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Aug 24th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. wait(1/60)
  145. -- Created by Nebula_Zorua --
  146. -- Killbot --
  147. -- A cyborg that got taken over by a virus --
  148. -- Discord: Nebula the Zorua#6969
  149. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  150.  
  151.  
  152. --// Initializing \\--
  153. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  154. local Plrs = S.Players
  155. local Plr = Plrs.LocalPlayer
  156. local Char = Plr.Character
  157. local Hum = Char:FindFirstChildOfClass'Humanoid'
  158. local RArm = Char["Right Arm"]
  159. local LArm = Char["Left Arm"]
  160. local RLeg = Char["Right Leg"]
  161. local LLeg = Char["Left Leg"]
  162. local Root = Char:FindFirstChild'HumanoidRootPart'
  163. local Torso = Char.Torso
  164. local Head = Char.Head
  165. local NeutralAnims = true
  166. local Attack = false
  167. local BloodPuddles = {}
  168. local Effects = {}
  169. local Debounces = {Debounces={}}
  170. local Mouse = Plr:GetMouse()
  171. local Hit = {}
  172. local Sine = 0
  173. local Idle = 0
  174. local Change = 1
  175. local FLArm,FRArm,FRArmW,FLArmW
  176. local Stunned = {}
  177. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  178. --// Debounce System \\--
  179.  
  180.  
  181. function Debounces:New(name,cooldown)
  182. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  183. setmetatable(aaaaa,{__index = Debounces})
  184. Debounces.Debounces[name] = aaaaa
  185. return aaaaa
  186. end
  187.  
  188. function Debounces:Use(overrideUsable)
  189. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  190. if(self.Usable or overrideUsable)then
  191. self.Usable = false
  192. self.CoolingDown = true
  193. local LastUse = time()
  194. self.LastUse = LastUse
  195. delay(self.Cooldown or 2,function()
  196. if(self.LastUse == LastUse)then
  197. self.CoolingDown = false
  198. self.Usable = true
  199. end
  200. end)
  201. end
  202. end
  203.  
  204. function Debounces:Get(name)
  205. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  206. for i,v in next, Debounces.Debounces do
  207. if(i == name)then
  208. return v;
  209. end
  210. end
  211. end
  212.  
  213. function Debounces:GetProgressPercentage()
  214. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  215. if(self.CoolingDown and not self.Usable)then
  216. return math.max(
  217. math.floor(
  218. (
  219. (time()-self.LastUse)/self.Cooldown or 2
  220. )*100
  221. )
  222. )
  223. else
  224. return 100
  225. end
  226. end
  227.  
  228. --// Shortcut Variables \\--
  229. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  230. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  231. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  232. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  233. local R3 = {N=Region3.new}
  234. local De = S.Debris
  235. local WS = workspace
  236. local Lght = S.Lighting
  237. local RepS = S.ReplicatedStorage
  238. local IN = Instance.new
  239.  
  240. --// Extended ROBLOX tables \\--
  241. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  242. --// Customization \\--
  243.  
  244. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  245. local Remove_Hats = false
  246. local Remove_Clothing = false
  247. local PlayerSize = 1
  248. local DamageColor = BrickColor.new'Really red'
  249. local MusicID = 1030796589
  250. local MusicPitch = 1
  251. local BloodID = "rbxassetid://284205403"
  252. local BloodColor = BrickColor.new'Crimson'
  253. local BloodMaterial = Enum.Material.SmoothPlastic
  254.  
  255. --// Weapon and GUI creation, and Character Customization \\--
  256.  
  257. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  258. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  259. local Effects = IN("Folder",Char)
  260. Effects.Name = "Effects"
  261.  
  262. New = function(Object, Parent, Name, Data)
  263. local Object = Instance.new(Object)
  264. for Index, Value in pairs(Data or {}) do
  265. Object[Index] = Value
  266. end
  267. Object.Parent = Parent
  268. Object.Name = Name
  269. return Object
  270. end
  271.  
  272.  
  273.  
  274. CyborgArm = New("Model",Char,"CyborgArm",{})
  275. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  276. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  277. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  278. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  279. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  280. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  281. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  282. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  283. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  284. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  285. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  286. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  287. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  288. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  289. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  290. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  291. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  292. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  293. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  294. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  295. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  296. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  297. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  298.  
  299. for _,v in next, CyborgArm:children() do
  300. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  301. end
  302.  
  303. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  304. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  305. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  306.  
  307.  
  308. if(PlayerSize ~= 1)then
  309. for _,v in next, Char:GetDescendats() do
  310. if(v:IsA'BasePart')then
  311. v.Size = v.Size * PlayerSize
  312. end
  313. end
  314. end
  315.  
  316. --// Instance Creation Functions \\--
  317.  
  318. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  319. local Sound = IN("Sound")
  320. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  321. Sound.Pitch = pitch or 1
  322. Sound.Volume = volume or 1
  323. Sound.Looped = looped or false
  324. if(autoPlay)then
  325. coroutine.wrap(function()
  326. repeat wait() until Sound.IsLoaded
  327. Sound.Playing = autoPlay or false
  328. end)()
  329. end
  330. if(not looped and effect)then
  331. Sound.Ended:connect(function()
  332. Sound.Volume = 0
  333. Sound:destroy()
  334. end)
  335. elseif(effect)then
  336. warn("Sound can't be looped and a sound effect!")
  337. end
  338. Sound.Parent =parent or Torso
  339. return Sound
  340. end
  341. function Part(parent,color,material,size,cframe,anchored,cancollide)
  342. local part = IN("Part")
  343. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  344. part.Material = material or Enum.Material.SmoothPlastic
  345. part.TopSurface,part.BottomSurface=10,10
  346. part.Size = size or V3.N(1,1,1)
  347. part.CFrame = cframe or CF.N(0,0,0)
  348. part.CanCollide = cancollide or false
  349. part.Anchored = anchored or false
  350. part.Parent = parent or Char
  351. return part
  352. end
  353.  
  354. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  355. local part = IN("SpecialMesh")
  356. part.MeshId = meshid or ""
  357. part.TextureId = textid or ""
  358. part.Scale = scale or V3.N(1,1,1)
  359. part.Offset = offset or V3.N(0,0,0)
  360. part.MeshType = meshtype or Enum.MeshType.Sphere
  361. part.Parent = parent
  362. return part
  363. end
  364.  
  365. NewInstance = function(instance,parent,properties)
  366. local inst = Instance.new(instance,parent)
  367. if(properties)then
  368. for i,v in next, properties do
  369. pcall(function() inst[i] = v end)
  370. end
  371. end
  372. return inst;
  373. end
  374.  
