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  1. #Sovereign Filter by StupidFatHobbit updated 10/8/18 ♦ Delve League ♦ 3.4.3 - GENERAL VERSION
  2. #Update Notes: Delve League Update III - Various Improvements
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56.  
  57. #############################################################################################
  58. ############################## --- Table of Contents --- ####################################
  59. #############################################################################################
  60. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  61. #Options and Customization Blocks:
  62. #Section 0 - Racing Options & Overrides
  63. #Section 1 - Chance Items, Priority Highlight, Link Options
  64. #High Priority Blocks:
  65. #Section 2 - League & Zone Specific
  66. #Section 3 - Maps
  67. #Section 4 - Currency
  68. #Section 5 - Jewels
  69. #Section 6 - Shaper/Elder
  70. #Section 7 - Sockets
  71. #Section 8 - Uniques
  72. #Section 9 - Divination Cards
  73. #Basetype Highlighting Blocks:
  74. #Section 10 - Top Tier Craft
  75. #Section 11 - Rare Highlighting
  76. #Section 12 - Miscellaneous
  77. #Levelling Blocks:
  78. #Section 13 - Global Levelling
  79. #Section 14 - Caster Weapons
  80. #Section 15 - Melee Weapons
  81. #Section 16 - Ranged Weapons
  82. #Section 17 - Armour
  83. #Section 18 - Flasks
  84. #Other Blocks:
  85. #Section 19 - Gems
  86. #Section 20 - Safety Nets & Catch-Alls
  87. #Section 21 - Animate Weapon
  88. #Section 22 - Global Hide
  89.  
  90. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  91. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  92. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  93. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  94. #Step 4 - Save As a different filter
  95.  
  96. ##################################################
  97. ########## Section 0A - Race Overrides ###########
  98. ##################################################
  99. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing
  100. Show
  101. BaseType "Orb of Alchemy" "Orb of Regret" "Regal Orb"
  102. SetBackgroundColor 250 0 125
  103. SetTextColor 0 0 0
  104. SetBorderColor 0 0 0
  105. PlayAlertSound 6 100
  106. SetFontSize 45
  107. MinimapIcon 0 Red Circle
  108. PlayEffect Red
  109. Show
  110. BaseType "Orb of Augmentation" "Blacksmith's Whetstone"
  111. Class Currency
  112. SetTextColor 0 0 0
  113. SetBackgroundColor 0 200 0
  114. SetBorderColor 0 0 0
  115. SetFontSize 45
  116. Show
  117. BaseType "Orb of Transmutation" "Jeweller's Orb" "Chromatic Orb"
  118. Class Currency
  119. SetTextColor 0 0 0
  120. SetBackgroundColor 0 200 0
  121. SetBorderColor 0 0 0
  122. SetFontSize 45
  123. PlayAlertSound 3 50
  124. MinimapIcon 0 Green Circle
  125. Show
  126. BaseType "Chaos Orb" "Vaal Orb" "Orb of Chance" "Orb of Fusing" "Orb of Alteration"
  127. Class Currency
  128. SetTextColor 0 0 0
  129. SetBackgroundColor 0 225 225
  130. SetBorderColor 0 0 0
  131. PlayAlertSound 2 100
  132. SetFontSize 45
  133. MinimapIcon 0 Red Circle
  134. Show
  135. BaseType "Scroll of Wisdom" "Armourer's Scrap"
  136. SetFontSize 45
  137. Show
  138. BaseType "Portal Scroll"
  139. SetFontSize 45
  140. SetTextColor 100 150 200
  141. Show
  142. BaseType "Essence"
  143. Class Currency
  144. SetBorderColor 0 0 0
  145. SetTextColor 0 250 250
  146. SetBackgroundColor 0 75 75
  147. SetFontSize 45
  148. Show
  149. Class "Gem"
  150. BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Cleave" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support" "Fireball"
  151. SetFontSize 40
  152. Show
  153. BaseType "Controlled Destruction" "Trap and Mine Damage" "Elemental Focus" "Decoy Totem" "Herald of Ice" "Herald of Thunder" "Phase Run" "Lightning Penetration" "Vaal Righteous Fire" "Bear Trap" "Ice Bite" "Warlord's Mark" "Flamethrower Trap" "Lightning Spire Trap"
  154. SetTextColor 27 162 155
  155. SetBackgroundColor 250 250 250
  156. SetBorderColor 0 0 0
  157. SetFontSize 45
  158. Show
  159. Class "Gem"
  160. Show
  161. BaseType "Gemcutter's Prism"
  162. SetTextColor 0 0 0
  163. SetBackgroundColor 0 200 200
  164. SetBorderColor 0 0 0
  165. SetFontSize 45
  166. DisableDropSound
  167. Hide
  168. BaseType "Silver Coin" "Cartographer's Chisel"
  169. Class Currency
  170. DisableDropSound
  171. Show
  172. Class "Ring" "Amulet" "Belt" "Wand" "Dagger"
  173. Rarity Rare
  174. ItemLevel >= 68
  175. SetTextColor 0 0 0
  176. SetBackgroundColor 225 225 110
  177. SetBorderColor 0 0 0
  178. SetFontSize 40
  179. Show
  180. Class "Body Armour"
  181. Rarity Normal Magic Rare
  182. LinkedSockets = 5
  183. Sockets <= 6
  184. SetTextColor 0 200 200
  185. SetBackgroundColor 250 250 250
  186. SetBorderColor 0 0 0
  187. PlayAlertSound 6 250
  188. SetFontSize 45
  189. MinimapIcon 0 Green Star
  190. PlayEffect Green
  191. Hide
  192. BaseType "Splinter"
  193. SetTextColor 50 175 250
  194. SetBackgroundColor 0 0 75
  195. SetFontSize 40
  196.  
  197. ##################################################
  198. ########## Section 0B - SSF Overrides ############
  199. ##################################################
  200. #Show
  201. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  202. # Class Currency
  203. # SetTextColor 0 0 0
  204. # SetBackgroundColor 0 200 0
  205. # SetBorderColor 0 0 0
  206. # SetFontSize 45
  207. # PlayAlertSound 3 100
  208. #Show
  209. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  210. # Class Currency
  211. # SetBackgroundColor 170 158 130
  212. # SetTextColor 0 0 0
  213. # SetBorderColor 0 0 0
  214. # SetFontSize 40
  215. #Show
  216. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  217. # Class Currency
  218. # SetFontSize 40
  219. #Show
  220. # BaseType "Portal Scroll"
  221. # SetFontSize 40
  222. # SetTextColor 100 150 200
  223. #Show
  224. # BaseType "Scroll of Wisdom"
  225. # SetFontSize 40
  226. #Show
  227. # BaseType "Bone Spirit Shield"
  228. # Rarity Normal Magic Rare
  229. # SetFontSize 34
  230. # SetBackgroundColor 200 200 200
  231. # SetTextColor 0 0 0
  232. # SetBorderColor 255 0 0
  233. # ItemLevel <= 67
  234.  
  235. ##################################################################
  236. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  237. ##################################################################
  238. #Set your preferred chance basetype(s) here.
  239. #Show
  240. # BaseType "Leather Belt"
  241. # Rarity Normal
  242. # ShaperItem False
  243. # ElderItem False
  244. # Corrupted False
  245. # Sockets < 6
  246. # SetBorderColor 255 100 0
  247. # SetBorderColor 200 80 0
  248. # ItemLevel >= 62
  249. # SetFontSize 36
  250.  
  251. #Priority Highlight Blocks
  252. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  253. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  254. #Show
  255. # BaseType "Rubber Ducky"
  256. # SetTextColor 0 0 0
  257. # SetBorderColor 0 0 0
  258. # SetBackgroundColor 255 255 255
  259. # Rarity Normal Magic Rare
  260. # ShaperItem False
  261. # ElderItem Falsea
  262. # Corrupted False
  263. # Sockets < 6
  264. # PlayAlertSound 1 150
  265. # ItemLevel >= 1
  266. Show
  267. BaseType "Imbued Wand" "Opal Wand" "Opal Sceptre"
  268. SetTextColor 0 0 0
  269. SetBorderColor 255 0 0
  270. SetBackgroundColor 255 255 255
  271. Rarity Normal
  272. ShaperItem False
  273. ElderItem False
  274. Corrupted False
  275. Sockets < 6
  276. ItemLevel >= 20
  277. SetFontSize 45
  278. # PlayAlertSound 1 150
  279. Show
  280. BaseType "Imbued Wand" "Opal Wand" "Opal Sceptre"
  281. SetTextColor 0 0 0
  282. SetBorderColor 255 0 0
  283. SetBackgroundColor 50 50 255
  284. Rarity Magic
  285. ShaperItem False
  286. ElderItem False
  287. Corrupted False
  288. Sockets < 6
  289. ItemLevel >= 20
  290. SetFontSize 45
  291. # PlayAlertSound 1 150
  292. Show
  293. BaseType "Imbued Wand" "Opal Wand" "Opal Sceptre"
  294. SetTextColor 0 0 0
  295. SetBorderColor 255 0 0
  296. SetBackgroundColor 225 225 110
  297. Rarity Rare
  298. ShaperItem False
  299. ElderItem False
  300. Corrupted False
  301. Sockets < 6
  302. ItemLevel >= 20
  303. SetFontSize 45
  304. # PlayAlertSound 1 150
  305.  
  306. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  307. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  308.  
  309. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  310. #note: melee RRRG, caster GGGB GGBB, ranged GGRR GGGR GGRB
  311. Show
  312. Class "Gloves" "Helm" "Boots" "Body Armour"
  313. ItemLevel <= 47
  314. LinkedSockets = 4
  315. Sockets < 6
  316. Rarity Normal Magic Rare
  317. SocketGroup BBBG BBBB BBGG
  318. SetBorderColor 0 250 250
  319. SetBackgroundColor 0 65 65
  320. SetFontSize 45
  321. PlayAlertSound 1 100
  322. MinimapIcon 2 Red Hexagon
  323. Show
  324. Class "Gloves" "Helm" "Boots" "Body Armour"
  325. ItemLevel <= 47
  326. LinkedSockets = 4
  327. Sockets < 6
  328. Rarity Normal Magic Rare
  329. SetBorderColor 0 250 250
  330. SetBackgroundColor 0 65 65
  331. SetFontSize 45
  332. PlayAlertSound 1 100
  333. MinimapIcon 2 Green Hexagon
  334. #This block below refers to 4 socket items with 2-3 links that are useable. Edit SocketGroup colors according to your needs.
  335. Show
  336. Class "Gloves" "Helm" "Boots" "Body Armour"
  337. ItemLevel <= 47
  338. Sockets < 6
  339. Sockets >= 4
  340. Rarity Normal Magic Rare
  341. SocketGroup BB BR BBB RR GGB GG
  342. SetBorderColor 0 250 250
  343. SetBackgroundColor 0 65 65
  344. SetFontSize 45
  345. #This block sorts out which color combinations on shields will make a sound pre a6. Red Icon refers to good colors, Green Icon will refer to 3linked.
  346. #Show
  347. # Class "Shield"
  348. # ItemLevel <= 47
  349. # LinkedSockets = 3
  350. # Sockets < 6
  351. # Rarity Normal Magic Rare
  352. # SocketGroup BBB BBR
  353. # SetBorderColor 0 250 250
  354. # SetBackgroundColor 0 65 65
  355. # SetFontSize 45
  356. #Show
  357. # Class "Shield"
  358. # ItemLevel <= 47
  359. # LinkedSockets = 3
  360. # Sockets < 6
  361. # Rarity Normal Magic Rare
  362. # SetBorderColor 0 250 250
  363. # SetBackgroundColor 0 65 65
  364. # SetFontSize 45
  365. # MinimapIcon 2 Green Hexagon
  366.  
  367. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  368. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  369. Show
  370. Class "Gloves" "Helm" "Boots" "Body Armour"
  371. ItemLevel <= 25
  372. LinkedSockets = 3
  373. Rarity Normal Magic Rare
  374. SocketGroup BBB BBG BGG
  375. SetBorderColor 0 200 0
  376. SetBackgroundColor 0 35 0
  377. SetFontSize 45
  378. PlayAlertSound 1 100
  379. Show
  380. Class "Gloves" "Helm"
  381. ItemLevel <= 47
  382. LinkedSockets = 3
  383. Rarity Normal Magic Rare
  384. SocketGroup BBB BBG BGG
  385. SetBorderColor 0 200 0
  386. SetBackgroundColor 0 35 0
  387. SetFontSize 45
  388. #Shield 3link on the PogChamp bases. Will be shown with sound+icon till pre maps. Note Archon shield does not drop till 68, just there if u want to extend ilvl
  389. #Show
  390. # BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  391. # Class "Shield"
  392. # ItemLevel <= 67
  393. # LinkedSockets = 3
  394. # Sockets < 6
  395. # Rarity Normal Magic Rare
  396. # SocketGroup BBB BBR RRG
  397. # SetBorderColor 0 250 250
  398. # SetBackgroundColor 0 65 65
  399. # SetFontSize 45
  400. # PlayAlertSound 1 100
  401. # MinimapIcon 2 Red Hexagon
  402. #Show
  403. # Class "Shield"
  404. # ItemLevel <= 67
  405. # LinkedSockets = 3
  406. # Rarity Normal Magic Rare
  407. # SocketGroup BBB RRG BBR
  408. # SetBorderColor 0 200 0
  409. # SetBackgroundColor 0 35 0
  410. # SetFontSize 45
  411.  
  412. #2L colors go here
  413. #note: melee RG RR, caster BB BG GG, ranger GG RG
  414. Show
  415. Class "Gloves" "Helm" "Boots"
  416. ItemLevel <= 25
  417. LinkedSockets = 2
  418. Rarity Normal Magic Rare
  419. SocketGroup BB BG RG GG
  420. SetBorderColor 75 75 250
  421. SetBackgroundColor 0 0 75
  422. SetFontSize 45
  423.  
  424. #Archetype-specific blocks
  425. #Caster Links
  426. Show
  427. Class "Wand" "Sceptre"
  428. ItemLevel <= 25
  429. LinkedSockets = 3
  430. SocketGroup BBB BBG GGB
  431. SetBorderColor 150 200 250
  432. SetBackgroundColor 40 50 60
  433. SetFontSize 45
  434. PlayAlertSound 1 100
  435. MinimapIcon 2 Red Circle
  436. #offhand weapon links for sunder racing meta
  437. #Show
  438. # Class "One Hand" "Claw" "Dagger"
  439. # SocketGroup RRG RRR
  440. # LinkedSockets >= 3
  441. # SetBorderColor 100 0 0
  442. # SetBackgroundColor 40 0 0
  443. # SetFontSize 38
  444. # ItemLevel <= 25
  445.  
  446. #Safety Blocks (Don't need to modify these for normal use)
  447. Show
  448. Class "Gloves" "Helm" "Boots" "Body Armour"
  449. ItemLevel <= 67
  450. LinkedSockets = 4
  451. Sockets < 6
  452. Rarity Normal Magic Rare
  453. SetBorderColor 0 250 250
  454. SetBackgroundColor 0 65 65
  455. SetFontSize 36
  456. Show
  457. Class "Gloves" "Helm" "Boots"
  458. ItemLevel <= 15
  459. LinkedSockets = 3
  460. Rarity Magic Rare
  461. SetBorderColor 0 200 0
  462. SetBackgroundColor 0 35 0
  463. SetFontSize 45
  464. Show
  465. Class "Gloves" "Helm" "Boots"
  466. ItemLevel <= 25
  467. LinkedSockets = 3
  468. Rarity Normal Magic Rare
  469. SetBorderColor 0 200 0
  470. SetBackgroundColor 0 35 0
  471. SetFontSize 40
  472. Show
  473. Class "Gloves" "Helm"
  474. ItemLevel <= 47
  475. LinkedSockets = 3
  476. Rarity Normal Magic Rare
  477. SetBorderColor 0 200 0
  478. SetBackgroundColor 0 35 0
  479. SetFontSize 34
  480.  
