Mountebank

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Jun 17th, 2017
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  1. sort by code
  2. remove cannon A x 2, recov10 A x 2, panlout B x 2, recov10 L x 2, sidegun s, minibomb s
  3. add rock cube 2nd
  4.  
  5. x, 2, 3, 14, 28
  6. delete 3, swap 14 and 27
  7. reg dash
  8.  
  9. move stepcross to 2, varsword to 3
  10. select areagrab, R up, swap with the * code chip
  11.  
  12. herosword in 10, buster 6
  13.  
  14. bubbleman: make 3 varsword
  15.  
  16. gutsman: left corner, wiggle thrice
  17.  
  18. kingman: bottom corner near the entrance
  19.  
  20. desertman: parallel to the door, middle of hallway
  21.  
  22. plantman: hold left after warp
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