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PRW - WazaDesc

Apr 8th, 2015
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  1.  
  2.  
  3. Pound
  4.  
  5. Karate Chop
  6.  
  7. Double Slap
  8.  
  9. Double Slap 2nd
  10.  
  11. Double Slap Finish
  12.  
  13. Comet Punch
  14.  
  15. Comet Punch 3rd
  16.  
  17. Comet Punch 2nd
  18.  
  19. Comet Punch Finish
  20.  
  21. Mega Punch
  22.  
  23. Pay Day
  24. The {P} dropped by\nfoes increases.
  25. Fire Punch
  26. May burn the foe.
  27. Ice Punch
  28. May freeze the foe.
  29. Thunder Punch
  30. May paralyze\nthe foe.
  31. Scratch
  32.  
  33. Vice Grip
  34.  
  35. Guillotine
  36. Defeats the foe.
  37. Razor Wind
  38.  
  39. Swords Dance
  40. Attack goes up.
  41. Cut
  42.  
  43. Gust
  44.  
  45. Wing Attack
  46.  
  47. Whirlwind
  48. Blows the foe back.
  49. Fly
  50.  
  51. Bind
  52.  
  53. Slam
  54.  
  55. Vine Whip
  56.  
  57. Stomp
  58. May make the\nfoe flinch.
  59. Double Kick
  60.  
  61. Double Kick 2nd
  62.  
  63. Mega Kick
  64.  
  65. Jump Kick
  66. Damages the user\nwhen it misses.
  67. Rolling Kick
  68. May make the\nfoe flinch.
  69. Sand Attack
  70. Lowers the\nfoe's Hit Ratio.
  71. Headbutt
  72. May make the\nfoe flinch.
  73. Horn Attack
  74.  
  75. Fury Attack
  76.  
  77. Fury Attack 2nd
  78.  
  79. Fury Attack Finish
  80.  
  81. Horn Drill
  82. Defeats the foe.
  83. Tackle
  84.  
  85. Body Slam
  86. May paralyze\nthe foe.
  87. Body Slam Landing
  88.  
  89. Wrap
  90.  
  91. Take Down
  92. Damages the user\nas well.
  93. Thrash
  94. The user\nbecomes confused.
  95. Double-Edge
  96. Damages the user\nas well.
  97. Tail Whip
  98. Lowers the\nfoe's Defense.
  99. Poison Sting
  100. May poison the foe.
  101. Twineedle
  102. May poison the foe.
  103. Twineedle Finish
  104.  
  105. Pin Missile
  106.  
  107. Pin Missile 2nd
  108.  
  109. Pin Missile 1st
  110.  
  111. Water Gun
  112.  
  113. Leer
  114. Lowers the\nfoe's Defense.
  115. Bite
  116. May make the\nfoe flinch.
  117. Growl
  118. Lowers the\nfoe's Attack.
  119. Roar
  120. Blows the foe back.
  121. Sing
  122. Makes the\nfoe sleep.
  123. Supersonic
  124. Confuses the foe.
  125. Sonic Boom
  126. Does a fixed\namount of damage.
  127. Disable
  128. Keeps the foe\nfrom attacking.
  129. Acid
  130. May lower the\nfoe's Defense.
  131. Ember
  132. May burn the foe.
  133. Flamethrower
  134. May burn the foe.
  135. Mist
  136. Protects the user\nand its allies from\nstatus changes.
  137. Hydro Pump
  138.  
  139. Surf
  140.  
  141. Ice Beam
  142. May freeze the foe.
  143. Blizzard
  144. May freeze the foe.
  145. Psybeam
  146. May confuse the foe.
  147. Bubble Beam
  148. May lower the\nfoe's Speed.
  149. Aurora Beam
  150. May lower the\nfoe's Attack.
  151. Hyper Beam
  152.  
  153. Peck
  154.  
  155. Peck L
  156.  
  157. Drill Peck
  158.  
  159. Submission
  160. Damages the user\nas well.
  161. Low Kick
  162. The heavier the foe,\nthe greater\nthe damage.
  163. Counter
  164. When the user is\ndamaged, the\nattacker is damaged.
  165. Seismic Toss
  166. The user's Power\ndetermines\nthe damage.
  167. Strength
  168.  
  169. Absorb
  170. Absorbs the foe's HP.
  171. Mega Drain
  172. Absorbs the foe's HP.
  173. Leech Seed
  174. Absorbs the foe's HP.
  175. Growth
  176. Attack goes up.
  177. Razor Leaf
  178.  
  179. Solar Beam
  180.  
  181. Poison Powder
  182. Poisons the foe.
  183. Stun Spore
  184. Paralyzes\nthe foe.
  185. Sleep Powder
  186. Makes the\nfoe sleep.
  187. Petal Dance
  188. The user\nbecomes confused.
  189. String Shot
  190. Lowers the\nfoe's Speed.
  191. Dragon Rage
  192. Does a fixed\namount of damage.
  193. Fire Spin
  194.  
  195. Thunder Shock
  196. May paralyze\nthe foe.
  197. Thunderbolt
  198. May paralyze\nthe foe.
  199. Thunder Wave
  200. Paralyzes\nthe foe.
  201. Thunder
  202. May paralyze\nthe foe.
  203. Rock Throw
  204.  
  205. Earthquake
  206.  
  207. Fissure
  208. Defeats the foe.
  209. Dig
  210.  
  211. Toxic
  212. Badly poisons\nthe foe.
  213. Confusion
  214. May confuse the foe.
  215. Psychic
  216. May lower the\nfoe's Defense.
  217. Hypnosis
  218. Makes the\nfoe sleep.
  219. Meditate
  220. Attack goes up.
  221. Agility
  222. Speed goes up.
  223. Quick Attack
  224.  