  481. ##################################################
  482. ####### Section 2 - League & Zone Specific #######
  483. ##################################################
  484. #Note:(White Text/Border, Solid Color Backgrounds)
  485. #Talisman - Maroon
  486. Show
  487. BaseType "Talisman"
  488. Class Amulet
  489. Rarity Unique
  490. SetBackgroundColor 100 0 0
  491. SetBorderColor 225 100 0
  492. SetTextColor 225 100 0
  493. SetFontSize 45
  494. PlayAlertSound 4 100
  495. MinimapIcon 1 Yellow Star
  496. PlayEffect Yellow
  497. Show
  498. BaseType "Spinefuse Talisman" "Fangjaw Talisman" "Wereclaw Talisman" "Horned Talisman" "Rotfeather Talisman"
  499. Class Amulet
  500. SetBackgroundColor 150 0 0
  501. SetBorderColor 250 250 250
  502. SetFontSize 45
  503. Show
  504. BaseType "Talisman"
  505. Class Amulet
  506. SetBackgroundColor 100 0 0
  507. SetBorderColor 200 200 200
  508. #Perandus - Orange
  509. Show
  510. BaseType "Perandus Coin"
  511. StackSize >= 10
  512. Class Currency
  513. SetTextColor 200 200 200
  514. SetBorderColor 200 200 200
  515. SetBackgroundColor 200 75 0
  516. SetFontSize 45
  517. PlayEffect Yellow Temp
  518. Show
  519. BaseType "Perandus Coin"
  520. Class Currency
  521. StackSize >= 5
  522. SetTextColor 200 200 200
  523. SetBorderColor 200 200 200
  524. SetBackgroundColor 175 65 0
  525. SetFontSize 42
  526. PlayEffect Brown Temp
  527. Show
  528. BaseType "Perandus Coin"
  529. Class Currency
  530. StackSize >= 2
  531. SetTextColor 200 200 200
  532. SetBorderColor 200 200 200
  533. SetBackgroundColor 150 50 0
  534. SetFontSize 40
  535. Show
  536. BaseType "Perandus Coin"
  537. Class Currency
  538. SetTextColor 200 200 200
  539. SetBorderColor 200 200 200
  540. SetBackgroundColor 125 40 0
  541. SetFontSize 38
  542. #Prophecy - Purple
  543. Show
  544. BaseType "Prophecy"
  545. Class Currency
  546. SetTextColor 250 250 250
  547. SetBorderColor 250 250 250
  548. SetBackgroundColor 100 0 150
  549. SetFontSize 45
  550. PlayAlertSound 3 150
  551. MinimapIcon 1 Blue Triangle
  552. PlayEffect Blue
  553. Show
  554. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  555. SetTextColor 250 250 250
  556. SetBorderColor 250 250 250
  557. SetBackgroundColor 100 0 150
  558. SetFontSize 45
  559. PlayAlertSound 3 150
  560. MinimapIcon 1 Blue Triangle
  561. PlayEffect Blue
  562. Show
  563. BaseType "Silver Coin"
  564. Class Currency
  565. SetTextColor 200 200 200
  566. SetBorderColor 200 200 200
  567. SetBackgroundColor 75 0 125
  568. SetFontSize 40
  569. #Essence - Raised Colors (Green, Teal, Red)
  570. Show
  571. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  572. Class Currency
  573. SetTextColor 250 0 125
  574. SetBackgroundColor 80 0 40
  575. SetBorderColor 250 250 250
  576. SetFontSize 45
  577. MinimapIcon 0 Red Circle
  578. PlayEffect Red
  579. Show
  580. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  581. Class Currency
  582. SetTextColor 250 0 125
  583. SetBackgroundColor 80 0 40
  584. SetBorderColor 0 0 0
  585. SetFontSize 45
  586. MinimapIcon 1 Red Circle
  587. PlayEffect Red Temp
  588. Show
  589. BaseType "Screaming Essence"
  590. Class Currency
  591. SetBorderColor 0 0 0
  592. SetTextColor 0 250 250
  593. SetBackgroundColor 0 75 75
  594. SetFontSize 40
  595. MinimapIcon 1 Green Circle
  596. PlayEffect Green Temp
  597. Show
  598. BaseType "Wailing Essence"
  599. Class Currency
  600. SetBorderColor 0 0 0
  601. # SetTextColor 0 250 0
  602. SetTextColor 0 250 175
  603. SetBackgroundColor 0 75 50
  604. # SetBackgroundColor 0 75 0
  605. SetFontSize 38
  606. Show
  607. BaseType "Essence"
  608. Class Currency
  609. SetBorderColor 0 0 0
  610. SetTextColor 0 250 0
  611. SetBackgroundColor 0 75 0
  612. SetFontSize 34
  613. #Breach - Bright text on darker background, colored by breach type
  614. Show
  615. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  616. SetBorderColor 250 250 250
  617. SetTextColor 200 100 250
  618. SetBackgroundColor 40 0 80
  619. SetFontSize 45
  620. PlayAlertSound 6 200
  621. MinimapIcon 0 Red Triangle
  622. Show
  623. BaseType "Splinter of Chayula"
  624. SetBorderColor 0 0 0
  625. SetTextColor 200 100 250
  626. SetBackgroundColor 40 0 80
  627. SetFontSize 45
  628. MinimapIcon 2 Red Triangle
  629. Show
  630. BaseType "Blessing of Esh" "Esh's Breachstone"
  631. SetBorderColor 250 250 250
  632. SetTextColor 175 225 250
  633. SetBackgroundColor 40 40 80
  634. SetFontSize 45
  635. PlayAlertSound 2 200
  636. MinimapIcon 0 Blue Triangle
  637. Show
  638. BaseType "Splinter of Esh"
  639. # SetTextColor 150 200 250
  640. SetTextColor 175 225 250
  641. SetBackgroundColor 40 40 80
  642. SetFontSize 40
  643. MinimapIcon 2 Blue Triangle
  644. Show
  645. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  646. SetBorderColor 250 250 250
  647. SetTextColor 225 0 0
  648. SetBackgroundColor 40 0 0
  649. SetFontSize 45
  650. PlayAlertSound 2 200
  651. MinimapIcon 0 Red Triangle
  652. Show
  653. BaseType "Splinter of Xoph"
  654. SetTextColor 225 0 0
  655. SetBackgroundColor 40 0 0
  656. SetFontSize 40
  657. MinimapIcon 2 Red Triangle
  658. Show
  659. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  660. SetBorderColor 250 250 250
  661. SetTextColor 225 225 225
  662. SetBackgroundColor 40 40 40
  663. SetFontSize 45
  664. PlayAlertSound 2 200
  665. MinimapIcon 0 Blue Triangle
  666. Show
  667. BaseType "Splinter of Uul-Netol"
  668. SetTextColor 225 225 225
  669. SetBackgroundColor 40 40 40
  670. SetFontSize 40
  671. MinimapIcon 2 Blue Triangle
  672. Show
  673. BaseType "Blessing of Tul" "Tul's Breachstone"
  674. SetBorderColor 250 250 250
  675. SetTextColor 50 175 250
  676. SetBackgroundColor 0 0 75
  677. SetFontSize 45
  678. PlayAlertSound 2 200
  679. MinimapIcon 0 Blue Triangle
  680. Show
  681. BaseType "Splinter of Tul"
  682. # SetTextColor 0 150 250
  683. SetTextColor 50 175 250
  684. SetBackgroundColor 0 0 75
  685. SetFontSize 40
  686. MinimapIcon 2 Blue Triangle
  687. #Legacy - Lime
  688. Show
  689. Class Leaguestone
  690. SetBackgroundColor 150 250 50
  691. SetBorderColor 0 0 0
  692. SetTextColor 0 0 0
  693. PlayAlertSound 3 100
  694. SetFontSize 40
  695. MinimapIcon 2 Green Triangle
  696. PlayEffect Green Temp
  697. #Labyrinth - Green
  698. Show
  699. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  700. SetTextColor 250 250 250
  701. SetBorderColor 250 250 250
  702. SetBackgroundColor 0 80 0
  703. SetFontSize 45
  704. MinimapIcon 0 Green Triangle
  705. PlayEffect Green
  706. Show
  707. BaseType "Offering to the Goddess"
  708. SetTextColor 250 250 250
  709. SetBorderColor 250 250 250
  710. SetBackgroundColor 0 80 0
  711. SetFontSize 45
  712. MinimapIcon 0 Green Triangle
  713. PlayEffect Green
  714. #Pantheon - Raised Light Blue
  715. Show
  716. BaseType "Divine Vessel"
  717. SetBackgroundColor 50 75 100
  718. SetBorderColor 250 250 250
  719. SetTextColor 150 200 250
  720. SetFontSize 45
  721. PlayAlertSound 4 100
  722. MinimapIcon 1 Blue Triangle
  723. PlayEffect Blue Temp
  724. Show
  725. Class "Pantheon Soul"
  726. SetBackgroundColor 50 75 100
  727. SetBorderColor 250 250 250
  728. SetTextColor 150 200 250
  729. SetFontSize 45
  730. PlayAlertSound 4 100
  731. MinimapIcon 1 Blue Triangle
  732. PlayEffect Blue Temp
  733. #Harbinger (Harbinger Currency moved to #4 - Currency Section)
  734. Show
  735. Class "Piece"
  736. SetBackgroundColor 100 50 0
  737. SetBorderColor 250 250 250
  738. SetTextColor 250 150 0
  739. SetFontSize 45
  740. PlayAlertSound 4 100
  741. MinimapIcon 0 Yellow Star
  742. PlayEffect Yellow
  743. #Abyss
  744. Show
  745. BaseType "Stygian Vise"
  746. Rarity Unique
  747. SetTextColor 0 0 0
  748. SetBackgroundColor 225 100 0
  749. SetBorderColor 255 255 255
  750. SetFontSize 42
  751. PlayAlertSound 5 150
  752. Show
  753. BaseType "Stygian Vise"
  754. ItemLevel >= 86
  755. SetBackgroundColor 65 0 65
  756. SetBorderColor 250 200 150
  757. SetFontSize 45
  758. PlayAlertSound 16 200
  759. Show
  760. BaseType "Stygian Vise"
  761. ItemLevel >= 85
  762. SetBackgroundColor 65 0 65
  763. SetBorderColor 200 150 0
  764. SetFontSize 40
  765. PlayAlertSound 16 200
  766. Show
  767. BaseType "Stygian Vise"
  768. Rarity Rare
  769. SetBorderColor 225 0 225
  770. SetBackgroundColor 65 0 65
  771. SetFontSize 38
  772. # PlayAlertSound 16 200
  773. Show
  774. BaseType "Stygian Vise"
  775. Rarity Magic
  776. SetBorderColor 225 0 225
  777. SetBackgroundColor 65 0 65
  778. SetFontSize 38
  779. # PlayAlertSound 16 200
  780. Show
  781. BaseType "Stygian Vise"
  782. SetBorderColor 225 0 225
  783. SetBackgroundColor 65 0 65
  784. SetFontSize 38
  785. # PlayAlertSound 16 200
  786. #Bestiary - "Dirty" Green
  787. Show
  788. BaseType "Thaumaturgical Net" "Necromancy Net"
  789. SetTextColor 250 250 250
  790. SetBorderColor 250 250 250
  791. SetBackgroundColor 125 175 0
  792. SetFontSize 40
  793. PlayAlertSound 11 100
  794. MinimapIcon 1 Green Triangle
  795. PlayEffect Green Temp
  796. Show
  797. BaseType "Strong Steel Net"
  798. # SetTextColor 125 200 40
  799. SetTextColor 125 225 0
  800. # SetBorderColor 75 150 0
  801. SetFontSize 40
  802. DisableDropSound
  803. Show
  804. BaseType "Simple Steel Net" "Reinforced Steel Net"
  805. SetTextColor 100 200 0
  806. SetFontSize 36
  807. DisableDropSound
  808. Show
  809. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  810. SetTextColor 75 175 0
  811. SetFontSize 36
  812. DisableDropSound
  813. Show
  814. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  815. SetTextColor 50 150 0
  816. SetFontSize 34
  817. DisableDropSound
  818. Show
  819. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  820. SetTextColor 0 0 0
  821. SetBackgroundColor 175 200 0
  822. SetBorderColor 0 0 0
  823. PlayAlertSound 2 150
  824. SetFontSize 45
  825. Show
  826. HasExplicitMod "Farrul" "Craiceann" "Saqawal" "Fenumus"
  827. SetTextColor 175 250 0
  828. SetFontSize 45
  829. MinimapIcon 1 Green Diamond
  830. PlayEffect Green
  831. #Incursion - Dark Red
  832. Show
  833. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  834. SetBackgroundColor 250 250 250
  835. SetBorderColor 0 0 0
  836. SetTextColor 200 0 0
  837. SetFontSize 45
  838. PlayAlertSound 6 250
  839. MinimapIcon 0 Red Diamond
  840. PlayEffect White
  841. Show
  842. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  843. SetBackgroundColor 200 0 0
  844. SetBorderColor 0 0 0
  845. SetTextColor 0 0 0
  846. SetFontSize 45
  847. PlayAlertSound 11 200
  848. MinimapIcon 0 Red Triangle
  849. PlayEffect Red
  850. Show
  851. BaseType "Stone of Passage" "Flashpowder Keg"
  852. SetBackgroundColor 100 0 0
  853. SetBorderColor 225 225 225
  854. SetTextColor 225 225 225
  855. SetBorderColor 225 225 225
  856. SetFontSize 45
  857. PlayAlertSound 10 150
  858. MinimapIcon 1 Red Triangle
  859. Show
  860. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  861. SetTextColor 225 0 0
  862. SetFontSize 45
  863. MinimapIcon 1 Red Diamond
  864. PlayEffect Red
  865. Show
  866. Quality >= 26
  867. Rarity Normal Magic Rare
  868. ShaperItem False
  869. ElderItem False
  870. LinkedSockets <= 6
  871. DropLevel >= 60
  872. SetBorderColor 250 250 250
  873. SetFontSize 45
  874. Show
  875. Quality >= 21
  876. Rarity Normal Magic Rare
  877. ShaperItem False
  878. ElderItem False
  879. LinkedSockets <= 6
  880. DropLevel >= 60
  881. SetBorderColor 200 200 200
  882. SetFontSize 40
  883. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white
  884. Show
  885. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  886. Class Currency
  887. SetTextColor 250 250 250
  888. SetBackgroundColor 125 125 125
  889. SetBorderColor 0 0 0
  890. PlayAlertSound 6 200
  891. SetFontSize 45
  892. MinimapIcon 0 White Circle
  893. PlayEffect White
  894. Show
  895. BaseType "Powerful Chaotic Resonator"
  896. Class Currency
  897. SetBorderColor 0 0 0
  898. SetTextColor 0 250 250
  899. SetBackgroundColor 0 80 80
  900. SetFontSize 45
  901. PlayAlertSound 11 200
  902. MinimapIcon 1 Green Circle
  903. PlayEffect Blue
  904. Show
  905. BaseType "Potent Chaotic Resonator"
  906. Class Currency
  907. SetBorderColor 0 0 0
  908. SetTextColor 0 220 220
  909. SetBackgroundColor 0 65 65
  910. SetFontSize 45
  911. PlayAlertSound 11 150
  912. MinimapIcon 1 Green Circle
  913. PlayEffect Blue
  914. Show
  915. BaseType "Primitive Chaotic Resonator"
  916. Class Currency
  917. SetBorderColor 0 0 0
  918. SetTextColor 0 190 190
  919. SetBackgroundColor 0 50 50
  920. SetFontSize 45
  921. PlayAlertSound 11 100
  922. MinimapIcon 1 Green Circle
  923. PlayEffect Blue
  924. Show
  925. BaseType "Powerful Alchemical Resonator"
  926. Class Currency
  927. SetBorderColor 0 0 0
  928. SetTextColor 0 250 0
  929. SetBackgroundColor 0 80 0
  930. SetFontSize 45
  931. PlayAlertSound 11 100
  932. MinimapIcon 2 Green Circle
  933. Show
  934. BaseType "Potent Alchemical Resonator"
  935. Class Currency
  936. SetBorderColor 0 0 0
  937. SetTextColor 0 220 0
  938. SetBackgroundColor 0 65 0
  939. SetFontSize 45
  940. PlayAlertSound 11 100
  941. MinimapIcon 2 Green Circle
  942. Show
  943. BaseType "Primitive Alchemical Resonator"
  944. Class Currency
  945. SetBorderColor 0 0 0
  946. SetTextColor 0 190 0
  947. SetBackgroundColor 0 50 0
  948. SetFontSize 45
  949. PlayAlertSound 11 100
  950. MinimapIcon 2 Green Circle
  951. Show
  952. BaseType "Fractured Fossil" "Faceted Fossil" "Glyphic Fossil" "Hollow Fossil" "Tangled Fossil" "Bloodstained Fossil"
  953. Class Currency
  954. SetTextColor 250 250 250
  955. SetBackgroundColor 125 125 125
  956. SetBorderColor 0 0 0
  957. PlayAlertSound 6 200
  958. SetFontSize 45
  959. MinimapIcon 0 White Circle
  960. PlayEffect White
  961. Show
  962. BaseType "Shuddering Fossil" "Sanctified Fossil" "Gilded Fossil"
  963. Class Currency
  964. SetBorderColor 0 0 0
  965. SetTextColor 250 0 250
  966. SetBackgroundColor 80 0 80
  967. SetFontSize 45
  968. PlayAlertSound 10 250
  969. MinimapIcon 0 Red Circle
  970. PlayEffect Red
  971. Show
  972. BaseType "Prismatic Fossil" "Pristine Fossil" "Perfect Fossil" "Encrusted Fossil" "Aetheric Fossil" "Dense Fossil" "Lucent Fossil" "Enchanted Fossil"
  973. Class Currency
  974. SetTextColor 250 0 0
  975. SetBackgroundColor 80 0 0
  976. SetBorderColor 0 0 0
  977. SetFontSize 45
  978. PlayAlertSound 11 200
  979. MinimapIcon 1 Red Circle
  980. PlayEffect Red
  981. Show
  982. BaseType "Serrated Fossil" "Corroded Fossil" "Bound Fossil" "Jagged Fossil"
  983. Class Currency
  984. SetTextColor 250 150 0
  985. SetBackgroundColor 100 50 0
  986. SetBorderColor 0 0 0
  987. SetFontSize 45
  988. PlayAlertSound 11 200
  989. MinimapIcon 1 Yellow Circle
  990. PlayEffect Yellow
  991. Show
  992. BaseType "Fossil"
  993. Class Currency
  994. SetTextColor 225 75 0
  995. SetBackgroundColor 80 40 0
  996. SetBorderColor 0 0 0
  997. SetFontSize 45
  998. PlayAlertSound 11 200
  999. MinimapIcon 2 Brown Circle
  1000. PlayEffect Brown
  1001. Show
  1002. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  1003. SetTextColor 150 50 250
  1004. SetFontSize 40
  1005. Show
  1006. HasExplicitMod "Subterranean" "of the Underground"
  1007. SetTextColor 150 250 250
  1008. SetFontSize 45
  1009. PlayEffect Blue
  1010. MinimapIcon 2 Blue Diamond
  1011. Show
  1012. BaseType "Reliquary Key"
  1013. SetTextColor 0 200 0
  1014. SetBackgroundColor 250 250 250
  1015. SetBorderColor 0 0 0
  1016. SetFontSize 45
  1017. PlayAlertSound 6 250
  1018. MinimapIcon 0 White Diamond
  1019. PlayEffect Green
  1020. #Betrayal - Orange
  1021. Show
  1022. HasExplicitMod "Veil"
  1023. SetBorderColor 250 150 0
  1024. SetBackgroundColor 60 30 0