  375. --// Music Creation \\--
  376. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  377. Music.Name = 'Music'
  378.  
  379. --// Stop animations \\--
  380. for _,v in next, Hum:GetPlayingAnimationTracks() do
  381. v:Stop();
  382. end
  383.  
  384. pcall(game.Destroy,Char:FindFirstChild'Animate')
  385. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  386.  
  387. --// Joints \\--
  388.  
  389. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  390. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  391. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  392. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  393. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  394. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  395. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  396.  
  397. local LSC0 = LS.C0
  398. local RSC0 = RS.C0
  399. local NKC0 = NK.C0
  400. local LHC0 = LH.C0
  401. local RHC0 = RH.C0
  402. local RJC0 = RJ.C0
  403.  
  404. --// Artificial HB \\--
  405.  
  406. local ArtificialHB = IN("BindableEvent", script)
  407. ArtificialHB.Name = "Heartbeat"
  408.  
  409. script:WaitForChild("Heartbeat")
  410.  
  411. local tf = 0
  412. local allowframeloss = false
  413. local tossremainder = false
  414. local lastframe = tick()
  415. local frame = 1/Frame_Speed
  416. ArtificialHB:Fire()
  417.  
  418. game:GetService("RunService").Heartbeat:connect(function(s, p)
  419. tf = tf + s
  420. if tf >= frame then
  421. if allowframeloss then
  422. script.Heartbeat:Fire()
  423. lastframe = tick()
  424. else
  425. for i = 1, math.floor(tf / frame) do
  426. ArtificialHB:Fire()
  427. end
  428. lastframe = tick()
  429. end
  430. if tossremainder then
  431. tf = 0
  432. else
  433. tf = tf - frame * math.floor(tf / frame)
  434. end
  435. end
  436. end)
  437.  
  438. function swait(num)
  439. if num == 0 or num == nil then
  440. ArtificialHB.Event:wait()
  441. else
  442. for i = 0, num do
  443. ArtificialHB.Event:wait()
  444. end
  445. end
  446. end
  447.  
  448.  
  449. --// Effect Function(s) \\--
  450.  
  451. function FakeWeld(p0,p1)
  452. local attachment0 = Instance.new('Attachment',p0)
  453. local attachment1 = Instance.new('Attachment',p1)
  454. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  455. end
  456.  
  457. function Fragment(v)
  458. v:ClearAllChildren()
  459. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  460. v.Archivable = true
  461. -- X
  462. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  463. v.Name = v.Name.."Fragment"
  464.  
  465. local a = v:Clone()
  466. a.Parent = Fragments
  467. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  468. v.CFrame = CF.N(.5,1,1) * v.CFrame
  469. -- Y
  470. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  471.  
  472. local a = v:Clone()
  473. a.Parent = Fragments
  474. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  475. v.CFrame = CF.N(1,.5,1) * v.CFrame
  476. -- Z
  477. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  478.  
  479. local a = v:Clone()
  480. a.Parent = Fragments
  481. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  482. v.CFrame = CF.N(1,1,.5) * v.CFrame
  483.  
  484. v.Parent = Fragments
  485. return Fragments
  486. end
  487.  
  488. local blood = NewInstance("ParticleEmitter",nil,{
  489. Color = ColorSequence.new(BloodColor.Color),
  490. LightEmission=.1,
  491. LightInfluence=1,
  492. ZOffset=.9,
  493. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  494. Texture="rbxassetid://284205403",
  495. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  496. Acceleration = V3.N(0,-15,0),
  497. Lifetime = NumberRange.new(1,2),
  498. Rate=50,
  499. Speed = NumberRange.new(5,15),
  500. SpreadAngle = Vector2.new(15,15),
  501. Enabled = false,
  502. EmissionDirection = 'Back',
  503. })
  504.  
  505. local blood2 = NewInstance("ParticleEmitter",nil,{
  506. Color = ColorSequence.new(BloodColor.Color),
  507. LightEmission=.1,
  508. LightInfluence=1,
  509. ZOffset=.9,
  510. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  511. Texture=BloodID,
  512. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  513. Acceleration = V3.N(0,-125,0),
  514. Lifetime = NumberRange.new(1,2),
  515. Rate=50,
  516. Speed = NumberRange.new(5,15),
  517. SpreadAngle = Vector2.new(15,15),
  518. Enabled = false,
  519. EmissionDirection = 'Back',
  520. })
  521.  
  522. local blood3 = NewInstance("ParticleEmitter",nil,{
  523. Color = ColorSequence.new(BloodColor.Color),
  524. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  525. Texture=BloodID,
  526. Lifetime = NumberRange.new(.4),
  527. Rate=50,
  528. LockedToPart=true,
  529. Speed = NumberRange.new(0,2),
  530. Enabled = false,
  531. })
  532.  
  533. function Blood(size,cframe,amount)
  534. local part = Instance.new("Part",Effects)
  535. part.Transparency = 1
  536. part.Size = size
  537. part.Anchored = true
  538. part.CanCollide = false
  539. part.CFrame = cframe
  540. S.Debris:AddItem(part,6)
  541. local prtcl = blood:Clone()
  542. prtcl.Parent = part
  543. prtcl:Emit(amount)
  544. return part, prtcl
  545. end
  546.  
  547. function Blood2(size,cframe)
  548. local part = Instance.new("Part",Effects)
  549. part.Transparency = 1
  550. part.Size = size
  551. part.Anchored = false
  552. part.CanCollide = false
  553. part.CFrame = cframe
  554. local prtcl = blood:Clone()
  555. prtcl.Enabled = true
  556. prtcl.Parent = part
  557. return part, prtcl
  558. end
  559.  
  560. function Blood3(size,cframe,amount)
  561. local part = Instance.new("Part",Effects)
  562. part.Transparency = 1
  563. part.Size = size
  564. part.Anchored = true
  565. part.CanCollide = false
  566. part.CFrame = cframe
  567. S.Debris:AddItem(part,6)
  568. local prtcl = blood2:Clone()
  569. prtcl.Parent = part
  570. prtcl:Emit(amount)
  571. return part, prtcl
  572. end
  573.  
  574. function Blood4(size,cframe)
  575. local part = Instance.new("Part",Effects)
  576. part.Transparency = 1
  577. part.Size = size
  578. part.Anchored = false
  579. part.CanCollide = false
  580. part.CFrame = cframe
  581. local prtcl = blood2:Clone()
  582. prtcl.Enabled = true
  583. prtcl.Parent = part
  584. return part, prtcl
  585. end
  586.  
