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- public final class ModLoader {
- private static final List<TextureFX> animList = new LinkedList();
- private static final Map<Integer, BaseMod> blockModels = new HashMap();
- private static final Map<Integer, Boolean> blockSpecialInv = new HashMap();
- private static final File cfgdir = new File(Minecraft.getMinecraftDir(), "/config/");
- private static final File cfgfile = new File(cfgdir, "ModLoader.cfg");
- public static Level cfgLoggingLevel = Level.FINER;
- private static Map<String, Class<? extends Entity>> classMap = null;
- private static long clock = 0L;
- public static final boolean DEBUG = false;
- private static Field field_animList = null;
- private static Field field_armorList = null;
- private static Field field_blockList = null;
- private static Field field_modifiers = null;
- private static Field field_TileEntityRenderers = null;
- private static boolean hasInit = false;
- private static int highestEntityId = 3000;
- private static final Map<BaseMod, Boolean> inGameHooks = new HashMap();
- private static final Map<BaseMod, Boolean> inGUIHooks = new HashMap();
- private static Minecraft instance = null;
- private static int itemSpriteIndex = 0;
- private static int itemSpritesLeft = 0;
- private static final Map<BaseMod, Map<KeyBinding, boolean[]>> keyList = new HashMap();
- private static final File logfile = new File(Minecraft.getMinecraftDir(), "ModLoader.txt");
- private static final Logger logger = Logger.getLogger("ModLoader");
- private static FileHandler logHandler = null;
- private static Method method_RegisterEntityID = null;
- private static Method method_RegisterTileEntity = null;
- private static final File modDir = new File(Minecraft.getMinecraftDir(), "/mods/");
- private static final LinkedList<BaseMod> modList = new LinkedList();
- private static int nextBlockModelID = 1000;
- private static final Map<Integer, Map<String, Integer>> overrides = new HashMap();
- public static final Properties props = new Properties();
- private static BiomeGenBase[] standardBiomes;
- private static int terrainSpriteIndex = 0;
- private static int terrainSpritesLeft = 0;
- private static String texPack = null;
- private static boolean texturesAdded = false;
- private static final boolean[] usedItemSprites = new boolean[256];
- private static final boolean[] usedTerrainSprites = new boolean[256];
- public static final String VERSION = "ModLoader Beta 1.7.3";
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