  1025. SetTextColor 255 255 119
  1026. SetFontSize 45
  1027. PlayEffect Yellow
  1028. MinimapIcon 1 Yellow Diamond
  1029. #scarabs
  1030. Show
  1031. BaseType "Gilded"
  1032. Class Map Fragment
  1033. SetTextColor 250 0 0
  1034. SetBackgroundColor 80 0 0
  1035. SetBorderColor 250 250 250
  1036. SetFontSize 45
  1037. PlayAlertSound 11 200
  1038. MinimapIcon 1 Red Circle
  1039. PlayEffect Red
  1040. Show
  1041. BaseType "Polished"
  1042. Class Map Fragment
  1043. SetTextColor 250 150 0
  1044. SetBackgroundColor 100 50 0
  1045. SetBorderColor 225 225 225
  1046. SetFontSize 45
  1047. PlayAlertSound 11 200
  1048. MinimapIcon 1 Yellow Circle
  1049. PlayEffect Yellow
  1050. Show
  1051. BaseType "Rusted"
  1052. Class Map Fragment
  1053. SetTextColor 225 75 0
  1054. SetBackgroundColor 80 40 0
  1055. SetBorderColor 200 200 200
  1056. SetFontSize 45
  1057. PlayAlertSound 11 200
  1058. MinimapIcon 2 Brown Circle
  1059. PlayEffect Brown
  1060. #Legion
  1061. #incubators
  1062. Show
  1063. BaseType "Geomancer's Incubator" "Ornate Incubator" "Time-Lost Incubator" "Cartographer's Incubator"
  1064. Class Incubator
  1065. SetBackgroundColor 125 250 0
  1066. SetBorderColor 0 0 0
  1067. SetTextColor 0 0 0
  1068. SetFontSize 45
  1069. PlayEffect Green
  1070. MinimapIcon 0 Green Circle
  1071. Show
  1072. Class Incubator
  1073. SetBackgroundColor 0 150 100
  1074. SetBorderColor 0 0 0
  1075. SetTextColor 0 0 0
  1076. SetFontSize 40
  1077. PlayEffect Green Temp
  1078. MinimapIcon 1 Green Circle
  1079. #splinters/emblems
  1080. Show
  1081. BaseType "Timeless Vaal Emblem"
  1082. SetBorderColor 250 250 250
  1083. SetTextColor 225 0 0
  1084. SetBackgroundColor 40 0 0
  1085. SetFontSize 45
  1086. PlayEffect Red
  1087. PlayAlertSound 2 200
  1088. MinimapIcon 0 Red Triangle
  1089. Show
  1090. BaseType "Timeless Vaal Splinter"
  1091. SetTextColor 225 0 0
  1092. SetBackgroundColor 40 0 0
  1093. SetFontSize 40
  1094. MinimapIcon 2 Red Triangle
  1095. Show
  1096. BaseType "Timeless Karui Emblem"
  1097. SetTextColor 225 125 0
  1098. SetBackgroundColor 60 20 0
  1099. SetBorderColor 250 250 250
  1100. SetFontSize 45
  1101. PlayEffect Brown
  1102. PlayAlertSound 2 200
  1103. MinimapIcon 0 Brown Triangle
  1104. Show
  1105. BaseType "Timeless Karui Splinter"
  1106. SetTextColor 225 125 0
  1107. SetBackgroundColor 60 20 0
  1108. SetBorderColor 0 0 0
  1109. SetFontSize 40
  1110. MinimapIcon 2 Brown Triangle
  1111. Show
  1112. BaseType "Timeless Templar Emblem"
  1113. SetBorderColor 250 250 250
  1114. SetTextColor 0 225 0
  1115. SetBackgroundColor 0 40 0
  1116. SetFontSize 45
  1117. PlayEffect Green
  1118. PlayAlertSound 2 200
  1119. MinimapIcon 0 Green Triangle
  1120. Show
  1121. BaseType "Timeless Templar Splinter"
  1122. SetBorderColor 0 0 0
  1123. SetTextColor 0 225 0
  1124. SetBackgroundColor 0 40 0
  1125. SetFontSize 40
  1126. MinimapIcon 2 Green Triangle
  1127. Show
  1128. BaseType "Timeless Maraketh Emblem"
  1129. SetBorderColor 250 250 250
  1130. SetTextColor 225 225 0
  1131. SetBackgroundColor 40 40 0
  1132. SetFontSize 45
  1133. PlayEffect Yellow
  1134. PlayAlertSound 2 200
  1135. MinimapIcon 0 Yellow Triangle
  1136. Show
  1137. BaseType "Timeless Maraketh Splinter"
  1138. SetBorderColor 0 0 0
  1139. SetTextColor 225 225 0
  1140. SetBackgroundColor 40 40 0
  1141. SetFontSize 40
  1142. MinimapIcon 2 Yellow Triangle
  1143. Show
  1144. BaseType "Timeless Eternal Emblem"
  1145. SetBorderColor 250 250 250
  1146. SetTextColor 225 225 225
  1147. SetBackgroundColor 40 40 40
  1148. SetFontSize 45
  1149. PlayAlertSound 2 200
  1150. MinimapIcon 0 White Triangle
  1151. PlayEffect White
  1152. Show
  1153. BaseType "Timeless Eternal Empire Splinter"
  1154. SetTextColor 225 225 225
  1155. SetBackgroundColor 40 40 40
  1156. SetFontSize 40
  1157. MinimapIcon 2 White Triangle
  1158. ##################################################
  1159. ############### Section 3 - Maps #################
  1160. ##################################################
  1161. #Other Endgame
  1162. Show
  1163. BaseType "Fragment"
  1164. Class "Map Fragments"
  1165. # SetBackgroundColor 255 221 153
  1166. # SetBorderColor 125 80 40
  1167. # SetTextColor 125 80 40
  1168. SetBackgroundColor 60 40 0
  1169. SetTextColor 250 225 150
  1170. SetBorderColor 250 250 250
  1171. SetFontSize 42
  1172. MinimapIcon 2 Brown Hexagon
  1173. Show
  1174. BaseType "Mortal"
  1175. Class "Map Fragments"
  1176. # SetBackgroundColor 255 221 153
  1177. # SetBorderColor 125 80 40
  1178. # SetTextColor 125 80 40
  1179. SetBackgroundColor 60 40 0
  1180. SetTextColor 250 225 150
  1181. SetBorderColor 250 250 250
  1182. SetFontSize 42
  1183. MinimapIcon 2 Brown Hexagon
  1184. Show
  1185. Class "Map Fragments"
  1186. # SetBackgroundColor 255 221 153
  1187. # SetBorderColor 125 80 40
  1188. # SetTextColor 125 80 40
  1189. SetBackgroundColor 60 40 0
  1190. SetTextColor 250 225 150
  1191. SetBorderColor 0 0 0
  1192. SetFontSize 40
  1193. MinimapIcon 2 Brown Hexagon
  1194. Show
  1195. BaseType "Maze Map" "Harbinger Map" "Museum Map"
  1196. Class Map
  1197. Rarity Unique
  1198. SetBorderColor 0 0 0
  1199. SetTextColor 250 125 0
  1200. SetBackgroundColor 250 250 250
  1201. SetFontSize 45
  1202. PlayAlertSound 6 250
  1203. MinimapIcon 0 White Hexagon
  1204. PlayEffect White
  1205. Show
  1206. Class Map
  1207. Rarity Unique
  1208. SetBackgroundColor 225 100 0
  1209. SetBorderColor 255 221 153
  1210. SetTextColor 0 0 0
  1211. PlayAlertSound 7 200
  1212. SetFontSize 40
  1213. MinimapIcon 1 Yellow Hexagon
  1214. PlayEffect Yellow
  1215. #guardian and elder maps (pink)
  1216. Show
  1217. Class Map
  1218. ElderMap True
  1219. SetTextColor 240 0 240
  1220. SetBorderColor 0 250 250
  1221. SetBackgroundColor 255 221 153
  1222. PlayAlertSound 15 200
  1223. SetFontSize 45
  1224. MinimapIcon 0 Red Hexagon
  1225. PlayEffect Red
  1226. Show
  1227. Class Map
  1228. MapTier >= 16
  1229. SetTextColor 240 0 240
  1230. SetBorderColor 255 0 255
  1231. SetBackgroundColor 255 221 153
  1232. PlayAlertSound 15 200
  1233. SetFontSize 45
  1234. MinimapIcon 0 Red Hexagon
  1235. PlayEffect Red
  1236. #top tier (red)
  1237. Show
  1238. Class Map
  1239. ShapedMap True
  1240. MapTier >= 11
  1241. SetTextColor 240 0 0
  1242. SetBorderColor 0 200 200
  1243. SetBackgroundColor 255 221 153
  1244. SetFontSize 45
  1245. PlayAlertSound 8 180
  1246. MinimapIcon 1 Red Hexagon
  1247. PlayEffect Yellow
  1248. Show
  1249. Class Map
  1250. MapTier >= 11
  1251. SetTextColor 240 0 0
  1252. SetBackgroundColor 255 221 153
  1253. SetBorderColor 255 0 0
  1254. SetFontSize 45
  1255. PlayAlertSound 8 180
  1256. MinimapIcon 2 Red Hexagon
  1257. PlayEffect Yellow
  1258. #non-top tier shaped maps (teal)
  1259. Show
  1260. Class Map
  1261. ShapedMap True
  1262. SetTextColor 0 200 200
  1263. SetBackgroundColor 255 221 153
  1264. SetBorderColor 0 200 200
  1265. SetFontSize 45
  1266. PlayAlertSound 9 180
  1267. MinimapIcon 2 Green Hexagon
  1268. #exception for vaal maps
  1269. Show
  1270. Class Map
  1271. HasExplicitMod "Vaal" "Zana's"
  1272. SetTextColor 175 0 0
  1273. SetBackgroundColor 255 221 153
  1274. SetBorderColor 175 0 0
  1275. SetFontSize 38
  1276. MinimapIcon 2 Red Hexagon
  1277. #exception for burial/volcano dropping at low levels - disabled in 3.5
  1278. #Show
  1279. # Class Map
  1280. # BaseType "Volcano" "Burial Chambers"
  1281. # ItemLevel <= 73
  1282. # SetTextColor 0 180 180
  1283. # SetBackgroundColor 255 221 153
  1284. # SetBorderColor 0 150 150
  1285. # SetFontSize 38
  1286. # PlayAlertSound 9 150
  1287. # MinimapIcon 2 Green Hexagon
  1288. #mid tier (3 blue and 2 purple)
  1289. Show
  1290. Class Map
  1291. MapTier >= 9
  1292. SetTextColor 150 0 255
  1293. SetBackgroundColor 255 221 153
  1294. SetBorderColor 150 0 255
  1295. SetFontSize 45
  1296. PlayAlertSound 9 180
  1297. MinimapIcon 2 Blue Hexagon
  1298. Show
  1299. Class Map
  1300. MapTier >= 6
  1301. ItemLevel <= 79
  1302. SetTextColor 0 150 250
  1303. SetBackgroundColor 255 221 153
  1304. SetBorderColor 0 150 250
  1305. PlayAlertSound 9 150
  1306. SetFontSize 45
  1307. MinimapIcon 2 Blue Hexagon
  1308. Show
  1309. Class Map
  1310. MapTier >= 6
  1311. SetTextColor 0 150 250
  1312. SetBackgroundColor 255 221 153
  1313. SetBorderColor 0 150 250
  1314. PlayAlertSound 9 180
  1315. SetFontSize 45
  1316. MinimapIcon 2 Blue Hexagon
  1317. #bottom tier (3 black and 2 green)
  1318. Show
  1319. Class Map
  1320. MapTier >= 4
  1321. ItemLevel <= 77
  1322. SetTextColor 0 175 0
  1323. SetBackgroundColor 255 221 153
  1324. SetBorderColor 0 175 0
  1325. PlayAlertSound 9 180
  1326. SetFontSize 45
  1327. MinimapIcon 2 Blue Hexagon
  1328. Show
  1329. Class Map
  1330. MapTier >= 4
  1331. SetTextColor 0 175 0
  1332. SetBackgroundColor 255 221 153
  1333. SetBorderColor 0 175 0
  1334. SetFontSize 45
  1335. Show
  1336. Class Map
  1337. ItemLevel <= 74
  1338. SetTextColor 0 0 0
  1339. SetBackgroundColor 255 221 153
  1340. SetBorderColor 0 0 0
  1341. PlayAlertSound 9 180
  1342. SetFontSize 45
  1343. MinimapIcon 2 Blue Hexagon
  1344. Show
  1345. Class Map
  1346. SetTextColor 0 0 0
  1347. SetBackgroundColor 255 221 153
  1348. SetBorderColor 0 0 0
  1349. SetFontSize 34
  1350.  
  1351. ##################################################
  1352. ############# Section 4 - Currency ###############
  1353. ##################################################
  1354. Show
  1355. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  1356. SetBorderColor 0 0 0
  1357. SetBackgroundColor 250 250 250
  1358. SetTextColor 250 0 0
  1359. SetFontSize 45
  1360. PlayAlertSound 6 250
  1361. MinimapIcon 0 White Diamond
  1362. PlayEffect White
  1363. Show
  1364. BaseType "Exalted Orb"
  1365. SetBackgroundColor 250 0 125
  1366. SetTextColor 0 0 0
  1367. SetBorderColor 0 0 0
  1368. PlayAlertSound 6 250
  1369. SetFontSize 45
  1370. MinimapIcon 0 Red Circle
  1371. PlayEffect Red
  1372. Show
  1373. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  1374. SetTextColor 0 0 0
  1375. SetBackgroundColor 240 0 200
  1376. SetBorderColor 0 0 0
  1377. PlayAlertSound 10 250
  1378. SetFontSize 45
  1379. MinimapIcon 1 Red Circle
  1380. PlayEffect Red
  1381. Show
  1382. BaseType "Cartographer's Sextant" "Orb of Horizons" "Exalted Shard"
  1383. SetTextColor 0 0 0
  1384. SetBackgroundColor 200 0 250
  1385. SetBorderColor 0 0 0
  1386. PlayAlertSound 2 150
  1387. SetFontSize 45
  1388. MinimapIcon 1 Blue Circle
  1389. PlayEffect Blue
  1390. Show
  1391. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck"
  1392. SetTextColor 0 0 0
  1393. SetBackgroundColor 0 200 200
  1394. SetBorderColor 0 0 0
  1395. PlayAlertSound 3 125
  1396. SetFontSize 45
  1397. MinimapIcon 1 Green Circle
  1398. Show
  1399. BaseType "Orb of Binding" "Engineer's Orb"
  1400. SetBackgroundColor 0 225 125
  1401. SetBorderColor 0 0 0
  1402. SetTextColor 0 0 0
  1403. PlayAlertSound 3 100
  1404. SetFontSize 45
  1405. MinimapIcon 2 Green Circle
  1406. PlayEffect Green Temp
  1407. Show
  1408. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel"
  1409. SetTextColor 0 0 0
  1410. SetBackgroundColor 0 175 0
  1411. SetBorderColor 0 0 0
  1412. SetFontSize 45
  1413. PlayAlertSound 3 100
  1414. MinimapIcon 2 Green Circle
  1415. #Shards
  1416. Show
  1417. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  1418. SetTextColor 0 0 0
  1419. SetBackgroundColor 0 150 250
  1420. SetBorderColor 0 0 0
  1421. PlayAlertSound 3 125
  1422. SetFontSize 45
  1423. MinimapIcon 2 Blue Circle
  1424. PlayEffect Blue Temp
  1425. Show
  1426. BaseType "Chaos Shard" "Regal Shard"
  1427. SetBorderColor 0 200 200
  1428. SetFontSize 40
  1429. Show
  1430. BaseType "Binding Shard" "Engineer's Shard"
  1431. SetBorderColor 170 158 130
  1432. SetFontSize 40
  1433. #Minor Currency, Scrolls, Etc
  1434. Show
  1435. BaseType "Cartographer's Seal" "Unshaping Orb"
  1436. SetTextColor 0 0 0
  1437. SetBackgroundColor 150 0 250
  1438. SetBorderColor 0 0 0
  1439. PlayAlertSound 3 125
  1440. SetFontSize 45
  1441. Show
  1442. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  1443. SetBackgroundColor 170 158 130
  1444. SetTextColor 0 0 0
  1445. SetBorderColor 0 0 0
  1446. SetFontSize 45
  1447. Show
  1448. BaseType "Portal Scroll"
  1449. SetFontSize 40
  1450. SetTextColor 100 150 200
  1451. Show
  1452. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  1453. SetFontSize 45
  1454. Show
  1455. BaseType "Scroll of Wisdom"
  1456. SetFontSize 38
  1457.  
  1458. ##################################################
  1459. ############## Section 5 - Jewels ################
  1460. ##################################################
  1461. Show
  1462. BaseType "Prismatic Jewel"
  1463. Rarity Unique
  1464. SetBorderColor 0 0 0
  1465. SetTextColor 250 125 0
  1466. SetBackgroundColor 250 250 250
  1467. SetFontSize 45
  1468. PlayAlertSound 6 250
  1469. MinimapIcon 0 Brown Diamond
  1470. PlayEffect White
  1471. Show
  1472. BaseType "Searching Eye Jewel"
  1473. Class "Abyss Jewel"
  1474. ItemLevel >= 82
  1475. SetBackgroundColor 250 125 150
  1476. SetBorderColor 0 250 250
  1477. SetTextColor 0 0 0
  1478. SetFontSize 45
  1479. PlayAlertSound 13 250
  1480. MinimapIcon 1 Brown Triangle
  1481. PlayEffect Brown
  1482. Show
  1483. Class "Abyss Jewel"
  1484. ItemLevel >= 82
  1485. Rarity Rare
  1486. SetBackgroundColor 250 225 100
  1487. SetTextColor 0 0 0
  1488. SetBorderColor 0 250 250
  1489. SetFontSize 42
  1490. PlayAlertSound 12 200
  1491. MinimapIcon 2 Brown Triangle
  1492. PlayEffect Brown
  1493. Show
  1494. Class "Abyss Jewel"
  1495. ItemLevel >= 82
  1496. Rarity Magic
  1497. SetBackgroundColor 150 125 250
  1498. SetTextColor 0 0 0
  1499. SetBorderColor 0 250 250
  1500. SetFontSize 42
  1501. PlayAlertSound 12 200
  1502. MinimapIcon 2 Brown Triangle
  1503. PlayEffect Brown
  1504. Show
  1505. Class "Abyss Jewel"
  1506. ItemLevel >= 82
  1507. SetBackgroundColor 150 125 225
  1508. SetTextColor 0 0 0
  1509. SetBorderColor 0 250 250
  1510. SetFontSize 42
  1511. PlayAlertSound 12 200
  1512. MinimapIcon 2 Brown Triangle
  1513. PlayEffect Brown
  1514. Show
  1515. Class "Abyss Jewel"
  1516. Rarity Rare
  1517. # SetBackgroundColor 225 175 125
  1518. # SetBackgroundColor 250 200 100
  1519. # SetBackgroundColor 250 150 100
  1520. # SetBackgroundColor 250 200 0
  1521. SetBackgroundColor 250 225 100
  1522. # SetBackgroundColor 250 200 100
  1523. SetTextColor 0 0 0
  1524. SetBorderColor 0 0 0
  1525. SetFontSize 40
  1526. # PlayAlertSound 12 200
  1527. Show
  1528. Class "Abyss Jewel"
  1529. Rarity Magic
  1530. SetBackgroundColor 150 125 250
  1531. SetTextColor 0 0 0
  1532. SetBorderColor 0 0 0
  1533. SetFontSize 38
  1534. # PlayAlertSound 12 200
  1535. Show
  1536. Class "Abyss Jewel"
  1537. SetBackgroundColor 150 125 225
  1538. SetTextColor 0 0 0
  1539. SetBorderColor 0 0 0
  1540. # PlayAlertSound 12 200
  1541. Show
  1542. Class Jewel
  1543. Rarity Unique
  1544. SetTextColor 0 0 0
  1545. SetBackgroundColor 250 150 0
  1546. SetBorderColor 0 0 0
  1547. SetFontSize 40
  1548. PlayAlertSound 7 150
  1549. MinimapIcon 2 Red Star
  1550. PlayEffect Brown
  1551. Show
  1552. Class Jewel
  1553. Rarity Rare
  1554. SetTextColor 0 0 0
  1555. SetBackgroundColor 225 225 110
  1556. SetBorderColor 0 0 0
  1557. SetFontSize 40
  1558. Show
  1559. Class Jewel
  1560. Rarity Magic
  1561. SetBackgroundColor 135 135 254
  1562. SetTextColor 0 0 0
  1563. SetBorderColor 0 0 0
  1564. SetFontSize 38
  1565. Show
  1566. Class Jewel
  1567. SetBackgroundColor 135 135 254
  1568. SetTextColor 0 0 0
  1569. SetBorderColor 0 0 0
  1570.  
