Advertisement
KR11N

7D2D Log

Mar 11th, 2024
69
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 22.05 KB | None | 0 0
  1. Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
  11. Vendor: NVIDIA
  12. VRAM: 12129 MB
  13. Driver: 31.0.15.4592
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.523 seconds
  16. <RI> Initializing input.
  17. <RI> Input initialized.
  18. <RI> Initialized touch support.
  19. UnloadTime: 1.479700 ms
  20. 2024-03-11T14:38:37 0.050 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
  21. 2024-03-11T14:38:37 0.052 INF System information:
  22. 2024-03-11T14:38:37 0.052 INF OS: Windows 11 (10.0.22631) 64bit
  23. 2024-03-11T14:38:37 0.052 INF CPU: 11th Gen Intel(R) Core(TM) i7-11700 @ 2.50GHz (cores: 16)
  24. 2024-03-11T14:38:37 0.053 INF RAM: 32369 MB
  25. 2024-03-11T14:38:37 0.053 INF GPU: NVIDIA GeForce RTX 3060 (12129 MB)
  26. 2024-03-11T14:38:38 0.062 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  27. 2024-03-11T14:38:38 0.107 INF Last played version: Alpha 21.2
  28. 2024-03-11T14:38:38 0.111 INF Local UTC offset: -4 hours
  29. 2024-03-11T14:38:38 0.146 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\killa\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-03-11__14-38-34.txt
  30. 2024-03-11T14:38:38 0.167 INF [Platform] Init
  31. 2024-03-11T14:38:38 0.287 INF [Platform] Using native platform: Steam
  32. 2024-03-11T14:38:38 0.290 INF [Platform] Using cross platform: EOS
  33. 2024-03-11T14:38:38 0.291 INF [Platform] Using server platform: Steam
  34. 2024-03-11T14:38:38 0.291 INF [Platform] Using server platform: XBL
  35. 2024-03-11T14:38:38 0.309 INF Starting PlayerInputManager...
  36. 2024-03-11T14:38:38 0.691 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  37. 2024-03-11T14:38:38 0.752 INF [Platform] Initializing Steam
  38. 2024-03-11T14:38:38 0.937 INF [Steamworks.NET] SteamAPI_Init() ok
  39. 2024-03-11T14:38:38 0.940 INF [Steamworks.NET] Registering auth callbacks
  40. 2024-03-11T14:38:38 0.943 INF Not running in Big Picture Mode, no on-screen keyboard available
  41. 2024-03-11T14:38:38 0.943 INF [Platform] Initializing EOS
  42. 2024-03-11T14:38:38 0.990 INF [EOS] Initialize: Success
  43. 2024-03-11T14:38:38 1.036 INF [EOS-ACC] Not started with EAC, anticheat disabled
  44. 2024-03-11T14:38:38 1.042 INF [Platform] Initializing XBL
  45. 2024-03-11T14:38:39 1.359 INF Localization language from platform: english
  46. 2024-03-11T14:38:39 1.361 INF Texture quality is set to 0
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48. UnloadTime: 4.507300 ms
  49. Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000280CE0A3090.dll
  50. 2024-03-11T14:38:47 9.451 INF Awake IsFocused: True
  51. 2024-03-11T14:38:47 9.452 INF Awake
  52. 2024-03-11T14:38:47 9.760 INF Occlusion: Awake
  53. 2024-03-11T14:38:47 9.771 WRN Device name for flag StandaloneWindows is unknown
  54. 2024-03-11T14:38:47 9.774 INF ApplyAllOptions streaming budget 10916.1 MB
  55. 2024-03-11T14:38:47 9.775 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  56. 2024-03-11T14:38:47 9.777 INF Texture quality is set to 0
  57. 2024-03-11T14:38:47 9.778 INF ApplyTextureFilter 2, AF Enable
  58. 2024-03-11T14:38:47 9.779 INF ApplyTerrainOptions 3
  59. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
  60. Total: 11.810500 ms (FindLiveObjects: 0.330400 ms CreateObjectMapping: 0.318300 ms MarkObjects: 11.103400 ms DeleteObjects: 0.057300 ms)
  61.  