  225. Rage
  226. The lower the\nuser's HP, the\ngreater the damage.
  227. Teleport
  228.  
  229. Night Shade
  230. The user's Power\ndetermines\nthe damage.
  231. Screech
  232. Lowers the\nfoe's Defense.
  233. Double Team
  234. Evasiveness\ngoes up.
  235. Recover
  236. Restores HP.
  237. Harden
  238. Defense goes up.
  239. Minimize
  240. The user becomes\nsmaller, and its\nevasion goes up.
  241. Smokescreen
  242. Lowers the\nfoe's Hit Ratio.
  243. Confuse Ray
  244. Confuses the foe.
  245. Withdraw
  246. Defense goes up.
  247. Defense Curl
  248. Defense goes up.
  249. Barrier
  250. Defense goes up.
  251. Light Screen
  252. Damage received by\nthe user and its\nallies goes down.
  253. Haze
  254. Restores the status\nof nearby Pokémon\nto normal.
  255. Reflect
  256. Damage received by\nthe user and its\nallies goes down.
  257. Focus Energy
  258. It's easier to make\nthe foe wobbly.
  259. Bide
  260. When the user is\ndamaged, the\nattacker is damaged.
  261. Self-Destruct
  262. The user faints\nafter using\nthis move.
  263. Egg Bomb
  264.  
  265. Egg Bomb Explosion
  266.  
  267. Lick
  268. May paralyze\nthe foe.
  269. Smog
  270. May poison the foe.
  271. Sludge
  272. May poison the foe.
  273. Bone Club
  274. May make the\nfoe flinch.
  275. Fire Blast
  276. May burn the foe.
  277. Waterfall
  278. May make the\nfoe flinch.
  279. Clamp
  280.  
  281. Swift
  282.  
  283. Swift 4
  284.  
  285. Swift 3
  286.  
  287. Swift 2
  288.  
  289. Swift Finish
  290.  
  291. Skull Bash
  292. Defense goes up.
  293. Spike Cannon
  294.  
  295. Spike Cannon 4th
  296.  
  297. Spike Cannon 3rd
  298.  
  299. Spike Cannon 2nd
  300.  
  301. Spike Cannon 1st
  302.  
  303. Constrict
  304. May lower the\nfoe's Speed.
  305. Amnesia
  306. Defense goes up.
  307. Kinesis
  308. Lowers the\nfoe's Hit Ratio.
  309. Soft-Boiled
  310. Restores HP.
  311. High Jump Kick
  312. Damages the user\nwhen it misses.
  313. Glare
  314. Paralyzes\nthe foe.
  315. Poison Gas
  316. Poisons the foe.
  317. Barrage
  318.  
  319. Barrage 4th
  320.  
  321. Barrage 3rd
  322.  
  323. Barrage 2nd
  324.  
  325. Barrage 1st
  326.  
  327. Leech Life
  328. Absorbs the foe's HP.
  329. Lovely Kiss
  330. Makes the\nfoe sleep.
  331. Sky Attack
  332. May make the\nfoe flinch.
  333. Transform
  334. Transforms your\nPokémon into\nthe target.
  335. Bubble
  336. May lower the\nfoe's Speed.
  337. Dizzy Punch
  338. May confuse the foe.
  339. Spore
  340. Makes the\nfoe sleep.
  341. Flash
  342. Lowers the\nfoe's Hit Ratio.
  343. Psywave
  344. The user's Power\ndetermines\nthe damage.
  345. Splash
  346.  
  347. Acid Armor
  348. Defense goes up.
  349. Crabhammer
  350.  
  351. Explosion
  352. The user faints\nafter using\nthis move.
  353. Fury Swipes
  354.  
  355. Fury Swipes 4th
  356.  
  357. Fury Swipes 3rd
  358.  
  359. Fury Swipes 2nd
  360.  
  361. Fury Swipes Finish
  362.  
  363. Bonemerang
  364.  
  365. Bonemerang 2nd
  366.  
  367. Rest
  368. Restores HP,\nbut the user\nfalls asleep.
  369. Rock Slide
  370. May make the\nfoe flinch.
  371. Hyper Fang
  372. May make the\nfoe flinch.
  373. Sharpen
  374. Attack goes up.
  375. Tri Attack
  376. May burn, paralyze,\nor freeze the foe.
  377. Super Fang
  378. Halves the\nfoe's HP.
  379. Slash
  380.  
  381. Substitute
  382. The user makes a\ncopy of itself by\nusing some of its HP.
  383. Struggle
  384. Damages the user\nas well.
  385. Sketch
  386. The user can use\nthe foe's move\nfor a short time.
  387. Triple Kick
  388.  
  389. Triple Kick 2nd
  390.  
  391. Triple Kick Finish
  392.  
  393. Thief
  394. The {P} dropped by\nfoes increases.
  395. Spider Web
  396. Makes the foe\nunable to move.
  397. Mind Reader
  398. Turns the user\ntoward the foe.
  399. Flame Wheel
  400. May burn the foe.
  401. Curse
  402. The effect changes\nwhen used by a\nGhost-type Pokémon.
  403. Curse (Ghost)
  404. The effect changes\nwhen used by a\nGhost-type Pokémon.
  405. Flail
  406. The lower the\nuser's HP, the\ngreater the damage.
  407. Aeroblast
  408.  