  1571. ##################################################
  1572. ########## Section 6 - Shaper/Elder ##############
  1573. ##################################################
  1574. Show
  1575. Rarity Unique
  1576. ElderItem True
  1577. SetTextColor 0 0 0
  1578. SetBackgroundColor 225 100 0
  1579. SetBorderColor 250 250 250
  1580. SetFontSize 42
  1581. PlayAlertSound 5 150
  1582. MinimapIcon 0 Yellow Star
  1583. PlayEffect Yellow
  1584. Show
  1585. Rarity Unique
  1586. ShaperItem True
  1587. SetTextColor 0 0 0
  1588. SetBackgroundColor 225 100 0
  1589. SetBorderColor 250 250 250
  1590. SetFontSize 42
  1591. PlayAlertSound 5 150
  1592. MinimapIcon 0 Yellow Star
  1593. PlayEffect Yellow
  1594. Show
  1595. ShaperItem True
  1596. LinkedSockets = 6
  1597. SetBackgroundColor 250 250 250
  1598. SetBorderColor 0 0 0
  1599. SetTextColor 0 200 200
  1600. SetFontSize 45
  1601. PlayAlertSound 6 200
  1602. MinimapIcon 0 Green Star
  1603. PlayEffect Green
  1604. Show
  1605. ElderItem True
  1606. LinkedSockets = 6
  1607. SetBackgroundColor 250 250 250
  1608. SetBorderColor 0 0 0
  1609. SetTextColor 0 200 200
  1610. SetFontSize 45
  1611. PlayAlertSound 6 200
  1612. MinimapIcon 0 Green Star
  1613. PlayEffect Green
  1614. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1615. Show
  1616. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1617. ShaperItem True
  1618. SetBackgroundColor 250 250 250
  1619. SetTextColor 250 0 125
  1620. SetBorderColor 0 0 0
  1621. SetFontSize 45
  1622. PlayAlertSound 6 250
  1623. MinimapIcon 0 Brown Diamond
  1624. PlayEffect White
  1625. Show
  1626. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1627. ElderItem True
  1628. SetBackgroundColor 250 250 250
  1629. SetTextColor 250 0 125
  1630. SetBorderColor 0 0 0
  1631. SetFontSize 45
  1632. PlayAlertSound 6 250
  1633. MinimapIcon 0 Brown Diamond
  1634. PlayEffect White
  1635. Show
  1636. Class Amulet
  1637. ShaperItem True
  1638. ItemLevel >= 85
  1639. SetBackgroundColor 250 250 250
  1640. SetTextColor 250 0 125
  1641. SetBorderColor 0 0 0
  1642. SetFontSize 45
  1643. PlayAlertSound 6 250
  1644. MinimapIcon 0 Brown Diamond
  1645. PlayEffect White
  1646. Show
  1647. BaseType "Leather Belt"
  1648. ElderItem True
  1649. ItemLevel >= 75
  1650. SetBackgroundColor 250 250 250
  1651. SetTextColor 250 0 125
  1652. SetBorderColor 0 0 0
  1653. SetFontSize 45
  1654. PlayAlertSound 6 250
  1655. MinimapIcon 0 Brown Diamond
  1656. PlayEffect White
  1657. Show
  1658. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  1659. ShaperItem True
  1660. ItemLevel >= 80
  1661. SetBackgroundColor 250 250 250
  1662. SetTextColor 250 0 125
  1663. SetBorderColor 0 0 0
  1664. SetFontSize 45
  1665. PlayAlertSound 6 250
  1666. MinimapIcon 0 Brown Diamond
  1667. PlayEffect White
  1668. #Top bases that are consistently worth somewhere around 100c give or take - white background, brown text
  1669. Show
  1670. BaseType "Astral Plate"
  1671. ElderItem True
  1672. ItemLevel >= 81
  1673. SetBackgroundColor 250 250 250
  1674. SetTextColor 150 100 0
  1675. SetBorderColor 0 0 0
  1676. SetFontSize 45
  1677. PlayAlertSound 6 250
  1678. MinimapIcon 1 Brown Diamond
  1679. PlayEffect White
  1680. Show
  1681. Class Quiver
  1682. ShaperItem True
  1683. ItemLevel >= 80
  1684. SetBackgroundColor 250 250 250
  1685. SetTextColor 150 100 0
  1686. SetFontSize 45
  1687. PlayAlertSound 16 250
  1688. MinimapIcon 1 Brown Diamond
  1689. PlayEffect White
  1690. Show
  1691. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  1692. ShaperItem True
  1693. ItemLevel >= 83
  1694. SetBackgroundColor 250 250 250
  1695. SetTextColor 150 100 0
  1696. SetFontSize 45
  1697. PlayAlertSound 16 250
  1698. MinimapIcon 1 Brown Diamond
  1699. PlayEffect White
  1700. Show
  1701. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1702. ElderItem True
  1703. ItemLevel >= 82
  1704. SetBackgroundColor 250 250 250
  1705. SetTextColor 150 100 0
  1706. SetFontSize 45
  1707. PlayAlertSound 16 250
  1708. MinimapIcon 1 Brown Diamond
  1709. PlayEffect White
  1710. Show
  1711. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1712. ShaperItem True
  1713. ItemLevel >= 80
  1714. SetBackgroundColor 250 250 250
  1715. SetTextColor 150 100 0
  1716. SetFontSize 45
  1717. PlayAlertSound 16 250
  1718. MinimapIcon 1 Brown Diamond
  1719. PlayEffect White
  1720. Show
  1721. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  1722. ElderItem True
  1723. ItemLevel >= 80
  1724. SetBackgroundColor 250 250 250
  1725. SetTextColor 150 100 0
  1726. SetFontSize 45
  1727. PlayAlertSound 16 250
  1728. MinimapIcon 2 Brown Diamond
  1729. PlayEffect Brown
  1730. #84+ Top Bases - white background, brown text
  1731. Show
  1732. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1733. ShaperItem True
  1734. ItemLevel >= 84
  1735. SetBackgroundColor 250 250 250
  1736. SetTextColor 150 100 0
  1737. SetBorderColor 0 0 0
  1738. SetFontSize 45
  1739. PlayAlertSound 6 200
  1740. MinimapIcon 2 Brown Diamond
  1741. PlayEffect Brown
  1742. Show
  1743. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1744. ElderItem True
  1745. ItemLevel >= 84
  1746. SetBackgroundColor 250 250 250
  1747. SetTextColor 150 100 0
  1748. SetBorderColor 0 0 0
  1749. SetFontSize 45
  1750. PlayAlertSound 6 200
  1751. MinimapIcon 2 Brown Diamond
  1752. PlayEffect Brown
  1753. #Other high value bases - dark red background, brighter pinkish border, always sounded
  1754. Show
  1755. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1756. ShaperItem True
  1757. ItemLevel >= 80
  1758. SetBackgroundColor 50 0 25
  1759. SetBorderColor 250 0 250
  1760. SetFontSize 45
  1761. PlayAlertSound 16 250
  1762. ItemLevel >= 80
  1763. MinimapIcon 2 Brown Triangle
  1764. PlayEffect Brown Temp
  1765. Show
  1766. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1767. ElderItem True
  1768. ItemLevel >= 80
  1769. SetBackgroundColor 50 0 25
  1770. SetBorderColor 250 0 250
  1771. SetFontSize 45
  1772. PlayAlertSound 16 250
  1773. ItemLevel >= 80
  1774. MinimapIcon 2 Brown Triangle
  1775. PlayEffect Brown Temp
  1776. Show
  1777. Class Sceptre
  1778. ShaperItem True
  1779. ItemLevel >= 80
  1780. SetBackgroundColor 50 0 25
  1781. SetBorderColor 250 0 250
  1782. SetFontSize 45
  1783. PlayAlertSound 16 250
  1784. ItemLevel >= 80
  1785. MinimapIcon 2 Brown Triangle
  1786. Show
  1787. BaseType "Imbued Wand"
  1788. ShaperItem True
  1789. ItemLevel >= 85
  1790. SetBackgroundColor 50 0 25
  1791. SetBorderColor 250 0 250
  1792. SetFontSize 45
  1793. PlayAlertSound 16 250
  1794. ItemLevel >= 80
  1795. MinimapIcon 2 Brown Triangle
  1796. #wagglefoils
  1797. Show
  1798. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1799. ShaperItem True
  1800. SetBackgroundColor 50 0 25
  1801. SetBorderColor 250 0 250
  1802. SetFontSize 45
  1803. PlayAlertSound 16 250
  1804. ItemLevel >= 80
  1805. MinimapIcon 2 Brown Triangle
  1806. Show
  1807. BaseType "Foil" "Rapier"
  1808. Class "One Hand Sword"
  1809. ShaperItem True
  1810. SetBackgroundColor 50 0 25
  1811. SetBorderColor 250 0 250
  1812. SetFontSize 45
  1813. PlayAlertSound 16 250
  1814. ItemLevel >= 80
  1815. MinimapIcon 2 Brown Triangle
  1816. Show
  1817. BaseType "Rusted Spike" "Pecoraro"
  1818. Class "One Hand Sword"
  1819. ShaperItem True
  1820. SetBackgroundColor 50 0 25
  1821. SetBorderColor 250 0 250
  1822. SetFontSize 45
  1823. PlayAlertSound 16 250
  1824. ItemLevel >= 80
  1825. MinimapIcon 2 Brown Triangle
  1826. #All other catchalls - dark red backgrounds. tan borders on 84+, normal dark red borders on everything else
  1827. Show
  1828. ShaperItem True
  1829. Sockets = 6
  1830. SetBackgroundColor 0 200 200
  1831. SetBorderColor 250 0 125
  1832. SetTextColor 0 0 0
  1833. SetFontSize 40
  1834. PlayAlertSound 16 200
  1835. MinimapIcon 2 Brown Triangle
  1836. Show
  1837. ElderItem True
  1838. Sockets = 6
  1839. SetBackgroundColor 0 200 200
  1840. SetBorderColor 250 0 125
  1841. SetTextColor 0 0 0
  1842. SetFontSize 40
  1843. PlayAlertSound 16 200
  1844. MinimapIcon 2 Brown Triangle
  1845. Show
  1846. ShaperItem True
  1847. ItemLevel >= 84
  1848. SetBackgroundColor 50 0 25
  1849. SetBorderColor 250 175 0
  1850. SetFontSize 45
  1851. PlayAlertSound 16 200
  1852. MinimapIcon 2 Brown Triangle
  1853. Show
  1854. ElderItem True
  1855. ItemLevel >= 84
  1856. SetBackgroundColor 50 0 25
  1857. SetBorderColor 250 175 0
  1858. SetFontSize 45
  1859. PlayAlertSound 16 200
  1860. MinimapIcon 2 Brown Triangle
  1861. Show
  1862. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1863. ShaperItem True
  1864. SetBackgroundColor 50 0 25
  1865. SetBorderColor 250 0 250
  1866. SetFontSize 45
  1867. PlayAlertSound 16 250
  1868. MinimapIcon 2 Brown Triangle
  1869. Show
  1870. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1871. ElderItem True
  1872. SetBackgroundColor 50 0 25
  1873. SetBorderColor 250 0 250
  1874. SetFontSize 45
  1875. PlayAlertSound 16 250
  1876. MinimapIcon 2 Brown Triangle
  1877. Show
  1878. Class Sceptre
  1879. ShaperItem True
  1880. ItemLevel >= 75
  1881. SetBackgroundColor 50 0 25
  1882. SetBorderColor 250 0 250
  1883. SetFontSize 45
  1884. PlayAlertSound 16 250
  1885. MinimapIcon 2 Brown Triangle
  1886. Show
  1887. Class Ring Amulet
  1888. ShaperItem True
  1889. ItemLevel >= 75
  1890. SetBackgroundColor 50 0 25
  1891. SetBorderColor 250 0 250
  1892. SetFontSize 45
  1893. PlayAlertSound 16 250
  1894. MinimapIcon 2 Brown Triangle
  1895. Show
  1896. Class Ring Amulet
  1897. ElderItem True
  1898. ItemLevel >= 75
  1899. SetBackgroundColor 50 0 25
  1900. SetBorderColor 250 0 250
  1901. SetFontSize 45
  1902. PlayAlertSound 16 250
  1903. MinimapIcon 2 Brown Triangle
  1904. Show
  1905. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1906. ShaperItem True
  1907. SetBackgroundColor 50 0 25
  1908. SetBorderColor 0 250 250
  1909. SetFontSize 45
  1910. PlayAlertSound 16 200
  1911. MinimapIcon 2 Brown Triangle
  1912. Show
  1913. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1914. ElderItem True
  1915. SetBackgroundColor 50 0 25
  1916. SetBorderColor 0 250 250
  1917. SetFontSize 45
  1918. PlayAlertSound 16 200
  1919. MinimapIcon 2 Brown Triangle
  1920. Show
  1921. ShaperItem True
  1922. SetBackgroundColor 50 0 25
  1923. SetBorderColor 200 0 100
  1924. SetFontSize 40
  1925. DropLevel >= 60
  1926. PlayAlertSound 16 200
  1927. MinimapIcon 2 Brown Triangle
  1928. Show
  1929. ElderItem True
  1930. SetBackgroundColor 50 0 25
  1931. SetBorderColor 200 0 100
  1932. SetFontSize 40
  1933. DropLevel >= 60
  1934. PlayAlertSound 16 200
  1935. MinimapIcon 2 Brown Triangle
  1936. Show
  1937. ShaperItem True
  1938. SetBackgroundColor 50 0 25
  1939. SetBorderColor 200 0 100
  1940. SetFontSize 40
  1941. Show
  1942. ElderItem True
  1943. SetBackgroundColor 50 0 25
  1944. SetBorderColor 200 0 100
  1945. SetFontSize 40
  1946.  
  1947. ##################################################
  1948. ############# Section 7 - Sockets ################
  1949. ##################################################
  1950. #tabula exception so it doesn't show with white bg and top sound
  1951. Show
  1952. LinkedSockets = 6
  1953. Rarity Unique
  1954. BaseType "Simple Robe"
  1955. SetTextColor 0 0 0
  1956. SetBackgroundColor 190 0 240
  1957. SetBorderColor 250 250 250
  1958. PlayAlertSound 2 200
  1959. SetFontSize 45
  1960. MinimapIcon 1 Green Star
  1961. PlayEffect Green Temp
  1962. Show
  1963. LinkedSockets = 6
  1964. Rarity Unique
  1965. SetBorderColor 0 0 0
  1966. SetTextColor 250 125 0
  1967. SetBackgroundColor 250 250 250
  1968. PlayAlertSound 6 250
  1969. SetFontSize 45
  1970. MinimapIcon 0 Green Star
  1971. PlayEffect Green
  1972. Show
  1973. LinkedSockets = 6
  1974. Class "Body Armour"
  1975. DropLevel >= 50
  1976. Corrupted False
  1977. SetTextColor 0 200 200
  1978. SetBackgroundColor 250 250 250
  1979. SetBorderColor 0 0 0
  1980. PlayAlertSound 6 250
  1981. SetFontSize 45
  1982. MinimapIcon 0 Green Star
  1983. PlayEffect Green
  1984. Show
  1985. LinkedSockets = 6
  1986. Class "Bow"
  1987. ItemLevel >= 64
  1988. Corrupted False
  1989. SetTextColor 0 200 200
  1990. SetBackgroundColor 250 250 250
  1991. SetBorderColor 0 0 0
  1992. PlayAlertSound 6 250
  1993. SetFontSize 45
  1994. MinimapIcon 0 Green Star
  1995. PlayEffect Green
  1996. Show
  1997. LinkedSockets = 6
  1998. SetTextColor 0 0 0
  1999. SetBackgroundColor 190 0 240
  2000. SetBorderColor 250 250 250
  2001. PlayAlertSound 2 200
  2002. SetFontSize 45
  2003. MinimapIcon 1 Green Star
  2004. PlayEffect Green
  2005. Show
  2006. LinkedSockets >= 5
  2007. Rarity Unique
  2008. SetBackgroundColor 0 255 255
  2009. SetBorderColor 255 255 255
  2010. SetTextColor 225 100 0
  2011. PlayAlertSound 5 150
  2012. SetFontSize 45
  2013. MinimapIcon 0 Blue Star
  2014. PlayEffect Blue
  2015. Show
  2016. Sockets = 6
  2017. Rarity Unique
  2018. SetBackgroundColor 0 150 150
  2019. SetTextColor 225 100 0
  2020. SetBorderColor 225 100 0
  2021. PlayAlertSound 5 150
  2022. SetFontSize 45
  2023. MinimapIcon 0 Green Star
  2024. PlayEffect Green
  2025. Show
  2026. LinkedSockets >= 5
  2027. BaseType "Astral Plate" "Vaal Regalia"
  2028. ItemLevel >= 84
  2029. SetBorderColor 255 255 255
  2030. SetBackgroundColor 0 255 255
  2031. SetTextColor 150 100 0
  2032. PlayAlertSound 1 200
  2033. SetFontSize 45
  2034. MinimapIcon 1 Blue Star
  2035. PlayEffect Blue
  2036. Show
  2037. Sockets = 6
  2038. BaseType "Astral Plate" "Vaal Regalia"
  2039. ItemLevel >= 84
  2040. SetBorderColor 255 255 255
  2041. SetBackgroundColor 0 255 255
  2042. SetTextColor 150 100 0
  2043. PlayAlertSound 3 80
  2044. SetFontSize 45
  2045. MinimapIcon 1 Green Circle
  2046. Show
  2047. Rarity Normal Magic Rare
  2048. Class "Body Armour"
  2049. DropLevel >= 60
  2050. Sockets = 5
  2051. LinkedSockets = 5
  2052. SetBorderColor 0 250 250
  2053. SetBackgroundColor 0 150 150
  2054. PlayAlertSound 1 100
  2055. SetFontSize 45
  2056. Show
  2057. Rarity Normal Magic Rare
  2058. Class "Staves"
  2059. ItemLevel >= 55
  2060. Sockets = 5
  2061. LinkedSockets = 5
  2062. SetBorderColor 0 250 250
  2063. SetBackgroundColor 0 150 150
  2064. PlayAlertSound 1 100
  2065. SetFontSize 45
  2066. Show
  2067. Rarity Normal Magic Rare
  2068. Sockets = 5
  2069. LinkedSockets = 5
  2070. SetBorderColor 0 250 250
  2071. SetBackgroundColor 0 150 150
  2072. PlayAlertSound 1 100
  2073. SetFontSize 45
  2074. Show
  2075. Sockets = 6
  2076. SetTextColor 0 0 0
  2077. SetBackgroundColor 0 200 200
  2078. SetBorderColor 0 0 0
  2079. SetFontSize 38
  2080. PlayAlertSound 3 65
  2081. SetFontSize 45
  2082. MinimapIcon 1 Green Circle
  2083.  
  2084. ##################################################
  2085. ############## Section 8 - Uniques ###############
  2086. ##################################################
  2087. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now). Also handles Dying Sun b/c flasks can't be influenced
  2088. Show
  2089. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  2090. Rarity Unique
  2091. ItemLevel >= 85
  2092. SetTextColor 0 0 0
  2093. SetBackgroundColor 225 100 0
  2094. SetBorderColor 255 255 255
  2095. SetFontSize 42
  2096. PlayAlertSound 5 150
  2097. MinimapIcon 0 White Star
  2098. PlayEffect White
  2099. #Prophecy valuable uniques
  2100. Show
  2101. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  2102. Rarity Unique
  2103. SetTextColor 0 0 0
  2104. SetBackgroundColor 225 100 0
  2105. SetBorderColor 255 255 255
  2106. SetFontSize 42
  2107. PlayAlertSound 5 150
  2108. MinimapIcon 0 White Star
  2109. PlayEffect White
  2110. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  2111. Show
  2112. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Riveted Gloves"
  2113. Rarity Unique
  2114. SetBorderColor 0 0 0
  2115. SetTextColor 250 125 0
  2116. SetBackgroundColor 250 250 250
  2117. SetFontSize 45
  2118. PlayAlertSound 6 250
  2119. MinimapIcon 0 White Star
  2120. PlayEffect White
  2121. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum. Guaranteed high value league specific uniques like The Anticipation (Ezomyte Tower Shield) also belong here
  2122. Show
  2123. BaseType "Citrine Amulet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Exquisite Leather" "Titan Greaves" "Champion Kite Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale" "Rawhide Boots" "Ezomyte Tower Shield" "Jingling Spirit Shield" "Necromancer Silks" "Rawhide Tower Shield" "Destiny Leather" "Penetrating Arrow Quiver" "Corrugated Buckler" "Blood Sceptre" "Magistrate Crown"
  2124. Rarity Unique
  2125. SetTextColor 0 0 0
  2126. SetBackgroundColor 225 100 0
  2127. SetBorderColor 255 255 255
  2128. SetFontSize 42
  2129. PlayAlertSound 5 150
  2130. MinimapIcon 0 Yellow Star
  2131. PlayEffect Yellow
  2132. #Upper Multiple Basetypes / Variable Value Tier - multiple uniques where at least one drops in main game and has 10c or higher value - all others should in regular variable value tier. Teal border. note: judgement staff is weird in here but putting it in the regular tier seems wrong
  2133. Show
  2134. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Judgement Staff" "Imperial Skean" "Goathide Boots" "Gavel" "Sorcerer Boots"
  2135. Rarity Unique
  2136. SetTextColor 0 0 0
  2137. SetBorderColor 0 250 250
  2138. SetBackgroundColor 225 100 0
  2139. SetFontSize 40
  2140. PlayAlertSound 4 100
  2141. MinimapIcon 1 Yellow Star
  2142. PlayEffect Yellow Temp
  2143. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. stuff that is usually 10c or less and should always sell for at least 2c unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  2144. Show
  2145. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Nightmare Bascinet" "Saintly Chainmail" "Nubuck Boots" "Close Helmet" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Marble Amulet" "Abyssal Axe" "Serpentscale Gauntlets" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Spine Bow" "Opal Sceptre" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Karui Sceptre" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Strapped Mitts" "Auric Mace" "Sorcerer Gloves" "Midnight Blade" "Wool Gloves" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Short Bow" "Titanium Spirit Shield" "Ruby Flask" "Desert Brigandine" "Pinnacle Tower Shield" "Branded Kite Shield" "Nubuck Gloves" "Colossal Tower Shield" "Festival Mask" "Elegant Ringmail" "Steel Gauntlets" "Hubris Circlet" "Stealth Boots" "Large Hybrid Flask" "Sabre" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver"
  2146. Rarity Unique
  2147. SetTextColor 0 0 0
  2148. SetBorderColor 0 0 0
  2149. SetBackgroundColor 225 100 0
  2150. SetFontSize 38
  2151. PlayAlertSound 4 100
  2152. MinimapIcon 1 Yellow Star
  2153. PlayEffect Brown
  2154. #Loreweave / Unique Ring Block - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf
  2155. Show
  2156. Class Ring
  2157. Rarity Unique
  2158. SetTextColor 0 0 0
  2159. # SetBorderColor 100 175 255
  2160. # SetBorderColor 75 150 255
  2161. SetBackgroundColor 225 100 0
  2162. SetBorderColor 0 0 0
  2163. SetFontSize 40
  2164. PlayAlertSound 4 100
  2165. MinimapIcon 1 Yellow Star
  2166. PlayEffect Brown
  2167. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 10c or less.
