stupidfathobbit

zdps_strict

Feb 7th, 2020
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  1. #Sovereign Filter by StupidFatHobbit updated 2/1/20 | Metamorph League | v3.9.2 | STRICT VERSION (CS)
  2. #Update Notes: Metamorph League Update II - Custom Sound Support & Levelling Improvements
  3.  
  4. #CUSTOM SOUND FILTER - This filter has been set up to use custom sounds and will error out if the sounds aren't set up properly.
  5. #To use custom sounds rename your sounds to the following and place them in the same directory as the filter. If your files are .wav then just rename them to .mp3, works 99% of the time.
  6. #1_links.mp3
  7. #2_midcurrency.mp3
  8. #3_lowcurrency.mp3
  9. #4_midunique.mp3
  10. #5_topunique.mp3
  11. #6_maxvalue.mp3
  12. #7_uncertain.mp3
  13. #8_redmaps.mp3
  14. #9_othermaps.mp3
  15. #10_topspecial.mp3
  16. #11_midspecial.mp3
  17. #12_gems.mp3
  18. #13_topbases.mp3
  19. #14_flasks.mp3
  20. #15_topmaps.mp3
  21. #16_influence.mp3
  22.  
  23. #defaultcolors:
  24. #uniqueitem rgb(175,96,37)
  25. #rareitem rgb(255,255,119)
  26. #magicitem rgb(136,136,255)
  27. #whiteitem rgb(200,200,200)
  28. #gemitem rgb(27,162,155)
  29. #currencyitem rgb(170,158,130)
  30. #questitem rgb(74,230,58)
  31. #defaultfontsize: 32 (18-45)
  32.  
  33. #New Color Guide:
  34. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  35. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  36.  
  37. #VERY ROUGH LIST OF STRICT FILTER DIFFERENCES FROM MAIN VERSION: - NOTE THIS LIST IS EXTREMELY OUT OF DATE I WILL UPDATE IT SOMECENTURY
  38. #Nearly all junk currency is hidden besides baubles and chance orbs
  39. #Chrome items hidden
  40. #Nonquality gems hidden (Empower, etc still show)
  41. #Chisel recipe disabled
  42. #Hid nearly all non-bordered rares
  43. #Adjusted pre-map armor basetypes so they don't show up in low level breach domains
  44. #Hid all white jewelery in maps and low level breach domains
  45. #Hid quality flasks (q20 still shows) and all utility flasks
  46. #Extended strict filter restrictions to levelling ranges (severe, use only w/levelling gear)
  47. #Levelling Mana/Life flasks show up to level 68 as opposed to 75
  48.  
  49. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  50. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  51. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  52. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  53. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  54. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  55.  
  56. #Use General filter for leaguestarting and racing. Switch to Strict when you're done with the chaos recipe and need to see less rares. Switch to Uber when you're done picking up non-jewellery rares and need to stop seeing 84/85 bases.
  57. #The filter is highly modular and sections can be easily copied from one filter to another without issues. Example: If you want to use Uber but still see some rares, you can simply copy Strict's Section 11 into Uber.
  58. #For late-league levelling use Strict if you have basic levelling gear setup (tabula, goldrim, wanderlust, lochtonial) and want to replace wanderlust/lochtonial sometime during Part 2. Use Uber if you have absolutely all levelling gear setup and don't want to see any rares/bases aside from t1 jewellery.
  59. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  60.  
  61. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  62. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  63. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  64. #Special thanks to Guccipradas, Yovu, BiggestE, RaizQT, RichJMoney, UberElite, PressStartToPaws and any others I may have forgotten for helping test the filter and provide valuable feedback.
  65.  
  66. #######################################################################################################
  67. #notes for me / random info / stuff you probably shouldn't be reading
  68. #docks/lake levels: 29/34, 51/55, 64/67
  69. #oriath: lake 34, harvest 40, church 45, bridge 60
  70. #-------------------------
  71. #SOUND 2.0
  72. #1 - clashgong - levelling 4L's, 5L
  73. #2 - stone drop - mid tier currency / div card
  74. #3 - sour stone drop - currency / div card
  75. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  76. #5 - rising metal - high value unique
  77. #6 - sharper rising metal? - top tier currency / div card / unique
  78. #7 - ALIENS - unique jewel, unique map
  79. #8 - dadadadada - red tier map
  80. #9 - quieter #8 - all other maps
  81. #ORIATH SOUNDS
  82. #10 - hard metal drop - high tier special items
  83. #11 - soft metal drop - mid tier special items
  84. #12 - crystal drop - quality gems
  85. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  86. #14 - metal echo - levelling flasks
  87. #15 - rapid metal echo - max tier maps
  88. #16 - muffled drop - shaped/elder items
  89.  
  90. #############################################################################################
  91. ############################## --- Table of Contents --- ####################################
  92. #############################################################################################
  93. #Note: Ctrl+F a section i.e. "Section 1" to jump to that area
  94. #Options and Customization Blocks:
  95. #Section 0 - Racing Options & Overrides
  96. #Section 1 - Chance Items, Priority Highlight, Link Options
  97. #High Priority Blocks:
  98. #Section 2 - Currency & 6L
  99. #Section 3 - League & Zone Specific
  100. #Section 4 - Maps
  101. #Section 5 - Influence & Atlas Bases
  102. #Section 6 - IDcraft
  103. #Section 7 - Jewels & Sockets
  104. #Section 8 - Uniques
  105. #Section 9 - Divination Cards
  106. #Basetype Highlighting Blocks:
  107. #Section 10 - i84+ Bases
  108. #Section 11 - Rare Highlighting
  109. #Section 12 - 3CL & Miscellaneous
  110. #Levelling Blocks:
  111. #Section 13 - Global Levelling
  112. #Section 14 - Summoner Levelling
  113. #Section 15 - Caster Levelling
  114. #Section 16 - Melee Levelling
  115. #Section 17 - Ranged Levelling
  116. #Section 18 - Armour
  117. #Section 19 - Flasks
  118. #Other Blocks:
  119. #Section 20 - Gems
  120. #Section 21 - Racing Safety Nets & Catch-Alls
  121. #Section 22 - Animate Weapon
  122. #Section 23 - Global Hide
  123.  
  124. #INSTRUCTIONS FOR SETTING UP A RACE OR LEAGUESTART FILTER
  125. #Step 1 - Remove the #'s in front of the lines in the Override block that most applies to your situation (OA, OB, or 0C)
  126. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1 for your planned levelling skill
  127. #Step 3 - [OPTIONAL BUT RECOMMENDED] Delete the levelling archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 14 (summoner), 16 (melee), 17 (ranged).
  128. #Step 4 - Save As a different filter
  129.  
  130. #ADVANCED OPTIONS LOCATED ELSEWHERE
  131. #Most option blocks are located in Sections 0 & 1. There are a few advanced options blocks that are worth noting.
  132. #In Section 11B, there are class-targeted blocks designed for SSF to target item classes you're needing the most. There is also an alternative rare highligting section.
  133. #At the end of Section 21 in the General filter there's the "General+ extension" which can be enabled to quickly nuke all low-level rares that aren't used for chaos recipe.
  134. #Note that the filter is extremely modular. If you don't need a section feel free to delete it without interfering with other key sections.
  135.  
  136. ##################################################
  137. ########## Section 0A - Race Overrides ###########
  138. ##################################################
  139. #Enable all of these for short races. WARNING - RACING IS NOT THE SAME AS LEAGUESTARTING! Blindly enabling all blocks in this section hide a lot of valuable items that are otherwise useless in racing such as Divination cards and silver coins!
  140. #Meant for races that end by A10 Kitava at the latest. If the race goes past Kitava and into maps use the leaguestart blocks instead. ABSOLUTELY DO NOT USE THESE BLOCKS IF YOU ARE PROGRESSING TO MAPS OR YOU WILL FUCK YOURSELF!
  141. #Show
  142. # BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  143. # Class Currency
  144. # SetBackgroundColor 0 200 0
  145. # SetBorderColor 0 0 0
  146. # SetTextColor 0 0 0
  147. # SetFontSize 45
  148. # CustomAlertSound "3_lowcurrency.mp3"
  149. # MinimapIcon 2 Blue Circle
  150. #Show
  151. # BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  152. # Class Currency
  153. # SetBackgroundColor 0 200 0
  154. # SetBorderColor 0 0 0
  155. # SetTextColor 0 0 0
  156. # SetFontSize 45
  157. # MinimapIcon 2 Blue Circle
  158. #Show
  159. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  160. # Class Currency
  161. # SetBackgroundColor 0 225 225
  162. # SetBorderColor 0 0 0
  163. # SetTextColor 0 0 0
  164. # CustomAlertSound "2_midcurrency.mp3"
  165. # SetFontSize 45
  166. # MinimapIcon 2 Green Circle
  167. #Show
  168. # BaseType "Scroll of Wisdom"
  169. # SetFontSize 45
  170. #Show
  171. # BaseType "Portal Scroll"
  172. # SetFontSize 45
  173. # SetTextColor 100 150 200
  174. #Show
  175. # Class "Gem"
  176. # BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support" "Fireball"
  177. # SetFontSize 40
  178. #Hide
  179. # Class "Divination Card"
  180. # SetBackgroundColor 110 160 210
  181. # SetBorderColor 0 0 0
  182. # SetTextColor 0 0 0
  183. # SetFontSize 36
  184. #Hide
  185. # BaseType "Silver Coin"
  186. # Class Currency
  187. # DisableDropSound
  188. #Hide
  189. # BaseType "Splinter"
  190. # SetBackgroundColor 0 0 75
  191. # SetTextColor 50 175 250
  192. # SetFontSize 40
  193.  
  194. ##################################################
  195. ####### Section 0B - Leaguestart Overrides #######
  196. ##################################################
  197. #essentially the same as the race override section except adjusted for leaguestarting
  198. #Show
  199. # BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  200. # Class Currency
  201. # SetBackgroundColor 0 200 0
  202. # SetBorderColor 0 0 0
  203. # SetTextColor 0 0 0
  204. # SetFontSize 45
  205. # CustomAlertSound "3_lowcurrency.mp3"
  206. # MinimapIcon 2 Blue Circle
  207. #Show
  208. # BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  209. # Class Currency
  210. # SetBackgroundColor 0 200 0
  211. # SetBorderColor 0 0 0
  212. # SetTextColor 0 0 0
  213. # SetFontSize 45
  214. # MinimapIcon 2 Blue Circle
  215. #Show
  216. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  217. # Class Currency
  218. # SetBackgroundColor 0 225 225
  219. # SetBorderColor 0 0 0
  220. # SetTextColor 0 0 0
  221. # CustomAlertSound "2_midcurrency.mp3"
  222. # SetFontSize 45
  223. # MinimapIcon 2 Green Circle
  224. #Show
  225. # BaseType "Scroll of Wisdom"
  226. # SetFontSize 45
  227. #Show
  228. # BaseType "Portal Scroll"
  229. # SetFontSize 45
  230. # SetTextColor 100 150 200
  231. #Show
  232. # Class "Ring" "Amulet" "Belt" "Wand" "Dagger" "Sceptre" "Shield"
  233. # Rarity Rare
  234. # Height <= 3
  235. # ItemLevel >= 68
  236. # SetBackgroundColor 225 225 110
  237. # SetBorderColor 0 0 0
  238. # SetTextColor 0 0 0
  239. # SetFontSize 40
  240. #Show
  241. # BaseType "Humility"
  242. # Class "Divination Card"
  243. # SetBackgroundColor 200 150 250
  244. # SetBorderColor 0 0 0
  245. # SetTextColor 0 0 0
  246. # CustomAlertSound "2_midcurrency.mp3"
  247. # SetFontSize 45
  248. # MinimapIcon 1 Blue Square
  249. # PlayEffect Blue
  250.  
  251. #vendor recipe blocks (+1 summoner helm and hyrri's quiver)
  252. #Show
  253. # BaseType "Bone Spirit Shield"
  254. # Rarity Normal Magic Rare
  255. # ItemLevel <= 47
  256. # SetBackgroundColor 200 200 200
  257. # SetBorderColor 255 0 0
  258. # SetTextColor 0 0 0
  259. # SetFontSize 34
  260. #Show
  261. # BaseType "Sharktooth Arrow Quiver"
  262. # ItemLevel <= 67
  263. # Rarity Normal Magic Rare
  264. # SetBackgroundColor 200 200 200
  265. # SetBorderColor 255 0 0
  266. # SetTextColor 0 0 0
  267. # SetFontSize 34
  268.  
  269. ##################################################
  270. ########## Section 0C - SSF Overrides ############
  271. ##################################################
  272. #Show
  273. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance" "Silver Coin"
  274. # Class Currency
  275. # SetBackgroundColor 0 200 0
  276. # SetBorderColor 0 0 0
  277. # SetTextColor 0 0 0
  278. # SetFontSize 45
  279. # CustomAlertSound "3_lowcurrency.mp3"
  280. # MinimapIcon 2 Green Circle
  281. #Show
  282. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  283. # Class Currency
  284. # SetBackgroundColor 170 158 130
  285. # SetBorderColor 0 0 0
  286. # SetTextColor 0 0 0
  287. # SetFontSize 40
  288. #Show
  289. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  290. # Class Currency
  291. # SetFontSize 40
  292. Show
  293. BaseType "Portal Scroll"
  294. SetFontSize 40
  295. SetTextColor 100 150 200
  296.  
  297. #unique override - add the basetypes for the uniques that are critical for your build here to have them always have high tier highlighting and sound
  298. #Show
  299. # BaseType "ADD YOUR SHIT HERE"
  300. # Rarity Unique
  301. # SetTextColor 0 0 0
  302. # SetBackgroundColor 225 100 0
  303. # SetBorderColor 255 255 255
  304. # SetFontSize 42
  305. # CustomAlertSound "5_topunique.mp3"
  306. # MinimapIcon 0 Yellow Star
  307. # PlayEffect Yellow
  308.  
  309. ###################################################################################
  310. ############## Section 1 - Chance, Priority Highlight, Link Options ###############
  311. ###################################################################################
  312. #Set your preferred chance basetype(s) here.
  313. Show
  314. BaseType "Serpentscale Gauntlets"
  315. Rarity Normal
  316. ShaperItem False
  317. ElderItem False
  318. Corrupted False
  319. FracturedItem False
  320. Sockets < 6
  321. # SetBorderColor 255 100 0
  322. SetBorderColor 200 80 0
  323. ItemLevel >= 33
  324. SetFontSize 40
  325.  
  326. #Priority Highlight Blocks
  327. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  328. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  329. #Show
  330. # BaseType "Rubber Ducky"
  331. # SetTextColor 0 0 0
  332. # SetBorderColor 0 0 0
  333. # SetBackgroundColor 255 255 255
  334. # Rarity Normal Magic Rare
  335. # ShaperItem False
  336. # ElderItem False
  337. # Corrupted False
  338. # FracturedItem False
  339. # Veiled False
  340. # Sockets < 6
  341. # CustomAlertSound "1_links.mp3"
  342. # ItemLevel >= 1
  343. #Show
  344. # BaseType "Crude Bow"
  345. # SetTextColor 0 0 0
  346. # SetBorderColor 255 0 0
  347. # SetBackgroundColor 255 255 255
  348. # Rarity Normal Magic Rare
  349. # ShaperItem False
  350. # ElderItem False
  351. # Corrupted False
  352. # FracturedItem False
  353. # Veiled False
  354. # Sockets < 6
  355. # ItemLevel >= 50
  356. # CustomAlertSound "1_links.mp3"
  357.  
  358. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  359. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  360.  
  361. #Set preferred 4L colors in the SocketGroup lines in the next two blocks. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  362. #note: melee RRRG, caster BBBG BBBB, ranged GGRR GGGR GGRB
  363. Hide #Strict+ Filters
  364. Class "Gloves" "Helm" "Boots" "Body Armour"
  365. ItemLevel <= 67
  366. LinkedSockets = 4
  367. Sockets < 6
  368. Rarity Normal Magic Rare
  369. SocketGroup RRRG GGGB GGBB GGGR GGRR GGRB
  370. SetBorderColor 0 250 250
  371. SetBackgroundColor 0 65 65
  372. SetFontSize 45
  373. # CustomAlertSound "1_links.mp3" #Disabled in Strict+
  374. # MinimapIcon 0 Red Triangle #Icon Hidden in Strict
  375.  
  376. #Set your preferred 3L colors in these next blocks. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  377. #note: melee RGG RRG, caster BBG BGG BBB, ranged GGG GGR
  378. Hide #Strict+ Filters
  379. Class "Gloves" "Helm" "Boots" "Body Armour"
  380. ItemLevel <= 35
  381. LinkedSockets = 3
  382. Rarity Normal Magic Rare
  383. SocketGroup GGG GGR BBG BGG RRG
  384. SetBorderColor 0 200 0
  385. SetBackgroundColor 0 35 0
  386. SetFontSize 45
  387. # CustomAlertSound "1_links.mp3" #Disabled in Strict+
  388. # MinimapIcon 1 Blue Triangle #Disabled in Strict+
  389. Hide #Strict+ Filters
  390. Class "Gloves" "Helm"
  391. ItemLevel <= 47
  392. LinkedSockets = 3
  393. Rarity Normal Magic Rare
  394. SocketGroup GGG GGR BBG BGG RRG
  395. SetBorderColor 0 200 0
  396. SetBackgroundColor 0 35 0
  397. SetFontSize 45
  398.  
  399. #2L colors go here
  400. #note: melee RG RR, caster BB BG GG, ranger GG RG
  401. Hide #Strict+ Filters
  402. Class "Gloves" "Helm" "Boots"
  403. ItemLevel <= 25
  404. LinkedSockets = 2
  405. Rarity Normal Magic Rare
  406. SocketGroup BB RG GG RR BG
  407. SetBorderColor 75 75 250
  408. SetBackgroundColor 0 0 75
  409. SetFontSize 45
  410.  
  411. #Archetype-specific blocks
  412. #Caster Links
  413. Hide #Strict+ Filters
  414. Class "Wand" "Sceptre"
  415. ItemLevel <= 25
  416. LinkedSockets = 3
  417. Rarity Normal Magic Rare
  418. SocketGroup BBB BBG BGG
  419. SetBorderColor 150 200 250
  420. SetBackgroundColor 40 50 60
  421. SetFontSize 45
  422. # CustomAlertSound "1_links.mp3" #Disabled in Strict+
  423. # MinimapIcon 2 Blue Triangle #Disabled in Strict+
  424. #offhand weapon links for shield charge
  425. Hide #Strict+ Filters
  426. Class "Sceptre" "Shield" "Gloves" "Helm"
  427. SocketGroup RRG
  428. LinkedSockets >= 3
  429. Rarity Normal Magic Rare
  430. SetBorderColor 100 0 0
  431. SetBackgroundColor 40 0 0
  432. SetFontSize 38
  433. ItemLevel <= 47
  434.  
  435. #Safety Blocks (Don't need to modify these for normal use)
  436. Hide #Strict+ Filters
  437. Class "Gloves" "Helm" "Boots" "Body Armour"
  438. ItemLevel <= 67
  439. LinkedSockets = 4
  440. Sockets < 6
  441. Rarity Normal Magic Rare
  442. SetBorderColor 0 250 250
  443. SetBackgroundColor 0 65 65
  444. SetFontSize 36
  445. # MinimapIcon 2 Green Hexagon #Disabled in Strict+
  446. Hide #Strict+ Filters
  447. Class "Gloves" "Helm" "Boots"
  448. ItemLevel <= 15
  449. LinkedSockets = 3
  450. Rarity Magic Rare
  451. SetBorderColor 0 200 0
  452. SetBackgroundColor 0 35 0
  453. SetFontSize 45
  454. Hide #Strict+ Filters
  455. Class "Gloves" "Helm" "Boots"
  456. ItemLevel <= 25
  457. LinkedSockets = 3
  458. Rarity Normal Magic Rare
  459. SetBorderColor 0 200 0
  460. SetBackgroundColor 0 35 0
  461. SetFontSize 40
  462. Hide #Strict+ Filters
  463. Class "Gloves" "Helm"
  464. ItemLevel <= 47
  465. LinkedSockets = 3
  466. Rarity Normal Magic Rare
  467. SetBorderColor 0 200 0
  468. SetBackgroundColor 0 35 0
  469. SetFontSize 34
  470.  
  471. ###################################################################################
  472. ######################### Section 2 - Currency & 6L ###############################
  473. ###################################################################################
  474. Show
  475. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint" "Awakener's Orb"
  476. SetBorderColor 0 0 0
  477. SetBackgroundColor 250 250 250
  478. SetTextColor 250 0 0
  479. SetFontSize 45
  480. CustomAlertSound "6_maxvalue.mp3"
  481. MinimapIcon 0 White Diamond
  482. PlayEffect White
  483. Show
  484. BaseType "Exalted Orb"
  485. SetBackgroundColor 250 0 125
  486. SetTextColor 0 0 0
  487. SetBorderColor 0 0 0
  488. CustomAlertSound "6_maxvalue.mp3"
  489. SetFontSize 45
  490. MinimapIcon 0 Red Circle
  491. PlayEffect Red
  492. Show
  493. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  494. SetTextColor 0 0 0
  495. SetBackgroundColor 240 0 200
  496. SetBorderColor 0 0 0
  497. CustomAlertSound "10_topspecial.mp3"
  498. SetFontSize 45
  499. MinimapIcon 1 Red Circle
  500. PlayEffect Red
  501. Show
  502. BaseType "Sextant" "Orb of Horizons" "Exalted Shard" "Cartographer's Seal" "Unshaping Orb"
  503. SetTextColor 0 0 0
  504. SetBackgroundColor 200 0 250
  505. # SetBackgroundColor 150 0 250
  506. SetBorderColor 0 0 0
  507. CustomAlertSound "2_midcurrency.mp3"
  508. SetFontSize 45
  509. MinimapIcon 1 Brown Circle
  510. PlayEffect Blue
  511. Show
  512. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret"
  513. SetTextColor 0 0 0
  514. SetBackgroundColor 0 185 185
  515. SetBorderColor 0 0 0
  516. CustomAlertSound "3_lowcurrency.mp3"
  517. SetFontSize 45
  518. MinimapIcon 1 Green Circle
  519. Show
  520. BaseType "Orb of Binding" "Engineer's Orb"
  521. SetBackgroundColor 0 225 125
  522. SetBorderColor 0 0 0
  523. SetTextColor 0 0 0
  524. CustomAlertSound "3_lowcurrency.mp3"
  525. SetFontSize 45
  526. MinimapIcon 2 Green Circle
  527. PlayEffect Green Temp
  528. Show
  529. BaseType "Orb of Alchemy" "Orb of Scouring"
  530. # SetBackgroundColor 0 200 150
  531. SetBackgroundColor 0 190 140
  532. SetBorderColor 0 0 0
  533. SetTextColor 0 0 0
  534. SetFontSize 45
  535. CustomAlertSound "3_lowcurrency.mp3"
  536. MinimapIcon 2 Green Circle
  537. Show
  538. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Cartographer's Chisel"
  539. SetTextColor 0 0 0
  540. # SetBackgroundColor 0 175 0
  541. SetBackgroundColor 0 165 0
  542. SetBorderColor 0 0 0
  543. SetFontSize 45
  544. # CustomAlertSound "3_lowcurrency.mp3" #Disabled in Strict+ Filters
  545. MinimapIcon 2 Green Circle
  546. #Shards
  547. Show
  548. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  549. SetTextColor 0 0 0
  550. SetBackgroundColor 0 150 250
  551. SetBorderColor 0 0 0
  552. SetFontSize 45
  553. MinimapIcon 2 Blue Circle
  554. PlayEffect Blue Temp
  555. Show
  556. BaseType "Chaos Shard" "Regal Shard"
  557. SetBorderColor 0 200 200
  558. SetFontSize 40
  559. Show
  560. BaseType "Engineer's Shard"
  561. SetBorderColor 170 158 130
  562. SetFontSize 40
  563. Hide #Strict+ Filters
  564. BaseType "Binding Shard"
  565. SetBorderColor 170 158 130
  566. SetFontSize 40
  567. #Minor Currency, Scrolls, Etc
  568. Show
  569. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  570. SetBackgroundColor 170 158 130
  571. SetTextColor 0 0 0
  572. SetBorderColor 0 0 0
  573. SetFontSize 45
  574. Show
  575. BaseType "Portal Scroll"
  576. StackSize >= 2
  577. SetFontSize 40
  578. SetTextColor 100 150 200
  579. Hide
  580. BaseType "Portal Scroll"
  581. SetFontSize 36
  582. SetTextColor 100 150 200
  583. DisableDropSound
  584. Show
  585. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone"
  586. StackSize >= 2
  587. SetFontSize 40
  588. DisableDropSound
  589. Hide #Strict+ Filters
  590. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone"
  591. SetFontSize 40
  592. DisableDropSound
  593. Show
  594. BaseType "Armourer's Scrap"
  595. StackSize >= 2
  596. SetFontSize 40
  597. Hide #Strict+ Filters
  598. BaseType "Armourer's Scrap"
  599. SetFontSize 40
  600. DisableDropSound
  601. Show
  602. BaseType "Scroll of Wisdom"
  603. StackSize >= 5
  604. SetFontSize 40
  605. Hide #Strict+ Filters
  606. BaseType "Scroll of Wisdom"
  607. SetFontSize 25
  608. DisableDropSound
  609.  
  610. #6L Blocks - located up here due to code priority issues
  611. #tabula exception so it doesn't show with white bg and top sound
  612. Show
  613. LinkedSockets = 6
  614. Rarity Unique
  615. BaseType "Simple Robe"
  616. SetTextColor 0 0 0
  617. SetBackgroundColor 190 0 240
  618. SetBorderColor 250 250 250
  619. CustomAlertSound "10_topspecial.mp3"
  620. SetFontSize 45
  621. MinimapIcon 0 Green Star
  622. PlayEffect Green
  623. Show
  624. LinkedSockets = 6
  625. Rarity Unique
  626. SetBorderColor 0 0 0
  627. SetTextColor 250 125 0
  628. SetBackgroundColor 250 250 250
  629. CustomAlertSound "6_maxvalue.mp3"
  630. SetFontSize 45
  631. MinimapIcon 0 Green Star
  632. PlayEffect Green
  633. Show
  634. LinkedSockets = 6
  635. Class "Body Armour"
  636. Corrupted False
  637. SetTextColor 0 200 200
  638. SetBackgroundColor 250 250 250
  639. SetBorderColor 0 0 0
  640. CustomAlertSound "6_maxvalue.mp3"
  641. SetFontSize 45
  642. MinimapIcon 0 Green Star
  643. PlayEffect Green
  644. Show
  645. LinkedSockets = 6
  646. Class "Bow"
  647. ItemLevel >= 64
  648. Corrupted False
  649. SetTextColor 0 200 200
  650. SetBackgroundColor 250 250 250
  651. SetBorderColor 0 0 0
  652. CustomAlertSound "6_maxvalue.mp3"
  653. SetFontSize 45
  654. MinimapIcon 0 Green Star
  655. PlayEffect Green
  656. Show
  657. LinkedSockets = 6
  658. SetTextColor 0 0 0
  659. SetBackgroundColor 190 0 240
  660. SetBorderColor 250 250 250
  661. CustomAlertSound "10_topspecial.mp3"
  662. SetFontSize 45
  663. MinimapIcon 1 Green Star
  664. PlayEffect Green
  665.  
  666. ###################################################################################
  667. #################### Section 3 - League & Zone Specific ###########################
  668. ###################################################################################
  669. #Note:(White Text/Border, Solid Color Backgrounds)
  670. #Historical Note: Filters were introduced in Tempest/Warbands. League blocks are in chronological order.
  671.  
  672. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  673. Show
  674. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  675. SetTextColor 200 0 250
  676. SetFontSize 40
  677. MinimapIcon 1 Red Diamond
  678. PlayEffect Red
  679.  
  680. #Talisman - Maroon
  681. Show
  682. BaseType "Talisman"
  683. Class Amulet
  684. Rarity Unique
  685. SetBackgroundColor 100 0 0
  686. SetBorderColor 225 100 0
  687. SetTextColor 225 100 0
  688. SetFontSize 45
  689. CustomAlertSound "5_topunique.mp3"
  690. MinimapIcon 1 Yellow Star
  691. PlayEffect Yellow
  692. Show
  693. BaseType "Talisman"
  694. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating" "of Exile" "of Bameth"
  695. Class Amulet
  696. Rarity Rare
  697. SetBackgroundColor 100 0 0
  698. SetBorderColor 200 200 200
  699. SetTextColor 250 0 200
  700. SetFontSize 42
  701. PlayEffect Red Temp
  702. Show
  703. BaseType "Primal Skull Talisman" "Fangjaw Talisman" "Clutching Talisman" "Horned Talisman" "Wereclaw Talisman" "Rotfeather Talisman" "Longtooth Talisman" "Spinefuse Talisman" "Three Rat Talisman"
  704. Class Amulet
  705. Rarity Rare
  706. SetBackgroundColor 150 0 0
  707. SetBorderColor 250 250 250
  708. SetFontSize 36
  709. Show
  710. BaseType "Undying Flesh Talisman" "Avian Twins Talisman" "Hexclaw Talisman" "Three Hands Talisman"
  711. Class Amulet
  712. Rarity Rare
  713. SetBackgroundColor 125 0 0
  714. SetBorderColor 250 250 250
  715. SetFontSize 34
  716. Show
  717. BaseType "Talisman"
  718. Class Amulet
  719. SetBackgroundColor 100 0 0
  720. SetBorderColor 200 200 200
  721.  
