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- 8 buddha
- 8 sv_infinite_aux_power 1
- 8 give weapon_physcannon
- 8 physcannon_mega_enabled 1
- = ========outland_01a
- m5 ent_remove on secondtraincart
- - jump/climb to chapter title trigger
- kp+ ent_teleport player on gate
- kp+ ent_teleport player on bumpy bit right of the track
- - leave tunnels
- kp+ ent_teleport player straight up to sky
- kp+ ent_teleport player to patch of blood near where alyx gets stabbed
- m5 ent_remove on gate
- m5 ent_remove on elevator
- = ========go into outland_01a
- - elevator only needs one punt
- - rockpunt cant be done, but theres a surf on the left wall instead
- = ========go into outland_02
- kp+ ent_teleport player up to metal bar
- = ========go into outland_05
- m5 ent_remove elevator gate
- - get pickaxe
- - kill myrmidonts with your super physcannon
- 9 ent_teleport npc_alyx into elevator
- 7 ent_teleport npc_vortigaunt
- - get spd
- = ========go into outland_06
- - spd like normal, but bring axe with you, go down to where gman is
- m5 ent_remove on gate
- = ========go into outland_06a
- - spd like in SS, buddha will save you
- = ========go into outland_07
- m4 give weapon_rpg
- m4 ent_fire player sethealth 100
- - do the grenadejump with the RPG
- = ========go into outland_08
- - rocket jumps
- m5 ent_remove on door and go into the room
- o ent_fire trigger_transition_to_09 changelevel
- = ========go into outland_09
- m5 ent_remove on door, then on gratedoor
- 9 ent_teleport alyx to get through trigger (it seems to work here but not on other maps)
- = ========go into outland_10
- l ent_remove clip_combineshieldwall1
- = ========go into outland_10a
- [ r_drawclipbrushes 2 get onto the red clipbrush ahead, you can rocketjump off the tree trunk or abh launch
- - make your way to the end
- m5 ent_remove on dog's gate
- m4 give item_ml_grenade ammo refill
- - get on top of the thing like in scriptless
- o ent_fire changelevel_to_11_trigger changelevel
- = ========go into outland_11
- - usual strats without pausing
- = ========go into outland_11a
- ] r_drawclipbrushes 0
- - go up
- m5 ent_remove on the doors
- o ent_fire changelevel_to_11b changelevel
- = ========go into outland_11b
- m5 ent_remove on the doors
- o ent_fire changelevel_to_12 changelevel
- = ========go into outland_12
- 0-= ent_fire strider_9_west_maker toggle; ent_fire strider_8_east_maker toggle; ent_fire strider_7_west_maker toggle; ent_fire strider_6_east_maker toggle; ent_fire strider_5_north_maker toggle; ent_fire strider_4_west_maker toggle; ent_fire strider_3_east_maker toggle; ent_fire strider_2_north_maker toggle; ent_fire strider_13_west_maker toggle; ent_fire strider_12_north_maker toggle; ent_fire strider_11_east_maker toggle; ent_fire strider_10_north_maker toggle; ent_fire strider_first_template forcespawn
- m5 ent_remove on the gates
- - kill striders with rpg starting with the watertowers
- = ========go into outland_12a
- o ent_fire credits rolloutrocredits
- - now you wait
- m5 ent_remove on second door
- kp+ ent_teleport player past invisible magnusson wall
- 7 ent_fire eli sethealth 0
- bind mouse4 "ent_fire player sethealth 100; give weapon_rpg; give item_ml_grenade"
- bind mouse5 "ent_remove"
- bind kp_plus "ent_teleport player"
- bind 0 "ent_fire strider_9_west_maker toggle; ent_fire strider_8_east_maker toggle; ent_fire strider_7_west_maker toggle; ent_fire strider_6_east_maker toggle; ent_fire strider_5_north_maker toggle; ent_fire strider_4_west_maker toggle"
- bind - "ent_fire strider_3_east_maker toggle; ent_fire strider_2_north_maker toggle; ent_fire strider_13_west_maker toggle; ent_fire strider_12_north_maker toggle; ent_fire strider_11_east_maker toggle; ent_fire strider_10_north_maker toggle"
- bind = "ent_fire strider_first_template forcespawn"
- bind 8 "buddha; sv_infinite_aux_power 1; give weapon_physcannon; physcannon_mega_enabled 1"
- bind o "ent_fire trigger_transition_to_09 changelevel; ent_fire changelevel_to_11_trigger changelevel; ent_fire changelevel_to_11b changelevel; ent_fire changelevel_to_12 changelevel; ent_fire credits rolloutrocredits"
- bind l "ent_remove clip_combineshieldwall1"
- bind [ "r_drawclipbrushes 2"
- bind ] "r_drawclipbrushes 0"
- bind 9 "ent_teleport alyx"
- bind 7 "ent_teleport npc_vortigaunt; ent_fire eli sethealth 0"
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