  2168. Show
  2169. BaseType "Steelscale Gauntlets" "Praetor Crown" "Spike-Point Arrow Quiver" "Prophet Crown" "Steelscale Gauntlets" "War Hammer" "Sage Wand" "Imperial Claw" "Eternal Sword" "Assassin Bow" "Heavy Belt" "Paua Amulet" "Coral Amulet" "Crystal Sceptre" "Fiend Dagger" "Ezomyte Staff"
  2170. Rarity Unique
  2171. SetTextColor 0 0 0
  2172. SetBorderColor 0 0 0
  2173. SetBackgroundColor 225 100 0
  2174. SetFontSize 38
  2175. PlayAlertSound 4 100
  2176. MinimapIcon 2 Yellow Star
  2177. PlayEffect Brown Temp
  2178. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  2179. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  2180. Show
  2181. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet"
  2182. Rarity Unique
  2183. SetTextColor 75 75 75
  2184. SetBorderColor 100 100 100
  2185. SetBackgroundColor 225 100 0
  2186. SetFontSize 38
  2187. PlayAlertSound 4 100
  2188. MinimapIcon 2 Brown Star
  2189. PlayEffect Brown Temp
  2190. #Low value league specific uniques (highlighting but no sound on these basetypes)
  2191. Show
  2192. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  2193. Rarity Unique
  2194. SetTextColor 75 75 75
  2195. SetBorderColor 100 100 100
  2196. SetBackgroundColor 225 100 0
  2197. SetFontSize 36
  2198. #All other league-specific uniques
  2199. Show
  2200. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask" "Ambush Mitts" "Crusader Helmet" "Shackled Boots"
  2201. Rarity Unique
  2202. SetTextColor 75 75 75
  2203. SetBorderColor 100 100 100
  2204. SetBackgroundColor 225 100 0
  2205. SetFontSize 38
  2206. PlayAlertSound 4 100
  2207. MinimapIcon 2 Brown Star
  2208. PlayEffect Brown Temp
  2209. Show
  2210. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  2211. Rarity Unique
  2212. SetTextColor 75 75 75
  2213. SetBorderColor 100 100 100
  2214. SetBackgroundColor 225 100 0
  2215. SetFontSize 38
  2216. PlayAlertSound 4 100
  2217. MinimapIcon 2 Brown Star
  2218. PlayEffect Brown Temp
  2219. #Maelstrom staves are fun (Taryn's)
  2220. Show
  2221. BaseType Staff
  2222. Rarity Unique
  2223. DropLevel = 64
  2224. SetTextColor 0 0 0
  2225. SetBorderColor 0 0 0
  2226. SetBackgroundColor 225 100 0
  2227. SetFontSize 38
  2228. PlayAlertSound 4 100
  2229. MinimapIcon 2 Yellow Star
  2230. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  2231. Show
  2232. Rarity Unique
  2233. ItemLevel <= 67
  2234. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield"
  2235. SetTextColor 0 0 0
  2236. SetBorderColor 0 0 0
  2237. SetBackgroundColor 225 100 0
  2238. SetFontSize 38
  2239. PlayAlertSound 4 80
  2240. MinimapIcon 2 Yellow Star
  2241. #Bottom Tier Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks)
  2242. Show
  2243. Rarity Unique
  2244. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  2245. SetTextColor 0 0 0
  2246. SetBorderColor 0 0 0
  2247. SetBorderColor 150 0 250
  2248. SetBackgroundColor 200 75 0
  2249. SetFontSize 36
  2250. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  2251. Show
  2252. Rarity Unique
  2253. SetTextColor 0 0 0
  2254. SetBorderColor 0 0 0
  2255. SetBackgroundColor 200 75 0
  2256. SetFontSize 36
  2257.  
  2258. ##################################################
  2259. ######### Section 9 - Divination Cards ###########
  2260. ##################################################
  2261. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  2262. #Note: All div cards make sounds by default. There are 3 categories.
  2263. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  2264. Show
  2265. BaseType "The Wolf's Shadow"
  2266. Class "Divination Card"
  2267. SetTextColor 0 0 0
  2268. SetBorderColor 0 0 0
  2269. SetBackgroundColor 110 160 210
  2270. SetFontSize 36
  2271. #Racing Override: Stuff that you would not mind but inefficient in a 85/90 race.
  2272. Show
  2273. BaseType "The Gambler" "A Mother's Parting Gift" "Anarchy's Price" "Assassin's Favour" "Atziri's Arsenal" "Audacity" "Birth of the Three" "Thunderous Skies" "The Doppelganger" "The Betrayal" "The Battle Born" "Struck by Lightning" "Mitts" "Lysah's Respite" "Jack in the Box" "Hubris" "Grave Knowledge" "Destined to Crumble" "Call to the First Ones" "Dialla's Subjugation" "Doedre's Madness" "Her Mask" "Light and Truth" "Lucky Connections" "Rain of Chaos" "Rats" "Rebirth" "The Body"
  2274. Class "Divination Card"
  2275. SetTextColor 0 0 0
  2276. SetBorderColor 0 0 0
  2277. # SetBackgroundColor 150 200 250
  2278. # SetBackgroundColor 125 175 225
  2279. SetBackgroundColor 110 160 210
  2280. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  2281. Show
  2282. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  2283. SetBorderColor 0 0 0
  2284. SetTextColor 240 0 240
  2285. SetBackgroundColor 250 250 250
  2286. SetFontSize 45
  2287. PlayAlertSound 6 250
  2288. MinimapIcon 0 White Square
  2289. PlayEffect White
  2290. #Top Tier: VERY high and consistent value (15c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  2291. Show
  2292. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind" "The Endless Darkness" "Beauty Through Death" "The Soul" "The Porcupine" "The Spark and the Flame" "The Enlightened" "The Mayor" "The Queen" "Boon of the First Ones" "The Dragon's Heart"
  2293. Class "Divination Card"
  2294. SetTextColor 0 0 0
  2295. SetBorderColor 0 0 0
  2296. SetBackgroundColor 250 100 200
  2297. PlayAlertSound 6 200
  2298. SetFontSize 45
  2299. MinimapIcon 0 Red Square
  2300. PlayEffect Red
  2301. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  2302. Show
  2303. BaseType "The Devastator" "The Ethereal" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "Bowyer's Dream" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Risk" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist"
  2304. Class "Divination Card"
  2305. SetTextColor 0 0 0
  2306. SetBorderColor 0 0 0
  2307. SetBackgroundColor 200 150 250
  2308. PlayAlertSound 2 125
  2309. SetFontSize 45
  2310. MinimapIcon 1 Blue Square
  2311. PlayEffect Blue
  2312. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  2313. Show
  2314. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher"
  2315. Class "Divination Card"
  2316. SetTextColor 0 0 0
  2317. SetBorderColor 0 0 0
  2318. # SetBackgroundColor 150 200 250
  2319. # SetBackgroundColor 125 175 225
  2320. SetBackgroundColor 110 160 210
  2321. SetFontSize 36
  2322. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  2323. Hide
  2324. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  2325. Class "Divination Card"
  2326. SetTextColor 0 0 0
  2327. SetBorderColor 0 0 0
  2328. # SetBackgroundColor 150 200 250
  2329. # SetBackgroundColor 125 175 225
  2330. SetBackgroundColor 110 160 210
  2331. #All the rest - Default/Basic Tier: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  2332. Show
  2333. Class "Divination Card"
  2334. SetTextColor 0 0 0
  2335. SetBorderColor 0 0 0
  2336. SetBackgroundColor 150 200 250
  2337. PlayAlertSound 3 125
  2338. SetFontSize 40
  2339. MinimapIcon 2 Blue Square
  2340. PlayEffect Blue Temp
  2341.  
  2342. ##################################################
  2343. ####### Section 10 - Basetypes & Crafting ########
  2344. ##################################################
  2345. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  2346. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  2347. Show
  2348. BaseType "Lion Pelt"
  2349. ItemLevel >= 84
  2350. SetBorderColor 150 100 0
  2351. SetBackgroundColor 75 50 0
  2352. SetFontSize 40
  2353.  
  2354. #Ultra Rare Top Ilvl Base Highlighting (White BG / Brown Text)
  2355. Show
  2356. BaseType "Bone Helmet"
  2357. ItemLevel >= 86
  2358. SetBackgroundColor 250 250 250
  2359. SetTextColor 150 100 0
  2360. SetBorderColor 0 0 0
  2361. SetFontSize 45
  2362. PlayAlertSound 6 200
  2363. MinimapIcon 1 Brown Diamond
  2364. PlayEffect White
  2365.  
  2366. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  2367. Show
  2368. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  2369. SetTextColor 200 0 250
  2370. SetFontSize 40
  2371.  
  2372. #ID'd craft with good mods
  2373. Show
  2374. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  2375. HasExplicitMod "Tyrannical" "Merciless"
  2376. SetTextColor 150 50 250
  2377. SetFontSize 36
  2378. Show
  2379. BaseType "Jewelled Foil" "Spiraled Foil"
  2380. HasExplicitMod "Electrocuting"
  2381. SetTextColor 150 50 250
  2382. SetFontSize 36
  2383. Show
  2384. BaseType "Void Sceptre" "Opal Sceptre"
  2385. HasExplicitMod "Glyphic" "Runic"
  2386. SetTextColor 150 50 250
  2387. SetFontSize 36
  2388. Show
  2389. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2390. HasExplicitMod "of Unmaking" "of Ruin"
  2391. SetTextColor 150 50 250
  2392. SetFontSize 36
  2393. Show
  2394. BaseType "Vaal Regalia"
  2395. HasExplicitMod "Resplendent"
  2396. SetTextColor 150 50 250
  2397. SetFontSize 36
  2398. Show
  2399. BaseType "Titanium Spirit Shield"
  2400. HasExplicitMod "Incandescent"
  2401. SetTextColor 150 50 250
  2402. SetFontSize 36
  2403. Show
  2404. BaseType "Astral Plate"
  2405. HasExplicitMod "Rapturous" "Prime"
  2406. SetTextColor 150 50 250
  2407. SetFontSize 36
  2408. Show
  2409. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  2410. HasExplicitMod "Vigorous"
  2411. SetTextColor 150 50 250
  2412. SetFontSize 36
  2413. Show
  2414. BaseType "Leather Belt" "Heavy Belt"
  2415. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  2416. SetTextColor 150 50 250
  2417. SetFontSize 36
  2418. Show
  2419. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring"
  2420. HasExplicitMod "Virile" "Overpowering"
  2421. SetTextColor 150 50 250
  2422. SetFontSize 36
  2423. Show
  2424. Class Jewel
  2425. HasExplicitMod "Vivid"
  2426. SetBorderColor 250 175 0
  2427. SetTextColor 150 50 250
  2428. SetFontSize 36
  2429. Show
  2430. BaseType "Breach Ring"
  2431. HasExplicitMod "of Exile" "of Bameth"
  2432. SetTextColor 150 50 250
  2433. SetBorderColor 75 150 255
  2434. SetBackgroundColor 0 50 100
  2435. SetFontSize 36
  2436. Show
  2437. BaseType "Unset Ring"
  2438. HasExplicitMod "Flawless"
  2439. SetTextColor 150 50 250
  2440. SetBorderColor 75 150 255
  2441. SetBackgroundColor 0 50 100
  2442. SetFontSize 36
  2443. Show
  2444. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  2445. HasExplicitMod "Chemist's"
  2446. Corrupted False
  2447. SetTextColor 200 150 250
  2448. SetFontSize 36
  2449. #disabled for now until I decide what to do with this
  2450. #Show
  2451. # Class "Gloves" "Boots" "Helm"
  2452. # HasExplicitMod "Athlete's" "Fecund"
  2453. # SetTextColor 150 50 250
  2454. # SetFontSize 36
  2455. #Show
  2456. # Class "Boots"
  2457. # HasExplicitMod "Hellion's" "Cheetah's"
  2458. # SetTextColor 150 50 250
  2459. # SetFontSize 36
  2460.  
  2461. #i86 Highlight Blocks
  2462. #Rare i86 Jewellery - Bright Tan Border, brown background
  2463. Show
  2464. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2465. Rarity Rare
  2466. ItemLevel >= 86
  2467. SetBackgroundColor 75 40 0
  2468. SetBorderColor 250 200 150
  2469. SetFontSize 42
  2470. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2471. Show
  2472. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2473. Rarity Rare
  2474. ItemLevel >= 86
  2475. SetBorderColor 250 200 150
  2476. SetFontSize 40
  2477. Show
  2478. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2479. Rarity Rare
  2480. ItemLevel >= 86
  2481. SetBorderColor 250 200 150
  2482. SetFontSize 40
  2483. #All the rest - Bright Tan Border, large font
  2484. Show
  2485. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2486. ItemLevel >= 86
  2487. SetBorderColor 250 200 150
  2488. SetFontSize 40
  2489. Show
  2490. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2491. ItemLevel >= 86
  2492. SetBorderColor 250 200 150
  2493. SetFontSize 40
  2494. Show
  2495. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2496. ItemLevel >= 86
  2497. SetBorderColor 250 200 150
  2498. SetFontSize 40
  2499. Show
  2500. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2501. ItemLevel >= 86
  2502. SetBorderColor 250 200 150
  2503. SetFontSize 40
  2504. Show
  2505. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2506. ItemLevel >= 86
  2507. SetBorderColor 250 200 150
  2508. SetFontSize 40
  2509. Show
  2510. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2511. ItemLevel >= 86
  2512. SetBorderColor 250 200 150
  2513. SetFontSize 40
  2514. #awkward items (maelstrom staff, sai)
  2515. Show
  2516. BaseType Staff
  2517. DropLevel = 64
  2518. ItemLevel >= 86
  2519. SetBorderColor 250 200 150
  2520. SetFontSize 40
  2521. Show
  2522. BaseType "Sai"
  2523. Class Dagger
  2524. ItemLevel >= 86
  2525. SetBorderColor 250 200 150
  2526. SetFontSize 40
  2527.  
  2528. #i85 Highlight Blocks
  2529. #Rare Top level Jewellery - Bright brown border, brown background
  2530. Show
  2531. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2532. Rarity Rare
  2533. ItemLevel >= 85
  2534. SetBackgroundColor 75 40 0
  2535. SetBorderColor 250 175 0
  2536. SetFontSize 40
  2537. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2538. Show
  2539. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2540. Rarity Rare
  2541. ItemLevel >= 85
  2542. SetBorderColor 200 150 0
  2543. SetFontSize 38
  2544. Show
  2545. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2546. Rarity Rare
  2547. ItemLevel >= 85
  2548. SetBorderColor 200 150 0
  2549. SetFontSize 36
  2550. #All the rest - Bright Brown Border, slightly larger font
  2551. Show
  2552. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2553. ItemLevel >= 85
  2554. SetBorderColor 200 150 0
  2555. SetFontSize 36
  2556. Show
  2557. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2558. ItemLevel >= 85
  2559. SetBorderColor 200 150 0
  2560. SetFontSize 36
  2561. Show
  2562. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2563. ItemLevel >= 85
  2564. SetBorderColor 200 150 0
  2565. SetFontSize 36
  2566. Show
  2567. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2568. ItemLevel >= 85
  2569. SetBorderColor 200 150 0
  2570. SetFontSize 36
  2571. Show
  2572. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2573. ItemLevel >= 85
  2574. SetBorderColor 200 150 0
  2575. SetFontSize 36
  2576. Show
  2577. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2578. ItemLevel >= 85
  2579. SetBorderColor 200 150 0
  2580. SetFontSize 36
  2581. #awkward items (maelstrom staff, sai)
  2582. Show
  2583. BaseType Staff
  2584. DropLevel = 64
  2585. ItemLevel >= 85
  2586. SetBorderColor 200 150 0
  2587. SetFontSize 36
  2588. Show
  2589. BaseType "Sai"
  2590. Class Dagger
  2591. ItemLevel >= 85
  2592. SetBorderColor 200 150 0
  2593. SetFontSize 36
  2594.  
  2595. #i84 Highlight Blocks
  2596. #Rare Top level Jewellery - Bright brown border, brown background
  2597. Show
  2598. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2599. Rarity Rare
  2600. ItemLevel >= 84
  2601. SetBackgroundColor 75 50 0
  2602. SetBorderColor 225 150 0
  2603. SetFontSize 38
  2604. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2605. Show
  2606. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2607. Rarity Rare
  2608. ItemLevel >= 84
  2609. SetBorderColor 150 100 0
  2610. SetFontSize 36
  2611. Show
  2612. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2613. Rarity Rare
  2614. ItemLevel >= 84
  2615. SetBorderColor 150 100 0
  2616. #All the rest - Dim Brown Border
  2617. Show
  2618. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2619. ItemLevel >= 84
  2620. SetBorderColor 150 100 0
  2621. Show
  2622. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2623. ItemLevel >= 84
  2624. SetBorderColor 150 100 0
  2625. Show
  2626. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2627. ItemLevel >= 84
  2628. SetBorderColor 150 100 0
  2629. Show
  2630. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2631. ItemLevel >= 84
  2632. SetBorderColor 150 100 0
  2633. Show
  2634. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2635. ItemLevel >= 84
  2636. SetBorderColor 150 100 0
  2637. Show
  2638. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2639. ItemLevel >= 84
  2640. SetBorderColor 150 100 0
  2641. #awkward items (maelstrom staff, sai)
  2642. Show
  2643. BaseType Staff
  2644. DropLevel = 64
  2645. ItemLevel >= 84
  2646. SetBorderColor 150 100 0
  2647. Show
  2648. BaseType "Sai"
  2649. Class Dagger
  2650. ItemLevel >= 84
  2651. SetBorderColor 150 100 0
  2652.  