  409. Cotton Spore
  410. Lowers the\nfoe's Speed.
  411. Reversal
  412. The lower the\nuser's HP, the\ngreater the damage.
  413. Powder Snow
  414. May freeze the foe.
  415. Protect
  416. Attacks don't hit the\nuser for a short time.
  417. Mach Punch
  418.  
  419. Mach Punch L
  420.  
  421. Scary Face
  422. Lowers the\nfoe's Speed.
  423. Feint Attack
  424.  
  425. Sweet Kiss
  426. Confuses the foe.
  427. Belly Drum
  428. HP decreases,\nbut Attack goes\nway up.
  429. Sludge Bomb
  430. May poison the foe.
  431. Sludge Bomb Explosion
  432.  
  433. Mud-Slap
  434. Lowers the\nfoe's Hit Ratio.
  435. Octazooka
  436. May lower the\nfoe's Hit Ratio.
  437. Spikes
  438.  
  439. Zap Cannon
  440. Paralyzes\nthe foe.
  441. Destiny Bond
  442. The foe that defeats\nthe user is also defeated.
  443. Perish Song
  444. The user and\nnearby Pokémon will\nbe defeated shortly.
  445. Icy Wind
  446. Lowers the\nfoe's Speed.
  447. Detect
  448. Attacks don't hit the\nuser for a short time.
  449. Bone Rush
  450.  
  451. Bone Rush 2nd
  452.  
  453. Bone Rush Finish
  454.  
  455. Lock-On
  456. Turns the user\ntoward the foe.
  457. Outrage
  458. The user\nbecomes confused.
  459. Giga Drain
  460. Absorbs the foe's HP.
  461. Endure
  462. The user endures\nany attack, leaving\nat least 1 HP.
  463. Charm
  464. Lowers the\nfoe's Attack.
  465. Rollout
  466. Attacks\ncontinuously\nuntil it misses.
  467. False Swipe
  468. Leaves the\nfoe with at\nleast 1 HP.
  469. Swagger
  470. Confuses the foe,\nbut makes\nit stronger.
  471. Milk Drink
  472. Restores HP.
  473. Spark
  474. May paralyze\nthe foe.
  475. Fury Cutter
  476.  
  477. Fury Cutter 2
  478.  
  479. Steel Wing
  480. Defense may go up.
  481. Mean Look
  482. Makes the foe\nunable to move.
  483. Heal Bell
  484. Heals your allies'\nstatus changes.
  485. Return
  486. Damage is greater\nwhen the Pokémon\nhas lots of use.
  487. Return Lv. 2
  488.  
  489. Return Lv. 1
  490.  
  491. Return Lv. 0
  492.  
  493. Present
  494. The effect changes\nevery time.
  495. Frustration
  496. Damage is greater\nwhen the user hasn't\nbeen used a lot.
  497. Frustration Lv. 2
  498.  
  499. Frustration Lv. 1
  500.  
  501. Frustration Lv. 0
  502.  
  503. Safeguard
  504. Protects the user\nand its allies from\nstatus changes.
  505. Pain Split
  506. Adds the HP of the \nuser and foe, and \nshares them equally.
  507. Sacred Fire
  508. May burn the foe.
  509. Magnitude
  510. Power changes\nevery time.
  511. Dynamic Punch
  512. Confuses the foe.
  513. Megahorn
  514.  
  515. Dragon Breath
  516. May paralyze\nthe foe.
  517. Pursuit
  518. Damage goes up\nwhen the user hits\na foe from behind.
  519. Rapid Spin
  520.  
  521. Sweet Scent
  522. The foe's\nevasiveness\ngoes down.
  523. Iron Tail
  524. May lower the\nfoe's Defense.
  525. Metal Claw
  526. Attack may go up.
  527. Metal Claw L
  528.  
  529. Vital Throw
  530.  
  531. Morning Sun
  532. Restores HP.
  533. Synthesis
  534. Restores HP.
  535. Moonlight
  536. Restores HP.
  537. Hidden Power
  538. The effect depends\non the Pokémon\nusing it.
  539. Hidden Power
  540. The effect depends\non the Pokémon\nusing it.
  541. Hidden Power
  542. The effect depends\non the Pokémon\nusing it.
  543. Hidden Power
  544. The effect depends\non the Pokémon\nusing it.
  545. Hidden Power
  546. The effect depends\non the Pokémon\nusing it.
  547. Hidden Power
  548. The effect depends\non the Pokémon\nusing it.
  549. Hidden Power
  550. The effect depends\non the Pokémon\nusing it.
  551. Hidden Power
  552. The effect depends\non the Pokémon\nusing it.
  553. Hidden Power
  554. The effect depends\non the Pokémon\nusing it.
  555. Hidden Power
  556. The effect depends\non the Pokémon\nusing it.
  557. Hidden Power
  558. The effect depends\non the Pokémon\nusing it.
  559. Hidden Power
  560. The effect depends\non the Pokémon\nusing it.
  561. Hidden Power
  562. The effect depends\non the Pokémon\nusing it.
  563. Hidden Power
  564. The effect depends\non the Pokémon\nusing it.
  565. Hidden Power
  566. The effect depends\non the Pokémon\nusing it.
  567. Hidden Power
  568. The effect depends\non the Pokémon\nusing it.
  569. Hidden Power
  570. The effect depends\non the Pokémon\nusing it.
  571. Hidden Power
  572. The effect depends\non the Pokémon\nusing it.
  573. Hidden Power
  574. The effect depends\non the Pokémon\nusing it.
  575. Cross Chop
  576.  
  577. Twister
  578. May make the\nfoe flinch.
  579. Crunch
  580. May lower the\nfoe's Defense.
  581. Mirror Coat
  582. When the user is\ndamaged, the\nattacker is damaged.
  583. Extreme Speed
  584.  
