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SW logs, https://steamcommunity.com/workshop/filedetails/discussion/3426502333/600774668354336197/

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Apr 2nd, 2025
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  1. Log uploaded on Thursday, April 3, 2025, 11:08:35 AM
  2. Loaded mods:
  3. Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
  4. Core(Ludeon.RimWorld): (no assemblies)
  5. HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.5]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.5)
  6. Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0)
  7. Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
  8. Grenade tweaks(Caulaflower.Granattuj): AmogusGrenade(1.0.0)
  9. Vehicle Map Framework(OELS.VehicleMapFramework): VehicleMapFramework(av:1.0.0.21736,fv:1.0.0), VMF_CEPatch(1.0.0)
  10. Map Vehicles(OELS.MapVehicles): (no assemblies)
  11.  
  12. Active Harmony patches:
  13. Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
  14. AnimalPenUtility.AnySuitableHitch: post: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_AnySuitableHitch.Postfix
  15. AnimalPenUtility.AnySuitablePens: post: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_AnySuitablePens.Postfix
  16. AnimalPenUtility.ClosestSuitablePen: post: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_ClosestSuitablePen.Postfix
  17. AnimalPenUtility.FindPlaceInPenToStand: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_FindPlaceInPenToStand.Transpiler
  18. AnimalPenUtility.GetHitchingPostAnimalShouldBeTakenTo: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_GetHitchingPostAnimalShouldBeTakenTo.Transpiler
  19. AnimalPenUtility.GetPenAnimalShouldBeTakenTo: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_GetPenAnimalShouldBeTakenTo.Transpiler
  20. AnimalPenUtility.NeedsToBeManagedByRope: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_NeedsToBeManagedByRope.Transpiler
  21. AnimalPenUtility.PenIsCloser: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_AnimalPenUtility_PenIsCloser.Transpiler
  22. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
  23. ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
  24. Area.MarkForDraw: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Area_MarkForDraw.Transpiler
  25. AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
  26. AssetBundleDatabase.SupportsRGBMaskTex: post: VehicleInteriors.VMF_HarmonyPatches.Patch_AssetBundleDatabase_SupportsRGBMaskTex.Postfix
  27. AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix post: VehicleInteriors.VMF_HarmonyPatches.Patch_AttackTargetFinder_BestAttackTarget.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
  28. AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
  29. AttackTargetFinderOnVehicle.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
  30. AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
  31. BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
  32. BeautyDrawer.DrawBeautyAroundMouse: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_BeautyDrawer_DrawBeautyAroundMouse.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_BeautyDrawer_DrawBeautyAroundMouse.Transpiler
  33. BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
  34. Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
  35. BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
  36. Building_Battery.DrawAt: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Battery_DrawAt.Transpiler
  37. Building_Bookcase.DrawAt: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Bookcase_DrawAt.Transpiler
  38. Building_Door.DrawMovers: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Door_DrawMovers.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Door_DrawMovers.Transpiler
  39. Building_Door.get_StuckOpen: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Door_StuckOpen.Postfix
  40. Building_MechCharger.DrawAt: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_MechCharger_DrawAt.Transpiler
  41. Building_MultiTileDoor.DrawAt: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_MultiTileDoor_DrawAt.Transpiler
  42. Building_OrbitalTradeBeacon.AllPowered: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_OrbitalTradeBeacon_AllPowered.Postfix
  43. Building_OrbitalTradeBeacon.TradeableCellsAround: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_OrbitalTradeBeacon_TradeableCellsAround.Postfix
  44. Building_Turret.Tick: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Turret_Tick.Transpiler
  45. Building_TurretFoam.TryFindNewTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_TurretFoam_TryFindNewTarget.Transpiler
  46. Building_TurretGun.IsValidTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_TurretGun_IsValidTarget.Transpiler
  47. Building_TurretGun.OrderAttack: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Turret_OrderAttack.Transpiler
  48. Building_TurretGun.TryFindNewTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Building_Turret_TryFindNewTarget.Transpiler
  49. Building_TurretGunCE.OrderAttack: TRANS: VMF_CEPatch.Patch_Building_TurretGunCE_OrderAttack.Transpiler
  50. Building_TurretGunCE.TryFindNewTarget: TRANS: VMF_CEPatch.Patch_Building_TurretGunCE_TryFindNewTarget.Transpiler, VMF_CEPatch.Patch_Building_TurretGunCE_TryFindNewTarget_Predicate.Transpiler
  51. Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
  52. CameraDriver.ApplyPositionToGameObject: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CameraDriver_ApplyPositionToGameObject.Transpiler
  53. CameraDriver.Update: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CameraDriver_Update.Transpiler
  54. CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
  55. CameraJumper.GetWorldTarget: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_CameraJumper_GetWorldTarget.Prefix
  56. CameraJumper.TryJumpInternal: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_CameraJumper_TryJumpInternal.Prefix
  57. CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
  58. Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
  59. Caravan.ColonyThingsWillingToBuy: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Caravan_ColonyThingsWillingToBuy.Postfix
  60. Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
  61. Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
  62. Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
  63. Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
  64. Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
  65. Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
  66. Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
  67. Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
  68. Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
  69. CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
  70. CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
  71. CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
  72. CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
  73. CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
  74. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
  75. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
  76. CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
  77. CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
  78. CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
  79. CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
  80. CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
  81. CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
  82. CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
  83. CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
  84. CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
  85. CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
  86. CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
  87. Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
  88. Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
  89. Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
  90. Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
  91. Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
  92. CellBoolDrawer.ActuallyDraw: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CellBoolDrawer_ActuallyDraw.Transpiler
  93. CellInspectorDrawer.DrawMapInspector: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_CellInspectorDrawer_DrawMapInspector.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CellInspectorDrawer_DrawMapInspector.Transpiler
  94. CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
  95. CellInspectorDrawer.Update: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_CellInspectorDrawer_Update.Prefix
  96. CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
  97. CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
  98. ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler, VehicleInteriors.VMF_HarmonyPatches.Patch_ColonistBar_CheckRecacheEntries.Transpiler
  99. ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
  100. Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
  101. Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix
  102. Command_CooldownAction.DrawBottomBar: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Command_CooldownAction_DrawBottomBar.Transpiler
  103. CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
  104. CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
  105. CompExplosive.Detonate: TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
  106. CompInteractable.CanInteract: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CompInteractable_CanInteract.Transpiler
  107. CompPowerPlantSolar.PostDraw: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CompPowerPlantSolar_PostDraw.Transpiler
  108. CompPowerPlantWind.CompTick: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CompPowerPlantWind_CompTick.Transpiler
  109. CompPowerPlantWind.PostDraw: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CompPowerPlantWind_PostDraw.Transpiler
  110. CompPowerPlantWind.RecalculateBlockages: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CompPowerPlantWind_RecalculateBlockages.Transpiler
  111. CompProjectileInterceptor.CheckIntercept: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CompProjectileInterceptor_CheckIntercept.Transpiler
  112. CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
  113. CompRefuelable.PostDraw: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_CompRefuelable_PostDraw.Transpiler
  114. CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
  115. CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
  116. CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
  117. CompVehicleTurrets.CompGetGizmosExtra: post: VehicleInteriors.VMF_HarmonyPatches.Patch_CompVehicleTurrets_CompGetGizmosExtra.Postfix
  118. CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
  119. DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
  120. DamageWorker.ExplosionCellsToHit: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_DamageWorker_ExplosionCellsToHit.Transpiler
  121. DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
  122. DamageWorker_AddInjury.ApplyDamageToPart: post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
  123. DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
  124. DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