  2653. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  2654. Show
  2655. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  2656. SetBorderColor 225 0 225
  2657. SetBackgroundColor 65 0 65
  2658. SetFontSize 40
  2659. SetTextColor 0 255 255
  2660. PlayAlertSound 13 250
  2661. MinimapIcon 1 Blue Diamond
  2662. PlayEffect Blue
  2663. Show
  2664. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2665. ItemLevel >= 84
  2666. SetBorderColor 200 0 200
  2667. SetBackgroundColor 75 0 75
  2668. SetFontSize 40
  2669. PlayAlertSound 13 250
  2670. MinimapIcon 2 Blue Diamond
  2671. PlayEffect Blue
  2672. Show
  2673. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2674. ItemLevel >= 84
  2675. SetBorderColor 200 0 200
  2676. SetBackgroundColor 75 0 75
  2677. SetFontSize 40
  2678. PlayAlertSound 13 250
  2679. MinimapIcon 2 Blue Diamond
  2680. PlayEffect Blue
  2681.  
  2682. ##################################################
  2683. ######## Section 11 - Rare Highlighting ##########
  2684. ##################################################
  2685. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  2686. Show
  2687. BaseType "Astral Plate" "Vaal Regalia"
  2688. Rarity Rare
  2689. SetBorderColor 150 0 255
  2690. SetFontSize 34
  2691. Show
  2692. BaseType "Assassin's Garb"
  2693. Rarity Rare
  2694. SetBorderColor 75 150 255
  2695. Show
  2696. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  2697. Rarity Rare
  2698. SetBorderColor 150 0 255
  2699. SetFontSize 34
  2700. Show
  2701. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  2702. Rarity Rare
  2703. SetBorderColor 150 0 255
  2704. SetFontSize 36
  2705. Show
  2706. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2707. Rarity Rare
  2708. SetBorderColor 200 0 200
  2709. SetFontSize 38
  2710. #light blue borders on caster weapons
  2711. #note: removed border from eclipse staff due to zero demand
  2712. Show
  2713. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2714. Rarity Rare
  2715. SetBorderColor 150 200 250
  2716. SetFontSize 36
  2717. Show
  2718. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2719. Rarity Rare
  2720. SetBorderColor 150 200 250
  2721. SetFontSize 34
  2722. #lime green on ranged weapons
  2723. Show
  2724. BaseType "Imbued Wand"
  2725. Rarity Rare
  2726. SetBorderColor 125 200 40
  2727. SetFontSize 34
  2728. Show
  2729. BaseType "Harbinger Bow" "Penetrating Arrow Quiver"
  2730. Rarity Rare
  2731. # SetBorderColor 150 250 50
  2732. SetBorderColor 125 200 40
  2733. #maroon on melee weapons
  2734. Show
  2735. BaseType "Vaal Axe"
  2736. Rarity Rare
  2737. SetBorderColor 128 0 0
  2738. SetFontSize 34
  2739. Show
  2740. BaseType "Coronal Maul"
  2741. Rarity Rare
  2742. SetBorderColor 128 0 0
  2743. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  2744. Show
  2745. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  2746. Rarity Rare
  2747. SetBorderColor 128 0 0
  2748. SetFontSize 34
  2749. Show
  2750. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  2751. Rarity Rare
  2752. SetBorderColor 128 0 0
  2753. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  2754. #bigger font sizes and purple highlighting at low levels - general filter only
  2755. Show
  2756. ItemLevel <= 25
  2757. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  2758. Rarity Rare
  2759. SetBorderColor 175 75 255
  2760. SetBackgroundColor 50 0 100
  2761. SetFontSize 45
  2762. Show
  2763. ItemLevel <= 47
  2764. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  2765. Rarity Rare
  2766. SetBorderColor 175 75 255
  2767. SetBackgroundColor 50 0 100
  2768. SetFontSize 45
  2769. Show
  2770. ItemLevel <= 47
  2771. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2772. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2773. Height = 1
  2774. Rarity Rare
  2775. SetBorderColor 75 150 255
  2776. SetBackgroundColor 0 50 100
  2777. SetFontSize 40
  2778. #good basetype jewellery highlighting - purple
  2779. Show
  2780. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  2781. Rarity Rare
  2782. SetBorderColor 175 75 255
  2783. SetBackgroundColor 50 0 100
  2784. SetFontSize 38
  2785. #blue highlighting for 2nd tier
  2786. Show
  2787. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2788. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2789. Height = 1
  2790. Rarity Rare
  2791. SetBorderColor 75 150 255
  2792. SetBackgroundColor 0 50 100
  2793. SetFontSize 36
  2794. Show
  2795. BaseType "Breach Ring"
  2796. SetBorderColor 75 150 255
  2797. SetBackgroundColor 0 50 100
  2798. SetFontSize 34
  2799. DisableDropSound
  2800. #Second-Tier 2x2 highlighting
  2801. #blue border exceptions (only applies in strict version)
  2802. Show
  2803. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2804. Rarity Rare
  2805. Height = 2
  2806. Width = 2
  2807. SetBorderColor 75 150 255
  2808. SetFontSize 36
  2809. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2810. Show
  2811. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  2812. Rarity Rare
  2813. Height = 2
  2814. Width = 2
  2815. SetBorderColor 75 150 255
  2816. SetFontSize 36
  2817. Show
  2818. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2819. Rarity Rare
  2820. Height = 2
  2821. Width = 2
  2822. SetBorderColor 75 150 255
  2823. SetFontSize 36
  2824. Show
  2825. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  2826. Rarity Rare
  2827. SetBorderColor 75 150 255
  2828. SetFontSize 36
  2829. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2830. #new: blue borders on all droplevel 60+ boots
  2831. Show
  2832. Class "Boots"
  2833. Rarity Rare
  2834. DropLevel >= 60
  2835. SetBorderColor 75 150 255
  2836. SetFontSize 36
  2837. #Show
  2838. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2839. # Class "Helm"
  2840. # Rarity Rare
  2841. # DropLevel >= 60
  2842. # SetBorderColor 75 150 255
  2843.  
  2844. ##################################################
  2845. ########## Section 12 - Miscellaneous ############
  2846. ##################################################
  2847. #Common Atlas bases (magic included due to rarity here)
  2848. Show
  2849. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2850. Rarity Normal Magic
  2851. SetBorderColor 200 0 200
  2852. Show
  2853. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2854. Rarity Normal Magic
  2855. SetBorderColor 200 0 200
  2856.  
  2857. #Oddball items & items that should never normally drop
  2858. Show
  2859. Class "Quest Items"
  2860. SetTextColor 0 250 0
  2861. SetBorderColor 0 250 0
  2862. SetFontSize 45
  2863. MinimapIcon 0 Green Triangle
  2864. PlayEffect Green
  2865. Show
  2866. Class "Amulet" "Ring"
  2867. Identified True
  2868. Corrupted True
  2869. SetBorderColor 175 0 0
  2870. Show
  2871. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2872. SetFontSize 42
  2873. SetBackgroundColor 100 66 0
  2874. SetBorderColor 0 255 255
  2875. Show
  2876. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2877. SetFontSize 42
  2878. SetBackgroundColor 100 66 0
  2879. SetBorderColor 0 255 255
  2880.  
  2881. #Lavender border around 75+ jewellery
  2882. Show
  2883. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2884. ItemLevel >= 75
  2885. Rarity Normal
  2886. SetBorderColor 150 120 255
  2887. Show
  2888. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2889. ItemLevel >= 72
  2890. Rarity Normal
  2891.  
  2892. #3CL - Ridiculously specific spot b/c of code prioritization. Bigger at race levels.
  2893. Show
  2894. ItemLevel <= 25
  2895. Sockets >= 3
  2896. SocketGroup RGB
  2897. SetBorderColor 150 150 150
  2898. SetBackgroundColor 40 40 40
  2899. SetFontSize 40
  2900. Show
  2901. ItemLevel <= 47
  2902. Sockets >= 3
  2903. SocketGroup RGB
  2904. SetBorderColor 150 150 150
  2905. SetBackgroundColor 40 40 40
  2906. SetFontSize 36
  2907. Show
  2908. Sockets >= 3
  2909. SocketGroup RGB
  2910. Width = 2
  2911. Height = 2
  2912. SetBorderColor 150 150 150
  2913. SetBackgroundColor 40 40 40
  2914. Show
  2915. Sockets >= 3
  2916. SocketGroup RGB
  2917. Width = 1
  2918. Height = 3
  2919. SetBorderColor 150 150 150
  2920. SetBackgroundColor 40 40 40
  2921. Show
  2922. Sockets >= 3
  2923. ItemLevel <= 74
  2924. SocketGroup RGB
  2925. SetBorderColor 150 150 150
  2926. SetBackgroundColor 40 40 40
  2927.  
  2928. ##################################################
  2929. ######### Section 13 - Global Levelling ##########
  2930. ##################################################
  2931. #High priority items that affect all archetypes
  2932. #mervail
  2933. Show
  2934. BaseType "Sapphire Ring"
  2935. ItemLevel <= 14
  2936. SetBorderColor 150 120 255
  2937. SetBackgroundColor 50 40 80
  2938. SetFontSize 45
  2939. PlayAlertSound 13 150
  2940. #fidelitas
  2941. Show
  2942. BaseType "Topaz Ring"
  2943. ItemLevel <= 16
  2944. SetBorderColor 150 120 255
  2945. SetBackgroundColor 50 40 80
  2946. SetFontSize 45
  2947. PlayAlertSound 13 150
  2948. #act 3 resist ring shuffle
  2949. Show
  2950. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2951. Rarity Magic Rare
  2952. ItemLevel >= 20
  2953. ItemLevel <= 35
  2954. SetBorderColor 150 120 255
  2955. SetBackgroundColor 50 40 80
  2956. SetFontSize 45
  2957. PlayAlertSound 13 100
  2958. Show
  2959. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2960. ItemLevel >= 20
  2961. ItemLevel <= 35
  2962. SetBorderColor 150 120 255
  2963. SetBackgroundColor 50 40 80
  2964. SetFontSize 45
  2965. Show
  2966. ItemLevel <= 35
  2967. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2968. SetBorderColor 150 120 255
  2969. SetFontSize 45
  2970. Show
  2971. ItemLevel <= 47
  2972. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2973. SetBorderColor 150 120 255
  2974. SetFontSize 40
  2975. Show
  2976. ItemLevel <= 67
  2977. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2978. Rarity Magic
  2979. SetBorderColor 150 120 255
  2980. SetFontSize 40
  2981. Show
  2982. ItemLevel <= 15
  2983. BaseType "Leather Belt" "Coral Ring"
  2984. Rarity Magic
  2985. SetBorderColor 255 204 102
  2986. SetFontSize 45
  2987. Show
  2988. ItemLevel <= 35
  2989. BaseType "Leather Belt" "Coral Ring"
  2990. SetBorderColor 255 204 102
  2991. SetFontSize 45
  2992. Show
  2993. ItemLevel <= 47
  2994. BaseType "Leather Belt" "Coral Ring"
  2995. SetBorderColor 255 204 102
  2996. SetFontSize 40
  2997. Show
  2998. ItemLevel <= 15
  2999. BaseType "Rustic Sash"
  3000. SetBorderColor 200 80 0
  3001. SetFontSize 45
  3002. Show
  3003. ItemLevel <= 47
  3004. BaseType "Rustic Sash"
  3005. Rarity Magic
  3006. SetBorderColor 250 100 0
  3007. SetFontSize 45
  3008. Show
  3009. ItemLevel <= 47
  3010. BaseType "Rustic Sash"
  3011. SetBorderColor 200 80 0
  3012. SetFontSize 40
  3013. Show
  3014. ItemLevel <= 15
  3015. BaseType "Iron Ring"
  3016. SetBorderColor 200 80 0
  3017. SetFontSize 45
  3018. Show
  3019. ItemLevel <= 25
  3020. BaseType "Iron Ring"
  3021. SetBorderColor 200 80 0
  3022. SetFontSize 40
  3023. Show
  3024. ItemLevel <= 15
  3025. BaseType "Heavy Belt"
  3026. SetBorderColor 200 0 200
  3027. SetFontSize 45
  3028. Show
  3029. ItemLevel <= 25
  3030. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3031. SetBorderColor 200 0 200
  3032. SetBackgroundColor 35 0 35
  3033. SetFontSize 45
  3034. Show
  3035. ItemLevel <= 35
  3036. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3037. SetBorderColor 200 0 200
  3038. SetFontSize 40
  3039. Show
  3040. ItemLevel <= 15
  3041. BaseType "Amber Amulet"
  3042. SetBorderColor 200 0 200
  3043. SetBackgroundColor 35 0 35
  3044. SetFontSize 45
  3045. PlayAlertSound 16 150
  3046. Show
  3047. ItemLevel <= 15
  3048. BaseType "Jade Amulet" "Lapis Amulet"
  3049. SetBorderColor 200 0 200
  3050. SetBackgroundColor 35 0 35
  3051. SetFontSize 45
  3052. Show
  3053. ItemLevel <= 25
  3054. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  3055. SetBorderColor 200 0 200
  3056. SetFontSize 38
  3057. Show
  3058. ItemLevel <= 69
  3059. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  3060. Rarity Normal Magic
  3061. Show
  3062. ItemLevel <= 69
  3063. BaseType "Rustic Sash"
  3064. Rarity Normal Magic
  3065. Show
  3066. ItemLevel <= 47
  3067. BaseType "Heavy Belt" "Iron Ring"
  3068. Show
  3069. Class "Ring" "Amulet" "Belt"
  3070. ItemLevel <= 15
  3071. Rarity Magic
  3072. SetFontSize 45
  3073. Show
  3074. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  3075. ItemLevel <= 11
  3076. SetFontSize 42
  3077.  
  3078. #tan border on magic and rare levelling boots
  3079. Show
  3080. HasExplicitMod "Runner's" "Sprinter's"
  3081. ItemLevel <= 25
  3082. SetTextColor 250 0 125
  3083. SetBorderColor 255 204 102
  3084. SetFontSize 45
  3085. Show
  3086. Class "Boots"
  3087. ItemLevel <= 25
  3088. Rarity Magic Rare
  3089. SetBorderColor 255 204 102
  3090. SetFontSize 45
  3091. Show
  3092. Class "Boots"
  3093. ItemLevel < 47
  3094. Rarity Magic
  3095. SetBorderColor 255 204 102
  3096. SetFontSize 40
  3097. Show
  3098. Class "Boots"
  3099. Rarity Rare
  3100. ItemLevel < 67
  3101. SetBorderColor 255 204 102
  3102. SetFontSize 40
  3103.  
  3104. ##################################################
  3105. ########## Section 14 - Caster Weapons ###########
  3106. ##################################################
  3107. Show
  3108. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3109. ItemLevel <= 47
  3110. LinkedSockets = 3
  3111. SetBorderColor 150 200 250
  3112. SetBackgroundColor 40 50 60
  3113. SetFontSize 40
  3114. Show
  3115. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  3116. ItemLevel <= 61
  3117. LinkedSockets = 3
  3118. SetBorderColor 150 200 250
  3119. SetBackgroundColor 40 50 60
  3120. SetFontSize 38
  3121. Show
  3122. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  3123. ItemLevel <= 69
  3124. LinkedSockets = 3
  3125. SetBorderColor 150 200 250
  3126. SetBackgroundColor 40 50 60
  3127. SetFontSize 38
  3128. Show
  3129. Class "Wand" "Sceptre" "Dagger"
  3130. Rarity Magic Rare
  3131. ItemLevel <= 15
  3132. SetBorderColor 150 200 250
  3133. SetFontSize 45
  3134. Show
  3135. Class "Wand" "Sceptre"
  3136. Rarity Rare
  3137. ItemLevel <= 47
  3138. SetBorderColor 150 200 250
  3139. SetFontSize 40
  3140. Show
  3141. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3142. ItemLevel <= 47
  3143. SetBorderColor 100 150 200
  3144. SetFontSize 40
  3145. Show
  3146. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  3147. ItemLevel <= 59
  3148. SetBorderColor 100 150 200
  3149. SetFontSize 38
  3150. Show
  3151. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  3152. ItemLevel <= 72
  3153. SetBorderColor 100 150 200
  3154. Show
  3155. Class "Wand" "Sceptre"
  3156. ItemLevel <= 47
  3157. LinkedSockets = 3
  3158. SetBorderColor 150 200 250
  3159. SetFontSize 40
  3160. Show
  3161. Class "Wand" "Sceptre"
  3162. Rarity Magic
  3163. ItemLevel <= 25
  3164. SetBorderColor 150 200 250
  3165. SetFontSize 40
  3166. Show
  3167. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  3168. SetBorderColor 100 150 200
  3169. ItemLevel <= 72
  3170. Show
  3171. Class "Wand" "Sceptre" "Dagger"
  3172. ItemLevel <= 15
  3173. #Extra shields as shield charge is not going away anytime soon it seems
  3174. Show
  3175. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  3176. ItemLevel <= 40
  3177. Show
  3178. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  3179. ItemLevel <= 67
  3180. Show
  3181. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  3182. ItemLevel <= 72
  3183.  
  3184. ##################################################
  3185. ######## Section 15.1 - 2H Melee Weapons #########
  3186. ##################################################
  3187. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  3188. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  3189. #favors axes, shows swords, and hides maces by end of levelling phase
  3190. #NOTE: Now disabled by default due to dominance of 1h meta via movement skills, needs to be disabled not hidden or it will hide rares
  3191. #Show
  3192. # BaseType "Corroded Blade" "Driftwood Maul"
  3193. # ItemLevel < 8
  3194. #Show
  3195. # BaseType "Stone Axe"
  3196. # ItemLevel < 9
  3197. # SetBorderColor 128 0 0
  3198. #Show
  3199. # BaseType "Longsword" "Tribal Maul"
  3200. # ItemLevel < 12
  3201. #Show
  3202. # BaseType "Jade Chopper"
  3203. # ItemLevel <= 15
  3204. # SetBorderColor 128 0 0
  3205. #Show
  3206. # BaseType "Bastard Sword" "Mallet"
  3207. # ItemLevel < 17
  3208. #Show
  3209. # BaseType "Woodsplitter"
  3210. # ItemLevel < 18
  3211. # SetBorderColor 128 0 0
  3212. #Show
  3213. # BaseType "Two-Handed Sword" "Sledgehammer"
  3214. # ItemLevel < 22
  3215. #Show
  3216. # BaseType "Poleaxe"
  3217. # ItemLevel <= 25
  3218. # SetBorderColor 128 0 0
  3219. #Show
  3220. # BaseType "Etched Greatsword" "Jagged Maul"
  3221. # ItemLevel < 27
  3222. #Show
  3223. # BaseType "Double Axe"
  3224. # ItemLevel < 28
  3225. # SetBorderColor 128 0 0
  3226. #Show
  3227. # BaseType "Gilded Axe"
  3228. # ItemLevel <= 35
  3229. # SetBorderColor 128 0 0
  3230. #Show
  3231. # BaseType "Shadow Axe"
  3232. # ItemLevel < 37
  3233. # SetBorderColor 128 0 0
  3234. #Show
  3235. # BaseType "Jasper Chopper"
  3236. # ItemLevel < 41
  3237. # SetBorderColor 128 0 0
  3238. #Show
  3239. # BaseType "Timber Axe"
  3240. # ItemLevel < 45
  3241. # SetBorderColor 128 0 0
  3242. #Show
  3243. # BaseType "Headsman Axe"
  3244. # ItemLevel < 49
  3245. # SetBorderColor 128 0 0
  3246. #Show
  3247. # BaseType "Labrys"
  3248. # ItemLevel < 53
  3249. # SetBorderColor 128 0 0
  3250. #Show
  3251. # BaseType "Noble Axe"
  3252. # ItemLevel < 57
  3253. # SetBorderColor 128 0 0
  3254. #Show
  3255. # BaseType "Abyssal Axe"
  3256. # ItemLevel < 58
  3257. # SetBorderColor 128 0 0
  3258. #Show
  3259. # BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  3260. # ItemLevel < 63
  3261. # SetBorderColor 128 0 0
  3262. #Show
  3263. # BaseType "Vaal Axe" "Coronal Maul"
  3264. # ItemLevel <= 72
  3265. # SetBorderColor 128 0 0
  3266.  
