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  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.6.4 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
  8. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
  9. # To check syntax errors in your file, use: yaml-online-parser.appspot.com
  10. # Do NOT delete any top level (= not indentented) sections in the configuration file.
  11. # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  12. # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  13. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  14. # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
  15.  
  16. #=============================O=O=============================#
  17. # II-------------------------------------------------------II #
  18. # | General settings | #
  19. # 2---------------------------------------------------------2 #
  20. #=============================o=o=============================#
  21.  
  22. # Time in seconds between each /aach book (unless user has permission achievement.*).
  23. TimeBook: 900
  24.  
  25. # Check for update on plugin launch and notify when an OP joins the game.
  26. CheckForUpdate: true
  27.  
  28. # Set to true to activate firework effects when a player receives an achievement.
  29. Firework: true
  30.  
  31. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
  32. FireworkStyle: BALL_LARGE
  33.  
  34. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  35. # Ignored if Firework setting is set to true.
  36. SimplifiedReception: false
  37.  
  38. # Number of players displayed in /aach top, week and month commands.
  39. TopList: 3
  40.  
  41. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  42. # /aach top, week or month when ranked in the top list.
  43. AdditionalEffects: true
  44.  
  45. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
  46. # /aach top, week or month when ranked in the top list.
  47. Sound: true
  48.  
  49. # Set the icon of the plugin (default: shamrock, \u2618).
  50. Icon: \u2618
  51.  
  52. # Set the color of the plugin (default: 5, dark purple).
  53. Color: 5
  54.  
  55. # Notify other connected players when an achievement is received.
  56. # Default behaviour, a player can override what he sees by using /aach toggle.
  57. NotifyOtherPlayers: false
  58.  
  59. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  60. # When ActionBarNotify is false, chat messages are used.
  61. ActionBarNotify: false
  62.  
  63. # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
  64. TitleScreen: false
  65.  
  66. # When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
  67. # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  68. # Otherwise texts will be displayed one after the other.
  69. HoverableReceiverChatText: true
  70.  
  71. # Separator between name, description and date on a book page.
  72. BookSeparator: ""
  73.  
  74. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  75. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  76.  
  77. # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
  78. ChatHeader: "&7[%ICON%&7]"
  79.  
  80. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  81. # Connection achievements will only be handled once a player switches to a non-creative mode.
  82. RestrictCreative: false
  83.  
  84. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  85. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  86. # No effect if using Minecraft 1.7.9 or 1.7.10.
  87. RestrictSpectator: true
  88.  
  89. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  90. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  91. RestrictAdventure: false
  92.  
  93. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  94. # Connection achievements will only be handled once a player enters a non-excluded world.
  95. ExcludedWorlds: []
  96. # - yourWorld1
  97. # - yourWorld2
  98.  
  99. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  100. IgnoreVerticalDistance: false
  101.  
  102. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  103. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  104. # If changed, do a full server restart, and not just /aach reload.
  105. DisabledCategories: []
  106. # - PetMasterGive
  107. # - PetMasterReceive
  108. # - DistanceLlama
  109. # - DistanceGliding
  110.  
  111. # Obfuscate achievements that have not yet been received in /aach list.
  112. ObfuscateNotReceived: false
  113.  
  114. # For categories with a series of related achievements where the only thing changing is the number of times
  115. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  116. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  117. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  118. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  119. # the 500 stone achievement will become legible.
  120. ObfuscateProgressiveAchievements: false
  121.  
  122. # Hide categories with no achievements yet received in /aach list by marking them as locked.
  123. HideNotReceivedCategories: false
  124.  
  125. # Completely hide categories for which the player does not have the corresponding count permissions.
  126. HideNoPermissionCategories: false
  127.  
  128. # Hide the reward display in /aach list.
  129. HideRewardDisplayInList: false
  130.  
  131. # Display precise statistic information in the /aach list progress bars.
  132. EnrichedListProgressBars: true
  133.  
  134. # Annotate each achievement displayed in a /aach list category with a number.
  135. NumberedItemsInList: false
  136.  
  137. # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
  138. ListColorNotReceived: 8
  139.  
  140. # Sort pages of the book in chronological order (false for reverse chronological order).