  722. #Perandus - Orange
  723. Show
  724. BaseType "Perandus Coin"
  725. StackSize >= 15
  726. Class Currency
  727. SetBackgroundColor 225 85 0
  728. SetBorderColor 200 200 200
  729. SetTextColor 200 200 200
  730. SetFontSize 45
  731. PlayEffect Yellow
  732. Show
  733. BaseType "Perandus Coin"
  734. StackSize >= 10
  735. Class Currency
  736. SetBackgroundColor 200 75 0
  737. SetBorderColor 200 200 200
  738. SetTextColor 200 200 200
  739. SetFontSize 45
  740. PlayEffect Yellow Temp
  741. Show
  742. BaseType "Perandus Coin"
  743. Class Currency
  744. StackSize >= 5
  745. SetBackgroundColor 175 65 0
  746. SetBorderColor 200 200 200
  747. SetTextColor 200 200 200
  748. SetFontSize 42
  749. PlayEffect Brown Temp
  750. Show
  751. BaseType "Perandus Coin"
  752. Class Currency
  753. StackSize >= 2
  754. SetBackgroundColor 150 50 0
  755. SetBorderColor 200 200 200
  756. SetTextColor 200 200 200
  757. SetFontSize 40
  758. Show
  759. BaseType "Perandus Coin"
  760. Class Currency
  761. SetBackgroundColor 125 40 0
  762. SetBorderColor 200 200 200
  763. SetTextColor 200 200 200
  764. SetFontSize 38
  765.  
  766. #Labyrinth - Green (Introduced alongside Perandus)
  767. Show
  768. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  769. SetBackgroundColor 0 80 0
  770. SetBorderColor 250 250 250
  771. SetTextColor 250 250 250
  772. SetFontSize 45
  773. MinimapIcon 0 Green Triangle
  774. PlayEffect Green
  775. Show
  776. BaseType "Offering to the Goddess"
  777. SetBackgroundColor 0 80 0
  778. SetBorderColor 250 250 250
  779. SetTextColor 250 250 250
  780. SetFontSize 45
  781. MinimapIcon 0 Green Triangle
  782. PlayEffect Green
  783. #enchanted items
  784. Show
  785. Class Helmet
  786. AnyEnchantment True
  787. SetBackgroundColor 0 60 0
  788. SetBorderColor 200 200 200
  789. SetFontSize 45
  790. CustomAlertSound "16_influence.mp3"
  791. MinimapIcon 1 Green Triangle
  792. Show
  793. Class Boots
  794. HasExplicitMod "Athlete's" "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's" "Gazelle's"
  795. AnyEnchantment True
  796. SetBackgroundColor 0 60 0
  797. SetBorderColor 200 200 200
  798. SetTextColor 150 50 250
  799. SetFontSize 45
  800. CustomAlertSound "16_influence.mp3"
  801. MinimapIcon 1 Green Triangle
  802. Show
  803. AnyEnchantment True
  804. SetBackgroundColor 0 60 0
  805. SetBorderColor 200 200 200
  806. SetFontSize 40
  807.  
  808. #Prophecy - Purple
  809. #top tier (over 1 ex)
  810. Show
  811. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages" "The Mentor" "The Bishop's Legacy"
  812. Class Currency
  813. SetBackgroundColor 250 250 250
  814. SetBorderColor 0 0 0
  815. SetTextColor 150 0 225
  816. SetFontSize 45
  817. CustomAlertSound "6_maxvalue.mp3"
  818. MinimapIcon 0 White Square
  819. PlayEffect White
  820. #high tier (5c to 1 ex), also includes sustain prophecies
  821. Show
  822. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Feral Lord IV" "The Feral Lord V" "The Plaguemaw IV" "The Plaguemaw V" "Deadly Rivalry V" "The Unbreathing Queen IV" "The Unbreathing Queen V" "Unbearable Whispers IV" "Unbearable Whispers V" "Thaumaturgical History IV" "The Warmongers IV" "Bowstring's Music" "Misunderstood Queen" "Silverwood" "Great Leader of the North" "Master Seeks Help" "Song of the Sekhema" "A Prodigious Hand" "Hollow Pledge" "The King and the Brambles" "Fire and Brimstone" "Fire, Wood and Stone" "Kalandra's Craft"
  823. Class Currency
  824. SetBackgroundColor 150 0 150
  825. SetBorderColor 250 250 250
  826. SetTextColor 250 250 250
  827. SetFontSize 45
  828. CustomAlertSound "2_midcurrency.mp3"
  829. MinimapIcon 1 Brown Square
  830. PlayEffect Blue
  831. #bottom tier (1c or less, no minimap icon or sound)
  832. Show
  833. Prophecy "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Against the Tide" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "Roth's Legacy" "From Death Springs Life" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "The Sharpened Blade" "The Singular Spirit" "Crimson Hues" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Malevolent Witch" "The Lady in Black" "The Karui Rebellion" "The Flow of Energy" "The Flayed Man" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Heart of the Fire" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dark Instincts" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Vanguard" "Living Fires" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "Deadly Rivalry I" "Deadly Rivalry II" "The Unbreathing Queen I" "The Unbreathing Queen II" "Unbearable Whispers I" "Unbearable Whispers II" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II"
  834. Class Currency
  835. SetBackgroundColor 75 0 125
  836. SetBorderColor 200 200 200
  837. SetTextColor 200 200 200
  838. SetFontSize 38
  839. #absolute trash tier / worthless - hidden in ALL filters
  840. Hide
  841. Prophecy "Lasting Impressions" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Soldiers" "The Forgotten Garrison" "Gilded Within" "Risen Blood" "The Invader" "Rebirth" "Path of Betrayal" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Ending the Torment" "Echoes of Witchcraft" "The Hardened Armour" "The Sharpened Blade" "The Bloody Flowers Redux" "A Valuable Combination"
  842. Class Currency
  843. SetBackgroundColor 50 0 100
  844. SetBorderColor 200 200 200
  845. SetTextColor 200 200 200
  846. SetFontSize 35
  847. #all the rest / mid tier (2-5c)
  848. Show
  849. BaseType "Prophecy"
  850. Class Currency
  851. SetBackgroundColor 100 0 150
  852. SetBorderColor 250 250 250
  853. SetTextColor 250 250 250
  854. SetFontSize 45
  855. CustomAlertSound "3_lowcurrency.mp3"
  856. MinimapIcon 2 Brown Square
  857. PlayEffect Blue
  858. Show
  859. BaseType "Silver Coin"
  860. Class Currency
  861. SetBackgroundColor 75 0 125
  862. SetBorderColor 200 200 200
  863. SetTextColor 200 200 200
  864. SetFontSize 42
  865. Show
  866. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  867. SetBackgroundColor 60 40 0
  868. SetBorderColor 165 0 250
  869. SetTextColor 250 225 150
  870. SetFontSize 42
  871. MinimapIcon 2 Brown Hexagon
  872. PlayEffect Brown Temp
  873.  
  874. #Essence - Raised Colors (Green, Teal, Red)
  875. Show
  876. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  877. Class Currency
  878. SetBackgroundColor 80 0 40
  879. SetBorderColor 250 250 250
  880. SetTextColor 250 0 125
  881. SetFontSize 45
  882. CustomAlertSound "10_topspecial.mp3"
  883. MinimapIcon 0 Red Circle
  884. PlayEffect Red
  885. Show
  886. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  887. Class Currency
  888. SetBackgroundColor 80 0 40
  889. SetBorderColor 0 0 0
  890. SetTextColor 250 0 125
  891. SetFontSize 45
  892. CustomAlertSound "2_midcurrency.mp3"
  893. MinimapIcon 1 Red Circle
  894. PlayEffect Red Temp
  895. Show
  896. BaseType "Screaming Essence"
  897. Class Currency
  898. SetBackgroundColor 0 75 75
  899. SetBorderColor 0 0 0
  900. SetTextColor 0 250 250
  901. SetFontSize 40
  902. CustomAlertSound "3_lowcurrency.mp3"
  903. MinimapIcon 1 Green Circle
  904. PlayEffect Green Temp
  905. Show
  906. BaseType "Wailing Essence"
  907. Class Currency
  908. SetBackgroundColor 0 75 50
  909. # SetBackgroundColor 0 75 0
  910. SetBorderColor 0 0 0
  911. # SetTextColor 0 250 0
  912. SetTextColor 0 250 175
  913. SetFontSize 38
  914. Show
  915. BaseType "Essence"
  916. Class Currency
  917. SetBackgroundColor 0 75 0
  918. SetBorderColor 0 0 0
  919. SetTextColor 0 250 0
  920. SetFontSize 35
  921.  
  922. #Breach - Bright text on darker background, colored by breach type
  923. Show
  924. BaseType "Breachstone"
  925. SetBackgroundColor 250 250 250
  926. SetBorderColor 0 0 0
  927. SetTextColor 60 40 0
  928. # SetTextColor 250 225 150
  929. SetFontSize 45
  930. CustomAlertSound "6_maxvalue.mp3"
  931. MinimapIcon 0 Yellow Square
  932. PlayEffect Yellow
  933. Show
  934. BaseType "Blessing of Chayula"
  935. SetBackgroundColor 250 250 250
  936. SetBorderColor 0 0 0
  937. SetTextColor 80 0 160
  938. SetFontSize 45
  939. CustomAlertSound "6_maxvalue.mp3"
  940. MinimapIcon 0 Red Star
  941. PlayEffect Red
  942. Show
  943. BaseType "Splinter of Chayula"
  944. SetBackgroundColor 40 0 80
  945. SetBorderColor 0 0 0
  946. SetTextColor 200 100 250
  947. SetFontSize 45
  948. MinimapIcon 2 Red Triangle
  949. PlayEffect Blue Temp
  950. Show
  951. BaseType "Blessing of Esh"
  952. SetBackgroundColor 40 40 80
  953. SetBorderColor 250 250 250
  954. SetTextColor 175 225 250
  955. SetFontSize 45
  956. CustomAlertSound "2_midcurrency.mp3"
  957. MinimapIcon 1 Red Star
  958. PlayEffect Blue
  959. Show
  960. BaseType "Splinter of Esh"
  961. SetBackgroundColor 40 40 80
  962. # SetTextColor 150 200 250
  963. SetTextColor 175 225 250
  964. SetFontSize 40
  965. MinimapIcon 2 Blue Triangle
  966. Show
  967. BaseType "Blessing of Xoph"
  968. SetBackgroundColor 40 0 0
  969. SetBorderColor 250 250 250
  970. SetTextColor 225 0 0
  971. SetFontSize 45
  972. CustomAlertSound "2_midcurrency.mp3"
  973. MinimapIcon 1 Red Star
  974. PlayEffect Red
  975. Show
  976. BaseType "Splinter of Xoph"
  977. SetBackgroundColor 40 0 0
  978. SetTextColor 225 0 0
  979. SetFontSize 40
  980. MinimapIcon 2 Red Triangle
  981. Show
  982. BaseType "Blessing of Uul-Netol"
  983. SetBackgroundColor 40 40 40
  984. SetBorderColor 250 250 250
  985. SetTextColor 225 225 225
  986. SetFontSize 45
  987. CustomAlertSound "2_midcurrency.mp3"
  988. MinimapIcon 1 Red Star
  989. PlayEffect Blue
  990. Show
  991. BaseType "Splinter of Uul-Netol"
  992. SetBackgroundColor 40 40 40
  993. SetTextColor 225 225 225
  994. SetFontSize 40
  995. MinimapIcon 2 Blue Triangle
  996. Show
  997. BaseType "Blessing of Tul"
  998. SetBackgroundColor 0 0 75
  999. SetBorderColor 250 250 250
  1000. SetTextColor 50 175 250
  1001. SetFontSize 45
  1002. CustomAlertSound "2_midcurrency.mp3"
  1003. MinimapIcon 1 Red Star
  1004. PlayEffect Blue
  1005. Show
  1006. BaseType "Splinter of Tul"
  1007. SetBackgroundColor 0 0 75
  1008. # SetTextColor 0 150 250
  1009. SetTextColor 50 175 250
  1010. SetFontSize 40
  1011. MinimapIcon 2 Blue Triangle
  1012.  
  1013. #Legacy - Lime
  1014. Show
  1015. Class Leaguestone
  1016. SetBackgroundColor 150 250 50
  1017. SetBorderColor 0 0 0
  1018. SetTextColor 0 0 0
  1019. CustomAlertSound "3_lowcurrency.mp3"
  1020. SetFontSize 40
  1021. MinimapIcon 2 Green Triangle
  1022. PlayEffect Green Temp
  1023.  
  1024. #Harbinger - 3.0.0 / Fall of Oriath (Harbinger Currency moved to Section #2 - Currency)
  1025. Show
  1026. Class "Piece"
  1027. SetBackgroundColor 100 50 0
  1028. SetBorderColor 250 250 250
  1029. SetTextColor 250 150 0
  1030. SetFontSize 45
  1031. CustomAlertSound "4_midunique.mp3"
  1032. MinimapIcon 0 Blue Star
  1033. PlayEffect Blue
  1034.  
  1035. #Pantheon - Raised Light Blue (Introduced alongside Harbinger / Fall of Oriath)
  1036. Show
  1037. BaseType "Divine Vessel"
  1038. SetBackgroundColor 50 75 100
  1039. SetBorderColor 250 250 250
  1040. SetTextColor 150 200 250
  1041. SetFontSize 45
  1042. CustomAlertSound "4_midunique.mp3"
  1043. MinimapIcon 1 Blue Triangle
  1044. PlayEffect Blue Temp
  1045. Show
  1046. Class "Pantheon Soul"
  1047. SetBackgroundColor 50 75 100
  1048. SetBorderColor 250 250 250
  1049. SetTextColor 150 200 250
  1050. SetFontSize 45
  1051. CustomAlertSound "4_midunique.mp3"
  1052. MinimapIcon 1 Blue Triangle
  1053. PlayEffect Blue Temp
  1054.  
  1055. #Abyss
  1056. #note: Abyss Jewels are now part of the Jewel section, and Stygian Vises have been moved into the Atlas Bases section as they share the same highlighting as the valuable Atlas jewellery bases
  1057.  
  1058. #Bestiary - "Dirty" Green
  1059. #note: nets still here for legacy purposes only
  1060. Show
  1061. BaseType "Thaumaturgical Net" "Necromancy Net"
  1062. SetBackgroundColor 125 175 0
  1063. SetBorderColor 250 250 250
  1064. SetTextColor 250 250 250
  1065. SetFontSize 40
  1066. CustomAlertSound "11_midspecial.mp3"
  1067. MinimapIcon 1 Green Triangle
  1068. PlayEffect Green Temp
  1069. Show
  1070. BaseType "Strong Steel Net"
  1071. # SetBorderColor 75 150 0
  1072. # SetTextColor 125 200 40
  1073. SetTextColor 125 225 0
  1074. SetFontSize 40
  1075. DisableDropSound
  1076. Show
  1077. BaseType "Simple Steel Net" "Reinforced Steel Net"
  1078. SetTextColor 100 200 0
  1079. SetFontSize 36
  1080. DisableDropSound
  1081. Show
  1082. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  1083. SetTextColor 75 175 0
  1084. SetFontSize 36
  1085. DisableDropSound
  1086. Show
  1087. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  1088. SetTextColor 50 150 0
  1089. SetFontSize 34
  1090. DisableDropSound
  1091. Show
  1092. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  1093. SetBackgroundColor 175 200 0
  1094. SetBorderColor 0 0 0
  1095. SetTextColor 0 0 0
  1096. CustomAlertSound "2_midcurrency.mp3"
  1097. SetFontSize 45
  1098. Show
  1099. HasExplicitMod "Craiceann" "Fenumus"
  1100. Class Ring Amulet Belt
  1101. SetBorderColor 175 250 0
  1102. SetTextColor 175 250 0
  1103. SetFontSize 45
  1104. CustomAlertSound "16_influence.mp3"
  1105. MinimapIcon 0 Green Diamond
  1106. PlayEffect Green
  1107. Show
  1108. HasExplicitMod "Craiceann" "Fenumus"
  1109. SetTextColor 175 250 0
  1110. SetFontSize 45
  1111. MinimapIcon 1 Green Diamond
  1112. PlayEffect Green
  1113. Show
  1114. HasExplicitMod "Farrul" "Saqawal"
  1115. SetTextColor 175 250 0
  1116. SetFontSize 45
  1117. MinimapIcon 2 Green Diamond
  1118. PlayEffect Green Temp
  1119.  
  1120. #Incursion - Dark Red
  1121. Show
  1122. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  1123. SetBackgroundColor 250 250 250
  1124. SetBorderColor 0 0 0
  1125. SetTextColor 200 0 0
  1126. SetFontSize 45
  1127. CustomAlertSound "6_maxvalue.mp3"
  1128. MinimapIcon 0 Red Diamond
  1129. PlayEffect White
  1130. Show
  1131. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  1132. SetBackgroundColor 200 0 0
  1133. SetBorderColor 0 0 0
  1134. SetTextColor 0 0 0
  1135. SetFontSize 45
  1136. CustomAlertSound "11_midspecial.mp3"
  1137. MinimapIcon 0 Red Triangle
  1138. PlayEffect Red
  1139. Show
  1140. BaseType "Stone of Passage" "Flashpowder Keg"
  1141. SetBackgroundColor 100 0 0
  1142. SetBorderColor 225 225 225
  1143. SetTextColor 225 225 225
  1144. SetBorderColor 225 225 225
  1145. SetFontSize 45
  1146. CustomAlertSound "11_midspecial.mp3"
  1147. MinimapIcon 1 Red Triangle
  1148. #good mod/basetype potential combos
  1149. Show
  1150. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand" "Stygian Vise"
  1151. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1152. SetBorderColor 0 250 250
  1153. SetTextColor 225 0 0
  1154. SetFontSize 45
  1155. CustomAlertSound "13_topbases.mp3"
  1156. MinimapIcon 0 Red Diamond
  1157. PlayEffect Red
  1158. Show
  1159. HasExplicitMod "Guatelitzi's"
  1160. BaseType "Astral Plate"
  1161. SetBackgroundColor 250 250 250
  1162. SetBorderColor 0 0 0
  1163. SetTextColor 175 0 0
  1164. SetFontSize 45
  1165. CustomAlertSound "1_links.mp3"
  1166. MinimapIcon 0 Red Diamond
  1167. PlayEffect Red
  1168. Show
  1169. HasExplicitMod "Topotante's"
  1170. Class Shield
  1171. SetBorderColor 250 250 250
  1172. SetTextColor 225 0 0
  1173. SetFontSize 45
  1174. CustomAlertSound "1_links.mp3"
  1175. MinimapIcon 0 Red Diamond
  1176. PlayEffect Red
  1177. Show
  1178. HasExplicitMod "Citaqualotl's"
  1179. Class Wand Sceptre
  1180. SetBorderColor 250 250 250
  1181. SetTextColor 225 0 0
  1182. SetFontSize 45
  1183. MinimapIcon 0 Red Diamond
  1184. PlayEffect Red
  1185. Show
  1186. HasExplicitMod "of Tacati"
  1187. Class Wand Sceptre
  1188. SetBorderColor 250 250 250
  1189. SetTextColor 225 0 0
  1190. SetFontSize 45
  1191. MinimapIcon 0 Red Diamond
  1192. PlayEffect Red
  1193. Show
  1194. HasExplicitMod "Guatelitzi's"
  1195. Class "Body Armour"
  1196. SetBorderColor 250 250 250
  1197. SetTextColor 225 0 0
  1198. SetFontSize 45
  1199. CustomAlertSound "16_influence.mp3"
  1200. MinimapIcon 0 Red Diamond
  1201. PlayEffect Red
  1202. Show
  1203. HasExplicitMod "Guatelitzi's"
  1204. Class Ring Amulet
  1205. SetBorderColor 225 0 0
  1206. SetTextColor 225 0 0
  1207. SetFontSize 45
  1208. MinimapIcon 0 Red Diamond
  1209. PlayEffect Red
  1210. Show
  1211. HasExplicitMod "Matatl's"
  1212. Class Boots
  1213. SetBorderColor 225 0 0
  1214. SetTextColor 225 0 0
  1215. SetFontSize 45
  1216. MinimapIcon 0 Red Diamond
  1217. PlayEffect Red
  1218. Show
  1219. HasExplicitMod "of Puhuarte"
  1220. Class Helm Amulet
  1221. SetBorderColor 225 0 0
  1222. SetTextColor 225 0 0
  1223. SetFontSize 45
  1224. MinimapIcon 0 Red Diamond
  1225. PlayEffect Red
  1226. Show
  1227. HasExplicitMod "Tacati's" "of Tacati"
  1228. Class Wand Sceptre
  1229. SetBorderColor 225 0 0
  1230. SetTextColor 225 0 0
  1231. SetFontSize 45
  1232. MinimapIcon 0 Red Diamond
  1233. PlayEffect Red
  1234. Show
  1235. HasExplicitMod "Tacati's"
  1236. Class "Bow" "Axe" "Mace" "Sword" "Dagger" "Claw"
  1237. DropLevel >= 60
  1238. SetBorderColor 225 0 0
  1239. SetTextColor 225 0 0
  1240. SetFontSize 45
  1241. MinimapIcon 0 Red Diamond
  1242. PlayEffect Red
  1243. Show
  1244. HasExplicitMod "Topotante's"
  1245. Class Gloves Sceptre Wand
  1246. SetBorderColor 225 0 0
  1247. SetTextColor 225 0 0
  1248. SetFontSize 45
  1249. MinimapIcon 0 Red Diamond
  1250. PlayEffect Red
  1251. #everything else
  1252. Show
  1253. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1254. SetTextColor 225 0 0
  1255. SetFontSize 45
  1256. MinimapIcon 1 Red Diamond
  1257. PlayEffect Red Temp
  1258. Show
  1259. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1260. SetTextColor 225 0 0
  1261. SetFontSize 45
  1262. MinimapIcon 1 Red Diamond
  1263. PlayEffect Red Temp
  1264. Show
  1265. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1266. SetTextColor 225 0 0
  1267. SetFontSize 45
  1268. MinimapIcon 1 Red Diamond
  1269. PlayEffect Red Temp
  1270. Show
  1271. HasExplicitMod "Xopec's"
  1272. SetTextColor 225 0 0
  1273.  
  1274. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white. note: light beams and custom sounds were added in delve
  1275. Show
  1276. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  1277. Class Currency
  1278. SetBackgroundColor 80 0 80
  1279. SetBorderColor 0 0 0
  1280. SetTextColor 250 0 250
  1281. SetFontSize 45
  1282. CustomAlertSound "10_topspecial.mp3"
  1283. MinimapIcon 0 Red Circle
  1284. PlayEffect Red
  1285. Show
  1286. BaseType "Powerful Chaotic Resonator"
  1287. Class Currency
  1288. SetBackgroundColor 0 80 80
  1289. SetBorderColor 0 0 0
  1290. SetTextColor 0 250 250
  1291. SetFontSize 45
  1292. CustomAlertSound "11_midspecial.mp3"
  1293. MinimapIcon 1 Green Circle
  1294. PlayEffect Blue
  1295. Show
  1296. BaseType "Potent Chaotic Resonator"
  1297. Class Currency
  1298. SetBackgroundColor 0 65 65
  1299. SetBorderColor 0 0 0
  1300. SetTextColor 0 220 220
  1301. SetFontSize 45
  1302. CustomAlertSound "11_midspecial.mp3"
  1303. MinimapIcon 1 Green Circle
  1304. PlayEffect Blue
  1305. Show
  1306. BaseType "Primitive Chaotic Resonator"
  1307. Class Currency
  1308. SetBackgroundColor 0 50 50
  1309. SetBorderColor 0 0 0
  1310. SetTextColor 0 190 190
  1311. SetFontSize 45
  1312. CustomAlertSound "11_midspecial.mp3"
  1313. MinimapIcon 1 Green Circle
  1314. PlayEffect Blue
  1315. Show
  1316. BaseType "Powerful Alchemical Resonator"
  1317. Class Currency
  1318. SetBackgroundColor 0 80 0
  1319. SetBorderColor 0 0 0
  1320. SetTextColor 0 250 0
  1321. SetFontSize 45
  1322. CustomAlertSound "11_midspecial.mp3"
  1323. MinimapIcon 2 Green Circle
  1324. Show
  1325. BaseType "Potent Alchemical Resonator"
  1326. Class Currency
  1327. SetBackgroundColor 0 65 0
  1328. SetBorderColor 0 0 0
  1329. SetTextColor 0 220 0
  1330. SetFontSize 45
  1331. CustomAlertSound "11_midspecial.mp3"
  1332. MinimapIcon 2 Green Circle
  1333. Show
  1334. BaseType "Primitive Alchemical Resonator"
  1335. Class Currency
  1336. SetBackgroundColor 0 50 0
  1337. SetBorderColor 0 0 0
  1338. SetTextColor 0 190 0
  1339. SetFontSize 45
  1340. CustomAlertSound "11_midspecial.mp3"
  1341. MinimapIcon 2 Green Circle
  1342. #white fossils (20c+)
  1343. Show
  1344. BaseType "Fractured Fossil" "Faceted Fossil" "Hollow Fossil" "Bloodstained Fossil"
  1345. Class Currency
  1346. SetBackgroundColor 125 125 125
  1347. SetBorderColor 0 0 0
  1348. SetTextColor 250 250 250
  1349. CustomAlertSound "6_maxvalue.mp3"
  1350. SetFontSize 45
  1351. MinimapIcon 0 White Circle
  1352. PlayEffect White
  1353. #pink (10-20c)
  1354. Show
  1355. BaseType "Sanctified Fossil" "Tangled Fossil" "Glyphic Fossil"
  1356. Class Currency
  1357. SetBackgroundColor 80 0 80
  1358. SetBorderColor 0 0 0
  1359. SetTextColor 250 0 250
  1360. SetFontSize 45
  1361. CustomAlertSound "10_topspecial.mp3"
  1362. MinimapIcon 0 Red Circle
  1363. PlayEffect Red
  1364. #red (5-10c)
  1365. Show
  1366. BaseType "Pristine Fossil" "Dense Fossil" "Serrated Fossil" "Corroded Fossil" "Bound Fossil" "Shuddering Fossil"
  1367. Class Currency
  1368. SetBackgroundColor 80 0 0
  1369. SetBorderColor 0 0 0
  1370. SetTextColor 250 0 0
  1371. SetFontSize 45
  1372. CustomAlertSound "11_midspecial.mp3"
  1373. MinimapIcon 1 Red Circle
  1374. PlayEffect Red
  1375. #orange (2-5c)
  1376. Show
  1377. BaseType "Prismatic Fossil" "Encrusted Fossil" "Enchanted Fossil" "Jagged Fossil" "Perfect Fossil" "Aetheric Fossil" "Perfect Fossil" "Gilded Fossil"
  1378. Class Currency
  1379. SetBackgroundColor 100 50 0
  1380. SetBorderColor 0 0 0
  1381. SetTextColor 250 150 0
  1382. SetFontSize 45
  1383. CustomAlertSound "11_midspecial.mp3"
  1384. MinimapIcon 1 Yellow Circle
  1385. PlayEffect Yellow
  1386. #dulled orange catchall (2c or less)
  1387. Show
  1388. BaseType "Fossil"
  1389. Class Currency
  1390. SetBackgroundColor 80 40 0
  1391. SetBorderColor 0 0 0
  1392. SetTextColor 225 75 0
  1393. SetFontSize 45
  1394. CustomAlertSound "11_midspecial.mp3"
  1395. MinimapIcon 2 Brown Circle
  1396. PlayEffect Brown
  1397. Show
  1398. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  1399. SetTextColor 150 50 250
  1400. SetFontSize 40
  1401. Show
  1402. HasExplicitMod "Subterranean" "of the Underground"
  1403. SetTextColor 150 250 250
  1404. SetFontSize 45
  1405. PlayEffect Blue
  1406. MinimapIcon 1 Blue Diamond
  1407. Show
  1408. BaseType "Reliquary Key"
  1409. SetBackgroundColor 250 250 250
  1410. SetBorderColor 0 0 0
  1411. SetTextColor 0 200 0
  1412. SetFontSize 45
  1413. CustomAlertSound "6_maxvalue.mp3"
  1414. MinimapIcon 0 White Diamond
  1415. PlayEffect Green
  1416.  
  1417. #Betrayal - Orange
  1418. #borders indicate veiled mod type
  1419. Show
  1420. Rarity Unique
  1421. HasExplicitMod "Veil"
  1422. SetBackgroundColor 225 100 0
  1423. SetBorderColor 255 255 119
  1424. SetTextColor 0 0 0
  1425. SetFontSize 45
  1426. CustomAlertSound "5_topunique.mp3"
  1427. MinimapIcon 1 Yellow Star
  1428. PlayEffect Yellow
  1429. #white - the best master specific veils
  1430. Show
  1431. HasExplicitMod "Rin's Veil" "Leo's Veil" "Catarina's Veil" "Elreon's Veil" "Vagan's Veil" "Korell's Veil" "Gravicius' Veil"
  1432. SetBackgroundColor 60 30 0
  1433. SetBorderColor 255 255 255
  1434. SetTextColor 255 255 119
  1435. SetFontSize 45
  1436. CustomAlertSound "16_influence.mp3"
  1437. PlayEffect Yellow
  1438. MinimapIcon 0 Yellow Triangle
  1439. #silver - all other master specific veils, green on quivers for frenzy charge
  1440. Show
  1441. HasExplicitMod "Riker's Veil" "Aisling's Veil" "Jorgin's Veil" "Cameria's Veil" "It That Fled's Veil" "Guff's Veil" "Janus' Veil" "Tora's Veil" "Haku's Veil" "Vorici's Veil" "Hillock's Veil"
  1442. SetBackgroundColor 60 30 0
  1443. SetBorderColor 180 180 180
  1444. SetTextColor 255 255 119
  1445. SetFontSize 45
  1446. CustomAlertSound "16_influence.mp3"
  1447. PlayEffect Yellow
  1448. MinimapIcon 1 Yellow Triangle
  1449. Show
  1450. BaseType "Quiver"
  1451. HasExplicitMod "of the Veil"
  1452. SetBackgroundColor 60 30 0
  1453. SetBorderColor 0 225 0
  1454. SetTextColor 255 255 119
  1455. SetFontSize 45
  1456. CustomAlertSound "16_influence.mp3"
  1457. PlayEffect Yellow
  1458. MinimapIcon 1 Yellow Triangle
  1459. #purple - jewellery
  1460. Show
  1461. HasExplicitMod "Veil"
  1462. Class Ring Amulet Belt
  1463. SetBackgroundColor 60 30 0
  1464. SetBorderColor 200 150 255
  1465. SetTextColor 255 255 119
  1466. SetFontSize 45
  1467. CustomAlertSound "16_influence.mp3"
  1468. PlayEffect Yellow
  1469. MinimapIcon 1 Yellow Triangle
  1470. #darkred - weapons
  1471. Show
  1472. HasExplicitMod "Veil"
  1473. Class "One Hand" "Two Hand" "Wand" "Sceptre" "Dagger" "Bow" "Staves"
  1474. SetBackgroundColor 60 30 0
  1475. SetBorderColor 195 0 0
  1476. SetTextColor 255 255 119
  1477. SetFontSize 45
  1478. CustomAlertSound "16_influence.mp3"
  1479. PlayEffect Brown Temp
  1480. MinimapIcon 2 Brown Triangle
  1481. #catchall for all the rest, orange border
  1482. Show
  1483. HasExplicitMod "Veil"
  1484. SetBackgroundColor 60 30 0
  1485. SetBorderColor 200 100 0
  1486. SetTextColor 255 255 119
  1487. SetFontSize 45
  1488. CustomAlertSound "16_influence.mp3"
  1489. PlayEffect Brown Temp
  1490. MinimapIcon 2 Brown Triangle
  1491. #scarabs
  1492. Show
  1493. BaseType "Gilded"
  1494. Class Map Fragment
  1495. SetBackgroundColor 80 0 0
  1496. SetBorderColor 250 250 250
  1497. SetTextColor 250 0 0
  1498. SetFontSize 45
  1499. CustomAlertSound "11_midspecial.mp3"
  1500. MinimapIcon 0 Brown Hexagon
  1501. PlayEffect Red
  1502. Show
  1503. BaseType "Polished"
  1504. Class Map Fragment
  1505. SetBackgroundColor 100 50 0
  1506. SetBorderColor 225 225 225
  1507. SetTextColor 250 150 0
  1508. SetFontSize 45
  1509. CustomAlertSound "11_midspecial.mp3"
  1510. MinimapIcon 1 Brown Hexagon
  1511. PlayEffect Yellow
  1512. Show
  1513. BaseType "Rusted"
  1514. Class Map Fragment
  1515. SetBackgroundColor 80 40 0
  1516. SetBorderColor 200 200 200
  1517. SetTextColor 225 75 0
  1518. SetFontSize 45
  1519. CustomAlertSound "11_midspecial.mp3"
  1520. MinimapIcon 2 Brown Hexagon
  1521. PlayEffect Brown
  1522.  
  1523. #Synthesis - Blue & Gold
  1524. Show
  1525. SynthesisedItem True
  1526. Rarity Unique
  1527. SetBackgroundColor 225 100 0
  1528. SetBorderColor 255 255 119
  1529. SetTextColor 0 0 0
  1530. SetFontSize 42
  1531. CustomAlertSound "4_midunique.mp3"
  1532. MinimapIcon 1 Blue Star
  1533. PlayEffect Blue
  1534. Show
  1535. FracturedItem True
  1536. Rarity Unique
  1537. SetBackgroundColor 225 100 0
  1538. SetBorderColor 0 175 255
  1539. SetTextColor 0 0 0
  1540. SetFontSize 42
  1541. CustomAlertSound "4_midunique.mp3"
  1542. MinimapIcon 1 Blue Star
  1543. PlayEffect Blue
  1544. Show
  1545. SynthesisedItem True
  1546. SetBackgroundColor 0 0 90
  1547. SetBorderColor 225 190 70
  1548. SetFontSize 45
  1549. CustomAlertSound "16_influence.mp3"
  1550. MinimapIcon 1 Blue Triangle
  1551. PlayEffect Blue
  1552. Show
  1553. FracturedItem True
  1554. ItemLevel >= 86
  1555. SetBackgroundColor 0 0 90
  1556. SetBorderColor 250 200 150
  1557. SetFontSize 45
  1558. CustomAlertSound "16_influence.mp3"
  1559. MinimapIcon 1 Blue Triangle
  1560. PlayEffect Blue
  1561. Show
  1562. FracturedItem True
  1563. BaseType "Vaal Regalia" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield"
  1564. SetBackgroundColor 0 0 90
  1565. SetBorderColor 0 250 250
  1566. SetFontSize 45
  1567. CustomAlertSound "16_influence.mp3"
  1568. MinimapIcon 1 Blue Triangle
  1569. PlayEffect Blue
  1570. Show
  1571. FracturedItem True
  1572. ItemLevel >= 84
  1573. SetBackgroundColor 0 0 90
  1574. SetBorderColor 150 100 0
  1575. SetFontSize 45
  1576. CustomAlertSound "16_influence.mp3"
  1577. MinimapIcon 1 Blue Triangle
  1578. PlayEffect Blue Temp
  1579. Show
  1580. FracturedItem True
  1581. Class "Boots" "Body Armour" "Gloves" "Jewel" "Abyss Jewel" "Amulet" "Shield" "Wand" "Sceptre" "Staves" "Bow"
  1582. SetBackgroundColor 0 0 90
  1583. SetBorderColor 0 175 255
  1584. SetFontSize 45
  1585. CustomAlertSound "16_influence.mp3"
  1586. MinimapIcon 2 Blue Triangle
  1587. PlayEffect Blue Temp
  1588. Show
  1589. FracturedItem True
  1590. SetBackgroundColor 0 0 90
  1591. SetBorderColor 0 175 255
  1592. SetFontSize 40
  1593. MinimapIcon 2 Blue Triangle
  1594.  
  1595. #Legion
  1596. #incubators
  1597. Show
  1598. BaseType "Geomancer's Incubator"
  1599. Class Incubator
  1600. SetBackgroundColor 150 0 250
  1601. SetBorderColor 250 250 250
  1602. SetTextColor 0 0 0
  1603. SetFontSize 45
  1604. PlayEffect Red
  1605. CustomAlertSound "10_topspecial.mp3"
  1606. MinimapIcon 0 Green Star
  1607. Show
  1608. BaseType "Celestial Blacksmith's Incubator" "Celestial Armoursmith's Incubator" "Celestial Jeweller's Incubator" "Thaumaturge's Incubator" "Time-Lost Incubator" "Decadent Incubator" "Foreboding Incubator" "Otherworldly Incubator" "Enchanted Incubator" "Diviner's Incubator" "Fragmented Incubator" "Skittering Incubator" "Obscured Incubator"
  1609. Class Incubator
  1610. SetBackgroundColor 125 0 225
  1611. SetBorderColor 0 0 0
  1612. SetTextColor 0 0 0
  1613. SetFontSize 45
  1614. PlayEffect Blue
  1615. CustomAlertSound "11_midspecial.mp3"
  1616. MinimapIcon 1 Green Circle
  1617. Show
  1618. Class Incubator
  1619. SetBackgroundColor 100 0 200
  1620. SetBorderColor 0 0 0
  1621. SetTextColor 0 0 0
  1622. SetFontSize 45
  1623. PlayEffect Blue
  1624. MinimapIcon 2 Blue Circle
  1625. #splinters/emblems. note that timeless jewels are in the Jewel section
  1626. Show
  1627. BaseType "Emblem"
  1628. Class "Map Fragment"
  1629. SetBackgroundColor 250 250 250
  1630. SetBorderColor 0 0 0
  1631. SetTextColor 100 0 200
  1632. SetFontSize 45
  1633. CustomAlertSound "6_maxvalue.mp3"
  1634. MinimapIcon 0 White Square
  1635. PlayEffect White
  1636. Show
  1637. BaseType "Timeless Vaal Splinter"
  1638. SetBackgroundColor 40 0 0
  1639. SetTextColor 225 0 0
  1640. SetFontSize 40
  1641. MinimapIcon 2 Red Triangle
  1642. Show
  1643. BaseType "Timeless Karui Splinter"
  1644. SetBackgroundColor 60 20 0
  1645. SetBorderColor 0 0 0
  1646. SetTextColor 225 125 0
  1647. SetFontSize 40
  1648. MinimapIcon 2 Brown Triangle
  1649. Show
  1650. BaseType "Timeless Templar Splinter"
  1651. SetBackgroundColor 0 40 0
  1652. SetBorderColor 0 0 0
  1653. SetTextColor 0 225 0
  1654. SetFontSize 40
  1655. MinimapIcon 2 Green Triangle
  1656. Show
  1657. BaseType "Timeless Maraketh Splinter"
  1658. SetBackgroundColor 40 40 0
  1659. SetBorderColor 0 0 0
  1660. SetTextColor 225 225 0
  1661. SetFontSize 40
  1662. MinimapIcon 2 Yellow Triangle
  1663. Show
  1664. BaseType "Timeless Eternal Empire Splinter"
  1665. SetBackgroundColor 40 40 40
  1666. SetTextColor 225 225 225
  1667. SetFontSize 40
  1668. MinimapIcon 2 White Triangle
  1669.  
  1670. #Blight
  1671. Show
  1672. BaseType "Golden Oil"
  1673. SetBackgroundColor 250 250 250
  1674. SetBorderColor 50 100 50
  1675. SetTextColor 75 125 75
  1676. SetFontSize 45
  1677. PlayEffect White
  1678. CustomAlertSound "6_maxvalue.mp3"
  1679. MinimapIcon 0 White Circle
  1680. Show
  1681. BaseType "Silver Oil" "Opalescent Oil" "Black Oil"
  1682. SetBackgroundColor 200 250 200
  1683. SetBorderColor 0 0 0
  1684. SetTextColor 0 0 0
  1685. SetFontSize 45
  1686. PlayEffect Yellow
  1687. CustomAlertSound "10_topspecial.mp3"
  1688. MinimapIcon 0 Green Circle
  1689. Show
  1690. BaseType "Crimson Oil" "Violet Oil" "Azure Oil" "Teal Oil"
  1691. SetBackgroundColor 150 200 150
  1692. SetBorderColor 0 0 0
  1693. SetTextColor 0 0 0
  1694. SetFontSize 45
  1695. PlayEffect Green Temp
  1696. CustomAlertSound "11_midspecial.mp3"
  1697. MinimapIcon 1 Green Circle
  1698. Show
  1699. BaseType "Clear Oil" "Sepia Oil" "Amber Oil" "Verdant Oil"
  1700. SetBackgroundColor 100 150 100
  1701. SetBorderColor 0 0 0
  1702. SetTextColor 0 0 0
  1703. SetFontSize 40
  1704.  
  1705. #Metamorph
  1706. Show
  1707. Class "Metamorph Sample"
  1708. SetBackgroundColor 75 100 0
  1709. SetBorderColor 200 200 200
  1710. SetTextColor 225 225 225
  1711. SetFontSize 45
  1712. CustomAlertSound "11_midspecial.mp3"
  1713. PlayEffect Green
  1714. MinimapIcon 1 Green Triangle
  1715. Show
  1716. BaseType "Fertile Catalyst"
  1717. Class Currency
  1718. SetBackgroundColor 250 230 200
  1719. SetBorderColor 250 250 250
  1720. SetTextColor 0 0 0
  1721. SetFontSize 45
  1722. PlayEffect Yellow
  1723. CustomAlertSound "10_topspecial.mp3"
  1724. MinimapIcon 0 Brown Triangle
  1725. Show
  1726. BaseType "Prismatic Catalyst" "Tempering Catalyst"
  1727. Class Currency
  1728. SetBackgroundColor 250 230 200
  1729. SetBorderColor 0 0 0
  1730. SetTextColor 0 0 0
  1731. SetFontSize 45
  1732. PlayEffect Brown
  1733. CustomAlertSound "11_midspecial.mp3"
  1734. MinimapIcon 2 Brown Triangle
  1735. Show
  1736. BaseType "Catalyst"
  1737. Class Currency
  1738. SetBackgroundColor 220 208 180
  1739. SetBorderColor 0 0 0
  1740. SetTextColor 0 0 0
  1741. SetFontSize 45
  1742. PlayEffect Brown Temp
  1743. MinimapIcon 2 Brown Triangle
  1744. #Watchstones (Conquerors of the Atlas, introduced with Metamorph) (note: will be moved into another section soon, just located here for now for ease of editing. should be "atlas quest items" or someshit)
  1745. Show
  1746. BaseType "Ivory Watchstone"
  1747. SetBackgroundColor 50 50 50
  1748. SetBorderColor 255 221 153
  1749. SetTextColor 225 100 0
  1750. CustomAlertSound "5_topunique.mp3"
  1751. MinimapIcon 0 Yellow Square
  1752. PlayEffect Yellow
  1753. SetFontSize 45
  1754. Show
  1755. BaseType "Watchstone"
  1756. SetBackgroundColor 50 50 50
  1757. SetBorderColor 255 221 153
  1758. SetTextColor 255 221 153
  1759. MinimapIcon 1 Yellow Square
  1760. PlayEffect Yellow
  1761. SetFontSize 45
  1762.  
  1763. ###################################################################################
  1764. ############################## Section 4 - Maps ###################################
  1765. ###################################################################################
  1766. #Other Endgame
  1767. Show
  1768. BaseType "Fragment"
  1769. Class "Map Fragments"
  1770. # SetBackgroundColor 255 221 153
  1771. # SetBorderColor 125 80 40
  1772. # SetTextColor 125 80 40
  1773. SetBackgroundColor 60 40 0
  1774. SetTextColor 250 225 150
  1775. SetBorderColor 250 250 250
  1776. SetFontSize 45
  1777. MinimapIcon 2 Brown Hexagon
  1778. PlayEffect Brown
  1779. Show
  1780. BaseType "Mortal"
  1781. Class "Map Fragments"
  1782. # SetBackgroundColor 255 221 153
  1783. # SetBorderColor 125 80 40
  1784. # SetTextColor 125 80 40
  1785. SetBackgroundColor 60 40 0
  1786. SetTextColor 250 225 150
  1787. SetBorderColor 250 250 250
  1788. SetFontSize 42
  1789. MinimapIcon 2 Brown Hexagon
  1790. Show
  1791. Class "Map Fragments"
  1792. # SetBackgroundColor 255 221 153
  1793. # SetBorderColor 125 80 40
  1794. # SetTextColor 125 80 40
  1795. SetBackgroundColor 60 40 0
  1796. SetTextColor 250 225 150
  1797. SetBorderColor 0 0 0
  1798. SetFontSize 40
  1799. MinimapIcon 2 Brown Hexagon
  1800.  
  1801. #unique maps
  1802. Show
  1803. BaseType "Harbinger" "Chateau" "Relic Chambers"
  1804. Class Map
  1805. Rarity Unique
  1806. SetBorderColor 0 0 0
  1807. SetTextColor 250 125 0
  1808. SetBackgroundColor 250 250 250
  1809. SetFontSize 45
  1810. CustomAlertSound "6_maxvalue.mp3"
  1811. MinimapIcon 0 White Hexagon
  1812. PlayEffect White
  1813. Show
  1814. BaseType "Siege" "Basilica" "Courthouse" "Park" "Museum" "Maze"
  1815. Class Map
  1816. Rarity Unique
  1817. SetBackgroundColor 225 100 0
  1818. SetBorderColor 250 250 250
  1819. SetTextColor 0 0 0
  1820. CustomAlertSound "5_topunique.mp3"
  1821. SetFontSize 42
  1822. MinimapIcon 1 Yellow Hexagon
  1823. PlayEffect Yellow
  1824. Show
  1825. Class Map
  1826. Rarity Unique
  1827. SetBackgroundColor 225 100 0
  1828. SetBorderColor 255 221 153
  1829. SetTextColor 0 0 0
  1830. CustomAlertSound "4_midunique.mp3"
  1831. SetFontSize 40
  1832. MinimapIcon 1 Yellow Hexagon
  1833. PlayEffect Yellow Temp
  1834.  
  1835. #blighted maps
  1836. Show
  1837. Class Map
  1838. BlightedMap True
  1839. MapTier >= 11
  1840. SetTextColor 75 125 75
  1841. SetBorderColor 250 0 0
  1842. SetBackgroundColor 255 221 153
  1843. SetFontSize 45
  1844. CustomAlertSound "7_uncertain.mp3"
  1845. MinimapIcon 0 Yellow Hexagon
  1846. PlayEffect Red
  1847. Show
  1848. Class Map
  1849. BlightedMap True
  1850. MapTier >= 6
  1851. SetTextColor 75 125 75
  1852. SetBorderColor 125 0 250
  1853. SetBackgroundColor 255 221 153
  1854. SetFontSize 45
  1855. CustomAlertSound "7_uncertain.mp3"
  1856. MinimapIcon 1 Yellow Hexagon
  1857. PlayEffect Yellow
  1858. Show
  1859. Class Map
  1860. BlightedMap True
  1861. SetTextColor 75 125 75
  1862. SetBorderColor 25 75 25
  1863. SetBackgroundColor 255 221 153
  1864. SetFontSize 45
  1865. CustomAlertSound "7_uncertain.mp3"
  1866. MinimapIcon 2 Yellow Hexagon
  1867. PlayEffect Yellow
  1868.  
  1869. #corrupted map catcher
  1870. Show
  1871. Class Map
  1872. Corrupted True
  1873. MapTier >= 16
  1874. SetTextColor 240 0 240
  1875. SetBorderColor 255 0 255
  1876. SetBackgroundColor 255 185 115
  1877. CustomAlertSound "15_topmaps.mp3"
  1878. SetFontSize 45
  1879. MinimapIcon 0 Red Hexagon
  1880. PlayEffect Red
  1881. Show
  1882. Class Map
  1883. Corrupted True
  1884. MapTier >= 11
  1885. SetTextColor 240 0 0
  1886. SetBackgroundColor 255 185 115
  1887. SetBorderColor 255 0 0
  1888. SetFontSize 42
  1889. CustomAlertSound "8_redmaps.mp3"
  1890. MinimapIcon 1 Red Hexagon
  1891. PlayEffect Yellow
  1892. Show
  1893. Class Map
  1894. Corrupted True
  1895. MapTier >= 9
  1896. SetTextColor 150 0 255
  1897. SetBackgroundColor 255 185 115
  1898. SetBorderColor 150 0 255
  1899. SetFontSize 40
  1900. CustomAlertSound "9_othermaps.mp3"
  1901. MinimapIcon 2 Blue Hexagon
  1902. Show
  1903. Class Map
  1904. Corrupted True
  1905. MapTier >= 6
  1906. SetTextColor 0 150 250
  1907. SetBackgroundColor 255 185 115
  1908. SetBorderColor 0 150 250
  1909. CustomAlertSound "9_othermaps.mp3"
  1910. SetFontSize 38
  1911. MinimapIcon 2 Blue Hexagon
  1912. Show
  1913. Class Map
  1914. Corrupted True
  1915. MapTier >= 4
  1916. SetTextColor 0 175 0
  1917. SetBackgroundColor 255 185 115
  1918. SetBorderColor 0 175 0
  1919. SetFontSize 36
  1920. Show
  1921. Class Map
  1922. Corrupted True
  1923. SetTextColor 0 0 0
  1924. SetBackgroundColor 255 185 115
  1925. SetBorderColor 0 0 0
  1926. SetFontSize 36
  1927.  
  1928. #special map exceptions (just maps with "Vaal" prefix for now, dark red)
  1929. Show
  1930. Class Map
  1931. MapTier >= 16
  1932. HasExplicitMod "Vaal" "Zana's"
  1933. SetTextColor 175 0 0
  1934. SetBackgroundColor 255 221 153
  1935. CustomAlertSound "15_topmaps.mp3"
  1936. SetFontSize 45
  1937. MinimapIcon 0 Red Hexagon
  1938. PlayEffect Red
  1939. Show
  1940. Class Map
  1941. MapTier >= 11
  1942. HasExplicitMod "Vaal" "Zana's"
  1943. SetTextColor 175 0 0
  1944. SetBackgroundColor 255 221 153
  1945. SetBorderColor 255 0 0
  1946. SetFontSize 42
  1947. CustomAlertSound "8_redmaps.mp3"
  1948. MinimapIcon 1 Red Hexagon
  1949. PlayEffect Yellow
  1950. Show
  1951. Class Map
  1952. MapTier >= 9
  1953. HasExplicitMod "Vaal" "Zana's"
  1954. SetTextColor 175 0 0
  1955. SetBackgroundColor 255 221 153
  1956. SetBorderColor 150 0 255
  1957. SetFontSize 40
  1958. CustomAlertSound "9_othermaps.mp3"
  1959. MinimapIcon 2 Blue Hexagon
  1960. Show
  1961. Class Map
  1962. MapTier >= 6
  1963. HasExplicitMod "Vaal" "Zana's"
  1964. SetTextColor 175 0 0
  1965. SetBackgroundColor 255 221 153
  1966. SetBorderColor 0 150 250
  1967. CustomAlertSound "9_othermaps.mp3"
  1968. SetFontSize 38
  1969. MinimapIcon 2 Blue Hexagon
  1970. Show
  1971. Class Map
  1972. MapTier >= 4
  1973. HasExplicitMod "Vaal" "Zana's"
  1974. SetTextColor 175 0 0
  1975. SetBackgroundColor 255 221 153
  1976. SetBorderColor 0 175 0
  1977. SetFontSize 36
  1978. Show
  1979. Class Map
  1980. HasExplicitMod "Vaal" "Zana's"
  1981. SetTextColor 175 0 0
  1982. SetBackgroundColor 255 221 153
  1983. SetBorderColor 0 0 0
  1984. SetFontSize 36
  1985.  
  1986. #guardian and elder maps (pink)
  1987. Show
  1988. Class Map
  1989. ElderMap True
  1990. SetTextColor 240 0 240
  1991. SetBorderColor 0 250 250
  1992. SetBackgroundColor 255 221 153
  1993. CustomAlertSound "15_topmaps.mp3"
  1994. SetFontSize 45
  1995. MinimapIcon 0 Red Hexagon
  1996. PlayEffect Red
  1997. Show
  1998. Class Map
  1999. MapTier >= 16
  2000. SetTextColor 240 0 240
  2001. SetBorderColor 255 0 255
  2002. SetBackgroundColor 255 221 153
  2003. CustomAlertSound "15_topmaps.mp3"
  2004. SetFontSize 45
  2005. MinimapIcon 0 Red Hexagon
  2006. PlayEffect Red
  2007. #top tier (red)
  2008. Show
  2009. Class Map
  2010. ShapedMap True
  2011. MapTier >= 11
  2012. SetTextColor 240 0 0
  2013. SetBorderColor 0 200 200
  2014. SetBackgroundColor 255 221 153
  2015. SetFontSize 42
  2016. CustomAlertSound "8_redmaps.mp3"
  2017. MinimapIcon 1 Red Hexagon
  2018. PlayEffect Yellow
  2019. Show
  2020. Class Map
  2021. MapTier >= 11
  2022. SetTextColor 240 0 0
  2023. SetBackgroundColor 255 221 153
  2024. SetBorderColor 255 0 0
  2025. SetFontSize 42
  2026. CustomAlertSound "8_redmaps.mp3"
  2027. MinimapIcon 1 Red Hexagon
  2028. PlayEffect Yellow
  2029. #non-top tier shaped maps (teal)
  2030. Show
  2031. Class Map
  2032. ShapedMap True
  2033. SetTextColor 0 200 200
  2034. SetBackgroundColor 255 221 153
  2035. SetBorderColor 0 200 200
  2036. SetFontSize 40
  2037. CustomAlertSound "9_othermaps.mp3"
  2038. MinimapIcon 2 Green Hexagon
  2039. #mid tier (3 blue and 2 purple)
  2040. Show
  2041. Class Map
  2042. MapTier >= 9
  2043. SetTextColor 150 0 255
  2044. SetBackgroundColor 255 221 153
  2045. SetBorderColor 150 0 255
  2046. SetFontSize 40
  2047. CustomAlertSound "9_othermaps.mp3"
  2048. MinimapIcon 2 Blue Hexagon
  2049. Show
  2050. Class Map
  2051. MapTier >= 6
  2052. ItemLevel <= 79
  2053. SetTextColor 0 150 250
  2054. SetBackgroundColor 255 221 153
  2055. SetBorderColor 0 150 250
  2056. CustomAlertSound "9_othermaps.mp3"
  2057. SetFontSize 38
  2058. MinimapIcon 2 Blue Hexagon
  2059. Show
  2060. Class Map
  2061. MapTier >= 6
  2062. SetTextColor 0 150 250
  2063. SetBackgroundColor 255 221 153
  2064. SetBorderColor 0 150 250
  2065. CustomAlertSound "9_othermaps.mp3"
  2066. SetFontSize 38
  2067. MinimapIcon 2 Blue Hexagon
  2068. #bottom tier (3 black and 2 green)
  2069. Show
  2070. Class Map
  2071. MapTier >= 4
  2072. ItemLevel <= 77
  2073. SetTextColor 0 175 0
  2074. SetBackgroundColor 255 221 153
  2075. SetBorderColor 0 175 0
  2076. CustomAlertSound "9_othermaps.mp3"
  2077. SetFontSize 38
  2078. MinimapIcon 2 Blue Hexagon
  2079. Show
  2080. Class Map
  2081. MapTier >= 4
  2082. SetTextColor 0 175 0
  2083. SetBackgroundColor 255 221 153
  2084. SetBorderColor 0 175 0
  2085. SetFontSize 36
  2086. Show
  2087. Class Map
  2088. ItemLevel <= 74
  2089. SetTextColor 0 0 0
  2090. SetBackgroundColor 255 221 153
  2091. SetBorderColor 0 0 0
  2092. CustomAlertSound "9_othermaps.mp3"
  2093. SetFontSize 38
  2094. MinimapIcon 2 Blue Hexagon
  2095. Show
  2096. Class Map
  2097. SetTextColor 0 0 0
  2098. SetBackgroundColor 255 221 153
  2099. SetBorderColor 0 0 0
  2100. SetFontSize 36
  2101.  
  2102. ###################################################################################
  2103. ####################### Section 5 - Influence & Atlas Bases #######################
  2104. ###################################################################################
  2105. #High Value / Special Items that have same highlighting for all influences
  2106. #list of stuff that has a very powerful mod at 85+ and therefore isn't listed in the white border bases:
  2107. #stuff in white backgrounds: 85 shaper amulets (quant), 85 hunter gloves (unnerve AND intimidate!). 85 shaper helm (+1 mine max rank), 85 shaper sceptres (extra chaos)
  2108. #stuff in white recessed: 85 elder amulets (envy), 85 shaper body armours (rarity, tons of other mods), 85 elder chests (best %life), 85 hunter chests (best %life), 80+ warlord/shaper quivers (+1 arrow), 85 shaper/hunter shields (+1 maxres), 85 shaper/crusader bows (chain), 85 shaper imbuedwands (KB, yeah old I know but they rare), 80+ warlord hp shields (+2 min end charge), 85 crusader chest ('splody)
  2109.  
  2110. #note: hunter boots are set at 80, if tailwind really winds up being consistently expensive then move it to white recessed or something (it req 75). elusive redeemer boots also req 75
  2111. #bases with no standout mods / no white border or highlighting:
  2112. #elder/crusader quiver (redeemer questionable)
  2113. #for 1h'ers and claws, only shaper gets borders. rest seem awfully mediocre or just straight shit, any interesting mods have very low ilvls
  2114. #for melee 2h'ers, no borders are added. too out of meta, any all good mods are super low level anyways.
  2115.  
  2116. #uniques
  2117. Show
  2118. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2119. Rarity Unique
  2120. SetBackgroundColor 225 100 0
  2121. SetBorderColor 250 250 250
  2122. SetTextColor 0 0 0
  2123. SetFontSize 45
  2124. CustomAlertSound "5_topunique.mp3"
  2125. MinimapIcon 0 Yellow Star
  2126. PlayEffect Yellow
  2127. #atlas bases, white background red-purple text
  2128. Show
  2129. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand" "Stygian Vise"
  2130. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2131. SetBackgroundColor 250 250 250
  2132. SetTextColor 250 0 125
  2133. SetBorderColor 0 0 0
  2134. SetFontSize 45
  2135. CustomAlertSound "6_maxvalue.mp3"
  2136. MinimapIcon 0 Red Diamond
  2137. PlayEffect White
  2138.  
  2139. #white tier - top value special mod/basetype combos, white background brown text.
  2140. Show
  2141. BaseType "Astral Plate"
  2142. HasInfluence Elder Hunter Crusader
  2143. ItemLevel >= 68
  2144. SetBackgroundColor 250 250 250
  2145. SetTextColor 150 100 0
  2146. SetBorderColor 0 0 0
  2147. SetFontSize 45
  2148. CustomAlertSound "6_maxvalue.mp3"
  2149. MinimapIcon 2 White Diamond
  2150. PlayEffect White
  2151. Show
  2152. BaseType "Leather Belt" "Heavy Belt"
  2153. HasInfluence Elder
  2154. ItemLevel >= 75
  2155. SetBackgroundColor 250 250 250
  2156. SetTextColor 150 100 0
  2157. SetBorderColor 0 0 0
  2158. SetFontSize 45
  2159. CustomAlertSound "6_maxvalue.mp3"
  2160. MinimapIcon 2 White Diamond
  2161. PlayEffect White
  2162. Show
  2163. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  2164. ShaperItem True
  2165. ItemLevel >= 80
  2166. SetBackgroundColor 250 250 250
  2167. SetTextColor 150 100 0
  2168. SetBorderColor 0 0 0
  2169. SetFontSize 45
  2170. CustomAlertSound "6_maxvalue.mp3"
  2171. MinimapIcon 2 White Diamond
  2172. PlayEffect White
  2173. Show
  2174. Class Sceptre
  2175. HasInfluence Shaper
  2176. ItemLevel >= 85
  2177. SetBackgroundColor 250 250 250
  2178. SetTextColor 150 100 0
  2179. SetBorderColor 0 0 0
  2180. SetFontSize 45
  2181. CustomAlertSound "6_maxvalue.mp3"
  2182. MinimapIcon 2 White Diamond
  2183. PlayEffect White
  2184. Show
  2185. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  2186. ShaperItem True
  2187. ItemLevel >= 83
  2188. SetBackgroundColor 250 250 250
  2189. SetTextColor 150 100 0
  2190. SetBorderColor 0 0 0
  2191. SetFontSize 45
  2192. CustomAlertSound "6_maxvalue.mp3"
  2193. MinimapIcon 2 White Diamond
  2194. PlayEffect White
  2195. Show
  2196. BaseType "Hubris Circlet"
  2197. ShaperItem True
  2198. ItemLevel >= 85
  2199. SetBackgroundColor 250 250 250
  2200. SetTextColor 150 100 0
  2201. SetBorderColor 0 0 0
  2202. SetFontSize 45
  2203. CustomAlertSound "6_maxvalue.mp3"
  2204. MinimapIcon 2 White Diamond
  2205. PlayEffect White
  2206. Show
  2207. Class Amulet
  2208. HasInfluence Shaper
  2209. ItemLevel >= 85
  2210. SetBackgroundColor 250 250 250
  2211. SetTextColor 150 100 0
  2212. SetBorderColor 0 0 0
  2213. SetFontSize 45
  2214. CustomAlertSound "6_maxvalue.mp3"
  2215. MinimapIcon 2 White Diamond
  2216. PlayEffect White
  2217. Show
  2218. Class Amulet
  2219. HasInfluence Hunter
  2220. ItemLevel >= 82
  2221. SetBackgroundColor 250 250 250
  2222. SetTextColor 150 100 0
  2223. SetBorderColor 0 0 0
  2224. SetFontSize 45
  2225. CustomAlertSound "6_maxvalue.mp3"
  2226. MinimapIcon 2 White Diamond
  2227. PlayEffect White
  2228. Show
  2229. Class Gloves
  2230. HasInfluence Hunter
  2231. ItemLevel >= 85
  2232. SetBackgroundColor 250 250 250
  2233. SetTextColor 150 100 0
  2234. SetBorderColor 0 0 0
  2235. SetFontSize 45
  2236. CustomAlertSound "6_maxvalue.mp3"
  2237. MinimapIcon 2 White Diamond
  2238. PlayEffect White
  2239.  
  2240. #semiwhite tier - high value but not worthy of solid white bg's. recessed white highlighting, different sound
  2241. Show
  2242. Class "Body Armour"
  2243. HasInfluence Shaper Elder Hunter Crusader
  2244. ItemLevel >= 85
  2245. SetBackgroundColor 100 100 100
  2246. SetBorderColor 250 250 250
  2247. SetFontSize 45
  2248. CustomAlertSound "1_links.mp3"
  2249. MinimapIcon 0 White Triangle
  2250. PlayEffect White
  2251. Show
  2252. BaseType "Imbued Wand" "Eclipse Staff"
  2253. HasInfluence Shaper
  2254. ItemLevel >= 85
  2255. SetBackgroundColor 100 100 100
  2256. SetBorderColor 250 250 250
  2257. SetFontSize 45
  2258. CustomAlertSound "1_links.mp3"
  2259. MinimapIcon 0 White Triangle
  2260. PlayEffect White
  2261. Show
  2262. BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  2263. Class Shield
  2264. HasInfluence Shaper Hunter
  2265. ItemLevel >= 85
  2266. SetBackgroundColor 100 100 100
  2267. SetBorderColor 250 250 250
  2268. SetFontSize 45
  2269. CustomAlertSound "1_links.mp3"
  2270. MinimapIcon 0 White Triangle
  2271. PlayEffect White
  2272. Show
  2273. BaseType "Thicket Bow" "Grove Bow" "Short Bow" "Imperial Bow" "Highborn Bow" "Royal Bow" "Maraketh Bow" "Harbinger Bow" "Spine Bow" "Assassin Bow"
  2274. Class Bow
  2275. HasInfluence Shaper Crusader
  2276. ItemLevel >= 85
  2277. SetBackgroundColor 100 100 100
  2278. SetBorderColor 250 250 250
  2279. SetFontSize 45
  2280. CustomAlertSound "1_links.mp3"
  2281. MinimapIcon 0 White Triangle
  2282. PlayEffect White
  2283. Show
  2284. Class Sceptre
  2285. ShaperItem True
  2286. ItemLevel >= 80
  2287. SetBackgroundColor 100 100 100
  2288. SetBorderColor 250 250 250
  2289. SetFontSize 45
  2290. CustomAlertSound "1_links.mp3"
  2291. MinimapIcon 0 White Triangle
  2292. PlayEffect White
  2293. Show
  2294. Class Quiver
  2295. HasInfluence Shaper Warlord
  2296. ItemLevel >= 80
  2297. SetBackgroundColor 100 100 100
  2298. SetBorderColor 250 250 250
  2299. SetFontSize 45
  2300. CustomAlertSound "1_links.mp3"
  2301. MinimapIcon 0 White Triangle
  2302. PlayEffect White
  2303. Show
  2304. Class Amulet
  2305. HasInfluence Elder
  2306. ItemLevel >= 85
  2307. SetBackgroundColor 100 100 100
  2308. SetBorderColor 250 250 250
  2309. SetFontSize 45
  2310. CustomAlertSound "1_links.mp3"
  2311. MinimapIcon 0 White Triangle
  2312. PlayEffect White
  2313. Show
  2314. Class Amulet
  2315. HasInfluence Crusader Redeemer Warlord
  2316. ItemLevel >= 82
  2317. SetBackgroundColor 100 100 100
  2318. SetBorderColor 250 250 250
  2319. SetFontSize 45
  2320. CustomAlertSound "1_links.mp3"
  2321. MinimapIcon 0 White Triangle
  2322. PlayEffect White
  2323. Show
  2324. BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  2325. HasInfluence Warlord
  2326. ItemLevel >= 80
  2327. SetBackgroundColor 100 100 100
  2328. SetBorderColor 250 250 250
  2329. SetFontSize 45
  2330. CustomAlertSound "1_links.mp3"
  2331. MinimapIcon 0 White Triangle
  2332. PlayEffect White
  2333. Show
  2334. BaseType "Sorcerer Boots"
  2335. HasInfluence Redeemer
  2336. ItemLevel >= 80
  2337. SetBackgroundColor 100 100 100
  2338. SetBorderColor 250 250 250
  2339. SetFontSize 45
  2340. CustomAlertSound "1_links.mp3"
  2341. MinimapIcon 0 White Triangle
  2342. PlayEffect White
  2343. Show
  2344. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2345. HasInfluence Crusader Hunter Shaper Elder
  2346. ItemLevel >= 85
  2347. SetBackgroundColor 100 100 100
  2348. SetBorderColor 250 250 250
  2349. SetFontSize 45
  2350. CustomAlertSound "1_links.mp3"
  2351. MinimapIcon 0 White Triangle
  2352. PlayEffect White
  2353. Show
  2354. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2355. HasInfluence Redeemer Warlord
  2356. ItemLevel >= 83
  2357. SetBackgroundColor 100 100 100
  2358. SetBorderColor 250 250 250
  2359. SetFontSize 45
  2360. CustomAlertSound "1_links.mp3"
  2361. MinimapIcon 0 White Triangle
  2362. PlayEffect White
  2363. #wagglefoils
  2364. Show
  2365. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  2366. ShaperItem True
  2367. ItemLevel >= 80
  2368. SetBackgroundColor 100 100 100
  2369. SetBorderColor 250 250 250
  2370. SetTextColor 255 255 119
  2371. SetFontSize 45
  2372. CustomAlertSound "1_links.mp3"
  2373. MinimapIcon 0 White Triangle
  2374. PlayEffect White
  2375.  
  2376. #6s exception with slightly different highlight from regular 6s
  2377. Show
  2378. Sockets = 6
  2379. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2380. SetBackgroundColor 0 150 150
  2381. SetBorderColor 0 250 250
  2382. SetTextColor 0 0 0
  2383. SetFontSize 45
  2384. CustomAlertSound "2_midcurrency.mp3"
  2385. MinimapIcon 0 Green Square
  2386. PlayEffect Green
  2387.  
  2388. #Shaper
  2389. Show
  2390. Class "Belt" "Gloves" "Boots" "Body Armour"
  2391. HasInfluence Shaper
  2392. ItemLevel >= 84
  2393. SetBackgroundColor 25 0 50
  2394. SetBorderColor 250 250 250
  2395. SetFontSize 45
  2396. CustomAlertSound "16_influence.mp3"
  2397. MinimapIcon 0 Blue Triangle
  2398. PlayEffect Blue
  2399. Show
  2400. Class "One Hand" "Claw" "Staves"
  2401. HasInfluence Shaper
  2402. ItemLevel >= 83
  2403. SetBackgroundColor 25 0 50
  2404. SetBorderColor 250 250 250
  2405. SetFontSize 45
  2406. CustomAlertSound "16_influence.mp3"
  2407. MinimapIcon 0 Blue Triangle
  2408. PlayEffect Blue
  2409. Show
  2410. Class "Amulet"
  2411. HasInfluence Shaper
  2412. ItemLevel >= 82
  2413. SetBackgroundColor 25 0 50
  2414. SetBorderColor 250 250 250
  2415. SetFontSize 45
  2416. CustomAlertSound "16_influence.mp3"
  2417. MinimapIcon 0 Blue Triangle
  2418. PlayEffect Blue
  2419. Show
  2420. HasInfluence Shaper
  2421. ItemLevel >= 85
  2422. SetBackgroundColor 25 0 50
  2423. SetBorderColor 250 250 250
  2424. SetFontSize 45
  2425. CustomAlertSound "16_influence.mp3"
  2426. MinimapIcon 0 Blue Triangle
  2427. PlayEffect Blue
  2428. Show
  2429. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2430. HasInfluence Shaper
  2431. ItemLevel >= 80
  2432. SetBackgroundColor 25 0 50
  2433. SetBorderColor 200 0 250
  2434. SetFontSize 45
  2435. CustomAlertSound "16_influence.mp3"
  2436. MinimapIcon 1 Blue Triangle
  2437. PlayEffect Blue
  2438. Show
  2439. HasInfluence Shaper
  2440. ItemLevel >= 75
  2441. SetBackgroundColor 25 0 50
  2442. SetBorderColor 100 0 200
  2443. SetFontSize 40
  2444. CustomAlertSound "16_influence.mp3"
  2445. MinimapIcon 2 Blue Triangle
  2446. PlayEffect Blue Temp
  2447. Show
  2448. HasInfluence Shaper
  2449. SetBackgroundColor 25 0 50
  2450. SetBorderColor 100 0 200
  2451. SetFontSize 40
  2452. MinimapIcon 2 Blue Triangle
  2453. PlayEffect Blue Temp
  2454.  
  2455. #Elder
  2456. Show
  2457. Class "Sceptre" "Wand"
  2458. HasInfluence Elder
  2459. ItemLevel >= 85
  2460. SetBackgroundColor 25 25 50
  2461. SetBorderColor 250 250 250
  2462. SetFontSize 45
  2463. CustomAlertSound "16_influence.mp3"
  2464. MinimapIcon 0 Blue Triangle
  2465. PlayEffect Blue
  2466. Show
  2467. Class "Gloves" "Body Armour" "Shield" "Staves"
  2468. HasInfluence Elder
  2469. ItemLevel >= 84
  2470. SetBackgroundColor 25 25 50
  2471. SetBorderColor 250 250 250
  2472. SetFontSize 45
  2473. CustomAlertSound "16_influence.mp3"
  2474. MinimapIcon 0 Blue Triangle
  2475. PlayEffect Blue
  2476. Show
  2477. Class "Amulet" "Boots" "Helmets"
  2478. HasInfluence Elder
  2479. ItemLevel >= 83
  2480. SetBackgroundColor 25 25 50
  2481. SetBorderColor 250 250 250
  2482. SetFontSize 45
  2483. CustomAlertSound "16_influence.mp3"
  2484. MinimapIcon 0 Blue Triangle
  2485. PlayEffect Blue
  2486. Show
  2487. Class "Belt" "Bow"
  2488. HasInfluence Elder
  2489. ItemLevel >= 82
  2490. SetBackgroundColor 25 25 50
  2491. SetBorderColor 250 250 250
  2492. SetFontSize 45
  2493. CustomAlertSound "16_influence.mp3"
  2494. MinimapIcon 0 Blue Triangle
  2495. PlayEffect Blue
  2496. Show
  2497. HasInfluence Elder
  2498. ItemLevel >= 85
  2499. SetBackgroundColor 25 25 50
  2500. SetBorderColor 250 250 250
  2501. SetFontSize 45
  2502. CustomAlertSound "16_influence.mp3"
  2503. MinimapIcon 0 Blue Triangle
  2504. PlayEffect Blue
  2505. Show
  2506. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2507. HasInfluence Elder
  2508. ItemLevel >= 80
  2509. SetBackgroundColor 25 25 50
  2510. SetBorderColor 200 200 250
  2511. SetFontSize 45
  2512. CustomAlertSound "16_influence.mp3"
  2513. MinimapIcon 1 Blue Triangle
  2514. PlayEffect Blue
  2515. Show
  2516. HasInfluence Elder
  2517. ItemLevel >= 75
  2518. SetBackgroundColor 25 25 50
  2519. SetBorderColor 150 150 200
  2520. SetFontSize 40
  2521. CustomAlertSound "16_influence.mp3"
  2522. MinimapIcon 2 Blue Triangle
  2523. PlayEffect Blue Temp
  2524. Show
  2525. HasInfluence Elder
  2526. SetBackgroundColor 25 25 50
  2527. SetBorderColor 150 150 200
  2528. SetFontSize 40
  2529. MinimapIcon 2 Blue Triangle
  2530. PlayEffect Blue Temp
  2531.  
  2532. #Crusader
  2533. Show
  2534. Class "Belt"
  2535. HasInfluence Crusader
  2536. ItemLevel >= 84
  2537. SetBackgroundColor 40 0 0
  2538. SetBorderColor 250 250 250
  2539. SetFontSize 45
  2540. CustomAlertSound "16_influence.mp3"
  2541. MinimapIcon 0 Red Triangle
  2542. PlayEffect Red
  2543. Show
  2544. Class "Helmet"
  2545. HasInfluence Crusader
  2546. ItemLevel >= 83
  2547. SetBackgroundColor 40 0 0
  2548. SetBorderColor 250 250 250
  2549. SetFontSize 45
  2550. CustomAlertSound "16_influence.mp3"
  2551. MinimapIcon 0 Red Triangle
  2552. PlayEffect Red
  2553. Show
  2554. Class "Amulet"
  2555. HasInfluence Crusader
  2556. ItemLevel >= 82
  2557. SetBackgroundColor 40 0 0
  2558. SetBorderColor 250 250 250
  2559. SetFontSize 45
  2560. CustomAlertSound "16_influence.mp3"
  2561. MinimapIcon 0 Red Triangle
  2562. PlayEffect Red
  2563. Show
  2564. Class "Gloves" "Boots" "Shield" "Sceptre" "Wand"
  2565. HasInfluence Crusader
  2566. ItemLevel >= 80
  2567. SetBackgroundColor 40 0 0
  2568. SetBorderColor 250 250 250
  2569. SetFontSize 45
  2570. CustomAlertSound "16_influence.mp3"
  2571. MinimapIcon 0 Red Triangle
  2572. PlayEffect Red
  2573. Show
  2574. HasInfluence Crusader
  2575. ItemLevel >= 85
  2576. SetBackgroundColor 40 0 0
  2577. SetBorderColor 250 250 250
  2578. SetFontSize 45
  2579. CustomAlertSound "16_influence.mp3"
  2580. MinimapIcon 0 Red Triangle
  2581. PlayEffect Red
  2582. Show
  2583. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2584. HasInfluence Crusader
  2585. ItemLevel >= 80
  2586. SetBackgroundColor 40 0 0
  2587. SetBorderColor 250 0 250
  2588. SetFontSize 45
  2589. CustomAlertSound "16_influence.mp3"
  2590. MinimapIcon 1 Red Triangle
  2591. PlayEffect Red
  2592. Show
  2593. HasInfluence Crusader
  2594. ItemLevel >= 75
  2595. SetBackgroundColor 40 0 0
  2596. SetBorderColor 200 0 0
  2597. SetFontSize 40
  2598. CustomAlertSound "16_influence.mp3"
  2599. MinimapIcon 2 Red Triangle
  2600. PlayEffect Red Temp
  2601. Show
  2602. HasInfluence Crusader
  2603. SetBackgroundColor 40 0 0
  2604. SetBorderColor 200 0 0
  2605. SetFontSize 40
  2606. MinimapIcon 2 Red Triangle
  2607. PlayEffect Red Temp
  2608.  
  2609. #Redeemer
  2610. Show
  2611. Class "Helmets" "Body Armour"
  2612. HasInfluence Redeemer
  2613. ItemLevel >= 83
  2614. SetBackgroundColor 0 0 90
  2615. SetBorderColor 250 250 250
  2616. SetFontSize 45
  2617. CustomAlertSound "16_influence.mp3"
  2618. MinimapIcon 0 Blue Triangle
  2619. PlayEffect Blue
  2620. Show
  2621. Class "Amulet"
  2622. HasInfluence Redeemer
  2623. ItemLevel >= 82
  2624. SetBackgroundColor 0 0 90
  2625. SetBorderColor 250 250 250
  2626. SetFontSize 45
  2627. CustomAlertSound "16_influence.mp3"
  2628. MinimapIcon 0 Blue Triangle
  2629. PlayEffect Blue
  2630. Show
  2631. Class "Belt"
  2632. HasInfluence Redeemer
  2633. ItemLevel >= 81
  2634. SetBackgroundColor 0 0 90
  2635. SetBorderColor 250 250 250
  2636. SetFontSize 45
  2637. CustomAlertSound "16_influence.mp3"
  2638. MinimapIcon 0 Blue Triangle
  2639. PlayEffect Blue
  2640. Show
  2641. Class "Gloves" "Boots" "Quiver" "Shield" "Sceptre" "Wand"
  2642. HasInfluence Redeemer
  2643. ItemLevel >= 80
  2644. SetBackgroundColor 0 0 90
  2645. SetBorderColor 250 250 250
  2646. SetFontSize 45
  2647. CustomAlertSound "16_influence.mp3"
  2648. MinimapIcon 0 Blue Triangle
  2649. PlayEffect Blue
  2650. Show
  2651. HasInfluence Redeemer
  2652. ItemLevel >= 83
  2653. SetBackgroundColor 0 0 90
  2654. SetBorderColor 250 250 250
  2655. SetFontSize 45
  2656. CustomAlertSound "16_influence.mp3"
  2657. MinimapIcon 0 Blue Triangle
  2658. PlayEffect Blue
  2659. Show
  2660. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2661. HasInfluence Redeemer
  2662. ItemLevel >= 80
  2663. SetBackgroundColor 0 0 90
  2664. SetBorderColor 0 250 250
  2665. SetFontSize 45
  2666. CustomAlertSound "16_influence.mp3"
  2667. MinimapIcon 1 Blue Triangle
  2668. PlayEffect Blue
  2669. Show
  2670. HasInfluence Redeemer
  2671. ItemLevel >= 75
  2672. SetBackgroundColor 0 0 90
  2673. SetBorderColor 0 175 250
  2674. SetFontSize 40
  2675. CustomAlertSound "16_influence.mp3"
  2676. MinimapIcon 2 Blue Triangle
  2677. PlayEffect Blue Temp
  2678. Show
  2679. HasInfluence Redeemer
  2680. SetBackgroundColor 0 0 90
  2681. SetBorderColor 0 175 250
  2682. SetFontSize 40
  2683. MinimapIcon 2 Blue Triangle
  2684. PlayEffect Blue Temp
  2685.  
  2686. #Hunter
  2687. Show
  2688. Class "Belt" "Body Armour"
  2689. HasInfluence Hunter
  2690. ItemLevel >= 84
  2691. SetBackgroundColor 0 35 0
  2692. SetBorderColor 250 250 250
  2693. SetFontSize 45
  2694. CustomAlertSound "16_influence.mp3"
  2695. MinimapIcon 0 Green Triangle
  2696. PlayEffect Green
  2697. Show
  2698. Class "Amulet"
  2699. HasInfluence Hunter
  2700. ItemLevel >= 82
  2701. SetBackgroundColor 0 35 0
  2702. SetBorderColor 250 250 250
  2703. SetFontSize 45
  2704. CustomAlertSound "16_influence.mp3"
  2705. MinimapIcon 0 Green Triangle
  2706. PlayEffect Green
  2707. Show
  2708. Class "Sceptre" "Wand"
  2709. HasInfluence Hunter
  2710. ItemLevel >= 81
  2711. SetBackgroundColor 0 35 0
  2712. SetBorderColor 250 250 250
  2713. SetFontSize 45
  2714. CustomAlertSound "16_influence.mp3"
  2715. MinimapIcon 0 Green Triangle
  2716. PlayEffect Green
  2717. Show
  2718. Class "Gloves" "Boots" "Helmet" "Quiver"
  2719. HasInfluence Hunter
  2720. ItemLevel >= 80
  2721. SetBackgroundColor 0 35 0
  2722. SetBorderColor 250 250 250
  2723. SetFontSize 45
  2724. CustomAlertSound "16_influence.mp3"
  2725. MinimapIcon 0 Green Triangle
  2726. PlayEffect Green
  2727. Show
  2728. HasInfluence Hunter
  2729. ItemLevel >= 85
  2730. SetBackgroundColor 0 35 0
  2731. SetBorderColor 250 250 250
  2732. SetFontSize 45
  2733. CustomAlertSound "16_influence.mp3"
  2734. MinimapIcon 0 Green Triangle
  2735. PlayEffect Green
  2736. Show
  2737. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2738. HasInfluence Hunter
  2739. ItemLevel >= 80
  2740. SetBackgroundColor 0 35 0
  2741. SetBorderColor 0 250 175
  2742. SetFontSize 45
  2743. CustomAlertSound "16_influence.mp3"
  2744. MinimapIcon 1 Green Triangle
  2745. PlayEffect Green
  2746. Show
  2747. HasInfluence Hunter
  2748. ItemLevel >= 75
  2749. SetBackgroundColor 0 35 0
  2750. SetBorderColor 0 250 0
  2751. SetFontSize 40
  2752. CustomAlertSound "16_influence.mp3"
  2753. MinimapIcon 2 Green Triangle
  2754. PlayEffect Green Temp
  2755. Show
  2756. HasInfluence Hunter
  2757. SetBackgroundColor 0 35 0
  2758. SetBorderColor 0 200 0
  2759. SetFontSize 40
  2760. MinimapIcon 2 Green Triangle
  2761. PlayEffect Green Temp
  2762.  
  2763. #Warlord
  2764. Show
  2765. Class "Helmet" "Body Armour"
  2766. HasInfluence Warlord
  2767. ItemLevel >= 83
  2768. SetBackgroundColor 35 35 0
  2769. SetBorderColor 250 250 100
  2770. SetFontSize 45
  2771. CustomAlertSound "16_influence.mp3"
  2772. MinimapIcon 0 Yellow Triangle
  2773. PlayEffect Yellow
  2774. Show
  2775. Class "Amulet" "Gloves" "Staves" "Bow"
  2776. HasInfluence Warlord
  2777. ItemLevel >= 82
  2778. SetBackgroundColor 35 35 0
  2779. SetBorderColor 250 250 100
  2780. SetFontSize 45
  2781. CustomAlertSound "16_influence.mp3"
  2782. MinimapIcon 0 Yellow Triangle
  2783. PlayEffect Yellow
  2784. Show
  2785. Class "Amulet" "Gloves"
  2786. HasInfluence Warlord
  2787. ItemLevel >= 82
  2788. SetBackgroundColor 35 35 0
  2789. SetBorderColor 250 250 100
  2790. SetFontSize 45
  2791. CustomAlertSound "16_influence.mp3"
  2792. MinimapIcon 0 Yellow Triangle
  2793. PlayEffect Yellow
  2794. Show
  2795. Class "Belt" "Boots" "Shield" "Sceptre" "Wand"
  2796. HasInfluence Warlord
  2797. ItemLevel >= 80
  2798. SetBackgroundColor 35 35 0
  2799. SetBorderColor 250 250 100
  2800. SetFontSize 45
  2801. CustomAlertSound "16_influence.mp3"
  2802. MinimapIcon 0 Yellow Triangle
  2803. PlayEffect Yellow
  2804. Show
  2805. HasInfluence Warlord
  2806. ItemLevel >= 83
  2807. SetBackgroundColor 35 35 0
  2808. SetBorderColor 250 250 100
  2809. SetFontSize 45
  2810. CustomAlertSound "16_influence.mp3"
  2811. MinimapIcon 0 Yellow Triangle
  2812. PlayEffect Yellow
  2813. Show
  2814. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2815. HasInfluence Warlord
  2816. ItemLevel >= 80
  2817. SetBackgroundColor 35 35 0
  2818. SetBorderColor 250 250 100
  2819. SetFontSize 45
  2820. CustomAlertSound "16_influence.mp3"
  2821. MinimapIcon 1 Yellow Triangle
  2822. PlayEffect Yellow
  2823. Show
  2824. HasInfluence Warlord
  2825. ItemLevel >= 75
  2826. SetBackgroundColor 35 35 0
  2827. SetBorderColor 200 200 0
  2828. SetFontSize 40
  2829. CustomAlertSound "16_influence.mp3"
  2830. MinimapIcon 2 Yellow Triangle
  2831. PlayEffect Yellow Temp
  2832. Show
  2833. HasInfluence Warlord
  2834. SetBackgroundColor 35 35 0
  2835. SetBorderColor 200 200 0
  2836. SetFontSize 40
  2837. MinimapIcon 2 Yellow Triangle
  2838. PlayEffect Yellow Temp
  2839.  
  2840. #Atlas Basetypes
  2841. #Ultra Rare Top Ilvl Atlas Base Highlighting (White BG / Brown Text)
  2842. Show
  2843. BaseType "Bone Helmet"
  2844. ItemLevel >= 86
  2845. SetBorderColor 255 255 255
  2846. # SetBackgroundColor 250 250 250
  2847. # SetTextColor 150 100 0
  2848. # SetBorderColor 0 0 0
  2849. SetFontSize 45
  2850. CustomAlertSound "1_links.mp3"
  2851. MinimapIcon 1 Brown Diamond
  2852. PlayEffect White Temp
  2853.  
  2854. SetBackgroundColor 100 100 100
  2855. SetBorderColor 250 250 250
  2856. SetFontSize 45
  2857. CustomAlertSound "1_links.mp3"
  2858. MinimapIcon 0 White Triangle
  2859. PlayEffect White
  2860.  
  2861. #Atlas Jewellery
  2862. Show
  2863. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2864. Rarity Normal Magic Rare
  2865. ItemLevel >= 86
  2866. SetBackgroundColor 65 0 65
  2867. SetBorderColor 250 250 250
  2868. # SetTextColor 255 221 153
  2869. SetFontSize 45
  2870. CustomAlertSound "13_topbases.mp3"
  2871. MinimapIcon 0 Blue Diamond
  2872. PlayEffect Blue
  2873. Show
  2874. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2875. Rarity Normal Magic Rare
  2876. ItemLevel >= 85
  2877. SetBackgroundColor 65 0 75
  2878. SetBorderColor 250 200 150
  2879. # SetTextColor 255 221 153
  2880. SetFontSize 45
  2881. CustomAlertSound "13_topbases.mp3"
  2882. MinimapIcon 1 Blue Diamond
  2883. PlayEffect Blue
  2884. Show
  2885. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2886. Rarity Normal Magic Rare
  2887. ItemLevel >= 84
  2888. SetBackgroundColor 65 0 65
  2889. SetBorderColor 200 150 0
  2890. # SetTextColor 255 221 153
  2891. SetFontSize 45
  2892. CustomAlertSound "13_topbases.mp3"
  2893. MinimapIcon 1 Blue Diamond
  2894. PlayEffect Blue
  2895. Show
  2896. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2897. Rarity Normal Magic Rare
  2898. SetBackgroundColor 65 0 65
  2899. SetBorderColor 220 0 220
  2900. # SetTextColor 255 221 153
  2901. SetFontSize 45
  2902. CustomAlertSound "13_topbases.mp3"
  2903. MinimapIcon 2 Blue Diamond
  2904. PlayEffect Blue
  2905. Show
  2906. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2907. Rarity Normal Magic Rare
  2908. ItemLevel >= 86
  2909. SetBackgroundColor 75 0 75
  2910. SetBorderColor 250 200 150
  2911. SetFontSize 40
  2912. PlayEffect Blue
  2913. Show
  2914. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2915. Rarity Normal Magic Rare
  2916. ItemLevel >= 85
  2917. SetBackgroundColor 75 0 75
  2918. SetBorderColor 200 150 0
  2919. SetFontSize 40
  2920. PlayEffect Blue
  2921. Show
  2922. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2923. Rarity Normal Magic Rare
  2924. ItemLevel >= 84
  2925. SetBackgroundColor 75 0 75
  2926. SetBorderColor 150 100 0
  2927. SetFontSize 40
  2928. PlayEffect Blue
  2929. Show
  2930. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2931. Rarity Rare
  2932. SetBorderColor 175 75 255
  2933. SetBackgroundColor 50 0 100
  2934. SetFontSize 38
  2935. Show
  2936. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2937. Rarity Normal Magic
  2938. SetBorderColor 200 0 200
  2939.  
  2940. #Atlas Armour
  2941. Show
  2942. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2943. Rarity Normal Magic Rare
  2944. ItemLevel >= 86
  2945. SetBorderColor 250 250 250
  2946. SetBackgroundColor 75 0 75
  2947. SetFontSize 40
  2948. CustomAlertSound "13_topbases.mp3"
  2949. MinimapIcon 2 Blue Diamond
  2950. PlayEffect Blue
  2951. Show
  2952. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2953. Rarity Normal Magic Rare
  2954. ItemLevel >= 85
  2955. SetBorderColor 250 200 150
  2956. SetBackgroundColor 75 0 75
  2957. SetFontSize 40
  2958. CustomAlertSound "13_topbases.mp3"
  2959. MinimapIcon 2 Blue Diamond
  2960. PlayEffect Blue
  2961. Show
  2962. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2963. Rarity Normal Magic Rare
  2964. ItemLevel >= 84
  2965. SetBorderColor 200 150 0
  2966. SetBackgroundColor 75 0 75
  2967. SetFontSize 40
  2968. CustomAlertSound "13_topbases.mp3"
  2969. MinimapIcon 2 Blue Diamond
  2970. PlayEffect Blue
  2971. Show
  2972. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2973. Rarity Rare
  2974. SetBorderColor 200 0 200
  2975. SetFontSize 38
  2976. Show
  2977. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2978. Rarity Normal Magic
  2979. SetBorderColor 200 0 200
  2980.  
  2981. ###################################################################################
  2982. ############################## Section 6 - IDcraft ################################
  2983. ###################################################################################
  2984. #IDcraft (flagging good mods on items that drop identified. purple text)
  2985. Show
  2986. Class "Helmet"
  2987. HasExplicitMod "Necromancer's"
  2988. Corrupted False
  2989. SetTextColor 250 50 250
  2990. SetFontSize 40
  2991. CustomAlertSound "1_links.mp3"
  2992. MinimapIcon 1 Blue Diamond
  2993. PlayEffect Blue
  2994. Show
  2995. BaseType "Wand" "Sceptre"
  2996. HasExplicitMod "Martinet's" "Magister's"
  2997. Corrupted False
  2998. SetTextColor 150 50 250
  2999. SetFontSize 38
  3000. CustomAlertSound "1_links.mp3"
  3001. MinimapIcon 1 Blue Diamond
  3002. PlayEffect Blue Temp
  3003. Show
  3004. BaseType "Wand" "Sceptre" "Shield"
  3005. HasExplicitMod "Flame Shaper's" "Frost Singer's" "Thunderhand's" "Mad Lord's" "Lithomancer's"
  3006. Corrupted False
  3007. SetTextColor 150 50 250
  3008. SetFontSize 36
  3009. MinimapIcon 1 Blue Diamond
  3010. PlayEffect Blue Temp
  3011. Show
  3012. BaseType "Staff"
  3013. HasExplicitMod "Magister's" "Lava Conjurer's" "Winter Beckoner's" "Tempest Master's" "Splintermind's" "Tecton's"
  3014. Corrupted False
  3015. SetTextColor 150 50 250
  3016. MinimapIcon 1 Blue Diamond
  3017. PlayEffect Blue Temp
  3018. Show
  3019. BaseType "Highborn Bow" "Royal Bow" "Imperial Bow" "Thicket Bow" "Maraketh Bow" "Grove Bow" "Short Bow"
  3020. HasExplicitMod "Tyrannical" "Merciless"
  3021. Corrupted False
  3022. SetTextColor 150 50 250
  3023. SetFontSize 36
  3024. Show
  3025. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  3026. HasExplicitMod "Tyrannical" "Merciless"
  3027. Corrupted False
  3028. SetTextColor 150 50 250
  3029. SetFontSize 36
  3030. Show
  3031. BaseType "Jewelled Foil" "Spiraled Foil"
  3032. HasExplicitMod "Electrocuting"
  3033. Corrupted False
  3034. SetTextColor 150 50 250
  3035. SetFontSize 36
  3036. Show
  3037. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand"
  3038. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3039. Corrupted False
  3040. SetTextColor 150 50 250
  3041. SetFontSize 36
  3042. Show
  3043. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  3044. HasExplicitMod "of Unmaking" "of Ruin" "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3045. Corrupted False
  3046. SetTextColor 150 50 250
  3047. SetFontSize 36
  3048. Show
  3049. BaseType "Vaal Regalia"
  3050. HasExplicitMod "Resplendent" "Incandescent"
  3051. Corrupted False
  3052. SetTextColor 150 50 250
  3053. SetFontSize 36
  3054. Show
  3055. BaseType "Titanium Spirit Shield"
  3056. HasExplicitMod "Incandescent"
  3057. Corrupted False
  3058. SetTextColor 150 50 250
  3059. SetFontSize 36
  3060. Show
  3061. BaseType "Astral Plate"
  3062. HasExplicitMod "Rapturous" "Prime"
  3063. Corrupted False
  3064. SetTextColor 150 50 250
  3065. SetFontSize 36
  3066. Show
  3067. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  3068. HasExplicitMod "Vigorous" "Fecund"
  3069. Corrupted False
  3070. SetTextColor 150 50 250
  3071. SetFontSize 36
  3072. Show
  3073. BaseType "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield" "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  3074. HasExplicitMod "of Unmaking" "of Ruin"
  3075. Corrupted False
  3076. SetTextColor 150 50 250
  3077. SetFontSize 36
  3078. Show
  3079. BaseType "Leather Belt" "Heavy Belt"
  3080. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  3081. Corrupted False
  3082. SetTextColor 150 50 250
  3083. SetFontSize 36
  3084. Show
  3085. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring" "Blue Pearl Amulet"
  3086. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating" "of Exile" "of Bameth" "of Ferocity" "of Destruction"
  3087. Corrupted False
  3088. SetTextColor 150 50 250
  3089. SetFontSize 36
  3090. Show
  3091. BaseType "Unset Ring"
  3092. HasExplicitMod "Flawless"
  3093. SetTextColor 250 50 250
  3094. SetBorderColor 75 150 255
  3095. SetBackgroundColor 0 50 100
  3096. SetFontSize 36
  3097. Show
  3098. BaseType "Unset Ring"
  3099. HasExplicitMod "Quintessential"
  3100. Corrupted False
  3101. SetTextColor 150 50 250
  3102. SetBorderColor 75 150 255
  3103. SetBackgroundColor 0 50 100
  3104. SetFontSize 36
  3105. Show
  3106. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  3107. HasExplicitMod "Chemist's"
  3108. Corrupted False
  3109. SetTextColor 200 150 250
  3110. SetFontSize 36
  3111. Show
  3112. Class Jewel
  3113. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3114. Corrupted False
  3115. SetBackgroundColor 135 135 254
  3116. SetBorderColor 0 0 0
  3117. SetTextColor 125 0 250
  3118. SetFontSize 40
  3119. PlayEffect Blue Temp
  3120. Show
  3121. Class Jewel
  3122. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3123. Corrupted False
  3124. SetBackgroundColor 225 225 110
  3125. SetBorderColor 0 0 0
  3126. SetTextColor 125 0 250
  3127. SetFontSize 40
  3128. PlayEffect Blue Temp
  3129. #re-enabled for now hopefully not too spammy. update: WAY too spammy, enable only if you're really low on gear or trying to minmax what you get out of your maps. update2: trying out just gloves/boots only, hopefully not to spammy again
  3130. #Show
  3131. # Class "Helm"
  3132. # HasExplicitMod "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3133. # Corrupted False
  3134. # SetTextColor 150 50 250
  3135. # SetFontSize 36
  3136. Show
  3137. Class "Gloves" "Boots"
  3138. HasExplicitMod "Athlete's" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3139. Corrupted False
  3140. SetTextColor 150 50 250
  3141. SetFontSize 36
  3142.  
  3143. #Corrupted Items with limited ID filtering (mainly jewels)
  3144. Show
  3145. Class Jewel
  3146. Corrupted True
  3147. Rarity Rare
  3148. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3149. SetBackgroundColor 225 225 110
  3150. SetBorderColor 0 0 0
  3151. SetTextColor 225 0 0
  3152. SetFontSize 40
  3153. PlayEffect Blue Temp
  3154. Show
  3155. Class Jewel
  3156. Corrupted True
  3157. Rarity Magic
  3158. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3159. SetBackgroundColor 135 135 254
  3160. SetBorderColor 0 0 0
  3161. SetTextColor 225 0 0
  3162. SetFontSize 40
  3163. PlayEffect Blue Temp
  3164. Show
  3165. Class "Jewel"
  3166. Corrupted True
  3167. Rarity Rare
  3168. SetBackgroundColor 225 225 110
  3169. SetBorderColor 0 0 0
  3170. SetTextColor 175 0 0
  3171. SetFontSize 36
  3172. Show
  3173. Class "Jewel"
  3174. Corrupted True
  3175. Rarity Magic
  3176. SetBackgroundColor 135 135 254
  3177. SetBorderColor 0 0 0
  3178. SetTextColor 175 0 0
  3179. SetFontSize 36
  3180. Show
  3181. BaseType "Breach Ring"
  3182. HasExplicitMod "of Exile" "of Bameth"
  3183. SetTextColor 150 50 250
  3184. SetBorderColor 75 150 255
  3185. SetBackgroundColor 0 50 100
  3186. SetFontSize 36
  3187. Show
  3188. BaseType "Breach Ring"
  3189. SetBorderColor 75 150 255
  3190. SetBackgroundColor 0 50 100
  3191. SetFontSize 34
  3192. DisableDropSound
  3193. Show
  3194. Class "Amulet" "Ring"
  3195. Rarity Magic Rare
  3196. Corrupted True
  3197. HasExplicitMod "Virile" "Rotund" "Athlete's" "of Exile" "of Bameth"
  3198. SetTextColor 175 0 0
  3199. SetFontSize 38
  3200. Show
  3201. Class "Belt"
  3202. Rarity Magic Rare
  3203. Corrupted True
  3204. HasExplicitMod "Fecund" "of Exile" "of Bameth"
  3205. SetTextColor 175 0 0
  3206. SetFontSize 38
  3207. Show
  3208. Class "Amulet" "Ring" "Belt"
  3209. Rarity Magic Rare
  3210. Corrupted True
  3211. SetBorderColor 175 0 0
  3212. SetFontSize 36
  3213.  
  3214. ###################################################################################
  3215. ######################## Section 7 - Jewels & Sockets #############################
  3216. ###################################################################################
  3217. #Jewels
  3218. Show
  3219. BaseType "Prismatic Jewel"
  3220. Rarity Unique
  3221. SetBorderColor 0 0 0
  3222. SetTextColor 250 125 0
  3223. SetBackgroundColor 250 250 250
  3224. SetFontSize 45
  3225. CustomAlertSound "6_maxvalue.mp3"
  3226. MinimapIcon 1 White Star
  3227. PlayEffect White
  3228. Show
  3229. BaseType "Timeless Jewel"
  3230. Rarity Unique
  3231. SetBorderColor 0 0 0
  3232. SetTextColor 250 125 0
  3233. SetBackgroundColor 250 250 250
  3234. SetFontSize 45
  3235. CustomAlertSound "6_maxvalue.mp3"
  3236. MinimapIcon 0 White Star
  3237. PlayEffect White
  3238. Show
  3239. Class Jewel
  3240. Rarity Unique
  3241. SetTextColor 0 0 0
  3242. SetBackgroundColor 250 150 0
  3243. SetBorderColor 0 0 0
  3244. SetFontSize 40
  3245. CustomAlertSound "7_uncertain.mp3"
  3246. MinimapIcon 2 Red Star
  3247. PlayEffect Brown
  3248. Show
  3249. Class "Abyss Jewel"
  3250. ItemLevel >= 82
  3251. Rarity Rare
  3252. SetBackgroundColor 250 225 100
  3253. SetTextColor 0 0 0
  3254. SetBorderColor 250 250 250
  3255. SetFontSize 42
  3256. CustomAlertSound "12_gems.mp3"
  3257. MinimapIcon 2 Brown Triangle
  3258. PlayEffect Brown
  3259. Show
  3260. Class "Abyss Jewel"
  3261. ItemLevel >= 82
  3262. Rarity Magic
  3263. SetBackgroundColor 150 125 250
  3264. SetTextColor 0 0 0
  3265. SetBorderColor 250 250 250
  3266. SetFontSize 42
  3267. CustomAlertSound "12_gems.mp3"
  3268. MinimapIcon 2 Brown Triangle
  3269. PlayEffect Brown
  3270. Show
  3271. Class "Abyss Jewel"
  3272. ItemLevel >= 82
  3273. SetBackgroundColor 150 125 225
  3274. SetTextColor 0 0 0
  3275. SetBorderColor 250 250 250
  3276. SetFontSize 42
  3277. CustomAlertSound "12_gems.mp3"
  3278. MinimapIcon 2 Brown Triangle
  3279. PlayEffect Brown
  3280. Show
  3281. Class "Abyss Jewel"
  3282. Rarity Rare
  3283. # SetBackgroundColor 225 175 125
  3284. # SetBackgroundColor 250 200 100
  3285. # SetBackgroundColor 250 150 100
  3286. # SetBackgroundColor 250 200 0
  3287. SetBackgroundColor 250 225 100
  3288. # SetBackgroundColor 250 200 100
  3289. SetTextColor 0 0 0
  3290. SetBorderColor 0 0 0
  3291. SetFontSize 40
  3292. # CustomAlertSound "12_gems.mp3"
  3293. Show
  3294. Class "Abyss Jewel"
  3295. Rarity Magic
  3296. SetBackgroundColor 150 125 250
  3297. SetTextColor 0 0 0
  3298. SetBorderColor 0 0 0
  3299. SetFontSize 38
  3300. # CustomAlertSound "12_gems.mp3"
  3301. Show
  3302. Class "Abyss Jewel"
  3303. SetBackgroundColor 150 125 225
  3304. SetTextColor 0 0 0
  3305. SetBorderColor 0 0 0
  3306. # CustomAlertSound "12_gems.mp3"
  3307. Show
  3308. Class Jewel
  3309. Rarity Rare
  3310. SetTextColor 0 0 0
  3311. SetBackgroundColor 225 225 110
  3312. SetBorderColor 0 0 0
  3313. SetFontSize 40
  3314. Show
  3315. Class Jewel
  3316. Rarity Magic
  3317. SetBackgroundColor 135 135 254
  3318. SetTextColor 0 0 0
  3319. SetBorderColor 0 0 0
  3320. SetFontSize 38
  3321. Show
  3322. Class Jewel
  3323. SetBackgroundColor 135 135 254
  3324. SetTextColor 0 0 0
  3325. SetBorderColor 0 0 0
  3326.  
  3327. #Sockets
  3328. #NOTE - 6L is located in Currency section and 3CL (chrome recipe) is located in Misc section due to code priority issues.
  3329. #It's not perfect but having them located together is an absolute nightmare, as having 3 items of extremely different values in the same block leads to a massive number of exception blocks and bandaid fixes.
  3330. Show
  3331. Sockets = 6
  3332. Rarity Unique
  3333. SetBackgroundColor 0 150 150
  3334. SetTextColor 225 100 0
  3335. SetBorderColor 225 100 0
  3336. CustomAlertSound "2_midcurrency.mp3"
  3337. SetFontSize 45
  3338. MinimapIcon 0 Green Square
  3339. PlayEffect Green
  3340. Show
  3341. LinkedSockets >= 5
  3342. Rarity Unique
  3343. SetBackgroundColor 0 255 255
  3344. SetBorderColor 255 255 255
  3345. SetTextColor 225 100 0
  3346. CustomAlertSound "2_midcurrency.mp3"
  3347. SetFontSize 45
  3348. MinimapIcon 2 Green Square
  3349. PlayEffect Blue
  3350. Show
  3351. Sockets = 6
  3352. BaseType "Astral Plate" "Vaal Regalia"
  3353. ItemLevel >= 84
  3354. SetBorderColor 255 255 255
  3355. SetBackgroundColor 0 255 255
  3356. SetTextColor 150 100 0
  3357. CustomAlertSound "2_midcurrency.mp3"
  3358. SetFontSize 45
  3359. MinimapIcon 0 Green Square
  3360. Show
  3361. LinkedSockets = 5
  3362. BaseType "Astral Plate" "Vaal Regalia"
  3363. ItemLevel >= 84
  3364. SetBorderColor 255 255 255
  3365. SetBackgroundColor 0 255 255
  3366. SetTextColor 150 100 0
  3367. CustomAlertSound "1_links.mp3"
  3368. SetFontSize 45
  3369. MinimapIcon 2 Green Square
  3370. PlayEffect Blue
  3371.  
  3372. Show
  3373. Rarity Normal Magic Rare
  3374. Class "Body Armour"
  3375. DropLevel >= 60
  3376. Sockets = 5
  3377. LinkedSockets = 5
  3378. SetBorderColor 0 250 250
  3379. SetBackgroundColor 0 150 150
  3380. # CustomAlertSound "1_links.mp3" #Disabled in Strict+
  3381. SetFontSize 45
  3382. Show
  3383. Rarity Normal Magic Rare
  3384. Class "Staves"
  3385. ItemLevel >= 55
  3386. Sockets = 5
  3387. LinkedSockets = 5
  3388. SetBorderColor 0 250 250
  3389. SetBackgroundColor 0 150 150
  3390. # CustomAlertSound "1_links.mp3" #Disabled in Strict+
  3391. SetFontSize 45
  3392. Show
  3393. Rarity Normal Magic Rare
  3394. Sockets = 5
  3395. LinkedSockets = 5
  3396. SetBorderColor 0 250 250
  3397. SetBackgroundColor 0 150 150
  3398. # CustomAlertSound "1_links.mp3" #Disabled in Strict+
  3399. # SetFontSize 45
  3400.  
  3401. Show
  3402. Sockets = 6
  3403. SetTextColor 0 0 0
  3404. SetBackgroundColor 0 185 185
  3405. SetBorderColor 0 0 0
  3406. SetFontSize 38
  3407. CustomAlertSound "3_lowcurrency.mp3"
  3408. SetFontSize 45
  3409. MinimapIcon 2 Green Square
  3410.  
  3411. ###################################################################################
  3412. ############################# Section 8 - Uniques #################################
  3413. ###################################################################################
  3414. #Note: Influenced uniques handled in Influence section, likewise with Jewels
  3415. #Maximum Value Tier - Only uniques with 100c+ value and no shared basetypes.
  3416. Show
  3417. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Prophecy Wand" "Rawhide Boots" "Saint's Hauberk" "Ornate Quiver" "Silk Gloves"
  3418. Rarity Unique
  3419. SetBorderColor 0 0 0
  3420. SetTextColor 250 125 0
  3421. SetBackgroundColor 250 250 250
  3422. SetFontSize 45
  3423. CustomAlertSound "6_maxvalue.mp3"
  3424. MinimapIcon 0 White Star
  3425. PlayEffect White
  3426.  
  3427. #High Value Tier (World) - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  3428. Show
  3429. BaseType "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Void Axe" "Highborn Staff" "Murder Boots" "Cardinal Round Shield" "Siege Axe" "Full Wyrmscale" "Jingling Spirit Shield" "Rawhide Tower Shield" "Jewelled Foil" "Savant's Robe" "Steelwood Bow" "Close Helmet" "Pinnacle Tower Shield" "Zodiac Leather" "Citrine Amulet" "Fossilised Spirit Shield" "Lacquered Buckler" "Branded Kite Shield" "Elegant Ringmail" "Colossal Tower Shield"
  3430. Rarity Unique
  3431. SetTextColor 0 0 0
  3432. SetBackgroundColor 225 100 0
  3433. SetBorderColor 255 255 255
  3434. SetFontSize 42
  3435. CustomAlertSound "5_topunique.mp3"
  3436. MinimapIcon 0 Yellow Star
  3437. PlayEffect Yellow
  3438. #High Value Tier (League Specific & Fixed Location) - high tier for non-world uniques with guaranteed high value, done for organizational purposes and my sanity more than anything else. 10c+ value. Includes prophecy uniques and valuable league-specific uniques with no shared bases. Still WIP, some may be in other tiers.
  3439. Show
  3440. BaseType "Grand Mana Flask" "Slink Boots" "Cutlass" "Topaz Flask" "Callous Mask" "Iron Sceptre" "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves" "Vaal Blade" "Karui Maul" "Bronzescale Boots" "Deerskin Gloves" "Clasped Mitts" "Timeworn Claw" "Tyrant's Sekhem" "Ezomyte Dagger" "Assassin's Boots" "Hydrascale Gauntlets" "Ezomyte Burgonet" "Ambush Mitts" "Legion Gloves" "Carnal Boots" "Royal Axe" "Ezomyte Tower Shield" "Ornate Quiver" "Vaal Rapier" "Magistrate Crown" "Bronzescale Boots" "Royal Sceptre" "Gladiator Plate" "Meatgrinder" "Serpentscale Gauntlets" "Blood Raiment" "Riveted Gloves" "Blood Sceptre"
  3441. Rarity Unique
  3442. SetTextColor 0 0 0
  3443. SetBackgroundColor 225 100 0
  3444. SetBorderColor 255 255 255
  3445. SetFontSize 42
  3446. CustomAlertSound "5_topunique.mp3"
  3447. MinimapIcon 0 Yellow Star
  3448. PlayEffect Yellow
  3449.  
  3450. #Upper Variable Value / Shared Basetypes Tier - shared bases where at least one is a world drop and has 10c or higher value. Teal border.
  3451. Show
  3452. BaseType "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Goathide Boots" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Stealth Boots" "Sage Wand" "Sulphur Flask" "Granite Flask" "Nightmare Bascinet" "Prophet Crown" "Studded Belt"
  3453. Rarity Unique
  3454. SetTextColor 0 0 0
  3455. SetBorderColor 0 250 250
  3456. SetBackgroundColor 225 100 0
  3457. SetFontSize 40
  3458. CustomAlertSound "4_midunique.mp3"
  3459. MinimapIcon 1 Brown Star
  3460. PlayEffect Yellow Temp
  3461.  
  3462. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. ~10c max, ~2c minimum unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  3463. Show
  3464. Rarity Unique
  3465. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Saintly Chainmail" "Nubuck Boots" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Abyssal Axe" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Sorcerer Gloves" "Midnight Blade" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Ruby Flask" "Nubuck Gloves" "Festival Mask" "Hubris Circlet" "Large Hybrid Flask" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver" "Destroyer Regalia" "Amethyst Flask" "Vaal Gauntlets" "Exquisite Leather" "Corrugated Buckler" "Penetrating Arrow Quiver" "Necromancer Silks" "Short Bow" "Vaal Sceptre" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Crystal Belt" "Stygian Vise" "Embroidered Gloves" "Ruby Flask" "War Hammer" "Imperial Claw" "Eternal Sword" "Lathi" "Quartz Flask" "Bismuth Flask" "Laminated Kite Shield" "Silken Hood" "Pine Buckler" "Reinforced Tower Shield" "Colossal Tower Shield" "Crusader Plate" "Lion Pelt" "Solaris Circlet" "Soldier Boots" "Soldier Gloves" "Full Dragonscale"
  3466. SetTextColor 0 0 0
  3467. SetBorderColor 0 0 0
  3468. SetBackgroundColor 225 100 0
  3469. SetFontSize 38
  3470. CustomAlertSound "4_midunique.mp3"
  3471. MinimapIcon 1 Yellow Star
  3472. PlayEffect Brown
  3473. #Variable Value / Shared Basetypes Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 2c to 10c. Also includes uniques where 90% of rolls are worthless (facebreaker, bones of ullr) but the high ones sell for notably more. Same highlighting as SV but with a temporary light.
  3474. Show
  3475. BaseType "Spike-Point Arrow Quiver" "Crystal Sceptre" "Gavel" "Silk Slippers" "Wool Gloves" "Gold Amulet" "Heavy Belt" "Cloth Belt" "Chain Belt" "Iron Ring"
  3476. Rarity Unique
  3477. SetTextColor 0 0 0
  3478. SetBorderColor 0 0 0
  3479. SetBackgroundColor 225 100 0
  3480. SetFontSize 38
  3481. CustomAlertSound "4_midunique.mp3"
  3482. MinimapIcon 2 Brown Star
  3483. PlayEffect Brown Temp
  3484.  
  3485. #Loreweave / Unique Ring Blocks - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf. first block is for 85+ vaal orb targets
  3486. Show
  3487. Class Ring
  3488. Rarity Unique
  3489. ItemLevel >= 85
  3490. SetTextColor 0 0 0
  3491. SetBorderColor 250 0 0
  3492. SetBackgroundColor 225 100 0
  3493. SetFontSize 40
  3494. CustomAlertSound "4_midunique.mp3"
  3495. MinimapIcon 1 Yellow Star
  3496. PlayEffect Brown
  3497. Show
  3498. Class Ring
  3499. Rarity Unique
  3500. SetTextColor 0 0 0
  3501. SetBorderColor 0 0 0
  3502. SetBackgroundColor 225 100 0
  3503. SetFontSize 40
  3504. CustomAlertSound "4_midunique.mp3"
  3505. MinimapIcon 1 Yellow Star
  3506. PlayEffect Brown
  3507.  
  3508. #League Prediction Block (populated before league launches with basetypes containing new/changed uniques so that everything at least has sound/icon, which are then tiered appropriately in the first post-launch update). Should be disabled in non-launch updates.
  3509. #Show
  3510. # Basetype ""
  3511. # SetTextColor 0 0 0
  3512. # SetBorderColor 0 0 250
  3513. # SetBackgroundColor 225 100 0
  3514. # SetFontSize 38
  3515. # CustomAlertSound "4_midunique.mp3"
  3516. # MinimapIcon 1 Yellow Star
  3517. # PlayEffect Brown
  3518.  
  3519. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  3520. Show
  3521. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Paua Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet" "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots" "Vaal Blade" "Agate Amulet" "Leather Belt" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Crusader Helmet" "Shackled Boots" "Coral Amulet" "Steel Circlet" "Iron Circlet" "Assassin Bow" "Sulphur Flask" "Turquoise Amulet" "Murder Mitts" "Mesh Gloves" "Mind Cage" "Jade Amulet" "Strapped Mitts" "Soldier Helmet" "Holy Chainmail" "Karui Chopper" "Imperial Skean" "Judgement Staff" "Titanium Spirit Shield" "Loricated Ringmail"
  3522. Rarity Unique
  3523. SetTextColor 75 75 75
  3524. SetBorderColor 100 100 100
  3525. SetBackgroundColor 225 100 0
  3526. SetFontSize 38
  3527. CustomAlertSound "7_uncertain.mp3"
  3528. MinimapIcon 1 Blue Star
  3529. PlayEffect Blue Temp
  3530. #Low value league specific uniques (highlighting but no sound on these basetypes) - this is for league-specific bases where the non-league specific base is both low value and drops a LOT - more about removing sound
  3531. Show
  3532. BaseType "Bronzescale Gauntlets" "Great Mallet" "Shadow Sceptre" "Mind Cage" "Rustic Sash"
  3533. Rarity Unique
  3534. SetTextColor 75 75 75
  3535. SetBorderColor 100 100 100
  3536. SetBackgroundColor 225 100 0
  3537. SetFontSize 36
  3538.  
  3539. #Maelstrom staves are fun (Taryn's)
  3540. Show
  3541. BaseType Staff
  3542. Rarity Unique
  3543. DropLevel = 64
  3544. SetTextColor 0 0 0
  3545. SetBorderColor 0 0 0
  3546. SetBackgroundColor 225 100 0
  3547. SetFontSize 38
  3548. CustomAlertSound "4_midunique.mp3"
  3549. MinimapIcon 2 Yellow Star
  3550. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  3551. #Show
  3552. # Rarity Unique
  3553. # ItemLevel <= 67
  3554. # BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield" "Goathide Gloves" "Sharktooth Arrow Quiver"
  3555. # SetTextColor 0 0 0
  3556. # SetBorderColor 0 0 0
  3557. # SetBackgroundColor 225 100 0
  3558. # SetFontSize 38
  3559. # CustomAlertSound "4_midunique.mp3"
  3560. # MinimapIcon 2 Yellow Star
  3561. #Fated Capable Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks. leaving redundancies is intentional in case of meta changes)
  3562. Show
  3563. Rarity Unique
  3564. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  3565. SetTextColor 0 0 0
  3566. SetBorderColor 0 0 0
  3567. SetBorderColor 150 0 250
  3568. SetBackgroundColor 200 75 0
  3569. SetFontSize 36
  3570.  
  3571. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  3572. Show
  3573. Rarity Unique
  3574. SetTextColor 0 0 0
  3575. SetBorderColor 0 0 0
  3576. SetBackgroundColor 200 75 0
  3577. SetFontSize 36
  3578. # CustomAlertSound "4_midunique.mp3" #SSF Players - Enable this line to sound ALL uniques for alch shards
  3579. # MinimapIcon 2 Brown Star #SSF Players - Enable this line for minimap icons on all shit uniques
  3580.  
  3581. ###################################################################################
  3582. ###################### Section 9 - Divination Cards ###############################
  3583. ###################################################################################
  3584. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  3585. #Note: All div cards make sounds by default. There are 3 categories.
  3586. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  3587. #as of 3.8 THEY FUCKING DID IT AGAIN with The Demon vs The Demoness. GGG PLS
  3588. #note: need to move the "annoying" cards such as The Wolf to the new exact match == highlighting syntax
  3589. Show
  3590. BaseType "The Wolf's Shadow" "The Demoness"
  3591. Class "Divination Card"
  3592. SetBackgroundColor 110 160 210
  3593. SetBorderColor 0 0 0
  3594. SetTextColor 0 0 0
  3595. SetFontSize 36
  3596. #another fucking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/ 3.9 update needed to add wolf's legacy
  3597. Show
  3598. BaseType "The Master Artisan" "The Wolf's Legacy"
  3599. Class "Divination Card"
  3600. SetTextColor 0 0 0
  3601. SetBorderColor 0 0 0
  3602. SetBackgroundColor 150 200 250
  3603. CustomAlertSound "3_lowcurrency.mp3"
  3604. SetFontSize 40
  3605. MinimapIcon 2 Blue Square
  3606. PlayEffect Blue Temp
  3607. #Maximum Tier: Extreme Value only (100c+). White. Mainly HH and mirror cards. Immortal Resolve is usually the low-end cutoff
  3608. Show
  3609. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve" "The Demon" "Nook's Crown" "Beauty Through Death" "The Samurai's Eye"
  3610. SetBorderColor 0 0 0
  3611. SetTextColor 240 0 240
  3612. SetBackgroundColor 250 250 250
  3613. SetFontSize 45
  3614. CustomAlertSound "6_maxvalue.mp3"
  3615. MinimapIcon 0 White Square
  3616. PlayEffect White
  3617. #High Tier: 20c to 100c. Fuschia. Relatively few cards should be in this tier. Fuschia background and max tier sound. Alluring Bounty should be high end cut-off
  3618. Show
  3619. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Immortal" "The Celestial Justicar" "Wealth and Power" "The Polymath" "Abandoned Wealth" "The Iron Bard" "The Wolven King's Bite" "The Spark and the Flame" "The Dragon's Heart" "The Sacrifice" "The Nurse" "The Ethereal" "Dark Dreams" "The Eye of Terror" "Void of the Elements" "The Damned" "The Old Man" "The Price of Loyalty" "Burning Blood" "Pride of the First Ones" "Etched in Blood" "Succor of the Sinless" "The Craving" "The World Eater" "The Enlightened" "Alluring Bounty"
  3620. Class "Divination Card"
  3621. SetTextColor 0 0 0
  3622. SetBorderColor 0 0 0
  3623. SetBackgroundColor 250 100 200
  3624. CustomAlertSound "6_maxvalue.mp3"
  3625. SetFontSize 45
  3626. MinimapIcon 0 Red Square
  3627. PlayEffect Red
  3628. #Mid Tier: 3c to 20c. Lavender. Saint's Treasure should be the highest card in this tier (roughly). All single turn in cards (i.e. The Void) and all 6L cards should be in this tier at the minimum even if their actual value is a bit lower (Imperial Legacy pushes my patience on this rule tho...)
  3629. Show
  3630. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "Dab of Ink" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing" "Buried Treasure" "Demigod's Wager" "Imperial Legacy" "The Primordial" "Akil's Prophecy" "Azyran's Reward" "The Bargain" "Remembrance" "The Heroic Shot" "The Formless Sea" "Mawr Blaid" "The Brittle Emperor" "The Hunger" "The Undisputed" "Perfection" "The Master" "The Celestial Stone" "The Wind" "The Endless Darkness" "The Mayor" "The Queen" "The Mad King" "Seven Years Bad Luck" "The Life Thief" "The Risk" "Earth Drinker" "Blessing of God" "The Deep Ones" "Baited Expectations" "Deathly Designs" "The Chosen" "Cameria's Cut" "Divine Justice" "The Fishmonger" "The Bones" "Friendship" "Squandered Prosperity" "Underground Forest" "The Escape" "Boon of the First Ones"
  3631. Class "Divination Card"
  3632. SetTextColor 0 0 0
  3633. SetBorderColor 0 0 0
  3634. SetBackgroundColor 200 150 250
  3635. CustomAlertSound "2_midcurrency.mp3"
  3636. SetFontSize 45
  3637. MinimapIcon 1 Blue Square
  3638. PlayEffect Blue
  3639. #Low Tier: Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  3640. Show
  3641. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Conduit" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire" "Tranquillity"
  3642. Class "Divination Card"
  3643. SetTextColor 0 0 0
  3644. SetBorderColor 0 0 0
  3645. # SetBackgroundColor 150 200 250
  3646. # SetBackgroundColor 125 175 225
  3647. SetBackgroundColor 110 160 210
  3648. SetFontSize 36
  3649. #Beyond trash tier: Actually hidden in all filters, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  3650. Hide
  3651. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade" "The Lunaris Priestess"
  3652. Class "Divination Card"
  3653. SetTextColor 0 0 0
  3654. SetBorderColor 0 0 0
  3655. # SetBackgroundColor 150 200 250
  3656. # SetBackgroundColor 125 175 225
  3657. SetBackgroundColor 110 160 210
  3658. #Mid Tier: 1-2c. All the rest - Light Blue. usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  3659. Show
  3660. Class "Divination Card"
  3661. SetTextColor 0 0 0
  3662. SetBorderColor 0 0 0
  3663. SetBackgroundColor 150 200 250
  3664. CustomAlertSound "3_lowcurrency.mp3"
  3665. SetFontSize 40
  3666. MinimapIcon 2 Blue Square
  3667. PlayEffect Blue Temp
  3668. #stacked deck makes more sense in div card block even though it's technically a currency
  3669. Show
  3670. BaseType "Stacked Deck"
  3671. Class Currency
  3672. SetTextColor 0 0 0
  3673. # SetBackgroundColor 100 150 250
  3674. SetBackgroundColor 0 200 250
  3675. SetBorderColor 0 0 0
  3676. CustomAlertSound "3_lowcurrency.mp3"
  3677. SetFontSize 45
  3678. MinimapIcon 2 Blue Square
  3679. PlayEffect Blue Temp
  3680.  
  3681. ###################################################################################
  3682. ############################# Section 10 - i84+ Bases #############################
  3683. ###################################################################################
  3684. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  3685. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  3686. #Show
  3687. # BaseType "Hubris Circlet"
  3688. # ItemLevel >= 86
  3689. # SetBorderColor 250 200 150
  3690. # SetBackgroundColor 0 30 0
  3691. # SetFontSize 42
  3692. #Show
  3693. # BaseType "Hubris Circlet"
  3694. # ItemLevel >= 84
  3695. # SetBorderColor 150 100 0
  3696. # SetBackgroundColor 0 30 0
  3697. # SetFontSize 40
  3698.  
  3699. #i86 Priority - Bases with consistently high (10c+) value even later into the league (tldr: shields) note: removed lacquered for now, need to check Synth econ to see if it should stay or not
  3700. Show
  3701. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield"
  3702. ItemLevel >= 86
  3703. SetBorderColor 250 250 250
  3704. SetFontSize 45
  3705. PlayEffect White Temp
  3706. MinimapIcon 2 White Triangle
  3707.  
  3708. #i86 Highlight Blocks
  3709. #Rare i86 Jewellery - Bright Tan Border, brown background
  3710. Show
  3711. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring"
  3712. Rarity Rare
  3713. ItemLevel >= 86
  3714. SetBorderColor 175 75 255
  3715. SetBackgroundColor 50 0 100
  3716. SetBorderColor 250 200 175
  3717. SetFontSize 42
  3718. Show
  3719. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3720. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3721. Height = 1
  3722. Rarity Rare
  3723. ItemLevel >= 86
  3724. SetBorderColor 75 150 255
  3725. SetBackgroundColor 0 50 100
  3726. SetBorderColor 250 200 175
  3727. SetFontSize 40
  3728. DisableDropSound
  3729. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  3730. Show
  3731. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  3732. Rarity Rare
  3733. ItemLevel >= 86
  3734. SetBorderColor 250 200 150
  3735. SetFontSize 40
  3736. Show
  3737. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  3738. Rarity Rare
  3739. ItemLevel >= 86
  3740. SetBorderColor 250 200 150
  3741. SetFontSize 40
  3742. #All the rest - Bright Tan Border, large font
  3743. Show
  3744. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  3745. ItemLevel >= 86
  3746. SetBorderColor 250 200 150
  3747. SetFontSize 40
  3748. Show
  3749. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  3750. ItemLevel >= 86
  3751. SetBorderColor 250 200 150
  3752. SetFontSize 40
  3753. Show
  3754. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  3755. ItemLevel >= 86
  3756. SetBorderColor 250 200 150
  3757. SetFontSize 40
  3758. Show
  3759. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  3760. ItemLevel >= 86
  3761. SetBorderColor 250 200 150
  3762. SetFontSize 40
  3763. Show
  3764. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Assassin Bow" "Imperial Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3765. ItemLevel >= 86
  3766. SetBorderColor 250 200 150
  3767. SetFontSize 40
  3768. Show
  3769. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  3770. ItemLevel >= 86
  3771. SetBorderColor 250 200 150
  3772. SetFontSize 40
  3773. #awkward items (maelstrom staff, sai)
  3774. Show
  3775. BaseType Staff
  3776. DropLevel = 64
  3777. ItemLevel >= 86
  3778. SetBorderColor 250 200 150
  3779. SetFontSize 40
  3780. Show
  3781. BaseType "Sai"
  3782. Class Dagger
  3783. ItemLevel >= 86
  3784. SetBorderColor 250 200 150
  3785. SetFontSize 40
  3786.  
  3787. #i85 Highlight Blocks
  3788. #Rare Top level Jewellery - Bright brown border, brown background
  3789. Show
  3790. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring"
  3791. Rarity Rare
  3792. ItemLevel >= 85
  3793. SetBorderColor 175 75 255
  3794. SetBackgroundColor 50 0 100
  3795. SetBorderColor 250 175 0
  3796. SetFontSize 40
  3797. Show
  3798. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3799. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3800. Height = 1
  3801. Rarity Rare
  3802. ItemLevel >= 85
  3803. SetBorderColor 75 150 255
  3804. SetBackgroundColor 0 50 100
  3805. SetBorderColor 250 175 0
  3806. SetFontSize 38
  3807. DisableDropSound
  3808. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  3809. Show
  3810. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  3811. Rarity Rare
  3812. ItemLevel >= 85
  3813. SetBorderColor 200 150 0
  3814. SetFontSize 38
  3815. Show
  3816. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  3817. Rarity Rare
  3818. ItemLevel >= 85
  3819. SetBorderColor 200 150 0
  3820. SetFontSize 36
  3821. #All the rest - Bright Brown Border, slightly larger font
  3822. Show
  3823. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  3824. ItemLevel >= 85
  3825. SetBorderColor 200 150 0
  3826. SetFontSize 36
  3827. Show
  3828. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  3829. ItemLevel >= 85
  3830. SetBorderColor 200 150 0
  3831. SetFontSize 36
  3832. Show
  3833. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  3834. ItemLevel >= 85
  3835. SetBorderColor 200 150 0
  3836. SetFontSize 36
  3837. Show
  3838. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  3839. ItemLevel >= 85
  3840. SetBorderColor 200 150 0
  3841. SetFontSize 36
  3842. Show
  3843. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Assassin Bow" "Imperial Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3844. ItemLevel >= 85
  3845. SetBorderColor 200 150 0
  3846. SetFontSize 36
  3847. Show
  3848. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  3849. ItemLevel >= 85
  3850. SetBorderColor 200 150 0
  3851. SetFontSize 36
  3852. #awkward items (maelstrom staff, sai)
  3853. Show
  3854. BaseType Staff
  3855. DropLevel = 64
  3856. ItemLevel >= 85
  3857. SetBorderColor 200 150 0
  3858. SetFontSize 36
  3859. Show
  3860. BaseType "Sai"
  3861. Class Dagger
  3862. ItemLevel >= 85
  3863. SetBorderColor 200 150 0
  3864. SetFontSize 36
  3865.  
  3866. #i84 Highlight Blocks
  3867. #Rare Top level Jewellery - Bright brown border, brown background
  3868. Show
  3869. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring"
  3870. Rarity Rare
  3871. ItemLevel >= 84
  3872. SetBorderColor 175 75 255
  3873. SetBackgroundColor 50 0 100
  3874. SetBorderColor 200 135 0
  3875. SetFontSize 38
  3876. Show
  3877. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3878. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3879. Height = 1
  3880. Rarity Rare
  3881. ItemLevel >= 84
  3882. SetBorderColor 75 150 255
  3883. SetBackgroundColor 0 50 100
  3884. SetBorderColor 200 135 0
  3885. SetFontSize 36
  3886. DisableDropSound
  3887. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  3888. Show
  3889. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  3890. Rarity Rare
  3891. ItemLevel >= 84
  3892. SetBorderColor 150 100 0
  3893. SetFontSize 36
  3894. Show
  3895. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  3896. Rarity Rare
  3897. ItemLevel >= 84
  3898. SetBorderColor 150 100 0
  3899. #All the rest - Dim Brown Border
  3900. Show
  3901. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  3902. ItemLevel >= 84
  3903. SetBorderColor 150 100 0
  3904. Show
  3905. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  3906. ItemLevel >= 84
  3907. SetBorderColor 150 100 0
  3908. Show
  3909. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  3910. ItemLevel >= 84
  3911. SetBorderColor 150 100 0
  3912. Show
  3913. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  3914. ItemLevel >= 84
  3915. SetBorderColor 150 100 0
  3916. Show
  3917. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Assassin Bow" "Imperial Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3918. ItemLevel >= 84
  3919. SetBorderColor 150 100 0
  3920. Show
  3921. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  3922. ItemLevel >= 84
  3923. SetBorderColor 150 100 0
  3924. #awkward items (maelstrom staff, sai)
  3925. Show
  3926. BaseType Staff
  3927. DropLevel = 64
  3928. ItemLevel >= 84
  3929. SetBorderColor 150 100 0
  3930. Show
  3931. BaseType "Sai"
  3932. Class Dagger
  3933. ItemLevel >= 84
  3934. SetBorderColor 150 100 0
  3935.  
  3936. ###################################################################################
  3937. ############ Section 11B - Experimental/Alternative Rare Highlighting #############
  3938. ###################################################################################
  3939. #experimental/planned section that focuses purely on armor instead of a mix of armor and evasion. initially written for absolute race min/maxing for summoners, can be easily adjusted for other classes.
  3940. #shows only pieces with high armor values and prioritizes gloves/boots. it's assumed that you'll be crafting a delve helm at some point regardless of build
  3941. #MEANT AS A REPLACEMENT FOR SECTION 11! If enabling these, recommended to delete everything in Section 11 except for the jewellery blocks and the weapon blocks you need
  3942. #note that these blocks were originally written for summoners (therefore assume bone helmet relatively early), may want to adjust helmet threshold to 77 or so if not summoner (really depends how early you're going to craft a temporary delve helm)
  3943.  
  3944. #primary - pieces that won't be replaced
  3945. Show
  3946. BaseType "Titan Gauntlets" "Vaal Gauntlets" "Goliath Gauntlets" "Ancient Gauntlets" "Antique Gauntlets" "Steel Gauntlets" "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Wyrmscale Gauntlets" "Serpentscale Gauntlets" "Crusader Gloves" "Legion Gloves"
  3947. Rarity Rare
  3948. SetBorderColor 150 0 255
  3949. SetFontSize 40
  3950. Show
  3951. BaseType "Titan Greaves" "Vaal Greaves" "Goliath Greaves" "Ancient Greaves" "Reinforced Greaves" "Dragonscale Boots" "Hydrascale Boots" "Wyrmscale Boots" "Serpentscale Boots" "Crusader Boots" "Legion Boots" "Soldier Boots"
  3952. Rarity Rare
  3953. SetBorderColor 150 0 255
  3954. SetFontSize 40
  3955.  
  3956. #secondary - will be upgraded to unique/crafted at some point
  3957. Show
  3958. BaseType "Eternal Burgonet" "Royal Burgonet" "Ezomyte Burgonet" "Samite Helmet" "Siege Helmet" "Reaver Helmet" "Praetor Crown" "Prophet Crown" "Pig-Faced Bascinet"
  3959. ItemLevel <= 80
  3960. Rarity Rare
  3961. SetBorderColor 75 150 255
  3962. SetFontSize 38
  3963. Show
  3964. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  3965. Rarity Rare
  3966. SetBorderColor 75 150 255
  3967. SetFontSize 38
  3968.  
  3969. #SSF Item Class Droplevel Override Blocks - A quick option to enable in SSF if you just need a specific slot. i.e. if the only slots you need is boots, enable the Boots section to show all boots over droplevel 50.
  3970. #Always disabled (NOT HIDDEN) by default as these are very specific and VERY spammy if all are enabled. Remove or lower the droplevel threshold if you want to see more low level bases.
  3971. #Show
  3972. # Class "Helmet"
  3973. # Rarity Rare
  3974. # DropLevel >= 50
  3975. # SetBorderColor 75 150 255
  3976. # SetFontSize 36
  3977. #Show
  3978. # Class "Gloves"
  3979. # Rarity Rare
  3980. # DropLevel >= 50
  3981. # SetBorderColor 75 150 255
  3982. # SetFontSize 36
  3983. #Show
  3984. # Class "Boots"
  3985. # Rarity Rare
  3986. # DropLevel >= 50
  3987. # SetBorderColor 75 150 255
  3988. # SetFontSize 36
  3989. #Show
  3990. # Class "Wand" "Sceptre"
  3991. # Rarity Rare
  3992. # DropLevel >= 50
  3993. # SetBorderColor 150 200 250
  3994. # SetFontSize 36
  3995. #Show
  3996. # Class "One-Hand Mace" "One-Hand Sword" "Claw" "Dagger"
  3997. # Rarity Rare
  3998. # DropLevel >= 60
  3999. # SetBorderColor 128 0 0
  4000. # SetFontSize 36
  4001. #Show
  4002. # Class "Two-Hand Axe" "Two-Hand Mace" "Two-Hand Sword"
  4003. # Rarity Rare
  4004. # DropLevel >= 60
  4005. # SetBorderColor 128 0 0
  4006. # SetFontSize 36
  4007. #Show
  4008. # Class "Bow"
  4009. # Rarity Rare
  4010. # DropLevel >= 60
  4011. # SetBorderColor 125 200 40
  4012. # SetFontSize 36
  4013.  
  4014. ###################################################################################
  4015. ####################### Section 11A - Rare Highlighting ###########################
  4016. ###################################################################################
  4017. #blue borders 2nd tier rares
  4018. Show
  4019. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield"
  4020. Rarity Rare
  4021. SetBorderColor 75 150 255
  4022. SetFontSize 36
  4023.  
  4024. #maroon on melee weapons
  4025. Show
  4026. BaseType "Siege Axe" "Runic Hatchet"
  4027. Rarity Rare
  4028. SetBorderColor 128 0 0
  4029. SetFontSize 40
  4030. Show
  4031. Class "One Hand Axe"
  4032. DropLevel >= 60
  4033. Rarity Rare
  4034. SetBorderColor 128 0 0
  4035. SetFontSize 40
  4036.  
  4037. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  4038. #new: blue borders on all droplevel 60+ boots
  4039. Show
  4040. Class "Boots"
  4041. Rarity Rare
  4042. DropLevel >= 60
  4043. SetBorderColor 75 150 255
  4044. SetFontSize 36
  4045.  
  4046. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  4047. #bigger font sizes and purple highlighting at low levels - next 3 blocks in General Filter Only
  4048. Show
  4049. ItemLevel <= 25
  4050. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  4051. Rarity Rare
  4052. SetBorderColor 175 75 255
  4053. SetBackgroundColor 50 0 100
  4054. SetFontSize 45
  4055. Show
  4056. ItemLevel <= 47
  4057. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  4058. Rarity Rare
  4059. SetBorderColor 175 75 255
  4060. SetBackgroundColor 50 0 100
  4061. SetFontSize 45
  4062. Show
  4063. ItemLevel <= 47
  4064. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4065. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4066. Height = 1
  4067. Rarity Rare
  4068. SetBorderColor 75 150 255
  4069. SetBackgroundColor 0 50 100
  4070. SetFontSize 40
  4071. #t1 bases - purple
  4072. Show
  4073. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet"
  4074. Rarity Rare
  4075. SetBorderColor 175 75 255
  4076. SetBackgroundColor 50 0 100
  4077. SetFontSize 38
  4078. #t2 bases - blue
  4079. Show
  4080. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4081. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4082. Height = 1
  4083. Rarity Rare
  4084. SetBorderColor 75 150 255
  4085. SetBackgroundColor 0 50 100
  4086. SetFontSize 36
  4087.  
  4088. ###################################################################################
  4089. ####################### Section 12 - 3CL & Miscellaneous ##########################
  4090. ###################################################################################
  4091. #Oddball items & items that should never normally drop
  4092. Show
  4093. Class "Quest Items"
  4094. SetTextColor 0 250 0
  4095. SetBorderColor 0 250 0
  4096. SetFontSize 45
  4097. MinimapIcon 0 Green Triangle
  4098. PlayEffect Green
  4099. Show
  4100. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  4101. SetFontSize 42
  4102. SetBackgroundColor 100 66 0
  4103. SetBorderColor 0 255 255
  4104. Show
  4105. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  4106. SetFontSize 42
  4107. SetBackgroundColor 100 66 0
  4108. SetBorderColor 0 255 255
  4109.  
  4110. #Lavender border around 75+ jewellery
  4111. Hide #Strict+ Filters
  4112. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4113. ItemLevel >= 75
  4114. Rarity Normal
  4115. SetBorderColor 150 120 255
  4116. Hide #Strict+ Filters
  4117. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4118. ItemLevel >= 68
  4119. Rarity Normal
  4120.  
  4121. #high quality items (only higher basetypes highlighted)
  4122. Show
  4123. Quality >= 26
  4124. Rarity Normal Magic Rare
  4125. ShaperItem False
  4126. ElderItem False
  4127. LinkedSockets <= 4
  4128. ItemLevel >= 75
  4129. DropLevel >= 60
  4130. SetBorderColor 250 250 250
  4131. SetFontSize 45
  4132. Show
  4133. Quality >= 21
  4134. Rarity Normal Magic Rare
  4135. ShaperItem False
  4136. ElderItem False
  4137. LinkedSockets <= 4
  4138. ItemLevel >= 75
  4139. DropLevel >= 60
  4140. SetBorderColor 200 200 200
  4141. SetFontSize 40
  4142.  
  4143. #3CL - Ridiculously specific spot b/c of code prioritization
  4144. #racechromes (small chromes w/big font size at lower levels)
  4145. Hide #Strict+ Filters
  4146. ItemLevel <= 45
  4147. Sockets >= 3
  4148. SocketGroup RGB
  4149. Width = 2
  4150. Height = 2
  4151. SetBorderColor 150 150 150
  4152. SetBackgroundColor 40 40 40
  4153. SetFontSize 40
  4154. Hide #Strict+ Filters
  4155. ItemLevel <= 45
  4156. Sockets >= 3
  4157. SocketGroup RGB
  4158. Width = 1
  4159. Height = 3
  4160. SetBorderColor 150 150 150
  4161. SetBackgroundColor 40 40 40
  4162. SetFontSize 40
  4163. #smallchromes (always show)
  4164. Hide #Strict+ Filters
  4165. Sockets >= 3
  4166. SocketGroup RGB
  4167. Width = 2
  4168. Height = 2
  4169. SetBorderColor 150 150 150
  4170. SetBackgroundColor 40 40 40
  4171. SetFontSize 36
  4172. Hide #Strict+ Filters
  4173. Sockets >= 3
  4174. SocketGroup RGB
  4175. Width = 1
  4176. Height = 3
  4177. SetBorderColor 150 150 150
  4178. SetBackgroundColor 40 40 40
  4179. SetFontSize 36
  4180. #midchromes (show until red tier maps)
  4181. Hide #Strict+ Filters
  4182. Sockets >= 3
  4183. ItemLevel <= 77
  4184. SocketGroup RGB
  4185. Width = 2
  4186. Height = 3
  4187. SetBorderColor 150 150 150
  4188. SetBackgroundColor 40 40 40
  4189. #bigchromes (4x2's, very low level only)
  4190. Hide #Strict+ Filters
  4191. Sockets >= 3
  4192. ItemLevel <= 47
  4193. SocketGroup RGB
  4194. SetBorderColor 150 150 150
  4195. SetBackgroundColor 40 40 40
  4196.  
  4197. ###################################################################################
  4198. ######################## Section 13 - Global Levelling ############################
  4199. ###################################################################################
  4200. #High priority items that affect all archetypes
  4201. #mervail
  4202. Hide #Strict+ Filters
  4203. BaseType "Sapphire Ring"
  4204. ItemLevel <= 14
  4205. SetBorderColor 150 120 255
  4206. SetBackgroundColor 50 40 80
  4207. SetFontSize 45
  4208. # CustomAlertSound "13_topbases.mp3" #Disabled in Strict+
  4209. # MinimapIcon 2 Blue Triangle #Disabled in Strict+
  4210. #fidelitas
  4211. Hide #Strict+ Filters
  4212. BaseType "Topaz Ring"
  4213. ItemLevel <= 18
  4214. SetBorderColor 150 120 255
  4215. SetBackgroundColor 50 40 80
  4216. SetFontSize 45
  4217. # CustomAlertSound "13_topbases.mp3" #Disabled in Strict+
  4218. # MinimapIcon 2 Blue Triangle #Disabled in Strict+
  4219. #act 3 resist ring shuffle
  4220. Hide #Strict+ Filters
  4221. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  4222. ItemLevel >= 20
  4223. ItemLevel <= 35
  4224. SetBorderColor 150 120 255
  4225. SetBackgroundColor 50 40 80
  4226. SetFontSize 45
  4227. # CustomAlertSound "13_topbases.mp3" #Disabled in Strict+
  4228. # MinimapIcon 2 Blue Triangle #Disabled in Strict+
  4229. Hide #Strict+ Filters
  4230. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  4231. ItemLevel >= 20
  4232. ItemLevel <= 35
  4233. SetBorderColor 150 120 255
  4234. SetBackgroundColor 50 40 80
  4235. SetFontSize 45
  4236.  
  4237. Hide #Strict+ Filters
  4238. ItemLevel <= 35
  4239. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4240. SetBorderColor 150 120 255
  4241. SetFontSize 45
  4242. Hide #Strict+ Filters
  4243. ItemLevel <= 47
  4244. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4245. SetBorderColor 150 120 255
  4246. SetFontSize 40
  4247. Show
  4248. ItemLevel <= 67
  4249. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4250. Rarity Magic
  4251. SetBorderColor 150 120 255
  4252. SetFontSize 38
  4253. Hide #Strict+ Filters
  4254. ItemLevel <= 35
  4255. BaseType "Leather Belt" "Coral Ring"
  4256. SetBorderColor 255 204 102
  4257. SetFontSize 45
  4258. Hide #Strict+ Filters
  4259. ItemLevel <= 47
  4260. BaseType "Leather Belt" "Coral Ring"
  4261. SetBorderColor 255 204 102
  4262. SetFontSize 40
  4263. Show
  4264. ItemLevel <= 67
  4265. Rarity Magic
  4266. BaseType "Leather Belt" "Coral Ring"
  4267. SetBorderColor 255 204 102
  4268. SetFontSize 38
  4269. Hide #Strict+ Filters
  4270. ItemLevel <= 15
  4271. BaseType "Rustic Sash"
  4272. SetBorderColor 200 80 0
  4273. SetFontSize 45
  4274. Hide #Strict+ Filters
  4275. ItemLevel <= 47
  4276. BaseType "Rustic Sash"
  4277. Rarity Magic
  4278. SetBorderColor 250 100 0
  4279. SetFontSize 45
  4280. Hide #Strict+ Filters
  4281. ItemLevel <= 47
  4282. BaseType "Rustic Sash"
  4283. SetBorderColor 200 80 0
  4284. SetFontSize 40
  4285. Hide #Strict+ Filters
  4286. ItemLevel <= 15
  4287. BaseType "Iron Ring"
  4288. SetBorderColor 200 80 0
  4289. SetFontSize 45
  4290. Hide #Strict+ Filters
  4291. ItemLevel <= 25
  4292. BaseType "Iron Ring"
  4293. SetBorderColor 200 80 0
  4294. SetFontSize 40
  4295. Hide #Strict+ Filters
  4296. ItemLevel <= 15
  4297. BaseType "Heavy Belt"
  4298. SetBorderColor 200 0 200
  4299. SetFontSize 45
  4300. Hide #Strict+ Filters
  4301. ItemLevel <= 25
  4302. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4303. SetBorderColor 200 0 200
  4304. SetBackgroundColor 35 0 35
  4305. SetFontSize 45
  4306. # CustomAlertSound "16_influence.mp3" #Disabled in Strict+
  4307. # MinimapIcon 2 Yellow Diamond #Disabled in Strict+
  4308. Hide #Strict+ Filters
  4309. ItemLevel <= 47
  4310. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4311. SetBorderColor 200 0 200
  4312. SetFontSize 40
  4313. Show
  4314. ItemLevel <= 67
  4315. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4316. Rarity Magic
  4317. SetBorderColor 200 0 200
  4318. SetFontSize 38
  4319. Hide #Strict+ Filters
  4320. ItemLevel <= 15
  4321. BaseType "Amber Amulet"
  4322. SetBorderColor 200 0 200
  4323. SetBackgroundColor 35 0 35
  4324. SetFontSize 45
  4325. # CustomAlertSound "16_influence.mp3" #Disabled in Strict+
  4326. # MinimapIcon 2 Brown Diamond #Disabled in Strict+
  4327. Hide #Strict+ Filters
  4328. ItemLevel <= 15
  4329. BaseType "Jade Amulet"
  4330. SetBorderColor 200 0 200
  4331. SetBackgroundColor 35 0 35
  4332. SetFontSize 45
  4333. # CustomAlertSound "16_influence.mp3" #Disabled in Strict+
  4334. # MinimapIcon 2 Green Diamond #Disabled in Strict+
  4335. Hide #Strict+ Filters
  4336. ItemLevel <= 15
  4337. BaseType "Lapis Amulet"
  4338. SetBorderColor 200 0 200
  4339. SetBackgroundColor 35 0 35
  4340. SetFontSize 45
  4341. # CustomAlertSound "16_influence.mp3" #Disabled in Strict+
  4342. # MinimapIcon 2 Blue Diamond #Disabled in Strict+
  4343. Hide #Strict+ Filters
  4344. ItemLevel <= 25
  4345. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  4346. SetBorderColor 200 0 200
  4347. SetFontSize 38
  4348. Hide #Strict+ Filters
  4349. ItemLevel <= 67
  4350. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  4351. Rarity Normal Magic
  4352. Show
  4353. ItemLevel <= 67
  4354. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4355. Rarity Normal Magic
  4356. Hide #Strict+ Filters
  4357. ItemLevel <= 67
  4358. BaseType "Rustic Sash"
  4359. Rarity Normal Magic
  4360. Hide #Strict+ Filters
  4361. ItemLevel <= 47
  4362. BaseType "Heavy Belt" "Iron Ring"
  4363. Hide #Strict+ Filters
  4364. Class "Ring" "Amulet" "Belt"
  4365. ItemLevel <= 15
  4366. Rarity Magic
  4367. SetFontSize 45
  4368. Hide #Strict+ Filters
  4369. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  4370. ItemLevel <= 11
  4371. SetFontSize 42
  4372.  
  4373. #tan border on magic and rare levelling boots
  4374. Hide #Strict+ Filters
  4375. HasExplicitMod "Runner's" "Sprinter's"
  4376. ItemLevel <= 25
  4377. SetTextColor 250 0 125
  4378. SetBorderColor 255 204 102
  4379. SetFontSize 45
  4380. Show
  4381. HasExplicitMod "Stallion's" "Gazelle's" "Cheetah's"
  4382. ItemLevel <= 67 #slightly lower level restriction in strict
  4383. SetTextColor 250 0 125
  4384. SetBorderColor 255 204 102
  4385. SetFontSize 45
  4386. Hide #Strict+ Filters
  4387. Class "Boots"
  4388. ItemLevel <= 25
  4389. Rarity Magic Rare
  4390. SetBorderColor 255 204 102
  4391. SetFontSize 45
  4392. Hide #Strict+ Filters
  4393. Class "Boots"
  4394. ItemLevel < 47
  4395. Rarity Magic
  4396. SetBorderColor 255 204 102
  4397. SetFontSize 40
  4398. Hide #Strict+ Filters
  4399. Class "Boots"
  4400. Rarity Rare
  4401. ItemLevel < 67
  4402. SetBorderColor 255 204 102
  4403. SetFontSize 40
  4404.  
  4405. #Shield Blocks
  4406. Hide #Strict+ Filters
  4407. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  4408. ItemLevel <= 72
  4409. SetBorderColor 150 100 0
  4410. SetFontSize 34
  4411. Hide #Strict+ Filters
  4412. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  4413. ItemLevel <= 72
  4414.  
  4415. ###################################################################################
  4416. ####################### Section 14 - Caster Levelling #############################
  4417. ###################################################################################
  4418. Hide #Strict+ Filters
  4419. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  4420. ItemLevel <= 47
  4421. LinkedSockets = 3
  4422. SetBorderColor 150 200 250
  4423. SetBackgroundColor 40 50 60
  4424. SetFontSize 40
  4425. Hide #Strict+ Filters
  4426. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  4427. ItemLevel <= 61
  4428. LinkedSockets = 3
  4429. SetBorderColor 150 200 250
  4430. SetBackgroundColor 40 50 60
  4431. SetFontSize 38
  4432. Hide #Strict+ Filters
  4433. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  4434. ItemLevel <= 69
  4435. LinkedSockets = 3
  4436. SetBorderColor 150 200 250
  4437. SetBackgroundColor 40 50 60
  4438. SetFontSize 38
  4439. Hide #Strict+ Filters
  4440. Class "Wand" "Sceptre" "Dagger"
  4441. Rarity Magic Rare
  4442. ItemLevel <= 15
  4443. SetBorderColor 150 200 250
  4444. SetFontSize 45
  4445. Hide #Strict+ Filters
  4446. Class "Wand" "Sceptre"
  4447. Rarity Rare
  4448. ItemLevel <= 67
  4449. SetBorderColor 150 200 250
  4450. SetFontSize 40
  4451. Hide #Strict+ Filters
  4452. Class "Wand" "Sceptre"
  4453. Rarity Rare
  4454. ItemLevel <= 72
  4455. SetBorderColor 150 200 250
  4456. SetFontSize 36
  4457. Hide #Strict+ Filters
  4458. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  4459. ItemLevel <= 47
  4460. SetBorderColor 100 150 200
  4461. SetFontSize 40
  4462. Hide #Strict+ Filters
  4463. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  4464. ItemLevel <= 59
  4465. SetBorderColor 100 150 200
  4466. SetFontSize 38
  4467. Hide #Strict+ Filters
  4468. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  4469. ItemLevel <= 72
  4470. SetBorderColor 100 150 200
  4471. SetFontSize 40
  4472. Hide #Strict+ Filters
  4473. Class "Wand" "Sceptre"
  4474. ItemLevel <= 47
  4475. LinkedSockets = 3
  4476. SetBorderColor 150 200 250
  4477. Hide #Strict+ Filters
  4478. Class "Wand" "Sceptre"
  4479. Rarity Magic
  4480. ItemLevel <= 47
  4481. SetBorderColor 150 200 250
  4482. SetFontSize 40
  4483. Hide #Strict+ Filters
  4484. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  4485. SetBorderColor 100 150 200
  4486. ItemLevel <= 72
  4487. Hide #Strict+ Filters
  4488. Class "Wand" "Sceptre" "Dagger"
  4489. ItemLevel <= 15
  4490. Hide #Strict+ Filters
  4491. BaseType "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield"
  4492. ItemLevel <= 72
  4493. SetBorderColor 150 200 250
  4494.  
  4495. ###################################################################################
  4496. ###################### Section 15 - Summoner Levelling ############################
  4497. ###################################################################################
  4498. #Note: shows caster weapons up through end of Act 2, then only shows shields and relevant summoner basetypes
  4499. #the main purpose of this block is to allow summoners to delete the caster/ranged/melee blocks the same way the other archetypes can delete the other blocks, some blocks are redundant with caster blocks (i.e. some of the shield stuff)
  4500. #as there is overlap with the caster section, some highlighting here only "activates" if the caster section is deleted. claws are for holy relic/cyclone levelling
  4501. Hide #Strict+ Filters
  4502. BaseType "Pagan Wand" "Heathen Wand" "Profane Wand"
  4503. ItemLevel <= 72
  4504. SetBorderColor 125 0 250
  4505. SetFontSize 38
  4506. Hide #Strict+ Filters
  4507. Class "Wand" "Sceptre"
  4508. Rarity Magic Rare
  4509. ItemLevel <= 22
  4510. SetBorderColor 125 0 250
  4511. SetFontSize 36
  4512. Hide #Strict+ Filters
  4513. Class "Wand" "Sceptre"
  4514. ItemLevel <= 15
  4515. Hide #Strict+ Filters
  4516. BaseType "Blinder" "Sparkling Claw"
  4517. ItemLevel <= 35
  4518. SetBorderColor 125 0 250
  4519. Hide #Strict+ Filters
  4520. BaseType "Fright Claw" "Double Claw" "Gouger"
  4521. ItemLevel <= 45
  4522. SetBorderColor 125 0 250
  4523. Hide #Strict+ Filters
  4524. BaseType "Gut Ripper"
  4525. ItemLevel <= 72
  4526. SetBorderColor 125 0 250
  4527. SetFontSize 36
  4528. Hide #Strict+ Filters
  4529. BaseType "Helmet"
  4530. ItemLevel <= 64
  4531. HasExplicitMod "Reanimator's"
  4532. SetBorderColor 125 0 250
  4533. SetFontSize 38
  4534. Hide #Strict+ Filters
  4535. BaseType "Helmet"
  4536. ItemLevel <= 75
  4537. HasExplicitMod "Summoner's"
  4538. SetBorderColor 125 0 250
  4539. SetFontSize 40
  4540.  
  4541. ###################################################################################
  4542. ##################### Section 16.1 - 2h Melee Levelling ###########################
  4543. ###################################################################################
  4544. #Shows both axes and maces as of 3.7, will be updated depending on meta. Faster bases favored.
  4545. Hide #Strict+ Filters
  4546. BaseType "Corroded Blade" "Driftwood Maul"
  4547. ItemLevel < 8
  4548. Hide #Strict+ Filters
  4549. BaseType "Stone Axe"
  4550. ItemLevel < 9
  4551. SetBorderColor 128 0 0
  4552. Hide #Strict+ Filters
  4553. BaseType "Longsword" "Tribal Maul"
  4554. ItemLevel < 12
  4555. Hide #Strict+ Filters
  4556. BaseType "Jade Chopper"
  4557. ItemLevel <= 15
  4558. SetBorderColor 128 0 0
  4559. Hide #Strict+ Filters
  4560. BaseType "Bastard Sword" "Mallet"
  4561. ItemLevel < 17
  4562. Hide #Strict+ Filters
  4563. BaseType "Woodsplitter"
  4564. ItemLevel < 18
  4565. SetBorderColor 128 0 0
  4566. Hide #Strict+ Filters
  4567. BaseType "Two-Handed Sword" "Sledgehammer"
  4568. ItemLevel < 22
  4569. Hide #Strict+ Filters
  4570. BaseType "Poleaxe"
  4571. ItemLevel <= 25
  4572. SetBorderColor 128 0 0
  4573. Hide #Strict+ Filters
  4574. BaseType "Etched Greatsword" "Jagged Maul"
  4575. ItemLevel < 27
  4576. Hide #Strict+ Filters
  4577. BaseType "Double Axe"
  4578. ItemLevel < 28
  4579. SetBorderColor 128 0 0
  4580. Hide #Strict+ Filters
  4581. BaseType "Gilded Axe" "Brass Maul"
  4582. ItemLevel <= 35
  4583. SetBorderColor 128 0 0
  4584. Hide #Strict+ Filters
  4585. BaseType "Shadow Axe" "Fright Maul"
  4586. ItemLevel < 37
  4587. SetBorderColor 128 0 0
  4588. Hide #Strict+ Filters
  4589. BaseType "Jasper Chopper" "Morning Star" "Totemic Maul"
  4590. ItemLevel < 41
  4591. SetBorderColor 128 0 0
  4592. Hide #Strict+ Filters
  4593. BaseType "Timber Axe" "Great Mallet"
  4594. ItemLevel < 45
  4595. SetBorderColor 128 0 0
  4596. Hide #Strict+ Filters
  4597. BaseType "Headsman Axe" "Steelhead"
  4598. ItemLevel < 49
  4599. SetBorderColor 128 0 0
  4600. Hide #Strict+ Filters
  4601. BaseType "Labrys" "Spiny Maul"
  4602. ItemLevel < 53
  4603. SetBorderColor 128 0 0
  4604. Hide #Strict+ Filters
  4605. BaseType "Noble Axe" "Dread Maul"
  4606. ItemLevel < 57
  4607. SetBorderColor 128 0 0
  4608. Hide #Strict+ Filters
  4609. BaseType "Abyssal Axe" "Solar Maul"
  4610. ItemLevel < 58
  4611. SetBorderColor 128 0 0
  4612. Hide #Strict+ Filters
  4613. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe" "Colossus Mallet"
  4614. ItemLevel < 63
  4615. SetBorderColor 128 0 0
  4616. Hide #Strict+ Filters
  4617. BaseType "Meatgrinder" "Piledriver"
  4618. ItemLevel <= 66
  4619. SetBorderColor 128 0 0
  4620. Hide #Strict+ Filters
  4621. BaseType "Vaal Axe" "Coronal Maul" "Fleshripper"
  4622. ItemLevel <= 72
  4623. SetBorderColor 128 0 0
  4624.  
  4625. ###################################################################################
  4626. ##################### Section 16.2 - 1h Melee Levelling ###########################
  4627. ###################################################################################
  4628. #note: shows axes and maces as of 3.7, will be adjusted based on the meta
  4629. Hide #Strict+ Filters
  4630. BaseType "Rusted Hatchet" "Driftwood Club"
  4631. ItemLevel <= 3
  4632. SetBorderColor 128 0 0
  4633. SetFontSize 45
  4634. Hide #Strict+ Filters
  4635. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  4636. ItemLevel <= 5
  4637. SetBorderColor 128 0 0
  4638. SetFontSize 40
  4639. Hide #Strict+ Filters
  4640. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  4641. ItemLevel <= 11
  4642. Rarity Magic Rare
  4643. SetBorderColor 128 0 0
  4644. SetFontSize 45
  4645. Hide #Strict+ Filters
  4646. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  4647. ItemLevel <= 11
  4648. SetBorderColor 128 0 0
  4649. SetFontSize 40
  4650. Hide #Strict+ Filters
  4651. BaseType "Jade Hatchet"
  4652. ItemLevel <= 15
  4653. SetBorderColor 128 0 0
  4654. SetFontSize 45
  4655. Hide #Strict+ Filters
  4656. BaseType "Sabre" "Spiked Club"
  4657. ItemLevel <= 15
  4658. Rarity Magic Rare
  4659. SetBorderColor 128 0 0
  4660. SetFontSize 45
  4661. Hide #Strict+ Filters
  4662. BaseType "Sabre" "Spiked Club"
  4663. ItemLevel <= 15
  4664. SetBorderColor 128 0 0
  4665. SetFontSize 40
  4666. Hide #Strict+ Filters
  4667. BaseType "Boarding Axe"
  4668. ItemLevel <= 17
  4669. SetBorderColor 128 0 0
  4670. SetFontSize 45
  4671. Hide #Strict+ Filters
  4672. BaseType "Stone Hammer"
  4673. ItemLevel <= 20
  4674. SetBorderColor 128 0 0
  4675. SetFontSize 45
  4676. Hide #Strict+ Filters
  4677. BaseType "Cleaver" "War Hammer"
  4678. ItemLevel <= 25
  4679. SetBorderColor 128 0 0
  4680. SetFontSize 45
  4681. Hide #Strict+ Filters
  4682. BaseType "Broad Axe"
  4683. ItemLevel <= 27
  4684. SetBorderColor 128 0 0
  4685. SetFontSize 45
  4686. Hide #Strict+ Filters
  4687. BaseType "Arming Axe" "Bladed Mace"
  4688. ItemLevel <= 30
  4689. SetBorderColor 128 0 0
  4690. SetFontSize 40
  4691. Hide #Strict+ Filters
  4692. BaseType "Decorative Axe" "Ceremonial Mace"
  4693. ItemLevel < 33
  4694. SetBorderColor 128 0 0
  4695. SetFontSize 40
  4696. Hide #Strict+ Filters
  4697. BaseType "Spectral Axe" "Dream Mace"
  4698. ItemLevel < 36
  4699. SetBorderColor 128 0 0
  4700. SetFontSize 40
  4701. Hide #Strict+ Filters
  4702. BaseType "Jasper Axe" "Etched Hatchet" "Wyrm Mace" "Petrified Club"
  4703. ItemLevel <= 40
  4704. SetBorderColor 128 0 0
  4705. SetFontSize 40
  4706. Hide #Strict+ Filters
  4707. BaseType "Tomahawk" "Barbed Club"
  4708. ItemLevel < 42
  4709. SetBorderColor 128 0 0
  4710. SetFontSize 40
  4711. Hide #Strict+ Filters
  4712. BaseType "Wrist Chopper" "Rock Breaker"
  4713. ItemLevel <= 47
  4714. SetBorderColor 128 0 0
  4715. SetFontSize 40
  4716. Hide #Strict+ Filters
  4717. BaseType "War Axe" "Battle Hammer"
  4718. ItemLevel <= 48
  4719. SetBorderColor 128 0 0
  4720. SetFontSize 40
  4721. Hide #Strict+ Filters
  4722. BaseType "Chest Splitter" "Flanged Mace"
  4723. ItemLevel < 51
  4724. SetBorderColor 128 0 0
  4725. SetFontSize 38
  4726. Hide #Strict+ Filters
  4727. BaseType "Ceremonial Axe" "Ornate Mace" "Phantom Mace"
  4728. ItemLevel < 57
  4729. SetBorderColor 128 0 0
  4730. SetFontSize 38
  4731. Hide #Strict+ Filters
  4732. BaseType "Wraith Axe"
  4733. ItemLevel < 58
  4734. SetBorderColor 128 0 0
  4735. SetFontSize 38
  4736. Hide #Strict+ Filters
  4737. BaseType "Engraved Hatchet" "Karui Axe" "Dragon Mace" "Tenderizer"
  4738. ItemLevel < 60
  4739. SetBorderColor 128 0 0
  4740. SetFontSize 38
  4741. Hide #Strict+ Filters
  4742. BaseType "Vaal Hatchet" "Nightmare Mace" "Legion Hammer"
  4743. ItemLevel < 70
  4744. SetBorderColor 128 0 0
  4745. Hide #Strict+ Filters
  4746. BaseType "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  4747. ItemLevel <= 72
  4748. SetBorderColor 128 0 0
  4749.  
  4750. ###################################################################################
  4751. ####################### Section 17 - Ranged Levelling #############################
  4752. ###################################################################################
  4753. Hide #Strict+ Filters
  4754. BaseType "Quiver"
  4755. Rarity Magic Rare
  4756. SetBorderColor 125 200 40
  4757. ItemLevel <= 15
  4758. SetFontSize 45
  4759. Hide #Strict+ Filters
  4760. BaseType "Serrated Arrow Quiver"
  4761. ItemLevel <= 15
  4762. SetBorderColor 125 200 40
  4763. SetBackgroundColor 60 100 20
  4764. SetFontSize 45
  4765. # CustomAlertSound "16_influence.mp3"
  4766. Hide #Strict+ Filters
  4767. BaseType "Serrated Arrow Quiver"
  4768. ItemLevel <= 25
  4769. SetBorderColor 125 200 40
  4770. SetFontSize 45
  4771. Hide #Strict+ Filters
  4772. BaseType "Broadhead Arrow Quiver"
  4773. ItemLevel <= 30
  4774. SetBorderColor 125 200 40
  4775. SetBackgroundColor 60 100 20
  4776. SetFontSize 45
  4777. # CustomAlertSound "16_influence.mp3"
  4778. Hide #Strict+ Filters
  4779. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  4780. ItemLevel <= 47
  4781. SetBorderColor 125 200 40
  4782. SetFontSize 40
  4783. Hide #Strict+ Filters
  4784. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  4785. ItemLevel <= 67
  4786. SetBorderColor 125 200 40
  4787. Hide #Strict+ Filters
  4788. BaseType "Short Bow"
  4789. ItemLevel <= 11
  4790. SetBorderColor 125 200 40
  4791. SetFontSize 45
  4792. Hide #Strict+ Filters
  4793. BaseType "Long Bow"
  4794. ItemLevel <= 15
  4795. SetBorderColor 125 200 40
  4796. SetFontSize 45
  4797. Hide #Strict+ Filters
  4798. BaseType "Composite Bow"
  4799. ItemLevel <= 25
  4800. SetBorderColor 125 200 40
  4801. SetFontSize 45
  4802. Hide #Strict+ Filters
  4803. BaseType "Recurve Bow"
  4804. ItemLevel <= 25
  4805. SetBorderColor 125 200 40
  4806. SetFontSize 40
  4807. Hide #Strict+ Filters
  4808. BaseType "Bone Bow"
  4809. ItemLevel <= 30
  4810. SetBorderColor 125 200 40
  4811. SetFontSize 45
  4812. Hide #Strict+ Filters
  4813. BaseType "Royal Bow"
  4814. ItemLevel < 50
  4815. SetBorderColor 125 200 40
  4816. SetFontSize 40
  4817. Hide #Strict+ Filters
  4818. BaseType "Death Bow"
  4819. ItemLevel <= 40
  4820. SetBorderColor 125 200 40
  4821. SetFontSize 40
  4822. Hide #Strict+ Filters
  4823. BaseType "Grove Bow" "Reflex Bow"
  4824. ItemLevel <= 40
  4825. SetBorderColor 125 200 40
  4826. SetFontSize 40
  4827. Hide #Strict+ Filters
  4828. BaseType "Decurve Bow"
  4829. ItemLevel <= 47
  4830. SetBorderColor 125 200 40
  4831. SetFontSize 40
  4832. Hide #Strict+ Filters
  4833. BaseType "Compound Bow"
  4834. ItemLevel < 44
  4835. SetBorderColor 125 200 40
  4836. SetFontSize 40
  4837. Hide #Strict+ Filters
  4838. BaseType "Sniper Bow"
  4839. ItemLevel < 47
  4840. SetBorderColor 125 200 40
  4841. SetFontSize 40
  4842. Hide #Strict+ Filters
  4843. BaseType "Ivory Bow"
  4844. ItemLevel < 50
  4845. SetBorderColor 125 200 40
  4846. SetFontSize 38
  4847. Hide #Strict+ Filters
  4848. BaseType "Highborn Bow"
  4849. ItemLevel < 65
  4850. SetBorderColor 125 200 40
  4851. SetFontSize 38
  4852. Hide #Strict+ Filters
  4853. BaseType "Steelwood Bow"
  4854. ItemLevel < 60
  4855. SetBorderColor 125 200 40
  4856. SetFontSize 38
  4857. Hide #Strict+ Filters
  4858. BaseType "Citadel Bow" "Ranger Bow"
  4859. ItemLevel <= 65
  4860. SetBorderColor 125 200 40
  4861. SetFontSize 40
  4862. Hide #Strict+ Filters
  4863. BaseType "Spine Bow"
  4864. ItemLevel < 67
  4865. SetBorderColor 125 200 40
  4866. SetFontSize 38
  4867. Hide #Strict+ Filters
  4868. BaseType "Decimation Bow"
  4869. ItemLevel < 67
  4870. SetBorderColor 125 200 40
  4871. SetFontSize 38
  4872. Hide #Strict+ Filters
  4873. BaseType "Thicket Bow" "Assassin Bow"
  4874. ItemLevel <= 72
  4875. SetBorderColor 125 200 40
  4876. Hide #Strict+ Filters
  4877. BaseType "Harbinger Bow" "Imperial Bow"
  4878. ItemLevel <= 72
  4879. SetBorderColor 125 200 40
  4880.  
  4881. ###################################################################################
  4882. ############################ Section 18 - Armour ##################################
  4883. ###################################################################################
  4884. #EXPERIMENTAL AND CRUDE AS FUCK STRICT FILTER ONLY SPLICE - shows rare gloves and boots while levelling in strict starting at level 30 (when 20% movespeed can roll on boots). also starts showing rare helms starting in blood aqua
  4885. #the idea is you have goldrim/tabula/wanderlust/lochtonial at the start, but lochtonial/wanderlust lose their steam about halfway through the levelling process (and have shit/no life rolls or resists) while tabula/goldrim are worn all the way through A10 kitava, and goldrim is dropped roughly upon starting maps
  4886. #shuts the fuck up when maps start
  4887. Show
  4888. Class "Helmets"
  4889. Rarity Rare
  4890. ItemLevel >= 55
  4891. ItemLevel <= 67
  4892. SetFontSize 36
  4893. Show
  4894. Class "Gloves" "Boots"
  4895. Rarity Rare
  4896. ItemLevel <= 67
  4897. SetFontSize 36
  4898.  
  4899. #effectively ends at 68 maps, other sections take over.
  4900. Hide #Strict+ Filters
  4901. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  4902. ItemLevel <= 5
  4903. Rarity Magic Rare
  4904. SetFontSize 45
  4905. Hide #Strict+ Filters
  4906. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  4907. ItemLevel <= 3
  4908. SetFontSize 40
  4909. Hide #Strict+ Filters
  4910. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  4911. ItemLevel <= 11
  4912. Rarity Magic Rare
  4913. SetBorderColor 150 100 0
  4914. SetFontSize 45
  4915. Hide #Strict+ Filters
  4916. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  4917. ItemLevel <= 11
  4918. SetBorderColor 150 100 0
  4919. SetFontSize 45
  4920. Hide #Strict+ Filters
  4921. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  4922. Rarity Magic Rare
  4923. ItemLevel <= 15
  4924. SetBorderColor 150 100 0
  4925. SetFontSize 45
  4926. Hide #Strict+ Filters
  4927. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  4928. ItemLevel <= 15
  4929. SetFontSize 40
  4930. #BRUTUS RACES END HERE'ish
  4931. Hide #Strict+ Filters
  4932. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  4933. ItemLevel <= 15
  4934. SetBorderColor 150 100 0
  4935. Rarity Magic Rare
  4936. SetFontSize 45
  4937. Hide #Strict+ Filters
  4938. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  4939. ItemLevel <= 15
  4940. SetBorderColor 150 100 0
  4941. SetFontSize 40
  4942. Hide #Strict+ Filters
  4943. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  4944. ItemLevel <= 18
  4945. SetFontSize 36
  4946. Hide #Strict+ Filters
  4947. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  4948. ItemLevel <= 15
  4949. SetBorderColor 150 100 0
  4950. Rarity Magic Rare
  4951. SetFontSize 45
  4952. Hide #Strict+ Filters
  4953. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  4954. ItemLevel <= 15
  4955. SetBorderColor 150 100 0
  4956. SetFontSize 40
  4957. Hide #Strict+ Filters
  4958. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  4959. ItemLevel <= 18
  4960. SetFontSize 36
  4961. #MERVAIL RACES END HERE
  4962. Hide #Strict+ Filters
  4963. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  4964. ItemLevel <= 25
  4965. SetBorderColor 150 100 0
  4966. Rarity Magic Rare
  4967. SetFontSize 45
  4968. Hide #Strict+ Filters
  4969. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  4970. ItemLevel <= 25
  4971. SetBorderColor 150 100 0
  4972. SetFontSize 40
  4973. #VAAL RACES END HERE
  4974. Hide #Strict+ Filters
  4975. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  4976. ItemLevel <= 30
  4977. SetBorderColor 150 100 0
  4978. Rarity Rare
  4979. SetFontSize 40
  4980. Hide #Strict+ Filters
  4981. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  4982. ItemLevel <= 30
  4983. SetBorderColor 150 100 0
  4984. SetFontSize 38
  4985. #DOMINUS/IZARO RACES GENERALLY END HERE
  4986. #note - docks/lunaris normal 29
  4987. Hide #Strict+ Filters
  4988. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  4989. ItemLevel <= 35
  4990. SetBorderColor 150 100 0
  4991. Rarity Rare
  4992. SetFontSize 40
  4993. Hide #Strict+ Filters
  4994. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  4995. ItemLevel <= 35
  4996. SetBorderColor 150 100 0
  4997. SetFontSize 38
  4998. Hide #Strict+ Filters
  4999. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  5000. ItemLevel <= 37
  5001. Hide #Strict+ Filters
  5002. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  5003. ItemLevel <= 37
  5004. SetBorderColor 150 100 0
  5005. Rarity Rare
  5006. SetFontSize 40
  5007. Hide #Strict+ Filters
  5008. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  5009. ItemLevel <= 37
  5010. SetBorderColor 150 100 0
  5011. SetFontSize 38
  5012. Hide #Strict+ Filters
  5013. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  5014. ItemLevel <= 39
  5015. Hide #Strict+ Filters
  5016. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  5017. ItemLevel <= 40
  5018. SetBorderColor 150 100 0
  5019. Rarity Rare
  5020. SetFontSize 40
  5021. Hide #Strict+ Filters
  5022. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  5023. ItemLevel <= 40
  5024. SetBorderColor 150 100 0
  5025. SetFontSize 38
  5026. Hide #Strict+ Filters
  5027. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  5028. ItemLevel <= 42
  5029. Hide #Strict+ Filters
  5030. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  5031. ItemLevel <= 43
  5032. SetBorderColor 150 100 0
  5033. Rarity Rare
  5034. SetFontSize 40
  5035. Hide #Strict+ Filters
  5036. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  5037. ItemLevel <= 43
  5038. SetBorderColor 150 100 0
  5039. SetFontSize 38
  5040. Hide #Strict+ Filters
  5041. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  5042. ItemLevel <= 45
  5043. Hide #Strict+ Filters
  5044. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  5045. ItemLevel <= 45
  5046. SetBorderColor 150 100 0
  5047. Rarity Rare
  5048. SetFontSize 40
  5049. Hide #Strict+ Filters
  5050. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  5051. ItemLevel <= 45
  5052. SetBorderColor 150 100 0
  5053. SetFontSize 38
  5054. Hide #Strict+ Filters
  5055. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  5056. ItemLevel <= 47
  5057. Hide #Strict+ Filters
  5058. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  5059. ItemLevel <= 47
  5060. SetBorderColor 150 100 0
  5061. Rarity Rare
  5062. SetFontSize 40
  5063. Hide #Strict+ Filters
  5064. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  5065. ItemLevel <= 47
  5066. SetBorderColor 150 100 0
  5067. SetFontSize 38
  5068. Hide #Strict+ Filters
  5069. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  5070. ItemLevel <= 50
  5071. Hide #Strict+ Filters
  5072. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  5073. ItemLevel <= 48
  5074. SetBorderColor 150 100 0
  5075. Rarity Rare
  5076. SetFontSize 40
  5077. Hide #Strict+ Filters
  5078. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  5079. ItemLevel <= 48
  5080. SetBorderColor 150 100 0
  5081. SetFontSize 38
  5082. Hide #Strict+ Filters
  5083. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  5084. ItemLevel <= 51
  5085. Hide #Strict+ Filters
  5086. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  5087. ItemLevel <= 51
  5088. SetBorderColor 150 100 0
  5089. Rarity Rare
  5090. SetFontSize 40
  5091. Hide #Strict+ Filters
  5092. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  5093. ItemLevel <= 51
  5094. SetBorderColor 150 100 0
  5095. SetFontSize 38
  5096. Hide #Strict+ Filters
  5097. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  5098. ItemLevel <= 53
  5099. #note: font size increases stop shortly after kitava
  5100. Hide #Strict+ Filters
  5101. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  5102. ItemLevel <= 53
  5103. SetBorderColor 150 100 0
  5104. Hide #Strict+ Filters
  5105. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  5106. ItemLevel <= 56
  5107. Hide #Strict+ Filters
  5108. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  5109. ItemLevel <= 56
  5110. SetBorderColor 150 100 0
  5111. Hide #Strict+ Filters
  5112. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  5113. ItemLevel <= 59
  5114. Hide #Strict+ Filters
  5115. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  5116. ItemLevel <= 59
  5117. SetBorderColor 150 100 0
  5118. Hide #Strict+ Filters
  5119. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  5120. ItemLevel <= 62
  5121. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  5122. Hide #Strict+ Filters
  5123. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  5124. ItemLevel <= 62
  5125. SetBorderColor 150 100 0
  5126. Hide #Strict+ Filters
  5127. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  5128. ItemLevel <= 66
  5129. Hide #Strict+ Filters
  5130. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  5131. ItemLevel <= 70
  5132. SetBorderColor 150 100 0
  5133. Hide #Strict+ Filters
  5134. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  5135. ItemLevel <= 70
  5136. Hide #Strict+ Filters
  5137. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  5138. ItemLevel <= 72
  5139. SetBorderColor 150 100 0
  5140. Hide #Strict+ Filters
  5141. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  5142. ItemLevel <= 72
  5143. SetBorderColor 150 100 0
  5144. Hide #Strict+ Filters
  5145. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  5146. Rarity Normal
  5147. ItemLevel <= 72
  5148. SetBorderColor 150 100 0
  5149.  
  5150. ###################################################################################
  5151. ############################ Section 19 - Flasks ##################################
  5152. ###################################################################################
  5153. #Levelling flasks w/sounds
  5154. Show
  5155. BaseType "Quicksilver Flask" "Silver Flask"
  5156. SetTextColor 250 0 125
  5157. ItemLevel <= 67
  5158. SetFontSize 40
  5159. # CustomAlertSound "14_flasks.mp3" #Disabled in Strict+ ONLY
  5160. # MinimapIcon 2 Red Triangle #Icon Disabled in Strict
  5161. Show
  5162. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask" "Sulphur Flask" "Quartz Flask" "Stibnite Flask"
  5163. ItemLevel <= 67
  5164. SetTextColor 200 150 250
  5165. SetFontSize 38
  5166. # CustomAlertSound "14_flasks.mp3" #Disabled in Strict+ ONLY
  5167. # MinimapIcon 2 Brown Triangle #Icon Disabled in Strict
  5168. #Top Quality Flask Highlighting
  5169. Show
  5170. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  5171. Quality = 20
  5172. SetTextColor 250 0 125
  5173. SetBorderColor 255 204 102
  5174. SetFontSize 34
  5175. Show
  5176. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  5177. Quality >= 10
  5178. SetTextColor 200 150 250
  5179. SetBorderColor 255 204 102
  5180. SetFontSize 34
  5181. #Some specific early boss-targeted highlighting for race minmaxing
  5182. Show
  5183. BaseType "Medium Life Flask"
  5184. ItemLevel <= 8
  5185. SetBorderColor 250 0 0
  5186. SetFontSize 45
  5187. Show
  5188. BaseType "Medium Mana Flask"
  5189. ItemLevel <= 8
  5190. SetBorderColor 75 150 255
  5191. SetFontSize 45
  5192. Show
  5193. BaseType "Large Life Flask"
  5194. ItemLevel <= 15
  5195. SetBorderColor 250 0 0
  5196. SetFontSize 45
  5197. Show
  5198. BaseType "Large Mana Flask"
  5199. ItemLevel <= 20
  5200. SetBorderColor 75 150 255
  5201. SetFontSize 45
  5202. Show
  5203. BaseType "Greater Life Flask"
  5204. ItemLevel <= 25
  5205. SetBorderColor 250 0 0
  5206. SetFontSize 45
  5207. Show
  5208. BaseType "Grand Mana Flask"
  5209. ItemLevel <= 30
  5210. SetBorderColor 75 150 255
  5211. SetFontSize 45
  5212. Show
  5213. BaseType "Colossal Mana Flask"
  5214. ItemLevel <= 30
  5215. SetBorderColor 75 150 255
  5216. SetFontSize 40
  5217. Show
  5218. BaseType "Hallowed Life Flask" "Divine Life Flask"
  5219. ItemLevel <= 67
  5220. SetBorderColor 250 0 0
  5221. SetFontSize 40
  5222. #Rest of quality flask highlighting
  5223. Hide #Strict Version Only
  5224. Class Flask
  5225. ItemLevel >= 78
  5226. Quality >= 10
  5227. SetBorderColor 100 100 100
  5228. Hide #Strict Version Only
  5229. Class Flask
  5230. ItemLevel >= 43
  5231. ItemLevel <= 77
  5232. Quality >= 7
  5233. SetBorderColor 100 100 100
  5234. Hide #Strict Version Only
  5235. ItemLevel <= 42
  5236. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  5237. SetTextColor 200 150 250
  5238. Show
  5239. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Granite Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  5240. ItemLevel <= 77
  5241. SetTextColor 200 150 250
  5242. Hide #Strict Version Only
  5243. BaseType "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  5244. ItemLevel <= 77
  5245. Hide #Strict Version Only
  5246. BaseType "Bismuth Flask" "Aquamarine Flask"
  5247. ItemLevel < 72
  5248. #Level-Based Flask Highlighting
  5249. Show
  5250. Class "Life Flasks"
  5251. DropLevel >= 0
  5252. ItemLevel <= 5
  5253. SetBorderColor 200 0 0
  5254. SetFontSize 38
  5255. Show
  5256. Class "Mana Flasks"
  5257. DropLevel >= 0
  5258. ItemLevel <= 5
  5259. SetBorderColor 75 150 255
  5260. SetFontSize 36
  5261. Show
  5262. Class "Life Flasks"
  5263. DropLevel >= 3
  5264. ItemLevel <= 12
  5265. SetBorderColor 200 0 0
  5266. SetFontSize 38
  5267. Show
  5268. Class "Mana Flasks"
  5269. DropLevel >= 3
  5270. ItemLevel <= 12
  5271. SetBorderColor 75 150 255
  5272. SetFontSize 36
  5273. Show
  5274. Class "Life Flasks"
  5275. DropLevel >= 6
  5276. ItemLevel <= 18
  5277. SetBorderColor 200 0 0
  5278. SetFontSize 38
  5279. Show
  5280. Class "Mana Flasks"
  5281. DropLevel >= 6
  5282. ItemLevel <= 18
  5283. SetBorderColor 75 150 255
  5284. SetFontSize 36
  5285. Show
  5286. Class "Life Flasks"
  5287. DropLevel >= 12
  5288. ItemLevel <= 24
  5289. SetBorderColor 200 0 0
  5290. SetFontSize 38
  5291. Show
  5292. Class "Mana Flasks"
  5293. DropLevel >= 12
  5294. ItemLevel <= 24
  5295. SetBorderColor 75 150 255
  5296. SetFontSize 36
  5297. Show
  5298. Class "Life Flasks"
  5299. DropLevel >= 18
  5300. ItemLevel <= 30
  5301. SetBorderColor 200 0 0
  5302. SetFontSize 38
  5303. Show
  5304. Class "Mana Flasks"
  5305. DropLevel >= 18
  5306. ItemLevel <= 30
  5307. SetBorderColor 75 150 255
  5308. SetFontSize 36
  5309. Show
  5310. Class "Life Flasks"
  5311. DropLevel >= 24
  5312. ItemLevel <= 36
  5313. SetBorderColor 200 0 0
  5314. SetFontSize 38
  5315. Show
  5316. Class "Mana Flasks"
  5317. DropLevel >= 24
  5318. ItemLevel <= 36
  5319. SetBorderColor 75 150 255
  5320. SetFontSize 36
  5321. Show
  5322. Class "Life Flasks"
  5323. DropLevel >= 30
  5324. ItemLevel <= 42
  5325. SetBorderColor 200 0 0
  5326. SetFontSize 38
  5327. Show
  5328. Class "Mana Flasks"
  5329. DropLevel >= 30
  5330. ItemLevel <= 42
  5331. SetBorderColor 75 150 255
  5332. SetFontSize 36
  5333. Show
  5334. Class "Life Flasks"
  5335. DropLevel >= 36
  5336. ItemLevel <= 50
  5337. Show
  5338. Class "Mana Flasks"
  5339. DropLevel >= 36
  5340. ItemLevel <= 50
  5341. Show
  5342. Class "Life Flasks" "Mana Flasks"
  5343. DropLevel >= 42
  5344. ItemLevel <= 66
  5345. Show
  5346. ItemLevel < 75
  5347. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  5348. Show
  5349. ItemLevel <= 77
  5350. Rarity Magic
  5351. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  5352. #racing vendor recipe safety net
  5353. Show
  5354. Class Flask
  5355. ItemLevel <= 11
  5356.  
  5357. ###################################################################################
  5358. ############################# Section 20 - Gems ###################################
  5359. ###################################################################################
  5360. #top and rare gems
  5361. Show
  5362. BaseType "Item Quantity" "Awakened"
  5363. SetTextColor 27 162 155
  5364. SetBackgroundColor 250 250 250
  5365. SetBorderColor 0 0 0
  5366. SetFontSize 45
  5367. CustomAlertSound "6_maxvalue.mp3"
  5368. MinimapIcon 0 White Triangle
  5369. PlayEffect Green
  5370. Show
  5371. BaseType "Empower" "Enlighten" "Enhance"
  5372. Class Gem
  5373. GemLevel >= 2
  5374. SetBackgroundColor 250 250 250
  5375. SetBorderColor 0 0 0
  5376. SetFontSize 45
  5377. CustomAlertSound "6_maxvalue.mp3"
  5378. MinimapIcon 1 White Triangle
  5379. PlayEffect Green
  5380. Show
  5381. BaseType "Empower" "Enlighten" "Vaal Breach"
  5382. Class Gem
  5383. Quality >= 5
  5384. SetBackgroundColor 27 162 155
  5385. SetTextColor 250 250 250
  5386. SetBorderColor 250 250 250
  5387. SetFontSize 45
  5388. CustomAlertSound "12_gems.mp3"
  5389. MinimapIcon 1 White Triangle
  5390. PlayEffect Green
  5391. Show
  5392. BaseType "Empower" "Enlighten" "Vaal Breach"
  5393. Class Gem
  5394. SetBackgroundColor 27 162 155
  5395. SetTextColor 250 250 250
  5396. SetBorderColor 0 0 0
  5397. SetFontSize 45
  5398. CustomAlertSound "12_gems.mp3"
  5399. MinimapIcon 1 White Triangle
  5400. PlayEffect Green
  5401. Show
  5402. BaseType "Portal" "Enhance"
  5403. Quality >= 5
  5404. Class Gem
  5405. SetTextColor 75 255 250
  5406. SetBorderColor 255 204 102
  5407. SetFontSize 40
  5408. CustomAlertSound "12_gems.mp3"
  5409. MinimapIcon 2 Green Triangle
  5410. PlayEffect Green Temp
  5411. Show
  5412. BaseType "Portal" "Enhance"
  5413. Class Gem
  5414. SetTextColor 0 200 200
  5415. SetFontSize 40
  5416. # CustomAlertSound "12_gems.mp3" #Disabled in Strict++
  5417. # MinimapIcon 2 Green Triangle
  5418. Show
  5419. Class "Active Skill Gem"
  5420. GemLevel >= 21
  5421. SetTextColor 27 162 155
  5422. SetBackgroundColor 250 250 250
  5423. SetBorderColor 0 0 0
  5424. SetFontSize 45
  5425. CustomAlertSound "6_maxvalue.mp3"
  5426. MinimapIcon 1 White Triangle
  5427. PlayEffect Green
  5428. #vaal gems
  5429. Show
  5430. Class Gem
  5431. Quality >= 20
  5432. GemLevel >= 20
  5433. BaseType "Vaal"
  5434. Corrupted True
  5435. SetTextColor 27 162 155
  5436. SetBackgroundColor 250 250 250
  5437. SetBorderColor 0 0 0
  5438. SetFontSize 45
  5439. CustomAlertSound "6_maxvalue.mp3"
  5440. MinimapIcon 1 White Triangle
  5441. PlayEffect Green
  5442. Show
  5443. Class Gem
  5444. Quality >= 14
  5445. GemLevel >= 19
  5446. BaseType "Vaal"
  5447. Corrupted True
  5448. SetTextColor 0 200 200
  5449. SetBorderColor 250 125 125
  5450. SetBackgroundColor 50 0 0
  5451. SetFontSize 42
  5452. CustomAlertSound "12_gems.mp3"
  5453. MinimapIcon 1 Green Triangle
  5454. Show
  5455. Class Gem
  5456. Quality >= 10
  5457. GemLevel >= 19
  5458. BaseType "Vaal"
  5459. Corrupted True
  5460. SetTextColor 0 200 200
  5461. SetBorderColor 200 100 100
  5462. SetBackgroundColor 50 0 0
  5463. SetFontSize 40
  5464. CustomAlertSound "12_gems.mp3"
  5465. MinimapIcon 2 Green Triangle
  5466. Show
  5467. Class Gem
  5468. Quality >= 14
  5469. BaseType "Vaal"
  5470. Corrupted True
  5471. SetBorderColor 250 125 125
  5472. SetBackgroundColor 50 0 0
  5473. SetFontSize 42
  5474. CustomAlertSound "12_gems.mp3"
  5475. MinimapIcon 1 Green Triangle
  5476. Show
  5477. Class Gem
  5478. GemLevel >= 20
  5479. BaseType "Vaal"
  5480. Corrupted True
  5481. SetTextColor 75 255 250
  5482. SetBackgroundColor 50 0 0
  5483. SetFontSize 42
  5484. CustomAlertSound "12_gems.mp3"
  5485. MinimapIcon 2 Green Triangle
  5486. Show
  5487. Class Gem
  5488. GemLevel >= 19
  5489. BaseType "Vaal"
  5490. Corrupted True
  5491. SetTextColor 0 200 200
  5492. SetBackgroundColor 50 0 0
  5493. SetFontSize 38
  5494. Show
  5495. Class Gem
  5496. Quality >= 7
  5497. BaseType "Vaal"
  5498. Corrupted True
  5499. SetBorderColor 200 100 100
  5500. SetBackgroundColor 50 0 0
  5501. SetFontSize 38
  5502. #nonvaal gem highlighting
  5503. Show
  5504. Class Gem
  5505. Quality >= 20
  5506. GemLevel >= 20
  5507. SetTextColor 75 255 250
  5508. SetBorderColor 250 250 250
  5509. SetFontSize 45
  5510. CustomAlertSound "12_gems.mp3"
  5511. MinimapIcon 1 White Triangle
  5512. PlayEffect Green
  5513. Show
  5514. Class Gem
  5515. Quality >= 14
  5516. GemLevel >= 19
  5517. SetTextColor 0 200 200
  5518. SetBorderColor 255 204 102
  5519. SetFontSize 40
  5520. CustomAlertSound "12_gems.mp3"
  5521. MinimapIcon 2 Green Triangle
  5522. Show
  5523. Class Gem
  5524. Quality >= 10
  5525. GemLevel >= 19
  5526. SetTextColor 0 200 200
  5527. SetBorderColor 200 160 80
  5528. SetFontSize 40
  5529. CustomAlertSound "12_gems.mp3"
  5530. MinimapIcon 2 Green Triangle
  5531. Show
  5532. Class Gem
  5533. Quality >= 20
  5534. SetBorderColor 250 250 250
  5535. SetFontSize 42
  5536. CustomAlertSound "12_gems.mp3"
  5537. MinimapIcon 1 Green Triangle
  5538. PlayEffect Green Temp
  5539. Show
  5540. Class Gem
  5541. GemLevel >= 20
  5542. SetTextColor 75 255 250
  5543. SetFontSize 42
  5544. CustomAlertSound "12_gems.mp3"
  5545. MinimapIcon 1 Green Triangle
  5546. PlayEffect Green Temp
  5547. Show
  5548. Class Gem
  5549. Quality >= 14
  5550. SetBorderColor 255 204 102
  5551. SetFontSize 40
  5552. CustomAlertSound "12_gems.mp3"
  5553. MinimapIcon 2 Green Triangle
  5554. Show
  5555. Class Gem
  5556. GemLevel >= 19
  5557. SetTextColor 0 200 200
  5558. SetFontSize 36
  5559. Show
  5560. Class Gem
  5561. Quality >= 10
  5562. SetBorderColor 200 160 80
  5563. SetFontSize 38
  5564. Show
  5565. Class Gem
  5566. Quality >= 7
  5567. SetBorderColor 150 120 60
  5568. SetFontSize 36
  5569. #other miscellaneous gems
  5570. Show
  5571. Class Gem
  5572. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  5573. Corrupted True
  5574. SetBackgroundColor 50 0 0
  5575. SetFontSize 36
  5576. Class Gem
  5577. Show
  5578. Class Gem
  5579. BaseType "Vaal"
  5580. Corrupted True
  5581. SetBackgroundColor 50 0 0
  5582. Hide
  5583. Class Gem
  5584. DisableDropSound
  5585.  
  5586. ###################################################################################
  5587. ################ Section 21 - Racing Safety Nets & Catch-Alls #####################
  5588. ###################################################################################
  5589. #Race Worst Case Scenario Insurance
  5590. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  5591. Hide #Strict+ Filters
  5592. Class "Gloves" "Helm" "Boots"
  5593. Rarity Rare
  5594. ItemLevel <= 25
  5595. SetBorderColor 100 100 50
  5596. SetFontSize 45
  5597. Hide #Strict+ Filters
  5598. Class "Gloves" "Helm" "Boots"
  5599. Rarity Rare
  5600. ItemLevel <= 47
  5601. # SetBorderColor 150 150 75
  5602. SetBorderColor 100 100 50
  5603. SetFontSize 38
  5604. Hide #Strict+ Filters
  5605. Rarity Rare
  5606. ItemLevel <= 25
  5607. SetFontSize 45
  5608. Hide #Strict+ Filters
  5609. Rarity Rare
  5610. ItemLevel <= 47
  5611. SetFontSize 36
  5612. Hide #Strict+ Filters
  5613. ItemLevel <= 15
  5614. Rarity Magic
  5615. SetFontSize 42
  5616. Hide #Strict+ Filters
  5617. ItemLevel <= 25
  5618. Class Ring Amulet Belt
  5619. Rarity Magic
  5620. SetFontSize 45
  5621. Hide #Strict+ Filters
  5622. ItemLevel <= 25
  5623. Rarity Magic
  5624. SetFontSize 40
  5625. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  5626. Show
  5627. Rarity Normal
  5628. ItemLevel = 1
  5629. Sockets = 3
  5630. SetFontSize 45
  5631. Show
  5632. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  5633. Rarity Normal
  5634. ItemLevel = 1
  5635. LinkedSockets = 2
  5636. SetFontSize 45
  5637. Hide #Strict+ Filters
  5638. Class "Gloves" "Boots" "Helm"
  5639. ItemLevel <= 5
  5640. SetFontSize 40
  5641. Hide #Strict+ Filters
  5642. Class "Gloves" "Boots" "Helm"
  5643. ItemLevel <= 10
  5644. SetFontSize 36
  5645. Hide #Strict+ Filters
  5646. Class "Gloves" "Boots" "Helm"
  5647. ItemLevel <= 25
  5648. Hide #Strict+ Filters
  5649. ItemLevel <= 3
  5650. SetFontSize 36
  5651. Hide #Strict+ Filters
  5652. ItemLevel <= 5
  5653. Hide #Strict+ Filters
  5654. Class Shield
  5655. ItemLevel <= 11
  5656. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  5657. Hide #Strict+ Filters
  5658. Class "Gloves" "Helm" "Body Armour" "Boots"
  5659. ItemLevel <= 69
  5660. LinkedSockets = 4
  5661. Hide #Strict+ Filters
  5662. Class "Gloves" "Helm"
  5663. ItemLevel <= 59
  5664. LinkedSockets >= 3
  5665. #note: disabling to reduce clutter, really doesn't feel necessary
  5666. #Show
  5667. # Class "Gloves" "Helm"
  5668. # ItemLevel <= 33
  5669. # LinkedSockets >= 2
  5670. Hide #Strict+ Filters
  5671. Class "Gloves" "Helm"
  5672. ItemLevel <= 59
  5673. Sockets = 4
  5674. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later | metamorph update: moved back to 47
  5675. Hide #Strict+ Filters
  5676. Class "Gloves" "Helm"
  5677. ItemLevel <= 47
  5678. Sockets >= 3
  5679. Hide #Strict+ Filters
  5680. Class "Body Armour"
  5681. LinkedSockets >= 3
  5682. ItemLevel <= 36
  5683. Hide #Strict+ Filters
  5684. Class "Gloves" "Helm" "Body Armour"
  5685. ItemLevel <= 35
  5686. Sockets >= 3
  5687. Hide #Strict+ Filters
  5688. Class "Gloves" "Helm" "Body Armour"
  5689. ItemLevel <= 70
  5690. Sockets >= 4
  5691.  
  5692. #Race Whetstone Recipe Toggle - On by default.
  5693. Hide #Strict+ Filters
  5694. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  5695. ItemLevel <= 46
  5696. Quality >= 10
  5697. SetBorderColor 100 100 100
  5698. Hide #Strict+ Filters
  5699. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  5700. ItemLevel <= 32
  5701. Quality > 7
  5702. Hide #Strict+ Filters
  5703. ItemLevel <= 35
  5704. Rarity Magic
  5705. Hide #Strict+ Filters
  5706. ItemLevel <= 47
  5707. Rarity Magic
  5708. Height <= 3
  5709. Width <= 2
  5710. Hide #Strict+ Filters
  5711. ItemLevel <= 66
  5712. Rarity Magic
  5713. Height 1
  5714. Width 1
  5715. Hide #Strict+ Filters
  5716. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  5717. Height = 1
  5718. Rarity Magic
  5719. ItemLevel <= 66
  5720. Hide
  5721. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  5722. Show
  5723. Class Currency
  5724.  
  5725. #Chisel recipe - off by default
  5726. Hide
  5727. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  5728. ItemLevel > 66
  5729. Rarity Normal
  5730. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  5731. Hide #Strict+ Filters
  5732. Class "Gloves" "Helm" "Boots"
  5733. Rarity Rare
  5734. SetBorderColor 150 150 75
  5735.  
  5736. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  5737. #Hide
  5738. # Rarity Rare
  5739. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  5740. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  5741. Hide #Strict+ Filters
  5742. Rarity Rare
  5743. ItemLevel >= 68
  5744. DropLevel <= 60
  5745. SetTextColor 255 255 119 185
  5746. SetBackgroundColor 0 0 0 185
  5747. Hide #Strict+ Filters
  5748. Rarity Rare
  5749.  
  5750. ###################################################################################
  5751. ######################## Section 22 - Animate Weapon ##############################
  5752. ###################################################################################
  5753. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  5754. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  5755. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  5756. #Hide
  5757. # Class "Wands"
  5758. # Rarity Normal
  5759. # SetFontSize 32
  5760. # SetBorderColor 100 100 100
  5761. # SetBackgroundColor 50 0 0
  5762. #Hide
  5763. # Height >= 3
  5764. # Width = 1
  5765. # Rarity Normal
  5766. # SetFontSize 30
  5767. # SetBorderColor 100 100 100
  5768. # SetBackgroundColor 50 0 0
  5769. #Hide
  5770. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  5771. # Rarity Normal
  5772. # SetFontSize 34
  5773. # SetBorderColor 100 100 100
  5774. # SetBackgroundColor 50 0 0
  5775.  
  5776. ###################################################################################
  5777. ######################### Section 23 - Global Hide ################################
  5778. ###################################################################################
  5779. #Global Hide Block
  5780. Hide
  5781. Rarity Normal Magic
  5782. SetFontSize 25
  5783. SetBackgroundColor 0 0 0 200
  5784. DisableDropSound
  5785. Hide
  5786. DisableDropSound
  5787. ##################################################
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