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Jan 6th, 2025
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  1. Schematic: dungeon.schem
  2. Probability:
  3. Numerator: 50
  4. Denominator: 500
  5. Priority: 10
  6. StructureLocation:
  7. Worlds:
  8. - world_test
  9. WorldBlacklist: []
  10. SpawnY: 25 #top
  11. SpawnYHeightMap: WORLD_SURFACE
  12. CalculateSpawnFirst: true
  13. Biome: []
  14. DistanceFromSame: 200
  15. DistanceFromOthers: 500
  16. SpawnDistance:
  17. x: 1000
  18. z: 1000
  19. StructureProperties:
  20. PlaceAir: true
  21. RandomRotation: true
  22. IgnorePlants: true
  23. SpawnInWater: true
  24. SpawnInLavaLakes: true
  25. StructureLimitations:
  26. IterationLimit: 20
  27. WorldHeightRestriction: 10
  28. WhitelistSpawnBlocks:
  29. - GRASS_BLOCK
  30. - Dirt
  31. - Stone
  32. - air
  33.  
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