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  1. Okay. before we start, do you want a list of all the commands you'd get as a mod?
  2.  
  3. Zer0WindsToday at 5:44 PM
  4. Sure.
  5.  
  6. YonnimerToday at 5:44 PM
  7. Admin PMs,
  8. Aghosting, which allows you to ghost from your body to look at something, then return to it.
  9. Check AI laws,
  10. Check Antagonists
  11. Check the date when players first joined the server
  12. Dead-admin, which allows you to have your powers removed for a round, IE you would be a normal player, you’d have a button to go back.
  13. Check player notes, warnings, bans
  14. Show player skills
  15. Check if staff if AFK
  16. Wind
  17. Of course, give notes, warnings, bans, and perma bans after your trial.
  18. Defuse welder tanks by clicking it
  19. See global LOOC, and AOOC as a non-atang. As well as ghost chat.
  20. Have access to msay, which is a channel for mods and admins to talk on.
  21. Check VVs, you likely won’t use this much.
  22. oh, and a report of all the afk/disconnected people, but this should not matter for the interview.
  23.  
  24.  
  25. There might be one or two that got added that i'm forgetting, but these are all the main ones
  26.  
  27. Zer0WindsToday at 5:45 PM
  28. Alright.
  29.  
  30. YonnimerToday at 5:46 PM
  31. If you have any questions or want a screenshot of what something would look like, feel free to ask. You ready?
  32.  
  33. Zer0WindsToday at 5:46 PM
  34. I'm ready.
  35.  
  36. YonnimerToday at 5:47 PM
  37. Okay. The first set of questions are going to be situational questions. Just to see what you'd do without knowing the standard procedure. Assume you're a full mod with these, so you're allowed to perma someone.
  38.  
  39. Zer0WindsToday at 5:47 PM
  40. Alright.
  41.  
  42. YonnimerToday at 5:48 PM
  43. First question. A new player joins with the name "Donald H. Trump". What would you do?
  44.  
  45. Zer0WindsToday at 5:51 PM
  46. I'd likely PM them informing them of the Naming Rule. Judging from the list, there's no way to have them returned to the lobby, but banning does not seem to be necessary yet, as it might just be a new player.
  47. [5:53 PM]
  48. If they prove uncooperative, however, I would probably have give them a temp-ban.
  49.  
  50. YonnimerToday at 5:54 PM
  51. After you pm them they don't respond. They keep moving, but not responding.
  52.  
  53. Zer0WindsToday at 5:55 PM
  54. Wind is that ability that freezes people, right?
  55.  
  56. YonnimerToday at 5:55 PM
  57. Yeah.
  58.  
  59. Zer0WindsToday at 5:56 PM
  60. I'd Wind them, and PM them again, asking for a response (Including a little note on how to respond, in case they don't know how).
  61.  
  62. YonnimerToday at 5:56 PM
  63. They respond this time with a "hi"
  64.  
  65. Zer0WindsToday at 5:58 PM
  66. I'd tell them that their name is inappropriate for the server, and against the rules, and that they would need to it to be changed, as well as informing them that they should read up on the rules of the server.
  67.  
  68. YonnimerToday at 6:00 PM
  69. Okay. Lets say an admin changes it after they get something to change it to, would you note or warn them?
  70.  
  71. Zer0WindsToday at 6:01 PM
  72. I'd Note them for now.
  73. [6:01 PM]
  74. It's a relatively minor offense, and they seem genuinely new.
  75.  
  76. YonnimerToday at 6:02 PM
  77. Alright. That should be all for that question unless you want to add something
  78.  
  79. Zer0WindsToday at 6:03 PM
  80. I think that's all.
  81.  
  82. YonnimerToday at 6:04 PM
  83. Alright. Second question. During a ninjas round, after the transfer is called, the ninja recalls it and a couple of people ahelp it. What would you od?
  84.  