  587.  
  588. function BloodDrop(pos,dir,maxsize)
  589. if(game.PlaceId ~= 843468296)then
  590. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  591. owo.CFrame=CF.N(pos,dir)
  592. local bv = Instance.new("BodyVelocity",owo)
  593. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  594. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  595. bv.Name = "MOVE"
  596. --[[local prt = blood3:Clone()
  597. prt.Parent = owo
  598. prt.Enabled = true]]
  599. delay(.01, function() bv:destroy() end)
  600. local touch;
  601. touch = owo.Touched:connect(function(hit)
  602. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  603. touch:disconnect()
  604. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  605. owo:destroy()
  606. end
  607. end)
  608. end
  609. end
  610.  
  611. function BloodPuddle(position,range,maxSize,where)
  612. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  613. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  614. ),{where,Char},false,true)
  615. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  616. if(hit.Name == 'BloodPuddle')then
  617. local dist = (position - hit.Position).magnitude
  618. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  619. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  620. hit.Size = hit.Size + V3.N(.1,0,.1)
  621. end
  622. if(hit.Size.Z < 2)then
  623. pcall(function() hit.Sound:Play() end)
  624. end
  625. else
  626. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  627. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  628. Sound(Puddle,685857471,1,2,false,false,true)
  629. coroutine.wrap(function()
  630. swait(75)
  631. repeat
  632. swait()
  633. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  634. until Puddle.Size.Z < 0.51
  635. Puddle:destroy()
  636. end)()
  637. end
  638. end
  639. end
  640.  
  641. function recurse(root,callback,i)
  642. i= i or 0
  643. for _,v in pairs(root:GetChildren()) do
  644. i = i + 1
  645. callback(i,v)
  646.  
  647. if #v:GetChildren() > 0 then
  648. i = recurse(v,callback,i)
  649. end
  650. end
  651.  
  652. return i
  653. end
  654.  
  655. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  656. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  657. for i,v in pairs(character:GetChildren()) do
  658. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  659. v.Size = Vector3.new(1,1,1)
  660. end
  661. end
  662. if part1:FindFirstChildOfClass('Motor6D') then
  663. part1:FindFirstChildOfClass('Motor6D'):Remove()
  664. end
  665. if attachmentName ~= "NeckAttachment" then
  666. attachmentName = attachmentName.."RigAttachment"
  667. end
  668. local constraint = Instance.new(className.."Constraint")
  669. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  670. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  671. constraint.Name = "RagdollConstraint"..part1.Name
  672. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  673. local collidepart = Instance.new('Part',part1)
  674. collidepart.Size = part1.Size/2
  675. if string.find(string.lower(part1.Name),"upper") then
  676. if string.find(string.lower(part1.Name),"leg") then
  677. collidepart.Size = part1.Size/3
  678. else
  679. collidepart.Size = part1.Size/2.5
  680. end
  681. end
  682. collidepart.CanCollide = true
  683. collidepart.Name = "RagdollJoint"
  684. collidepart.Anchored = false
  685. collidepart.Transparency = 1
  686. collidepart.CFrame = part1.CFrame
  687. collidepart:BreakJoints()
  688. local attachment0 = Instance.new('Attachment',part1)
  689. local attachment1 = Instance.new('Attachment',collidepart)
  690. if attachment0 and attachment1 then
  691. local constraint = Instance.new("HingeConstraint")
  692. constraint.Attachment0 = attachment0
  693. constraint.Attachment1 = attachment1
  694. constraint.LimitsEnabled = true
  695. constraint.UpperAngle = 0
  696. constraint.LowerAngle = 0
  697. constraint.Parent = character
  698. end
  699. if string.find(string.lower(part1.Name),"upper") then
  700. if string.find(string.lower(part1.Name),"leg") then
  701. attachment0.Position = Vector3.new(0,0.01,0)
  702. else
  703. attachment0.Position = Vector3.new(0,0.25,0)
  704. end
  705. else
  706. attachment0.Position = Vector3.new(0,-0.1,0)
  707. end
  708. end
  709. for _,propertyData in next,properties or {} do
  710. constraint[propertyData[1]] = propertyData[2]
  711. end
  712. constraint.Parent = character
  713. return constraint
  714. end
  715. end
  716.  
  717.  
  718. function getAttachment0(character,attachmentName)
  719. for _,child in next,character:children() do
  720. local attachment = child:FindFirstChild(attachmentName)
  721. if attachment then
  722. return attachment
  723. end
  724. end
  725. end
  726.  
  727.  
  728. function Ragdoll(who,half,snapped)
  729. pcall(function()
  730. who:breakJoints()
  731. local who = who
  732. local hhh = who:FindFirstChildOfClass'Humanoid'
  733. local t = GetTorso(who)
  734. pcall(function()
  735. who.HumanoidRootPart:destroy()
  736. end)
  737. hhh.Health = 0
  738. Stunned[who] = true
  739. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  740. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  741. pcall(function()
  742. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  743. FakeWeld(RA,CollideRA) end
  744. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  745. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  746. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  747. end)
  748. pcall(function()
  749. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  750. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  751.  
  752. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  753.  
  754. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  755. FakeWeld(LA,CollideLA) end
  756. end)
  757. pcall(function()
  758. if(HD)then
  759. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  760. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  761. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  762. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  763.  
  764. if(snapped)then
  765. NJ.Orientation = V3.N(0,90,0)
  766. end
  767. if(hhh.Health > 0)then
  768. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  769. FakeWeld(HD,CollideHD)
  770. end
  771. end
  772. end)
  773. if(not half)then
  774. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  775. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  776. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  777. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  778. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  779. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  780. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  781. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  782.  
  783. FakeWeld(RL,CollideRL)
  784. FakeWeld(LL,CollideLL) end
  785. end
  786. for _,v in next, who:children() do
  787. if(v:IsA'BasePart')then
  788. v.CanCollide = true
  789. end
  790. end
  791. else
  792. local character = who
  793.  
  794. if(half)then
  795. pcall(function()
  796. character.UpperTorso.WaistRigAttachment:Destroy()
  797. end)
  798. end
  799.  