  62. 2024-03-11T14:38:48 10.709 INF [MODS] No mods folder found
  63. 2024-03-11T14:38:48 10.710 INF [MODS] Initializing mod code
  64. 2024-03-11T14:38:48 10.710 INF [MODS] Loading done
  65. 2024-03-11T14:38:48 10.746 INF Loading permissions file at 'C:\Users\killa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2024-03-11T14:38:48 10.815 INF Loading permissions file done.
  67. 2024-03-11T14:38:48 10.949 INF [PartyQuests] Initialized
  68. 2024-03-11T14:38:48 10.950 INF Awake done in 1497 ms
  69. 2024-03-11T14:38:49 11.079 INF [XUi] Instantiating XUi from default prefab.
  70. 2024-03-11T14:38:49 11.088 INF [XUi] XUi instantiation completed in 8 ms
  71. 2024-03-11T14:38:49 11.250 INF [XUi] Loading XUi asynchronously
  72. 2024-03-11T14:38:49 11.278 INF Updated culture for display texts
  73. 2024-03-11T14:38:49 11.507 INF Reloading serveradmin.xml
  74. 2024-03-11T14:38:49 11.507 INF Loading permissions file at 'C:\Users\killa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  75. 2024-03-11T14:38:49 11.511 INF Permissions file unchanged, skipping reloading
  76. 2024-03-11T14:38:50 12.415 INF [XUi] Parsing all window groups completed in 1089 ms total.
  77. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  78. 2024-03-11T14:38:52 14.564 INF [XUi] Initialized all window groups completed in 1030 ms total.
  79. Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
  80. Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
  81. 2024-03-11T14:38:52 14.974 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  82. 2024-03-11T14:39:00 22.526 INF LoadTextureArraysForQuality took 7.551001
  83. 2024-03-11T14:39:00 22.560 INF Loaded (local): rwgmixer in 0.03
  84. 2024-03-11T14:39:00 22.632 INF Loaded (local): archetypes in 0.07
  85. 2024-03-11T14:39:00 22.638 INF Loaded (local): loadingscreen in 0.00
  86. 2024-03-11T14:39:00 22.639 INF WorldStaticData.Init() needed 9.000s
  87. 2024-03-11T14:39:00 22.646 INF [Steamworks.NET] Login ok.
  88. 2024-03-11T14:39:00 22.647 INF [EOS] Login
  89. 2024-03-11T14:39:00 22.927 INF AchievementManager: Received stats and achievements from Steam
  90. 2024-03-11T14:39:00 22.958 WRN [Steam] Tick took exceptionally long: 32 ms
  91. 2024-03-11T14:39:01 23.773 INF [EOS] Login succeeded, PUID: 00024270c6004132bffd3cfcb8c709f4
  92. 2024-03-11T14:39:01 23.774 INF [EOS] Getting native user for 00024270c6004132bffd3cfcb8c709f4
  93. 2024-03-11T14:39:01 23.776 INF [EOS] CopyIdToken result: Success
  94. 2024-03-11T14:39:02 24.885 INF [EOS] TransferProgress: News.xml, 4717 / 4717
  95. 2024-03-11T14:39:02 24.988 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
  96. 2024-03-11T14:39:13 35.433 INF Started thread ServerBrowserListUpdater
  97. 2024-03-11T14:39:14 36.583 INF [EOS] Session search filters: ServerVersion:Alpha.21.2., Region=~$#$~northamericaeast, FreePlayerSlots>=1,
  98. 2024-03-11T14:39:14 36.583 INF [EOS] Starting session search with 2 filters
  99. 2024-03-11T14:39:15 37.298 INF [EOS] Search took: 715 ms
  100. 2024-03-11T14:39:15 37.300 INF [EOS] Sessions received: 200
  101. 2024-03-11T14:39:15 37.944 INF [EOS-ACC] Anti cheat not loaded
  102. 2024-03-11T14:39:15 37.945 INF Connecting to server Grim County...