  125. DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix
  126. DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
  127. DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
  128. DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
  129. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  130. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles
  131. Designation.DrawLoc: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Designation_DrawLoc.Postfix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Designation_DrawLoc.Transpiler
  132. DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles
  133. DesignationDragger.DraggerOnGUI: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_DesignationDragger_DraggerOnGUI.Transpiler
  134. DesignationDragger.DraggerUpdate: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_DesignationDragger_DraggerUpdate.Transpiler
  135. DesignationManager.DesignationOn: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_DesignationManager_DesignationOn.Prefix2
  136. DesignationManager.DesignationOn: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_DesignationManager_DesignationOn.Prefix1
  137. DesignationManager.DrawDesignations: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_DesignationManager_DrawDesignations.Transpiler
  138. Designator.Deselected: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Designator_Deselected.Postfix
  139. Designator.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  140. Designator.get_Map: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Designator_Map.Transpiler
  141. DesignatorUtility.RenderHighlightOverSelectableCells: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_DesignatorUtility_RenderHighlightOverSelectableCells.Transpiler
  142. Designator_Adopt.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  143. Designator_Adopt.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  144. Designator_AreaBuildRoof.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  145. Designator_AreaHome.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  146. Designator_AreaIgnoreRoof.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  147. Designator_AreaNoRoof.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  148. Designator_AreaPollutionClear.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  149. Designator_AreaRoad.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  150. Designator_AreaSnowClear.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  151. Designator_Build.Deselected: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Designator_Build_Deselected.Postfix
  152. Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
  153. Designator_Build.ProcessInput: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Designator_Build_ProcessInput.Transpiler
  154. Designator_Build.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  155. Designator_Cancel.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  156. Designator_Cancel.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  157. Designator_Cancel.RenderHighlight: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Designator_Cancel_RenderHighlight.Transpiler
  158. Designator_Cancel.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  159. Designator_Claim.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  160. Designator_Claim.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  161. Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  162. Designator_Deconstruct.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  163. Designator_Deconstruct.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  164. Designator_Dropdown.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  165. Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
  166. Designator_ExtractSkull.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  167. Designator_ExtractSkull.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  168. Designator_ExtractTree.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  169. Designator_ExtractTree.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  170. Designator_FillIn.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  171. Designator_FillIn.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  172. Designator_Forbid.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  173. Designator_Forbid.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  174. Designator_Haul.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  175. Designator_Haul.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  176. Designator_Haul.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  177. Designator_Hunt.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  178. Designator_Hunt.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  179. Designator_Install.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  180. Designator_MechControlGroup.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  181. Designator_MechControlGroup.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  182. Designator_MechControlGroup.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  183. Designator_Mine.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  184. Designator_Mine.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  185. Designator_Mine.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  186. Designator_MineVein.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  187. Designator_Open.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  188. Designator_Open.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  189. Designator_PaintBuilding.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  190. Designator_PaintBuilding.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  191. Designator_PaintFloor.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  192. Designator_Place.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  193. Designator_Plan.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  194. Designator_Plants.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  195. Designator_Plants.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  196. Designator_Plants.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  197. Designator_PlantsCut.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  198. Designator_PlantsCut.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  199. Designator_PlantsHarvest.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  200. Designator_PlantsHarvestWood.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  201. Designator_PlantsHarvestWood.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  202. Designator_ReleaseAnimalToWild.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  203. Designator_ReleaseAnimalToWild.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  204. Designator_RemoveFloor.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  205. Designator_RemovePaint.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  206. Designator_RemovePaint.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  207. Designator_Slaughter.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  208. Designator_Slaughter.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  209. Designator_Smooth.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  210. Designator_SmoothSurface.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  211. Designator_SmoothWalls.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  212. Designator_SmoothWalls.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  213. Designator_Strip.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  214. Designator_Strip.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  215. Designator_Tame.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  216. Designator_Tame.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  217. Designator_Unforbid.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  218. Designator_Unforbid.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  219. Designator_Uninstall.CanDesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  220. Designator_Uninstall.DesignateThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_DesignateThing.Transpiler
  221. Designator_Uninstall.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  222. Designator_Zone.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Designator_Zone_SelectedUpdate.Transpiler
  223. Designator_ZoneAdd.SelectedUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_SelectedUpdate.Postfix
  224. Designator_ZoneAddStockpile.MakeNewZone: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_ZoneAdd_MakeNewZone.Transpiler
  225. Designator_ZoneAdd_Growing.MakeNewZone: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patches_Designator_ZoneAdd_MakeNewZone.Transpiler
  226. Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
  227. Dialog_FormVehicleCaravan.<>c__DisplayClass96_0.<TryFindExitSpot>b__2: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Dialog_FormVehicleCaravan_TryFindExitSpot.Transpiler
  228. Dialog_FormVehicleCaravan.TryFindExitSpot: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Dialog_FormVehicleCaravan_TryFindExitSpot.Transpiler
  229. Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
  230. Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
  231. Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
  232. Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
  233. Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
  234. Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
  235. Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
  236. DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
  237. DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
  238. EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
  239. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  240. EnterMapUtilityVehicles.EnterAndSpawn: (no patches)
  241. EnterPortalUtility.GetFloatMenuOptFor: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_EnterPortalUtility_GetFloatMenuOptFor.Transpiler1
  242. EnterPortalUtility.GetFloatMenuOptFor: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_EnterPortalUtility_GetFloatMenuOptFor.Transpiler2
  243. Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
  244. ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
  245. Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
  246. Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
  247. Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
  248. Ext_Vehicles.GetAerialVehicle: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Ext_Vehicles_GetAerialVehicle.Transpiler
  249. Ext_Vehicles.IsRoofRestricted: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Ext_Vehicles_IsRoofRestricted.Prefix
  250. Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
  251. Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
  252. Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
  253. Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
  254. Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
  255. Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
  256. Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
  257. FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