  800. local handProperties = {
  801. {"LimitsEnabled", true};
  802. {"UpperAngle",0};
  803. {"LowerAngle",0};
  804. }
  805. local footProperties = {
  806. {"LimitsEnabled", true};
  807. {"UpperAngle", 15};
  808. {"LowerAngle", -45};
  809. }
  810. local shinProperties = {
  811. {"LimitsEnabled", true};
  812. {"UpperAngle", 0};
  813. {"LowerAngle", -75};
  814. }
  815. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  816. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  817. end
  818. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  819. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  820. end
  821. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  822. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  823. end
  824. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  825. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  826. end
  827. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  828. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  829. end
  830. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  831. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  832. end
  833. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  834. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  835. end
  836. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  837. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  838. end
  839. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  840. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  841. end
  842. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  843. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  844. end
  845. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  846. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  847. end
  848. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  849. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  850. end
  851. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  852. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  853. {"LimitsEnabled",true};
  854. {"UpperAngle",5};
  855. {"Radius",5};
  856. })
  857. end
  858. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  859. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  860. {"LimitsEnabled",true};
  861. {"UpperAngle",50};
  862. {"LowerAngle",-50};
  863. })
  864. end
  865. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  866. {"LimitsEnabled",true};
  867. {"UpperAngle",50};
  868. {"LowerAngle",-50};
  869. })
  870.  
  871. recurse(character, function(_,v)
  872. if v:IsA("Attachment") then
  873. v.Axis = Vector3.new(0, 1, 0)
  874. v.SecondaryAxis = Vector3.new(0, 0, 1)
  875. v.Rotation = Vector3.new(0, 0, 0)
  876. if(v.Parent == character.Head and snapped)then
  877. v.Orientation = V3.N(0,-90,0)
  878. end
  879. end
  880. end)
  881. end
  882. end)
  883. end
  884.  
  885.  
  886. function Bezier(startpos, pos2, pos3, endpos, t)
  887. local A = startpos:lerp(pos2, t)
  888. local B = pos2:lerp(pos3, t)
  889. local C = pos3:lerp(endpos, t)
  890. local lerp1 = A:lerp(B, t)
  891. local lerp2 = B:lerp(C, t)
  892. local cubic = lerp1:lerp(lerp2, t)
  893. return cubic
  894. end
  895.  
  896. function Effect(data)
  897. local FX = data.Effect or 'Resize-AndFade'
  898. local Parent = data.Parent or Effects
  899. local Color = data.Color or C3.N(0,0,0)
  900. local Size = data.Size or V3.N(1,1,1)
  901. local MoveDir = data.MoveDirection or nil
  902. local MeshData = data.Mesh or nil
  903. local SndData = data.Sound or nil
  904. local Frames = data.Frames or 45
  905. local Manual = data.Manual or nil
  906. local Material = data.Material or nil
  907. local CFra = data.CFrame or Torso.CFrame
  908. local Settings = data.FXSettings or {}
  909. local Snd,Prt,Msh;
  910. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  911. Prt = Manual
  912. else
  913. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  914. end
  915. if(typeof(MeshData) == 'table')then
  916. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  917. elseif(typeof(MeshData) == 'Instance')then
  918. Msh = MeshData:Clone()
  919. Msh.Parent = Prt
  920. end
  921. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  922. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  923. end
  924. if(Snd)then
  925. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  926. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  927. end
  928. local MoveSpeed = nil;
  929. if(MoveDir)then
  930. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  931. end
  932. local Inc = M.RNG()-M.RNG()
  933. local Thingie = 0
  934. local Thingie2 = M.RNG(50,100)/100
  935.  
  936. coroutine.wrap(function()
  937. if(FX ~= 'Arc')then
  938. for i = 1, Frames do
  939. if(FX == 'Resize-AndFade')then
  940. if(not Settings.EndSize)then
  941. Settings.EndSize = V3.N(0,0,0)
  942. end
  943. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  944. if(Settings.EndIsIncrement)then
  945. Prt.Size = Prt.Size - Settings.EndSize
  946. else
  947. Prt.Size = Prt.Size - grow/Frames
  948. end
  949. Prt.Transparency = (i/Frames)
  950. elseif(FX == 'Resize+AndFade')then
  951. if(not Settings.EndSize)then
  952. Settings.EndSize = Size*2
  953. end
  954. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  955. if(Settings.EndIsIncrement)then
  956. Prt.Size = Prt.Size + Settings.EndSize
  957. else
  958. Prt.Size = Prt.Size + grow/Frames
  959. end
  960. Prt.Transparency = (i/Frames)
  961. elseif(FX == 'Fade')then
  962. Prt.Transparency = (i/Frames)
  963. end
  964. if(Settings.RandomizeCFrame)then
  965. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  966. end
  967. if(MoveDir and MoveSpeed)then
  968. local Orientation = Prt.Orientation
  969. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  970. Prt.Orientation = Orientation
  971. end
  972. if(swait and typeof(swait) == 'function')then
  973. swait()
  974. else
  975. wait()
  976. end
  977. end
  978. Prt:destroy()
  979. else
  980. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  981. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  982. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  983. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  984. assert(start ~= nil,"You need to specify a start point!")
  985. assert(endP ~= nil,"You need to specify an end point!")
  986. for i = 0, 1, Settings.Speed or 0.01 do
  987. if(Settings.Home)then
  988. endP = Settings.Home.CFrame
  989. end
  990. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  991. if(swait and typeof(swait) == 'function')then
  992. swait()
  993. else
  994. wait()
  995. end
  996. end
  997. if(Settings.RemoveOnGoal)then
  998. Prt:destroy()
  999. end
  1000. end
  1001. end)()
  1002. return Prt,Msh,Snd
  1003. end
  1004.  
  1005.  
  1006. function SoulSteal(character)
  1007. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  1008. print(torso)
  1009. if(torso and torso:IsA'BasePart')then
  1010. local Model = Instance.new("Model",Effects)
  1011. Model.Name = character.Name.."'s Soul"
  1012. character:BreakJoints()
  1013. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1014. Soul.Name = 'Head'
  1015. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1016. Effect{
  1017. Effect="Arc",
  1018. Manual = Soul,
  1019. FXSettings={
  1020. Start=torso.CFrame,
  1021. Home = Torso,
  1022. RemoveOnGoal = true,
  1023. }
  1024. }
  1025. local lastPoint = Soul.CFrame.p
  1026.  
  1027. for i = 0, 1, 0.01 do
  1028. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1029. local mag = (lastPoint - Soul.Position).magnitude
  1030. Effect{
  1031. Effect = "Fade",
  1032. CFrame = point * CF.N(0, mag/2, 0),
  1033. Size = V3.N(.5,mag+.5,.5),
  1034. Color = Soul.BrickColor
  1035. }
  1036. lastPoint = Soul.CFrame.p
  1037. swait()
  1038. end
  1039. for i = 1, 5 do
  1040. Effect{
  1041. Effect="Fade",
  1042. Color = BrickColor.new'Really red',
  1043. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1044. }
  1045. end
  1046. end
  1047. end
  1048.  