  103. 2024-03-11T14:39:15 37.946 INF NetPackageManager Init
  104. 2024-03-11T14:39:15 37.964 INF Exited thread ServerBrowserListUpdater
  105. 2024-03-11T14:39:15 37.978 INF NET: LiteNetLib trying to connect to: 167.114.174.220:25566
  106. 2024-03-11T14:39:21 43.811 INF NET: LiteNetLib: Connection failed: ConnectionFailed
  107. 2024-03-11T14:39:21 43.812 INF NET: Steam NW trying to connect to: 167.114.174.220:25566
  108. 2024-03-11T14:39:21 43.813 INF [Steamworks.NET] NET: Connecting to SteamID 90182150412797960
  109. 2024-03-11T14:39:21 43.814 INF Started thread SteamNetworkingClient
  110. 2024-03-11T14:39:25 47.823 INF [Steamworks.NET] NET: Connection established
  111. 2024-03-11T14:39:25 47.879 INF [Steamworks.NET] NET: Password accepted
  112. 2024-03-11T14:39:25 47.910 INF Started thread NCSteam_Reader_0
  113. 2024-03-11T14:39:25 47.913 INF Started thread NCSteam_Writer_0
  114. 2024-03-11T14:39:25 47.942 INF Started thread NCSteam_Reader_1
  115. 2024-03-11T14:39:25 47.943 INF Started thread NCSteam_Writer_1
  116. 2024-03-11T14:39:25 48.028 INF [Steamworks.NET] Auth.GetAuthTicket()
  117. 2024-03-11T14:39:25 48.030 INF [EOS] CopyIdToken result: Success
  118. 2024-03-11T14:39:25 48.031 INF NPPL.Write
  119. 2024-03-11T14:41:25 168.019 INF [Steamworks.NET] NET: Connection closed
  120. 2024-03-11T14:41:25 168.026 INF [Steamworks.NET] NET: Connection closed
  121. 2024-03-11T14:41:25 168.032 INF [Steamworks.NET] NET: Connection closed
  122. 2024-03-11T14:41:25 168.045 INF Exited thread SteamNetworkingClient
  123. 2024-03-11T14:41:25 168.045 INF [NET] DisconnectedFromServer: Server ended the connection to the client
  124. 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Reader_0
  125. 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Reader_1
  126. 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Writer_1
  127. 2024-03-11T14:41:25 168.048 INF Exited thread NCSteam_Writer_0
  128. 2024-03-11T14:41:25 168.052 INF SaveAndCleanupWorld
  129. 2024-03-11T14:41:27 169.354 INF Clearing queues.
  130. 2024-03-11T14:41:27 169.355 INF Cleared queues.