  585. Ancient Power
  586. Attack, Defense,\nand Speed may\ngo up.
  587. Shadow Ball
  588. May lower the\nfoe's Defense.
  589. Future Sight
  590.  
  591. Rock Smash
  592. May lower the\nfoe's Defense.
  593. Whirlpool
  594.  
  595. Beat Up
  596. The more allies it\nhas, the more times\nthe move is repeated.
  597. Beat Up 2nd
  598.  
  599. Beat Up 3rd
  600.  
  601. Beat Up 4th
  602.  
  603. Beat Up 5th
  604.  
  605. Beat Up 6th
  606.  
  607. Fake Out
  608. Makes the\nfoe flinch.
  609. Uproar
  610. Wakes a\nsleeping foe.
  611. Heat Wave
  612. May burn the foe.
  613. Torment
  614. Keeps the foe\nfrom attacking.
  615. Flatter
  616. Confuses the foe,\nbut makes\nit stronger.
  617. Will-O-Wisp
  618. Burns the foe.
  619. Facade
  620. If poisoned, badly\npoisoned, or burned,\ndamage goes up.
  621. Facade L
  622.  
  623. Focus Punch
  624. The user flinches\nif hit while charging\nthe attack.
  625. Smelling Salts
  626. Damage goes up\nwhen the foe is\nparalyzed.
  627. Follow Me
  628. The user\nbecomes a decoy.
  629. Nature Power
  630. Uses a different\nmove in\ndifferent places.
  631. Charge
  632. Electric-type moves' \ndamage and user's\nDefense go up.
  633. Helping Hand
  634. The Power of allies'\nmoves goes up.
  635. Wish
  636. Restores HP.
  637. Ingrain
  638. Restores HP, but the\nuser can't move.
  639. Superpower
  640. The user's Attack and\nDefense go down.
  641. Magic Coat
  642. Reflects\nstatus changes.
  643. Revenge
  644. Damage goes up\nwhen the user is hit\nwhile charging.
  645. Brick Break
  646. Ignores Reflect and\nLight Screen.
  647. Yawn
  648. Makes the\nfoe sleep.
  649. Knock Off
  650. The {P} dropped by\nfoes increases.
  651. Endeavor
  652. Brings the foe's HP\ndown to the user's.
  653. Eruption
  654. The greater the\nuser's HP, the\ngreater the damage.
  655. Refresh
  656. Heals\nstatus changes.
  657. Secret Power
  658. May have different\neffects depending\non where it's used.
  659. Dive
  660.  
  661. Arm Thrust
  662.  
  663. Arm Thrust 4th
  664.  
  665. Arm Thrust 3rd
  666.  
  667. Arm Thrust 2nd
  668.  
  669. Arm Thrust Finish
  670.  
  671. Tail Glow
  672. Attack goes up.
  673. Luster Purge
  674. May lower the\nfoe's Defense.
  675. Mist Ball
  676. May lower the\nfoe's Attack.
  677. Feather Dance
  678. Lowers the\nfoe's Attack.
  679. Teeter Dance
  680. Confuses the foe.
  681. Blaze Kick
  682. May burn the foe.
  683. Ice Ball
  684. Attacks\ncontinuously\nuntil it misses.
  685. Needle Arm
  686. May make the\nfoe flinch.
  687. Slack Off
  688. Restores HP.
  689. Hyper Voice
  690.  
  691. Poison Fang
  692. May badly poison\nthe foe.
  693. Crush Claw
  694. May lower the\nfoe's Defense.
  695. Crush Claw L
  696.  
  697. Blast Burn
  698.  
  699. Hydro Cannon
  700.  
  701. Meteor Mash
  702. Attack may go up.
  703. Astonish
  704. May make the\nfoe flinch.
  705. Weather Ball
  706.  
  707. Aromatherapy
  708. Heals your allies'\nstatus changes.
  709. Fake Tears
  710. Lowers the\nfoe's Defense.
  711. Air Cutter
  712.  
  713. Overheat
  714. The user's Attack\ngoes down.
  715. Rock Tomb
  716. Lowers the\nfoe's Speed.
  717. Silver Wind
  718. Attack, Defense,\nand Speed may\ngo up.
  719. Metal Sound
  720. Lowers the\nfoe's Defense.
  721. Grass Whistle
  722. Makes the\nfoe sleep.
  723. Tickle
  724. Lowers the\nfoe's Attack\nand Defense.
  725. Cosmic Power
  726. Defense goes up.
  727. Water Spout
  728. The greater the\nuser's HP, the\ngreater the damage.
  729. Signal Beam
  730. May confuse the foe.
  731. Shadow Punch
  732.  
  733. Extrasensory
  734. May make the\nfoe flinch.
  735. Sky Uppercut
  736.  
  737. Sand Tomb
  738.  
  739. Sheer Cold
  740. Defeats the foe.
  741. Muddy Water
  742. May lower the\nfoe's Hit Ratio.
  743. Bullet Seed
  744.  
  745. Bullet Seed 4th
  746.  
  747. Bullet Seed 3rd
  748.  
  749. Bullet Seed 2nd
  750.  
  751. Bullet Seed 1st
  752.  
  753. Aerial Ace
  754.  
  755. Aerial Ace Finish
  756.  
  757. Icicle Spear
  758.  
  759. Icicle Spear 4th
  760.  
  761. Icicle Spear 3rd
  762.  
  763. Icicle Spear 2nd
  764.  
  765. Icicle Spear 1st
  766.  
