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- #include <a_samp>
- Kick_test(playerid)
- {
- SendClientMessage(playerid,-1,"hi");
- Kick(playerid);
- SendClientMessage(playerid,-1,"bye");
- }
- #define Kick Kick_test
- main()
- {
- print("Reconnect bug script by leong124 loaded");
- }
- public OnGameModeInit()
- {
- AddPlayerClass(0,0,0,10,266.4503,-1,-1,-1,-1,-1,-1);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Kick(playerid);
- return 0;
- }
- public OnPlayerSpawn(playerid)
- {
- SendClientMessage(playerid,-1,"hi1");
- return 1;
- }
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