  131. 2024-03-11T14:41:27 169.367 INF Persistent GamePrefs saved
  132. 2024-03-11T14:42:39 241.598 INF Preparing quit
  133. 2024-03-11T14:42:39 241.600 INF Persistent GamePrefs saved
  134. 2024-03-11T14:42:39 241.601 INF Cleanup
  135. 2024-03-11T14:42:39 241.951 INF AchievementManager.Cleanup
  136. 2024-03-11T14:42:39 242.045 INF Terminating threads
  137. 2024-03-11T14:42:39 242.045 INF OnApplicationQuit
  138. 2024-03-11T14:42:39 242.046 INF Terminating threads
  139. 2024-03-11T14:42:39 242.046 INF OnApplicationQuit
  140. Setting up 8 worker threads for Enlighten.
  141. Memory Statistics:
  142. [ALLOC_TEMP_TLS] TLS Allocator
  143. StackAllocators :
  144. [ALLOC_TEMP_MAIN]
  145. Peak usage frame count: [2.0 KB-4.0 KB]: 184707 frames, [4.0 KB-8.0 KB]: 25 frames, [8.0 KB-16.0 KB]: 7689 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 6 frames, [128.0 KB-256.0 KB]: 13 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
  146. Initial Block Size 4.0 MB
  147. Current Block Size 7.4 MB
  148. Peak Allocated Bytes 6.9 MB
  149. Overflow Count 3
  150. [ALLOC_TEMP_Loading.AsyncRead]
  151. Initial Block Size 64.0 KB
  152. Current Block Size 128.0 KB
  153. Peak Allocated Bytes 128.0 KB
  154. Overflow Count 0
  155. [ALLOC_TEMP_Loading.PreloadManager]
  156. Initial Block Size 256.0 KB
  157. Current Block Size 0.5 MB
  158. Peak Allocated Bytes 511.6 KB
  159. Overflow Count 16042
  160. [ALLOC_TEMP_Background Job.Worker 8]
  161. Initial Block Size 32.0 KB
  162. Current Block Size 32.0 KB
  163. Peak Allocated Bytes 54 B
  164. Overflow Count 0
  165. [ALLOC_TEMP_Job.Worker 6]
  166. Initial Block Size 256.0 KB
  167. Current Block Size 256.0 KB
  168. Peak Allocated Bytes 192 B
  169. Overflow Count 0
  170. [ALLOC_TEMP_Job.Worker 0]
  171. Initial Block Size 256.0 KB
  172. Current Block Size 256.0 KB
  173. Peak Allocated Bytes 176 B
  174. Overflow Count 0
  175. [ALLOC_TEMP_Background Job.Worker 10]
  176. Initial Block Size 32.0 KB
  177. Current Block Size 32.0 KB
  178. Peak Allocated Bytes 54 B
  179. Overflow Count 0
  180. [ALLOC_TEMP_Background Job.Worker 9]
  181. Initial Block Size 32.0 KB
  182. Current Block Size 32.0 KB
  183. Peak Allocated Bytes 54 B
  184. Overflow Count 0
  185. [ALLOC_TEMP_Job.Worker 5]
  186. Initial Block Size 256.0 KB
  187. Current Block Size 256.0 KB
  188. Peak Allocated Bytes 192 B
  189. Overflow Count 0
  190. [ALLOC_TEMP_Background Job.Worker 14]
  191. Initial Block Size 32.0 KB
  192. Current Block Size 32.0 KB
  193. Peak Allocated Bytes 54 B
  194. Overflow Count 0
  195. [ALLOC_TEMP_Background Job.Worker 6]
  196. Initial Block Size 32.0 KB
  197. Current Block Size 32.0 KB
  198. Peak Allocated Bytes 54 B
  199. Overflow Count 0
  200. [ALLOC_TEMP_Job.Worker 4]
  201. Initial Block Size 256.0 KB
  202. Current Block Size 256.0 KB
  203. Peak Allocated Bytes 192 B
  204. Overflow Count 0
  205. [ALLOC_TEMP_Job.Worker 14]
  206. Initial Block Size 256.0 KB
  207. Current Block Size 256.0 KB
  208. Peak Allocated Bytes 151.3 KB
  209. Overflow Count 0
  210. [ALLOC_TEMP_Job.Worker 3]
  211. Initial Block Size 256.0 KB
  212. Current Block Size 256.0 KB
  213. Peak Allocated Bytes 0.8 KB
  214. Overflow Count 0
  215. [ALLOC_TEMP_Job.Worker 13]
  216. Initial Block Size 256.0 KB
  217. Current Block Size 256.0 KB