  767. Iron Defense
  768. Defense goes up.
  769. Block
  770. Makes the foe\nunable to move.
  771. Howl
  772. Attack goes up.
  773. Dragon Claw
  774.  
  775. Dragon Claw L
  776.  
  777. Frenzy Plant
  778.  
  779. Bulk Up
  780. Attack and\nDefense go up.
  781. Bounce
  782. May paralyze\nthe foe.
  783. Mud Shot
  784. Lowers the\nfoe's Speed.
  785. Poison Tail
  786. May poison the foe.
  787. Covet
  788. The {P} dropped by\nfoes increases.
  789. Volt Tackle
  790. May paralyze the foe.\nDamages the user\nas well.
  791. Magical Leaf
  792.  
  793. Calm Mind
  794. Attack and\nDefense go up.
  795. Leaf Blade
  796.  
  797. Dragon Dance
  798. Attack and Speed\ngo up.
  799. Rock Blast
  800.  
  801. Shock Wave
  802.  
  803. Water Pulse
  804. May confuse the foe.
  805. Doom Desire
  806.  
  807. Psycho Boost
  808. The user's Attack\ngoes down.
  809. Roost
  810. Restores HP.
  811. Gravity
  812. The Hit Ratio of\nnearby Pokémon\ngoes up.
  813. Wake-Up Slap
  814. Wakes and does\nmore damage to\na sleeping foe.
  815. Hammer Arm
  816. The user's Speed\ngoes down.
  817. Gyro Ball
  818. The faster the foe\nis than the user, the\ngreater the damage.
  819. Brine
  820. The lower the foe's\nHP, the greater\nthe damage.
  821. Feint
  822.  
  823. Pluck
  824. The {P} dropped by\nfoes increases.
  825. Tailwind
  826. Speed goes up for\nthe user and its allies.
  827. Acupressure
  828. Raises an ally's\nAttack, Defense,\nor Speed.
  829. Metal Burst
  830. When the user is\ndamaged, the\nattacker is damaged.
  831. U-turn
  832.  
  833. Close Combat
  834. The user's Defense\ngoes down.
  835. Close Combat L
  836.  
  837. Payback
  838. Damage goes up\nwhen the user is hit\nwhile charging.
  839. Assurance
  840. Damage goes up\nwhen the user hits\na blown-back foe.
  841. Fling
  842. Attacks by\nthrowing {P}.
  843. Wring Out
  844. The greater the foe's\nHP, the greater\nthe damage.
  845. Punishment
  846. Damage changes if\nthe foe's stats\nare raised.
  847. Last Resort
  848. Damage goes up\nwhen rarely used.
  849. Sucker Punch
  850.  
  851. Toxic Spikes
  852. Poisons the foe.
  853. Aqua Ring
  854. Gradually\nrestores HP.
  855. Flare Blitz
  856. May burn the foe.\nDamages the user\nas well.
  857. Force Palm
  858. May paralyze\nthe foe.
  859. Aura Sphere
  860.  
  861. Rock Polish
  862. Speed goes up.
  863. Poison Jab
  864. May poison the foe.
  865. Poison Jab L
  866.  
  867. Dark Pulse
  868. May make the\nfoe flinch.
  869. Night Slash
  870.  
  871. Aqua Tail
  872.  
  873. Seed Bomb
  874.  
  875. Seed Bomb Explosion
  876.  
  877. Air Slash
  878. May make the\nfoe flinch.
  879. X-Scissor
  880.  
  881. Bug Buzz
  882. May lower the\nfoe's Defense.
  883. Dragon Pulse
  884.  
  885. Dragon Rush
  886. May make the\nfoe flinch.
  887. Power Gem
  888.  
  889. Drain Punch
  890. Absorbs the foe's HP.
  891. Vacuum Wave
  892.  
  893. Focus Blast
  894. May lower the\nfoe's Defense.
  895. Energy Ball
  896. May lower the\nfoe's Defense.
  897. Brave Bird
  898. Damages the user\nas well.
  899. Earth Power
  900. May lower the\nfoe's Defense.
  901. Giga Impact
  902.  
  903. Nasty Plot
  904. Attack goes up.
  905. Bullet Punch
  906.  
  907. Avalanche
  908. Damage goes up\nwhen the user is hit\nwhile charging.
  909. Ice Shard
  910.  
  911. Shadow Claw
  912.  
  913. Shadow Claw L
  914.  
  915. Thunder Fang
  916. May paralyze the\nfoe or make it\nflinch.
  917. Ice Fang
  918. May freeze the foe\nor make it flinch.
  919. Fire Fang
  920. May burn the foe\nor make it flinch.
  921. Shadow Sneak
  922.  
  923. Mud Bomb
  924. May lower the\nfoe's Hit Ratio.
  925. Mud Bomb Explosion
  926.  
  927. Psycho Cut
  928.  
  929. Zen Headbutt
  930. May make the\nfoe flinch.
  931. Mirror Shot
  932. May lower the\nfoe's Hit Ratio.
  933. Flash Cannon
  934. May lower the\nfoe's Defense.
  935. Rock Climb
  936. May confuse the foe.
  937. Defog
  938. The foe's\nevasiveness\ngoes down.
  939. Draco Meteor
  940. The user's Attack\ngoes down.
  941. Discharge
  942. May paralyze\nthe foe.
  943. Lava Plume
  944. May burn the foe.
  945. Leaf Storm
  946. The user's Attack\ngoes down.
  947. Power Whip
  948.  
  949. Rock Wrecker
  950.  
  951. Cross Poison
  952. May poison the foe.
  953. Gunk Shot
  954. May poison the foe.
  955. Iron Head
  956. May make the\nfoe flinch.
  957. Magnet Bomb
  958.  
