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Milan_Bus4168

Parallax card

May 16th, 2025 (edited)
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  611. ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input {
  612. Value = Number {
  613. Value = 1
  614. },
  615. },
  616. ["SurfacePlaneInputs.Visibility.Nest"] = Input {
  617. Value = Number {
  618. Value = 1
  619. },
  620. },
  621. ["SurfaceSphereInputs.SubdivisionLevelBase"] = Input {
  622. Value = Number {
  623. Value = 60
  624. },
  625. },
  626. ["SurfaceSphereInputs.Visibility.CullBackFace"] = Input {
  627. Value = Number {
  628. Value = 1
  629. },
  630. },
  631. ["Transform3DOp.Translate.Y"] = Input { Value = -0.25, },
  632. ["Transform3DOp.Translate.Z"] = Input { Value = -0.03, },
  633. Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
  634. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.576470588235294, },
  635. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.4, },
  636. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.12156862745098, },
  637. ["MtlStdInputs.Specular.Nest"] = Input { Value = 1, },
  638. ["MtlStdInputs.MaterialID"] = Input { Value = 5, },
  639. ["SurfaceCubeInputs.SizeLock"] = Input { Value = 0, },
  640. ["SurfaceCubeInputs.Width"] = Input { Value = 2, },
  641. ["SurfaceCubeInputs.Height"] = Input { Value = 3, },
  642. ["SurfaceCubeInputs.Depth"] = Input { Value = 0.03, },
  643. ["SurfaceCubeInputs.Visibility.Nest"] = Input { Value = 1, },
  644. ["SurfaceCubeInputs.Visibility.CullBackFace"] = Input { Value = 1, },
  645. ["SurfaceCubeInputs.Lighting.Nest"] = Input { Value = 1, },
  646. ["SurfaceCubeInputs.Matte.Nest"] = Input { Value = 1, },
  647. ["SurfaceCubeInputs.Matte.OpaqueAlpha"] = Input { Value = 1, },
  648. ["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 3, }
  649. },
  650. ViewInfo = OperatorInfo { Pos = { -1210.96, -104.094 } },
  651. },
  652. Instance_Plane3D_1 = Shape3D {
  653. HoldOutput = true,
  654. NameSet = true,
  655. SourceOp = "Plane3D_1",
  656. Inputs = {
  657. LayersNest = Input {
  658. },
  659. SceneInput = Input {
  660. },
  661. ["Transform3DOp.Translation"] = Input {
  662. },
  663. ["Transform3DOp.Translate.Z"] = Input {
  664. Value = -0.05,
  665. },
  666. ["Transform3DOp.Rotation"] = Input {
  667. },
  668. ["Transform3DOp.PivotNest"] = Input {
  669. },
  670. ["Transform3DOp.ScaleNest"] = Input {
  671. },
  672. ["Transform3DOp.TargetNest"] = Input {
  673. },
  674. ["Transform3DOp.Import"] = Input {
  675. },
  676. MaterialInput = Input {
  677. SourceOp = "Reflect2",
  678. Source = "MaterialOutput",
  679. },
  680. ["MtlStdInputs.Nest"] = Input {
  681. },
  682. ["MtlStdInputs.UsingExternalMaterialLabel"] = Input {
  683. },
  684. ["MtlStdInputs.Diffuse.Nest"] = Input {
  685. },
  686. ["MtlStdInputs.Diffuse.Color.Nest"] = Input {
  687. },
  688. ["MtlStdInputs.Diffuse.Color.Red"] = Input {
  689. Value = 0.333333333333333,
  690. },
  691. ["MtlStdInputs.Diffuse.Color.Green"] = Input {
  692. Value = 0,
  693. },
  694. ["MtlStdInputs.Diffuse.Color.Blue"] = Input {
  695. Value = 0.498039215686275,
  696. },
  697. ["MtlStdInputs.Diffuse.Color.Alpha"] = Input {
  698. },
  699. ["MtlStdInputs.Diffuse.Opacity"] = Input {
  700. },
  701. ["MtlStdInputs.Specular.Nest"] = Input {
  702. Value = 1,
  703. },
  704. ["MtlStdInputs.Specular.Color.Nest"] = Input {
  705. },
  706. ["MtlStdInputs.Specular.Color.Red"] = Input {
  707. },
  708. ["MtlStdInputs.Specular.Color.Green"] = Input {
  709. },
  710. ["MtlStdInputs.Specular.Color.Blue"] = Input {
  711. },
  712. ["MtlStdInputs.Specular.Intensity"] = Input {
  713. },
  714. ["MtlStdInputs.Specular.Exponent"] = Input {
  715. Value = 2.5,
  716. },
  717. ["MtlStdInputs.Transmittance.Nest"] = Input {
  718. },
  719. ["MtlStdInputs.Transmittance.Color.Nest"] = Input {
  720. },
  721. ["MtlStdInputs.Transmittance.Color.Red"] = Input {
  722. },
  723. ["MtlStdInputs.Transmittance.Color.Green"] = Input {