  258. FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
  259. FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
  260. FleckSystemBase`1.CreateFleck: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_FleckSystemBase_FleckStatic_CreateFleck.Prefix
  261. FleckSystemBase`1.CreateFleck: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_FleckSystemBase_FleckThrown_CreateFleck.Prefix
  262. FleckSystemBase`1.CreateFleck: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_FleckSystemBase_FleckSplash_CreateFleck.Prefix
  263. FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
  264. FloatMenuMakerMap.AddHumanlikeOrders: post: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler, VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
  265. FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: VMF_PUAHPatch.FloatMenuMakerMapPatch.Prefix
  266. FloatMenuMakerMap.CanTakeOrder: post: Vehicles.Components.CanVehicleTakeOrder
  267. FloatMenuMakerMap.ChoicesAtFor: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix
  268. FloatMenuMakerMap.ChoicesAtForMultiSelect: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_ChoicesAtForMultiSelect.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_ChoicesAtForMultiSelect.Transpiler
  269. FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
  270. FloatMenuMakerMap.InvalidPawnForMultiSelectOption: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_InvalidPawnForMultiSelectOption.Transpiler
  271. FloatMenuMakerMap.PawnGotoAction: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_PawnGotoAction.Prefix
  272. FloatMenuMakerMap.TryMakeFloatMenu: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_TryMakeFloatMenu.Transpiler
  273. FloatMenuMakerMap.ValidateTakeToBedOption: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMakerMap_ValidateTakeToBedOption.Prefix
  274. FloatMenuMap.StillValid: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_FloatMenuMap_StillValid.Transpiler
  275. FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
  276. FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_FoodUtility_BestFoodSourceOnMap_Predicate.Transpiler
  277. FoodUtility.BestFoodSourceOnMap: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_FoodUtility_BestFoodSourceOnMap.Transpiler
  278. ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
  279. ForbidUtility.IsForbidden: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ForbidUtility_IsForbidden.Transpiler
  280. FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
  281. Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle
  282. Frame.DrawAt: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Frame_DrawAt.Transpiler
  283. Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches
  284. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  285. Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
  286. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  287. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  288. Game.FindMap: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_Game_FindMap.Postfix
  289. Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache
  290. Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix
  291. GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
  292. GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
  293. GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
  294. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
  295. GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
  296. GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
  297. GenClosest.ClosestThingReachable_NewTemp: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenClosest_ClosestThingReachable_NewTemp.Prefix
  298. GenConstruct.CanConstruct: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_GenConstruct_CanConstruct.Transpiler
  299. GenDraw.DrawAimPie: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawAimPie.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawAimPie.Transpiler
  300. GenDraw.DrawFillableBar: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawFillableBar.Prefix
  301. GenDraw.DrawInteractionCell: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawInteractionCell.Transpiler
  302. GenDraw.DrawMapEdgeLines: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawMapEdgeLines.Prefix
  303. GenDraw.DrawRadiusRing: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawRadiusRing.Prefix
  304. GenDraw.DrawTargetHighlightWithLayer: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawTargetHighlightWithLayer.Prefix
  305. GenDraw.DrawTargetHighlightWithLayer: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_GenDraw_DrawTargetHighlightWithLayer.Transpiler
  306. GenGrid.InNoZoneEdgeArea: post: VehicleInteriors.VMF_HarmonyPatches.Patch_GenGrid_InNoZoneEdgeArea.Postfix
  307. GenGridVehicles.ImpassableForVehicles: post: VehicleInteriors.VMF_HarmonyPatches.Patch_GenGridVehicles_ImpassableForVehicles.Postfix
  308. GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
  309. GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  310. GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  311. GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  312. GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  313. GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  314. GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  315. GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  316. GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  317. GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  318. GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  319. GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
  320. GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  321. GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned, VehicleInteriors.VMF_HarmonyPatches.Patch_GenSpawn_Spawn.Prefix
  322. GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
  323. GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
  324. GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle, VehicleInteriors.VMF_HarmonyPatches.Patch_GenThing_TrueCenter.Prefix
  325. GenUI.RenderMouseoverBracket: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_GenUI_RenderMouseoverBracket.Transpiler
  326. GenUI.TargetsAt: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenUI_TargetsAt.Prefix
  327. GenView.ShouldSpawnMotesAt: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenView_ShouldSpawnMotesAt.Prefix1
  328. GenView.ShouldSpawnMotesAt: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GenView_ShouldSpawnMotesAt.Prefix1
  329. GhostDrawer.DrawGhostThing: post: Vehicles.Rendering.DrawGhostVehicle
  330. GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
  331. GlobalControls.TemperatureString: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GlobalControls_TemperatureString.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_GlobalControls_TemperatureString.Transpiler
  332. GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
  333. Graphic.Draw: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_Draw.Prefix
  334. Graphic.DrawFromDef: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_DrawFromDef.Prefix
  335. Graphic.Print: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_Print.Transpiler
  336. GraphicData.CopyFrom: post: VehicleInteriors.VMF_HarmonyPatches.Patch_GraphicData_CopyFrom.Postfix
  337. GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
  338. GraphicUtility.WrapLinked: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_GraphicUtility_WrapLinked.Prefix
  339. Graphic_Linked.ShouldLinkWith: PRE: [200]VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_Linked_ShouldLinkWith.Prefix
  340. Graphic_LinkedAsymmetric.ShouldLinkWith: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_LinkedAsymmetric_ShouldLinkWith.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_LinkedAsymmetric_ShouldLinkWith.Transpiler
  341. Graphic_LinkedCornerFiller.Print: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_LinkedCornerFiller_Print.Transpiler
  342. Graphic_LinkedTransmitter.ShouldLinkWith: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_LinkedTransmitter_ShouldLinkWith.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_LinkedTransmitter_ShouldLinkWith.Transpiler
  343. Graphic_Shadow.DrawWorker: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Graphic_Shadow_DrawWorker.Transpiler
  344. Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
  345. HaulDestinationManager.AddHaulDestination: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_HaulDestinationManager_AddHaulDestination.Postfix
  346. HaulDestinationManager.AddHaulSource: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_HaulDestinationManager_AddHaulSource.Postfix
  347. HaulDestinationManager.Notify_HaulDestinationChangedPriority: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_HaulDestinationManager_Notify_HaulDestinationChangedPriority.Postfix
  348. HaulDestinationManager.RemoveHaulDestination: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_HaulDestinationManager_RemoveHaulDestination.Postfix
  349. HaulDestinationManager.RemoveHaulSource: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_HaulDestinationManager_RemoveHaulSource.Postfix
  350. HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
  351. Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
  352. HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
  353. HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
  354. HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
  355. Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
  356. Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  357. Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  358. Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
  359. ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
  360. ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
  361. IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
  362. IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix
  363. InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
  364. ItemAvailability.ThingsAvailableAnywhere: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ItemAvailability_ThingsAvailableAnywhere.Transpiler
  365. Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
  366. Job.MakeDriver: PRE: VMF_PUAHPatch.JobMakeDriverPatch.Prefix
  367. JobAcrossMapsUtility.SetSpotsToJobAcrossMaps: PRE: VMF_PUAHPatch.JobAcrossMapsUtilityPatch.Prefix
  368. JobDriver.GetReport: PRE: VMF_PUAHPatch.JobDriverGetReportPatch.Prefix
  369. JobDriver_CastJump.TryMakePreToilReservations: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobDriver_CastJump_TryMakePreToilReservations.Transpiler
  370. JobDriver_FoodDeliver.MakeNewToils: post: VehicleInteriors.VMF_HarmonyPatches.Patch_JobDriver_FoodDeliver_MakeNewToils.Postfix
  371. JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
  372. JobDriver_Ingest.ModifyCarriedThingDrawPosWorker: post: VehicleInteriors.VMF_HarmonyPatches.Patch_JobDriver_Ingest_ModifyCarriedThingDrawPosWorker.Postfix
  373. JobDriver_LoadVehicle.FailJob: post: VehicleInteriors.VMF_HarmonyPatches.Patch_JobDriver_LoadVehicle_FailJob.Postfix
  374. JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
