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iMontouch

EnderTurtlePlacer

Sep 24th, 2014
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Lua 0.89 KB | None | 0 0
  1. -- Fill the whole turtle with 64 stacks of fences. Refuel.
  2. -- Place it anywhere (high above lands is prefered, but anything is possible besides bedrock)
  3. local stackProgress = 1
  4. local site = 1
  5. local currentStack = 1
  6. local stackSize = 1
  7.  
  8. -- outer while loop. 4 times (1 for each side of the square)
  9. while (site < 5) do
  10.  stackProgress = 1
  11.  -- side while loop. 4 times (1 for each stack of fences for this side)
  12.  while (stackProgress < 5) do
  13.   stackSize = 1
  14.   -- stack while loop. 64 times (1 for each fence of the stack)
  15.   while (stackSize < 65) do
  16.    -- gravel/sand detection
  17.    while turtle.detect() do
  18.     turtle.dig()
  19.     sleep(0.25)
  20.    end
  21.    turtle.forward()
  22.    turtle.select(currentStack)
  23.    turtle.digDown()
  24.    turtle.placeDown()
  25.    stackSize= stackSize + 1
  26.   end
  27.   stackProgress = stackProgress + 1
  28.   currentStack = currentStack + 1
  29.  end
  30.  turtle.turnLeft()
  31.  site = site + 1
  32. end
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