  724. },
  725. ["MtlStdInputs.Transmittance.Color.Blue"] = Input {
  726. },
  727. ["MtlStdInputs.Transmittance.AlphaDetail"] = Input {
  728. },
  729. ["MtlStdInputs.Transmittance.ColorDetail"] = Input {
  730. },
  731. ["MtlStdInputs.Transmittance.Saturation"] = Input {
  732. },
  733. ["MtlStdInputs.ReceivesLighting"] = Input {
  734. },
  735. ["MtlStdInputs.ReceivesShadows"] = Input {
  736. Value = 0,
  737. },
  738. ["MtlStdInputs.UseTwoSidedLighting"] = Input {
  739. },
  740. ["MtlStdInputs.MaterialIDNest"] = Input {
  741. },
  742. ["MtlStdInputs.MaterialID"] = Input {
  743. Value = 5,
  744. },
  745. CommentsNest = Input {
  746. },
  747. FrameRenderScriptNest = Input {
  748. },
  749. StartRenderScripts = Input {
  750. },
  751. EndRenderScripts = Input {
  752. },
  753. ["SurfacePlaneInputs.Nest"] = Input {
  754. },
  755. ["SurfacePlaneInputs.SizeLock"] = Input {
  756. },
  757. ["SurfacePlaneInputs.SubdivisionWidth"] = Input {
  758. },
  759. ["SurfacePlaneInputs.SubdivisionHeight"] = Input {
  760. },
  761. ["SurfacePlaneInputs.Wireframe"] = Input {
  762. },
  763. ["SurfacePlaneInputs.IsWireframeAntialiased"] = Input {
  764. },
  765. ["SurfacePlaneInputs.Visibility.IsVisible"] = Input {
  766. },
  767. ["SurfacePlaneInputs.Visibility.IsUnseenByCameras"] = Input {
  768. },
  769. ["SurfacePlaneInputs.Visibility.CullFrontFace"] = Input {
  770. },
  771. ["SurfacePlaneInputs.Visibility.CullBackFace"] = Input {
  772. },
  773. ["SurfacePlaneInputs.Visibility.DiscardTransparentPixels"] = Input {
  774. },
  775. ["SurfacePlaneInputs.Lighting.Nest"] = Input {
  776. },
  777. ["SurfacePlaneInputs.Lighting.IsAffectedByLights"] = Input {
  778. },
  779. ["SurfacePlaneInputs.Lighting.IsShadowCaster"] = Input {
  780. },
  781. ["SurfacePlaneInputs.Lighting.IsShadowReceiver"] = Input {
  782. },
  783. ["SurfacePlaneInputs.Matte.Nest"] = Input {
  784. },
  785. ["SurfacePlaneInputs.Matte.IsMatte"] = Input {
  786. },
  787. ["SurfacePlaneInputs.Matte.OpaqueAlpha"] = Input {
  788. },
  789. ["SurfacePlaneInputs.Matte.InfiniteZ"] = Input {
  790. },
  791. ["SurfacePlaneInputs.BlendMode.Nest"] = Input {
  792. },
  793. ["SurfacePlaneInputs.BlendMode.GL.Nest"] = Input {
  794. },
  795. ["SurfacePlaneInputs.BlendMode.GL.BlendMode"] = Input {
  796. },
  797. ["SurfacePlaneInputs.BlendMode.SW.Nest"] = Input {
  798. },
  799. ["SurfacePlaneInputs.BlendMode.SW.BlendMode"] = Input {
  800. },
  801. ["SurfacePlaneInputs.BlendMode.SW.Operator"] = Input {
  802. },
  803. ["SurfacePlaneInputs.BlendMode.SW.SubtractiveAdditive"] = Input {
  804. },
  805. ["SurfacePlaneInputs.BlendMode.SW.Gain"] = Input {
  806. },
  807. ["SurfacePlaneInputs.BlendMode.SW.BurnIn"] = Input {
  808. },
  809. ["SurfacePlaneInputs.BlendMode.SW.ClampCoverage"] = Input {
  810. },
  811. ["SurfacePlaneInputs.Controls.Nest"] = Input {
  812. },
  813. ["SurfacePlaneInputs.Controls.Normals.Scale"] = Input {
  814. },
  815. ["SurfacePlaneInputs.Controls.Normals.Show"] = Input {
  816. },
  817. ["SurfacePlaneInputs.Controls.Tangents.Show"] = Input {
  818. },
  819. ["SurfacePlaneInputs.ObjectID.Nest"] = Input {
  820. },
  821. ["SurfaceCubeInputs.Depth"] = Input {
  822. Value = 0,
  823. },
  824. ["SurfaceCubeInputs.Visibility.Nest"] = Input {
  825. Value = 1,
  826. },
  827. ["SurfaceCubeInputs.Visibility.IsVisible"] = Input {
  828. },
  829. ["SurfaceCubeInputs.Visibility.IsUnseenByCameras"] = Input {
  830. },
  831. ["SurfaceCubeInputs.Visibility.CullFrontFace"] = Input {
  832. Value = 1,
  833. },
  834. ["SurfaceCubeInputs.Visibility.CullBackFace"] = Input {
  835. },
  836. ["SurfaceCubeInputs.Visibility.DiscardTransparentPixels"] = Input {
  837. },
  838. ["SurfaceCubeInputs.Lighting.Nest"] = Input {
  839. Value = 1,
  840. },
  841. ["SurfaceCubeInputs.Matte.Nest"] = Input {
  842. Value = 1,
  843. },
  844. ["SurfaceCubeInputs.BlendMode.Nest"] = Input {
  845. },