  218. Peak Allocated Bytes 14.3 KB
  219. Overflow Count 0
  220. [ALLOC_TEMP_Background Job.Worker 12]
  221. Initial Block Size 32.0 KB
  222. Current Block Size 32.0 KB
  223. Peak Allocated Bytes 54 B
  224. Overflow Count 0
  225. [ALLOC_TEMP_EnlightenWorker] x 8
  226. Initial Block Size 64.0 KB
  227. Current Block Size 64.0 KB
  228. Peak Allocated Bytes 54 B
  229. Overflow Count 0
  230. [ALLOC_TEMP_Background Job.Worker 15]
  231. Initial Block Size 32.0 KB
  232. Current Block Size 32.0 KB
  233. Peak Allocated Bytes 54 B
  234. Overflow Count 0
  235. [ALLOC_TEMP_Background Job.Worker 1]
  236. Initial Block Size 32.0 KB
  237. Current Block Size 36.0 KB
  238. Peak Allocated Bytes 32.0 KB
  239. Overflow Count 0
  240. [ALLOC_TEMP_Background Job.Worker 2]
  241. Initial Block Size 32.0 KB
  242. Current Block Size 36.0 KB
  243. Peak Allocated Bytes 32.0 KB
  244. Overflow Count 0
  245. [ALLOC_TEMP_Background Job.Worker 7]
  246. Initial Block Size 32.0 KB
  247. Current Block Size 32.0 KB
  248. Peak Allocated Bytes 54 B
  249. Overflow Count 0
  250. [ALLOC_TEMP_UnityGfxDeviceWorker]
  251. Initial Block Size 256.0 KB
  252. Current Block Size 256.0 KB
  253. Peak Allocated Bytes 66.4 KB
  254. Overflow Count 6
  255. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
  256. Initial Block Size 64.0 KB
  257. Current Block Size 64.0 KB
  258. Peak Allocated Bytes 0 B
  259. Overflow Count 0
  260. [ALLOC_TEMP_Background Job.Worker 5]
  261. Initial Block Size 32.0 KB
  262. Current Block Size 36.0 KB
  263. Peak Allocated Bytes 32.0 KB
  264. Overflow Count 0
  265. [ALLOC_TEMP_Job.Worker 9]
  266. Initial Block Size 256.0 KB
  267. Current Block Size 256.0 KB
  268. Peak Allocated Bytes 176 B
  269. Overflow Count 0
  270. [ALLOC_TEMP_Background Job.Worker 13]
  271. Initial Block Size 32.0 KB
  272. Current Block Size 32.0 KB
  273. Peak Allocated Bytes 54 B
  274. Overflow Count 0
  275. [ALLOC_TEMP_Job.Worker 8]
  276. Initial Block Size 256.0 KB
  277. Current Block Size 256.0 KB
  278. Peak Allocated Bytes 192 B
  279. Overflow Count 0
  280. [ALLOC_TEMP_Job.Worker 7]
  281. Initial Block Size 256.0 KB
  282. Current Block Size 256.0 KB
  283. Peak Allocated Bytes 14.5 KB
  284. Overflow Count 0
  285. [ALLOC_TEMP_Job.Worker 1]
  286. Initial Block Size 256.0 KB
  287. Current Block Size 256.0 KB
  288. Peak Allocated Bytes 17.3 KB
  289. Overflow Count 0
  290. [ALLOC_TEMP_Job.Worker 2]
  291. Initial Block Size 256.0 KB
  292. Current Block Size 256.0 KB
  293. Peak Allocated Bytes 49.8 KB
  294. Overflow Count 0
  295. [ALLOC_TEMP_Background Job.Worker 3]
  296. Initial Block Size 32.0 KB
  297. Current Block Size 52.0 KB
  298. Peak Allocated Bytes 50.8 KB
  299. Overflow Count 0
  300. [ALLOC_TEMP_Background Job.Worker 11]
  301. Initial Block Size 32.0 KB
  302. Current Block Size 32.0 KB
  303. Peak Allocated Bytes 54 B
  304. Overflow Count 0
  305. [ALLOC_TEMP_Job.Worker 10]
  306. Initial Block Size 256.0 KB
  307. Current Block Size 256.0 KB
  308. Peak Allocated Bytes 176 B
  309. Overflow Count 0
  310. [ALLOC_TEMP_Background Job.Worker 0]
  311. Initial Block Size 32.0 KB
  312. Current Block Size 32.0 KB
  313. Peak Allocated Bytes 400 B
  314. Overflow Count 0
  315. [ALLOC_TEMP_Job.Worker 11]
  316. Initial Block Size 256.0 KB
  317. Current Block Size 256.0 KB