  1049. --// Other Functions \\ --
  1050.  
  1051. function getRegion(point,range,ignore)
  1052. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1053. end
  1054.  
  1055. function clerp(startCF,endCF,alpha)
  1056. return startCF:lerp(endCF, alpha)
  1057. end
  1058.  
  1059. function GetTorso(char)
  1060. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1061. end
  1062.  
  1063.  
  1064.  
  1065. function ShowDamage(Pos, Text, Time, Color)
  1066. coroutine.wrap(function()
  1067. local Rate = (1 / 30)
  1068. local Pos = (Pos or Vector3.new(0, 0, 0))
  1069. local Text = (Text or "")
  1070. local Time = (Time or 2)
  1071. local Color = (Color or Color3.new(1, 0, 1))
  1072. local EffectPart = NewInstance("Part",Effects,{
  1073. Material=Enum.Material.SmoothPlastic,
  1074. RArmlectance = 0,
  1075. Transparency = 1,
  1076. BrickColor = BrickColor.new(Color),
  1077. Name = "Effect",
  1078. Size = Vector3.new(0,0,0),
  1079. Anchored = true
  1080. })
  1081. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1082. Size = UDim2.new(1.25, 0, 1.25, 0),
  1083. Adornee = EffectPart,
  1084. })
  1085. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1086. BackgroundTransparency = 1,
  1087. Size = UDim2.new(1, 0, 1, 0),
  1088. Text = Text,
  1089. Font = "Arial",
  1090. TextColor3 = Color,
  1091. TextStrokeColor3 = Color3.new(0,0,0),
  1092. TextStrokeTransparency=0,
  1093. TextScaled = true,
  1094. })
  1095. game.Debris:AddItem(EffectPart, (Time))
  1096. EffectPart.Parent = game:GetService("Workspace")
  1097. delay(0, function()
  1098. local Frames = (Time / Rate)
  1099. for Frame = 1, Frames do
  1100. wait(Rate)
  1101. local Percent = (Frame / Frames)
  1102. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1103. TextLabel.TextTransparency = Percent
  1104. TextLabel.TextStrokeTransparency = Percent
  1105. end
  1106. if EffectPart and EffectPart.Parent then
  1107. EffectPart:Destroy()
  1108. end
  1109. end) end)()
  1110. end
  1111.  
  1112.  
  1113. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1114. if(who)then
  1115. local hum = who:FindFirstChildOfClass'Humanoid'
  1116. local Damage = M.RNG(minDam,maxDam)
  1117. local canHit = true
  1118. if(hum)then
  1119. for _, p in pairs(Hit) do
  1120. if p[1] == hum then
  1121. if(time() - p[2] < 0.1) then
  1122. canHit = false
  1123. else
  1124. Hit[_] = nil
  1125. end
  1126. end
  1127. end
  1128. if(canHit)then
  1129. if(hum.Health >= math.huge)then
  1130. who:BreakJoints()
  1131. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1132. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1133. end
  1134. else
  1135. local player = S.Players:GetPlayerFromCharacter(who)
  1136. if(Type == "Fire")then
  1137. --idk..
  1138. else
  1139. local c = Instance.new("ObjectValue",hum)
  1140. c.Name = "creator"
  1141. c.Value = Plr
  1142. game:service'Debris':AddItem(c,0.35)
  1143. if(M.RNG(1,100) <= (critChance or 0))then
  1144. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1145. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1146. end
  1147. hum.Health = hum.Health - Damage*(critMult or 2)
  1148. else
  1149. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1150. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1151. end
  1152. hum.Health = hum.Health - Damage
  1153. end
  1154. if(Type == 'Knockback' and GetTorso(who))then
  1155. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1156. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1157. P = 500,
  1158. maxForce = V3.N(math.huge,0,math.huge),
  1159. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1160. })
  1161. game:service'Debris':AddItem(body,.5)
  1162. elseif(Type == 'Knockdown' and GetTorso(who))then
  1163. local rek = GetTorso(who)
  1164. print(rek)
  1165. hum.PlatformStand = true
  1166. delay(1,function()
  1167. hum.PlatformStand = false
  1168. end)
  1169. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1170. local bodvol = NewInstance("BodyVelocity",rek,{
  1171. velocity = angle * Knock,
  1172. P = 5000,
  1173. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1174. })
  1175. local rl = NewInstance("BodyAngularVelocity",rek,{
  1176. P = 3000,
  1177. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1178. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1179. })
  1180. game:GetService("Debris"):AddItem(bodvol, .5)
  1181. game:GetService("Debris"):AddItem(rl, .5)
  1182. end
  1183. end
  1184. end
  1185. end
  1186. table.insert(Hit,{hum,time()})
  1187. end
  1188. end
  1189. end
  1190.  
  1191. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1192. for _,v in next, getRegion(where,range,{Char}) do
  1193. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1194. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1195. end
  1196. end
  1197. end
  1198.  
  1199. function AOEFunction(where,range,callback)
  1200. for _,v in next, getRegion(where,range,{Char}) do
  1201. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1202. callback(v.Parent)
  1203. end
  1204. end
  1205. end
  1206.  
  1207. function ClosestHumanoid(pos,range)
  1208. local mag,closest = math.huge;
  1209. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1210. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1211. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1212. mag = (v.CFrame.p-pos).magnitude
  1213. closest = hum
  1214. end
  1215. end
  1216. return closest,(closest and GetTorso(closest.Parent) or nil)
  1217. end
  1218.  
  1219. function AOEHeal(where,range,amount)
  1220. local healed = {}
  1221. for _,v in next, getRegion(where,range,{Char}) do
  1222. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1223. if(hum and not healed[hum])then
  1224. hum.Health = hum.Health + amount
  1225. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1226. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1227. end
  1228. end
  1229. end
  1230. end
  1231. --// Attack Function \\--
  1232.  
  1233. function Equip_Sawblade()
  1234. for i = 1, 5 do
  1235. Effect{
  1236. Effect='Resize+AndFade',
  1237. Color = BrickColor.new'Really red',
  1238. Material = Enum.Material.Neon,
  1239. Size=V3.N(3.5,3.5,3.5),
  1240. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1241. FXSettings={
  1242. EndSize=V3.N(.05,.05,.05),
  1243. EndIsIncrement=true,
  1244.  
  1245. }
  1246. }
  1247. end
  1248. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1249. prt.Transparency = .5
  1250. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1251. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1252. return prt,weld
  1253. end
  1254.  
