Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- sort by code
- remove cannon A x 2, recov10 A x 2, panlout B x 2, recov10 L x 2, sidegun s, minibomb s
- add rock cube 2nd
- x, 2, 3, 14, 28
- delete 3, swap 14 and 27
- reg dash
- move stepcross to 2, varsword to 3
- select areagrab, R up, swap with the * code chip
- herosword in 10, buster 6
- bubbleman: make 3 varsword
- gutsman: left corner, wiggle thrice
- kingman: bottom corner near the entrance
- desertman: parallel to the door, middle of hallway
- plantman: hold left after warp
Advertisement
Add Comment
Please, Sign In to add comment