  141. BookChronologicalOrder: true
  142.  
  143. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  144. DisableSilkTouchBreaks: false
  145.  
  146. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  147. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  148. DisableSilkTouchOreBreaks: false
  149.  
  150. # Name of the language file.
  151. LanguageFileName: lang.yml
  152.  
  153. # Time in seconds between each statistic count. Only the listed categories are currently supported.
  154. StatisticCooldown:
  155. LavaBuckets: 10
  156. WaterBuckets: 10
  157. Milk: 10
  158. Beds: 30
  159. Brewing: 5
  160. MusicDiscs: 30
  161.  
  162. # Display action bar message when player performs an action while in the cooldown period.
  163. # No effect if using Minecraft 1.7.9 or 1.7.10.
  164. CooldownActionBar: true
  165.  
  166. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  167. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  168. DateLocale: en
  169.  
  170. # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
  171. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  172. DateDisplayTime: true
  173.  
  174. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  175. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  176. # No effect if using Minecraft versions prior to 1.12.
  177. RegisterAdvancementDescriptions: true
  178.  
  179. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  180. # No effect if using Minecraft versions prior to 1.12.
  181. HideAdvancements: false
  182.  
  183. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  184. IgnoreAFKPlayedTime: false
  185.  
  186. # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  187. # See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
  188. AllAchievementsReceivedRewards:
  189. IncreaseMaxOxygen: 30
  190. Experience: 100
  191.  
  192. #=============================OOO=============================#
  193. # III-----------------------------------------------------III #
  194. # | Database settings | #
  195. # 3---------------------------------------------------------3 #
  196. #=============================ooo=============================#
  197.  
  198. # Make a daily backup of your local database (if sqlite).
  199. DatabaseBackup: true
  200.  
  201. # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
  202. DatabaseType: sqlite
  203.  
  204. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  205. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  206. # Do a full server restart for this to take effect.
  207. TablePrefix: ""
  208.  
  209. # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  210. # for instance "&useUnicode=yes&characterEncoding=UTF-8".
  211. AdditionalConnectionOptions: ""
  212.  
  213. # Settings to link with MySQL database (ignored if sqlite or postgresql).
  214. MYSQL:
  215. Database: "jdbc:mysql://localhost:3306/minecraft"
  216. User: root
  217. Password: root
  218.  
  219. # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
  220. # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
  221. POSTGRESQL:
  222. Database: "jdbc:postgresql://localhost:5432/minecraft"
  223. User: root
  224. Password: root
  225.  
  226. #============================OO=OO============================#
  227. # IV-------------------------------------------------------IV #
  228. # | Performance settings | #
  229. # 4---------------------------------------------------------4 #
  230. #============================oo=oo============================#
  231.  
  232. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
  233. # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
  234. # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
  235. PlaytimeTaskInterval: 60
  236.  
  237. # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
  238. DistanceTaskInterval: 5
  239.  
  240. # Frequency of some statistics writes to the database.
  241. PooledRequestsTaskInterval: 10
  242.  
  243. #============================OOOOO============================#
  244. # V---------------------------------------------------------V #
  245. # | Action achievements | #
  246. # 5---------------------------------------------------------5 #
  247. #============================ooooo============================#
  248.  
  249. # When a player connects during the day; statistic increases at most once per day.
  250. Connections:
  251. 1:
  252. Message: You connected to our server for the first time!
  253. Name: connect_1
  254. DisplayName: Good Choice
  255.  
  256. # When a specific block is placed (specify material name, lower case).
  257. Places:
  258. smooth_brick:
  259. 500:
  260. # Used in /aach list when achievement not yet received, and in advancements.
  261. Goal: Place 500 stone bricks.
  262. # Description; displayed when receiving achievement, and in /aach book and /aach list.
  263. Message: "&4You have placed 500 stone bricks!"
  264. # Database name, must also be used in /aach delete and /aach check.
  265. Name: place_500_smooth_brick
  266. # Name; displayed when receiving achievement, and in /aach book and /aach list.