  85. Zer0WindsToday at 6:06 PM
  86. PM them, inform them that recalling a Crew Transfer Shuttle is in bad form, especially without an ahelp beforehand. I'd also check for warnings or notes on them.
  87.  
  88. YonnimerToday at 6:07 PM
  89. no notes regarding it. Although they do have a note for messing with the engine without ahelping it
  90.  
  91. Zer0WindsToday at 6:08 PM
  92. I'd issue a warning about performing these types of actions without first ahelping, and see about getting an Admin to call the shuttle again.
  93.  
  94. YonnimerToday at 6:09 PM
  95. Alright. That should be all for that question.
  96. [6:09 PM]
  97. Unless you got something to add of course
  98.  
  99. Zer0WindsToday at 6:10 PM
  100. Nothing I can think of.
  101.  
  102. YonnimerToday at 6:12 PM
  103. Alright. Third question. During a round of extended, you notice two people punching eachother, which turns into one attacking with a pocket knife (we'll call them kg) and one with a crowbar (we'll call them cg). What would you do?
  104.  
  105. Zer0WindsToday at 6:14 PM
  106. I'd need to know if there was any RP leading up to this encounter, and why it escalated the way it did. I'd probably use msay to see if someone can handle one while I get the other, and PM them, asking for information regarding the encounter. I'd check for any notes, and warnings, while I wait for their response as well.
  107.  
  108. YonnimerToday at 6:16 PM
  109. All other staff are afk. Would you pm them both at the same time, or one at a time?
  110. [6:16 PM]
  111. Actually uh, lets say no other staff are on, not just afk
  112.  
  113. Zer0WindsToday at 6:17 PM
  114. Alright.
  115. I'd probably PM both at the same time.
  116.  
  117. YonnimerToday at 6:18 PM
  118. KG responds saying that CG started punching them, so they punched back, and CG pulled a crowbar so KG pulled a knife. CG does not respond
  119.  
  120. Zer0WindsToday at 6:20 PM
  121. I'd check CG's notes, and warnings, seeing if something similar happened before. I'd also try once more, to message CG.
  122.  
  123. YonnimerToday at 6:21 PM
  124. They sitll don't respond, although CG guy is on the ground dieing. They have no notes
  125.  
  126. Zer0WindsToday at 6:24 PM
  127. Assuming Medical is going to help them, soon, I'd look at KG's notes, warnings, and regardless, I'd issue a note to CG, about combat without any escalation.
  128.  
  129. YonnimerToday at 6:27 PM
  130. Alright. That should be all, assuming you got nothing else to add
  131.  
  132. Zer0WindsToday at 6:28 PM
  133. Oh. I might have misread the one, did both of them have no notes? If so, I'd give both a note, since I'm still unable to tell who started it, without taking simply one person's word.
  134. [6:28 PM]
  135. Other than that, yeah, that's all.
  136.  
  137. YonnimerToday at 6:31 PM
  138. KG has a note regarding building knives for no reason, nothing else though.
  139. [6:31 PM]
  140. Also you could tell who started it
  141. [6:32 PM]
  142. CG started the fighting, but kg pulled out the knife first after punching them twice
  143.  
  144. Zer0WindsToday at 6:33 PM
  145. Alright. Well, I'd keep my initial response then, only CG gets the Note about escalation.
  146. [6:33 PM]
  147. Oh.
  148. [6:34 PM]
  149. KG pulled out the knife first, alright. Both get a note about Escalation.
  150. [6:34 PM]
  151. Sorry about that.
  152. [6:34 PM]
  153. That should be all, I think. I don't have anything else.
  154.  
  155. YonnimerToday at 6:37 PM
  156. Alright. Last situational question
  157. [6:38 PM]
  158. During a round, you get a ahelp from a group of mercs saying the QM just jumped out of a locker on the surface of cargo with a combat shotgun and full tactical armor and killed most of them. The only other staff on is one of the raiders, what would you do?