  1255. function The_Necc()
  1256. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1257. if(torso)then
  1258. local who = torso.Parent
  1259. Attack = true
  1260. NeutralAnims = false
  1261. who.Parent = Char
  1262. local oRoot
  1263. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1264. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1265. for i = 0, 4, 0.1 do
  1266. swait()
  1267. humanoid.PlatformStand = true
  1268. local Alpha = .15
  1269. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1270. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1271. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1272. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1273. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1274. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1275. end
  1276. gWeld:destroy()
  1277. if(who:FindFirstChild'Head')then
  1278. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1279. s:Play()
  1280. s.Ended:connect(function() s:Destroy() end)
  1281. end
  1282. who.Parent = workspace
  1283. humanoid.Health = 0
  1284. Ragdoll(who,false,true)
  1285. for i = 0, 1.5, 0.1 do
  1286. swait()
  1287. humanoid.PlatformStand = true
  1288. local Alpha = .3
  1289. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1290. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1291. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1292. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1293. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1294. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1295. end
  1296. Attack = false
  1297. NeutralAnims = true
  1298. end
  1299. end
  1300.  
  1301. function Hands_Off()
  1302. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1303.  
  1304. if(torso)then
  1305. local who = torso.Parent
  1306. local doAttack = false
  1307. Instance.AllChildren(who,function(v)
  1308. if(v.Name:lower():find"arm")then
  1309. doAttack = true
  1310. end
  1311. end, true)
  1312. if(not doAttack)then return end
  1313. Hum.WalkSpeed = 0
  1314. Hum.JumpPower = 0
  1315. Attack = true
  1316. NeutralAnims = false
  1317. who.Parent = Char
  1318. local oRoot
  1319. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1320. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1321. for i = 0, 4, 0.1 do
  1322. swait()
  1323. humanoid.PlatformStand = true
  1324. local Alpha = .15
  1325. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1326. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1327. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1328. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1329. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1330. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1331. end
  1332. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1333. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1334. Sound(torso,1093102664,.85,5,false,true,true)
  1335. Sound(torso,429400881,1,1,false,true,true)
  1336. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1337. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1338. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1339. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1340. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1341. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1342. Instance.AllChildren(who,function(v)
  1343. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1344. v:destroy()
  1345. end
  1346. end, true)
  1347. if(not VoidSB)then
  1348. coroutine.wrap(function()
  1349. repeat swait()
  1350. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1351. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1352. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1353. humanoid.Health = 0
  1354. end)()
  1355. else
  1356. coroutine.wrap(function()
  1357. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1358. humanoid.Health = 0
  1359. end)()
  1360.  
  1361. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1362. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1363. prt1.Parent = torso;
  1364. prt2.Parent = torso;
  1365. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1366. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1367. end
  1368.  
  1369. humanoid.Died:connect(function()
  1370. Ragdoll(who)
  1371. end)
  1372. who.Parent = workspace
  1373.  
  1374. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1375. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1376. prt1.Parent = FRArm;
  1377. prt2.Parent = FLArm;
  1378. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1379. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1380. gWeld:destroy()
  1381. humanoid.PlatformStand = false
  1382. if(oRoot)then
  1383. oRoot.Parent = who
  1384. if(who:FindFirstChild('RootJoint',true))then
  1385. oRoot.RootJoint.Part0 = oRoot
  1386. oRoot.RootJoint.Part1 = torso
  1387. else
  1388. humanoid:BuildRigFromAttachments()
  1389. end
  1390. end
  1391.  
  1392.  
  1393. for i = 0, 3, 0.1 do
  1394. swait()
  1395. local Alpha = .15
  1396. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1397. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1398. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1399. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1400. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1401. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1402. end
  1403. Hum.WalkSpeed = 16
  1404. Hum.JumpPower = 50
  1405. Attack = false
  1406. NeutralAnims = true
  1407. end
  1408. end
  1409. function ScrewMe()
  1410. Attack = true
  1411. NeutralAnims = false
  1412. for i = 0, 2, 0.1 do
  1413. swait()
  1414. local Alpha = .15
  1415. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1416. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1417. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1418. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1419. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1420. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1421. end
  1422. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1423. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1424. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1425. for i = 1, 3 do
  1426. for i = 0, 2, 0.1 do
  1427. swait()
  1428. local Alpha = .15
  1429. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1430. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1431. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1432. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1433. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1434. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1435. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1436. end
  1437. for i = 0, 2, 0.1 do
  1438. swait()
  1439. local Alpha = .15
  1440. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1441. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1442. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1443. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1444. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1445. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1446. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1447. end
  1448. end
  1449. for i = 0, 2, 0.1 do
  1450. swait()
  1451. local Alpha = .15
  1452. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1453. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1454. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1455. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1456. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1457. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1458. end
  1459. screwdriver:destroy()
  1460. Attack = false
  1461. NeutralAnims = true
  1462. end
  1463. function SliceYou()
  1464. Attack = true
  1465. NeutralAnims = false
  1466. local saw,weld = Equip_Sawblade()
  1467. for i = 0, 2, 0.1 do
  1468. swait()
  1469. local Alpha = .15
  1470. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1471. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1472. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1473. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1474. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1475. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1476. end
  1477. for i = 0, 3, 0.1 do
  1478. swait()
  1479. local Alpha = .3
  1480. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1481. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1482. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1483. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1484. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1485. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1486. end
  1487. local sound = Sound(Torso,367720620,false,false,false)
  1488. sound:Play()
  1489. for i = 0, 6, .1 do
  1490. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1491. swait()
  1492. end
  1493. for i = 0, 2, .1 do
  1494. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1495. swait()
  1496. end
  1497. sound:Play()
  1498. for i = 0, 1, .1 do
  1499. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1500. swait()
  1501. end
  1502. sound:Play()
  1503. for i = 0, 5, .1 do
  1504. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1505. swait()
  1506. end
  1507. for i = 1, 5 do
  1508. Effect{
  1509. Effect='Resize+AndFade',
  1510. Color = BrickColor.new'Really red',
  1511. Material = Enum.Material.Neon,
  1512. Size=V3.N(3.5,3.5,3.5),
  1513. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1514. FXSettings={
  1515. EndSize=V3.N(.05,.05,.05),
  1516. EndIsIncrement=true,
  1517.  