  846. ["SurfaceCubeInputs.Controls.Nest"] = Input {
  847. },
  848. ["SurfaceCubeInputs.ObjectID.Nest"] = Input {
  849. }
  850. },
  851. ViewInfo = OperatorInfo { Pos = { -899.467, -103.795 } },
  852. },
  853. Merge3D1 = Merge3D {
  854. Inputs = {
  855. SceneInput1 = Input {
  856. SourceOp = "Plane3D_1",
  857. Source = "Output",
  858. },
  859. SceneInput2 = Input {
  860. SourceOp = "Instance_Plane3D_1",
  861. Source = "Output",
  862. }
  863. },
  864. ViewInfo = OperatorInfo { Pos = { -1125.02, 67.3636 } },
  865. },
  866. Plane3D_2 = Shape3D {
  867. HoldOutput = true,
  868. NameSet = true,
  869. Inputs = {
  870. ["SurfacePlaneInputs.Height"] = Input {
  871. Value = Number {
  872. Value = 3
  873. },
  874. },
  875. ["SurfacePlaneInputs.Width"] = Input {
  876. Value = Number {
  877. Value = 2
  878. },
  879. },
  880. ["SurfaceSphereInputs.SubdivisionLevelHeight"] = Input {
  881. Value = Number {
  882. Value = 60
  883. },
  884. },
  885. ["SurfacePlaneInputs.Visibility.Nest"] = Input {
  886. Value = Number {
  887. Value = 1
  888. },
  889. },
  890. ["SurfaceSphereInputs.Visibility.Nest"] = Input {
  891. Value = Number {
  892. Value = 1
  893. },
  894. },
  895. ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input {
  896. Value = Number {
  897. Value = 1
  898. },
  899. },
  900. ["SurfaceSphereInputs.SubdivisionLevelBase"] = Input {
  901. Value = Number {
  902. Value = 60
  903. },
  904. },
  905. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input {
  906. Value = Number {
  907. Value = 6
  908. },
  909. },
  910. ["SurfaceSphereInputs.Visibility.CullBackFace"] = Input {
  911. Value = Number {
  912. Value = 1
  913. },
  914. },
  915. ["Transform3DOp.Translate.Z"] = Input { Value = -0.02, },
  916. Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
  917. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
  918. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
  919. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
  920. ["MtlStdInputs.MaterialID"] = Input { Value = 5, },
  921. ["SurfaceCubeInputs.SizeLock"] = Input { Value = 0, },
  922. ["SurfaceCubeInputs.Width"] = Input { Value = 1.5, },
  923. ["SurfaceCubeInputs.Height"] = Input { Value = 1.5, },
  924. ["SurfaceCubeInputs.Depth"] = Input { Value = 0.02, },
  925. ["SurfaceCubeInputs.Visibility.Nest"] = Input { Value = 1, },
  926. ["SurfaceCubeInputs.Matte.Nest"] = Input { Value = 1, },
  927. ["SurfaceCubeInputs.Matte.IsMatte"] = Input { Value = 1, },
  928. ["SurfaceCubeInputs.BlendMode.Nest"] = Input { Value = 1, },
  929. ["SurfaceCubeInputs.BlendMode.GL.BlendMode"] = Input { Value = FuID { "TransMatte" }, },
  930. ["SurfaceCubeInputs.ObjectID.Nest"] = Input { Value = 1, },
  931. ["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 6, }
  932. },
  933. ViewInfo = OperatorInfo { Pos = { -692.301, -54.9837 } },
  934. },
  935. Merge3D2 = Merge3D {
  936. Inputs = {
  937. SceneInput1 = Input {
  938. SourceOp = "Merge3D1",
  939. Source = "Output",
  940. },
  941. SceneInput2 = Input {
  942. SourceOp = "Plane3D_2",
  943. Source = "Output",
  944. }
  945. },
  946. ViewInfo = OperatorInfo { Pos = { -712.1, 67.3636 } },
  947. },
  948. Text3D1 = Text3D {
  949. HoldOutput = true,
  950. Inputs = {
  951. ["Transform3DOp.Translate.Y"] = Input { Value = 0.668920658667414, },
  952. ["Transform3DOp.Translate.Z"] = Input { Value = 0.191271803862012, },
  953. LayoutRotation = Input { Value = 1, },
  954. TransformRotation = Input { Value = 1, },
  955. StyledText = Input { Value = "SPHERE", },
  956. Font = Input { Value = "Open Sans", },
  957. Style = Input { Value = "Bold", },
  958. Size = Input { Value = 0.77, },
  959. VerticalTopCenterBottom = Input { Value = 1, },
  960. VerticalJustification = Input { Value = 3, },
  961. VerticalJustificationNew = Input { Value = 3, },
  962. HorizontalJustificationNew = Input { Value = 3, },
  963. Extrusion = Input { Value = 1, },
  964. ExtrusionProfile = Input {