  267. DisplayName: Stone Brick Layer
  268. 2500:
  269. Goal: "Place 2500 stone bricks."
  270. Message: "&4You have placed 2500 stone bricks!"
  271. Name: place_2500_smooth_brick
  272. DisplayName: Stone Brick Architect
  273. stone:
  274. 100:
  275. Message: "&4One hundred placed stones!"
  276. Name: place_100_stone
  277. DisplayName: Stone Addict
  278. 1000:
  279. Message: "&4One thousand placed stones!"
  280. Name: place_1000_stone
  281. DisplayName: Stone God
  282. Reward:
  283. Command:
  284. Execute: "say §7ALERT: §4PLAYER§7 has become the §4STONE GOD§7!"
  285. Display: Become the Stone God!
  286.  
  287. # When a specific block is broken (specify material name, lower case).
  288. # Below, the notation sand:1 means sand item with metadata 1 (red sand).
  289. Breaks:
  290. sand:1:
  291. 10:
  292. Message: "&cYou have collected 10 red sand blocks!"
  293. Name: break_10_sand1
  294. DisplayName: Red Sand Fan
  295. stone:
  296. 1:
  297. Message: "&1The first time you went mining!"
  298. Name: break_1_stone
  299. DisplayName: Cobble!
  300. # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
  301. Reward:
  302. Command:
  303. Execute: give PLAYER 158 10; give PLAYER 126 5
  304.  
  305. # When a specific mob is killed.
  306. # Use an Entity name or poweredcreeper, in lower case.
  307. # Use player to track player kills as a whole.
  308. # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
  309. Kills:
  310. zombie:
  311. 1:
  312. Message: "&8The first time you killed a zombie!"
  313. DisplayName: The Walking Dead
  314. Name: kills_1_zombie
  315. Reward:
  316. Money: 1
  317. Item: diamond 1
  318. specificplayer-56c79b19-4500-466c-94ea-514a755fdd09:
  319. 1:
  320. Message: You killed the author of the plugin!
  321. DisplayName: No More DarkPyves
  322. Name: kills_1_darkpyves
  323. Reward:
  324. IncreaseMaxHealth: 1
  325.  
  326. # When a specific item is crafted (specify material name, lower case).
  327. Crafts:
  328. diamond_sword:
  329. 1:
  330. Message: The first time you crafted a blade!
  331. Name: craft_1_blade
  332. DisplayName: Blacksmith Apprentice
  333. Reward:
  334. Money: 2
  335.  
  336. # When the player dies.
  337. Deaths:
  338. 1:
  339. Message: The first time you died!
  340. Name: deaths_1
  341. DisplayName: Rest in Peace
  342. Reward:
  343. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  344. Item: stone 5 Tombstone
  345.  
  346. # When an arrow is shot.
  347. Arrows:
  348. 50:
  349. Message: 50 arrows shot!
  350. Name: arrows_50
  351. DisplayName: Arrows Around the Place
  352.  
  353. # When a snowball is thrown.
  354. Snowballs:
  355. 1000:
  356. Message: 1000 snowballs thrown. That's the spirit!
  357. Name: snowballs_1000
  358. DisplayName: Winter Addict
  359. Reward:
  360. # 30 corresponds to one bubble in the oxygen bar.
  361. IncreaseMaxOxygen: 30
  362.  
  363. # When an egg is thrown.
  364. Eggs:
  365. 1000:
  366. Message: 1000 eggs thrown!
  367. Name: eggs_1000
  368. DisplayName: Omelet Addict
  369.  
  370. # When a fish is caught.
  371. Fish:
  372. 1:
  373. Message: The first time you caught a fish!
  374. Name: fish_1
  375. DisplayName: Time for Fish and Chips
  376.  
  377. # When a treasure is caught with a fishing rod.
  378. Treasures:
  379. 1:
  380. Message: Your first treasure from the sea!
  381. Name: treasure_1
  382. DisplayName: Treasure Hunter
  383.  
  384. # When a tool/armor/weapon is broken.
  385. ItemBreaks:
  386. 1:
  387. Message: You broke your favorite tool!
  388. Name: itembreaks_1
  389. DisplayName: "&4Clumsy Guy"
  390.  
  391. # When an item is eaten (excludes potions and milk).
  392. EatenItems:
  393. 1:
  394. Message: Just had a snack!
  395. Name: eatenitems_1
  396. DisplayName: First Snack
  397.  
