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- Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
- Vendor: NVIDIA
- VRAM: 12129 MB
- Driver: 31.0.15.4592
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.523 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.479700 ms
- 2024-03-11T14:38:37 0.050 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
- 2024-03-11T14:38:37 0.052 INF System information:
- 2024-03-11T14:38:37 0.052 INF OS: Windows 11 (10.0.22631) 64bit
- 2024-03-11T14:38:37 0.052 INF CPU: 11th Gen Intel(R) Core(TM) i7-11700 @ 2.50GHz (cores: 16)
- 2024-03-11T14:38:37 0.053 INF RAM: 32369 MB
- 2024-03-11T14:38:37 0.053 INF GPU: NVIDIA GeForce RTX 3060 (12129 MB)
- 2024-03-11T14:38:38 0.062 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-03-11T14:38:38 0.107 INF Last played version: Alpha 21.2
- 2024-03-11T14:38:38 0.111 INF Local UTC offset: -4 hours
- 2024-03-11T14:38:38 0.146 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\killa\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-03-11__14-38-34.txt
- 2024-03-11T14:38:38 0.167 INF [Platform] Init
- 2024-03-11T14:38:38 0.287 INF [Platform] Using native platform: Steam
- 2024-03-11T14:38:38 0.290 INF [Platform] Using cross platform: EOS
- 2024-03-11T14:38:38 0.291 INF [Platform] Using server platform: Steam
- 2024-03-11T14:38:38 0.291 INF [Platform] Using server platform: XBL
- 2024-03-11T14:38:38 0.309 INF Starting PlayerInputManager...
- 2024-03-11T14:38:38 0.691 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2024-03-11T14:38:38 0.752 INF [Platform] Initializing Steam
- 2024-03-11T14:38:38 0.937 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-03-11T14:38:38 0.940 INF [Steamworks.NET] Registering auth callbacks
- 2024-03-11T14:38:38 0.943 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-03-11T14:38:38 0.943 INF [Platform] Initializing EOS
- 2024-03-11T14:38:38 0.990 INF [EOS] Initialize: Success
- 2024-03-11T14:38:38 1.036 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-03-11T14:38:38 1.042 INF [Platform] Initializing XBL
- 2024-03-11T14:38:39 1.359 INF Localization language from platform: english
- 2024-03-11T14:38:39 1.361 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.507300 ms
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000280CE0A3090.dll
- 2024-03-11T14:38:47 9.451 INF Awake IsFocused: True
- 2024-03-11T14:38:47 9.452 INF Awake
- 2024-03-11T14:38:47 9.760 INF Occlusion: Awake
- 2024-03-11T14:38:47 9.771 WRN Device name for flag StandaloneWindows is unknown
- 2024-03-11T14:38:47 9.774 INF ApplyAllOptions streaming budget 10916.1 MB
- 2024-03-11T14:38:47 9.775 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2024-03-11T14:38:47 9.777 INF Texture quality is set to 0
- 2024-03-11T14:38:47 9.778 INF ApplyTextureFilter 2, AF Enable
- 2024-03-11T14:38:47 9.779 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
- Total: 11.810500 ms (FindLiveObjects: 0.330400 ms CreateObjectMapping: 0.318300 ms MarkObjects: 11.103400 ms DeleteObjects: 0.057300 ms)
- 2024-03-11T14:38:48 10.709 INF [MODS] No mods folder found
- 2024-03-11T14:38:48 10.710 INF [MODS] Initializing mod code
- 2024-03-11T14:38:48 10.710 INF [MODS] Loading done
- 2024-03-11T14:38:48 10.746 INF Loading permissions file at 'C:\Users\killa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-03-11T14:38:48 10.815 INF Loading permissions file done.
- 2024-03-11T14:38:48 10.949 INF [PartyQuests] Initialized
- 2024-03-11T14:38:48 10.950 INF Awake done in 1497 ms
- 2024-03-11T14:38:49 11.079 INF [XUi] Instantiating XUi from default prefab.
- 2024-03-11T14:38:49 11.088 INF [XUi] XUi instantiation completed in 8 ms
- 2024-03-11T14:38:49 11.250 INF [XUi] Loading XUi asynchronously
- 2024-03-11T14:38:49 11.278 INF Updated culture for display texts
- 2024-03-11T14:38:49 11.507 INF Reloading serveradmin.xml
- 2024-03-11T14:38:49 11.507 INF Loading permissions file at 'C:\Users\killa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-03-11T14:38:49 11.511 INF Permissions file unchanged, skipping reloading
- 2024-03-11T14:38:50 12.415 INF [XUi] Parsing all window groups completed in 1089 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-03-11T14:38:52 14.564 INF [XUi] Initialized all window groups completed in 1030 ms total.
- Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
- Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
- 2024-03-11T14:38:52 14.974 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2024-03-11T14:39:00 22.526 INF LoadTextureArraysForQuality took 7.551001
- 2024-03-11T14:39:00 22.560 INF Loaded (local): rwgmixer in 0.03
- 2024-03-11T14:39:00 22.632 INF Loaded (local): archetypes in 0.07
- 2024-03-11T14:39:00 22.638 INF Loaded (local): loadingscreen in 0.00
- 2024-03-11T14:39:00 22.639 INF WorldStaticData.Init() needed 9.000s
- 2024-03-11T14:39:00 22.646 INF [Steamworks.NET] Login ok.
- 2024-03-11T14:39:00 22.647 INF [EOS] Login
- 2024-03-11T14:39:00 22.927 INF AchievementManager: Received stats and achievements from Steam
- 2024-03-11T14:39:00 22.958 WRN [Steam] Tick took exceptionally long: 32 ms
- 2024-03-11T14:39:01 23.773 INF [EOS] Login succeeded, PUID: 00024270c6004132bffd3cfcb8c709f4
- 2024-03-11T14:39:01 23.774 INF [EOS] Getting native user for 00024270c6004132bffd3cfcb8c709f4
- 2024-03-11T14:39:01 23.776 INF [EOS] CopyIdToken result: Success
- 2024-03-11T14:39:02 24.885 INF [EOS] TransferProgress: News.xml, 4717 / 4717
- 2024-03-11T14:39:02 24.988 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
- 2024-03-11T14:39:13 35.433 INF Started thread ServerBrowserListUpdater
- 2024-03-11T14:39:14 36.583 INF [EOS] Session search filters: ServerVersion:Alpha.21.2., Region=~$#$~northamericaeast, FreePlayerSlots>=1,
- 2024-03-11T14:39:14 36.583 INF [EOS] Starting session search with 2 filters
- 2024-03-11T14:39:15 37.298 INF [EOS] Search took: 715 ms
- 2024-03-11T14:39:15 37.300 INF [EOS] Sessions received: 200
- 2024-03-11T14:39:15 37.944 INF [EOS-ACC] Anti cheat not loaded
- 2024-03-11T14:39:15 37.945 INF Connecting to server Grim County...
- 2024-03-11T14:39:15 37.946 INF NetPackageManager Init
- 2024-03-11T14:39:15 37.964 INF Exited thread ServerBrowserListUpdater
- 2024-03-11T14:39:15 37.978 INF NET: LiteNetLib trying to connect to: 167.114.174.220:25566
- 2024-03-11T14:39:21 43.811 INF NET: LiteNetLib: Connection failed: ConnectionFailed
- 2024-03-11T14:39:21 43.812 INF NET: Steam NW trying to connect to: 167.114.174.220:25566
- 2024-03-11T14:39:21 43.813 INF [Steamworks.NET] NET: Connecting to SteamID 90182150412797960
- 2024-03-11T14:39:21 43.814 INF Started thread SteamNetworkingClient
- 2024-03-11T14:39:25 47.823 INF [Steamworks.NET] NET: Connection established
- 2024-03-11T14:39:25 47.879 INF [Steamworks.NET] NET: Password accepted
- 2024-03-11T14:39:25 47.910 INF Started thread NCSteam_Reader_0
- 2024-03-11T14:39:25 47.913 INF Started thread NCSteam_Writer_0
- 2024-03-11T14:39:25 47.942 INF Started thread NCSteam_Reader_1
- 2024-03-11T14:39:25 47.943 INF Started thread NCSteam_Writer_1
- 2024-03-11T14:39:25 48.028 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2024-03-11T14:39:25 48.030 INF [EOS] CopyIdToken result: Success
- 2024-03-11T14:39:25 48.031 INF NPPL.Write
- 2024-03-11T14:41:25 168.019 INF [Steamworks.NET] NET: Connection closed
- 2024-03-11T14:41:25 168.026 INF [Steamworks.NET] NET: Connection closed
- 2024-03-11T14:41:25 168.032 INF [Steamworks.NET] NET: Connection closed
- 2024-03-11T14:41:25 168.045 INF Exited thread SteamNetworkingClient
- 2024-03-11T14:41:25 168.045 INF [NET] DisconnectedFromServer: Server ended the connection to the client
- 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Reader_0
- 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Reader_1
- 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Writer_1
- 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Writer_0
- 2024-03-11T14:41:25 168.052 INF SaveAndCleanupWorld
- 2024-03-11T14:41:27 169.354 INF Clearing queues.