  3267. ##################################################
  3268. ######## Section 15.2 - 1H Melee Weapons #########
  3269. ##################################################
  3270. #note: shows mainly axes for groundslam/sunder/frostblades. some maces and swords are shown early as backups, then transitions to only axes
  3271. #Show
  3272. # BaseType "Rusted Hatchet" "Driftwood Club"
  3273. # ItemLevel <= 3
  3274. # SetBorderColor 128 0 0
  3275. # SetFontSize 45
  3276. #Show
  3277. # BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  3278. # ItemLevel <= 5
  3279. # SetBorderColor 128 0 0
  3280. # SetFontSize 40
  3281. #Show
  3282. # BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3283. # ItemLevel <= 11
  3284. # Rarity Magic Rare
  3285. # SetBorderColor 128 0 0
  3286. # SetFontSize 45
  3287. #Show
  3288. # BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3289. # ItemLevel <= 11
  3290. # SetBorderColor 128 0 0
  3291. # SetFontSize 40
  3292. #Show
  3293. # BaseType "Jade Hatchet"
  3294. # ItemLevel <= 15
  3295. # SetBorderColor 128 0 0
  3296. # SetFontSize 45
  3297. #Show
  3298. # BaseType "Sabre" "Spiked Club"
  3299. # ItemLevel <= 15
  3300. # Rarity Magic Rare
  3301. # SetBorderColor 128 0 0
  3302. # SetFontSize 45
  3303. #Show
  3304. # BaseType "Sabre" "Spiked Club"
  3305. # ItemLevel <= 15
  3306. # SetBorderColor 128 0 0
  3307. # SetFontSize 40
  3308. #Show
  3309. # BaseType "Boarding Axe"
  3310. # ItemLevel <= 17
  3311. # SetBorderColor 128 0 0
  3312. # SetFontSize 45
  3313. #Show
  3314. # BaseType "Cleaver"
  3315. # ItemLevel <= 25
  3316. # SetBorderColor 128 0 0
  3317. # SetFontSize 45
  3318. #Show
  3319. # BaseType "Broad Axe"
  3320. # ItemLevel <= 27
  3321. # SetBorderColor 128 0 0
  3322. # SetFontSize 45
  3323. #Show
  3324. # BaseType "Arming Axe"
  3325. # ItemLevel <= 30
  3326. # SetBorderColor 128 0 0
  3327. # SetFontSize 40
  3328. #Show
  3329. # BaseType "Decorative Axe"
  3330. # ItemLevel < 33
  3331. # SetBorderColor 128 0 0
  3332. # SetFontSize 40
  3333. #Show
  3334. # BaseType "Spectral Axe"
  3335. # ItemLevel < 36
  3336. # SetBorderColor 128 0 0
  3337. # SetFontSize 40
  3338. #Show
  3339. # BaseType "Jasper Axe" "Etched Hatchet"
  3340. # ItemLevel <= 40
  3341. # SetBorderColor 128 0 0
  3342. # SetFontSize 40
  3343. #Show
  3344. # BaseType "Tomahawk"
  3345. # ItemLevel < 42
  3346. # SetBorderColor 128 0 0
  3347. # SetFontSize 40
  3348. #Show
  3349. # BaseType "Wrist Chopper"
  3350. # ItemLevel <= 47
  3351. # SetBorderColor 128 0 0
  3352. # SetFontSize 40
  3353. #Show
  3354. # BaseType "War Axe"
  3355. # ItemLevel <= 48
  3356. # SetBorderColor 128 0 0
  3357. # SetFontSize 40
  3358. #Show
  3359. # BaseType "Chest Splitter"
  3360. # ItemLevel < 51
  3361. # SetBorderColor 128 0 0
  3362. # SetFontSize 38
  3363. #Show
  3364. # BaseType "Ceremonial Axe"
  3365. # ItemLevel < 57
  3366. # SetBorderColor 128 0 0
  3367. # SetFontSize 38
  3368. #Show
  3369. # BaseType "Wraith Axe"
  3370. # ItemLevel < 58
  3371. # SetBorderColor 128 0 0
  3372. # SetFontSize 38
  3373. #Show
  3374. # BaseType "Engraved Hatchet" "Karui Axe"
  3375. # ItemLevel < 59
  3376. # SetBorderColor 128 0 0
  3377. # SetFontSize 38
  3378. #Show
  3379. # BaseType "Vaal Hatchet"
  3380. # ItemLevel < 69
  3381. # SetBorderColor 128 0 0
  3382. # SetFontSize 38
  3383. #Show
  3384. # BaseType "Siege Axe" "Runic Hatchet"
  3385. # ItemLevel <= 72
  3386. # SetBorderColor 128 0 0
  3387.  
  3388. ##################################################
  3389. ########## Section 16 - Ranged Weapons ###########
  3390. ##################################################
  3391. #Show
  3392. # BaseType "Quiver"
  3393. # Rarity Magic Rare
  3394. # SetBorderColor 125 200 40
  3395. # ItemLevel <= 15
  3396. # SetFontSize 45
  3397. #Show
  3398. # BaseType "Serrated Arrow Quiver"
  3399. # ItemLevel <= 15
  3400. # SetBorderColor 125 200 40
  3401. # SetBackgroundColor 60 100 20
  3402. # SetFontSize 45
  3403. ## PlayAlertSound 16 150
  3404. #Show
  3405. # BaseType "Serrated Arrow Quiver"
  3406. # ItemLevel <= 25
  3407. # SetBorderColor 125 200 40
  3408. # SetFontSize 45
  3409. #Show
  3410. # BaseType "Broadhead Arrow Quiver"
  3411. # ItemLevel <= 30
  3412. # SetBorderColor 125 200 40
  3413. # SetBackgroundColor 60 100 20
  3414. # SetFontSize 45
  3415. ## PlayAlertSound 16 150
  3416. #Show
  3417. # BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  3418. # ItemLevel <= 47
  3419. # SetBorderColor 125 200 40
  3420. # SetFontSize 40
  3421. #Show
  3422. # BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  3423. # ItemLevel <= 67
  3424. # SetBorderColor 125 200 40
  3425. #Show
  3426. # BaseType "Short Bow"
  3427. # ItemLevel <= 11
  3428. # SetBorderColor 125 200 40
  3429. # SetFontSize 45
  3430. #Show
  3431. # BaseType "Long Bow"
  3432. # ItemLevel <= 15
  3433. # SetBorderColor 125 200 40
  3434. # SetFontSize 45
  3435. #Show
  3436. # BaseType "Composite Bow"
  3437. # ItemLevel <= 25
  3438. # SetBorderColor 125 200 40
  3439. # SetFontSize 45
  3440. #Show
  3441. # BaseType "Recurve Bow"
  3442. # ItemLevel <= 25
  3443. # SetBorderColor 125 200 40
  3444. # SetFontSize 40
  3445. #Show
  3446. # BaseType "Bone Bow"
  3447. # ItemLevel <= 30
  3448. # SetBorderColor 125 200 40
  3449. # SetFontSize 45
  3450. #Show
  3451. # BaseType "Royal Bow"
  3452. # ItemLevel < 50
  3453. # SetBorderColor 125 200 40
  3454. # SetFontSize 40
  3455. #Show
  3456. # BaseType "Death Bow"
  3457. # ItemLevel <= 40
  3458. # SetBorderColor 125 200 40
  3459. # SetFontSize 40
  3460. #Show
  3461. # BaseType "Grove Bow" "Reflex Bow"
  3462. # ItemLevel <= 40
  3463. # SetBorderColor 125 200 40
  3464. # SetFontSize 40
  3465. #Show
  3466. # BaseType "Decurve Bow"
  3467. # ItemLevel <= 47
  3468. # SetBorderColor 125 200 40
  3469. # SetFontSize 40
  3470. #Show
  3471. # BaseType "Compound Bow"
  3472. # ItemLevel < 44
  3473. # SetBorderColor 125 200 40
  3474. # SetFontSize 40
  3475. #Show
  3476. # BaseType "Sniper Bow"
  3477. # ItemLevel < 47
  3478. # SetBorderColor 125 200 40
  3479. # SetFontSize 40
  3480. #Show
  3481. # BaseType "Ivory Bow"
  3482. # ItemLevel < 50
  3483. # SetBorderColor 125 200 40
  3484. # SetFontSize 38
  3485. #Show
  3486. # BaseType "Highborn Bow"
  3487. # ItemLevel < 65
  3488. # SetBorderColor 125 200 40
  3489. # SetFontSize 38
  3490. #Show
  3491. # BaseType "Steelwood Bow"
  3492. # ItemLevel < 60
  3493. # SetBorderColor 125 200 40
  3494. # SetFontSize 38
  3495. #Show
  3496. # BaseType "Citadel Bow"
  3497. # ItemLevel <= 65
  3498. # SetBorderColor 125 200 40
  3499. # SetFontSize 40
  3500. #Show
  3501. # BaseType "Assassin Bow"
  3502. # ItemLevel < 67
  3503. # SetBorderColor 125 200 40
  3504. #Show
  3505. # BaseType "Spine Bow"
  3506. # ItemLevel < 67
  3507. # SetBorderColor 125 200 40
  3508. # SetFontSize 38
  3509. #Show
  3510. # BaseType "Decimation Bow"
  3511. # ItemLevel < 67
  3512. # SetBorderColor 125 200 40
  3513. # SetFontSize 38
  3514. #Show
  3515. # BaseType "Thicket Bow"
  3516. # ItemLevel <= 72
  3517. # SetBorderColor 125 200 40
  3518. #Show
  3519. # BaseType "Harbinger Bow" "Imperial Bow"
  3520. # ItemLevel <= 72
  3521. # SetBorderColor 125 200 40
  3522.  
  3523. ##################################################
  3524. ############## Section 17 - Armour ###############
  3525. ##################################################
  3526. #effectively ends at 68 maps, other sections take over.
  3527. Show
  3528. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3529. ItemLevel <= 5
  3530. Rarity Magic Rare
  3531. SetFontSize 45
  3532. Show
  3533. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3534. ItemLevel <= 3
  3535. SetFontSize 40
  3536. Show
  3537. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  3538. ItemLevel <= 11
  3539. Rarity Magic Rare
  3540. SetBorderColor 150 100 0
  3541. SetFontSize 45
  3542. Show
  3543. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  3544. ItemLevel <= 11
  3545. SetBorderColor 150 100 0
  3546. SetFontSize 45
  3547. Show
  3548. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3549. Rarity Magic Rare
  3550. ItemLevel <= 15
  3551. SetBorderColor 150 100 0
  3552. SetFontSize 45
  3553. Show
  3554. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3555. ItemLevel <= 15
  3556. SetFontSize 40
  3557. #BRUTUS RACES END HERE'ish
  3558. Show
  3559. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3560. ItemLevel <= 15
  3561. SetBorderColor 150 100 0
  3562. Rarity Magic Rare
  3563. SetFontSize 45
  3564. Show
  3565. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3566. ItemLevel <= 15
  3567. SetBorderColor 150 100 0
  3568. SetFontSize 40
  3569. Show
  3570. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3571. ItemLevel <= 18
  3572. SetFontSize 36
  3573. Show
  3574. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3575. ItemLevel <= 15
  3576. SetBorderColor 150 100 0
  3577. Rarity Magic Rare
  3578. SetFontSize 45
  3579. Show
  3580. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3581. ItemLevel <= 15
  3582. SetBorderColor 150 100 0
  3583. SetFontSize 40
  3584. Show
  3585. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3586. ItemLevel <= 18
  3587. SetFontSize 36
  3588. #MERVAIL RACES END HERE
  3589. Show
  3590. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3591. ItemLevel <= 25
  3592. SetBorderColor 150 100 0
  3593. Rarity Magic Rare
  3594. SetFontSize 45
  3595. Show
  3596. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3597. ItemLevel <= 25
  3598. SetBorderColor 150 100 0
  3599. SetFontSize 40
  3600. #VAAL RACES END HERE
  3601. Show
  3602. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3603. ItemLevel <= 30
  3604. SetBorderColor 150 100 0
  3605. Rarity Rare
  3606. SetFontSize 40
  3607. Show
  3608. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3609. ItemLevel <= 30
  3610. SetBorderColor 150 100 0
  3611. SetFontSize 38
  3612. #DOMINUS/IZARO RACES GENERALLY END HERE
  3613. #note - docks/lunaris normal 29
  3614. Show
  3615. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3616. ItemLevel <= 35
  3617. SetBorderColor 150 100 0
  3618. Rarity Rare
  3619. SetFontSize 40
  3620. Show
  3621. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3622. ItemLevel <= 35
  3623. SetBorderColor 150 100 0
  3624. SetFontSize 38
  3625. Show
  3626. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3627. ItemLevel <= 37
  3628. Show
  3629. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3630. ItemLevel <= 37
  3631. SetBorderColor 150 100 0
  3632. Rarity Rare
  3633. SetFontSize 40
  3634. Show
  3635. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3636. ItemLevel <= 37
  3637. SetBorderColor 150 100 0
  3638. SetFontSize 38
  3639. Show
  3640. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3641. ItemLevel <= 39
  3642. Show
  3643. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3644. ItemLevel <= 40
  3645. SetBorderColor 150 100 0
  3646. Rarity Rare
  3647. SetFontSize 40
  3648. Show
  3649. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3650. ItemLevel <= 40
  3651. SetBorderColor 150 100 0
  3652. SetFontSize 38
  3653. Show
  3654. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3655. ItemLevel <= 42
  3656. Show
  3657. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3658. ItemLevel <= 43
  3659. SetBorderColor 150 100 0
  3660. Rarity Rare
  3661. SetFontSize 40
  3662. Show
  3663. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3664. ItemLevel <= 43
  3665. SetBorderColor 150 100 0
  3666. SetFontSize 38
  3667. Show
  3668. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3669. ItemLevel <= 45
  3670. Show
  3671. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3672. ItemLevel <= 45
  3673. SetBorderColor 150 100 0
  3674. Rarity Rare
  3675. SetFontSize 40
  3676. Show
  3677. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3678. ItemLevel <= 45
  3679. SetBorderColor 150 100 0
  3680. SetFontSize 38
  3681. Show
  3682. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3683. ItemLevel <= 47
  3684. Show
  3685. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3686. ItemLevel <= 47
  3687. SetBorderColor 150 100 0
  3688. Rarity Rare
  3689. SetFontSize 40
  3690. Show
  3691. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3692. ItemLevel <= 47
  3693. SetBorderColor 150 100 0
  3694. SetFontSize 38
  3695. Show
  3696. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3697. ItemLevel <= 50
  3698. Show
  3699. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3700. ItemLevel <= 48
  3701. SetBorderColor 150 100 0
  3702. Rarity Rare
  3703. SetFontSize 40
  3704. Show
  3705. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3706. ItemLevel <= 48
  3707. SetBorderColor 150 100 0
  3708. SetFontSize 38
  3709. Show
  3710. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3711. ItemLevel <= 51
  3712. Show
  3713. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3714. ItemLevel <= 51
  3715. SetBorderColor 150 100 0
  3716. Rarity Rare
  3717. SetFontSize 40
  3718. Show
  3719. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3720. ItemLevel <= 51
  3721. SetBorderColor 150 100 0
  3722. SetFontSize 38
  3723. Show
  3724. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3725. ItemLevel <= 53
  3726. #note: font size increases stop shortly after kitava
  3727. Show
  3728. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3729. ItemLevel <= 53
  3730. SetBorderColor 150 100 0
  3731. Show
  3732. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3733. ItemLevel <= 56
  3734. Show
  3735. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3736. ItemLevel <= 56
  3737. SetBorderColor 150 100 0
  3738. Show
  3739. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3740. ItemLevel <= 59
  3741. Show
  3742. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3743. ItemLevel <= 59
  3744. SetBorderColor 150 100 0
  3745. Show
  3746. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3747. ItemLevel <= 62
  3748. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  3749. Show
  3750. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3751. ItemLevel <= 62
  3752. SetBorderColor 150 100 0
  3753. Show
  3754. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3755. ItemLevel <= 66
  3756. Show
  3757. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  3758. ItemLevel <= 70
  3759. SetBorderColor 150 100 0
  3760. Show
  3761. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  3762. ItemLevel <= 70
  3763. Show
  3764. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  3765. ItemLevel <= 72
  3766. SetBorderColor 150 100 0
  3767. Show
  3768. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3769. ItemLevel <= 72
  3770. SetBorderColor 150 100 0
  3771. Show
  3772. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3773. Rarity Normal
  3774. ItemLevel <= 72
  3775. SetBorderColor 150 100 0
  3776.  