  375. JobDriver_RopeToDestination.MakeNewToils: post: VehicleInteriors.VMF_HarmonyPatches.Patch_JobDriver_RopeToDestination_MakeNewToils.Postfix
  376. JobDriver_WorkVehicle.MakeNewToils: post: VehicleInteriors.VMF_HarmonyPatches.Patch_JobDriver_WorkVehicle_MakeNewToils.Postfix
  377. JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
  378. JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_AIDefendPoint_TryFindShootingPosition.Transpiler
  379. JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_AIFightEnemies_TryFindShootingPosition.Transpiler
  380. JobGiver_AIFightEnemy.ShouldLoseTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_AIFightEnemy_ShouldLoseTarget.Transpiler
  381. JobGiver_AIFightEnemy.TryGiveJob: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_AIFightEnemy_TryGiveJob.Transpiler
  382. JobGiver_AIFightEnemy.UpdateEnemyTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_AIFightEnemy_UpdateEnemyTarget.Transpiler
  383. JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
  384. JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix
  385. JobGiver_FollowRoper.TryGiveJob: post: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_FollowRoper_TryGiveJob.Postfix
  386. JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
  387. JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
  388. JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
  389. JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
  390. JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
  391. JobGiver_Work.<>c__DisplayClass3_1.<TryIssueJobPackage>g__Validator|0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_Work_Validator.Transpiler
  392. JobGiver_Work.<>c__DisplayClass6_1.<GiverTryGiveJobPrioritized>b__0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_Work_GiverTryGiveJobPrioritized.Transpiler
  393. JobGiver_Work.PawnCanUseWorkGiver: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_Work_PawnCanUseWorkGiver.Transpiler
  394. JobGiver_Work.TryIssueJobPackage: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_Work_TryIssueJobPackage.Transpiler
  395. JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
  396. JumpUtility.<>c__DisplayClass1_0.<OrderJump>b__0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JumpUtility_OrderJump_Delegate.Transpiler
  397. JumpUtility.CanHitTargetFrom: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_JumpUtility_CanHitTargetFrom.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JumpUtility_CanHitTargetFrom.Transpiler
  398. JumpUtility.DoJump: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JumpUtility_DoJump.Transpiler
  399. JumpUtility.OrderJump: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_JumpUtility_OrderJump.Transpiler
  400. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  401. LaunchProtocol.Draw: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_LaunchProtocol_Draw.Transpiler
  402. LaunchProtocol.GetFloatMenuOptionsAt: post: VehicleInteriors.VMF_HarmonyPatches.Patch_LaunchProtocol_GetFloatMenuOptionsAt.Postfix
  403. ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
  404. ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
  405. Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
  406. LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
  407. LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
  408. LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler
  409. MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
  410. MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
  411. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons
  412. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
  413. Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache
  414. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SmashTools.ProjectSetup.BackfillRegisteredAreas
  415. Map.MapUpdate: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Map_MapUpdate.Postfix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Map_MapUpdate.Transpiler
  416. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  417. MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
  418. MapDeiniter.Deinit: post: SmashTools.ComponentCache.ClearMapComps
  419. MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
  420. MapDrawer.get_ViewRect: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MapDrawer_ViewRect.Transpiler
  421. MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
  422. MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
  423. MapPawns.FreeHumanlikesSpawnedOfFaction: post: VehicleInteriors.VMF_HarmonyPatches.Patch_MapPawns_FreeHumanlikesSpawnedOfFaction.Postfix
  424. MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
  425. MapPawns.SpawnedBabiesInFaction: post: VehicleInteriors.VMF_HarmonyPatches.Patch_MapPawns_SpawnedBabiesInFaction.Postfix
  426. MapPawns.get_AllPawns: post: VehicleInteriors.VMF_HarmonyPatches.Patch_MapPawns_AllPawns.Postfix
  427. MapPawns.get_AllPawnsSpawned: post: VehicleInteriors.VMF_HarmonyPatches.Patch_MapPawns_AllPawnsSpawned.Postfix
  428. MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, VehicleInteriors.VMF_HarmonyPatches.Patch_MapPawns_AnyPawnBlockingMapRemoval.Postfix
  429. MapTemperature.get_OutdoorTemp: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_MapTemperature_OutdoorTemp.Prefix
  430. MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
  431. MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix
  432. MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
  433. MechanitorUtility.InMechanitorCommandRange: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_MechanitorUtility_InMechanitorCommandRange.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MechanitorUtility_InMechanitorCommandRange.Transpiler
  434. MeditationUtility.DrawArtificialBuildingOverlay: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MeditationUtility_DrawArtificialBuildingOverlay.Transpiler
  435. MeditationUtility.DrawMeditationFociAffectedByBuildingOverlay: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MeditationUtility_DrawMeditationFociAffectedByBuildingOverlay.Transpiler
  436. MeditationUtility.DrawMeditationSpotOverlay: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MeditationUtility_DrawMeditationSpotOverlay.Transpiler
  437. MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak
  438. MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
  439. MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
  440. MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
  441. MinifiedThing.Print: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MinifiedThing_Print.Transpiler
  442. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  443. Mote.get_DrawPos: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Mote_DrawPos.Prefix
  444. MoteAttachLink.UpdateDrawPos: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MoteAttachLink_UpdateDrawPos.Transpiler
  445. MouseoverReadout.MouseoverReadoutOnGUI: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_MouseoverReadout_MouseoverReadoutOnGUI.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MouseoverReadout_MouseoverReadoutOnGUI.Transpiler
  446. MultiPawnGotoController.Draw: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MultiPawnGotoController_Draw.Transpiler
  447. MultiPawnGotoController.IssueGotoJobs: post: VehicleInteriors.VMF_HarmonyPatches.Patch_MultiPawnGotoController_IssueGotoJobs.Postfix
  448. MultiPawnGotoController.OnGUI: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MultiPawnGotoController_OnGUI.Transpiler
  449. MultiPawnGotoController.ProcessInputEvents: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MultiPawnGotoController_ProcessInputEvents.Transpiler
  450. MultiPawnGotoController.RecomputeDestinations: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_MultiPawnGotoController_RecomputeDestinations.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_MultiPawnGotoController_RecomputeDestinations.Transpiler
  451. OverlayDrawer.RenderPulsingOverlay: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_OverlayDrawer_RenderPulsingOverlay.Transpiler
  452. PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix
  453. Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
  454. Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
  455. Pawn.ClearReservationsForJob: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_ClearReservationsForJob.Prefix
  456. Pawn.ColonyThingsWillingToBuy: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_ColonyThingsWillingToBuy.Prefix post: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_ColonyThingsWillingToBuy.Postfix
  457. Pawn.Destroy: TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
  458. Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
  459. Pawn.Kill: PRE: Vehicles.Extra.MoveOnDeath
  460. Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_ProcessPostTickVisuals.Transpiler
  461. Pawn.SpawnSetup: PRE: VMF_PUAHPatch.PawnSpawnSetupPatch.Prefix
  462. Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
  463. Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
  464. Pawn.TryStartAttack: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_TryStartAttack.Transpiler
  465. Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
  466. PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
  467. PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
  468. PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
  469. PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  470. PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  471. PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  472. PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  473. PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  474. PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  475. PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents
  476. PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents
  477. PawnFlyer.RecomputePosition: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnFlyer_RecomputePosition.Transpiler
  478. PawnFlyer.SpawnSetup: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnFlyer_SpawnSetup.Prefix
  479. PawnFlyer.get_DestinationPos: post: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnFlyer_DestinationPos.Postfix
  480. PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn
  481. PawnLeaner.Notify_WarmingCastAlongLine: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnLeaner_Notify_WarmingCastAlongLine.Transpiler
  482. PawnLeaner.get_LeanOffset: post: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnLeaner_LeanOffset.Postfix
  483. PawnPath.DrawPath: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnPath_DrawPath.Transpiler
  484. PawnRenderUtility.DrawEquipmentAiming: PRE: [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
  485. PawnRenderer.BodyAngle: post: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnRenderer_BodyAngle.Postfix
  486. PawnRenderer.GetBodyPos: post: VehicleInteriors.VMF_HarmonyPatches.Patch_PawnRenderer_GetBodyPos.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
  487. PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
  488. PawnRenderer.ParallelGetPreRenderResults: PRE: Vehicles.Rendering.DisableCachingPawnOverlays