  965. SourceOp = "Text3D1ExtrusionProfile",
  966. Source = "Value",
  967. },
  968. ExtrusionDepth = Input { Value = 0.1, }
  969. },
  970. ViewInfo = OperatorInfo { Pos = { -538.411, -138.382 } },
  971. },
  972. Text3D1ExtrusionProfile = LUTBezier {
  973. KeyColorSplines = {
  974. [0] = {
  975. [0] = { 0, RH = { 0.0666666666666667, 0.333333333333333 }, Flags = { Linear = true } },
  976. [0.2] = { 1, LH = { 0.133333333333333, 0.666666666666667 }, RH = { 0.4, 1 }, Flags = { Linear = true } },
  977. [0.8] = { 1, LH = { 0.6, 1 }, RH = { 0.866666666666667, 0.666666666666667 }, Flags = { Linear = true } },
  978. [1] = { 0, LH = { 0.933333333333333, 0.333333333333333 }, Flags = { Linear = true } }
  979. }
  980. },
  981. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  982. CtrlWZoom = false,
  983. },
  984. ReplaceMaterial3D2 = ReplaceMaterial3D {
  985. HoldOutput = true,
  986. Inputs = {
  987. SceneInput = Input {
  988. SourceOp = "Text3D1",
  989. Source = "Output",
  990. },
  991. MaterialInput = Input {
  992. SourceOp = "Reflect2",
  993. Source = "MaterialOutput",
  994. },
  995. ["MtlStdInputs.MaterialID"] = Input { Value = 11, }
  996. },
  997. ViewInfo = OperatorInfo { Pos = { -366.926, -138.382 } },
  998. },
  999. Text3D1_1 = Text3D {
  1000. HoldOutput = true,
  1001. Inputs = {
  1002. ["Transform3DOp.Translate.X"] = Input { Value = -0.744190541220952, },
  1003. ["Transform3DOp.Translate.Y"] = Input { Value = -1.59511186897313, },
  1004. ["Transform3DOp.Translate.Z"] = Input { Value = 0.191271803862012, },
  1005. LayoutRotation = Input { Value = 1, },
  1006. TransformRotation = Input { Value = 1, },
  1007. Red1 = Input { Value = 0, },
  1008. Green1 = Input { Value = 0, },
  1009. Blue1 = Input { Value = 0.498039215686275, },
  1010. StyledText = Input { Value = "Lorem ipsum dolor sit amet, \nconsectetur adipiscing elit, \nsed do eiusmod tempor incididunt \nut labore et dolore magna aliqua. \nUt enim ad minim veniam. \n", },
  1011. Font = Input { Value = "Open Sans", },
  1012. Style = Input { Value = "Bold", },
  1013. Size = Input { Value = 0.15, },
  1014. VerticalTopCenterBottom = Input { Value = 1, },
  1015. VerticalJustification = Input { Value = 3, },
  1016. VerticalJustificationNew = Input { Value = 3, },
  1017. HorizontalLeftCenterRight = Input { Value = -1, },
  1018. HorizontalJustificationNew = Input { Value = 3, },
  1019. Extrusion = Input { Value = 1, },
  1020. ExtrusionProfile = Input {
  1021. SourceOp = "Text3D1ExtrusionProfile_1",
  1022. Source = "Value",
  1023. },
  1024. ExtrusionDepth = Input { Value = 0.1, }
  1025. },
  1026. ViewInfo = OperatorInfo { Pos = { -180.807, -142.194 } },
  1027. },
  1028. Text3D1ExtrusionProfile_1 = LUTBezier {
  1029. KeyColorSplines = {
  1030. [0] = {
  1031. [0] = { 0, RH = { 0.0666666666666667, 0.333333333333333 }, Flags = { Linear = true } },
  1032. [0.2] = { 1, LH = { 0.133333333333333, 0.666666666666667 }, RH = { 0.4, 1 }, Flags = { Linear = true } },
  1033. [0.8] = { 1, LH = { 0.6, 1 }, RH = { 0.866666666666667, 0.666666666666667 }, Flags = { Linear = true } },
  1034. [1] = { 0, LH = { 0.933333333333333, 0.333333333333333 }, Flags = { Linear = true } }
  1035. }
  1036. },
  1037. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  1038. CtrlWZoom = false,
  1039. },
  1040. Merge3D7 = Merge3D {
  1041. Inputs = {
  1042. SceneInput1 = Input {
  1043. SourceOp = "Merge3D2",
  1044. Source = "Output",
  1045. },
  1046. SceneInput2 = Input {
  1047. SourceOp = "ReplaceMaterial3D2",
  1048. Source = "Output",
  1049. },
  1050. SceneInput3 = Input {
  1051. SourceOp = "Text3D1_1",
  1052. Source = "Output",
  1053. }
  1054. },
  1055. ViewInfo = OperatorInfo { Pos = { -346.926, 66.1515 } },
  1056. },
  1057. CookTorrance1 = MtlCookTorrance {
  1058. HoldOutput = true,
  1059. Inputs = {
  1060. ["Diffuse.Color.Material"] = Input {
  1061. SourceOp = "DaySky1",
  1062. Source = "Output",
  1063. },
  1064. ["Specular.Nest"] = Input { Value = 1, },