  959. Magnet Bomb Explosion
  960.  
  961. Stone Edge
  962.  
  963. Stealth Rock
  964. Does a fixed\namount of damage.
  965. Grass Knot
  966. The heavier the foe,\nthe greater\nthe damage.
  967. Judgment
  968.  
  969. Judgment
  970.  
  971. Judgment
  972.  
  973. Judgment
  974.  
  975. Judgment
  976.  
  977. Judgment
  978.  
  979. Judgment
  980.  
  981. Judgment
  982.  
  983. Judgment
  984.  
  985. Judgment
  986.  
  987. Judgment
  988.  
  989. Judgment
  990.  
  991. Judgment
  992.  
  993. Judgment
  994.  
  995. Judgment
  996.  
  997. Judgment
  998.  
  999. Judgment
  1000.  
  1001. Judgment
  1002.  
  1003. Bug Bite
  1004. The {P} dropped by\nfoes increases.
  1005. Charge Beam
  1006. Attack may go up.
  1007. Wood Hammer
  1008. Damages the user\nas well.
  1009. Aqua Jet
  1010.  
  1011. Attack Order
  1012.  
  1013. Defend Order
  1014. Defense goes up.
  1015. Heal Order
  1016. Restores HP.
  1017. Head Smash
  1018. Damages the user\nas well.
  1019. Double Hit
  1020.  
  1021. Double Hit Finish
  1022.  
  1023. Roar of Time
  1024.  
  1025. Spacial Rend
  1026. It's easier to make\nthe foe wobbly.
  1027. Crush Grip
  1028. The greater the foe's\nHP, the greater\nthe damage.
  1029. Magma Storm
  1030.  
  1031. Dark Void
  1032. Makes the\nfoe sleep.
  1033. Seed Flare
  1034. May lower the\nfoe's Defense.
  1035. Ominous Wind
  1036. Attack, Defense,\nand Speed may\ngo up.
  1037. Shadow Force
  1038.  
  1039. Hone Claws
  1040. Attack and\nHit Ratio go up.
  1041. Psyshock
  1042.  
  1043. Venoshock
  1044. Does more damage\nto a poisoned foe.
  1045. Autotomize
  1046. Speed goes up.\nWeight goes down.
  1047. Rage Powder
  1048. The user\nbecomes a decoy.
  1049. Telekinesis
  1050. Makes the\nfoe float.
  1051. Smack Down
  1052. Lowers the\nfoe's Speed.
  1053. Storm Throw
  1054. It's easier to make\nthe foe wobbly.
  1055. Flame Burst
  1056.  
  1057. Flame Burst Explosion
  1058.  
  1059. Sludge Wave
  1060. May poison the foe.
  1061. Quiver Dance
  1062. Attack, Defense,\nand Speed\ngo up.
  1063. Heavy Slam
  1064. The heavier the user\nis than the foe, the\ngreater the damage.
  1065. Heavy Slam Landing
  1066.  
  1067. Synchronoise
  1068. Does more damage\nto a foe of the same\ntype as the user.
  1069. Electro Ball
  1070. The faster the user\nis than the foe, the\ngreater the damage.
  1071. Soak
  1072. The foe becomes\nWater type.
  1073. Flame Charge
  1074. Speed goes up.
  1075. Coil
  1076. Attack, Defense,\nand Hit Ratio\ngo up.
  1077. Low Sweep
  1078. Lowers the\nfoe's Speed.
  1079. Acid Spray
  1080. Lowers the\nfoe's Defense.
  1081. Acid Spray Explosion
  1082.  
  1083. Foul Play
  1084. The higher the foe's\nAttack, the greater\nthe damage.
  1085. After You
  1086. The target attacks\nautomatically\nwhen hit.
  1087. Round
  1088. Damage goes up\nwhen other Pokémon\nare also using it.
  1089. Echoed Voice
  1090. Damage goes up\nwhen other Pokémon\nare also using it.
  1091. Chip Away
  1092. Ignores increases\nto the foe's Defense.
  1093. Clear Smog
  1094. Returns the foe's\nstats to normal.
  1095. Clear Smog Explosion
  1096.  
  1097. Stored Power
  1098. The more stat boosts\nthe user has, the \ngreater the damage.
  1099. Scald
  1100. May burn the foe.
  1101. Shell Smash
  1102. Attack and\nSpeed go up.\nDefense goes down.
  1103. Heal Pulse
  1104. Restores the\ntarget's HP.
  1105. Hex
  1106. Does more damage\nto foes with a\nstatus change.
  1107. Sky Drop
  1108.  
  1109. Sky Drop Landing
  1110.  
  1111. Shift Gear
  1112. Attack and Speed\ngo up.
  1113. Circle Throw
  1114. Blows the foe back.
  1115. Incinerate
  1116. The {P} dropped by\nthe foe is also\nburned up.
  1117. Acrobatics
  1118. Damage goes up\nwhen the user\ndoesn't have any {P}.
  1119. Reflect Type
  1120. The user becomes\nthe foe's type.
  1121. Retaliate
  1122. Damage goes up\nafter an ally\nis defeated.
  1123. Final Gambit
  1124. Does damage equal\nto the user's HP. The\nuser faints.
  1125. Inferno
  1126. Burns the foe.
  1127. Water Pledge
  1128. Damage goes up\nwhen combined with\nother Pledge moves.
  1129. Fire Pledge
  1130. Damage goes up\nwhen combined with\nother Pledge moves.
  1131. Grass Pledge
  1132. Damage goes up\nwhen combined with\nother Pledge moves.
  1133. Volt Switch
  1134.  