  398. # When a sheep is sheared.
  399. Shear:
  400. 100:
  401. Message: 100 sheep sheared!
  402. Name: shear_100
  403. DisplayName: "&1Wool Addict"
  404.  
  405. # When a cow is milked.
  406. Milk:
  407. 1:
  408. Message: Just milked a cow!
  409. Name: milk_1
  410. DisplayName: First Milk
  411. Reward:
  412. Experience: 100
  413.  
  414. # When a bucket is filled with lava.
  415. LavaBuckets:
  416. 10:
  417. Message: 10 buckets filled with lava!
  418. Name: lavabuckets_10
  419. DisplayName: Pyroman
  420.  
  421. # When a bucket is filled with water.
  422. WaterBuckets:
  423. 15:
  424. Message: 15 buckets filled with water!
  425. Name: waterbuckets_15
  426. DisplayName: Fireman
  427.  
  428. # When a trade with a villager is made.
  429. Trades:
  430. 1:
  431. Message: Doing business with your first villager!
  432. Name: trades_1
  433. DisplayName: First Trade
  434.  
  435. # When an anvil is used.
  436. AnvilsUsed:
  437. 1:
  438. Message: You just repaired your first item!
  439. Name: anvilsused_1
  440. DisplayName: First Repair
  441.  
  442. # When an enchantment is performed.
  443. Enchantments:
  444. 5:
  445. Message: 5 objects enchanted!
  446. Name: enchantments_5
  447. DisplayName: "&5Wizard"
  448.  
  449. # When a bed is entered.
  450. Beds:
  451. 5:
  452. Message: You entered a bed 5 times!
  453. Name: bed_5
  454. DisplayName: Sleepy Guy
  455.  
  456. # Maximum level reached.
  457. MaxLevel:
  458. 10:
  459. Message: Level 10 reached!
  460. Name: maxlevel_10
  461. DisplayName: "&4Rookie"
  462.  
  463. # When a potion is consumed.
  464. ConsumedPotions:
  465. 100:
  466. Message: Drinking weird beverages all the time...
  467. Name: consumedpotions_100
  468. DisplayName: Alcoholic
  469.  
  470. # Amount of time played on the server (in hours, use integers).
  471. PlayedTime:
  472. 1:
  473. Message: You played during one hour on the server!
  474. Name: playedtime_1
  475. DisplayName: First Hour
  476.  
  477. # When a distance is traveled by foot.
  478. DistanceFoot:
  479. 1000:
  480. Message: You traveled 1000 blocks by foot!
  481. Name: distancefoot_1000
  482. DisplayName: Big Walker
  483.  
  484. # When a distance is traveled on a pig.
  485. DistancePig:
  486. 100:
  487. Message: You traveled 100 blocks on a pig!
  488. Name: distancepig_100
  489. DisplayName: Carrot on a Stick Master
  490.  
  491. # When a distance is traveled on a horse.
  492. DistanceHorse:
  493. 500:
  494. Message: You traveled 500 blocks on a horse!
  495. Name: distancehorse_500
  496. DisplayName: The Avener
  497.  
  498. # When a distance is traveled in a minecart.
  499. DistanceMinecart:
  500. 100:
  501. Message: You traveled 100 blocks in a minecart!
  502. Name: distanceminecart_100
  503. DisplayName: Carting Fan
  504.  
  505. # When a distance is traveled in a boat.
  506. DistanceBoat:
  507. 200:
  508. Message: You traveled 200 blocks in a boat!
  509. Name: distanceboat_200
  510. DisplayName: Great Sailor
  511.  
  512. # When a distance is traveled with elytra.
  513. # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
  514. DistanceGliding:
  515. 100:
  516. Message: You traveled 100 blocks with elytra!
  517. Name: distancegliding_100
  518. DisplayName: Angel
  519.  
  520. # When a distance is traveled on a llama.
  521. # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
  522. DistanceLlama:
  523. 50:
  524. Message: You traveled 50 blocks on a llama!
  525. Name: distancellama_50
  526. DisplayName: Llama Rider
  527.  
  528. # When an item is dropped on the ground.