  1065. ["Specular.DoFresnel"] = Input { Value = 0, },
  1066. ReceivesShadows = Input { Value = 0, },
  1067. MaterialID = Input { Value = 9, }
  1068. },
  1069. ViewInfo = OperatorInfo { Pos = { -903.825, -309.299 } },
  1070. },
  1071. DaySky1 = DaySky {
  1072. HoldOutput = true,
  1073. CtrlWZoom = false,
  1074. Inputs = {
  1075. GlobalOut = Input { Value = 500, },
  1076. Width = Input { Value = 1920, },
  1077. Height = Input { Value = 480, },
  1078. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1079. Latitude = Input { Value = 41.38, },
  1080. Day = Input { Value = FuID { "10" }, },
  1081. Month = Input { Value = FuID { "July" }, }
  1082. },
  1083. ViewInfo = OperatorInfo { Pos = { -1329.03, -309.299 } },
  1084. },
  1085. SphereMap2 = SphereMap {
  1086. HoldOutput = true,
  1087. Inputs = {
  1088. MapMode = Input { Value = 1, },
  1089. Image = Input {
  1090. SourceOp = "DaySky1",
  1091. Source = "Output",
  1092. },
  1093. MaterialID = Input { Value = 8, }
  1094. },
  1095. ViewInfo = OperatorInfo { Pos = { -1203.95, -251.016 } },
  1096. },
  1097. Reflect2 = MtlReflect {
  1098. HoldOutput = true,
  1099. Inputs = {
  1100. BackgroundMaterial = Input {
  1101. SourceOp = "CookTorrance1",
  1102. Source = "MaterialOutput",
  1103. },
  1104. ["Reflection.GlancingStrength"] = Input { Value = 0.8, },
  1105. ["Reflection.FaceOnStrength"] = Input { Value = 0.598, },
  1106. ["Reflection.Color.Material"] = Input {
  1107. SourceOp = "SphereMap2",
  1108. Source = "MaterialOutput",
  1109. },
  1110. MaterialID = Input { Value = 10, }
  1111. },
  1112. ViewInfo = OperatorInfo { Pos = { -949.08, -251.016 } },
  1113. },
  1114. Shape3D2_1 = Shape3D {
  1115. HoldOutput = true,
  1116. Inputs = {
  1117. ["SurfacePlaneInputs.Visibility.CullBackFace"] = Input {
  1118. Value = Number {
  1119. Value = 1
  1120. },
  1121. },
  1122. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input {
  1123. Value = Number {
  1124. Value = 6
  1125. },
  1126. },
  1127. ["SurfacePlaneInputs.Visibility.Nest"] = Input {
  1128. Value = Number {
  1129. Value = 1
  1130. },
  1131. },
  1132. Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
  1133. MaterialInput = Input {
  1134. SourceOp = "Reflect2",
  1135. Source = "MaterialOutput",
  1136. },
  1137. ["MtlStdInputs.MaterialID"] = Input { Value = 5, },
  1138. ["SurfaceSphereInputs.Radius"] = Input { Value = 20, },
  1139. ["SurfaceSphereInputs.SubdivisionLevelBase"] = Input { Value = 60, },
  1140. ["SurfaceSphereInputs.SubdivisionLevelHeight"] = Input { Value = 60, },
  1141. ["SurfaceSphereInputs.Visibility.Nest"] = Input { Value = 1, },
  1142. ["SurfaceSphereInputs.Lighting.Nest"] = Input { Value = 1, },
  1143. ["SurfaceSphereInputs.Lighting.IsShadowCaster"] = Input { Value = 0, },
  1144. ["SurfaceSphereInputs.Lighting.IsShadowReceiver"] = Input { Value = 0, },
  1145. ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 1, }
  1146. },
  1147. ViewInfo = OperatorInfo { Pos = { 47.8759, -251.016 } },
  1148. },
  1149. Merge3D8 = Merge3D {
  1150. Inputs = {
  1151. SceneInput1 = Input {
  1152. SourceOp = "Merge3D7",
  1153. Source = "Output",
  1154. },
  1155. SceneInput2 = Input {
  1156. SourceOp = "Shape3D2_1",
  1157. Source = "Output",
  1158. }
  1159. },
  1160. ViewInfo = OperatorInfo { Pos = { 47.8759, 66.1515 } },
  1161. },
  1162. Merge3D10 = Merge3D {
  1163. Inputs = {
  1164. SceneInput1 = Input {
  1165. SourceOp = "Override3D2",
  1166. Source = "Output",
  1167. },
  1168. SceneInput2 = Input {
  1169. SourceOp = "Merge3D8",
  1170. Source = "Output",
  1171. }
  1172. },
  1173. ViewInfo = OperatorInfo { Pos = { 120.261, 698.264 } },
  1174. },
  1175. Instance_Transform3D2 = Transform3D {
  1176. SourceOp = "Transform3D2",
  1177. Inputs = {
  1178. LayersNest = Input {
  1179. },
  1180. SceneInput = Input {
  1181. SourceOp = "Merge3D10",
  1182. Source = "Output",
  1183. },
  1184. ["Transform3DOp.Translation"] = Input {