  1135. Struggle Bug
  1136. Lowers the\nfoe's Attack.
  1137. Bulldoze
  1138. Lowers the\nfoe's Speed.
  1139. Frost Breath
  1140. It's easier to make\nthe foe wobbly.
  1141. Dragon Tail
  1142. Blows the foe back.
  1143. Work Up
  1144. Attack goes up.
  1145. Electroweb
  1146. Lowers the\nfoe's Speed.
  1147. Wild Charge
  1148. Damages the user\nas well.
  1149. Drill Run
  1150.  
  1151. Dual Chop
  1152.  
  1153. Dual Chop Finish
  1154.  
  1155. Heart Stamp
  1156. May make the\nfoe flinch.
  1157. Horn Leech
  1158. Absorbs the foe's HP.
  1159. Sacred Sword
  1160. Ignores increases\nto the foe's Defense.
  1161. Razor Shell
  1162. May lower the\nfoe's Defense.
  1163. Heat Crash
  1164. The heavier the user\nis than the foe, the\ngreater the damage.
  1165. Heat Crash Landing
  1166.  
  1167. Leaf Tornado
  1168. May lower the\nfoe's Hit Ratio.
  1169. Steamroller
  1170. May make the\nfoe flinch.
  1171. Cotton Guard
  1172. Defense goes up.
  1173. Night Daze
  1174. May lower the\nfoe's Hit Ratio.
  1175. Psystrike
  1176.  
  1177. Tail Slap
  1178.  
  1179. Tail Slap 2nd
  1180.  
  1181. Tail Slap Finish
  1182.  
  1183. Hurricane
  1184. May confuse the foe.
  1185. Head Charge
  1186. Damages the user\nas well.
  1187. Gear Grind
  1188.  
  1189. Gear Grind 2nd
  1190.  
  1191. Searing Shot
  1192. May burn the foe.
  1193. Techno Blast
  1194.  
  1195. Techno Blast
  1196.  
  1197. Techno Blast
  1198.  
  1199. Techno Blast
  1200.  
  1201. Techno Blast
  1202.  
  1203. Relic Song
  1204. Changes its Forme.\nMay make the \nfoe sleep.
  1205. Secret Sword
  1206.  
  1207. Glaciate
  1208. Lowers the\nfoe's Speed.
  1209. Bolt Strike
  1210. May paralyze\nthe foe.
  1211. Blue Flare
  1212. May burn the foe.
  1213. Blue Flare Explosion
  1214.  
  1215. Fiery Dance
  1216. Attack goes up.
  1217. Freeze Shock
  1218. May paralyze\nthe foe.
  1219. Ice Burn
  1220. May burn the foe.
  1221. Snarl
  1222. Lowers the\nfoe's Attack.
  1223. Icicle Crash
  1224. May make the\nfoe flinch.
  1225. V-create
  1226. Defense and Speed\ngo down.
  1227. Fusion Flare
  1228. Damage goes up\nwhen combined\nwith Fusion Bolt.
  1229. Fusion Bolt
  1230. Damage goes up\nwhen combined\nwith Fusion Flare.
  1231. Flying Press
  1232. It's also Flying type.
  1233. Flying Press Landing
  1234.  
  1235. Belch
  1236. Costs {P} every time\nthis move is used.
  1237. Rototiller
  1238. Makes Grass-type\nmoves stronger.
  1239. Sticky Web
  1240. Lowers the\nfoe's Speed.
  1241. Fell Stinger
  1242. Attack goes up if this\nmove defeats the foe.
  1243. Phantom Force
  1244.  
  1245. Trick-or-Treat
  1246. Makes the foe\nGhost type.
  1247. Noble Roar
  1248. Lowers the\nfoe's Attack.
  1249. Parabolic Charge
  1250. Absorbs the foe's HP.
  1251. Forest's Curse
  1252. Makes the foe\nGrass type.
  1253. Petal Blizzard
  1254.  
  1255. Freeze-Dry
  1256. Super effective on\nWater-type foes as well.
  1257. Disarming Voice
  1258.  
  1259. Parting Shot
  1260. Lowers the\nfoe's Attack.
  1261. Draining Kiss
  1262. Absorbs the foe's HP.
  1263. Play Rough
  1264. May lower the\nfoe's Attack.
  1265. Fairy Wind
  1266.  
  1267. Moonblast
  1268. May lower the\nfoe's Attack.
  1269. Boomburst
  1270.  
  1271. Fairy Lock
  1272. Makes the foe\nunable to move.
  1273. King's Shield
  1274. Protects from the foe's attack.\nAlso lowers the foe's Attack.
  1275. Play Nice
  1276. Lowers the\nfoe's Attack.
  1277. Confide
  1278. Lowers the\nfoe's Attack.
  1279. Diamond Storm
  1280. Defense may go up.
  1281. Water Shuriken
  1282.  
  1283. Water Shuriken 4th
  1284.  
  1285. Water Shuriken 3rd
  1286.  
  1287. Water Shuriken 2nd
  1288.  
  1289. Water Shuriken 1st
  1290.  
  1291. Mystical Fire
  1292. Lowers the\nfoe's Attack.
  1293. Spiky Shield
  1294. Protects from the foe's attack.\nAlso does damage to the foe.
  1295. Eerie Impulse
  1296. Lowers the\nfoe's Attack.
  1297. Geomancy
  1298. Attack, Defense,\nand Speed\ngo up.
  1299. Dazzling Gleam
  1300.  