  318. Peak Allocated Bytes 0.8 KB
  319. Overflow Count 0
  320. [ALLOC_TEMP_Job.Worker 12]
  321. Initial Block Size 256.0 KB
  322. Current Block Size 256.0 KB
  323. Peak Allocated Bytes 176 B
  324. Overflow Count 0
  325. [ALLOC_TEMP_Background Job.Worker 4]
  326. Initial Block Size 32.0 KB
  327. Current Block Size 36.0 KB
  328. Peak Allocated Bytes 32.0 KB
  329. Overflow Count 1
  330. [ALLOC_TEMP_BatchDeleteObjects]
  331. Initial Block Size 64.0 KB
  332. Current Block Size 64.0 KB
  333. Peak Allocated Bytes 54 B
  334. Overflow Count 0
  335. [ALLOC_DEFAULT] Dual Thread Allocator
  336. Peak main deferred allocation count 44181
  337. [ALLOC_BUCKET]
  338. Large Block size 4.0 MB
  339. Used Block count 1
  340. Peak Allocated bytes 4.0 MB
  341. Failed Allocations. Bucket layout:
  342. 16B: 1 Subsections = 1024 buckets. Failed count: 409098
  343. 32B: 15 Subsections = 7680 buckets. Failed count: 506998
  344. 48B: 54 Subsections = 18432 buckets. Failed count: 59494
  345. 64B: 29 Subsections = 7424 buckets. Failed count: 33872
  346. 80B: 151 Subsections = 30924 buckets. Failed count: 224760
  347. 96B: 3 Subsections = 512 buckets. Failed count: 207775
  348. 112B: 2 Subsections = 292 buckets. Failed count: 12383
  349. 128B: 1 Subsections = 128 buckets. Failed count: 16530
  350. [ALLOC_DEFAULT_MAIN]
  351. Peak usage frame count: [16.0 MB-32.0 MB]: 4605 frames, [32.0 MB-64.0 MB]: 187843 frames
  352. Requested Block Size 16.0 MB
  353. Peak Block count 4
  354. Peak Allocated memory 54.9 MB
  355. Peak Large allocation bytes 32.0 MB
  356. [ALLOC_DEFAULT_THREAD]
  357. Peak usage frame count: [8.0 MB-16.0 MB]: 187480 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 4965 frames
  358. Requested Block Size 16.0 MB
  359. Peak Block count 16
  360. Peak Allocated memory 226.6 MB
  361. Peak Large allocation bytes 141.7 MB
  362. [ALLOC_TEMP_JOB_1_FRAME]
  363. Initial Block Size 2.0 MB
  364. Used Block Count 1
  365. Overflow Count (too large) 0
  366. Overflow Count (full) 0
  367. [ALLOC_TEMP_JOB_2_FRAMES]
  368. Initial Block Size 2.0 MB
  369. Used Block Count 1
  370. Overflow Count (too large) 0
  371. Overflow Count (full) 0
  372. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  373. Initial Block Size 2.0 MB
  374. Used Block Count 3
  375. Overflow Count (too large) 1
  376. Overflow Count (full) 0
  377. [ALLOC_TEMP_JOB_ASYNC (Background)]
  378. Initial Block Size 1.0 MB
  379. Used Block Count 9
  380. Overflow Count (too large) 6
  381. Overflow Count (full) 0
  382. [ALLOC_GFX] Dual Thread Allocator
  383. Peak main deferred allocation count 6
  384. [ALLOC_BUCKET]
  385. Large Block size 4.0 MB
  386. Used Block count 1
  387. Peak Allocated bytes 4.0 MB
  388. Failed Allocations. Bucket layout:
  389. 16B: 1 Subsections = 1024 buckets. Failed count: 409098
  390. 32B: 15 Subsections = 7680 buckets. Failed count: 506998
  391. 48B: 54 Subsections = 18432 buckets. Failed count: 59494
  392. 64B: 29 Subsections = 7424 buckets. Failed count: 33872
  393. 80B: 151 Subsections = 30924 buckets. Failed count: 224760
  394. 96B: 3 Subsections = 512 buckets. Failed count: 207775
  395. 112B: 2 Subsections = 292 buckets. Failed count: 12383
  396. 128B: 1 Subsections = 128 buckets. Failed count: 16530
  397. [ALLOC_GFX_MAIN]