  1185. },
  1186. ["Transform3DOp.Rotation"] = Input {
  1187. },
  1188. ["Transform3DOp.PivotNest"] = Input {
  1189. },
  1190. ["Transform3DOp.ScaleNest"] = Input {
  1191. },
  1192. ["Transform3DOp.TargetNest"] = Input {
  1193. },
  1194. CommentsNest = Input {
  1195. },
  1196. FrameRenderScriptNest = Input {
  1197. },
  1198. StartRenderScripts = Input {
  1199. },
  1200. EndRenderScripts = Input {
  1201. }
  1202. },
  1203. ViewInfo = OperatorInfo { Pos = { 367.007, 699.476 } },
  1204. },
  1205. SphericalCamera1 = SphericalCamera3D {
  1206. Inputs = {
  1207. ["Transform3DOp.Rotate.Y"] = Input { Value = 180, },
  1208. ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, }
  1209. },
  1210. ViewInfo = OperatorInfo { Pos = { 641.228, 839.832 } },
  1211. },
  1212. Merge3D9 = Merge3D {
  1213. Inputs = {
  1214. SceneInput1 = Input {
  1215. SourceOp = "Instance_Transform3D2",
  1216. Source = "Output",
  1217. },
  1218. SceneInput2 = Input {
  1219. SourceOp = "SphericalCamera1",
  1220. Source = "Output",
  1221. },
  1222. SceneInput3 = Input {
  1223. SourceOp = "Merge3D11",
  1224. Source = "Output",
  1225. }
  1226. },
  1227. ViewInfo = OperatorInfo { Pos = { 641.228, 699.476 } },
  1228. },
  1229. Renderer3D1_4 = Renderer3D {
  1230. CustomData = {
  1231. ToolVersion = 2,
  1232. },
  1233. Inputs = {
  1234. ["RendererSoftware.ShadowsEnabled"] = Input {
  1235. Value = Number {
  1236. Value = 1
  1237. },
  1238. },
  1239. ["RendererSoftware.Channels.Nest"] = Input {
  1240. Value = Number {
  1241. Value = 1
  1242. },
  1243. },
  1244. ["RendererSoftware.LightingEnabled"] = Input {
  1245. Value = Number {
  1246. Value = 1
  1247. },
  1248. },
  1249. GlobalOut = Input { Value = 500, },
  1250. Width = Input { Value = 1920, },
  1251. Height = Input { Value = 1080, },
  1252. UseFrameFormatSettings = Input { Value = 1, },
  1253. Depth = Input { Value = 1, },
  1254. AutoCropDataWindow = Input { Value = 1, },
  1255. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1256. SceneInput = Input {
  1257. SourceOp = "Merge3D9",
  1258. Source = "Output",
  1259. },
  1260. CameraSelector = Input { Value = FuID { "SphericalCamera1" }, },
  1261. OutputType = Input { Disabled = true, },
  1262. RendererType = Input { Value = FuID { "RendererOpenGL" }, },
  1263. ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
  1264. ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
  1265. ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
  1266. ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
  1267. ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
  1268. ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
  1269. ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
  1270. ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
  1271. ["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
  1272. ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
  1273. ["RendererOpenGL.DoFBlur"] = Input { Value = 0.1, },
  1274. ["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
  1275. ["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, },
  1276. ["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, }
  1277. },
  1278. ViewInfo = OperatorInfo { Pos = { 869.079, 699.476 } },
  1279. SubInputsData = {
  1280. RendererOpenGL = {
  1281. Version = 1
  1282. }
  1283. }
  1284. },
  1285. WirelessLink1 = Fuse.Wireless {
  1286. Inputs = {
  1287. Input = Input {
  1288. SourceOp = "Renderer3D1_4",
  1289. Source = "Output",
  1290. }
  1291. },
  1292. ViewInfo = OperatorInfo { Pos = { -659.32, 399.385 } },
  1293. Version = 110
  1294. },
  1295. SphereMap1 = SphereMap {
  1296. Inputs = {
  1297. MapMode = Input { Value = 1, },
  1298. Rotation = Input { Value = 1, },
  1299. ["Rotate.Y"] = Input { Value = 90, },
  1300. Image = Input {
  1301. SourceOp = "WirelessLink1",
  1302. Source = "Output",
  1303. },
  1304. MaterialID = Input { Value = 7, }
  1305. },