  159.  
  160. Zer0WindsToday at 6:41 PM
  161. I'd check the QM's notes and warnings, and PM them asking them about the incident.
  162. [6:41 PM]
  163. Currently leaning toward a warning for power gaming, however.
  164.  
  165. YonnimerToday at 6:43 PM
  166. The qm has a note about metagaming, and a warning about validhunting. The QM says they heard about hostile intruders coming, and they found the shotgun and armor in the warehouse.
  167. [6:43 PM]
  168. The merc staffmember says the alert went off saying people were coming, but nothing else was said/no hostilenes happend
  169.  
  170. Zer0WindsToday at 6:48 PM
  171. Alright. I'd say that it's metagaming, power gaming, and valid hunting, rolled into one, and issue a temporary ban. A QM shouldn't engage in armed mercs alone regardless. The Metagaming is that the character had no way of knowing there were any hostiles coming without knowledge that they were literally hostile mercs, and power gaming/valid hunting for shooting engaging with, and killing said merc group, without any RP.
  172.  
  173. YonnimerToday at 6:48 PM
  174. Jobban or normal ban?
  175.  
  176. Zer0WindsToday at 6:49 PM
  177. Normal ban.
  178.  
  179. YonnimerToday at 6:49 PM
  180. The QM responds with "What should I have done then? Just sit there and get taken hostage?"
  181.  
  182. Zer0WindsToday at 6:51 PM
  183. Respond with that a hostage situation would be capable of furthering RP, and story. Jumping out of a closet, and singlehandedly taking out a merc group, is not either of those.
  184. [6:52 PM]
  185. I'd add that if they have an issue with how antags go about something, they can also ahelp.
  186.  
  187. YonnimerToday at 6:53 PM
  188. Alright. I'd say that's it, unless you got something to add
  189.  
  190. Zer0WindsToday at 6:54 PM
  191. Nothing I can think of.
  192.  
  193. YonnimerToday at 6:54 PM
  194. Alright. That's the last of the situational question, just got a few more personal ones.
  195. [6:54 PM]
  196. If there was one thing you could change with the staff team, what would it be?
  197.  
  198. Zer0WindsToday at 6:57 PM
  199. The mod colour I'd want the CCIA to respond more to some faxes. It's just a personal gripe that comes up usually only when I play a Rep. But, I'm also not sure how they go about that.
  200. [6:57 PM]
  201. Other than that, I don't really have any issues with the Staff.
  202.  
  203. YonnimerToday at 6:58 PM
  204. Alright. Do you have any concerns about being a mod/that might pop up while you're one?
  205.  
  206. Zer0WindsToday at 7:01 PM
  207. Yeah, I put it on my app, but I have an irregular schedule/playtime/etc. I don't know if there's an issue with that, but I do at times tend to quit playing for a little while, from burnout, but usually not for terribly long.
  208. Final part: V/C. I'm not sure if you guys do it often, but I don't like to. For a multitude of reasons, but I just don't do it.
  209.  
  210. YonnimerToday at 7:01 PM
  211. V/C being voice chat?
  212.  
  213. Zer0WindsToday at 7:02 PM
  214. Yeah
  215.  
  216. YonnimerToday at 7:02 PM
  217. We don't normally, not as a requirement or anything at least.
  218.  
  219. Zer0WindsToday at 7:02 PM
  220. Alright.
  221.  
  222. YonnimerToday at 7:02 PM
  223. Final, most important question
  224. [7:02 PM]
  225. Do you care if the interview is posted on your app?
  226. [7:03 PM]
  227. IE so everyone can see it, or do you want it private to staff only
  228.  
  229. Zer0WindsToday at 7:03 PM
  230. I don't mind if it's on the app.
  231.  
  232. YonnimerToday at 7:04 PM
  233. Alright. That should be all then
  234.  
  235. Zer0WindsToday at 7:04 PM
  236. Alright. Thank you.
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