  529. ItemDrops:
  530. 15:
  531. Message: You're killing the planet!
  532. Name: itemdrops_15
  533. DisplayName: Polluter
  534.  
  535. # When an item is picked up from the ground.
  536. ItemPickups:
  537. 40:
  538. Message: You're saving the planet!
  539. Name: itempickups_40
  540. DisplayName: Environmentalist
  541.  
  542. # When soil is plowed with a hoe.
  543. HoePlowings:
  544. 10:
  545. Message: You plowed the ground 10 times!
  546. Name: hoeplowings_10
  547. DisplayName: Farmer
  548. Reward:
  549. Item: cookie 15
  550.  
  551. # When bone meal is used to fertilise plants.
  552. Fertilising:
  553. 15:
  554. Message: You used bone meal on plants 15 times!
  555. Name: fertilising_15
  556. DisplayName: Gardener
  557.  
  558. # When an animal is tamed.
  559. Taming:
  560. 1:
  561. Message: You tamed your first animal!
  562. Name: taming_1
  563. DisplayName: Tamer
  564.  
  565. # When animals breed (specify an entity name, lower case).
  566. Breeding:
  567. sheep:
  568. 100:
  569. Message: You bred your first animal!
  570. Name: breeding_1
  571. DisplayName: Breeder
  572.  
  573. # When a potion is brewed.
  574. Brewing:
  575. 1:
  576. Message: You brewed your first potion!
  577. Name: brewing_1
  578. DisplayName: Alchemist
  579.  
  580. # When a firework is launched.
  581. Fireworks:
  582. 10:
  583. Message: You launched 10 fireworks!
  584. Name: fireworks_10
  585. DisplayName: Pyrotechnist
  586. Reward:
  587. Experience: 200
  588.  
  589. # When a music disc is played.
  590. MusicDiscs:
  591. 1:
  592. Message: One jukebox used!
  593. Name: musicdiscs_1
  594. DisplayName: DJ
  595.  
  596. # When a player teleports with an enderpearl.
  597. EnderPearls:
  598. 10:
  599. Message: 10 teleportations with ender pearls!
  600. Name: enderpearls_10
  601. DisplayName: Teleport Man
  602.  
  603. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  604. PetMasterGive:
  605. 3:
  606. Message: 3 pets given to friends!
  607. Name: petmastergive_3
  608. DisplayName: Donator
  609.  
  610. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  611. PetMasterReceive:
  612. 10:
  613. Message: 10 pets received from friends!
  614. Name: petmasterreceive_10
  615. DisplayName: Receiver
  616.  
  617. # When an item is smelt in a furnace.
  618. Smelting:
  619. 250:
  620. Message: 250 items smelt in a furnace!
  621. Name: smeltitems_250
  622. DisplayName: The Smelter
  623.  
  624. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  625. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  626. # Aliases of a given command will also be taken into account.
  627. PlayerCommands:
  628. aach stats:
  629. 10:
  630. Message: Run the stats command 10 times!
  631. Name: playercommand_aachstats_10
  632. DisplayName: Statistician
  633. Rewards:
  634. Commands:
  635. Execute: "say §cALERT: §7PLAYER is now a statistician"
  636. Display: Broadcast
  637.  
  638. #===========================OOO=OOO===========================#
  639. # VI-------------------------------------------------------VI #
  640. # | Command-based achievements | #
  641. # 6---------------------------------------------------------6 #
  642. #===========================ooo=ooo===========================#
  643.  
  644. # Let achievement commands be given several times.
  645. MultiCommand: true
  646.  
  647. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  648. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  649. Commands:
  650. yourAch1:
  651. Message: You took part in the special event!
  652. Name: yourAch1
  653. DisplayName: Special Event Achievement!
  654.  
  655. # When the command /aach add is called for this category.
  656. Custom:
  657. votes:
  658. 10:
  659. Message: Vote 10 times for the server!
  660. Name: customs_votes_10
  661. DisplayName: Server fan
  662. Reward:
  663. Money: 5
  664.  
  665. #===========================OOOOOOO===========================#
  666. # VII-----------------------------------------------------VII #
  667. # | Parameters in future plugin versions will appear here | #
  668. # 7---------------------------------------------------------7 #
  669. #===========================ooooooo===========================#
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