  1518. }
  1519. }
  1520. end
  1521. saw:destroy()
  1522. Attack = false
  1523. NeutralAnims = true
  1524. end
  1525. function Taunt()
  1526. local tauntFuncs = {SliceYou,ScrewMe}
  1527. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1528. taunt()
  1529. end
  1530. function Aids()
  1531. Music.Playing = false
  1532. local DabSounds = {420701444,420701460,420701487}
  1533. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1534. repeat swait() until DabSnd.IsLoaded
  1535. DabSnd:Play()
  1536. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1537. Attack = true
  1538. NeutralAnims = false
  1539. local a = 0
  1540. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1541. a = a + 1
  1542. swait()
  1543. local Alpha = .3
  1544. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1545. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1546. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1547. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1548. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1549. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1550. end
  1551. Music.Playing = true
  1552. Attack = false
  1553. NeutralAnims = true
  1554. end
  1555.  
  1556. function OnceWas(who)
  1557. for _,v in next, who:children() do
  1558. if(v:IsA'BasePart')then
  1559. Effect{
  1560. Parent=Effects,
  1561. Effect='Fade',
  1562. Color = BrickColor.new'Crimson',
  1563. Material = Enum.Material.Glass,
  1564. Size = v.Size,
  1565. CFrame=v.CFrame,
  1566. Frames = 90,
  1567. }
  1568. end
  1569. end
  1570. end
  1571.  
  1572. function Teleport(where)
  1573. OnceWas(Char)
  1574. Sound(Root,235097614,3,1,false,true,true)
  1575. Sound(Root,75356820,2,1,false,true,true)
  1576. Root.CFrame = CF.N(where.p)
  1577. OnceWas(Char)
  1578. end
  1579.  
  1580. function Dash()
  1581. Attack = true
  1582. Sound(Root,235097614,3,1,false,true,true)
  1583. Sound(Root,75356820,2,1,false,true,true)
  1584. for i = 1, 5 do
  1585. OnceWas(Char)
  1586. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1587. swait()
  1588. end
  1589. Attack = false
  1590. end
  1591.  
  1592. function Shriek()
  1593. Attack = true
  1594. NeutralAnims = false
  1595. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1596. local i = 0
  1597. scream:Play()
  1598. while scream.Playing do
  1599. i = i + 1
  1600. swait()
  1601. coroutine.wrap(function()
  1602. AOEFunction(Head.Position,30,function(who)
  1603. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1604. if(h and hd and h.Health > 0)then
  1605. h.Health = 0
  1606. Sound(hd,429400881,1,1,false,true,true)
  1607. Ragdoll(who)
  1608. swait()
  1609. local frags = Fragment(hd)
  1610. for _,v in next, frags:children() do
  1611. v.BrickColor = BloodColor
  1612. v.Material = BloodMaterial
  1613. v.CanCollide = true
  1614. v.Anchored = false
  1615. end
  1616. hd:destroy()
  1617. end
  1618. end)
  1619. end)()
  1620. local Alpha = .15
  1621. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1622. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1623. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1624. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1625. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1626. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1627. end
  1628. Attack = false
  1629. NeutralAnims = true
  1630. end
  1631.  
  1632. function SawMeDaddy()
  1633. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1634. if(torso)then
  1635. Attack = true
  1636. NeutralAnims = false
  1637. local who = torso.Parent
  1638. who.Parent = Char
  1639. Hum.WalkSpeed = 0
  1640. Hum.JumpPower = 0
  1641. humanoid.WalkSpeed = 0
  1642. humanoid.JumpPower = 0
  1643. local saw,weld = Equip_Sawblade()
  1644. pcall(function() who.HumanoidRootPart:destroy() end)
  1645. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1646. for i = 0, 6, 0.1 do
  1647. swait()
  1648. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1649. local Alpha = .15
  1650. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1651. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1652. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1653. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1654. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1655. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1656. end
  1657. Sound(Torso,367720620,1,1,false,true,true)
  1658. coroutine.wrap(function()
  1659. repeat swait()
  1660. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1661. until not saw.Parent
  1662. end)()
  1663. swait(60)
  1664. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1665. Sound(torso,429400881,1,1,false,true,true)
  1666. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1667. prt1.Parent = torso;
  1668. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1669. for i = 0, .3, 0.001 do
  1670. swait()
  1671.  
  1672. humanoid.Health = humanoid.Health - .5
  1673. if(humanoid.Health <= 0)then
  1674. gWeld:destroy()
  1675. Sound(torso,429400881,1,1,false,true,true)
  1676. break
  1677. end
  1678. local Alpha = i
  1679. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1680. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1681. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1682. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1683. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1684. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1685. end
  1686. humanoid.Health = 0
  1687. who.Parent = workspace
  1688. Ragdoll(who)
  1689. slicing:destroy()
  1690. for i = 1, 5 do
  1691. Effect{
  1692. Effect='Resize+AndFade',
  1693. Color = BrickColor.new'Really red',
  1694. Material = Enum.Material.Neon,
  1695. Size=V3.N(3.5,3.5,3.5),
  1696. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1697. FXSettings={
  1698. EndSize=V3.N(.05,.05,.05),
  1699. EndIsIncrement=true,
  1700.  
  1701. }
  1702. }
  1703. end
  1704. Hum.WalkSpeed = 16
  1705. Hum.JumpPower = 50
  1706. saw:destroy()
  1707. Attack = false
  1708. NeutralAnims = true
  1709. end
  1710. end
  1711. function The_End()
  1712. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1713.  
  1714. if(torso)then
  1715. Attack = true
  1716. NeutralAnims = false
  1717. local who = torso.Parent
  1718. Hum.WalkSpeed = 0
  1719. Hum.JumpPower = 0
  1720. humanoid.WalkSpeed = 0
  1721. humanoid.JumpPower = 0
  1722. who.Parent = Char
  1723. pcall(function() who.HumanoidRootPart:destroy() end)
  1724. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1725. for i = 0, 2, 0.1 do
  1726. swait()
  1727. local Alpha = .3
  1728. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1729. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1730. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1731. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1732. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1733. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1734. end
  1735. Sound(Torso,200065377,1.3,4,false,true,true)
  1736. for i = 0, 1, 0.1 do
  1737. swait()
  1738. local Alpha = .2
  1739. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1740. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1741. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1742. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1743. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1744. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1745. end
  1746. gWeld:destroy()
  1747. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1748. for i = 0, 1, 0.1 do
  1749. swait()
  1750. local Alpha = .3
  1751. humanoid.PlatformStand = true
  1752. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1753. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1754. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1755. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1756. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1757. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1758. end
  1759. gWeld:destroy()
  1760. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1761. for i = 0, 6, 0.1 do
  1762. swait()
  1763. local Alpha = .3
  1764. humanoid.PlatformStand = true
  1765. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1766. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1767. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1768. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1769. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1770. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1771. end
  1772. Sound(torso,1093102664,.85,5,false,true,true)
  1773. Sound(torso,429400881,1,1,false,true,true)
  1774. gWeld:destroy()
  1775. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1776. humanoid.Health = 0
  1777. for _,v in next, who:children() do
  1778. if(v:IsA'LocalScript' or v:IsA'Script')then
  1779. v.Disabled = true
  1780. v:destroy()
  1781. end
  1782. end
  1783. Ragdoll(who,true)
  1784.  