  1306. ViewInfo = OperatorInfo { Pos = { -465.719, 399.385 } },
  1307. },
  1308. Reflect1 = MtlReflect {
  1309. Inputs = {
  1310. BackgroundMaterial = Input {
  1311. SourceOp = "Blinn1",
  1312. Source = "MaterialOutput",
  1313. },
  1314. ["Reflection.GlancingStrength"] = Input { Value = 0.724, },
  1315. ["Reflection.FaceOnStrength"] = Input { Value = 0.567, },
  1316. ["Reflection.Falloff"] = Input { Value = 0, },
  1317. ["Reflection.Color.Material"] = Input {
  1318. SourceOp = "SphereMap1",
  1319. Source = "MaterialOutput",
  1320. },
  1321. MaterialID = Input { Value = 6, }
  1322. },
  1323. ViewInfo = OperatorInfo { Pos = { -267.42, 399.385 } },
  1324. },
  1325. ReplaceMaterial3D1 = ReplaceMaterial3D {
  1326. Inputs = {
  1327. SceneInput = Input {
  1328. SourceOp = "Merge3D5",
  1329. Source = "Output",
  1330. },
  1331. MaterialInput = Input {
  1332. SourceOp = "Reflect1",
  1333. Source = "MaterialOutput",
  1334. },
  1335. ["MtlStdInputs.MaterialID"] = Input { Value = 3, }
  1336. },
  1337. ViewInfo = OperatorInfo { Pos = { -249.197, 288.037 } },
  1338. },
  1339. Instance_Instance_Transform3D2 = Transform3D {
  1340. SourceOp = "Transform3D2",
  1341. Inputs = {
  1342. LayersNest = Input {
  1343. },
  1344. SceneInput = Input {
  1345. SourceOp = "ReplaceMaterial3D1",
  1346. Source = "Output",
  1347. },
  1348. ["Transform3DOp.Translation"] = Input {
  1349. },
  1350. ["Transform3DOp.Rotation"] = Input {
  1351. },
  1352. ["Transform3DOp.PivotNest"] = Input {
  1353. },
  1354. ["Transform3DOp.ScaleNest"] = Input {
  1355. },
  1356. ["Transform3DOp.TargetNest"] = Input {
  1357. },
  1358. ["Transform3DOp.Import"] = Input {
  1359. },
  1360. CommentsNest = Input {
  1361. },
  1362. FrameRenderScriptNest = Input {
  1363. },
  1364. StartRenderScripts = Input {
  1365. },
  1366. EndRenderScripts = Input {
  1367. }
  1368. },
  1369. ViewInfo = OperatorInfo { Pos = { 365.611, 288.037 } },
  1370. },
  1371. DirectionalLight1 = LightDirectional {
  1372. Inputs = {
  1373. ["Transform3DOp.Translate.Y"] = Input { Value = 0.116, },
  1374. ["Transform3DOp.Translate.Z"] = Input { Value = 2.75, },
  1375. ["Transform3DOp.Rotate.X"] = Input { Value = -28.7, },
  1376. ["Transform3DOp.Rotate.Y"] = Input { Value = -11.1, },
  1377. ["ShadowLightInputs3D.Nest"] = Input { Value = 1, },
  1378. ["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, },
  1379. ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, },
  1380. ["ShadowLightInputs3D.ForceAllMaterialsNonTransmissive"] = Input { Value = 1, },
  1381. ["ShadowLightInputs3D.SoftnessType"] = Input { Value = FuID { "Constant" }, },
  1382. ["ShadowLightInputs3D.ConstantSoftness"] = Input { Value = 0.01, }
  1383. },
  1384. ViewInfo = OperatorInfo { Pos = { 600.248, -249.606 } },
  1385. },
  1386. Merge3D11 = Merge3D {
  1387. Inputs = {
  1388. PassThroughLights = Input { Value = 1, },
  1389. SceneInput1 = Input {
  1390. SourceOp = "DirectionalLight1",
  1391. Source = "Output",
  1392. }
  1393. },
  1394. ViewInfo = OperatorInfo { Pos = { 600.248, -101.727 } },
  1395. },
  1396. Camera3D1 = Camera3D {
  1397. Inputs = {
  1398. ["Transform3DOp.Translate.Z"] = Input { Value = 11, },
  1399. ["Transform3DOp.UseTarget"] = Input { Value = 1, },
  1400. AoV = Input { Value = 19.2642683071402, },
  1401. ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
  1402. FilmBack = Input { Value = 1, },
  1403. FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
  1404. ApertureW = Input { Value = 0.831496062992126, },
  1405. ApertureH = Input { Value = 0.467716535433071, },
  1406. ControlVis = Input { Value = 1, },
  1407. PlaneOfFocusVis = Input { Value = 1, },
  1408. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
  1409. ["MtlStdInputs.MaterialID"] = Input { Value = 2, }
  1410. },
  1411. ViewInfo = OperatorInfo { Pos = { 802.978, -248.164 } },
  1412. },
  1413. Transform3D1 = Transform3D {
  1414. Inputs = {
  1415. SceneInput = Input {