  489. PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
  490. PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
  491. PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
  492. Pawn_ApparelTracker.Notify_ApparelAdded: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix
  493. Pawn_ApparelTracker.Notify_ApparelRemoved: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix
  494. Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
  495. Pawn_DrawTracker.get_DrawPos: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_DrawTracker_DrawPos.Prefix post: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_DrawTracker_DrawPos.Postfix
  496. Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
  497. Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
  498. Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
  499. Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs
  500. Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
  501. Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
  502. Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.HealthAndStats.VehicleShouldBeDowned
  503. Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
  504. Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
  505. Pawn_JobTracker.DrawLinesBetweenTargets: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_JobTracker_DrawLinesBetweenTargets.Transpiler
  506. Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
  507. Pawn_JobTracker.StartJob: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_JobTracker_StartJob.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_JobTracker_StartJob.Transpiler
  508. Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_MechanitorTracker_CanCommandTo.Transpiler
  509. Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
  510. Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
  511. Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
  512. Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath, VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_PathFollower_StartPath.Prefix
  513. Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap.Transpiler
  514. Pawn_RopeTracker.IsStillDoingRopingJob: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_RopeTracker_IsStillDoingRopingJob.Postfix
  515. Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
  516. Pawn_TraderTracker.ReachableForTrade: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Pawn_TraderTracker_ReachableForTrade.Transpiler
  517. PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
  518. PlaceWorker_FuelingPort.DrawFuelingPortCell: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_PlaceWorker_FuelingPort_DrawFuelingPortCell.Transpiler
  519. PlaceWorker_ShowTradeBeaconRadius.DrawGhost: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_PlaceWorker_ShowTradeBeaconRadius_DrawGhost.Transpiler
  520. PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
  521. PlaceWorker_WatchArea.DrawGhost: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_PlaceWorker_WatchArea_DrawGhost.Transpiler
  522. PlaceWorker_WindTurbine.DrawGhost: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_PlaceWorker_WindTurbine_DrawGhost.Prefix
  523. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  524. Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Projectile_CanHit.Transpiler
  525. Projectile.CheckForFreeIntercept: TRANS: Vehicles.Combat.VehicleProjectileInterceptor, VehicleInteriors.VMF_HarmonyPatches.Patch_Projectile_CheckForFreeIntercept.Transpiler
  526. Projectile.CheckForFreeInterceptBetween: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Projectile_CheckForFreeInterceptBetween.Transpiler
  527. Projectile.ImpactSomething: TRANS: Vehicles.Combat.VehicleProjectileChanceToHit
  528. Projectile.Launch: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Projectile_Launch.Transpiler
  529. Projectile.get_ExactPosition: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Projectile_ExactPosition.Postfix
  530. Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
  531. Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
  532. ProjectileCE.CheckCellForCollision: TRANS: VMF_CEPatch.Patch_ProjectileCE_CheckCellForCollision.Transpiler
  533. ProjectileCE.CheckForCollisionBetween: TRANS: VMF_CEPatch.Patch_ProjectileCE_CheckForCollisionBetween.Transpiler
  534. ProjectileCE.CheckIntercept: TRANS: VMF_CEPatch.Patch_ProjectileCE_CheckIntercept.Transpiler
  535. ProjectileCE.ImpactSomething: TRANS: VMF_CEPatch.Patch_ProjectileCE_ImpactSomething.Transpiler
  536. ProjectileCE.Launch: TRANS: VMF_CEPatch.Patch_ProjectileCE_Launch.Transpiler
  537. ProjectileCE.RayCast: TRANS: VMF_CEPatch.Patch_ProjectileCE_RayCast.Transpiler
  538. Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
  539. Projectile_Liquid.DoImpact: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Projectile_Liquid_DoImpact.Prefix
  540. QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
  541. QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
  542. RCellFinder.BestOrderedGotoDestNear: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_RCellFinder_BestOrderedGotoDestNear.Prefix
  543. Reachability.CanReach: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Reachability_CanReach.Postfix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Reachability_CanReach.Transpiler
  544. Reachability.CanReachMapEdge: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Reachability_CanReachMapEdge.Transpiler
  545. RegionProcessorClosestThingReachable.ProcessThing: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_RegionProcessorClosestThingReachable_ProcessThing.Transpiler
  546. RenderHelper.DrawLinesBetweenTargets: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_RenderHelper_DrawLinesBetweenTargets.Transpiler
  547. Rendering.DrawSelectionBracketsVehicles: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Rendering_DrawSelectionBracketsVehicles.Transpiler
  548. ReservationManager.CanReserve: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_ReservationManager_CanReserve.Prefix
  549. ReservationManager.CanReserveStack: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ReservationManager_CanReserveStack.Transpiler
  550. ReservationManager.Reserve: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_ReservationManager_Reserve.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ReservationManager_Reserve.Transpiler
  551. ReservationUtility.CanReserveSittableOrSpot_NewTemp: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_ReservationUtility_CanReserveSittableOrSpot_NewTemp.Prefix
  552. ReservationUtility.ReserveSittableOrSpot: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_ReservationUtility_ReserveSittableOrSpot.Prefix
  553. ResourceCounter.UpdateResourceCounts: post: VehicleInteriors.VMF_HarmonyPatches.Patch_ResourceCounter_UpdateResourceCounts.Postfix
  554. RestUtility.CanUseBedNow: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_RestUtility_CanUseBedNow.Transpiler
  555. RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
  556. Room.DrawFieldEdges: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_Room_DrawFieldEdges.Transpiler
  557. Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
  558. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  559. SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
  560. SchoolUtility.CanTeachNow: PRE: Vehicles.HealthAndStats.CantTeachVehicles
  561. Section..ctor: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Section_Constructor.Transpiler
  562. SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Rendering.DrawSelectionBracketsVehicles TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_SelectionDrawer_DrawSelectionBracketFor.Transpiler
  563. SelectionHelper.MultiSelectClicker: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_SelectionHelper_MultiSelectClicker.Prefix
  564. Selector.Deselect: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Selector_Deselect.Postfix
  565. Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
  566. Selector.MassTakeFirstAutoTakeableOptionOrGoto: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Selector_MassTakeFirstAutoTakeableOptionOrGoto.Prefix
  567. Selector.SelectInternal: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Selector_SelectInternal.Transpiler
  568. Selector.SelectableObjectsUnderMouse: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Selector_SelectableObjectsUnderMouse.Prefix
  569. Settlement.ColonyThingsWillingToBuy: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Settlement_ColonyThingsWillingToBuy.Postfix
  570. Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
  571. Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
  572. SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
  573. SettlementUtility.AttackNow: TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
  574. Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
  575. Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
  576. ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle, VehicleInteriors.VMF_HarmonyPatches.Patch_ShaderTypeDef_Shader.Prefix
  577. ShotReport.HitReportFor: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ShotReport_HitReportFor.Transpiler
  578. SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
  579. SoundStarter.PlayOneShot: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_SoundStarter_PlayOneShot.Prefix
  580. StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
  581. Stance_Warmup.InitEffects: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Stance_Warmup_InitEffects.Transpiler
  582. Stance_Warmup.StanceTick: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Stance_Warmup_StanceTick.Transpiler
  583. StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
  584. StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
  585. StoreUtility.IsInValidBestStorage: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_StoreUtility_IsInValidBestStorage.Transpiler
  586. StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
  587. StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
  588. Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
  589. Targeter.ConfirmStillValid: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Targeter_ConfirmStillValid.Transpiler
  590. Targeter.CurrentTargetUnderMouse: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Targeter_CurrentTargetUnderMouse.Transpiler
  591. Targeter.OrderVerbForceTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Targeter_OrderVerbForceTarget.Transpiler
  592. Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
  593. Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
  594. Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
  595. Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
  596. TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
  597. Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
  598. Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
  599. Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
  600. Thing.Print: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Thing_Print.Transpiler
  601. Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
  602. Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
  603. Thing.TakeDamage: post: CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix
  604. Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
  605. Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
  606. Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping, VehicleInteriors.VMF_HarmonyPatches.Patch_Thing_Rotation.Prefix post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
  607. ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
  608. ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
  609. ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
  610. ThingDef.SpecialDisplayStats: post: CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix
  611. ThingDef.get_DescriptionDetailed: TRANS: CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler
  612. ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
  613. ThingOverlays.ThingOverlaysOnGUI: post: VehicleInteriors.VMF_HarmonyPatches.Patch_ThingOverlays_ThingOverlaysOnGUI.Postfix
  614. ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix, VehicleInteriors.VMF_HarmonyPatches.Patch_ThingOwner_NotifyAdded.Postfix
  615. ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix, VehicleInteriors.VMF_HarmonyPatches.Patch_ThingOwner_NotifyAddedAndMergedWith.Postfix
  616. ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
  617. ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  618. ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
  619. ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_ThingSelectionUtility_MultiSelectableThingsInScreenRectDistinct.Prefix
  620. TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
  621. TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
  622. TileFinder.RandomSettlementTileFor: TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
  623. TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
  624. ToilFailConditions.<>c__DisplayClass18_0`1.<FailOnSomeonePhysicallyInteracting>b__0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ToilFailConditions_FailOnSomeonePhysicallyInteracting.Transpiler
  625. ToilFailConditions.DespawnedOrNull: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ToilFailConditions_DespawnedOrNull.Transpiler
  626. ToilFailConditions.SelfAndParentsDespawnedOrNull: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_ToilFailConditions_SelfAndParentsDespawnedOrNull.Transpiler
  627. Toils_Bed.GotoBed: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Toils_Bed_GotoBed.Postfix
  628. Toils_Goto.GotoCell: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Toils_Goto_GotoCell.Postfix
  629. Toils_Rope.GotoRopeAttachmentInteractionCell: post: VehicleInteriors.VMF_HarmonyPatches.Patch_Toils_Rope_GotoRopeAttachmentInteractionCell.Postfix
  630. TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
  631. TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
  632. TradeShip.ColonyThingsWillingToBuy: post: VehicleInteriors.VMF_HarmonyPatches.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
  633. TradeUtility.<AllLaunchableThingsForTrade>d__7.MoveNext: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TradeUtility_AllLaunchableThingsForTrade.Transpiler
  634. TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
  635. TradeUtility.LaunchThingsOfType: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TradeUtility_LaunchThingsOfType.Transpiler
  636. Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
  637. TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
  638. TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
  639. TransporterUtility.GetTransportersInGroup: post: VehicleInteriors.VMF_HarmonyPatches.Patch_TransporterUtility_GetTransportersInGroup.Postfix
  640. TravelingTransportPods.Tick: post: VehicleInteriors.VMF_HarmonyPatches.Patch_TravelingTransportPods_Tick.Postfix
  641. TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
  642. TurretTargeter.BeginTargeting: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTargeter_BeginTargeting.Transpiler
  643. TurretTargeter.CurrentTargetUnderMouse: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTargeter_CurrentTargetUnderMouse.Transpiler
  644. TurretTargeter.ProcessInputEvents: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTargeter_ProcessInputEvents.Transpiler
  645. TurretTargeter.TargetMeetsRequirements: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTargeter_TargetMeetsRequirements.Transpiler
  646. TurretTargeter.TargeterUpdate: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTargeter_TargeterUpdate.Transpiler
  647. TurretTargeter.get_TargeterValid: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTargeter_TargeterValid.Transpiler
  648. TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTop_DrawTurret.Transpiler
  649. TurretTop.TurretTopTick: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_TurretTop_TurretTopTick.Transpiler
  650. UI.MouseCell: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_UI_MouseCell.Transpiler
  651. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState
  652. UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
  653. UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
  654. UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
  655. VehicleGUI.RetrieveAllOverlaySettingsGUIProperties: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleGUI_RetrieveAllOverlaySettingsGUIProperties.Postfix
  656. VehicleGhostUtility.GhostGraphicOverlaysFor: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleGhostUtility_GhostGraphicOverlaysFor.Postfix
  657. VehicleGraphics.RetrieveAllOverlaySettingsGraphicsProperties: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleGraphics_RetrieveAllOverlaySettingsGraphicsProperties.Postfix
  658. VehicleHarmonyOnMod.ShaderFromAssetBundle: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleHarmonyOnMod_ShaderFromAssetBundle.Prefix
  659. VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehiclePathing_SetRotationAndUpdateVehicleRegionsClipping.Prefix
  660. VehiclePawn.DisembarkPawn: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehiclePawn_DisembarkPawn.Prefix
  661. VehiclePawn.get_CanMoveWithOperators: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehiclePawn_CanMoveWithOperators.Prefix
  662. VehiclePawn.get_FullRotation: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehiclePawn_FullRotation.PostGetter
  663. VehiclePawn.set_FullRotation: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehiclePawn_FullRotation.PostSetter
  664. VehicleSkyfaller.get_RootPos: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleSkyfaller_RootPos.Postfix
  665. VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
  666. VehicleTabHelper_Passenger.DrawPassengersFor: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTabHelper_Passenger_DrawPassengersFor.Postfix
  667. VehicleTabHelper_Passenger.HandleDragEvent: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTabHelper_Passenger_HandleDragEvent.Prefix
  668. VehicleTurret.AngleBetween: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_AngleBetween.Prefix
  669. VehicleTurret.DrawAt: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_DrawAt.Transpiler
  670. VehicleTurret.ExposeData: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_ExposeData.Transpiler
  671. VehicleTurret.FireTurret: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_FireTurret.Transpiler
  672. VehicleTurret.InRange: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_InRange.Transpiler
  673. VehicleTurret.RecacheMannedStatus: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_RecacheMannedStatus.Prefix
  674. VehicleTurret.TryFindShootLineFromTo: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_TryFindShootLineFromTo.Transpiler
  675. VehicleTurret.TurretAutoTick: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_TurretAutoTick.Transpiler
  676. VehicleTurret.get_RotationAligned: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_RotationAligned.Transpiler
  677. VehicleTurret.get_TurretRotation: post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_TurretRotation.Postfix
  678. VehicleTurret.set_TurretRotationTargeted: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehicleTurret_TurretRotationTargeted.Prefix
  679. Vehicle_DrawTracker.get_DrawPos: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VehiclePawn_DrawPos.Prefix post: VehicleInteriors.VMF_HarmonyPatches.Patch_VehiclePawn_DrawPos.Postfix
  680. Verb.CanHitTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_CanHitTarget.Transpiler
  681. Verb.CanHitTargetFrom: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_CanHitTargetFrom.Transpiler
  682. Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
  683. Verb.TryCastNextBurstShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler
  684. Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix
  685. Verb.TryStartCastOn: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler, VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_TryStartCastOn.Transpiler
  686. VerbProperties.DrawRadiusRing_NewTemp: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_VerbProperties_DrawRadiusRing_NewTemp.Prefix
  687. VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
  688. VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
  689. VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
  690. VerbUtility.ThingsToHit: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_VerbUtility_ThingsToHit.Transpiler
  691. Verb_ArcSpray.PreparePath: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ArcSpray_PreparePath.Transpiler
  692. Verb_ArcSprayProjectile.HitCell: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ArcSprayProjectile_HitCell.Transpiler
  693. Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
  694. Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
  695. Verb_CastAbilityJump.<DrawHighlight>b__12_0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_Jump_DrawHighlight_Delegate.Transpiler
  696. Verb_CastAbilityJump.DrawHighlight: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_CastAbilityJump_DrawHighlight.Transpiler
  697. Verb_CastAbilityJump.OnGUI: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_CastAbilityJump_OnGUI.Transpiler
  698. Verb_CastAbilityJump.ValidateTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_CastAbilityJump_ValidateTarget.Transpiler
  699. Verb_Jump.<DrawHighlight>b__10_0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_Jump_DrawHighlight_Delegate.Transpiler
  700. Verb_Jump.DrawHighlight: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_Jump_DrawHighlight.Transpiler
  701. Verb_Jump.OnGUI: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_Jump_OnGUI.Transpiler
  702. Verb_Jump.ValidateTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_Jump_ValidateTarget.Transpiler
  703. Verb_LaunchProjectile.<GetForcedMissTarget>b__4_0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_LaunchProjectile_GetForcedMissTarget_Delegate.Transpiler
  704. Verb_LaunchProjectile.GetForcedMissTarget: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_LaunchProjectile_GetForcedMissTarget.Transpiler
  705. Verb_LaunchProjectile.TryCastShot: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_LaunchProjectile_TryCastShot.Transpiler
  706. Verb_LaunchProjectileCE.AdjustShotHeight: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_AdjustShotHeight.Transpiler