  1785.  
  1786. if(not VoidSB)then
  1787. coroutine.wrap(function()
  1788. repeat swait()
  1789. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1790. until not who or not who.Parent
  1791. end)()
  1792. coroutine.wrap(function()
  1793. local LT = who:FindFirstChild'LowerTorso'
  1794. if(LT)then
  1795. repeat swait()
  1796. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1797. until not who or not who.Parent
  1798. end
  1799. end)()
  1800. end
  1801.  
  1802. for i = 0, 1, 0.1 do
  1803. swait()
  1804. local Alpha = .3
  1805. humanoid.PlatformStand = true
  1806. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1807. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1808. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1809. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1810. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1811. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1812. end
  1813. for i = 0, 4, 0.1 do
  1814. swait()
  1815. local Alpha = .3
  1816. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1817. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1818. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1819. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1820. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1821. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1822. end
  1823. who.Parent = workspace
  1824. Attack = false
  1825. NeutralAnims = true
  1826. Hum.WalkSpeed = 16
  1827. Hum.JumpPower = 50
  1828. end
  1829. end
  1830.  
  1831. function ThrowArms()
  1832. Attack = true
  1833. NeutralAnims = false
  1834. for i = 0, 3, 0.1 do
  1835. swait()
  1836. local Alpha = .15
  1837. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1838. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1839. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1840. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1841. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1842. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1843. end
  1844. Sound()
  1845. FLArmW:destroy()
  1846. FRArmW:destroy()
  1847. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1848. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1849. P = 5000,
  1850. maxForce = Vector3.new(8000, 8000, 8000),
  1851. })
  1852. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1853. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1854. P = 5000,
  1855. maxForce = Vector3.new(8000, 8000, 8000),
  1856. })
  1857. Sound(Torso,541909763,.8,5,false,true,true)
  1858. S.Debris:AddItem(BV1, 0.05)
  1859. S.Debris:AddItem(BV2, 0.05)
  1860. FRArm.CanCollide = true
  1861. FLArm.CanCollide = true
  1862. S.Debris:AddItem(FRArm, 5)
  1863. S.Debris:AddItem(FLArm, 5)
  1864. FRArm = nil
  1865. FLArm = nil
  1866. for i = 0, 1, 0.1 do
  1867. swait()
  1868. local Alpha = .3
  1869. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1870. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1871. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1872. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1873. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1874. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1875. end
  1876. Attack = false
  1877. NeutralAnims = true
  1878. end
  1879. Mouse.KeyDown:connect(function(k)
  1880. if(Attack)then return end
  1881. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1882. if(k == 'e')then Dash() end
  1883. if(not FLArm and not FRArm)then
  1884. if(k == 'z')then The_Necc() end
  1885. if(k == 'x')then The_End() end
  1886. if(k == 'c')then Hands_Off() end
  1887. if(k == 'v')then SawMeDaddy() end
  1888. if(k == 'b')then Shriek() end
  1889. if(k == 't')then Taunt() end
  1890. end
  1891. end)
  1892.  
  1893. Mouse.Button1Down:connect(function()
  1894. if(Attack)then return end
  1895. if(FLArm and FRArm)then
  1896. ThrowArms()
  1897. end
  1898. end)
  1899. Plr.Chatted:connect(function(m)
  1900. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1901. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1902. if(Attack)then return end
  1903. if(m == '/e dab')then Aids() end
  1904. end)
  1905.  
  1906. --// Wrap it all up \\--
  1907.  
  1908. while true do
  1909. swait()
  1910. if(not Music or not Music.Parent)then
  1911. local a = Music.TimePosition
  1912. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1913. Music.Name = 'Music'
  1914. Music.TimePosition = a
  1915. end
  1916. if(Music.Volume ~= 2)then Music.Volume = 2 end
  1917. RArm.Transparency = 1
  1918. Sine = Sine + Change
  1919. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1920. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1921. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1922. if(State == 'Walk')then
  1923. local wsVal = 7 / (Hum.WalkSpeed/16)
  1924. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1925. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1926. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1927. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1928. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1929. else
  1930. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1931. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1932. end
  1933. if(Idle > Frame_Speed*10)then
  1934. --idk i'll do something
  1935. end
  1936. if(NeutralAnims and not Attack and State == 'Idle')then
  1937. Idle = Idle + 1
  1938. else
  1939. Idle = 0
  1940. end
  1941. for v,_ in next, Stunned do
  1942. if(v.Parent)then
  1943. local h = v:FindFirstChildOfClass'Humanoid'
  1944. for _,c in next, v:children() do
  1945. if(c:IsA'Script' or c:IsA'LocalScript')then
  1946. c.Disabled = false
  1947. end
  1948. end
  1949. if(h)then
  1950. h.Name = 'no escape lol'
  1951. h.PlatformStand = true
  1952. else
  1953. Stunned[v] = nil
  1954. end
  1955. else
  1956. Stunned[v] = nil
  1957. end
  1958. end
  1959. if(NeutralAnims)then
  1960. if(State == 'Idle')then
  1961. Change = 1
  1962. local Alpha = .3
  1963. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1964. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1965. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1966. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1967. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1968. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1969. elseif(State == 'Walk')then
  1970. local wsVal = 7 / (Hum.WalkSpeed/16)
  1971. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1972. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1973. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1974. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1975. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1976. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1977. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1978. elseif(State == 'Jump' or State == 'Fall')then
  1979. if(Walking)then
  1980. local Alpha = .2
  1981. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1982. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1983. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1984. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1985. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1986. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1987. else
  1988. local Alpha = .2
  1989. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1990. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1991. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1992. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1993. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1994. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1995. end
  1996. elseif(State == 'Paralyzed')then
  1997. local Alpha = .3
  1998. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1999. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2000. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2001. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2002. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2003. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2004. elseif(State == 'Sit')then
  2005. local Alpha = .3
  2006. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2007. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2008. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2009. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2010. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2011. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2012. end
  2013. end
  2014. end
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