LogOnline: VeryVerbose: OSS: FOnlineSubsystemNull::Shutdown()
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Stop() ActiveTask:0000000000000000 Tasks[0/0]
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() started
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() finished
- LogOnline: Verbose: OSS: [OnlineSubsystemLAN].bEnabled is not set, defaulting to true
- LogModuleManager: Warning: ModuleManager: Unable to load module 'OnlineSubsystemLAN' - 0 instances of that module name found.
- LogOnline: Verbose: OSS: Created thread (ID:13872).
- LogPlayLevel: Creating play world package: /Game/MageGame/Levels/UEDPIE_1_MainMenu
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.001007s)
- LogAIModule: Creating AISystem for world MainMenu
- LogPlayLevel: PIE: World Init took: (0.000543s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MageGame/Levels/MainMenu.MainMenu to /Game/MageGame/Levels/UEDPIE_1_MainMenu.MainMenu (0.001785s)
- LogInit: XAudio2 using 'Speakers (HyperX Cloud Revolver S)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/MageGame/Levels/UEDPIE_1_MainMenu.MainMenu up for play (max tick rate 0) at 2019.07.09-23.27.52
- LogWorld: Bringing up level for play took: 0.000500
- LogOnline: Verbose: OSS: Created thread (ID:10004).
- LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
- LogTemp: Display: ParseSettings for GameNetDriver
- LogTemp: Display: ParseSettings for IpNetDriver_0
- LogTemp: Display: ParseSettings for GameNetDriver
- LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
- PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
- LogInit: WinSock: Socket queue 131072 / 131072
- LogInit: WinSock: I am DESKTOP-O42QFLA (192.168.1.16:0)
- PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 20274
- PIE: Play in editor start time for /Game/MageGame/Levels/UEDPIE_1_MainMenu -0.553
- LogSlate: FSceneViewport::OnFocusLost() reason 2
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogNet: Browse: 127.0.0.1:20274//Game/MageGame/Levels/MainMenu
- LogTemp: Display: ParseSettings for GameNetDriver
- LogTemp: Display: ParseSettings for IpNetDriver_1
- LogTemp: Display: ParseSettings for PendingNetDriver
- LogInit: WinSock: Socket queue 32768 / 32768
- PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- LogNet: Game client on port 20274, rate 10000
- PIE: Play in editor start time for /Game/MageGame/Levels/MainMenu -0.51
- LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/MageGame/Levels/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainMe
- nu'
- LogNet: Verbose: NotifyAcceptingConnection: Server MainMenu accept
- LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:49834
- LogHandshake: SendConnectChallenge. Timestamp: 0.008334, Cookie: 123035173250013175186013118225181034184101012060034012054196
- LogHandshake: SendChallengeResponse. Timestamp: 0.008334, Cookie: 123035173250013175186013118225181034184101012060034012054196
- LogRenderer: Reallocating scene render targets to support 1292x756 Format 10 NumSamples 1 (Frame:1).
- LogNet: Verbose: NotifyAcceptingConnection: Server MainMenu accept
- LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:49834
- LogHandshake: SendChallengeAck. InCookie: 123035173250013175186013118225181034184101012060034012054196
- LogNet: Server accepting post-challenge connection from: 127.0.0.1:49834
- LogNet: Verbose: InitSequence: IncomingSequence: 15021, OutgoingSequence: 9083, InitInReliable: 685, InitOutReliable: 891
- PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- LogNet: Verbose: UNetConnection::SetClientLoginState: State changing from Invalid to LoggingIn
- LogNet: Verbose: UNetConnection::SetExpectedClientLoginMsgType: Type same: [0]Hello
- LogNet: NotifyAcceptedConnection: Name: MainMenu, TimeStamp: 07/09/19 23:27:53, [UNetConnection] RemoteAddr: 127.0.0.1:49834, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
- LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:49834, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
- LogNet: Verbose: InitSequence: IncomingSequence: 9083, OutgoingSequence: 15021, InitInReliable: 891, InitOutReliable: 685
- LogNetVersion: Wizard 1.0.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1482449876)
- LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:20274, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
- LogNet: NotifyAcceptingChannel Control 0 server World /Game/MageGame/Levels/UEDPIE_1_MainMenu.MainMenu: Accepted
- LogNet: Remote platform little endian=1
- LogNet: This platform little endian=1
- LogNet: Verbose: Level server received: Hello
- LogNet: Verbose: UNetConnection::SetExpectedClientLoginMsgType: Type changing from [0]Hello to [5]Login
- LogNet: Verbose: PendingLevel received: Challenge
- LogOnline: Verbose: OSS: Created thread (ID:7016).