  707. Verb_LaunchProjectileCE.CanHitTarget: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_CanHitTarget.Transpiler
  708. Verb_LaunchProjectileCE.CanHitTargetFrom: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_CanHitTargetFrom.Transpiler
  709. Verb_LaunchProjectileCE.GetHighestCoverAndSmokeForTarget: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_GetHighestCoverAndSmokeForTarget.Transpiler
  710. Verb_LaunchProjectileCE.Retarget: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_Retarget.Transpiler
  711. Verb_LaunchProjectileCE.ShiftVecReportFor: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_ShiftVecReportFor.Transpiler
  712. Verb_LaunchProjectileCE.TryCastShot: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_TryCastShot.Transpiler
  713. Verb_LaunchProjectileCE.TryFindCEShootLineFromTo: PRE: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_TryFindCEShootLineFromTo.Prefix
  714. Verb_LaunchProjectileCE.get_LightingTracker: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_LightingTracker.Transpiler
  715. Verb_LaunchProjectileCE.get_ShotSpeed: TRANS: VMF_CEPatch.Patch_Verb_LaunchProjectileCE_ShotSpeed.Transpiler
  716. Verb_ShootBeam.<ApplyDamage>b__32_0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_ApplyDamage_Delegate.Transpiler
  717. Verb_ShootBeam.<BurstingTick>b__27_0: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_BurstingTick_Delegate.Transpiler
  718. Verb_ShootBeam.ApplyDamage: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_ApplyDamage.Transpiler
  719. Verb_ShootBeam.BurstingTick: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_BurstingTick.Transpiler
  720. Verb_ShootBeam.CalculatePath: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_CalculatePath.Transpiler
  721. Verb_ShootBeam.DrawHighlight: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_DrawHighlight.Transpiler
  722. Verb_ShootBeam.GetBeamHitNeighbourCells: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_GetBeamHitNeighbourCells.Transpiler
  723. Verb_ShootBeam.HitCell: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_HitCell.Transpiler
  724. Verb_ShootBeam.TryCastShot: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_TryCastShot.Transpiler
  725. Verb_ShootBeam.TryGetHitCell: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_ShootBeam_TryGetHitCell.Prefix
  726. Verb_ShootCE.CanHitTargetFrom: TRANS: VMF_CEPatch.Patch_Verb_ShootCE_CanHitTargetFrom.Transpiler
  727. Verb_ShootCE.RecalculateWarmupTicks: TRANS: VMF_CEPatch.Patch_Verb_ShootCE_RecalculateWarmupTicks.Transpiler
  728. Verb_ShootCE.WarmupComplete: TRANS: VMF_CEPatch.Patch_Verb_ShootCE_WarmupComplete.Transpiler
  729. Verb_ShootCE.get_AimAngle: TRANS: VMF_CEPatch.Patch_Verb_ShootCE_AimAngle.Transpiler
  730. Verb_ShootMortarCE.ShiftVecReportFor: TRANS: VMF_CEPatch.Patch_Verb_ShootMortarCE_ShiftVecReportFor.Transpiler1
  731. Verb_ShootMortarCE.ShiftVecReportFor: TRANS: VMF_CEPatch.Patch_Verb_ShootMortarCE_ShiftVecReportFor.Transpiler2
  732. Verb_Spray.TryCastShot: TRANS: VehicleInteriors.VMF_HarmonyPatches.Patch_Verb_Spray_TryCastShot.Transpiler
  733. VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
  734. WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
  735. WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
  736. WealthWatcher.ForceRecount: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_WealthWatcher_ForceRecount.Postfix
  737. Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix
  738. WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
  739. WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
  740. WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
  741. WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
  742. WorkGiverDef.get_Worker: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_WorkGiverDef_Worker.Prefix
  743. WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
  744. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
  745. WorkGiver_RefuelVehicleTurret.JobOnThing: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_WorkGiver_RefuelVehicleTurret_JobOnThing.Prefix
  746. WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
  747. WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
  748. WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
  749. WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
  750. WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
  751. WorldObject.get_Tile: PRE: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile.Prefix
  752. WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
  753. WorldObjectsHolder.MapParentAt: post: VehicleInteriors.VMF_HarmonyPatches.Patch_WorldObject_Tile+Patch_WorldObjectsHolder_MapParentAt.Postfix
  754. WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
  755. WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
  756. WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
  757. WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
  758. WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
  759. WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
  760. WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
  761. WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
  762. WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
  763. WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
  764. WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
  765. WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
  766. Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, SmashPhil.SmashTools, CombatExtended.HarmonyCE, com.harmony.oels.vehiclemapframework, SmashPhil.VehicleFramework, CombatExtended.Compatibility.VehiclesCompat, smashphil.updatelog, SmashPhil.VehicleFramework_preload; 2.2.2.0: UnlimitedHugs.HugsLib
  767.  
  768. Platform information: (hidden, use publishing options to include)
  769.  
  770. Log file contents:
  771. Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
  772. Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
  773. Initialize engine version: 2019.4.30f1 (e8c891080a1f)
  774. [Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
  775. GfxDevice: [Renderer information redacted]
  776. Begin MonoManager ReloadAssembly
  777. Command line arguments:
  778. RimWorld 1.5.4409 rev1120
  779.  
  780. unrelated logs↓{
  781. Mod VCE_CannedFoods_CE_BulkPatch <packageId> (alre_shan.cevcebulk.patch) is not in valid format.
  782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  783.  
  784. Mod Wood's Muzzle Flash for Ancient urban ruins has a dependency (issaczhuang.muzzleflash) with empty display name.
  785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  786.  
  787. Mod Wood's Muzzle Flash for Ancient urban ruins dependency (issaczhuang.muzzleflash) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
  788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  789.  
  790. Mod Wood's Muzzle Flash for Ancient urban ruins has a dependency (xmb.ancienturbanruins.mo) with empty display name.
  791. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  792.  
  793. Mod Wood's Muzzle Flash for Ancient urban ruins dependency (xmb.ancienturbanruins.mo) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
  794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  795. }↑unrelated logs
  796.  
  797. [HugsLib] version 11.0.5
  798. patched
  799. Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
  800. CE: Loading Mod Part
  801. Combat Extended :: initialized
  802. <color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
  803. Material doesn't have a color property '_Color'
  804. (Filename: Line: 1098)
  805.  
  806. Material doesn't have a color property '_Color'
  807. (Filename: Line: 1098)
  808.  
  809. Combat Extended :: Ammo injected
  810. [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
  811. <color=orange>[VehicleFramework]</color> version 1.5.1704
  812. <color=orange>[VehicleFramework]</color> <color=#008000FF>181 patches successfully applied.</color>
  813. [VMF Compatibility Patch] VFECore.Shields.ShieldsSystem not found - shield compatibility not needed
  814. [VMF Compatibility Patch] Initialized
  815. [VehicleMapFramework] ver.0.9.48-beta rev21736
  816. [VehicleMapFramework] 333 patches applied.
  817. Combat Extended :: Ammo injected
  818. Combat Extended :: Bounds pre-generated
  819. Apparel_ArmorHelmetRecon
  820. CE_Apparel_RadioPack
  821. Combat Extended :: Checking Vehicle Framework
  822. Combat Extended :: Installing Vehicle Framework
  823. Vanilla Psycasts Expanded loaded: False
  824. Combat Extended :: Checking SOS2
  825. Combat Extended :: Checking Misc Turrets
  826. Combat Extended :: Checking SRTS Expanded
  827. Combat Extended :: Checking Better Turrets
  828. Checking Multiplayer Compat
  829.  
  830. unrelated logs↓{
  831. Loaded file (Scenario) is from version 1.5.4297 rev1079, we are running version 1.5.4409 rev1120.
  832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  833.  
  834. Could not load reference to RimWorld.FactionDef named AM_PlayerColony
  835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  836.  
  837. Could not find class AncientMarket_Libraray.ScenPart_GenerateCustomMap while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="AncientMarket_Libraray.ScenPart_GenerateCustomMap"><def>AM_StartWithStructure</def></li>
  838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  839.  
  840. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  841. [Ref 11512361]
  842. at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00125] in <630e2863bc9a4a3493f2eff01e3a9556>:0
  843. Subnode:
  844. <li Class="AncientMarket_Libraray.ScenPart_GenerateCustomMap"><def>AM_StartWithStructure</def></li>
  845. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  846.  
  847. Could not find class VFECore.ScenPart_ForcedFactionGoodwill while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Empire</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>-75~-57</startingGoodwillRange><affectNaturalGoodwill>True</affectNaturalGoodwill><naturalGoodwillRange>-65~-40</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  849.  
  850. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  851. [Ref 11512361] Duplicate stacktrace, see ref for original
  852. Subnode:
  853. <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Empire</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>-75~-57</startingGoodwillRange><affectNaturalGoodwill>True</affectNaturalGoodwill><naturalGoodwillRange>-65~-40</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  855.  
  856. Could not load reference to Verse.ResearchProjectDef named PRF_BeltsII
  857. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  858.  
  859. Could not load reference to Verse.ResearchProjectDef named MSRimCodamol
  860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  861.  
  862. Could not load reference to Verse.ResearchProjectDef named Milira_MilianTech_Gestator
  863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  864.  
  865. Could not load reference to Verse.ResearchProjectDef named Xenogermination
  866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  867.  
  868. Could not load reference to Verse.ResearchProjectDef named Kiiro_Apparel_III
  869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  870.  