  3777. ##################################################
  3778. ############## Section 18 - Flasks ###############
  3779. ##################################################
  3780. #Levelling flasks w/sounds
  3781. Show
  3782. BaseType "Quicksilver Flask" "Silver Flask" "Granite Flask"
  3783. SetTextColor 250 0 125
  3784. ItemLevel <= 67
  3785. PlayAlertSound 14 150
  3786. SetFontSize 40
  3787. MinimapIcon 0 Red Circle
  3788. Show
  3789. BaseType "Basalt Flask" "Diamond Flask" "Bismuth Flask"
  3790. ItemLevel <= 67
  3791. SetTextColor 200 150 250
  3792. PlayAlertSound 14 150
  3793. SetFontSize 36
  3794. #Top Quality Flask Highlighting
  3795. Show
  3796. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3797. Quality = 20
  3798. SetTextColor 250 0 125
  3799. SetBorderColor 255 204 102
  3800. SetFontSize 34
  3801. Show
  3802. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3803. Quality >= 10
  3804. SetTextColor 200 150 250
  3805. SetBorderColor 255 204 102
  3806. SetFontSize 34
  3807. #Some specific early boss-targeted highlighting for race minmaxing
  3808. Show
  3809. BaseType "Medium Life Flask"
  3810. ItemLevel <= 8
  3811. SetBorderColor 250 0 0
  3812. SetFontSize 45
  3813. Show
  3814. BaseType "Medium Mana Flask"
  3815. ItemLevel <= 8
  3816. SetBorderColor 75 150 255
  3817. SetFontSize 45
  3818. Show
  3819. BaseType "Large Life Flask"
  3820. ItemLevel <= 15
  3821. SetBorderColor 250 0 0
  3822. SetFontSize 45
  3823. Show
  3824. BaseType "Large Mana Flask"
  3825. ItemLevel <= 20
  3826. SetBorderColor 75 150 255
  3827. SetFontSize 45
  3828. Show
  3829. BaseType "Greater Life Flask"
  3830. ItemLevel <= 25
  3831. SetBorderColor 250 0 0
  3832. SetFontSize 45
  3833. Show
  3834. BaseType "Greater Mana Flask"
  3835. ItemLevel <= 25
  3836. SetBorderColor 75 150 255
  3837. SetFontSize 45
  3838. Show
  3839. BaseType "Grand Life Flask"
  3840. ItemLevel <= 30
  3841. SetBorderColor 250 0 0
  3842. SetFontSize 45
  3843. Show
  3844. BaseType "Grand Mana Flask"
  3845. ItemLevel <= 30
  3846. SetBorderColor 75 150 255
  3847. SetFontSize 45
  3848. Show
  3849. BaseType "Giant Life Flask"
  3850. ItemLevel <= 35
  3851. SetBorderColor 250 0 0
  3852. SetFontSize 45
  3853. Show
  3854. BaseType "Giant Mana Flask"
  3855. ItemLevel <= 35
  3856. SetBorderColor 75 150 255
  3857. SetFontSize 45
  3858. Show
  3859. BaseType "Colossal Mana Flask"
  3860. ItemLevel <= 35
  3861. SetBorderColor 75 150 255
  3862. SetFontSize 45
  3863. Show
  3864. BaseType "Colossal Life Flask"
  3865. ItemLevel <= 40
  3866. SetBorderColor 250 0 0
  3867. SetFontSize 45
  3868. Show
  3869. BaseType "Sacred Mana Flask"
  3870. ItemLevel <= 45
  3871. SetBorderColor 75 150 255
  3872. SetFontSize 45
  3873. Show
  3874. BaseType "Hallowed Life Flask" "Divine Life Flask"
  3875. ItemLevel <= 67
  3876. SetBorderColor 250 0 0
  3877. SetFontSize 40
  3878. Show
  3879. BaseType "Eternal Mana Flask" "Divine Mana Flask"
  3880. ItemLevel <= 72
  3881. SetBorderColor 75 150 255
  3882. SetFontSize 45
  3883. #Rest of quality flask highlighting
  3884. Show
  3885. Class Flask
  3886. ItemLevel >= 78
  3887. Quality >= 10
  3888. SetBorderColor 100 100 100
  3889. Show
  3890. Class Flask
  3891. ItemLevel >= 43
  3892. ItemLevel <= 77
  3893. Quality >= 7
  3894. SetBorderColor 100 100 100
  3895. Show
  3896. ItemLevel <= 42
  3897. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  3898. SetTextColor 200 150 250
  3899. Show
  3900. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3901. ItemLevel <= 77
  3902. SetTextColor 200 150 250
  3903. Show
  3904. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  3905. ItemLevel <= 77
  3906. Show
  3907. BaseType "Bismuth Flask" "Aquamarine Flask"
  3908. ItemLevel < 72
  3909. #Level-Based Flask Highlighting
  3910. Show
  3911. Class "Life Flasks"
  3912. DropLevel >= 0
  3913. ItemLevel <= 5
  3914. SetBorderColor 200 0 0
  3915. SetFontSize 38
  3916. Show
  3917. Class "Mana Flasks"
  3918. DropLevel >= 0
  3919. ItemLevel <= 5
  3920. SetBorderColor 75 150 255
  3921. SetFontSize 36
  3922. Show
  3923. Class "Life Flasks"
  3924. DropLevel >= 3
  3925. ItemLevel <= 12
  3926. SetBorderColor 200 0 0
  3927. SetFontSize 38
  3928. Show
  3929. Class "Mana Flasks"
  3930. DropLevel >= 3
  3931. ItemLevel <= 12
  3932. SetBorderColor 75 150 255
  3933. SetFontSize 36
  3934. Show
  3935. Class "Life Flasks"
  3936. DropLevel >= 6
  3937. ItemLevel <= 18
  3938. SetBorderColor 200 0 0
  3939. SetFontSize 38
  3940. Show
  3941. Class "Mana Flasks"
  3942. DropLevel >= 6
  3943. ItemLevel <= 18
  3944. SetBorderColor 75 150 255
  3945. SetFontSize 36
  3946. Show
  3947. Class "Life Flasks"
  3948. DropLevel >= 12
  3949. ItemLevel <= 24
  3950. SetBorderColor 200 0 0
  3951. SetFontSize 38
  3952. Show
  3953. Class "Mana Flasks"
  3954. DropLevel >= 12
  3955. ItemLevel <= 24
  3956. SetBorderColor 75 150 255
  3957. SetFontSize 36
  3958. Show
  3959. Class "Life Flasks"
  3960. DropLevel >= 18
  3961. ItemLevel <= 30
  3962. SetBorderColor 200 0 0
  3963. SetFontSize 38
  3964. Show
  3965. Class "Mana Flasks"
  3966. DropLevel >= 18
  3967. ItemLevel <= 30
  3968. SetBorderColor 75 150 255
  3969. SetFontSize 36
  3970. Show
  3971. Class "Life Flasks"
  3972. DropLevel >= 24
  3973. ItemLevel <= 36
  3974. SetBorderColor 200 0 0
  3975. SetFontSize 38
  3976. Show
  3977. Class "Mana Flasks"
  3978. DropLevel >= 24
  3979. ItemLevel <= 36
  3980. SetBorderColor 75 150 255
  3981. SetFontSize 36
  3982. Show
  3983. Class "Life Flasks"
  3984. DropLevel >= 30
  3985. ItemLevel <= 42
  3986. SetBorderColor 200 0 0
  3987. SetFontSize 38
  3988. Show
  3989. Class "Mana Flasks"
  3990. DropLevel >= 30
  3991. ItemLevel <= 42
  3992. SetBorderColor 75 150 255
  3993. SetFontSize 36
  3994. Show
  3995. Class "Life Flasks"
  3996. DropLevel >= 36
  3997. ItemLevel <= 50
  3998. Show
  3999. Class "Mana Flasks"
  4000. DropLevel >= 36
  4001. ItemLevel <= 50
  4002. Show
  4003. Class "Life Flasks" "Mana Flasks"
  4004. DropLevel >= 42
  4005. ItemLevel <= 66
  4006. Show
  4007. ItemLevel < 75
  4008. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4009. Show
  4010. ItemLevel <= 77
  4011. Rarity Magic
  4012. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4013. #racing vendor recipe safety net
  4014. Show
  4015. Class Flask
  4016. ItemLevel <= 11
  4017.  
  4018. ##################################################
  4019. ############### Section 19 - Gems ################
  4020. ##################################################
  4021. #top and rare gems
  4022. Show
  4023. BaseType "Item Quantity"
  4024. SetTextColor 27 162 155
  4025. SetBackgroundColor 250 250 250
  4026. SetBorderColor 0 0 0
  4027. SetFontSize 45
  4028. PlayAlertSound 6 250
  4029. MinimapIcon 0 Green Diamond
  4030. PlayEffect Green
  4031. Show
  4032. BaseType "Empower" "Enlighten" "Enhance"
  4033. Class Gem
  4034. GemLevel >= 2
  4035. SetBackgroundColor 250 250 250
  4036. SetBorderColor 0 0 0
  4037. SetFontSize 45
  4038. PlayAlertSound 6 250
  4039. MinimapIcon 0 Green Diamond
  4040. PlayEffect Green
  4041. Show
  4042. BaseType "Empower" "Enlighten" "Vaal Breach"
  4043. Class Gem
  4044. Quality >= 5
  4045. SetBackgroundColor 27 162 155
  4046. SetTextColor 250 250 250
  4047. SetBorderColor 250 250 250
  4048. SetFontSize 45
  4049. PlayAlertSound 12 200
  4050. MinimapIcon 1 Green Square
  4051. PlayEffect Green
  4052. Show
  4053. BaseType "Empower" "Enlighten" "Vaal Breach"
  4054. Class Gem
  4055. SetBackgroundColor 27 162 155
  4056. SetTextColor 250 250 250
  4057. SetBorderColor 0 0 0
  4058. SetFontSize 45
  4059. PlayAlertSound 12 200
  4060. MinimapIcon 2 Green Square
  4061. PlayEffect Green
  4062. Show
  4063. BaseType "Portal" "Detonate Mines" "Enhance"
  4064. Quality >= 5
  4065. Class Gem
  4066. SetTextColor 75 255 250
  4067. SetBorderColor 255 204 102
  4068. SetFontSize 40
  4069. PlayAlertSound 12 200
  4070. MinimapIcon 2 Green Square
  4071. PlayEffect Green Temp
  4072. Show
  4073. BaseType "Portal" "Detonate Mines" "Enhance" "Added Chaos"
  4074. Class Gem
  4075. SetTextColor 0 200 200
  4076. SetFontSize 40
  4077. PlayAlertSound 12 200
  4078. MinimapIcon 2 Green Square
  4079. Show
  4080. Class Gem
  4081. GemLevel >= 21
  4082. SetTextColor 27 162 155
  4083. SetBackgroundColor 250 250 250
  4084. SetBorderColor 0 0 0
  4085. SetFontSize 45
  4086. PlayAlertSound 6 200
  4087. MinimapIcon 1 Green Diamond
  4088. PlayEffect Green
  4089. #vaal gems
  4090. Show
  4091. Class Gem
  4092. Quality >= 20
  4093. GemLevel >= 20
  4094. BaseType "Vaal"
  4095. Corrupted True
  4096. SetTextColor 27 162 155
  4097. SetBackgroundColor 250 250 250
  4098. SetBorderColor 0 0 0
  4099. SetFontSize 45
  4100. PlayAlertSound 6 200
  4101. MinimapIcon 1 Green Diamond
  4102. PlayEffect Green
  4103. Show
  4104. Class Gem
  4105. Quality >= 15
  4106. GemLevel >= 19
  4107. BaseType "Vaal"
  4108. Corrupted True
  4109. SetTextColor 0 200 200
  4110. SetBorderColor 250 125 125
  4111. SetBackgroundColor 50 0 0
  4112. SetFontSize 42
  4113. PlayAlertSound 12 200
  4114. MinimapIcon 1 Green Square
  4115. Show
  4116. Class Gem
  4117. Quality >= 10
  4118. GemLevel >= 19
  4119. BaseType "Vaal"
  4120. Corrupted True
  4121. SetTextColor 0 200 200
  4122. SetBorderColor 200 100 100
  4123. SetBackgroundColor 50 0 0
  4124. SetFontSize 40
  4125. PlayAlertSound 12 200
  4126. MinimapIcon 2 Green Square
  4127. Show
  4128. Class Gem
  4129. Quality >= 15
  4130. BaseType "Vaal"
  4131. Corrupted True
  4132. SetBorderColor 250 125 125
  4133. SetBackgroundColor 50 0 0
  4134. SetFontSize 42
  4135. PlayAlertSound 12 200
  4136. MinimapIcon 1 Green Square
  4137. Show
  4138. Class Gem
  4139. GemLevel >= 20
  4140. BaseType "Vaal"
  4141. Corrupted True
  4142. SetTextColor 75 255 250
  4143. SetBackgroundColor 50 0 0
  4144. SetFontSize 42
  4145. PlayAlertSound 12 200
  4146. MinimapIcon 2 Green Square
  4147. Show
  4148. Class Gem
  4149. GemLevel >= 19
  4150. BaseType "Vaal"
  4151. Corrupted True
  4152. SetTextColor 0 200 200
  4153. SetBackgroundColor 50 0 0
  4154. SetFontSize 38
  4155. Show
  4156. Class Gem
  4157. Quality >= 7
  4158. BaseType "Vaal"
  4159. Corrupted True
  4160. SetBorderColor 200 100 100
  4161. SetBackgroundColor 50 0 0
  4162. SetFontSize 38
  4163. #nonvaal gem highlighting
  4164. Show
  4165. Class Gem
  4166. Quality >= 20
  4167. GemLevel >= 20
  4168. SetTextColor 75 255 250
  4169. SetBorderColor 250 250 250
  4170. SetFontSize 45
  4171. PlayAlertSound 12 200
  4172. MinimapIcon 1 Green Diamond
  4173. PlayEffect Green
  4174. Show
  4175. Class Gem
  4176. Quality >= 15
  4177. GemLevel >= 19
  4178. SetTextColor 0 200 200
  4179. SetBorderColor 255 204 102
  4180. SetFontSize 40
  4181. PlayAlertSound 12 200
  4182. MinimapIcon 2 Green Square
  4183. Show
  4184. Class Gem
  4185. Quality >= 10
  4186. GemLevel >= 19
  4187. SetTextColor 0 200 200
  4188. SetBorderColor 200 160 80
  4189. SetFontSize 40
  4190. PlayAlertSound 12 200
  4191. MinimapIcon 2 Green Square
  4192. Show
  4193. Class Gem
  4194. Quality >= 20
  4195. SetBorderColor 250 250 250
  4196. SetFontSize 42
  4197. PlayAlertSound 12 200
  4198. MinimapIcon 2 Green Square
  4199. Show
  4200. Class Gem
  4201. GemLevel >= 20
  4202. SetTextColor 75 255 250
  4203. SetFontSize 42
  4204. PlayAlertSound 12 200
  4205. MinimapIcon 2 Green Square
  4206. Show
  4207. Class Gem
  4208. Quality >= 15
  4209. SetBorderColor 255 204 102
  4210. SetFontSize 40
  4211. PlayAlertSound 12 200
  4212. MinimapIcon 2 Green Square
  4213. Show
  4214. Class Gem
  4215. GemLevel >= 19
  4216. SetTextColor 0 200 200
  4217. SetFontSize 36
  4218. Show
  4219. Class Gem
  4220. Quality >= 10
  4221. SetBorderColor 200 160 80
  4222. SetFontSize 38
  4223. Show
  4224. Class Gem
  4225. Quality >= 7
  4226. SetBorderColor 150 120 60
  4227. SetFontSize 36
  4228. #other miscellaneous gems
  4229. Show
  4230. Class Gem
  4231. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  4232. Corrupted True
  4233. SetBackgroundColor 50 0 0
  4234. SetFontSize 36
  4235. Class Gem
  4236. Show
  4237. Class Gem
  4238. BaseType "Vaal"
  4239. Corrupted True
  4240. SetBackgroundColor 50 0 0
  4241. Show
  4242. Class Gem
  4243.  
  4244. ###################################################
  4245. ###### Section 20 - Safety Nets & Catch-Alls ######
  4246. ###################################################
  4247. #Race Worst Case Scenario Insurance
  4248. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  4249. Show
  4250. Class "Gloves" "Helm" "Boots"
  4251. Rarity Rare
  4252. ItemLevel <= 25
  4253. SetBorderColor 100 100 50
  4254. SetFontSize 45
  4255. Show
  4256. Class "Gloves" "Helm" "Boots"
  4257. Rarity Rare
  4258. ItemLevel <= 47
  4259. # SetBorderColor 150 150 75
  4260. SetBorderColor 100 100 50
  4261. SetFontSize 38
  4262. Show
  4263. Rarity Rare
  4264. ItemLevel <= 25
  4265. SetFontSize 45
  4266. Show
  4267. Rarity Rare
  4268. ItemLevel <= 47
  4269. SetFontSize 36
  4270. Show
  4271. ItemLevel <= 15
  4272. Rarity Magic
  4273. SetFontSize 42
  4274. Show
  4275. ItemLevel <= 25
  4276. Class Ring Amulet Belt
  4277. Rarity Magic
  4278. SetFontSize 45
  4279. Show
  4280. ItemLevel <= 25
  4281. Rarity Magic
  4282. SetFontSize 40
  4283. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  4284. Show
  4285. Rarity Normal
  4286. ItemLevel = 1
  4287. Sockets = 3
  4288. SetFontSize 45
  4289. Show
  4290. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  4291. Rarity Normal
  4292. ItemLevel = 1
  4293. SetFontSize 45
  4294. LinkedSockets = 2
  4295. Show
  4296. Class "Gloves" "Boots" "Helm"
  4297. ItemLevel <= 5
  4298. SetFontSize 40
  4299. Show
  4300. Class "Gloves" "Boots" "Helm"
  4301. ItemLevel <= 10
  4302. SetFontSize 36
  4303. Show
  4304. Class "Gloves" "Boots" "Helm"
  4305. ItemLevel <= 25
  4306. Show
  4307. ItemLevel <= 3
  4308. SetFontSize 36
  4309. Show
  4310. ItemLevel <= 5
  4311. Show
  4312. Class Shield
  4313. ItemLevel <= 11
  4314. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  4315. Show
  4316. Class "Gloves" "Helm"
  4317. ItemLevel <= 69
  4318. LinkedSockets = 4
  4319. Show
  4320. Class "Gloves" "Helm"
  4321. ItemLevel <= 59
  4322. LinkedSockets >= 3
  4323. #note: disabling to reduce clutter, really doesn't feel necessary
  4324. #Show
  4325. # Class "Gloves" "Helm"
  4326. # ItemLevel <= 33
  4327. # LinkedSockets >= 2
  4328. Show
  4329. Class "Gloves" "Helm"
  4330. ItemLevel <= 59
  4331. Sockets = 4
  4332. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  4333. Show
  4334. Class "Gloves" "Helm"
  4335. ItemLevel <= 25
  4336. Sockets >= 3
  4337. Show
  4338. Class "Body Armour"
  4339. LinkedSockets >= 3
  4340. ItemLevel <= 36
  4341. Show
  4342. Class "Body Armour" "Boots"
  4343. LinkedSockets = 4
  4344. ItemLevel <= 67
  4345.  
  4346. #Race Whetstone Recipe Toggle - On by default.
  4347. Show
  4348. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4349. ItemLevel <= 46
  4350. Quality >= 10
  4351. SetBorderColor 100 100 100
  4352. Show
  4353. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4354. ItemLevel <= 46
  4355. Quality > 7
  4356. Show
  4357. ItemLevel <= 35
  4358. Rarity Magic
  4359. Show
  4360. ItemLevel <= 47
  4361. Rarity Magic
  4362. Height <= 3
  4363. Width <= 2
  4364. Show
  4365. ItemLevel <= 66
  4366. Rarity Magic
  4367. Height 1
  4368. Width 1
  4369. Show
  4370. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4371. Height = 1
  4372. Rarity Magic
  4373. ItemLevel <= 66
  4374.  
  4375. Hide
  4376. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  4377. Show
  4378. Class Currency
  4379. #Chisel recipe - off by default
  4380. Hide
  4381. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  4382. ItemLevel > 66
  4383. Rarity Normal
  4384. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  4385. Show
  4386. Class "Gloves" "Helm" "Boots"
  4387. Rarity Rare
  4388. SetBorderColor 150 150 75
  4389. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  4390. #Hide
  4391. # Rarity Rare
  4392. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  4393. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  4394. Show
  4395. Rarity Rare
  4396. ItemLevel >= 68
  4397. DropLevel <= 60
  4398. SetTextColor 255 255 119 185
  4399. SetBackgroundColor 0 0 0 185
  4400. Show
  4401. Rarity Rare
  4402. #Show
  4403. # Class "Hideout Doodads" "Microtransactions"
  4404.  
  4405. ##################################################
  4406. ########## Section 21 - Animate Weapon ###########
  4407. ##################################################
  4408. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  4409. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  4410. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  4411. #Hide
  4412. # Class "Wands"
  4413. # Rarity Normal
  4414. # SetFontSize 32
  4415. # SetBorderColor 100 100 100
  4416. # SetBackgroundColor 50 0 0
  4417. #Hide
  4418. # Height >= 3
  4419. # Width = 1
  4420. # Rarity Normal
  4421. # SetFontSize 30
  4422. # SetBorderColor 100 100 100
  4423. # SetBackgroundColor 50 0 0
  4424. #Hide
  4425. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  4426. # Rarity Normal
  4427. # SetFontSize 34
  4428. # SetBorderColor 100 100 100
  4429. # SetBackgroundColor 50 0 0
  4430.  
  4431. ##################################################
  4432. ########### Section 22 - Global Hide #############
  4433. ##################################################
  4434. #Global Hide Block
  4435. Hide
  4436. Rarity Normal Magic
  4437. SetFontSize 25
  4438. SetBackgroundColor 0 0 0 200
  4439. Hide
  4440. ##################################################
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