  1301. Baby-Doll Eyes
  1302. Lowers the\nfoe's Attack.
  1303. Nuzzle
  1304. Paralyzes\nthe foe.
  1305. Infestation
  1306.  
  1307. Power-Up Punch
  1308. Attack goes up.
  1309. Oblivion Wing
  1310. Absorbs the foe's HP.
  1311. Land's Wrath
  1312.  
  1313. Origin Pulse
  1314.  
  1315. Origin Pulse Explosion
  1316.  
  1317. Precipice Blades
  1318.  
  1319. Dragon Ascent
  1320. The user's Defense\ngoes down.
  1321. B No Type Blast
  1322.  
  1323. B No Type Restart
  1324.  
  1325. Bノータイプ発狂開始
  1326.  
  1327. Bノータイプ発狂開始(MAHI)
  1328.  
  1329. Bノータイプ発狂開始(YAKEDO)
  1330.  
  1331. Bノータイプ発狂開始(KOORI)
  1332.  
  1333. Bノータイプ発狂開始(HIRUMU)
  1334.  
  1335. Bノータイプ発狂開始(DOKU)
  1336.  
  1337. Bノータイプ発狂開始(MOUDOKU)
  1338.  
  1339. Bノータイプ発狂開始(KONRAN)
  1340.  
  1341. Bノータイプ発狂開始(NEMURI)
  1342.  
  1343. Bノータイプ発狂開始(DP_DOWN)
  1344.  
  1345. Bノータイプ発狂開始(AP_DOWN)
  1346.  
  1347. Bノータイプ発狂開始(SPD_DOWN)
  1348.  
  1349. Bノータイプ発狂開始(CRITICAL)
  1350.  
  1351. B No Type Dash
  1352.  
  1353. B No Type Cobalion Blast
  1354.  
  1355. B No Type Cobalion 2 Blast
  1356.  
  1357. B Freeze Shock
  1358. Paralyzes\nthe foe.
  1359. B Fusion Bolt
  1360. Damage goes up\nwhen combined\nwith Fusion Flare.
  1361. B No Type Blast 2
  1362.  
  1363. B No Type Appearance
  1364.  
  1365. B No Type Dark Rust Blast
  1366.  
  1367. B Glaciate
  1368.  
  1369. B Glaciate
  1370.  
  1371. R Fusion Bolt
  1372.  
  1373. R Fusion Flare
  1374.  
  1375. M2 Psycho Cut 1
  1376.  
  1377. M2 Psychic 1
  1378.  
  1379. M2 Psycho Cut 2
  1380.  
  1381. M2 Psychic 2
  1382.  
  1383. M2 Psycho Cut 3
  1384.  
  1385. M2 Psychic 3
  1386.  
  1387. T Incinerate
  1388.  
  1389. T No Type Appearance
  1390.  
  1391. Z Tackle
  1392.  
  1393. Z Tackle Short
  1394.  
  1395. Z Sing
  1396.  
  1397. Z Iron Tail
  1398.  
  1399. Z Iron Tail Short
  1400.  
  1401. Z Scratch
  1402.  
  1403. Z Rapid Spin
  1404.  
  1405. Z Will-O-Wisp
  1406.  
  1407. Z Poison Sting
  1408.  
  1409. Z Self-Destruct
  1410.  
  1411. Z Rollout
  1412.  
  1413. Z Teeter Dance
  1414.  
  1415. Z Acid
  1416.  
  1417. Z Head Charge
  1418.  
  1419. Z Flame Burst
  1420.  
  1421. Z Flame Burst Explosion
  1422.  
  1423. C Ice Beam
  1424.  
  1425. C Gear Grind
  1426.  
  1427. C Mud Bomb
  1428.  
  1429. C Flash Cannon
  1430.  
  1431. C Twineedle
  1432.  
  1433. C Blast Burn
  1434.  
  1435. C Ice Beam 7
  1436.  
  1437. Bomb
  1438.  
  1439. Slow Cannon
  1440. Lowers the\nfoe's Speed.
  1441. Slow Cannon Notice
  1442. Lowers the\nfoe's Speed.
  1443. Laser Cannon
  1444.  
  1445. Laser Cannon Notice
  1446.  
  1447. Bomb Cannon
  1448.  
  1449. Bomb Notice
  1450.  
  1451. X Attack
  1452.  
  1453. X Attack Activate
  1454.  
  1455. X Defense
  1456.  
  1457. X Defense Activate
  1458.  
  1459. X Speed
  1460.  
  1461. X Speed Activate
  1462.  
  1463. Potion
  1464.  
  1465. Potion Activate
  1466.  
  1467. A Charge Move
  1468.  
  1469. A Charge Dash
  1470.  
  1471. DRC Touch
  1472.  
  1473. DRC Bomb
  1474.  
  1475. Ball
  1476.  
  1477. Pokémon Rocket
  1478.  
  1479. Effect for HP restore
  1480.  
  1481. Effect for HP full restore
  1482.  
  1483. Effect for stopping enemies
  1484.  
  1485. Effect for enemy speed up
  1486.  
  1487. Effect for all confused
  1488.  
  1489. Effect for switching players
  1490.  
  1491. Effect for invincible event
  1492.  
  1493. Effect for being disliked by enemies
  1494.  
  1495. Effect for assembly
  1496.  
  1497. Effect for being targeted
  1498.  
  1499. Enemy capture ball
  1500.  
  1501. XXX
  1502. XXX
  1503. XXX
  1504.  
  1505. XXX
  1506. XXX
  1507. XXX
  1508. XXX
  1509. XXX
  1510.  
  1511. XXX
  1512. XXX
  1513. XXX
  1514. XXX
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