- LogNet: Verbose: Level server received: Login
- LogNet: Login request: /Game/MageGame/Levels/MainMenu?Name=DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA userId: NULL:DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA platform: NULL
- LogNet: Verbose: UNetConnection::SetClientLoginState: State changing from LoggingIn to Welcomed
- LogNet: Verbose: PendingLevel received: Welcome
- LogNet: Welcomed by server (Level: /Game/MageGame/Levels/UEDPIE_1_MainMenu, Game: /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C)
- LogLoad: LoadMap: 127.0.0.1:20274//Game/MageGame/Levels/UEDPIE_1_MainMenu?game=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
- LogAIModule: Creating AISystem for world MainMenu
- LogTemp: Display: ParseSettings for GameNetDriver
- LogWorld: Bringing World /Game/MageGame/Levels/UEDPIE_2_MainMenu.MainMenu up for play (max tick rate 0) at 2019.07.09-23.27.53
- LogWorld: Bringing up level for play took: 0.000486
- LogLoad: Took 0.039991 seconds to LoadMap(/Game/MageGame/Levels/UEDPIE_1_MainMenu)
- LogNet: Verbose: Level server received: Netspeed
- LogNet: Client netspeed is 10000
- LogNet: Verbose: Level server received: Join
- LogNet: Join request: /Game/MageGame/Levels/MainMenu?Name=DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA?SplitscreenCount=1
- LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
- LogNet: Join succeeded: DESKTOP-O42QFLA-5E5A
- LogNet: Verbose: UNetConnection::SetClientLoginState: State changing from Welcomed to ReceivedJoin
- LogNet: Verbose: PlayerController_1 setplayer LocalPlayer_1
- LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
- LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
- LogSlate: FSceneViewport::OnFocusLost() reason 0
- LogOnlineSession: Warning: OSS: Can't destroy a null online session (GameSession)
- LogOnline: Verbose: OSS: Listening for LAN beacon requests on 14001
- LogNet: Browse: /Game/MageGame/Levels/Lobby?listen
- LogLoad: LoadMap: /Game/MageGame/Levels/Lobby?listen
- LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
- LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
- LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:49834, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA
- LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:49834, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA, Channels: 11, Time: 2019.07.10-04.27.59
- LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:49834, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA
- LogNet: Verbose: UNetConnection::SetClientLoginState: State changing from ReceivedJoin to CleanedUp
- LogExit: GameNetDriver IpNetDriver_0 shut down
- LogNet: Verbose: UNetConnection::SetClientLoginState: State same: CleanedUp
- LogAIModule: Creating AISystem for world Lobby
- LogLoad: Game class is 'LobbyGM_C'
- LogTemp: Display: ParseSettings for GameNetDriver
- LogTemp: Display: ParseSettings for IpNetDriver_2
- LogTemp: Display: ParseSettings for GameNetDriver
- LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
- PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
- LogInit: WinSock: Socket queue 131072 / 131072
- PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- LogNet: GameNetDriver IpNetDriver_2 IpNetDriver listening on port 7777
- LogWorld: Bringing World /Game/MageGame/Levels/UEDPIE_1_Lobby.Lobby up for play (max tick rate 0) at 2019.07.09-23.28.00
- LogWorld: Bringing up level for play took: 0.001718
- LogLoad: Took 1.748672 seconds to LoadMap(/Game/MageGame/Levels/Lobby)
- LogNet: Verbose: Level client received: Failure
- LogNet: Warning: Network Failure: GameNetDriver[FailureReceived]: Host closed the connection.
- LogNet: Warning: Network Failure: GameNetDriver[FailureReceived]: Host closed the connection.
- LogNet: NetworkFailure: FailureReceived, Error: 'Host closed the connection.'
- LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:20274, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA, Channels: 11, Time: 2019.07.10-04.28.00
- LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:20274, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-O42QFLA-5E5A151F42DB0B04F96FA0BC72BB85DA
- LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost.
- LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost.
- LogNet: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.'
- LogBlueprintUserMessages: [BP_MageBase_C_0] Server: Mana is 50.0
- LogNet: Browse: /Game/MageGame/Levels/MainMenu?closed
- LogNet: Connection failed; returning to Entry
- LogLoad: LoadMap: /Game/MageGame/Levels/MainMenu?closed
- LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver]
- LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver]
- LogExit: GameNetDriver IpNetDriver_1 shut down
- LogNet: Verbose: UNetConnection::SetClientLoginState: State changing from Invalid to CleanedUp
- LogPlayLevel: Creating play world package: /Game/MageGame/Levels/UEDPIE_2_MainMenu
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.001003s)
- LogAIModule: Creating AISystem for world MainMenu
- LogPlayLevel: PIE: World Init took: (0.000666s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MageGame/Levels/MainMenu.MainMenu to /Game/MageGame/Levels/UEDPIE_2_MainMenu.MainMenu (0.002251s)
- LogLoad: Game class is 'ThirdPersonGameMode_C'
- LogWorld: Bringing World /Game/MageGame/Levels/UEDPIE_2_MainMenu.MainMenu up for play (max tick rate 0) at 2019.07.09-23.28.00
- LogWorld: Bringing up level for play took: 0.000724
- LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- LogLoad: Took 0.049791 seconds to LoadMap(/Game/MageGame/Levels/UEDPIE_2_MainMenu)
- LogBlueprintUserMessages: [BP_SpellBase_C_0] Server: Spell Destroyed by Floor
- LogNet: World NetDriver shutdown IpNetDriver_2 [GameNetDriver]
- LogNet: DestroyNamedNetDriver IpNetDriver_2 [GameNetDriver]
- LogExit: GameNetDriver IpNetDriver_2 shut down
- LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/MageGame/Levels/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainMen
- u'
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Window 'Wizard Game Preview Client 1 (64-bit/PCD3D_SM5)' being destroyed
- LogOnline: VeryVerbose: OSS: FOnlineSubsystemNull::Shutdown()
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Stop() ActiveTask:0000000000000000 Tasks[0/0]
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() started
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() finished
- LogScript: Warning: Script Msg: DestroySession - Invalid player state
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Window 'Wizard Game Preview Server (64-bit/PCD3D_SM5)' being destroyed
- LogOnline: VeryVerbose: OSS: FOnlineSubsystemNull::Shutdown()
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Stop() ActiveTask:0000000000000000 Tasks[0/0]
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() started
- LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() finished
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/MageGame/Levels/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/MageGame/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu
- '
- LogPlayLevel: Display: Destroying online subsystem :Context_2
- LogOnline: VeryVerbose: OSS: FOnlineSubsystemNull::Shutdown()
- LogPlayLevel: Display: Destroying online subsystem :Context_1
- LogOnline: VeryVerbose: OSS: FOnlineSubsystemNull::Shutdown()
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