  871. Could not load reference to Verse.ResearchProjectDef named Milira_Apparel_II
  872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  873.  
  874. Could not find class VFED.ScenPart_StartDeserting while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFED.ScenPart_StartDeserting"><def>VFED_StartDeserting</def></li>
  875. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  876.  
  877. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  878. [Ref 11512361] Duplicate stacktrace, see ref for original
  879. Subnode:
  880. <li Class="VFED.ScenPart_StartDeserting"><def>VFED_StartDeserting</def></li>
  881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  882.  
  883. ScenPart had null faction after loading. Changing to PlayerColony
  884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  885.  
  886. Some ScenParts were null after loading.
  887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  888.  
  889. Some ScenParts had null defs.
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  891.  
  892. Loaded file (Scenario) is from version 1.5.4297 rev1079, we are running version 1.5.4409 rev1120.
  893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  894.  
  895. Could not load reference to RimWorld.FactionDef named AM_PlayerColony
  896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  897.  
  898. Could not find class AncientMarket_Libraray.ScenPart_GenerateCustomMap while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="AncientMarket_Libraray.ScenPart_GenerateCustomMap"><def>AM_StartWithStructure</def></li>
  899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  900.  
  901. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  902. [Ref 11512361] Duplicate stacktrace, see ref for original
  903. Subnode:
  904. <li Class="AncientMarket_Libraray.ScenPart_GenerateCustomMap"><def>AM_StartWithStructure</def></li>
  905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  906.  
  907. Could not find class VFECore.ScenPart_ForcedFactionGoodwill while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Milira_AngelismChurch</factionDef><alwaysHostile>True</alwaysHostile><affectHiddenFactions>True</affectHiddenFactions><startingGoodwillRange>-11~98</startingGoodwillRange><naturalGoodwillRange>-57~11</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  909.  
  910. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  911. [Ref 11512361] Duplicate stacktrace, see ref for original
  912. Subnode:
  913. <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Milira_AngelismChurch</factionDef><alwaysHostile>True</alwaysHostile><affectHiddenFactions>True</affectHiddenFactions><startingGoodwillRange>-11~98</startingGoodwillRange><naturalGoodwillRange>-57~11</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  915.  
  916. Could not find class VFECore.ScenPart_ForcedFactionGoodwill while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Empire</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>-75~-57</startingGoodwillRange><affectNaturalGoodwill>True</affectNaturalGoodwill><naturalGoodwillRange>-65~-40</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  918.  
  919. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  920. [Ref 11512361] Duplicate stacktrace, see ref for original
  921. Subnode:
  922. <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Empire</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>-75~-57</startingGoodwillRange><affectNaturalGoodwill>True</affectNaturalGoodwill><naturalGoodwillRange>-65~-40</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  924.  
  925. Could not find class VFECore.ScenPart_ForcedFactionGoodwill while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Milira_Faction</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>15~51</startingGoodwillRange><affectNaturalGoodwill>True</affectNaturalGoodwill><naturalGoodwillRange>40~55</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  927.  
  928. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  929. [Ref 11512361] Duplicate stacktrace, see ref for original
  930. Subnode:
  931. <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Milira_Faction</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>15~51</startingGoodwillRange><affectNaturalGoodwill>True</affectNaturalGoodwill><naturalGoodwillRange>40~55</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  933.  
  934. Could not load reference to Verse.ResearchProjectDef named PRF_BeltsII
  935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  936.  
  937. Could not load reference to Verse.ResearchProjectDef named MSRimCodamol
  938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  939.  
  940. Could not load reference to Verse.ResearchProjectDef named Milira_MilianTech_Gestator
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  942.  
  943. Could not load reference to Verse.ResearchProjectDef named Xenogermination
  944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  945.  
  946. Could not load reference to Verse.ResearchProjectDef named Kiiro_Apparel_III
  947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  948.  
  949. Could not load reference to Verse.ResearchProjectDef named Milira_Apparel_II
  950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  951.  
  952. ScenPart had null faction after loading. Changing to PlayerTribe
  953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  954.  
  955. Some ScenParts were null after loading.
  956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  957.  
  958. Some ScenParts had null defs.
  959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  960.  
  961. Loaded file (Scenario) is from version 1.5.4297 rev1079, we are running version 1.5.4409 rev1120.
  962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  963.  
  964. Could not load reference to RimWorld.FactionDef named AM_PlayerColony
  965. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  966.  
  967. Could not find class AncientMarket_Libraray.ScenPart_GenerateCustomMap while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="AncientMarket_Libraray.ScenPart_GenerateCustomMap"><def>AM_StartWithStructure</def></li>
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  969.  
  970. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  971. [Ref 11512361] Duplicate stacktrace, see ref for original
  972. Subnode:
  973. <li Class="AncientMarket_Libraray.ScenPart_GenerateCustomMap"><def>AM_StartWithStructure</def></li>
  974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  975.  
  976. Could not find class VFECore.ScenPart_ForcedFactionGoodwill while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Empire</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>-66~-34</startingGoodwillRange><naturalGoodwillRange>-53~33</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  978.  
  979. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  980. [Ref 11512361] Duplicate stacktrace, see ref for original
  981. Subnode:
  982. <li Class="VFECore.ScenPart_ForcedFactionGoodwill"><factionDef>Empire</factionDef><affectStartingGoodwill>True</affectStartingGoodwill><startingGoodwillRange>-66~-34</startingGoodwillRange><naturalGoodwillRange>-53~33</naturalGoodwillRange><def>VFEC_ForcedFactionGoodwill</def></li>
  983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  984.  
  985. Could not find class VFED.ScenPart_StartDeserting while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="VFED.ScenPart_StartDeserting"><def>VFED_StartDeserting</def></li>
  986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  987.  
  988. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart
  989. [Ref 11512361] Duplicate stacktrace, see ref for original
  990. Subnode:
  991. <li Class="VFED.ScenPart_StartDeserting"><def>VFED_StartDeserting</def></li>
  992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  993.  
  994. Could not load reference to Verse.ThingDef named AM_Grizzly
  995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  996.  
  997. Could not load reference to Verse.ThingDef named MSRimedicrem
  998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  999.  
  1000. Could not load reference to Verse.ThingDef named MSWipes
  1001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1002.  
  1003. Could not load reference to Verse.ResearchProjectDef named MSAntitox
  1004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1005.  
  1006. Could not load reference to Verse.ResearchProjectDef named AdvancedAutopsy
  1007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1008.  
  1009. Could not load reference to Verse.ResearchProjectDef named BrainSurgery
  1010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1011.  
  1012. Could not load reference to Verse.ResearchProjectDef named BS_GeneScience
  1013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1014.  
  1015. ScenPart had null faction after loading. Changing to PlayerTribe
  1016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1017.  
  1018. Some ScenParts were null after loading.
  1019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1020.  
  1021. Some ScenParts had null defs.
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1023. }↑unrelated logs
  1024.  
  1025. [HugsLib] Quickstarter generating map with scenario: Crashlanded
  1026. Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
  1027.  
  1028. Unloading 730 unused Assets to reduce memory usage. Loaded Objects now: 18453.
  1029. Total: 213.195200 ms (FindLiveObjects: 0.937500 ms CreateObjectMapping: 0.499300 ms MarkObjects: 211.069700 ms DeleteObjects: 0.688400 ms)
  1030.  
  1031. Initializing new game with mods:
  1032. - brrainz.harmony
  1033. - Ludeon.RimWorld
  1034. - UnlimitedHugs.HugsLib
  1035. - CETeam.CombatExtended
  1036. - SmashPhil.VehicleFramework
  1037. - Caulaflower.Granattuj
  1038. - OELS.VehicleMapFramework
  1039. - OELS.MapVehicles
  1040. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  1041.  
  1042. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22757.
  1043. Total: 289.158700 ms (FindLiveObjects: 1.022900 ms CreateObjectMapping: 1.116900 ms MarkObjects: 286.956900 ms DeleteObjects: 0.061400 ms)
  1044.  
  1045.  
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