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Kursova raboti izglejda fine

Dec 13th, 2020
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  1. #include <iostream>
  2. #include <string>
  3. using namespace std;
  4.  
  5. #define nodesPerPerson 7 // nodes for 1 person; used for traversing
  6.  
  7.  
  8. // Multilevel list definition
  9. struct Node
  10. {
  11. string data;
  12. Node* next;
  13. Node* child;
  14. }*prevPerson = NULL;
  15.  
  16. // Stack definiton for DFS
  17. struct StackNode
  18. {
  19. struct Node* data;
  20. struct StackNode* next;
  21. }*top = NULL;
  22.  
  23. // Helper pointers for name nodes connection
  24. struct Node* TEMP = NULL;
  25. struct Node* LAST = NULL;
  26.  
  27. // Helper pointers for addNode()
  28. struct Node* lastPersonAdded;
  29. struct Node* firstPersonAdded = NULL;
  30.  
  31. // Main functions for the pointer
  32. void enterPerson(); // Read input from the console; third name, address1, address2, address3, Phone number 1,2,3.
  33. struct Node* addNode(); // Create a new node from the values in enterPerson()
  34. void traverseList(struct Node* FIRST); // Traverse the list
  35. void traverseListEmployedNew(struct Node* p); // Traversing the list, printing the employed people (new version)
  36.  
  37. // Stack functions
  38. void insertStack(struct Node* n); // Insert an element in the stack
  39. struct Node* popStack(); // Pop element from stack
  40. void printStack(); // [FOR DEBUG]
  41. int stackNumberOfElements(); // [FOR DEBUG]
  42.  
  43. // Variables for traversing
  44. int numberOfPeople = 0; // Number of people in the pointer
  45. int flagPrintEmployedList = 1;
  46. int static counterTraverse = 0;
  47. int static counterTraverseEmployedList = 0;
  48.  
  49.  
  50. // Variables for the input
  51. string names;
  52. string addresses[3];
  53. string phoneNumbers[3];
  54.  
  55.  
  56. int main()
  57. {
  58. int menuLoop = 1;
  59. while (menuLoop)
  60. {
  61. cout << "\nMenu: " << endl;
  62. cout << "1. Press 1 to add person" << endl;
  63. cout << "2. Press 2 to show the whole list" << endl;
  64. cout << "3. Press 3 to show the list of employed people" << endl;
  65. cout << "5. Press 0 to exit" << endl;
  66. int inputCommand;
  67. cin >> inputCommand;
  68. switch (inputCommand)
  69. {
  70. case 1:
  71. {
  72. enterPerson();
  73.  
  74. // Connecting the list name[n] with name[n+1]
  75. if (TEMP == NULL)
  76. {
  77. TEMP = addNode();
  78. TEMP->next = NULL;
  79. LAST = TEMP;
  80. }
  81. else
  82. {
  83. TEMP = addNode();
  84. TEMP->next = NULL;
  85. LAST->next = TEMP;
  86. LAST = TEMP;
  87. }
  88. break;
  89. }
  90. case 2:
  91. {
  92. if (firstPersonAdded)
  93. {
  94. cout << "List of all people in the pointer: " << endl;
  95. traverseList(firstPersonAdded);
  96. }
  97. else
  98. {
  99. cout << "The list is empty." << endl;
  100. }
  101. counterTraverse = 0;
  102. break;
  103. }
  104. case 3:
  105. {
  106. if (firstPersonAdded)
  107. {
  108. cout << "List of all EMPLOYED people in the pointer: " << endl;
  109. traverseListEmployedNew(firstPersonAdded);
  110. }
  111. else
  112. {
  113. cout << "The list is empty. " << endl;
  114. }
  115. counterTraverseEmployedList = 0;
  116. }
  117. break;
  118. case 0:
  119. menuLoop = 0;
  120. break;
  121. default:
  122.  
  123. break;
  124. }
  125. }
  126. }
  127.  
  128. void enterPerson()
  129. {
  130. cin.ignore();
  131. cout << "Enter first name: " << endl;
  132. cin >> names;
  133. cout << "Enter first address: " << endl;
  134. cin >> addresses[0];
  135. cout << "Enter second address: " << endl;
  136. cin.ignore();
  137. getline(cin, addresses[1]);
  138. cout << "Enter third address: " << endl;
  139. getline(cin, addresses[2]);
  140. cout << "Enter first phone number: " << endl;
  141. cin >> phoneNumbers[0];
  142. cout << "Enter second phone number: " << endl;
  143. cin >> phoneNumbers[1];
  144. cout << "Enter third phone number: " << endl;
  145. cin >> phoneNumbers[2];
  146.  
  147. }
  148.  
  149. struct Node* addNode()
  150. {
  151. struct Node* first;
  152. first = new Node;
  153. first->data = names;
  154. first->next = NULL;
  155. prevPerson = first;
  156.  
  157. struct Node* adress1Node = new Node;
  158. adress1Node->data = addresses[0];
  159. adress1Node->child = NULL;
  160.  
  161. struct Node* adress2Node = new Node;
  162. adress2Node->data = addresses[1];
  163. adress1Node->next = adress2Node;
  164. adress2Node->child = NULL;
  165.  
  166. struct Node* adress3Node = new Node;
  167. adress3Node->data = addresses[2];
  168. adress2Node->next = adress3Node;
  169. adress3Node->child = NULL;
  170.  