- 2024-03-11T14:41:27 169.355 INF Cleared queues.
- 2024-03-11T14:41:27 169.367 INF Persistent GamePrefs saved
- 2024-03-11T14:42:39 241.598 INF Preparing quit
- 2024-03-11T14:42:39 241.600 INF Persistent GamePrefs saved
- 2024-03-11T14:42:39 241.601 INF Cleanup
- 2024-03-11T14:42:39 241.951 INF AchievementManager.Cleanup
- 2024-03-11T14:42:39 242.045 INF Terminating threads
- 2024-03-11T14:42:39 242.045 INF OnApplicationQuit
- 2024-03-11T14:42:39 242.046 INF Terminating threads
- 2024-03-11T14:42:39 242.046 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 184707 frames, [4.0 KB-8.0 KB]: 25 frames, [8.0 KB-16.0 KB]: 7689 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 6 frames, [128.0 KB-256.0 KB]: 13 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.4 MB
- Peak Allocated Bytes 6.9 MB
- Overflow Count 3
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.6 KB
- Overflow Count 16042
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 14]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 13]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 14.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 8
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 14.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 17.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 49.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 400 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 11]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 12]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 44181
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 409098
- 32B: 15 Subsections = 7680 buckets. Failed count: 506998
- 48B: 54 Subsections = 18432 buckets. Failed count: 59494
- 64B: 29 Subsections = 7424 buckets. Failed count: 33872
- 80B: 151 Subsections = 30924 buckets. Failed count: 224760
- 96B: 3 Subsections = 512 buckets. Failed count: 207775
- 112B: 2 Subsections = 292 buckets. Failed count: 12383
- 128B: 1 Subsections = 128 buckets. Failed count: 16530
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 4605 frames, [32.0 MB-64.0 MB]: 187843 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 54.9 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 187480 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 4965 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 9
- Overflow Count (too large) 6
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 6
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 409098
- 32B: 15 Subsections = 7680 buckets. Failed count: 506998
- 48B: 54 Subsections = 18432 buckets. Failed count: 59494
- 64B: 29 Subsections = 7424 buckets. Failed count: 33872
- 80B: 151 Subsections = 30924 buckets. Failed count: 224760
- 96B: 3 Subsections = 512 buckets. Failed count: 207775
- 112B: 2 Subsections = 292 buckets. Failed count: 12383
- 128B: 1 Subsections = 128 buckets. Failed count: 16530
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 4600 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 187841 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 3.8 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 4588 frames, [64.0 KB-128.0 KB]: 187756 frames, [128.0 KB-256.0 KB]: 5 frames, [64.0 MB-128.0 MB]: 93 frames, [128.0 MB-256.0 MB]: 6 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 1673
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 409098
- 32B: 15 Subsections = 7680 buckets. Failed count: 506998
- 48B: 54 Subsections = 18432 buckets. Failed count: 59494
- 64B: 29 Subsections = 7424 buckets. Failed count: 33872
- 80B: 151 Subsections = 30924 buckets. Failed count: 224760
- 96B: 3 Subsections = 512 buckets. Failed count: 207775
- 112B: 2 Subsections = 292 buckets. Failed count: 12383
- 128B: 1 Subsections = 128 buckets. Failed count: 16530
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 4594 frames, [64.0 MB-128.0 MB]: 187798 frames, [128.0 MB-256.0 MB]: 56 frames
- Requested Block Size 4.0 MB
- Peak Block count 38
- Peak Allocated memory 167.2 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 4589 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 187858 frames
- Requested Block Size 4.0 MB
- Peak Block count 20
- Peak Allocated memory 94.5 MB
- Peak Large allocation bytes 15.7 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 409098
- 32B: 15 Subsections = 7680 buckets. Failed count: 506998
- 48B: 54 Subsections = 18432 buckets. Failed count: 59494
- 64B: 29 Subsections = 7424 buckets. Failed count: 33872
- 80B: 151 Subsections = 30924 buckets. Failed count: 224760
- 96B: 3 Subsections = 512 buckets. Failed count: 207775
- 112B: 2 Subsections = 292 buckets. Failed count: 12383
- 128B: 1 Subsections = 128 buckets. Failed count: 16530
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 4588 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 187859 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 117.4 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 4588 frames, [256.0 KB-0.5 MB]: 4025 frames, [0.5 MB-1.0 MB]: 183835 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 0.6 MB
- Peak Large allocation bytes 0 B
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