  1416. SourceOp = "Camera3D1",
  1417. Source = "Output",
  1418. },
  1419. ["Transform3DOp.Rotate.Y"] = Input {
  1420. SourceOp = "Transform3D1YRotation",
  1421. Source = "Value",
  1422. }
  1423. },
  1424. ViewInfo = OperatorInfo { Pos = { 802.978, -205.284 } },
  1425. },
  1426. Transform3D1YRotation = BezierSpline {
  1427. SplineColor = { Red = 128, Green = 255, Blue = 128 },
  1428. CtrlWZoom = false,
  1429. KeyFrames = {
  1430. [0] = { 0, RH = { 40, -120 }, Flags = { Linear = true, Loop = true } },
  1431. [120] = { -360, LH = { 80, -240 }, Flags = { Linear = true, Loop = true } }
  1432. }
  1433. },
  1434. Merge3D4 = Merge3D {
  1435. Inputs = {
  1436. PassThroughLights = Input { Value = 1, },
  1437. SceneInput2 = Input {
  1438. SourceOp = "Merge3D11",
  1439. Source = "Output",
  1440. },
  1441. SceneInput3 = Input {
  1442. SourceOp = "Transform3D1",
  1443. Source = "Output",
  1444. }
  1445. },
  1446. ViewInfo = OperatorInfo { Pos = { 802.978, -81.1209 } },
  1447. },
  1448. Merge3D6 = Merge3D {
  1449. Inputs = {
  1450. SceneInput1 = Input {
  1451. SourceOp = "Instance_Instance_Transform3D2",
  1452. Source = "Output",
  1453. },
  1454. SceneInput2 = Input {
  1455. SourceOp = "Merge3D4",
  1456. Source = "Output",
  1457. }
  1458. },
  1459. ViewInfo = OperatorInfo { Pos = { 822.425, 288.037 } },
  1460. },
  1461. Instance_Renderer3D1_1 = Renderer3D {
  1462. CustomData = {
  1463. ToolVersion = 2,
  1464. },
  1465. SourceOp = "Renderer3D1_1",
  1466. Inputs = {
  1467. SettingsNest = Input {
  1468. },
  1469. LayersNest = Input {
  1470. },
  1471. ImageNest = Input {
  1472. },
  1473. ["Gamut.ColorSpaceNest"] = Input {
  1474. },
  1475. ["Gamut.GammaSpaceNest"] = Input {
  1476. },
  1477. SceneInput = Input {
  1478. SourceOp = "Merge3D6",
  1479. Source = "Output",
  1480. },
  1481. OutputType = Input { Disabled = true, },
  1482. CommentsNest = Input {
  1483. },
  1484. FrameRenderScriptNest = Input {
  1485. },
  1486. StartRenderScripts = Input {
  1487. },
  1488. EndRenderScripts = Input {
  1489. },
  1490. ["RendererOpenGL.Channels.Nest"] = Input {
  1491. Value = 1,
  1492. },
  1493. ["RendererOpenGL.AntiAliasing.Nest"] = Input {
  1494. },
  1495. ["RendererOpenGL.AntiAliasing.Channels.Nest"] = Input {
  1496. },
  1497. ["RendererOpenGL.AntiAliasing.Presets.Nest"] = Input {
  1498. },
  1499. ["RendererOpenGL.AccumulationEffects"] = Input {
  1500. Value = 1,
  1501. },
  1502. ["RendererOpenGL.Lighting"] = Input {
  1503. },
  1504. EffectMask = Input {
  1505. }
  1506. },
  1507. ViewInfo = OperatorInfo { Pos = { 1167.43, 288.037 } },
  1508. SubInputsData = {
  1509. RendererOpenGL = {
  1510. Version = 1
  1511. }
  1512. }
  1513. },
  1514. Merge6 = Merge {
  1515. Inputs = {
  1516. Background = Input {
  1517. SourceOp = "Renderer3D1_1",
  1518. Source = "Output",
  1519. },
  1520. Foreground = Input {
  1521. SourceOp = "Instance_Renderer3D1_1",
  1522. Source = "Output",
  1523. },
  1524. PerformDepthMerge = Input { Value = 0, }
  1525. },
  1526. ViewInfo = OperatorInfo { Pos = { 1520.67, 288.037 } },
  1527. },
  1528. Merge4 = Merge {
  1529. Inputs = {
  1530. Background = Input {
  1531. SourceOp = "Renderer3D1_3",
  1532. Source = "Output",
  1533. },
  1534. Foreground = Input {
  1535. SourceOp = "Merge6",
  1536. Source = "Output",
  1537. },
  1538. PerformDepthMerge = Input { Value = 0, }
  1539. },
  1540. ViewInfo = OperatorInfo { Pos = { 1520.67, 538.509 } },
  1541. },
  1542. Merge1 = Merge {
  1543. Inputs = {
  1544. MultiplyByMask = Input { Value = 1, },
  1545. Background = Input {
  1546. SourceOp = "Merge2",
  1547. Source = "Output",
  1548. },
  1549. Foreground = Input {
  1550. SourceOp = "Merge4",
  1551. Source = "Output",
  1552. },
  1553. PerformDepthMerge = Input { Value = 0, }
  1554. },
  1555. ViewInfo = OperatorInfo { Pos = { 2056.04, 538.509 } },
  1556. }
  1557. }
  1558. }
Tags: fusion
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