  171. first->child = adress1Node;
  172.  
  173. struct Node* firstNumberNode = new Node;
  174. firstNumberNode->data = phoneNumbers[0];
  175. firstNumberNode->next = NULL;
  176. firstNumberNode->child = NULL;
  177.  
  178. struct Node* secondNumberNode = new Node;
  179. secondNumberNode->data = phoneNumbers[1];
  180. secondNumberNode->next = NULL;
  181. secondNumberNode->child = NULL;
  182. firstNumberNode->next = secondNumberNode;
  183.  
  184. struct Node* thirdNumberNode = new Node;
  185. thirdNumberNode->data = phoneNumbers[2];
  186. thirdNumberNode->next = NULL;
  187. thirdNumberNode->child = NULL;
  188.  
  189. adress1Node->child = firstNumberNode;
  190. adress3Node->child = thirdNumberNode;
  191.  
  192. if (numberOfPeople > 0)
  193. {
  194. lastPersonAdded->next = first;
  195. lastPersonAdded = first;
  196. }
  197. else
  198. {
  199. firstPersonAdded = first;
  200. lastPersonAdded = first;
  201. }
  202. numberOfPeople++;
  203. return first;
  204. }
  205.  
  206. void traverseList(struct Node* p)
  207. {
  208. int traverseFlag = 1;
  209. int temp = 0; // helper variable
  210. if (numberOfPeople > 1)
  211. {
  212. temp = 1;
  213. }
  214. if (counterTraverse == (numberOfPeople * nodesPerPerson) + temp)
  215. {
  216. counterTraverse = 0;
  217. traverseFlag = 0;
  218. }
  219. counterTraverse++;
  220.  
  221. if (traverseFlag)
  222. {
  223. if (p) // Print node's value
  224. {
  225. cout << " " << p->data;
  226. }
  227. if (p->child && p->next)
  228. {
  229. insertStack(p->next);
  230. traverseList(p->child);
  231. }
  232. else if (p->child)
  233. {
  234. traverseList(p->child);
  235. }
  236. else if (p->next)
  237. {
  238. traverseList(p->next);
  239. }
  240. else if (top == NULL && p->child == NULL && p->next == NULL)
  241. {
  242. }
  243.  
  244. // There are no child and next pointers but stack is not empty.
  245. else if (p->next == NULL && p->child == NULL && top != NULL)
  246. {
  247. p = popStack();
  248. traverseList(p);
  249. }
  250. }
  251. }
  252.  
  253. void traverseListEmployedNew(struct Node* p)
  254. {
  255. struct Node* address2 = NULL;
  256. struct Node* address3 = NULL;
  257. counterTraverseEmployedList++;
  258. if (counterTraverseEmployedList == nodesPerPerson+1)
  259. {
  260. counterTraverseEmployedList = 1;
  261. if (p->child != nullptr)
  262. {
  263. if (p->child->next)
  264. address2 = p->child->next;
  265. if (p->child->next->next)
  266. address3 = p->child->next->next;
  267. }
  268.  
  269. // If address2 && address3 are empty printing is off
  270. if (address2->data.empty() == 1 && address3->data.empty() == 1)
  271. {
  272. flagPrintEmployedList = 0;
  273. }
  274. else
  275. {
  276. flagPrintEmployedList = 1;
  277. }
  278. }
  279.  
  280. if (p) // Print node's value
  281. {
  282. if (flagPrintEmployedList)
  283. {
  284. cout << " " << p->data;
  285. }
  286. }
  287. if (p->child && p->next)
  288. {
  289. insertStack(p->next);
  290. traverseListEmployedNew(p->child);
  291. }
  292. else if (p->child)
  293. {
  294. traverseListEmployedNew(p->child);
  295. }
  296. else if (p->next)
  297. {
  298. traverseListEmployedNew(p->next);
  299. }
  300. else if (top == NULL && p->child == NULL && p->next == NULL)
  301. {
  302. return;
  303. }
  304.  
  305. // There are no child and next pointers but stack is not empty.
  306. else if (p->next == NULL && p->child == NULL && top != NULL)
  307. {
  308. p = popStack();
  309. traverseListEmployedNew(p);
  310. }
  311. }
  312.  
  313.  
  314. //------------------------------------------------ STACK FUNCTIONS ---------------------------------------------------
  315. void insertStack(struct Node* p)
  316. {
  317. if (top == NULL)
  318. {
  319. top = new StackNode;
  320. top->data = p;
  321. top->next = NULL;
  322. }
  323. else
  324. {
  325. StackNode* t = new StackNode;
  326. t->data = p;
  327. t->next = top;
  328. top = t;
  329. }
  330. }
  331.  
  332. int stackNumberOfElements()
  333. {
  334. int countStack = 0;
  335. StackNode* p = top;
  336. while (p)
  337. {
  338. p = p->next;
  339. countStack++;
  340. }
  341. return countStack;
  342. }
  343.  
  344. struct Node* popStack()
  345. {
  346. struct StackNode* p;
  347. struct Node* t;
  348. p = top;
  349. t = top->data;
  350. top = top->next;
  351. delete p;
  352. return t;
  353.  
  354. }
  355.  
  356. void printStack()
  357. {
  358. struct StackNode* p = top;
  359. while (p != NULL)
  360. {
  361. cout << p->data->data << " ";
  362. p = p->next;
  363. }
  364. cout << endl;
  365. }
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