  398. Peak usage frame count: [64.0 KB-128.0 KB]: 4600 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 187841 frames
  399. Requested Block Size 16.0 MB
  400. Peak Block count 1
  401. Peak Allocated memory 3.8 MB
  402. Peak Large allocation bytes 0 B
  403. [ALLOC_GFX_THREAD]
  404. Peak usage frame count: [2.0 KB-4.0 KB]: 4588 frames, [64.0 KB-128.0 KB]: 187756 frames, [128.0 KB-256.0 KB]: 5 frames, [64.0 MB-128.0 MB]: 93 frames, [128.0 MB-256.0 MB]: 6 frames
  405. Requested Block Size 16.0 MB
  406. Peak Block count 1
  407. Peak Allocated memory 141.8 MB
  408. Peak Large allocation bytes 141.7 MB
  409. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  410. Peak main deferred allocation count 1673
  411. [ALLOC_BUCKET]
  412. Large Block size 4.0 MB
  413. Used Block count 1
  414. Peak Allocated bytes 4.0 MB
  415. Failed Allocations. Bucket layout:
  416. 16B: 1 Subsections = 1024 buckets. Failed count: 409098
  417. 32B: 15 Subsections = 7680 buckets. Failed count: 506998
  418. 48B: 54 Subsections = 18432 buckets. Failed count: 59494
  419. 64B: 29 Subsections = 7424 buckets. Failed count: 33872
  420. 80B: 151 Subsections = 30924 buckets. Failed count: 224760
  421. 96B: 3 Subsections = 512 buckets. Failed count: 207775
  422. 112B: 2 Subsections = 292 buckets. Failed count: 12383
  423. 128B: 1 Subsections = 128 buckets. Failed count: 16530
  424. [ALLOC_CACHEOBJECTS_MAIN]
  425. Peak usage frame count: [32.0 MB-64.0 MB]: 4594 frames, [64.0 MB-128.0 MB]: 187798 frames, [128.0 MB-256.0 MB]: 56 frames
  426. Requested Block Size 4.0 MB
  427. Peak Block count 38
  428. Peak Allocated memory 167.2 MB
  429. Peak Large allocation bytes 43.2 MB
  430. [ALLOC_CACHEOBJECTS_THREAD]
  431. Peak usage frame count: [16.0 MB-32.0 MB]: 4589 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 187858 frames
  432. Requested Block Size 4.0 MB
  433. Peak Block count 20
  434. Peak Allocated memory 94.5 MB
  435. Peak Large allocation bytes 15.7 MB
  436. [ALLOC_TYPETREE] Dual Thread Allocator
  437. Peak main deferred allocation count 0
  438. [ALLOC_BUCKET]
  439. Large Block size 4.0 MB
  440. Used Block count 1
  441. Peak Allocated bytes 4.0 MB
  442. Failed Allocations. Bucket layout:
  443. 16B: 1 Subsections = 1024 buckets. Failed count: 409098
  444. 32B: 15 Subsections = 7680 buckets. Failed count: 506998
  445. 48B: 54 Subsections = 18432 buckets. Failed count: 59494
  446. 64B: 29 Subsections = 7424 buckets. Failed count: 33872
  447. 80B: 151 Subsections = 30924 buckets. Failed count: 224760
  448. 96B: 3 Subsections = 512 buckets. Failed count: 207775
  449. 112B: 2 Subsections = 292 buckets. Failed count: 12383
  450. 128B: 1 Subsections = 128 buckets. Failed count: 16530
  451. [ALLOC_TYPETREE_MAIN]
  452. Peak usage frame count: [0-1.0 KB]: 4588 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 187859 frames
  453. Requested Block Size 2.0 MB
  454. Peak Block count 1
  455. Peak Allocated memory 117.4 KB
  456. Peak Large allocation bytes 0 B
  457. [ALLOC_TYPETREE_THREAD]
  458. Peak usage frame count: [2.0 KB-4.0 KB]: 4588 frames, [256.0 KB-0.5 MB]: 4025 frames, [0.5 MB-1.0 MB]: 183835 frames
  459. Requested Block Size 2.0 MB
  460. Peak Block count 1
  461. Peak Allocated memory 0.6 MB
  462. Peak Large allocation bytes 0 B
  463.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement