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- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 765M (ID=0x11e2)
- Vendor:
- VRAM: 1988 MB
- Driver: 10.18.13.5891
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.254 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.380610 ms
- 2019-09-17T19:24:31 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-09-17T19:24:31 0.047 INF NET: InitCallbacks
- 2019-09-17T19:24:31 0.077 INF Texture quality is set to 1
- 2019-09-17T19:24:31 0.078 INF Precaching...
- 2019-09-17T19:24:31 0.081 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-09-17T19:24:31 0.160 INF [EAC] Initializing ...
- 2019-09-17T19:24:31 0.164 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-09-17T19:24:31 0.461 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-09-17T19:24:32 0.905 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2019-09-17T19:24:39 8.723 INF Precaching file: Data/Bundles/TerrainTextures
- 2019-09-17T19:24:41 10.235 INF Precaching done
- 2019-09-17T19:24:41 10.236 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.029919 ms
- 2019-09-17T19:24:41 10.706 INF Awake
- 2019-09-17T19:24:41 10.769 WRN Setting global culture failed!
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-09-17T19:24:41 10.854 INF Version: Alpha 17 (b240) Compatibility Version: Alpha 17, Build: Windows 64 Bit
- 2019-09-17T19:24:41 10.856 INF System information:
- 2019-09-17T19:24:41 10.857 INF OS: Windows 8.1 (6.3.0) 64bit
- 2019-09-17T19:24:41 10.858 INF CPU: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz (cores: 8)
- 2019-09-17T19:24:41 10.859 INF RAM: 8111 MB
- 2019-09-17T19:24:41 10.859 INF GPU: NVIDIA GeForce GTX 765M (1988 MB)
- 2019-09-17T19:24:41 10.860 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
- 2019-09-17T19:24:41 10.861 INF Last played version: Alpha 17
- 2019-09-17T19:24:41 10.861 INF Local UTC offset: 2 hours
- 2019-09-17T19:24:41 10.862 WRN Setting global culture failed!
- 2019-09-17T19:24:41 10.871 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-09-17__19-24-14.txt
- 2019-09-17T19:24:41 10.874 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-09-17T19:24:41 10.875 INF Starting PlayerInputManager...
- 2019-09-17T19:24:42 10.889 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-09-17T19:24:42 11.031 INF Starting UserProfileManager...
- 2019-09-17T19:24:42 11.167 INF [MODS] No mods folder found
- 2019-09-17T19:24:42 11.195 INF Loading permissions file at 'C:\Users\Marcus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-09-17T19:24:42 11.328 INF Loading permissions file done.
- 2019-09-17T19:24:42 11.454 INF Awake done in 748 ms
- 2019-09-17T19:24:42 11.864 INF Atlas reset took 400 ms
- 2019-09-17T19:24:43 11.890 INF Atlas load took 435 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- 2019-09-17T19:24:43 12.303 INF Reloading serveradmin.xml
- 2019-09-17T19:24:43 12.313 INF Loading permissions file at 'C:\Users\Marcus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-09-17T19:24:43 12.314 INF Loading permissions file done.
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3913.
- Total: 5.973453 ms (FindLiveObjects: 0.991726 ms CreateObjectMapping: 0.100926 ms MarkObjects: 4.829909 ms DeleteObjects: 0.049607 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3913.
- Total: 5.676662 ms (FindLiveObjects: 0.897643 ms CreateObjectMapping: 0.112472 ms MarkObjects: 4.631906 ms DeleteObjects: 0.034639 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3913.
- Total: 6.463115 ms (FindLiveObjects: 0.945540 ms CreateObjectMapping: 0.117176 ms MarkObjects: 5.393555 ms DeleteObjects: 0.006414 ms)
- 2019-09-17T19:24:43 12.592 INF User joined: ☯ニャン様☯
- UMA Overlay loading took 430 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 1 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-09-17T19:24:58 27.757 WRN Failed loading world header file: C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\Navezgane\Zeddie Time/main.ttw
- 2019-09-17T19:24:58 27.822 INF Trying backup header: C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\Navezgane\Zeddie Time/main.ttw.bak
- 2019-09-17T19:24:59 27.929 ERR Failed loading backup header file!
- 2019-09-17T19:24:59 28.346 INF WorldStaticData.Init() needed 12.671s
- 2019-09-17T19:25:00 29.510 INF [Steamworks.NET] Login ok.
- 2019-09-17T19:25:01 29.982 INF AchievementManager: Received stats and achievements from Steam
- 2019-09-17T19:25:03 32.477 WRN Failed loading world header file: C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\Navezgane\Zeddie Time/main.ttw
- 2019-09-17T19:25:03 32.643 INF Trying backup header: C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\Navezgane\Zeddie Time/main.ttw.bak
- 2019-09-17T19:25:03 32.666 ERR Failed loading backup header file!
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_NewContinueGame.GameModeChanged (.GameMode _newMode) [0x00000] in <filename unknown>:0
- at XUiC_NewContinueGame.SavesList_OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].set_SelectedEntry (.XUiC_ListEntry`1 value) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].set_SelectedEntryIndex (Int32 value) [0x00000] in <filename unknown>:0
- at XUiC_NewContinueGame.OnOpen () [0x00000] in <filename unknown>:0
- at XUiController.OnOpen () [0x00000] in <filename unknown>:0
- at XUiWindowGroup.OnOpen () [0x00000] in <filename unknown>:0
- at GUIWindowManager.Open (.GUIWindow _w, Boolean _bModal, Boolean _bIsNotEscClosable, Boolean _bCloseAllOpenWindows) [0x00000] in <filename unknown>:0
- at GUIWindowManager.Open (System.String _windowName, Boolean _bModal, Boolean _bIsNotEscClosable, Boolean _bCloseAllOpenWindows) [0x00000] in <filename unknown>:0
- at XUiC_MainMenu.CheckProfile (System.String _windowToOpen) [0x00000] in <filename unknown>:0
- at XUiC_MainMenu.btnContinueGame_OnPressed (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiC_SimpleButton.Btn_OnPress (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.OnPressed (.OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.Pressed (Int32 mouseButton) [0x00000] in <filename unknown>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x00000] in <filename unknown>:0
- at UIEventListener.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
- 2019-09-17T19:28:02 211.648 INF OnApplicationQuit
- 2019-09-17T19:28:02 211.653 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2228 -> priority: 1
- Thread -> id: 222c -> priority: 1
- Thread -> id: 2230 -> priority: 1
- Thread -> id: 2234 -> priority: 1
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